diff --git a/devNotes/VersionChangeLog-Premod+LoliMod.txt b/devNotes/VersionChangeLog-Premod+LoliMod.txt index 0fa25f19f6b556f7ca8cb5de1a3d2d8a2178bea1..b48adbb498c6f430f5107a2e36578b21a83df5b8 100644 --- a/devNotes/VersionChangeLog-Premod+LoliMod.txt +++ b/devNotes/VersionChangeLog-Premod+LoliMod.txt @@ -2,10 +2,17 @@ 0.10.7.0/1 +01/04/18 + + 250 + -tweaked milking arcades to delay slave rotations somewhat (they'll stay healthier longer, but still will eventually require a recovery period) + -minor fixes + 01/03/18 250 -SFanon's stuff + -minor fixes 01/02/18 diff --git a/src/SecExp/seeUnit.tw b/src/SecExp/seeUnit.tw index ecbc4e3720cdab7aabf75a1688bfe51991b10941..a99221484f5ca47075310944e6ba5a52fa0661d2 100644 --- a/src/SecExp/seeUnit.tw +++ b/src/SecExp/seeUnit.tw @@ -255,7 +255,7 @@ Invest in the training of your officers to increase the maximum number of soldiers in the unit. <br>//Costs <<print 5000 + 10 * $equipUpgradeCost * ($slaveUnits[$targetIndex].equip + $slaveUnits[$targetIndex].commissars + $slaveUnits[$targetIndex].cyber + $slaveUnits[$targetIndex].SF)>> and will increase the max by 10// <<else>> - <br>Your officers rached their peak. Further training will have little impact on the number of troops they can effectively lead. + <br>Your officers reached their peak. Further training will have little impact on the number of troops they can effectively lead. <</if>> <<if $slaveUnits[$targetIndex].equip < 3>> <br> diff --git a/src/uncategorized/BackwardsCompatibility.tw b/src/uncategorized/BackwardsCompatibility.tw index d4ae955c23b13c8489fd430a62812de2b4ec735c..5969f96e9aa3268f4b70db30297318bb24d4a289 100644 --- a/src/uncategorized/BackwardsCompatibility.tw +++ b/src/uncategorized/BackwardsCompatibility.tw @@ -692,7 +692,7 @@ <</if>> <</if>> <<if $terrain == "oceanic" || $terrain == "marine">> - <<if ndef $HeavyAmphibiousTransport> + <<if ndef $HeavyAmphibiousTransport>> <<set $HeavyAmphibiousTransport = 0>> <</if>> <<if ndef $securityForceAircraftCarrier>> diff --git a/src/uncategorized/arcadeReport.tw b/src/uncategorized/arcadeReport.tw index 888f1775ac4f43220c8ee2b94ff15fbd949108d7..c5fcd6c5cd4476345c10be55fb6c662e2017649f 100644 --- a/src/uncategorized/arcadeReport.tw +++ b/src/uncategorized/arcadeReport.tw @@ -40,7 +40,7 @@ <</if>> <<set $slaves[$i].aphrodisiacs = 2, $slaves[$i].devotion -= 5, $slaves[$i].trust -= 10>> <<elseif ($arcadeUpgradeCollectors > 0)>> - <<if ($slaves[$i].health > -20)>> + <<if ($slaves[$i].health > 20)>> <<set $slaves[$i].health -= 5>> <<elseif ($slaves[$i].health > -50)>> <<set $slaves[$i].health -= 3>>