From b3a1b95701cf79a5990d3b1bb340f1a4ea984eeb Mon Sep 17 00:00:00 2001 From: klorpa <30924131+klorpa@users.noreply.github.com> Date: Tue, 4 Dec 2018 15:45:35 -0600 Subject: [PATCH] LittleFixs --- devNotes/VersionChangeLog-Premod+LoliMod.txt | 244 +++++++++---------- src/SecExp/unitsBattleReport.tw | 4 +- src/SecExp/unitsRebellionReport.tw | 4 +- src/SpecialForce/Upgrades.tw | 26 +- src/SpecialForce/WeeklyChoices.tw | 2 +- src/interaction/cyberConfig.tw | 2 +- src/uncategorized/costsReport.tw | 6 +- src/uncategorized/wardrobeUse.tw | 3 +- src/utility/descriptionWidgetsFlesh.tw | 14 +- 9 files changed, 153 insertions(+), 152 deletions(-) diff --git a/devNotes/VersionChangeLog-Premod+LoliMod.txt b/devNotes/VersionChangeLog-Premod+LoliMod.txt index 25d015624f5..49bb6bdadfb 100644 --- a/devNotes/VersionChangeLog-Premod+LoliMod.txt +++ b/devNotes/VersionChangeLog-Premod+LoliMod.txt @@ -189,7 +189,7 @@ 34 -added a couple new recruit events that have been sitting in my todo pile for ages -fixes - -major changes to how data is cleaned after cheatmode/during backwards compatability + -major changes to how data is cleaned after cheatmode/during backwards compatibility -more fixes to bellies by deepmurk -ripped out several large chunks of walkPast into JS and apparently didn't make a dent in it @@ -212,7 +212,7 @@ 10/23/2018 30 - -economy defficulty tweaks + -economy difficulty tweaks -economy can now be set to fluctuate over time -fixes @@ -224,7 +224,7 @@ -fixes 28 - -added surgical reductions for excess foreskins and scotums + -added surgical reductions for excess foreskins and scrotums -fixes 10/21/2018 @@ -461,7 +461,7 @@ 35 -more vector work from Deepmurk - -tweaks to special slave prices and how the catalogue works + -tweaks to special slave prices and how the catalog works 9/18/2018 @@ -669,7 +669,7 @@ 8/19/2018 6 - -added pupil shape and schlera color + -added pupil shape and sclera color -fixes 8/18/2018 @@ -680,7 +680,7 @@ -fixes 4 - -areolea shape split from size + -areolae shape split from size -player b-cups -fixes @@ -766,7 +766,7 @@ -added height comparison to the RA 20 - -fixed an unlikely occurance where labor could be preepmpted causing oddities with birth + -fixed an unlikely occurrence where labor could be preempted causing oddities with birth -fixes 19 @@ -911,7 +911,7 @@ 7/04/2018 17 - -fixes, grammer and typo corrections + -fixes, grammar and typo corrections -added anon's FCNN blurbs 7/03/2018 @@ -1132,7 +1132,7 @@ 5 -various minor text corrections - -catches to advertisements not getting cleared upon facility decommision + -catches to advertisements not getting cleared upon facility decommission -corp fixed race setting should now apply to XY genned slaves 5/31/2018 @@ -1217,7 +1217,7 @@ 1 -added bodyswapping - -begining of pronoun rework + -beginning of pronoun rework -fixes 0.10.7.1-0.1.x @@ -1501,7 +1501,7 @@ 47 -fixes to reFullBed -more code improvement - -Nox/Deepmurk areolea and pre-pube vectors + -Nox/Deepmurk areolae and pre-pube vectors 46 -fixes to walkPast @@ -1521,8 +1521,8 @@ 43 -readded fixed reverted content - -mulitple typos fixed - -better RA contols for diet and muscle + -multiple typos fixed + -better RA controls for diet and muscle 4/11/2018 @@ -1551,7 +1551,7 @@ 37 -added ability to give slaves your surname during marriage -unbound slaveInteract impreg block from fuckdoll suit (it now checks .fuckdoll instead) - -more fixess and typo corrections + -more fixes and typo corrections -Stuffedanon's tweaks now only apply to refreshed passages and not first visits -fixed engineering start not giving secExp proper drone counts @@ -1593,7 +1593,7 @@ 30 -several typo corrections - -large vector art update from Deepmurk involving boobs and sleaves + -large vector art update from Deepmurk involving boobs and sleeves 29 -hopefully have finished fixing that rival hacking victory @@ -1649,7 +1649,7 @@ 21 -more nicknames -more names then you'll ever want - -added neighber hacking options + -added neighbor hacking options -fixes -typo corrections -code cleanup @@ -1763,7 +1763,7 @@ -fixed boomerang slave relation null pointer exception 2 - -fixed boomerang slaves null pointer excetions regarding rivalries and relationships + -fixed boomerang slaves null pointer exceptions regarding rivalries and relationships 1.1 -reverted change to traitor slave origin concatenation @@ -1772,7 +1772,7 @@ -many spelling corrections -fixes to decreasing custom nationality weighting -fixes to bad versionID setting - -partial implementaion of setPregType() + -partial implementation of setPregType() 0.1 -minor fix to generateXYslave @@ -1789,7 +1789,7 @@ 407 -spelling fixes - -decreased memory usage, apparently signifigantly + -decreased memory usage, apparently significantly -added setPregType(), but not implemented it yet *Severe issues with customized slave trade. If you are not using it, DO NOT USE THIS VERSION. @@ -1916,7 +1916,7 @@ 3/08/2018 388 - -fixed a very very unlikely case in sister indentification + -fixed a very very unlikely case in sister identification -fixed some improper pregnancy sets in the dairy -fixed more improper preg sets in saLongTermEffects -barred random impreg in dairies with preg settings on @@ -1939,7 +1939,7 @@ 385 -fixed itt noted errors - -lowercasedonkey's tabed slave overview (find it in options) + -lowercasedonkey's tabbed slave overview (find it in options) -tweaks for potential issues in scheduled events 3/07/18 @@ -2114,18 +2114,18 @@ 354 -preg biometrics collar now reports new mother status -preg biometrics collar reporting early pregnancy now pleases repopulationists - -submited text improvements + -submitted text improvements 2/15/18 353 -slaves now experience a postpartum state post pregnancy - It takes four weeks normally to end and during which they suffer a percentage reduction to FResult that deminishes each week until their normal cycle begins anew. + It takes four weeks normally to end and during which they suffer a percentage reduction to FResult that diminishes each week until their normal cycle begins anew. 2/14/18 352 - -unbroken slaves' deovtion loss due to knocking you up now increases in severity the more times it happens + -unbroken slaves' devotion loss due to knocking you up now increases in severity the more times it happens -fixed minor text issues -spellchecked the patch notes this time @@ -2149,7 +2149,7 @@ -some code condensing from fcanon 347 - -untangled dispensery text + -untangled dispensary text -fixed some spelling issues and duplicate words -backend work for postpartum players -isPlayerFertile($PC) JS @@ -2287,7 +2287,7 @@ -added Faraen's vector art 320 - -fix to assignWidgets not porperly handling facility head assignment + -fix to assignWidgets not properly handling facility head assignment 319 -anon's master slaver multislave personal training @@ -2303,8 +2303,8 @@ -fixed non lethal pit bug 317 - -fixed virginty ignoring in saRules - -fixed lack of virginty taking warning in RESS + -fixed virginity ignoring in saRules + -fixed lack of virginity taking warning in RESS -fixed the barracks getting really confused about the number of mercs fucking slaves in it -anon's corp tweaks -re-initialized phase 6 @@ -2322,7 +2322,7 @@ -fixes to assayWidgets (beauty) 314 - -fixed bad cashFormat() arguement in costReport + -fixed bad cashFormat() argument in costReport -fixed missed ) in saRecruitGirls -initialized phase 6 @@ -2410,7 +2410,7 @@ 1/26/18 296 - -SFanon's job fullfilment center slave market + -SFanon's job fulfillment center slave market -anon's various fixes and tweaks 295 @@ -2430,7 +2430,7 @@ 1/24/18 292 - -conitnued implementation of $seePreg + -continued implementation of $seePreg 291 -partial implementation of $seePreg @@ -2815,7 +2815,7 @@ -fixed brothel devotion oddities -adjusted arcology sector demand -optional comma'd numbers - Every purchase and selling of an arcology sector will now make the nexst more expensive. Selling one increases it more than buying one, so while it may bring in quick money will make it more difficult to reaquire. + Every purchase and selling of an arcology sector will now make the next more expensive. Selling one increases it more than buying one, so while it may bring in quick money will make it more difficult to reacquire. 214 -saRules now applies to the spa @@ -2867,7 +2867,7 @@ -saRules now applies to the clinic 203 - -fxied bad if in saRules + -fixed bad if in saRules 202 -fixes @@ -2907,7 +2907,7 @@ -saRules tinkering 194.1 - -same fix as >>149491 (Broken pharmaceutical fabricuator purchase option) + -same fix as >>149491 (Broken pharmaceutical fabricator purchase option) 194 -SFanon's passive PC skill gaining @@ -3001,7 +3001,7 @@ -added SFanon's eye and hair autosurgery settings 173 - -The Hippolyta Acedemy added + -The Hippolyta Academy added -fixes 12/01/17 @@ -3188,7 +3188,7 @@ 133 -major fixes to temporarily removed slaves -fixes - -removed restrictions on hormone blockes + -removed restrictions on hormone blocks -RESSTR event cleaning @@ -3443,7 +3443,7 @@ -fixed "desperate birth" more 79.1 - -more grammer fixes to reRecruit that failed to slip into v79 + -more grammar fixes to reRecruit that failed to slip into v79 79 -fixes (sans multi organ implant quirks) @@ -3497,7 +3497,7 @@ -SFanon's fixes 68 - -fixed the giant robot upgrade prmpt occuring prematurely + -fixed the giant robot upgrade prompt occurring prematurely 67 -fixed reported bugs @@ -3636,7 +3636,7 @@ -catches for (a slave been born mindbroken if their mother is) and (anal virgin enjoying anal) 36 - -fixes the pussy option during the cellbock's sleep deprevation event. + -fixes the pussy option during the cellbock's sleep deprivation event. 09/24/17 @@ -3841,7 +3841,7 @@ -hopefully fixed the bodymod studio 104 - -hpefully fixed drgus not working in MS + -hopefully fixed drugs not working in MS 103 -vanilla content @@ -3868,7 +3868,7 @@ 98 -fixed bugs - -added an override to 'KnockMeUp' to supress text + -added an override to 'KnockMeUp' to suppress text 97 -fixes @@ -4039,7 +4039,7 @@ 59 -fixed backwards compatibility -bug fixes - Backwards compatibility should actualy work now. It was mispelled. + Backwards compatibility should actually work now. It was misspelled. 08/21/17 @@ -4082,7 +4082,7 @@ 49 -fixed bugs - -added hair length maitenance to the salon + -added hair length maintenance to the salon 48 -vanilla part 2 @@ -4115,11 +4115,11 @@ 42 -fixes - -age penalties off now applie to HG like it should + -age penalties off now applies to HG like it should 41 -fixed bugs - -added some paraphillia vignettes + -added some paraphilia vignettes -added in anon's mutiny attempt 40 @@ -4380,14 +4380,14 @@ 07/31/17 58 - -fixed bad 'PoliteRudeTitle arguement + -fixed bad 'PoliteRudeTitle argument 57 -fixed >>110176 -added a catch to prevent hostages from inheriting amputation or clipped heels from starting girls. 56 - -tossed in a catch to correct amps having clipped tendo + -tossed in a catch to correct amps having clipped tendons 55 -vagina removal surgery no longer requires a penis @@ -4408,7 +4408,7 @@ 50 -fixed the rest of the bugs - -also fixed some quirks involving vanilla changes to slave naming overriding your chidlrens' surnames + -also fixed some quirks involving vanilla changes to slave naming overriding your children's surnames 49 -fixed bugs and oversight @@ -4463,7 +4463,7 @@ -now with NaN checks that actually check for NaNs 37 - -fixed pregnancy inconsistancies + -fixed pregnancy inconsistencies -added a NaN catch for the slave sex counts 35 @@ -4729,7 +4729,7 @@ 13 -fixed RA applying drugs to slaves it shouldn't - -fixed DJs and Madams fixing paraphillias + -fixed DJs and Madams fixing paraphilias -added a pair of basic height related SMRs -fixed this >>104691 @@ -4766,7 +4766,7 @@ -added some canWalk() and canTalk() checks to sePlayerBirth 5 - -now with proper functionaility + -now with proper functionality -also you can now use strings in custom RA rules 4 @@ -4811,7 +4811,7 @@ 07/03/17 50 - -neighbors will now not develop conflicitng FS + -neighbors will now not develop conflicting FS 49 -fixed FCTV never airing my infomercial @@ -4868,9 +4868,9 @@ 06/30/17 36 - -enabled Hodenistic Decadence's research + -enabled Hedonistic Decadence's research -fixed some anal chastity oversights - -fixed some slave count related incosistancies (still lots to do with saRules) + -fixed some slave count related inconsistencies (still lots to do with saRules) -shifted conception to a widget for future pregnancy related content 06/29/17 @@ -4890,7 +4890,7 @@ -added an RA rule resetter to game options 32 - -fixed pit decommision into "market" instead of "markets" + -fixed pit decommission into "market" instead of "markets" 31 -anon's RA tweaks @@ -4920,7 +4920,7 @@ -fixed >>101675 26 - -new breast shape preserving implant, comes from impant manufactury upgraded dispensary. See encyclopedia for more details + -new breast shape preserving implant, comes from implant manufacture upgraded dispensary. See encyclopedia for more details -couple new slave intros involving $PC.pregMood -bug fixes, hopefully including >>101672 @@ -4930,7 +4930,7 @@ -fixed >>101533 24 - -hedonistic neighbors now always sell slaves with fetishes and occasionally paraphillias + -hedonistic neighbors now always sell slaves with fetishes and occasionally paraphilias -nerfed broodmother's beauty in repop societies (a constant raw 100 is too high) -fixed bugs and oversights -added some more feedback if the societal elite are being asses @@ -4985,7 +4985,7 @@ 14 -fixes - -reduced costs for arcade and industrial dairy compnents + -reduced costs for arcade and industrial dairy components 13 -pregmodfan's RA reworks @@ -5005,7 +5005,7 @@ 9 -added liposuction to the remote surgery to make slaves not fat -fixed bugs - -disabled nationality restricing in corporate slavegen due to an inability to fix it + -disabled nationality restricting in corporate slavegen due to an inability to fix it 06/16/17 @@ -5089,7 +5089,7 @@ 06/11/17 105 - -more beauty tweaking (buffs to repop/eugenics, nerf to tranformation+bellyimplant) + -more beauty tweaking (buffs to repop/eugenics, nerf to transformation+bellyimplant) -bugfixes (not clinic oversight) -added frailty dependence @@ -5176,7 +5176,7 @@ 82 -fcanon's changes to arrays and bugfixes, optimizations and tweaks - -altered breeder paraphilia satisfication via vaginal/anal sex to only occur if she has a chance of getting pregnant from the action + -altered breeder paraphilia satisfaction via vaginal/anal sex to only occur if she has a chance of getting pregnant from the action 81 -more vanilla patches @@ -5218,7 +5218,7 @@ 0.10.3.4 -fixed reported bugs -incubated slaves will no longer face devotion caps and trust caps - -updated backwards compatiblity + -updated backwards compatibility 06/04/17 @@ -5281,7 +5281,7 @@ 56 -tweaked shops to allow you to change them - -added a bunch of important $PC vairables to backwards compatibility + -added a bunch of important $PC variables to backwards compatibility 55 -standardizations of .pregType @@ -5304,7 +5304,7 @@ 50 -added a new diet to combat genome damage - -fixed some inconsistancies + -fixed some inconsistencies -fixed bugs 05/30/17 @@ -5463,7 +5463,7 @@ -fixed minor bugs 14 - -fixed, hopefully, slaves sneaking off into non-existant master suites + -fixed, hopefully, slaves sneaking off into non-existent master suites 13 -fixed missing slaves in certain starting arcologies @@ -5481,7 +5481,7 @@ 10 -various bugfixes -more rude names - -you can now successfully buy the prince and princess and they will definatly be different people + -you can now successfully buy the prince and princess and they will definitely be different people 9 -several bugfixes @@ -5509,7 +5509,7 @@ 05/17/17 2 - -disabled FS related shop content until it gets completed. Seeting it from shops may still be safe, but won't have any notable effects. + -disabled FS related shop content until it gets completed. Setting it from shops may still be safe, but won't have any notable effects. -fixed saChoosesOwnJob error 1 @@ -5586,7 +5586,7 @@ -all the RA work from the git 16 - -added some backwards compatiblity for pregmod variables + -added some backwards compatibility for pregmod variables -fixed >>87285 15 @@ -5608,9 +5608,9 @@ -lessened thresholds for % implant bonus and malus 10 - -fixded bugs + -fixed bugs -added a percent implant report to longSlaveDescription for transformation fetishist societies - -added lips to lip impants beauty calcs for transformation fetishist + -added lips to lip implants beauty calcs for transformation fetishist 9 -vanilla fixes @@ -5673,7 +5673,7 @@ 23 -added custom titles for slaves to call you - -family members refering to you with a family title now optional + -family members referring to you with a family title now optional 22 -fixed PA appearances not appearing @@ -5788,7 +5788,7 @@ 04/30/17 105 - -intergrated >>82360 + -integrated >>82360 -fixed >>82371 104 @@ -5803,7 +5803,7 @@ 04/29/17 101 - -fixed mispelled variable names. + -fixed misspelled variable names. 100 -vanilla fixes @@ -5829,7 +5829,7 @@ 95 -tweaked slave passive impregnation -fixed bugs - -that inculdes artWidgets + -that includes artWidgets 94 -added >>81072 @@ -5876,7 +5876,7 @@ 84 -fcanon's fixes - -tweaked family widgets to report accuratly + -tweaked family widgets to report accurately 83 -fixed bugs @@ -5941,7 +5941,7 @@ -bug fixes 68 - -altered accent deminishing (not reflected in slave summary) + -altered accent diminishing (not reflected in slave summary) -fixed bugs 67.1 @@ -6089,7 +6089,7 @@ 32 -added a trio of medicinal enemas (curative, tightening, and aphrodisiac) - -contain's vanilla 0.10.0.0 alpha changes + -contains vanilla 0.10.0.0 alpha changes 31 -vanilla changes, mostly to RA @@ -6134,7 +6134,7 @@ -reworked saChoosesOwnJob to not be potentially broken -limited saChoosesOwnJob to prevent slaves from locking themselves in industrial dairies and overfull facilities -added a new universal rule to permit or deny slaves choosing their own jobs from joining facilities, off by default - -recalced underarm and pubih hair in slavegen, you should see things other than waxed consistantly now + -recalced underarm and pubic hair in slavegen, you should see things other than waxed consistently now 04/09/17 @@ -6154,7 +6154,7 @@ -now with less forgotten passage copies 19 - -fixed starting girls attraction cotrols + -fixed starting girls attraction controls 18 -fixed bugs @@ -6306,7 +6306,7 @@ -assigned a default eyeWear to custom slaves 27 - -applies incubtor bugfix + -applies incubator bugfix 26 -added economic report mod @@ -6324,12 +6324,12 @@ 23 -bugfixes - -some tweaks to things changed from single instance to week long isntances + -some tweaks to things changed from single instance to week long instances -minor FS reactions to certain player appearances 22 -fixed bugs - -added nurmerous vanilla optimizations + -added numerous vanilla optimizations 03/21/17 @@ -6369,7 +6369,7 @@ 13 -added anon's corp overhaul -upped max incubator age to 42 - -updated accordian mod + -updated accordion mod 03/17/17 @@ -6380,7 +6380,7 @@ 7 -bugfixes - -initalization of player surgery variables + -initialization of player surgery variables 6 -added metallic makeup options @@ -6414,7 +6414,7 @@ -lowered min player age to 14 2 - -fixed .html version's accordian mod, thanks twine + -fixed .html version's accordion mod, thanks twine Updated to 0.9.10.0 @@ -6435,7 +6435,7 @@ 38 -merged pregmodfan's pregnancy speed mod - -merged anon's swapable prosthetics and face mod + -merged anon's swappable prosthetics and face mod 03/12/17 @@ -6468,7 +6468,7 @@ 31 -fixed bugs -added a, hopefully functional, override to handle starting girls custom origins - -added gender settings constrants to enteded family mode family recruiting + -added gender settings constraints to extended family mode family recruiting 30 -fixed bugs @@ -6682,7 +6682,7 @@ 5 -fixed some bugs - -more compatability for vanilla to pregmod ng+ + -more compatibility for vanilla to pregmod ng+ 02/15/17 @@ -6692,8 +6692,8 @@ 3 -fixed >>60110 - 0.9.8.1 - -preliminary integration of anon's animal pregnancy mod, not funcitonal yet + 0.9.8.1 + -preliminary integration of anon's animal pregnancy mod, not functional yet 02/14/17 @@ -6704,7 +6704,7 @@ 9 -added incubation facility -integrated anon's HG impregnation exclusion toggle - -fixed bugs inclding >>59683 and >>59598 + -fixed bugs including >>59683 and >>59598 02/12/17 @@ -6817,7 +6817,7 @@ 0.9.6.2 -added a pair of hero slaves under extended family mode that I found tucked away in a passage. Odds are they were never implemented due to an inability to make sibling hero slaves. - -completey forgot to make lolimode a start menu toggle + -completely forgot to make lolimode a start menu toggle 01/31/17 @@ -6897,7 +6897,7 @@ 01/18/17 13 - -restricted minimum reitrement age at game start to 25 + -restricted minimum retirement age at game start to 25 01/17/17 @@ -6905,7 +6905,7 @@ -quick bugfixes 11 - -implanted reproductive organs now work immediatly if precocious puberty is off, otherwise the slave will go through the appropriate puberty within a year if relevant. + -implanted reproductive organs now work immediately if precocious puberty is off, otherwise the slave will go through the appropriate puberty within a year if relevant. 10 -tweaked libidos and nymphomania @@ -6971,7 +6971,7 @@ 01/02/17 10 - -fixed bad condtinal expression in <<if>> clause Unpexted token with a slave who has P-Limbs/ + -fixed bad conditional expression in <<if>> clause Unexpected token with a slave who has P-Limbs/ 01/01/17 @@ -7090,7 +7090,7 @@ 12/18/16 11 - -fixed market assisntant event + -fixed market assistant event 10 -integrated supplied changes @@ -7100,7 +7100,7 @@ 13 -fixed, increased the costs when the policy is implemented, but kept the original costs in the reductions. That means that in the event that someone cancels one of these policies, they'll end up with a permanent increase in prices. - e.g. Activating Quality Beaty increases costs by 10,000, but cancelling it drops the cost by only 2,000. + e.g. Activating Quality Beauty increases costs by 10,000, but canceling it drops the cost by only 2,000. 12 -integrated new policies @@ -7120,7 +7120,7 @@ 12/15/16 6 - -intergrated >>48519 + -integrated >>48519 -tweaked pregmod related $seeDicks calls to be in line with new system 5 @@ -7128,7 +7128,7 @@ -fixed >>48449 4 - -fxied, >>48436 and >>48438 - Both should be fixed now. Though snatch and grab needs to be updated a bit. + -fixed, >>48436 and >>48438 - Both should be fixed now. Though snatch and grab needs to be updated a bit. 3 -bugfixes @@ -7140,7 +7140,7 @@ 0.9.1.1 -added player pregnancy -merged >>48171 - -merged the FAbuse bodygaurd changes provided earlier + -merged the FAbuse bodyguard changes provided earlier -bunch of typos fixed 12/11/16 @@ -7154,7 +7154,7 @@ 19 -fixed the horribly broken glossary -fixed a bug with transformation fetishist FS that has been around since the teeth changes - -fixed a few grammer things and missing descriptions. + -fixed a few grammar things and missing descriptions. 18 -added abdominal implants @@ -7168,7 +7168,7 @@ 17 -added breast lifts for fixing saggy tits - -added breast reconstructiion for making them more attractive + -added breast reconstruction for making them more attractive 16 -added new belly descriptions for fatties @@ -7199,7 +7199,7 @@ 32 -fixed some bugs - -fxied >>44069 + -fixed >>44069 31 -fixed a potentially dire bug with baby number generation @@ -7208,24 +7208,24 @@ -fixed advertisements 29 - -added conception condition for your concubine, she will only randomly cenceive your children, if appropriate + -added conception condition for your concubine, she will only randomly conceive your children, if appropriate -fixed bugs 11/23/16 28 -hopefully fixed overaged slaves once and for all - -forgot to mention that several patches ago added hyper drug compatability to dairy growth if they are available + -forgot to mention that several patches ago added hyper drug compatibility to dairy growth if they are available 27 - -added compatabilty for saves from versions below v24, should default the your FS max to 4. + -added compatibility for saves from versions below v24, should default the your FS max to 4. 26 -fixed reported bugs -fixed multiple issues with dairy cum inflation 24 - -added dairy resrictions for slaves with pregnancy blocking/causing implants + -added dairy restrictions for slaves with pregnancy blocking/causing implants -added starting option to choose between a final count of 4-7 future societies 11/22/16 @@ -7276,7 +7276,7 @@ 11/16/16 14 - -tweaked some breast descriptions and belly descriptions for consistancy + -tweaked some breast descriptions and belly descriptions for consistency -patched oversights and other things with the inflation framework 11/15/16 @@ -7292,7 +7292,7 @@ 11/14/16 11 - -fixed inconsitant recruitment events >>42249 + -fixed inconsistent recruitment events >>42249 -replaced all overlooked calls for the removed "Clothing Birth" -several other small fixes @@ -7312,7 +7312,7 @@ -overhauled fertility checks (major change) -added more variety to slave careers, especially younger -changed how $agePenalty works, instead of just removing the age check from headgirls, it now allows educated careers to generate at slightly lower ages as opposed to 24+ only. - -more clothing descriptions for larger busts, also fixed inconsistancies with some pregnancy descriptions + -more clothing descriptions for larger busts, also fixed inconsistencies with some pregnancy descriptions -slaves can now become recognized for starring in porn while pregnant 0.8.12.5 @@ -7366,7 +7366,7 @@ -Integrated anon's new nationalities and nicknames -repop law now does something other than cost you money -eugenics now increases prosperity gains - -implented a brothel assignment scene that I found in the code + -implemented a brothel assignment scene that I found in the code -fixed bugs 0.8.10.3 @@ -7386,7 +7386,7 @@ -fixed prosthetics and hostage event. 0.8.10.1 - -extended FS research to neighboring arcologies, they can now develop said reearch and begin selling slaves using it. + -extended FS research to neighboring arcologies, they can now develop said research and begin selling slaves using it. -added another new PC career choice -added other things that I completely forgot about after losing roughly 15 passages in the update and having to sort out the desync that caused. @@ -7421,7 +7421,7 @@ -readded semi-aging option from old options mod; if your slaves experience multiple birthdays in a row, it's a vanilla bug I think. 0.8.9.2 - -seperated male and female fertility + -separated male and female fertility -SE birth is broken in vanilla so expect 0.8.9.3 tomorrow. -may have added some femdom scenes for femPCs @@ -7448,7 +7448,7 @@ 10 -Fixed broodmother bug and removed impregnation devotion exploit. - -Fixing the limbs is going to be a peice of work, for what ever their weeks to completion won't move so I'm going to have to track what isn't updating right. + -Fixing the limbs is going to be a piece of work, for what ever their weeks to completion won't move so I'm going to have to track what isn't updating right. 9 -fixed >>35509 (bowties and Egyptian necklaces too). @@ -7588,7 +7588,7 @@ 0.8.5.2 -added full broodmother support to the new birth system, complete with their own variants -added missing PA appearances in some events - -other things I forgot after the update failed last weel + -other things I forgot after the update failed last week 09/03/16 @@ -7606,7 +7606,7 @@ 08/27/16 5 - -Birth count tattoo and FS recuitement event fixed. + -Birth count tattoo and FS recruitment event fixed. 4 -now with less PA appearance being replaced with events. @@ -7621,7 +7621,7 @@ 0.8.1.4 -rules assistant should be able to handle any degree of fertility - -layed framework for pregnancy accessability + -layed framework for pregnancy accessibility 2 -fixed pregnancy libido spam @@ -7631,7 +7631,7 @@ 08/11/16 0.8.0.2 - -Personal assistant will now take after a supremacist FS's choosen race. + -Personal assistant will now take after a supremacist FS's chosen race. -Added libido gain/loss during pregnancy. 3 @@ -7642,7 +7642,7 @@ 0.7.11.2 -FS assistant appearances now selectable via assistant appearance options -implemented provided rules assistant fix - -fixed concubine not receiveing master suite drug settings + -fixed concubine not receiving master suite drug settings -made sure everything adheres to indenture restrictions 07/30/16 @@ -7678,7 +7678,7 @@ Experimental build -future society focused on pregnancy -2 new clothing options -1 new accessory - -3 new assistant appearences + -3 new assistant appearances -2 new brothel upgrades for expansionist societies -new slave descriptions (optional) -reworked master suite to report on your harem (optional) @@ -7689,7 +7689,7 @@ Experimental build -Fixed a bug where a vaginaless slave would wear a fake belly leaving you with no way to remove it. -Security Expansion (Officaly intergated into Pregmod since 0.10.7.1 v153, 11/25/17 ) +Security Expansion (Officially integrated into Pregmod since 0.10.7.1 v153, 11/25/17 ) PregmodBase v139 11/20/17 @@ -7976,7 +7976,7 @@ last known lolimod merge - 08/30/16 07/27/16 0.7.10.1 - -Redisigned buying other FS clothing, it is now found under a new subsection of Manage Arcology. + -Redesigned buying other FS clothing, it is now found under a new subsection of Manage Arcology. -fixed bugs and typos - >>20506, >>20508 Okay, this bug should finally be fixed. Also tweaked loli nicknames a bit. diff --git a/src/SecExp/unitsBattleReport.tw b/src/SecExp/unitsBattleReport.tw index 5f52786bee7..227f88059d4 100644 --- a/src/SecExp/unitsBattleReport.tw +++ b/src/SecExp/unitsBattleReport.tw @@ -30,7 +30,7 @@ $slaveUnits[_j].platoonName: no casualties. <<if $slaveUnits[_j].training < 100>> <<if random(1,100) > 60>> - Experience has increased. + Experience has increased. <<set $slaveUnits[_j].training += random(5,15) + $majorBattle * random(5,15)>> <</if>> <</if>> @@ -44,7 +44,7 @@ $mercUnits[_j].platoonName: no casualties. <<if $mercUnits[_j].training < 100>> <<if random(1,100) > 60>> - Experience has increased. + Experience has increased. <<set $mercUnits[_j].training += random(5,15) + $majorBattle * random(5,15)>> <</if>> <</if>> diff --git a/src/SecExp/unitsRebellionReport.tw b/src/SecExp/unitsRebellionReport.tw index 7c53d0bccde..f444b914f12 100644 --- a/src/SecExp/unitsRebellionReport.tw +++ b/src/SecExp/unitsRebellionReport.tw @@ -243,7 +243,7 @@ <</if>> <</for>> <<if _mercRebelledID.length > 0>> - made the grave mistake of betraying you. They participated in the looting following the rebellion, then vanished in the wastes. + made the grave mistake of betraying you. They participated in the looting following the rebellion, then vanished in the wastes. <</if>> <<set $cash -= 1000 * _mercRebelledID.length>> <<removeUnits _mercRebelledID>> @@ -714,7 +714,7 @@ <</if>> <</for>> <<if _mercRebelledID.length > 0>> - made the grave mistake of betraying you. They participated in the looting following the battle, then vanished in the wastes. + made the grave mistake of betraying you. They participated in the looting following the battle, then vanished in the wastes. <</if>> <<set $cash -= 1000 * _mercRebelledID.length>> <<removeUnits _mercRebelledID>> diff --git a/src/SpecialForce/Upgrades.tw b/src/SpecialForce/Upgrades.tw index f21fd9b586c..8abf2fe920b 100644 --- a/src/SpecialForce/Upgrades.tw +++ b/src/SpecialForce/Upgrades.tw @@ -104,7 +104,7 @@ <<else>>//Cannot afford to upgrade the Attack Vehicle Fleet.//<</if>> - //Costs @@.yellowgreen;<<print cashFormat(_cAV)>>@@//<span style="float:right;"><<print progress($SFUnit.AV)>></span> + //Costs @@.yellowgreen;<<print cashFormat(_cAV)>>@@//<span style="float:right;"><<print progress($SFUnit.AV)>></span> <<elseif $SFUnit.AV == _AVU>>//The Attack Vehicle Fleet has been fully upgraded.//<span style="float:right;"><<print progress($SFUnit.AV)>></span> @@ -124,7 +124,7 @@ <<else>>//Cannot afford to upgrade Transport Vehicle Fleet.//<</if>> - //Costs @@.yellowgreen;<<print cashFormat(_cTV)>>@@//<span style="float:right;"><<print progress($SFUnit.TV)>> </span> + //Costs @@.yellowgreen;<<print cashFormat(_cTV)>>@@//<span style="float:right;"><<print progress($SFUnit.TV)>> </span> <<elseif $SFUnit.TV == _TVU>>//The Transport Vehicle Fleet has been fully upgraded.//<span style="float:right;"><<print progress($SFUnit.TV)>></span> @@ -142,7 +142,7 @@ <<else>>//Cannot afford to upgrade Prototype Goliath Tank.//<</if>> - //Costs @@.yellowgreen;<<print cashFormat(_cPGT)>>@@ //<span style="float:right;"> <<print progress($SFUnit.PGT)>> </span> + //Costs @@.yellowgreen;<<print cashFormat(_cPGT)>>@@ //<span style="float:right;"> <<print progress($SFUnit.PGT)>> </span> <<elseif $SFUnit.PGT == _PGTU && $PC.warfare < 75>>//Your warfare skill is not high enough unlock the next upgrade.//<span style="float:right;"> <<print progress($SFUnit.PGT)>> </span> @@ -162,7 +162,7 @@ <<else>>//Cannot afford to upgrade Attack Aircraft Fleet.//<</if>> - //Costs @@.yellowgreen;<<print cashFormat(_cAA)>>@@ //<span style="float:right;"> <<print progress($SFUnit.AA)>> </span> + //Costs @@.yellowgreen;<<print cashFormat(_cAA)>>@@ //<span style="float:right;"> <<print progress($SFUnit.AA)>> </span> <<elseif $SFUnit.AA == _AAU>>//The Attack Aircraft Fleet has been fully upgraded.//<span style="float:right;"> <<print progress($SFUnit.AA)>> </span> @@ -198,7 +198,7 @@ <<else>>//Cannot afford to upgrade the Spaceplane.//<</if>> - //Costs @@.yellowgreen;<<print cashFormat(_cSP)>>@@//<span style="float:right;"><<print progress($SFUnit.SpacePlane)>> </span> + //Costs @@.yellowgreen;<<print cashFormat(_cSP)>>@@//<span style="float:right;"><<print progress($SFUnit.SpacePlane)>> </span> <<elseif $SFUnit.SpacePlane == _SPU && $PC.warfare < 75>>//Your warfare skill is not high enough unlock the next upgrade.//<span style="float:right;"> <<print progress($SFUnit.SpacePlane)>> </span> @@ -216,7 +216,7 @@ <<else>>//Cannot afford to upgrade Gunship.//<</if>> - //Costs @@.yellowgreen;<<print cashFormat(_cGunS)>>@@ //<span style="float:right;"> <<print progress($SFUnit.GunS)>> </span> + //Costs @@.yellowgreen;<<print cashFormat(_cGunS)>>@@ //<span style="float:right;"> <<print progress($SFUnit.GunS)>> </span> <<elseif $SFUnit.GunS == _GunSU && $PC.warfare < 75>>//Your warfare skill is not high enough unlock the next upgrade.//<span style="float:right;"> <<print progress($SFUnit.GunS)>> </span> @@ -236,7 +236,7 @@ <<else>>//Cannot afford to upgrade Satellite.//<</if>> - //Costs @@.yellowgreen;<<print cashFormat(_cSat)>>@@//<span style="float:right;"><<print progress($SFUnit.Satellite)>> </span> + //Costs @@.yellowgreen;<<print cashFormat(_cSat)>>@@//<span style="float:right;"><<print progress($SFUnit.Satellite)>> </span> <<elseif $SFUnit.Satellite == _SatU && $PC.warfare < 75>>//Your warfare skill is not high enough unlock the next upgrade.//<span style="float:right;"> <<print progress($SFUnit.Satellite)>> </span> @@ -256,7 +256,7 @@ <<else>>//Cannot afford to upgrade the Giant Robot.//<</if>> - //Costs @@.yellowgreen;<<print cashFormat(_cGR)>>@@//<span style="float:right;"><<print progress($SFUnit.GiantRobot)>></span> + //Costs @@.yellowgreen;<<print cashFormat(_cGR)>>@@//<span style="float:right;"><<print progress($SFUnit.GiantRobot)>></span> <<elseif $SFUnit.GiantRobot == _GRU && $PC.warfare < 75>>//Your warfare skill is not high enough unlock the next upgrade.//<span style="float:right;"> <<print progress($SFUnit.GiantRobot)>> </span> @@ -274,7 +274,7 @@ <<else>>//Cannot afford to upgrade Cruise Missile.//<</if>> - //Costs @@.yellowgreen;<<print cashFormat(_cMS)>>@@ //<span style="float:right;"><<print progress($SFUnit.MissileSilo)>></span> + //Costs @@.yellowgreen;<<print cashFormat(_cMS)>>@@ //<span style="float:right;"><<print progress($SFUnit.MissileSilo)>></span> <<elseif $SFUnit.MissileSilo == _MSU && $PC.warfare < 75>>//Your warfare skill is not high enough unlock the next upgrade.//<span style="float:right;"> <<print progress($SFUnit.MissileSilo)>> </span> @@ -294,7 +294,7 @@ <<else>>//Cannot afford to upgrade Aircraft Carrier.//<</if>> - //Costs @@.yellowgreen;<<print cashFormat(Math.ceil(650000*_Env*(1.15+($SF.Units/10))*(1.15+($SFUnit.AircraftCarrier/100))*HSM()))>>@@ //<span style="float:right;"> <<print progress($SFUnit.AircraftCarrier)>> </span> + //Costs @@.yellowgreen;<<print cashFormat(Math.ceil(650000*_Env*(1.15+($SF.Units/10))*(1.15+($SFUnit.AircraftCarrier/100))*HSM()))>>@@ //<span style="float:right;"> <<print progress($SFUnit.AircraftCarrier)>> </span> <<elseif $SFUnit.AircraftCarrier == _ACU && $PC.warfare < 75>>//Your warfare skill is not high enough unlock the next upgrade.//<span style="float:right;"> <<print progress($SFUnit.AircraftCarrier)>> </span> @@ -312,7 +312,7 @@ <<else>>//Cannot afford to upgrade Submarine//<</if>> - //Costs @@.yellowgreen;<<print cashFormat(_cSub)>>@@ //<span style="float:right;"> <<print progress($SFUnit.Sub)>> </span> + //Costs @@.yellowgreen;<<print cashFormat(_cSub)>>@@ //<span style="float:right;"> <<print progress($SFUnit.Sub)>> </span> <<elseif $SFUnit.Sub == _SubU && $PC.warfare < 75>>//Your warfare skill is not high enough unlock the next upgrade.//<span style="float:right;"> <<print progress($SFUnit.Sub)>> </span> @@ -330,7 +330,7 @@ <<else>>//Cannot afford to upgrade Amphibious Transport.//<</if>> - //Costs @@.yellowgreen;<<print cashFormat(_cHAT)>>@@ //<span style="float:right;"> <<print progress($SFUnit.HAT)>> </span> + //Costs @@.yellowgreen;<<print cashFormat(_cHAT)>>@@ //<span style="float:right;"> <<print progress($SFUnit.HAT)>> </span> <<elseif $SFUnit.HAT == _HATU && $PC.warfare < 75>>//Your warfare skill is not high enough unlock the next upgrade.//<span style="float:right;"> <<print progress($SFUnit.HAT)>> </span> @@ -352,6 +352,6 @@ <<else>>//Cannot afford to build $SF.Lower's support facility.//<</if>> - //Costs @@.yellowgreen;<<print cashFormat(_cSFF)>>@@ // + //Costs @@.yellowgreen;<<print cashFormat(_cSFF)>>@@ // <</if>>*/ \ No newline at end of file diff --git a/src/SpecialForce/WeeklyChoices.tw b/src/SpecialForce/WeeklyChoices.tw index 24b52c140e4..041b02f35a3 100644 --- a/src/SpecialForce/WeeklyChoices.tw +++ b/src/SpecialForce/WeeklyChoices.tw @@ -104,7 +104,7 @@ Your total lack of surgical skill causes the death of the citizen through repeated medical blunders. <<set $arcologies[0].prosperity -= .25>><</if>> <</if>> - <<set $SFColonel.Status += 2>> <</replace>> + <<set $SFColonel.Status += 2>> <</replace>> <</link>> <</if>> diff --git a/src/interaction/cyberConfig.tw b/src/interaction/cyberConfig.tw index 1897367aa84..9ea6fbb6c9c 100644 --- a/src/interaction/cyberConfig.tw +++ b/src/interaction/cyberConfig.tw @@ -126,7 +126,7 @@ <<if $activeSlave.PLimb == 2>> <<if $stockpile.cyberneticPLimb > 0>>[[Attach cybernetic limbs|cyberConfig][$temp = 4, $activeSlave.amp = -5, $stockpile.cyberneticPLimb -= 1]]<</if>> <<else>> - //To equip more advanced prosthetics you will need to upgrade your slaves' PLimb interface.// + //To equip more advanced prosthetics you will need to upgrade your slaves' PLimb interface.// <</if>> <</if>> diff --git a/src/uncategorized/costsReport.tw b/src/uncategorized/costsReport.tw index 6df479b16b1..cf1dbc03b24 100644 --- a/src/uncategorized/costsReport.tw +++ b/src/uncategorized/costsReport.tw @@ -208,7 +208,7 @@ $nursery > 0 || $masterSuiteUpgradePregnancy > 0 || $incubator > 0 || <br>__Militia platoon(s) upkeep__: <<set _milTotal = 0>> <<for _i = 0; _i < $militiaUnits.length; _i++>> - <i> <<print ordinalSuffix($militiaUnits.length-[_i])>>:</i> <<print cashFormat($militiaUnits[_i].troops*$soldierUpkeep * _soldierMod)>> + <i> <<print ordinalSuffix($militiaUnits.length-[_i])>>:</i> <<print cashFormat($militiaUnits[_i].troops*$soldierUpkeep * _soldierMod)>> <<set _milTotal += $militiaUnits[_i].troops*$soldierUpkeep * _soldierMod>> <</for>> <br> __Total__: @@.yellowgreen;<<print cashFormat(_milTotal)>>@@ @@ -217,7 +217,7 @@ $nursery > 0 || $masterSuiteUpgradePregnancy > 0 || $incubator > 0 || <br>__Slave platoon(s) upkeep__: <<set _slaveTotal = 0>> <<for _i = 0; _i < $slaveUnits.length; _i++>> - <i> <<print ordinalSuffix($slaveUnits.length-[_i])>>:</i> <<print cashFormat($slaveUnits[_i].troops*$soldierUpkeep * 0.5 * _soldierMod)>> + <i> <<print ordinalSuffix($slaveUnits.length-[_i])>>:</i> <<print cashFormat($slaveUnits[_i].troops*$soldierUpkeep * 0.5 * _soldierMod)>> <<set _slaveTotal += $slaveUnits[_i].troops*$soldierUpkeep * 0.5 * _soldierMod>> <</for>> <br> __Total__: @@.yellowgreen;<<print cashFormat(_slaveTotal)>>@@ @@ -226,7 +226,7 @@ $nursery > 0 || $masterSuiteUpgradePregnancy > 0 || $incubator > 0 || <br>__Merc platoon(s) upkeep__: <<set _mercTotal = 0>> <<for _i = 0; _i < $mercUnits.length; _i++>> - <i> <<print ordinalSuffix($mercUnits.length-[_i])>>:</i> <<print cashFormat($mercUnits[_i].troops*$soldierUpkeep * 1.5 * _soldierMod)>> + <i> <<print ordinalSuffix($mercUnits.length-[_i])>>:</i> <<print cashFormat($mercUnits[_i].troops*$soldierUpkeep * 1.5 * _soldierMod)>> <<set _mercTotal += $mercUnits[_i].troops*$soldierUpkeep * 1.5 * _soldierMod>> <</for>> <br> __Total__: @@.yellowgreen;<<print cashFormat(_mercTotal)>>@@ diff --git a/src/uncategorized/wardrobeUse.tw b/src/uncategorized/wardrobeUse.tw index 3848b673063..c5edf1b4f7c 100644 --- a/src/uncategorized/wardrobeUse.tw +++ b/src/uncategorized/wardrobeUse.tw @@ -839,7 +839,8 @@ Clothes: ''<span id="clothes">$activeSlave.clothes</span>.'' | <<link "Cruel retirement counter">> <<set $activeSlave.collar = "cruel retirement counter">> <<replace "#collar">>$activeSlave.collar<</replace>> - <<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>> <</link>> + <<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>> + <</link>> <</if>> | <<link "Uncomfortable leather">> <<set $activeSlave.collar = "uncomfortable leather">> diff --git a/src/utility/descriptionWidgetsFlesh.tw b/src/utility/descriptionWidgetsFlesh.tw index d15231d7edd..110962a4769 100644 --- a/src/utility/descriptionWidgetsFlesh.tw +++ b/src/utility/descriptionWidgetsFlesh.tw @@ -5760,7 +5760,7 @@ $He has <<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>> threatens to burst out of $his body. <<else>> - fills $his body. + fills $his body. <</if>> <<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>> <<elseif $activeSlave.height >= 185>> @@ -5770,7 +5770,7 @@ $He has <<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>> threatens to burst out of $his body. <<else>> - fills $his body. + fills $his body. <</if>> <<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>> <<elseif $activeSlave.muscles > 90>> @@ -5815,7 +5815,7 @@ $He has <<if $activeSlave.weight > 190>> $His massively fat belly is stretched to the limit, so much so $his folds are pulled flat and $his softness, firm. Despite being so taut, $his belly visibly bulges and squirms from all the babies writhing within $him. $His womb is so full you can see the babies forced up against $his uterus, <<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>$he is at risk of rupturing should $he grow larger<<else>>though $his body shows little sign of being troubled by this<</if>>. <<else>> - Despite being stretched taut, $his belly visibly bulges and squirms from all the babies writhing within $him. $His womb is so full you can see the babies forced up against $his uterus, <<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>$he is at risk of rupturing should $he grow larger<<else>>though $his body shows little sign of being troubled by this<</if>>. + Despite being stretched taut, $his belly visibly bulges and squirms from all the babies writhing within $him. $His womb is so full you can see the babies forced up against $his uterus, <<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>$he is at risk of rupturing should $he grow larger<<else>>though $his body shows little sign of being troubled by this<</if>>. <</if>> <<if $activeSlave.preg < 30>> Given how far along $he is, $he is clearly having an obscene number of children. @@ -5880,7 +5880,7 @@ $He has <<if $activeSlave.weight > 190>> $His massively fat belly is stretched to the limit, so much so $his folds are pulled flat. $His pregnancy is covered in an ever thinning layer of fat, save for the bulging upper portion where $his fat is thinnest. In that, rather large, area, you can just make out the many babies bulging $his stomach. <<else>> - $He is so pregnant you can just make out the many babies bulging $his stomach. + $He is so pregnant you can just make out the many babies bulging $his stomach. <</if>> <<if $activeSlave.preg < 30>> Given how far along $he is, $he is clearly having an obscene number of children. @@ -5910,7 +5910,7 @@ $He has <<if $activeSlave.weight > 190>> $His massively fat belly is stretched to the limit, so much so $his folds are pulled flat. $His middle is covered in an ever thinning layer of fat, save for the bulging upper portion where $his fat is thinnest. In that, rather large, area, you can just make out the implant bulging $his stomach. <<else>> - $He is so full you can nearly make out the implant within $his body through $his skin. + $He is so full you can nearly make out the implant within $his body through $his skin. <</if>> <<if $activeSlave.bellyFluid >= 1500>> <<if $activeSlave.inflationMethod == 2>> @@ -15085,7 +15085,7 @@ $He has <<elseif $activeSlave.weight > 160>> Your sleek, slim society finds $his disgustingly bloated body repulsive. <<elseif $activeSlave.weight > 130>> - Your sleek, slim society finds $his hugely bloated body disgusting. + Your sleek, slim society finds $his hugely bloated body disgusting. <<elseif $activeSlave.weight > 95>> Your sleek, slim society finds $his bloated body disgusting. <<elseif $activeSlave.weight > 30>> @@ -15380,7 +15380,7 @@ $He has <<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>> @@.red;on the brink of bursting!@@ $His belly is painfully stretched and $his womb packed to capacity; the slightest provocation could cause $him to rupture. <<else>> - @@.pink;unbelievably pregnant@@ with $activeSlave.pregType babies. + @@.pink;unbelievably pregnant@@ with $activeSlave.pregType babies. <</if>> <<if $activeSlave.preg >= 55>> $He is horrifically overdue; $he should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago. -- GitLab