diff --git a/src/pregmod/theBlackMarket.tw b/src/pregmod/theBlackMarket.tw index 1a975a8f91a5a80372f4166aea9551ed6adeeb6c..0dbf295ffd28e19f2263ccf0b8d3a45246ebf221 100644 --- a/src/pregmod/theBlackMarket.tw +++ b/src/pregmod/theBlackMarket.tw @@ -2,7 +2,7 @@ <<set $nextButton = "Back", $nextLink = "Buy Slaves", $returnTo = "Buy Slaves", $showEncyclopedia = 1, $encyclopedia = "The Black Market">> -You board your VTOL bird for the trip the the current location of the particularly exclusive, and quite lucrative, Black Market knowing full well that the trip may take far longer than anticipated; the market frequently relocates to shake the unwanted attention it inevitably gains. It's far easier than paying off authorities, especially with how outrageous their demands have become with the decline of the Old World. You're greeting by a gruff bouncer, already fully aware of just who you are and your permission to be there. "Check your weapons - No firearms allowed inside.<<if $Bodyguard != 0>> She may keep her blade, "he gesture to $Bodyguard.slaveName, "but keep in mind. If you cause us trouble, you will not be going home in one piece.<<if $Bodyguard.amp <= -4>>" He taps his clearly bionic arm. "Disable her weapons systems. I know what she is capable of.<</if>><</if>>" +You board your VTOL bird for the trip the the current location of the particularly exclusive, and quite lucrative, Black Market knowing full well that the trip may take far longer than anticipated; the market frequently relocates to shake the unwanted attention it inevitably gains. It's far easier than paying off authorities, especially with how outrageous their demands have become with the decline of the Old World. You're greeting by a gruff bouncer, already fully aware of just who you are and your permission to be there. "Check your weapons - No firearms allowed inside.<<if $Bodyguard != 0>> She may keep her blade," he gestures to $Bodyguard.slaveName, "but keep in mind. If you cause us trouble, you will not be going home in one piece.<<if $Bodyguard.amp <= -4>>" He taps his clearly bionic arm. "Disable her weapons systems. I know what she is capable of.<</if>><</if>>" <br><br> diff --git a/src/uncategorized/neighborsDevelopment.tw b/src/uncategorized/neighborsDevelopment.tw index 3b1f0488df670933fefcec32ee70eea4fbb9d0a7..3ff1e4860dc634d977b3c31520c2f14f21e5d97b 100644 --- a/src/uncategorized/neighborsDevelopment.tw +++ b/src/uncategorized/neighborsDevelopment.tw @@ -522,7 +522,7 @@ has an estimated GSP of @@.yellowgreen;<<print cashFormat(Math.trunc((0.1*$arcol <</if>> You target $arcologies[$i].name for @@.yellow;digital economic warfare,@@ successfully raiding its coffers for @@.yellowgreen;<<print cashFormat(_WarSpoils)>>@@ this week. <<if _redHanded == 1>> - A successful trace back to your arcology has has exposed your actions, @@.red;damaging your reputation@@ and @@.red;scaring away potential investors.@@ + A successful trace back to your arcology has exposed your actions, @@.red;damaging your reputation@@ and @@.red;scaring away potential investors.@@ <<if $secExp == 1>> To add insult to injury, @@.red;your authority has been weakened@@ and your actions have painted your arcology as a @@.red;haven for crime.@@ <</if>> @@ -558,7 +558,7 @@ has an estimated GSP of @@.yellowgreen;<<print cashFormat(Math.trunc((0.1*$arcol <</if>> You target $arcologies[$i].name's leadership for @@.yellow;character assassination@@ in an attempt to destabilize the arcology. <<if _redHanded == 1>> - A successful trace back to your arcology has has exposed your actions, @@.red;damaging your reputation@@ and @@.red;scaring away potential investors.@@ + A successful trace back to your arcology has exposed your actions, @@.red;damaging your reputation@@ and @@.red;scaring away potential investors.@@ <<if $secExp == 1>> To add insult to injury, @@.red;your authority has been weakened@@ and your actions have painted your arcology as a @@.red;haven for crime.@@ <</if>> diff --git a/src/uncategorized/wardrobeUse.tw b/src/uncategorized/wardrobeUse.tw index 2ba5d83912171aabd90cede49829420f95fb0b21..21166aaaa22572c014a5047deba70be5ef947834 100644 --- a/src/uncategorized/wardrobeUse.tw +++ b/src/uncategorized/wardrobeUse.tw @@ -319,7 +319,7 @@ Clothes: ''<span id="clothes">$activeSlave.clothes</span>.'' <</if>> /* Display an HTML5 color picker */ /* This is hackish due to direct accessment of SugarCube internal data structure. Improvements are welcome. */ - <<print '<input type="color" value="'+_clothingBaseColor+'" onInput="State.variables.activeSlave.clothingBaseColor = event.target.value;">'>> + <<print '<input type="color" value="'+_clothingBaseColor+'" onInput="SugarCube.State.variables.activeSlave.clothingBaseColor = event.target.value;">'>> <<link "use default color">> <<run delete $activeSlave.clothingBaseColor >> /* reload passage to display everything correctly */ @@ -501,7 +501,7 @@ Clothes: ''<span id="clothes">$activeSlave.clothes</span>.'' <</if>> /* Display an HTML5 color picker */ /* This is hackish due to direct accessment of SugarCube internal data structure. Improvements are welcome. */ - <<print '<input type="color" value="'+_shoeColour+'" onInput="State.variables.activeSlave.shoeColor = event.target.value;">'>> + <<print '<input type="color" value="'+_shoeColour+'" onInput="SugarCube.State.variables.activeSlave.shoeColor = event.target.value;">'>> <<link "use default color">> <<run delete $activeSlave.shoeColor >> /* reload passage to display everything correctly */