diff --git a/src/js/economyJS.js b/src/js/economyJS.js
index 61e8197b7277a727ccd1de3d5c3791ad04e5540e..1627b0c52e7d41a8d62d9a0e45fa202f03d6c27e 100644
--- a/src/js/economyJS.js
+++ b/src/js/economyJS.js
@@ -901,7 +901,7 @@ window.NPCSexSupply = function(LC) {
 // The function for calculating and storing a slave's sexual interaction with citizens/'the outside'
 window.slaveJobValues = function() {
 	const V = State.variables;
-	const slaveJobValues = {arcade: 0, club: 0, clubSP: 0}; let clubSpots = 0; const toTheClubTotal = 0; let DJRepBonus = 0;
+	const slaveJobValues = {arcade: 0, club: 0, clubSP: 0}; let clubSpots = 0; const toTheClubTotal = 0;
 	V.slavesGettingHelp = 0;
 
 	// This section is for specific slaves or non-unique slaves adding their values to the whole
@@ -938,26 +938,27 @@ window.slaveJobValues = function() {
 		}
 	}
 	if (V.DJ !== 0) {
+		V.DJRepBonus = 0;
 		if (V.DJ.relationship === -3 && V.DJ.devotion > 50) {
-			DJRepBonus += 0.1;
+			V.DJRepBonus += 0.1;
 			// $He tries $his best to be your energetic, cheerful wife.
 		}
 		if (V.DJ.eyes === -2) {
-			DJRepBonus += 0.15;
+			V.DJRepBonus += 0.15;
 		}
 		if (V.DJ.skill.entertainment <= 10) {
 			// Though $DJ.slaveName does $his best to lead on the club, with $his lack of skill $he can do little.
 		} else if (V.DJ.skill.entertainment <= 30) {
-			DJRepBonus += 0.05;
+			V.DJRepBonus += 0.05;
 			// $DJ.slaveName's basic skills marginally <span class="green">improve</span> the atmosphere in $clubName.
 		} else if (V.DJ.skill.entertainment <= 60) {
-			DJRepBonus += 0.1;
+			V.DJRepBonus += 0.1;
 			// $DJ.slaveName's skills <span class="green">improve</span> the atmosphere in $clubName.
 		} else if (V.DJ.skill.entertainment < 100) {
-			DJRepBonus += 0.15;
+			V.DJRepBonus += 0.15;
 			// $DJ.slaveName's skills greatly <span class="green">improve</span> the atmosphere in $clubName.
 		} else if (V.DJ.skill.entertainment >= 100) {
-			DJRepBonus += 0.20;
+			V.DJRepBonus += 0.20;
 			// $DJ.slaveName's mastery immensely <span class="green">;improves</span> the atmosphere in $clubName.
 		}
 		if (V.DJ.muscles > 5 && V.DJ.muscles <= 95) {
@@ -965,18 +966,18 @@ window.slaveJobValues = function() {
 			// $His toned body helps $him lead $his fellow club girls by letting $him dance all night.
 		}
 		if (V.DJ.intelligence + V.DJ.intelligenceImplant > 15) {
-			DJRepBonus += 0.05 * Math.floor((V.DJ.intelligence + V.DJ.intelligenceImplant) / 32);
+			V.DJRepBonus += 0.05 * Math.floor((V.DJ.intelligence + V.DJ.intelligenceImplant) / 32);
 			// $He's smart enough to make an actual contribution to the music, greatly enhancing the entire experience.
 		}
 		if (V.DJ.face > 95) {
-			DJRepBonus += 0.05;
+			V.DJRepBonus += 0.05;
 			// $His great beauty is a further draw, even when $he's in $his DJ booth, but especially when $he comes out to dance.
 		}
 		if (setup.DJCareers.includes(V.DJ.career)) {
-			DJRepBonus += 0.05;
+			V.DJRepBonus += 0.05;
 			// $He has musical experience from $his life before $he was a slave, a grounding that gives $his tracks actual depth.
 		} else if (V.DJ.skill.DJ >= V.masteredXP) {
-			DJRepBonus += 0.05;
+			V.DJRepBonus += 0.05;
 			// $He has musical experience from working for you, giving $his tracks actual depth.
 		}
 
@@ -1114,7 +1115,7 @@ window.slaveJobValues = function() {
 			}
 		}
 		if (s.assignment === "serve in the club" || toTheClub === 1) {
-			beautyMultiplier += DJRepBonus;
+			beautyMultiplier += V.DJRepBonus;
 		}
 		if (canHear(s) === false) {
 			beautyMultiplier -= 0.15;
diff --git a/src/uncategorized/endWeek.tw b/src/uncategorized/endWeek.tw
index 2890586bb40fc1bfac4490a630ec9395ef9a788e..f907ebb374607e06de18338dc74f4eba1a034bee 100644
--- a/src/uncategorized/endWeek.tw
+++ b/src/uncategorized/endWeek.tw
@@ -240,7 +240,7 @@
 	<<set $PC.pregWeek++>>
 <</if>>
 
-<<set $HGEnergy = 0, $HGCum = 0, $HGSlaveSuccess = 0, $HeadGirl = 0, $Recruiter = 0, $Madam = 0, $madamCashBonus = 0, $DJ = 0, $unDJ = 0, $Milkmaid = 0, $Farmer = 0, $Collectrix = 0, $Stewardess = 0, $Schoolteacher = 0, $Wardeness = 0, $Concubine = 0, $Attendant = 0, $Matron = 0, $Nurse = 0, $Bodyguard = 0, $fuckSlaves = 0, $freeSexualEnergy = 0, $publicServants = 0, $cumSlaves = 0, $averageDick = 0, $slavesWithWorkingDicks = 0, $slaveJobValues = {}>>
+<<set $HGEnergy = 0, $HGCum = 0, $HGSlaveSuccess = 0, $HeadGirl = 0, $Recruiter = 0, $Madam = 0, $madamCashBonus = 0, $DJ = 0, $unDJ = 0, $DJRepBonus = 0, $Milkmaid = 0, $Farmer = 0, $Collectrix = 0, $Stewardess = 0, $Schoolteacher = 0, $Wardeness = 0, $Concubine = 0, $Attendant = 0, $Matron = 0, $Nurse = 0, $Bodyguard = 0, $fuckSlaves = 0, $freeSexualEnergy = 0, $publicServants = 0, $cumSlaves = 0, $averageDick = 0, $slavesWithWorkingDicks = 0, $slaveJobValues = {}>>
 
 /* GAMEOVERS */
 <<if $slaves.length < 1>>