diff --git a/devNotes/Useful JS Function Documentation.txt b/devNotes/Useful JS Function Documentation.txt index b8ff71e8f8b673349a166440c45c716eb32cac62..d10014977a0b369b97116b53efb163d22c99c552 100644 --- a/devNotes/Useful JS Function Documentation.txt +++ b/devNotes/Useful JS Function Documentation.txt @@ -102,6 +102,8 @@ canSmell(slave) - Returns if the slave can smell. canTaste(slave) - Returns if the slave can taste. +canHold(slave) - Returns if the slave can use both arms. + canWalk(slave) - Returns if the slave can walk unassisted. canTalk(slave) - Returns if the slave can talk. diff --git a/player variables documentation - Pregmod.txt b/player variables documentation - Pregmod.txt index 3f5e48965366778a2d85785396349e50d2405258..89c7f7bbecddcde19bff0f01d1a50018de364a0d 100644 --- a/player variables documentation - Pregmod.txt +++ b/player variables documentation - Pregmod.txt @@ -362,7 +362,7 @@ eye: sclerae: your sclerae color - accepts string + accepts string origColor: @@ -448,7 +448,7 @@ counter: birthLab: how many designer babies you've produced - + birthFuta: how many babies you've had with the Futanari Sisters @@ -520,14 +520,14 @@ Used for compatibility. rules: living: - + Your starting expenses. Increases each NG+ until max. Keep in mind that this is in terms of an arcology owner. "spare" "normal" "luxurious" - + lactation: - + How you are handling your lactation? "none" "induce" diff --git a/src/004-base/facility.js b/src/004-base/facility.js index 30a76db6dd64ab801ac88b1e60036e568bd158ba..465475f98395b36a0d53a928ba156a241c8d07b4 100644 --- a/src/004-base/facility.js +++ b/src/004-base/facility.js @@ -230,7 +230,7 @@ App.Entity.Facilities.ManagingJob = class extends App.Entity.Facilities.Job { r.push(`${slave.slaveName} must be able to walk.`); } if (this.desc.shouldHold && !canHold(slave)) { - r.push(`${slave.slaveName} must be able to hold.`); + r.push(`${slave.slaveName} must be able to hold on to objects.`); } if (this.desc.shouldSee && !canSee(slave)) { r.push(`${slave.slaveName} must have working eyes.`); diff --git a/src/art/vector_revamp/vectorRevampedArtControl.js b/src/art/vector_revamp/vectorRevampedArtControl.js index e752bf9b8d273f37ba905b109c1079e93b37e514..668ec900ba3144637f116c9167166247ca610bf9 100644 --- a/src/art/vector_revamp/vectorRevampedArtControl.js +++ b/src/art/vector_revamp/vectorRevampedArtControl.js @@ -790,6 +790,9 @@ class RevampedArtControl { } else { leftArmType = "Mid"; } + if (!hasLeftArm(this.artSlave)) { + leftArmType= ""; + } return leftArmType; } @@ -808,6 +811,9 @@ class RevampedArtControl { } else { rightArmType = "Mid"; } + if (!hasRightArm(this.artSlave)) { + rightArmType= ""; + } return rightArmType; } @@ -904,8 +910,12 @@ class RevampedArtControl { if (!hasAnyArms(this.artSlave)) { result.push("Art_Vector_Revamp_Arm_Stump"); } else { - result.push(`Art_Vector_Revamp_Arm_Right_${this.rightArmType}`); - result.push(`Art_Vector_Revamp_Arm_Left_${this.leftArmType}`); + if (hasLeftArm(this.artSlave)) { + result.push(`Art_Vector_Revamp_Arm_Left_${this.leftArmType}`); + } + if (hasRightArm(this.artSlave)) { + result.push(`Art_Vector_Revamp_Arm_Right_${this.rightArmType}`); + } } if (this.showArmHair && (!hasAnyArms(this.artSlave) || (this.leftArmType === "High"))) { diff --git a/src/js/eventSelectionJS.js b/src/js/eventSelectionJS.js index c95ad1788aca3186a938d3bcb47b994665748e96..81898f9964094dced2218c0b558fe5a889b3f9e3 100644 --- a/src/js/eventSelectionJS.js +++ b/src/js/eventSelectionJS.js @@ -2,7 +2,7 @@ window.generateRandomEventPoolStandard = function(eventSlave) { /* STANDARD EVENTS */ if (eventSlave.fetish !== "mindbroken") { - if (canWalk(eventSlave)) { + if (hasAnyArms(eventSlave) && hasAnyLegs(eventSlave)) { if (canTalk(eventSlave)) { if (State.variables.RECockmilkInterceptionIDs.length > 1 || (State.variables.RECockmilkInterceptionIDs.length === 1 && eventSlave.ID !== State.variables.RECockmilkInterceptionIDs[0])) { if (eventSlave.devotion > 20) { @@ -876,7 +876,7 @@ window.generateRandomEventPoolStandard = function(eventSlave) { if (eventSlave.pubertyXX === 0) { if (eventSlave.preg === 0) { if (eventSlave.physicalAge + eventSlave.birthWeek / 52 >= eventSlave.pubertyAgeXX - 0.5) { - State.variables.RESSevent.push(...Array.from({length: 10}, i=>"first period")); + State.variables.RESSevent.push(...Array.from({length: 10}, () => "first period")); } } } @@ -885,7 +885,7 @@ window.generateRandomEventPoolStandard = function(eventSlave) { if (eventSlave.balls > 0) { if (eventSlave.pubertyXY === 0) { if (eventSlave.physicalAge + eventSlave.birthWeek / 52 >= eventSlave.pubertyAgeXY - 0.5) { - State.variables.RESSevent.push(...Array.from({length: 10}, i=>"wet dreams")); + State.variables.RESSevent.push(...Array.from({length: 10}, () => "wet dreams")); } } } @@ -1567,7 +1567,7 @@ window.generateRandomEventPoolStandard = function(eventSlave) { if (eventSlave.rules.release.masturbation === 1) { if (eventSlave.dick > 4) { - if (hasAllLimbs(eventSlave)) { + if (hasAnyArms(eventSlave)) { if (canAchieveErection(eventSlave)) { if (eventSlave.belly < 10000) { if (eventSlave.chastityPenis !== 1) { @@ -1592,8 +1592,10 @@ window.generateRandomEventPoolStandard = function(eventSlave) { if (eventSlave.anus > 2) { if (eventSlave.fetish === "buttslut" || eventSlave.energy > 95) { if (eventSlave.fetish !== "none") { - if (canDoAnal(eventSlave)) { - State.variables.RESSevent.push("loose buttslut"); + if (canHold(eventSlave)) { + if (canDoAnal(eventSlave)) { + State.variables.RESSevent.push("loose buttslut"); + } } } } @@ -1749,7 +1751,7 @@ window.generateRandomEventPoolStandard = function(eventSlave) { if (eventSlave.broodmother === 0) { if (eventSlave.counter.births > 10) { if (eventSlave.assignment === "whore" || eventSlave.assignment === "serve the public") { - if (hasAllLimbs(eventSlave)) { + if (!isAmputee(eventSlave)) { State.variables.events.push("RE legendary womb"); } } @@ -1827,7 +1829,7 @@ window.generateRandomEventPoolServant = function(eventSlave) { /* STANDARD EVENTS */ if (eventSlave.fetish !== "mindbroken") { - if (canWalk(eventSlave)) { + if (hasAnyArms(eventSlave) && hasAnyLegs(eventSlave)) { if (canTalk(eventSlave)) { if (State.variables.RECockmilkInterceptionIDs.length > 1 || (State.variables.RECockmilkInterceptionIDs.length === 1 && eventSlave.ID !== State.variables.RECockmilkInterceptionIDs[0])) { if (eventSlave.devotion > 20) { @@ -2764,7 +2766,7 @@ window.generateRandomEventPoolServant = function(eventSlave) { if (eventSlave.rules.release.masturbation === 1) { if (eventSlave.dick > 4) { - if (hasAllLimbs(eventSlave)) { + if (hasAnyArms(eventSlave)) { if (canAchieveErection(eventSlave)) { if (eventSlave.belly < 10000) { if (eventSlave.chastityPenis !== 1) { @@ -2789,8 +2791,10 @@ window.generateRandomEventPoolServant = function(eventSlave) { if (eventSlave.anus > 2) { if (eventSlave.fetish === "buttslut" || eventSlave.energy > 95) { if (eventSlave.fetish !== "none") { - if (canDoAnal(eventSlave)) { - State.variables.RESSevent.push("loose buttslut"); + if (canHold(eventSlave)) { + if (canDoAnal(eventSlave)) { + State.variables.RESSevent.push("loose buttslut"); + } } } } diff --git a/src/js/slaveCostJS.js b/src/js/slaveCostJS.js index 5f33bd61fe7747a315c351f0b6035e2fbf7c0546..8b75acc9b7e3b678e557da4b38b7516f88844615 100644 --- a/src/js/slaveCostJS.js +++ b/src/js/slaveCostJS.js @@ -2379,6 +2379,9 @@ window.slaveCost = (function() { if (!canSee(slave)) { multiplier -= 0.2; } + if (slave.hears === -2) { + multiplier -= 0.1; + } } /** diff --git a/src/js/statsChecker/statsChecker.js b/src/js/statsChecker/statsChecker.js index c9cae99729ea06bb2f13c0d5f86ea7e217fc48f5..e874bdd4d255faf94ec9655d99ef22ef855396c4 100644 --- a/src/js/statsChecker/statsChecker.js +++ b/src/js/statsChecker/statsChecker.js @@ -689,7 +689,7 @@ window.canHold = function(slave) { if (!slave) { return null; } - return hasBothArms(slave); + return hasAnyArms(slave); }; /** diff --git a/src/js/storyJS.js b/src/js/storyJS.js index 649768f0daf14153fb884ebab63d218e50c278bb..891e8029ae91ada6695c023a251db7829e6124c0 100644 --- a/src/js/storyJS.js +++ b/src/js/storyJS.js @@ -335,7 +335,7 @@ window.bodyguardSuccessorEligible = function(slave) { if (!slave) { return false; } - return (slave.devotion > 50 && slave.muscles >= 0 && slave.weight < 100 && slave.boobs < 8000 && slave.butt < 10 && slave.belly < 5000 && slave.balls < 10 && slave.dick < 10 && slave.preg < 20 && slave.fuckdoll === 0 && slave.fetish !== "mindbroken" && canWalk(slave)); + return (slave.devotion > 50 && slave.muscles >= 0 && slave.weight < 100 && slave.boobs < 8000 && slave.butt < 10 && slave.belly < 5000 && slave.balls < 10 && slave.dick < 10 && slave.preg < 20 && slave.fuckdoll === 0 && slave.fetish !== "mindbroken" && canWalk(slave) && canHold(slave) && canSee(slave) && canHear(slave)); }; window.ngUpdateGenePool = function(genePool = []) { diff --git a/src/uncategorized/coursingAssociation.tw b/src/uncategorized/coursingAssociation.tw index 0fec50db38c7f1bddfb8f0c47e39ba99928fe4ba..f0194d1818abee6c7be3e30e25a24f52a07fb816 100644 --- a/src/uncategorized/coursingAssociation.tw +++ b/src/uncategorized/coursingAssociation.tw @@ -24,6 +24,6 @@ The chasing slaves are known as lurchers, the term once used for the sighthounds <br><br>''Select a slave to course as a Lurcher:'' <br><br> <<= App.UI.SlaveList.slaveSelectionList( - s => $Lurcher.ID !== s.ID && canWalk(s) && s.fuckdoll === 0 && isSlaveAvailable(s), + s => $Lurcher.ID !== s.ID && canWalk(s) && canHold(s) && (canSee(s) || canHear(s)) && s.fuckdoll === 0 && isSlaveAvailable(s), (slave, index) => App.UI.DOM.passageLink(SlaveFullName(slave), 'Assign', () => { variables().i = index; }) )>> diff --git a/src/uncategorized/randomNonindividualEvent.tw b/src/uncategorized/randomNonindividualEvent.tw index d1d241cf116203ea3564cbdb904d380034d97744..9d9ed0deb3412092ad391fabe5650fc931dd9b95 100644 --- a/src/uncategorized/randomNonindividualEvent.tw +++ b/src/uncategorized/randomNonindividualEvent.tw @@ -404,7 +404,7 @@ <<if ($Concubine != 0)>> <<if $fuckSlaves > 1>> - <<if canTalk($Concubine) && canSee($Concubine) && canHear($Concubine) && $Concubine.fetish != "mindbroken" && hasAllLimbs($Concubine)>> + <<if canTalk($Concubine) && canSee($Concubine) && canHear($Concubine) && $Concubine.fetish != "mindbroken" && canHold($Concubine) && canWalk($Concubine)>> <<set $events.push("PE headgirl concubine")>> <</if>> <</if>> diff --git a/src/uncategorized/slaveAssignmentsReport.tw b/src/uncategorized/slaveAssignmentsReport.tw index 46ccdbef08d4b26d2a4b7d05e230241aa72802c6..9dd1b9dcd96f11a167fb158568eb89d3b3102797 100644 --- a/src/uncategorized/slaveAssignmentsReport.tw +++ b/src/uncategorized/slaveAssignmentsReport.tw @@ -466,6 +466,9 @@ $sexDemandResult.topClass = Math.trunc((($NPCSexSupply.topClass + $slaveJobValue <<elseif !canWalk($HeadGirl)>> ''__@@.pink;$HeadGirl.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Head Girl any more.@@<br> <<set $HeadGirl = 0>> + <<elseif !canHold($HeadGirl)>> + ''__@@.pink;$HeadGirl.slaveName@@__'' is no longer disciplinate your slaves @@.yellow;and cannot serve as your Head Girl any more.@@<br> + <<set $HeadGirl = 0>> <<elseif !canSee($HeadGirl)>> ''__@@.pink;$HeadGirl.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Head Girl any more.@@<br> <<set $HeadGirl = 0>> @@ -516,6 +519,9 @@ $sexDemandResult.topClass = Math.trunc((($NPCSexSupply.topClass + $slaveJobValue <<elseif !canWalk($Recruiter)>> ''__@@.pink;$Recruiter.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your recruiter any more.@@<br> <<set $Recruiter = 0>> + <<elseif !canHold($Recruiter)>> + ''__@@.pink;$Recruiter.slaveName@@__'' can no longer hold @@.yellow;and cannot serve as your recruiter any more.@@<br> + <<set $Recruiter = 0>> <<elseif !canSee($Recruiter)>> ''__@@.pink;$Recruiter.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your recruiter any more.@@<br> <<set $Recruiter = 0>> @@ -569,6 +575,9 @@ $sexDemandResult.topClass = Math.trunc((($NPCSexSupply.topClass + $slaveJobValue <<elseif !canWalk($Milkmaid)>> ''__@@.pink;$Milkmaid.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Milkmaid any more.@@<br> <<set $Milkmaid = 0>> + <<elseif !canHold($Milkmaid)>> + ''__@@.pink;$Milkmaid.slaveName@@__'' can no longer milk your slaves @@.yellow;and cannot serve as your Milkmaid any more.@@<br> + <<set $Milkmaid = 0>> <<elseif !canSee($Milkmaid)>> ''__@@.pink;$Milkmaid.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Milkmaid any more.@@<br> <<set $Milkmaid = 0>> @@ -590,6 +599,9 @@ $sexDemandResult.topClass = Math.trunc((($NPCSexSupply.topClass + $slaveJobValue <<elseif !canWalk($Farmer)>> ''__@@.pink;$Farmer.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Farmer any more.@@<br> <<set $Farmer = 0>> + <<elseif !canHold($Farmer)>> + ''__@@.pink;$Farmer.slaveName@@__'' can no longer hold @@.yellow;and cannot serve as your Farmer any more.@@<br> + <<set $Farmer = 0>> <<elseif !canSee($Farmer)>> ''__@@.pink;$Farmer.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Farmer any more.@@<br> <<set $Farmer = 0>> @@ -614,6 +626,9 @@ $sexDemandResult.topClass = Math.trunc((($NPCSexSupply.topClass + $slaveJobValue <<elseif !canWalk($Stewardess)>> ''__@@.pink;$Stewardess.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Stewardess any more.@@<br> <<set $Stewardess = 0>> + <<elseif !canHold($Stewardess)>> + ''__@@.pink;$Stewardess.slaveName@@__'' can no longer hold @@.yellow;and cannot serve as your Stewardess any more.@@<br> + <<set $Stewardess = 0>> <<elseif !canSee($Stewardess)>> ''__@@.pink;$Stewardess.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Stewardess any more.@@<br> <<set $Stewardess = 0>> @@ -650,6 +665,9 @@ $sexDemandResult.topClass = Math.trunc((($NPCSexSupply.topClass + $slaveJobValue <<if !canWalk($Wardeness)>> ''__@@.pink;$Wardeness.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Wardeness any more.@@<br> <<set $Wardeness = 0>> + <<elseif !canHold($Wardeness)>> + ''__@@.pink;$Wardeness.slaveName@@__'' can no longer hold @@.yellow;and cannot serve as your Wardeness any more.@@<br> + <<set $Wardeness = 0>> <<elseif $Wardeness.preg > 37 && $Wardeness.broodmother == 2>> ''__@@.pink;$Wardeness.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;$he cannot effectively serve as your Wardeness any longer.@@ <<set $Wardeness = 0>> @@ -674,6 +692,9 @@ $sexDemandResult.topClass = Math.trunc((($NPCSexSupply.topClass + $slaveJobValue <<elseif !canWalk($Attendant)>> ''__@@.pink;$Attendant.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Attendant any more.@@<br> <<set $Attendant = 0>> + <<elseif !canHold($Attendant)>> + ''__@@.pink;$Attendant.slaveName@@__'' can no longer hold @@.yellow;and cannot serve as your Attendant any more.@@<br> + <<set $Attendant = 0>> <<elseif !canHear($Attendant)>> ''__@@.pink;$Attendant.slaveName@@__'' can no longer hear @@.yellow;and cannot serve as your Attendant any more.@@<br> <<set $Attendant = 0>> @@ -692,6 +713,9 @@ $sexDemandResult.topClass = Math.trunc((($NPCSexSupply.topClass + $slaveJobValue <<elseif !canWalk($Matron)>> ''__@@.pink;$Matron.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Matron any more.@@<br> <<set $Matron = 0>> + <<elseif !canHold($Matron)>> + ''__@@.pink;$Matron.slaveName@@__'' can no longer hold @@.yellow;and cannot serve as your Matron any more.@@<br> + <<set $Matron = 0>> <<elseif !canHear($Matron)>> ''__@@.pink;$Matron.slaveName@@__'' can no longer hear @@.yellow;and cannot serve as your Matron any more.@@<br> <<set $Matron = 0>> @@ -713,6 +737,9 @@ $sexDemandResult.topClass = Math.trunc((($NPCSexSupply.topClass + $slaveJobValue <<elseif !canWalk($Nurse)>> ''__@@.pink;$Nurse.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Nurse any more.@@<br> <<set $Nurse = 0>> + <<elseif !canHold($Nurse)>> + ''__@@.pink;$Nurse.slaveName@@__'' can no longer hold @@.yellow;and cannot serve as your Nurse any more.@@<br> + <<set $Nurse = 0>> <<elseif !canSee($Nurse)>> ''__@@.pink;$Nurse.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Nurse any more.@@<br> <<set $Nurse = 0>> @@ -731,6 +758,9 @@ $sexDemandResult.topClass = Math.trunc((($NPCSexSupply.topClass + $slaveJobValue <<elseif !canWalk($Bodyguard)>> ''__@@.pink;$Bodyguard.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your bodyguard any more.@@<br> <<set $Bodyguard = 0>> + <<elseif !canHold($Bodyguard)>> + ''__@@.pink;$Bodyguard.slaveName@@__'' is no longer able to use weapons @@.yellow;and cannot serve as your bodyguard any more.@@<br> + <<set $Bodyguard = 0>> <<elseif $Bodyguard.preg > 37 && $Bodyguard.broodmother == 2>> ''__@@.pink;$Bodyguard.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;$he cannot effectively serve as your bodyguard any longer.@@ <<set $Bodyguard = 0>> @@ -756,6 +786,9 @@ $sexDemandResult.topClass = Math.trunc((($NPCSexSupply.topClass + $slaveJobValue <<if !canWalk($Lurcher)>> ''__@@.pink;$Lurcher.slaveName@@__'' is no longer able to run @@.yellow;and cannot course as a lurcher.@@<br> <<set $Lurcher = 0>> + <<elseif !canHold($Lurcher)>> + ''__@@.pink;$Lurcher.slaveName@@__'' is no longer able to catch the hares @@.yellow;and cannot course as a lurcher.@@<br> + <<set $Lurcher = 0>> <<elseif !canHear($Lurcher) && !canSee($Lurcher)>> ''__@@.pink;$Lurcher.slaveName@@__'' is no longer able to track the hares @@.yellow;and cannot course as a lurcher.@@<br> <<set $Lurcher = 0>> @@ -770,6 +803,9 @@ $sexDemandResult.topClass = Math.trunc((($NPCSexSupply.topClass + $slaveJobValue <<if !canWalk($slaves[$i])>> ''__@@.pink;$slaves[$i].slaveName@@__'' is no longer independently mobile @@.yellow;and cannot fight any more.@@ $He has been removed from $pitName roster<br>. <<set $fighterIDs.delete($slaves[$i].ID)>> + <<elseif !canHold($slaves[$i])>> + ''__@@.pink;$slaves[$i].slaveName@@__'' is no longer able to strike @@.yellow;and cannot fight any more.@@ $He has been removed from $pitName roster<br>. + <<set $fighterIDs.delete($slaves[$i].ID)>> <</if>> <</if>> @@ -936,7 +972,7 @@ $sexDemandResult.topClass = Math.trunc((($NPCSexSupply.topClass + $slaveJobValue <<set _HGPossibleSlaves[5].push({ID: _Slave.ID, training: "anal skill"})>> <<elseif (_Slave.skill.whoring < $HeadGirl.skill.whoring)>> <<set _HGPossibleSlaves[5].push({ID: _Slave.ID, training: "whore skill"})>> - <<elseif (_Slave.skill.entertainment < $HeadGirl.skill.entertainment) && hasAllLimbs(_Slave)>> + <<elseif (_Slave.skill.entertainment < $HeadGirl.skill.entertainment) && !isAmputee(_Slave)>> <<set _HGPossibleSlaves[5].push({ID: _Slave.ID, training: "entertain skill"})>> <</if>> <</if>> diff --git a/src/uncategorized/surgeryDegradation.tw b/src/uncategorized/surgeryDegradation.tw index b22334b432769400981aa9e71f6de40d145b040a..16e322bcc493b3981029813332be299f6ee850ed 100644 --- a/src/uncategorized/surgeryDegradation.tw +++ b/src/uncategorized/surgeryDegradation.tw @@ -105,7 +105,7 @@ <<else>> <<switch $surgeryType>> - <<case "amp" "amp1" "blind" "fuckdoll" "mindbreak" "PLimb interface1" "PLimb interface2" "PLimb interface3" "remove eyes" "removeLimbs">> + <<case "amp" "amp1" "ampA2" "ampL2" "blind" "fuckdoll" "mindbreak" "PLimb interface1" "PLimb interface2" "PLimb interface3" "remove eyes" "removeLimbs">> <<set _ID = $activeSlave.ID>> <<if _ID == $Lurcher.ID>><<set $Lurcher = 0>><</if>> <<if _ID == $Recruiter.ID>><<set $Recruiter = 0>><</if>> @@ -1865,6 +1865,59 @@ As the remote surgery's long recovery cycle completes, $He exits the surgery on $his own two feet. $He's still sore, but the modern surgery is fast and effective, and $he can use $his restored legs immediately. $He gingerly stands on one foot, then the other; and even takes a few little hops. $He obviously confused, finding it surprising that you would go to the expense and trouble of repairing $him. As with all surgery @@.red;$his health has been slightly affected.@@ <</if>> +/* +<<case "ampA1">> + <<if $activeSlave.fetish == "mindbroken">> + You're there to help $him with the door as $he exits the surgery. $He smiles dumbly at your generosity, already seeming to forget $he ever had another arm. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ + <<elseif ($activeSlave.devotion > 50)>> + You're there to help $him with the door as $he exits the surgery. $He knows what a slave's life is, but $he did not really expect that it would ever come to this for $him. After a short, silent <<if canSee($activeSlave)>>stare at<<else>>consideration of<</if>> the stump that was once $his arm, $he squares $his shoulders and resolves to carry on being a good slave as best $he can. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ + <<elseif ($activeSlave.devotion > 20)>> + You're there to help $him with the door as $he exits the surgery. Despite $his obedience, $he cries softly the whole time, the stump at $his shoulder occasionally moving as $he reflexively tries to grab at $himself and $his surroundings. @@.mediumorchid;$He will struggle greatly with $his medically created disability.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;immensely afraid@@ of your total power over $his body. + <<set $activeSlave.trust -= 8, $activeSlave.devotion -= 8>> + <<else>> + You're there to help $him with the door as $he exits the surgery. You had a good idea what $his reaction would be, so you've made sure to bind $his other arm<<if (hasAnyLegs($activeSlave))>> and $his leg<<if (hasBothLegs($activeSlave))>>s<</if>><</if>> to prevent $him from trying to attack you, and <<if ($activeSlave.teeth == "removable")>>remove $his teeth<<else>>muzzle $him<</if>> to prevent $him from trying to bite. $He sobs convulsively, and $his <<if canSee($activeSlave)>>eyes dart desperately from side to side through $his tears, hopelessly imploring the mirror to show $him something other than this<<else>>shoulder stump twitches pathetically with $his desperate efforts to move $his missing arm, to prove there is something other than this<</if>>. Anything other than this. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;incredibly and intensely terrified@@ of your total power over $his body. + <<set $activeSlave.trust -= 20, $activeSlave.devotion -= 20>> + <</if>> + +<<case "ampA2">> + <<if $activeSlave.fetish == "mindbroken">> + You're there to open the door for $him as $he exits the surgery. $He smiles dumbly at your generosity, already seeming to forget the sensation of touching. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ + <<elseif ($activeSlave.devotion > 50)>> + You're there to open the door for $him as $he exits the surgery. $He knows what a slave's life is, but $he did not really expect that it would ever come to this for $him. After a short, silent <<if canSee($activeSlave)>>stare at<<else>>consideration of<</if>> the two stumps that were once $his arms, $he squares $his shoulders and resolves to carry on being a good slave as best $he can. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ + <<elseif ($activeSlave.devotion > 20)>> + You're there to open the door for $him as $he exits the surgery. Despite $his obedience, $he cries softly the whole time, $his shoulder stumps occasionally moving as $he reflexively tries to grab at $himself and $his surroundings. @@.mediumorchid;$He will struggle greatly with $his medically created disability.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;extremely afraid@@ of your total power over $his body. + <<set $activeSlave.trust -= 15, $activeSlave.devotion -= 15>> + <<else>> + You're there to open the door for $him as $he exits the surgery. You had a good idea what $his reaction would be, so you've made sure to bind $his leg<<if (hasBothLegs($activeSlave))>>s<</if>> to prevent $him from trying to attack you, and <<if ($activeSlave.teeth == "removable")>>remove $his teeth<<else>>muzzle $him<</if>> to prevent $him from trying to bite. $He sobs convulsively, and $his <<if canSee($activeSlave)>>eyes dart desperately from side to side through $his tears, hopelessly imploring the mirror to show $him something other than this<<else>>shoulder stumps twitch pathetically with $his desperate efforts to move $his arms, to prove there is something other than this<</if>>. Anything other than this. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;utterly and entirely terrified@@ of your total power over $his body. + <<set $activeSlave.trust -= 40, $activeSlave.devotion -= 40>> + <</if>> + +<<case "ampL1">> + <<if $activeSlave.fetish == "mindbroken">> + Of course, $he could not walk out of the surgery by $himself; you had to walk alongside $him. $He leans into you the entire time, already seeming to forget $he ever had another leg. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ + <<elseif ($activeSlave.devotion > 50)>> + Of course, $he could not walk out of the surgery by $himself; you had to walk alongside $him. $He knows what a slave's life is, but $he did not really expect that it would involve this. After a brief, silent <<if canSee($activeSlave)>>stare at<<else>>consideration of<</if>> the stump that was once $his leg, $he squares $his shoulders and resolves to carry on being a good slave as best $he can. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ + <<elseif ($activeSlave.devotion > 20)>> + Of course, $he could not walk out of the surgery by $himself; you had to walk alongside $him. Despite $his obedience, $he cries softly the whole time, the stump at $his hip occasionally moving as $he reflexively tries to use it somehow. @@.mediumorchid;$He will struggle greatly with $his medically created disability.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;immensely afraid@@ of your total power over $his body. + <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + <<else>> + Of course, $he could not walk out of the surgery by $himself; you had to carry $him. You had a good idea what $his reaction would be, so you've made sure to bind $his other leg<<if (hasAnyArms($activeSlave))>> and $his arm<<if (hasBothArms($activeSlave))>>s<</if>><</if>> to prevent $him from trying to attack you, and <<if ($activeSlave.teeth == "removable")>>remove $his teeth<<else>>muzzle $him<</if>> to prevent $him from trying to bite. $He sobs convulsively, and $his <<if canSee($activeSlave)>>eyes dart desperately from side to side through $his tears, hopelessly imploring the mirror to show $him something other than this<<else>>leg stump twitches pathetically with $his desperate efforts to move $his missing leg, to prove there is something other than this<</if>>. Anything other than this. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;incredibly and intensely terrified@@ of your total power over $his body. + <<set $activeSlave.trust -= 15, $activeSlave.devotion -= 15>> + <</if>> + +<<case "ampL2">> + <<if $activeSlave.fetish == "mindbroken">> + Of course, $he could not walk out of the surgery; you carried $him. $He holds onto you the entire time, already seeming to forget the sensation of walking. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ + <<elseif ($activeSlave.devotion > 50)>> + Of course, $he could not walk out of the surgery; you carried $him. $He knows what a slave's life is, but $he did not really expect that it would involve this. After a brief, silent <<if canSee($activeSlave)>>stare at<<else>>consideration of<</if>> the two stumps that were once $his legs, $he squares $his shoulders and resolves to carry on being a good slave as best $he can. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ + <<elseif ($activeSlave.devotion > 20)>> + Of course, $he could not walk out of the surgery; you carried $him. Despite $his obedience, $he cries softly the whole time, $his hip stumps occasionally moving as $he reflexively tries to stand up and walk around. @@.mediumorchid;$He will struggle greatly with $his medically created disability.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;extremely afraid@@ of your total power over $his body. + <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 10>> + <<else>> + Of course, $he could not walk out of the surgery; you carried $him. You had a good idea what $his reaction would be, so you've made sure to bind $his arm<<if (hasBothArms($activeSlave))>>s<</if>> to prevent $him from trying to attack you, and <<if ($activeSlave.teeth == "removable")>>remove $his teeth<<else>>muzzle $him<</if>> to prevent $him from trying to bite. $He sobs convulsively, and $his <<if canSee($activeSlave)>>eyes dart desperately from side to side through $his tears, hopelessly imploring the mirror to show $him something other than this<<else>>hip stumps twitch pathetically with $his desperate efforts to move $his legs, to prove there is something other than this<</if>>. Anything other than this. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;utterly and entirely terrified@@ of your total power over $his body. + <<set $activeSlave.trust -= 30, $activeSlave.devotion -= 30>> + <</if>> +*/ <<case "amp">> <<set $nextButton = " ">> <<= App.Desc.limbChange().amputate($activeSlave, $oldLimbs, "Remote Surgery")>>