From ac85150f36b5e2c7114e83a90ac7d0052ba90505 Mon Sep 17 00:00:00 2001 From: Pregmodder <pregmodder@gmail.com> Date: Thu, 4 Jan 2018 07:39:37 -0500 Subject: [PATCH] fixes --- devNotes/VersionChangeLog-Premod+LoliMod.txt | 7 +++++++ src/SecExp/seeUnit.tw | 2 +- src/uncategorized/BackwardsCompatibility.tw | 2 +- src/uncategorized/arcadeReport.tw | 2 +- 4 files changed, 10 insertions(+), 3 deletions(-) diff --git a/devNotes/VersionChangeLog-Premod+LoliMod.txt b/devNotes/VersionChangeLog-Premod+LoliMod.txt index 0fa25f19f6b..b48adbb498c 100644 --- a/devNotes/VersionChangeLog-Premod+LoliMod.txt +++ b/devNotes/VersionChangeLog-Premod+LoliMod.txt @@ -2,10 +2,17 @@ 0.10.7.0/1 +01/04/18 + + 250 + -tweaked milking arcades to delay slave rotations somewhat (they'll stay healthier longer, but still will eventually require a recovery period) + -minor fixes + 01/03/18 250 -SFanon's stuff + -minor fixes 01/02/18 diff --git a/src/SecExp/seeUnit.tw b/src/SecExp/seeUnit.tw index ecbc4e3720c..a99221484f5 100644 --- a/src/SecExp/seeUnit.tw +++ b/src/SecExp/seeUnit.tw @@ -255,7 +255,7 @@ Invest in the training of your officers to increase the maximum number of soldiers in the unit. <br>//Costs <<print 5000 + 10 * $equipUpgradeCost * ($slaveUnits[$targetIndex].equip + $slaveUnits[$targetIndex].commissars + $slaveUnits[$targetIndex].cyber + $slaveUnits[$targetIndex].SF)>> and will increase the max by 10// <<else>> - <br>Your officers rached their peak. Further training will have little impact on the number of troops they can effectively lead. + <br>Your officers reached their peak. Further training will have little impact on the number of troops they can effectively lead. <</if>> <<if $slaveUnits[$targetIndex].equip < 3>> <br> diff --git a/src/uncategorized/BackwardsCompatibility.tw b/src/uncategorized/BackwardsCompatibility.tw index d4ae955c23b..5969f96e9aa 100644 --- a/src/uncategorized/BackwardsCompatibility.tw +++ b/src/uncategorized/BackwardsCompatibility.tw @@ -692,7 +692,7 @@ <</if>> <</if>> <<if $terrain == "oceanic" || $terrain == "marine">> - <<if ndef $HeavyAmphibiousTransport> + <<if ndef $HeavyAmphibiousTransport>> <<set $HeavyAmphibiousTransport = 0>> <</if>> <<if ndef $securityForceAircraftCarrier>> diff --git a/src/uncategorized/arcadeReport.tw b/src/uncategorized/arcadeReport.tw index 888f1775ac4..c5fcd6c5cd4 100644 --- a/src/uncategorized/arcadeReport.tw +++ b/src/uncategorized/arcadeReport.tw @@ -40,7 +40,7 @@ <</if>> <<set $slaves[$i].aphrodisiacs = 2, $slaves[$i].devotion -= 5, $slaves[$i].trust -= 10>> <<elseif ($arcadeUpgradeCollectors > 0)>> - <<if ($slaves[$i].health > -20)>> + <<if ($slaves[$i].health > 20)>> <<set $slaves[$i].health -= 5>> <<elseif ($slaves[$i].health > -50)>> <<set $slaves[$i].health -= 3>> -- GitLab