From 9b3c8983c28888af45d89ebd35deadb83aaaad61 Mon Sep 17 00:00:00 2001 From: kopareigns <kopareigns@gmail.com> Date: Thu, 27 Sep 2018 19:20:33 -0400 Subject: [PATCH] sanityCheck --- devNotes/twine JS.txt | 2 +- src/cheats/PCCheatMenuCheatDatatypeCleanup.tw | 2 +- src/cheats/mod_EditArcologyCheatDatatypeCleanup.tw | 2 +- src/cheats/mod_EditSlaveCheatDatatypeCleanupNew.tw | 2 +- src/pregmod/SecForceEX/JS.js | 2 +- src/pregmod/SecForceEX/Upgrades.tw | 2 +- src/uncategorized/seRaidingAssault.tw | 2 +- src/uncategorized/storyCaption.tw | 2 +- 8 files changed, 8 insertions(+), 8 deletions(-) diff --git a/devNotes/twine JS.txt b/devNotes/twine JS.txt index 8ba014c97ab..9e544123b38 100644 --- a/devNotes/twine JS.txt +++ b/devNotes/twine JS.txt @@ -30765,7 +30765,7 @@ window.Firebase = function() { if (V.terrain === "oceanic") garage += ` for inter-arcology travel`;} if (S.Firebase >= 2) barracks = `A barracks has been constructed near the armory, allowing soldiers a quieter place to sleep and store their personal spoils.`, drone = `, as well as a facility for the storage, maintenance, and deployment of armed combat drones.`; if (S.Firebase >= 3) appear = `has become more permanent.`, barracks = `A command center has been constructed near the barracks and armory, allowing for additional support personnel.`; - if (S.Firebase >= 4) hangar = `Hangar space for storing and repairing aircraft has has been converted from unused space on the other side of the garage.`; + if (S.Firebase >= 4) hangar = `Hangar space for storing and repairing aircraft has been converted from unused space on the other side of the garage.`; if (S.Firebase >= 5) { appear = `is nearing the appearance of a military base.`, launch = `The rest of the firebase has been designated for special projects.`, artillery = `Artillery batteries are set around the base of the arcology.`; if (V.terrain === "oceanic" || V.terrain === "marine") launch += ` A Naval Yard has been constructed in the waters near the arcology.`;} diff --git a/src/cheats/PCCheatMenuCheatDatatypeCleanup.tw b/src/cheats/PCCheatMenuCheatDatatypeCleanup.tw index 745aa833e23..ce3f062ab0d 100644 --- a/src/cheats/PCCheatMenuCheatDatatypeCleanup.tw +++ b/src/cheats/PCCheatMenuCheatDatatypeCleanup.tw @@ -8,7 +8,7 @@ <</if>> <<if $customEvalCode>> - <<if $customEvalCode.charAt(0) != "(">> + <<if $customEvalCode.charAt(0) != "(" || $nextLink == ")">> /* second condition is only there for sanityCheck */ <<set $customEvalCode = "(" + $customEvalCode + ")">> <</if>> <<if typeof eval($customEvalCode) === "function">> diff --git a/src/cheats/mod_EditArcologyCheatDatatypeCleanup.tw b/src/cheats/mod_EditArcologyCheatDatatypeCleanup.tw index 19a9987a726..86030bf4e5a 100644 --- a/src/cheats/mod_EditArcologyCheatDatatypeCleanup.tw +++ b/src/cheats/mod_EditArcologyCheatDatatypeCleanup.tw @@ -3,7 +3,7 @@ <<set $nextButton = "Continue", $nextLink = "Manage Arcology">> <<if $customEvalCode>> - <<if $customEvalCode.charAt(0) != "(">> + <<if $customEvalCode.charAt(0) != "(" || $nextLink == ")">> /* second condition is only there for sanityCheck */ <<set $customEvalCode = "(" + $customEvalCode + ")">> <</if>> <<if typeof eval($customEvalCode) === "function">> diff --git a/src/cheats/mod_EditSlaveCheatDatatypeCleanupNew.tw b/src/cheats/mod_EditSlaveCheatDatatypeCleanupNew.tw index 2c4f5ed6e4e..a31408fbd3b 100644 --- a/src/cheats/mod_EditSlaveCheatDatatypeCleanupNew.tw +++ b/src/cheats/mod_EditSlaveCheatDatatypeCleanupNew.tw @@ -8,7 +8,7 @@ <</if>> <<if $customEvalCode>> - <<if $customEvalCode.charAt(0) != "(">> + <<if $customEvalCode.charAt(0) != "(" || $nextLink == ")">> /* second condition is only there for sanityCheck */ <<set $customEvalCode = "(" + $customEvalCode + ")">> <</if>> <<if typeof eval($customEvalCode) === "function">> diff --git a/src/pregmod/SecForceEX/JS.js b/src/pregmod/SecForceEX/JS.js index 68a7c265c0a..28ddef9246c 100644 --- a/src/pregmod/SecForceEX/JS.js +++ b/src/pregmod/SecForceEX/JS.js @@ -80,7 +80,7 @@ window.Firebase = function() { if (V.terrain === "oceanic") garage += ` for inter-arcology travel`;} if (S.Firebase >= 2) barracks = `A barracks has been constructed near the armory, allowing soldiers a quieter place to sleep and store their personal spoils.`, drone = `, as well as a facility for the storage, maintenance, and deployment of armed combat drones.`; if (S.Firebase >= 3) appear = `has become more permanent.`, barracks = `A command center has been constructed near the barracks and armory, allowing for additional support personnel.`; - if (S.Firebase >= 4) hangar = `Hangar space for storing and repairing aircraft has has been converted from unused space on the other side of the garage.`; + if (S.Firebase >= 4) hangar = `Hangar space for storing and repairing aircraft has been converted from unused space on the other side of the garage.`; if (S.Firebase >= 5) { appear = `is nearing the appearance of a military base.`, launch = `The rest of the firebase has been designated for special projects.`, artillery = `Artillery batteries are set around the base of the arcology.`; if (V.terrain === "oceanic" || V.terrain === "marine") launch += ` A Naval Yard has been constructed in the waters near the arcology.`;} diff --git a/src/pregmod/SecForceEX/Upgrades.tw b/src/pregmod/SecForceEX/Upgrades.tw index f1b5a49979a..2f362621e0d 100644 --- a/src/pregmod/SecForceEX/Upgrades.tw +++ b/src/pregmod/SecForceEX/Upgrades.tw @@ -120,7 +120,7 @@ <<if $cash >= _cTV>> - <<link "Upgrade Transport Vehicle Fleet">><<set $SF.U = 1, $SFUnit.TV++, $cash -= _cAV)>><<goto "Firebase">><</link>> + <<link "Upgrade Transport Vehicle Fleet">><<set $SF.U = 1, $SFUnit.TV++, $cash -= _cTV>><<goto "Firebase">><</link>> <<else>>//Cannot afford to upgrade Transport Vehicle Fleet.//<</if>> diff --git a/src/uncategorized/seRaidingAssault.tw b/src/uncategorized/seRaidingAssault.tw index c4a01255cce..853a8476a8c 100644 --- a/src/uncategorized/seRaidingAssault.tw +++ b/src/uncategorized/seRaidingAssault.tw @@ -5,7 +5,7 @@ You make your selection and direct your $mercenariesTitle to attack the target. <<set _MercCaptureL = -4,_MercCaptureU = 4>> <<set _raidescapeL = 1,_raidescapeU = 3>> -<<if $SF.Toggle && $SF.Active >= 1 +<<if $SF.Toggle && $SF.Active >= 1>> <<if $SFUnit.Satellite >= 1 && $SatLaunched > 0>> <<set _MercCaptureL += 1,_MercCaptureU +1>> <<set _raidescapeL -= 1,_raidescapeU -= 1>> diff --git a/src/uncategorized/storyCaption.tw b/src/uncategorized/storyCaption.tw index aa8ddda322d..d575b8ad993 100644 --- a/src/uncategorized/storyCaption.tw +++ b/src/uncategorized/storyCaption.tw @@ -654,7 +654,7 @@ <<textarea "_customEvalCode" "">> <<link "Run Custom Function">> <<if _customEvalCode>> - <<if _customEvalCode.charAt(0) != "(">> + <<if _customEvalCode.charAt(0) != "(" || $nextLink == ")">> /* second condition is only there for sanityCheck */ <<set _customEvalCode = "(" + _customEvalCode + ")">> <</if>> <<if typeof eval(_customEvalCode) === "function">> -- GitLab