From 94c556f4b510cf18bf6151a1445257e6c41b1b2e Mon Sep 17 00:00:00 2001 From: lowercasedonkey <lowercasedonkey@gmail.com> Date: Tue, 25 Aug 2020 01:06:26 -0400 Subject: [PATCH] strip old SC code --- src/uncategorized/buySlaves.tw | 626 +-------------------------------- 1 file changed, 1 insertion(+), 625 deletions(-) diff --git a/src/uncategorized/buySlaves.tw b/src/uncategorized/buySlaves.tw index 2d8ac6c562d..b29aa02b3bc 100644 --- a/src/uncategorized/buySlaves.tw +++ b/src/uncategorized/buySlaves.tw @@ -2,629 +2,5 @@ <<set $nextButton = "Back">> <<set $nextLink = "Main">> -<h1>DOM</h1> -<<includeDOM App.UI.buySlaves()>> - -<h1>SC</h1> -<<set _minimumFive = minimumSlaveCost() * 5>> -<<set _minimumTen = minimumSlaveCost() * 10>> - -<h2>The Market</h2> -<div> - //There are many different organizations to purchase slaves from, but many of them are selective about their customers and will only sell to you if you are reputable.// -</div> - -<h3>Market status</h3> -<div> - <<if ($slaveCostFactor > 1.1)>> - @@.yellow;There is a bull market for slaves; the price of slaves is very high.@@ - <<elseif ($slaveCostFactor > 1)>> - @@.yellow;The slave market is bullish; the price of slaves is high.@@ - <<elseif ($slaveCostFactor < 0.9)>> - @@.yellow;There is a bear market for slaves; the price of slaves is very low.@@ - <<elseif ($slaveCostFactor < 1)>> - @@.yellow;The slave market is bearish; the price of slaves is low.@@ - <<else>> - The slave market is stable; the price of slaves is average. - <</if>> -</div> - -<h2>Sex Slave Purchase Options</h2> -<div> - <<if $corp.Incorporated == 1>> - [[Corporate Market][$slavesSeen += 1]] | - <<if $cash > _minimumFive>> - [[(x5)|Bulk Slave Generate][$slaveMarket = "corporate", $introType = "bulk", $numSlaves = 5]] | - <</if>> - <<if $cash > _minimumTen>> - [[(x10)|Bulk Slave Generate][$slaveMarket = "corporate", $introType = "bulk", $numSlaves = 10]] | - <</if>> - <<if $corp.Market == 1>>//Slaves from your corporation purchased at a discounted rate.//<<else>>//Slaves from your corporation//<</if>> - <</if>> -</div> - -<div> - [[The Flesh Heap|Slave Markets][$slaveMarket = "heap", $slavesSeen += 1]] | //Broken and discarded slaves. Near useless, but cheap. No longer does bulk orders after complaints.// -</div> - -<div> - <<if $bodyswapAnnounced == 1>> - [[Order a custom husk slave from the Flesh Heap|Husk Slave]] | //Will need to be used on arrival.// - <</if>> -</div> - -<div> - <<if ($rep > 500)>> - [[Kidnappers' Market|Slave Markets][$slaveMarket = "kidnappers", $slavesSeen += 1]] | - <<if $cash > _minimumFive>> - [[(x5)|Bulk Slave Generate][$slaveMarket = "kidnappers", $introType = "bulk", $numSlaves = 5]] | - <</if>> - <<if $cash > _minimumTen>> - [[(x10)|Bulk Slave Generate][$slaveMarket = "kidnappers", $introType = "bulk", $numSlaves = 10]] | - <</if>> - //Slaves will tend to be low quality and resistant.// - <</if>> -</div> - -<div> - ''Neighboring Arcologies:'' //The arcology's prosperity and culture will affect slaves who have lived there.// -</div> -<<for _i = 0; _i < $arcologies.length; _i++>> - <<if $arcologies[_i].direction != 0>> - <div class="indent"> - <<capture _i>>[[Slaves from|Slave Markets][$slaveMarket = "neighbor", $numArcology = _i]]<</capture>> - '' $arcologies[_i].name'' - <<if $cash > _minimumFive>> - | <<capture _i>>[[(x5)|Bulk Slave Generate][$slaveMarket = "neighbor", $introType = "bulk", $numSlaves = 5, $numArcology = _i]]<</capture>> - <</if>> - <<if $cash > _minimumTen>> - | <<capture _i>>[[(x10)|Bulk Slave Generate][$slaveMarket = "neighbor", $introType = "bulk", $numSlaves = 10, $numArcology = _i]]<</capture>> - <</if>> - </div> - <</if>> -<</for>> - -<div> - <<if ($rep > 1000)>> - [[Runaway Hunters' Market|Slave Markets][$slaveMarket = "hunters", $slavesSeen += 1]] | - <<if $cash > _minimumFive>> - [[(x5)|Bulk Slave Generate][$slaveMarket = "hunters", $introType = "bulk", $numSlaves = 5]] | - <</if>> - <<if $cash > _minimumTen>> - [[(x10)|Bulk Slave Generate][$slaveMarket = "hunters", $introType = "bulk", $numSlaves = 10]] | - <</if>> - //Slaves will tend to be skilled but rebellious.// - <</if>> -</div> - -<div> - <<if ($rep > 1500)>> - [[Indentures Market|Slave Markets][$slaveMarket = "indentures", $slavesSeen += 1]] | - <<if $cash > _minimumFive>> - [[(x5)|Bulk Slave Generate][$slaveMarket = "indentures", $introType = "bulk", $numSlaves = 5]] | - <</if>> - <<if $cash > _minimumTen>> - [[(x10)|Bulk Slave Generate][$slaveMarket = "indentures", $introType = "bulk", $numSlaves = 10]] | - <</if>> - //Temporary enslavement and restrictions on treatment.// - <</if>> -</div> - -<div> - <<if ($rep > 2000)>> - [[Raiders' Market|Slave Markets][$slaveMarket = "raiders", $slavesSeen += 1]] | - <<if $cash > _minimumFive>> - [[(x5)|Bulk Slave Generate][$slaveMarket = "raiders", $introType = "bulk", $numSlaves = 5]] | - <</if>> - <<if $cash > _minimumTen>> - [[(x10)|Bulk Slave Generate][$slaveMarket = "raiders", $introType = "bulk", $numSlaves = 10]] | - <</if>> - //Slaves will always be sold immediately upon reaching majority.// - <</if>> -</div> - -<div> - <<if ($pedo_mode == 1 || ($minimumSlaveAge <= 13 && $minimumSlaveAge <= $fertilityAge)) && ($rep > 3000)>> - [[Raiders' Black Market|Slave Markets][$slaveMarket = "underage raiders", $slavesSeen += 1]] | - <<if $cash > _minimumFive>> - [[(x5)|Bulk Slave Generate][$slaveMarket = "underage raiders", $introType = "bulk", $numSlaves = 5]] | - <</if>> - <<if $cash > _minimumTen>> - [[(x10)|Bulk Slave Generate][$slaveMarket = "underage raiders", $introType = "bulk", $numSlaves = 10]] | - <</if>> - //Very young slaves.// - <</if>> -</div> - -<<if ($rep > 4000)>> - <div> - [[Trainers' Market|Slave Markets][$slaveMarket = "trainers", $slavesSeen += 1]] | - <<if $cash > _minimumFive>> - [[(x5)|Bulk Slave Generate][$slaveMarket = "trainers", $introType = "bulk", $numSlaves = 5]] | - <</if>> - <<if $cash > _minimumTen>> - [[(x10)|Bulk Slave Generate][$slaveMarket = "trainers", $introType = "bulk", $numSlaves = 10]] | - <</if>> - //Slaves will tend to be good quality and obedient.// - </div> - - <div> - <<if $arcologies[0].FSPaternalist == "unset">> - [[Wetware CPUs|Slave Markets][$slaveMarket = "wetware", $slavesSeen += 1]] | - <<if $cash > _minimumFive>> - [[(x5)|Bulk Slave Generate][$slaveMarket = "wetware", $introType = "bulk", $numSlaves = 5]] | - <</if>> - <<if $cash > _minimumTen>> - [[(x10)|Bulk Slave Generate][$slaveMarket = "wetware", $introType = "bulk", $numSlaves = 10]] | - <</if>> - //Ruined bodies but keen minds. Requires some TLC, but offers outstanding training at a discount.// - <<else>> - //The paternalistic nature of your society blocks the abusive Wetware CPU manufactures from operating within your arcology.// - <</if>> - </div> -<</if>> - -<div> - <<if ($rep > 5000)>> - <<set $weeklyMarket = $prisonCircuit[$prisonCircuitIndex]>> - [[Prisoner Sale|Criminal Market][$slavesSeen += 1]] | - <<if $cash > _minimumFive>> - [[(x5)|Bulk Slave Generate][$slaveMarket = $weeklyMarket, $introType = "bulk", $numSlaves = 5]] | - <</if>> - <<if $cash > _minimumTen>> - [[(x10)|Bulk Slave Generate][$slaveMarket = $weeklyMarket, $introType = "bulk", $numSlaves = 10]] | - <</if>> - This week - <<switch $weeklyMarket>> - <<case "low tier criminals">> - a minor prison is selling inmates. - //Slaves will tend to be low to mid quality with few redeeming factors.// - <<case "gangs and smugglers">> - a major prison is selling hardened criminals. - //Slaves will tend to be low quality and difficult but may prove useful once broken.// - <<case "white collar">> - a white collar prison is selling inmates. - //Slaves will tend to be medium to high quality with a variety of useful backgrounds.// - <<case "military prison">> - a military prison is selling inmates. - //Slaves will tend to be high quality but defiant.// - <</switch>> - <</if>> -</div> - -<<if ($rep > 6000)>> - <div> - ''Slave Schools:'' //High prices; will be young and healthy.// - </div> - <<if ($seeDicks != 100)>> - <div class="indent"> - [[The Slavegirl School][$slavesSeen += 1]] | - <<if $cash > _minimumFive>> - [[(x5)|Bulk Slave Generate][$slaveMarket = "TSS", $introType = "bulk", $numSlaves = 5]] | - <</if>> - <<if $cash > _minimumTen>> - [[(x10)|Bulk Slave Generate][$slaveMarket = "TSS", $introType = "bulk", $numSlaves = 10]] | - <</if>> - //Straightforward slaves with good training.//<<if $TSS.schoolSale == 1>> //@@.yellow;Offering your first purchase at half price this week.@@//<</if>> - </div> - - <div class="indent"> - [[The Utopian Orphanage][$slavesSeen += 1]] | - <<if $cash > _minimumFive>> - [[(x5)|Bulk Slave Generate][$slaveMarket = "TUO", $introType = "bulk", $numSlaves = 5]] | - <</if>> - <<if $cash > _minimumTen>> - [[(x10)|Bulk Slave Generate][$slaveMarket = "TUO", $introType = "bulk", $numSlaves = 10]] | - <</if>> - //Intelligent, unspoiled slaves just past their majority.//<<if $TUO.schoolSale == 1>> //@@.yellow;Offering your first purchase at half price this week.@@//<</if>> - </div> - - <div class="indent"> - [[Growth Research Institute][$slavesSeen += 1]] | - <<if $cash > _minimumFive>> - [[(x5)|Bulk Slave Generate][$slaveMarket = "GRI", $introType = "bulk", $numSlaves = 5]] | - <</if>> - <<if $cash > _minimumTen>> - [[(x10)|Bulk Slave Generate][$slaveMarket = "GRI", $introType = "bulk", $numSlaves = 10]] | - <</if>> - //Poorly trained slaves with huge assets.//<<if $GRI.schoolSale == 1>> //@@.yellow;Offering your first purchase at half price this week.@@//<</if>> - </div> - - <div class="indent"> - [[St. Claver Preparatory][$slavesSeen += 1]] | - <<if $cash > _minimumFive>> - [[(x5)|Bulk Slave Generate][$slaveMarket = "SCP", $introType = "bulk", $numSlaves = 5]] | - <</if>> - <<if $cash > _minimumTen>> - [[(x10)|Bulk Slave Generate][$slaveMarket = "SCP", $introType = "bulk", $numSlaves = 10]] | - <</if>> - //Slaves with basic training and solid implants.//<<if $SCP.schoolSale == 1>> //@@.yellow;Offering your first purchase at half price this week.@@//<</if>> - </div> - - <div class="indent"> - [[The Cattle Ranch][$slavesSeen += 1]] | - <<if $cash > _minimumFive>> - [[(x5)|Bulk Slave Generate][$slaveMarket = "TCR", $introType = "bulk", $numSlaves = 5]] | - <</if>> - <<if $cash > _minimumTen>> - [[(x10)|Bulk Slave Generate][$slaveMarket = "TCR", $introType = "bulk", $numSlaves = 10]] | - <</if>> - //Mentally conditioned free-range cowgirls.//<<if $TCR.schoolSale == 1>> //@@.yellow;Offering your first purchase at half price this week.@@//<</if>> - </div> - - <div class="indent"> - [[The Hippolyta Academy][$slavesSeen += 1]] | - <<if $cash > _minimumFive>> - [[(x5)|Bulk Slave Generate][$slaveMarket = "HA", $introType = "bulk", $numSlaves = 5]] | - <</if>> - <<if $cash > _minimumTen>> - [[(x10)|Bulk Slave Generate][$slaveMarket = "HA", $introType = "bulk", $numSlaves = 10]] | - <</if>> - //High quality slaves of powerful physique and refined skills.//<<if $HA.schoolSale == 1>> //@@.yellow;Offering your first purchase at half price this week.@@//<</if>> - </div> - <</if>> - <<if ($seeDicks != 0)>> - <div class="indent"> - [[L'École des Enculées][$slavesSeen += 1]] | - <<if $cash > _minimumFive>> - [[(x5)|Bulk Slave Generate][$slaveMarket = "LDE", $introType = "bulk", $numSlaves = 5]] | - <</if>> - <<if $cash > _minimumTen>> - [[(x10)|Bulk Slave Generate][$slaveMarket = "LDE", $introType = "bulk", $numSlaves = 10]] | - <</if>> - //Slaves optimized and trained for anal.//<<if $LDE.schoolSale == 1>> //@@.yellow;Offering your first purchase at half price this week.@@//<</if>> - </div> - - <div class="indent"> - [[The Gymnasium-Academy][$slavesSeen += 1]] | - <<if $cash > _minimumFive>> - [[(x5)|Bulk Slave Generate][$slaveMarket = "TGA", $introType = "bulk", $numSlaves = 5]] | - <</if>> - <<if $cash > _minimumTen>> - [[(x10)|Bulk Slave Generate][$slaveMarket = "TGA", $introType = "bulk", $numSlaves = 10]] | - <</if>> - //Well trained slaves with dicks.//<<if $TGA.schoolSale == 1>> //@@.yellow;Offering your first purchase at half price this week.@@//<</if>> - </div> - - <div class="indent"> - [[The Futanari Sisters][$slavesSeen += 1]] | - <<if $cash > _minimumFive>> - [[(x5)|Bulk Slave Generate][$slaveMarket = "TFS", $introType = "bulk", $numSlaves = 5]] | - <</if>> - <<if $cash > _minimumTen>> - [[(x10)|Bulk Slave Generate][$slaveMarket = "TFS", $introType = "bulk", $numSlaves = 10]] | - <</if>> - //Highly skilled, highly feminine hermaphrodites.//<<if $TFS.schoolSale == 1>> //@@.yellow;Offering your first purchase at half price this week.@@//<</if>> - </div> - <</if>> - <div class="indent"> - [[Nueva Universidad de Libertad][$slavesSeen += 1]] | - <<if $cash > _minimumFive>> - [[(x5)|Bulk Slave Generate][$slaveMarket = "NUL", $introType = "bulk", $numSlaves = 5]] | - <</if>> - <<if $cash > _minimumTen>> - [[(x10)|Bulk Slave Generate][$slaveMarket = "NUL", $introType = "bulk", $numSlaves = 10]] | - <</if>> - //Androgynous slaves lacking genitalia.//<<if $NUL.schoolSale == 1>> //@@.yellow;Offering your first purchase at half price this week.@@//<</if>> - </div> -<</if>> - -<div> - <<if ($arcologies[0].FSDegradationist != "unset")>> - //The Slave Shelter does not place slaves into Degradationist arcologies.// - <<elseif ($shelterAbuse > 10)>> - //The Slave Shelter has banned you due to dark rumors about you.// - <<elseif ($shelterAbuse > 5)>> - //The Slave Shelter has banned you due to rumors that you resell its slaves.// - <<elseif ($shelterSlaveBought == 1)>> - >//The Slave Shelter will not offer another slave for placement until next week.// - <<elseif ($rep > 7000)>> - [[Take in a shelter slave|Slave Shelter]] | //Presents charity cases for a nominal fee.// - <</if>> -</div> - -<div> - <<if ($rep > 8000)>> - [[Consult the household liquidator|Household Liquidator][$slavesSeen += 2]] | //Offers slaves close to one another at a very high price.// - <</if>> -</div> - -<<if ($rep > 10000)>> - <div>[[Place a special order|Custom Slave]] | //Customizable but very expensive.//</div> - <div>[[Place a fulfillment order|JobFulfillmentCenterOrder]] | //Fills leaderships roles for a price.//</div> -<</if>> - -<<if ($rep > 12000)>> - <div>[[Attend an auction of a prestigious slave|Prestigious Slave]] | //Variable and expensive.//</div> -<</if>> - -<<if ($propOutcome == 1)>> - <div>[[Attend an auction of other Elite's stock|Elite Slave]] | //Limited and very expensive.//</div> -<</if>> - -<<if ($rep > 14000)>> - <div>[[Acquire other slaveowners' stock|Special Slave]] | //Variable and expensive.//</div> -<</if>> - -<div> - <<if ($rep <= 500)>> - //You are not reputable enough to buy kidnapped slaves.// - <<elseif ($rep <= 1000)>> - //You are not reputable enough to buy recaptured slaves.// - <<elseif ($rep <= 1500)>> - //You are not reputable enough to buy indentured servants.// - <<elseif ($rep <= 2000)>> - //You are not reputable enough to buy teenaged slaves.// - <<elseif ($pedo_mode == 1 || ($minimumSlaveAge <= 13 && $minimumSlaveAge <= $fertilityAge)) && ($rep <= 3000)>> - //You are not reputable enough to buy underaged slaves.// - <<elseif ($rep <= 4000)>> - //You are not reputable enough to buy trained slaves.// - <<elseif ($rep <= 5000)>> - //You are not reputable enough to buy prison slaves.// - <<elseif ($rep <= 6000)>> - //You are not reputable enough to acquire fresh school slaves.// - <<elseif ($rep <= 7000)>> - //You are not reputable enough to take in Shelter slaves.// - <<elseif ($rep <= 8000)>> - //You are not reputable enough to consult the household liquidator.// - <<elseif ($rep <= 1000)>> - //You are not reputable enough to order custom slaves.// - <<elseif ($rep <= 12000)>> - //You are not reputable enough to bid on prestigious slaves.// - <<elseif ($rep <= 14000)>> - //You are not reputable enough to acquire other slaveowners' stock.// - <<else>> - You are so reputable that you can access all of the Free Cities' slaving markets. - <</if>> -</div> - - - <h2>Selling slaves</h2> - <div> - While you are at the market, you may want to [[look at your own underperforming slaves|Underperforming Slaves]]. - </div> - -<h2>Menial Slaves</h2> - -<div> - Slave demand is - <<if $menialDemandFactor <= -35000>> - @@.red;''extremely low''@@ - <<elseif $menialDemandFactor <= -20000>> - @@.red;''very low''@@ - <<elseif $menialDemandFactor <= 0>> - @@.yellow;''weak''@@ - <<elseif $menialDemandFactor >= 35000>> - @@.green;''extremely high''@@ - <<elseif $menialDemandFactor >= 20000>> - @@.green;''very high''@@ - <<else>> - @@.yellow;''strong''@@ - <</if>> - <<if $deltaDemand > 0>> - and @@.green;''improving''@@ - <<elseif $deltaDemand < 0>> - and @@.red;''decreasing''@@ - <</if>> - <<if $deltaDemand != 0>> - <<if $demandTimer - $elapsedDemandTimer < 3>> - but it might change soon - <</if>> - <</if>> - <<if ($cheatMode) && ($cheatModeM)>> - <span id="menialDemandFactor"> - @@.yellowgreen;Slave Demand@@ - | <<print $menialDemandFactor>> - </span> - <<set _tMenialDemandFactor = $menialDemandFactor>> - <<textbox "_tMenialDemandFactor" _tMenialDemandFactor>> - <<link "Apply">> - <<set $menialDemandFactor = Math.clamp(Math.trunc(Number(_tMenialDemandFactor)),-50000,50000) || $menialDemandFactor, $cheater = 1>> - <<replace "#menialDemandFactor">> - @@.yellowgreen; Slave Demand@@ - | <<print $menialDemandFactor>> - <</replace>> - <</link>> - <</if>> -</div> - -<div> - Slave supply is - <<if $menialSupplyFactor <= -35000>> - @@.green;''extremely low''@@ - <<elseif $menialSupplyFactor <= -20000>> - @@.green;''very low''@@ - <<elseif $menialSupplyFactor <= 0>> - @@.yellow;''weak''@@ - <<elseif $menialSupplyFactor >= 35000>> - @@.red;''extremely high''@@ - <<elseif $menialSupplyFactor >= 20000>> - @@.red;''very high''@@ - <<else>> - @@.yellow;''strong''@@ - <</if>> - <<if $deltaSupply > 0>> - and @@.red;''improving''@@ - <<elseif $deltaSupply < 0>> - and @@.green;''decreasing''@@ - <</if>> - <<if $deltaSupply != 0>> - <<if $supplyTimer - $elapsedDemandTimer < 3>> - but it might change soon - <</if>> - <</if>> - <<if ($cheatMode) && ($cheatModeM)>> - <span id="menialSupplyFactor"> - @@.yellowgreen;Slave Supply@@ - | <<print $menialSupplyFactor>> - </span> - <<set _tMenialSupplyFactor = $menialSupplyFactor>> - <<textbox "_tMenialSupplyFactor" _tMenialSupplyFactor>> - <<link "Apply">> - <<set $menialSupplyFactor = Math.clamp(Math.trunc(Number(_tMenialSupplyFactor)),-50000,50000) || $menialSupplyFactor, $cheater = 1>> - <<replace "#menialSupplyFactor">> - @@.yellowgreen; Slave Supply@@ - | <<print $menialSupplyFactor>> - <</replace>> - <</link>> - <</if>> -</div> - -<div> - <<= MenialPopCap()>> - The parts of your arcology you own can house a total of <<= num($PopCap)>> menial slaves. -</div> - -<<set _menialPrice = menialSlaveCost()>> -<<set _bulkMax = $PopCap-$menials-$fuckdolls-$menialBioreactors>> - -<div> - <<if $menials > 1>> - You own <<print num(Math.trunc($menials))>> menial slaves. - <<elseif $menials > 0>> - You own one menial slave. - <<else>> - You do not own any menial slaves. - <</if>> - The market price of menials is <<print cashFormat(_menialPrice)>>. - <<set _optionsBreak = 0>> - <<if _bulkMax > 0 && $cash > _menialPrice>> - [[Buy|Buy Slaves][$menials+=1,$menialSupplyFactor-=1,cashX(forceNeg(_menialPrice), "menialTransfer")]] - <<if $cash > (menialSlaveCost(10))*10>> - [[(x10)|Buy Slaves][$menials+=10,$menialSupplyFactor-=10,cashX(forceNeg((menialSlaveCost(10))*10), "menialTransfer")]] - <</if>> - <<if $cash > (menialSlaveCost(100))*100>> - [[(x100)|Buy Slaves][$menials+=100,$menialSupplyFactor-=100,cashX(forceNeg((menialSlaveCost(100))*100), "menialTransfer")]] - <</if>> - <<if $cash > (_menialPrice+1)*2>> - <<set _menialBulkPremium = Math.trunc(1 + Math.clamp($cash/_menialPrice,0,_bulkMax)/400)>> - [[(max)|Buy Slaves][$menials+=Math.trunc(Math.clamp($cash/(_menialPrice+_menialBulkPremium),0,_bulkMax)),$menialSupplyFactor-=Math.trunc(Math.clamp($cash/(_menialPrice+_menialBulkPremium),0,_bulkMax)),cashX(forceNeg(Math.trunc(Math.clamp($cash/(_menialPrice+_menialBulkPremium),0,_bulkMax))*(_menialPrice+_menialBulkPremium)), "menialTransfer")]] - <</if>> - //Bulk transactions may require offering a premium.// - <<set _optionsBreak = 1>> - <</if>> - <<if $menials >= 1>> - <<if _optionsBreak>>|<</if>> - [[Sell|Buy Slaves][$menials-=1,$menialDemandFactor-=1,cashX(_menialPrice, "menialTransfer")]] - <<if $menials >= 10>> - [[(x10)|Buy Slaves][$menials-=10,$menialDemandFactor-=10,cashX(((menialSlaveCost(-10))*10), "menialTransfer")]] - <<if $menials >= 100>> - [[(x100)|Buy Slaves][$menials-=100,$menialDemandFactor-=100,cashX(((menialSlaveCost(-100))*100), "menialTransfer")]] - <</if>> - <</if>> - [[(all)|Buy Slaves][cashX(($menials*(menialSlaveCost(-$menials))), "menialTransfer"),$menialDemandFactor-=$menials,$menials = 0]] - <<if $arcologies[0].FSPaternalist == "unset">> - <<if $arcadeUpgradeFuckdolls > 0>> - <<set _fConvertCost = 100>> - <div class="indent"> - [[Convert to Fuckdoll|Buy Slaves][$menials-=1,$fuckdolls+=1,cashX(forceNeg(_fConvertCost), "menialTransfer")]] - <<if $menials >= 10>> - [[(x10)|Buy Slaves][$menials-=10,$fuckdolls+=10,cashX(forceNeg(10*(_fConvertCost)), "menialTransfer")]] - <<if $menials >= 100>> - [[(x100)|Buy Slaves][$menials-=100,$fuckdolls+=100,cashX(forceNeg(100*(_fConvertCost)), "menialTransfer")]] - <</if>> - <</if>> - [[(all)|Buy Slaves][$fuckdolls+=$menials,cashX(forceNeg((_fConvertCost)*($menials)), "menialTransfer"),$menials=0]] - //Conversion costs <<print cashFormat(_fConvertCost)>> each// - </div> - <</if>> - <<if $dairyFeedersUpgrade > 0>> - <div class="indent"> - [[Convert to Bioreactor|Buy Slaves][$menials-=1,$menialBioreactors+=1,cashX(-100, "menialTransfer")]] - <<if $menials >= 10>> - [[(x10)|Buy Slaves][$menials-=10,$menialBioreactors+=10,cashX(-1000, "menialTransfer")]] - <<if $menials >= 100>> - [[(x100)|Buy Slaves][$menials-=100,$menialBioreactors+=100,cashX(-10000, "menialTransfer")]] - <</if>> - <</if>> - [[(all)|Buy Slaves][$menialBioreactors+=$menials,cashX(forceNeg(500*$menials), "menialTransfer"),$menials=0]] - //Conversion costs <<print cashFormat(500)>> each// - </div> - <</if>> - <</if>> - <</if>> -</div> - -<div> - <<if $fuckdolls > 1>> - You own <<print num(Math.trunc($fuckdolls))>> standard Fuckdolls. - <<elseif $fuckdolls > 0>> - You own one standard Fuckdoll. - <<elseif $arcologies[0].FSPaternalist == "unset">> - You do not own any standard Fuckdolls. - <</if>> - <<if ($fuckdolls > 0) || ($arcologies[0].FSPaternalist == "unset")>> - The market price of standard Fuckdolls is <<print cashFormat(_menialPrice)>>. - <<set _optionsBreak = 0>> - <<if _bulkMax > 0>> - <<if $arcologies[0].FSPaternalist == "unset" && $cash > _menialPrice>> - [[Buy|Buy Slaves][$fuckdolls+=1,$menialSupplyFactor-=1,cashX(forceNeg(_menialPrice), "fuckdollsTransfer")]] - <<if $cash > menialSlaveCost(10)*10>> - [[(x10)|Buy Slaves][$fuckdolls+=10,$menialSupplyFactor-=10,cashX(forceNeg(menialSlaveCost(10)*10), "fuckdollsTransfer")]] - <</if>> - <<if $cash > menialSlaveCost(100)*100>> - [[(x100)|Buy Slaves][$fuckdolls+=100,$menialSupplyFactor-=100,cashX(forceNeg(menialSlaveCost(100)*100), "fuckdollsTransfer")]] - <</if>> - <<if $cash > ((_menialPrice+1)*2)>> - [[(max)|Buy Slaves][$fuckdolls+=Math.trunc(Math.clamp($cash/_menialPrice,0,_bulkMax)),$menialSupplyFactor-=Math.trunc(Math.clamp($cash/_menialPrice,0,_bulkMax)),cashX(forceNeg(Math.trunc(Math.clamp($cash/_menialPrice,0,_bulkMax))*_menialPrice), "fuckdollsTransfer")]] - <</if>> - //Bulk transactions may require offering a premium.// - <<set _optionsBreak = 1>> - <</if>> - <</if>> - <<if $fuckdolls >= 1>> - <<if _optionsBreak>>|<</if>> - [[Sell|Buy Slaves][$fuckdolls-=1,$menialDemandFactor-=1,cashX(_menialPrice, "fuckdollsTransfer")]] - <<if $fuckdolls >= 10>> - [[(x10)|Buy Slaves][$fuckdolls-=10,$menialDemandFactor-=10,cashX((menialSlaveCost(-10)*10), "fuckdollsTransfer")]] - <<if $fuckdolls >= 100>> - [[(x100)|Buy Slaves][$fuckdolls-=100,$menialDemandFactor-=100,cashX((menialSlaveCost(-100)*100), "fuckdollsTransfer")]] - <</if>> - <</if>> - [[(all)|Buy Slaves][cashX($fuckdolls*(menialSlaveCost(-$fuckdolls)), "fuckdollsTransfer"),$menialDemandFactor-=$fuckdolls,$fuckdolls = 0]] - <</if>> - <</if>> -</div> - -<div> - <<if $menialBioreactors > 1>> - You own <<print num(Math.trunc($menialBioreactors))>> standard bioreactors. - <<elseif $menialBioreactors > 0>> - You own one standard bioreactor. - <<elseif $arcologies[0].FSPaternalist == "unset">> - You do not own any standard bioreactors. - <</if>> - <<if ($menialBioreactors > 0) || ($arcologies[0].FSPaternalist == "unset")>> - The market price of standard bioreactors is <<print cashFormat(_menialPrice-100)>>. - <<set _optionsBreak = 0>> - <<if _bulkMax > 0>> - <<if $arcologies[0].FSPaternalist == "unset" && $cash > _menialPrice+100>> - [[Buy|Buy Slaves][$menialBioreactors+=1,$menialSupplyFactor-=1,cashX(forceNeg(_menialPrice+100), "menialBioreactors")]] - <<if $cash > (menialSlaveCost(10)-100)*10>> - [[(x10)|Buy Slaves][$menialBioreactors+=10,$menialSupplyFactor-=10,cashX(forceNeg((menialSlaveCost(10)-100)*10), "menialBioreactors")]] - <</if>> - <<if $cash > (menialSlaveCost(100)-100)*100>> - [[(x100)|Buy Slaves][$menialBioreactors+=100,$menialSupplyFactor-=100,cashX(forceNeg((menialSlaveCost(100)-100)*100), "menialBioreactors")]] - <</if>> - <<if $cash > (_menialPrice-99)*2>> - <<set _bioreactorBulkPremium = Math.trunc(1+ Math.clamp($cash/(_menialPrice-99),0,_bulkMax)/400)>> - [[(max)|Buy Slaves][$menialBioreactors+=Math.trunc(Math.clamp($cash/(_menialPrice-99+_bioreactorBulkPremium),0,_bulkMax)),$menialSupplyFactor-=Math.trunc(Math.clamp($cash/(_menialPrice-99+_bioreactorBulkPremium),0,_bulkMax)),cashX(forceNeg(Math.trunc(Math.clamp($cash/(_menialPrice-99+_bioreactorBulkPremium),0,_bulkMax))*(_menialPrice-99+_bioreactorBulkPremium)), "menialBioreactors")]] - <</if>> - //Bulk transactions may require offering a premium.// - <<set _optionsBreak = 1>> - <</if>> - <</if>> - <<if $menialBioreactors >= 1>> - <<if _optionsBreak>>|<</if>> - [[Sell|Buy Slaves][$menialBioreactors-=1,$menialDemandFactor-=1,cashX((_menialPrice-100), "menialBioreactors")]] - <<if $menialBioreactors >= 10>> - [[(x10)|Buy Slaves][$menialBioreactors-=10,$menialDemandFactor-=10,cashX(((menialSlaveCost(-10)-100)*10), "menialBioreactors")]] - <<if $menialBioreactors >= 100>> - [[(x100)|Buy Slaves][$menialBioreactors-=100,$menialDemandFactor-=100,cashX(((menialSlaveCost(-100)-100)*100), "menialBioreactors")]] - <</if>> - <</if>> - [[(all)|Buy Slaves][cashX(($menialBioreactors*(menialSlaveCost(-$menialBioreactors)-100)), "menialBioreactors"),$menialDemandFactor-=$menialBioreactors,$menialBioreactors = 0]] - <</if>> - <</if>> -</div> \ No newline at end of file +<<includeDOM App.UI.buySlaves()>> \ No newline at end of file -- GitLab