diff --git a/src/init/storyInit.tw b/src/init/storyInit.tw
index 8cc6a08819cc9de0fc21af1a7165a7b2e9a085a2..495ba7d167786deb57f653030b12a4f6dfcb56b6 100644
--- a/src/init/storyInit.tw
+++ b/src/init/storyInit.tw
@@ -605,13 +605,34 @@ DairyRestraintsSetting($dairyRestraintsSetting)
 <<set $masterSuite = 0>>
 <<set $masterSuiteName = "the Master Suite">>
 <<set $masterSuiteNameCaps = "The Master Suite">>
+
 <<set $farmyard = 0>>
+<<set $farmyardUpgrade = 0>>
+<<set $farmyardUpgradeList = []>>
 <<set $farmyardCrops = 0>>
 <<set $farmyardStable = 0>>
 <<set $farmyardKennels = 0>>
 <<set $farmyardCages = 0>>
+<<set $activeCanine = "wolf">>
+<<set $activeHooved = "horse">>
+<<set $activeFeline = "cougar">>
+<<set $farmyardLab = 0>>
+<<set $boughtCanines = 0>>
+<<set $boughtFelines = 0>>
+<<set $boughtWolves = 0>>
+<<set $boughtFoxes = 0>>
+<<set $boughtJackals = 0>>
+<<set $boughtDingos = 0>>
+<<set $boughtCougars = 0>>
+<<set $boughtJaguars = 0>>
+<<set $boughtPumas = 0>>
+<<set $boughtLynx = 0>>
+<<set $boughtLeopards = 0>>
+<<set $boughtLions = 0>>
+<<set $boughtTigers = 0>>
 <<set $farmyardName = "the Farmyard">>
 <<set $farmyardNameCaps = "The Farmyard">>
+
 <<set $HGSuite = 0>>
 <<set $HGSuiteSlaves = 0>>
 <<set $HGSuiteSurgery = 1>>
diff --git a/src/uncategorized/BackwardsCompatibility.tw b/src/uncategorized/BackwardsCompatibility.tw
index 5af5e45fc461b72cafbbebe1ffbfb41e3896605c..094af930984f4e5a1aafded5f617080f795d6d54 100644
--- a/src/uncategorized/BackwardsCompatibility.tw
+++ b/src/uncategorized/BackwardsCompatibility.tw
@@ -656,8 +656,11 @@
 <<if ndef $farmyard>>
 	<<set $farmyard = 0>>
 <</if>>
-<<if def $farmyardUpgrade>>
-	<<unset $farmyardUpgrade = 0>>
+<<if ndef $farmyardUpgrade>>
+	<<set $farmyardUpgrade = 0>>
+<</if>>
+<<if ndef $farmyardUpgradeList>>
+	<<set $farmyardUpgradeList = []>>
 <</if>>
 <<if ndef $farmyardCrops>>
 	<<set $farmyardCrops = 0>>
@@ -671,6 +674,57 @@
 <<if ndef $farmyardCages>>
 	<<set $farmyardCages = 0>>
 <</if>>
+<<if ndef $farmyardLab>>
+	<<set $farmyardLab = 0>>
+<</if>>
+<<if ndef $boughtCanines>>
+	<<set $boughtCanines = 0>>
+<</if>>
+<<if ndef $boughtFelines>>
+	<<set $boughtFelines = 0>>
+<</if>>
+<<if ndef $activeCanine>>
+	<<set $activeCanine = "wolf">>
+<</if>>
+<<if ndef $activeHooved>>
+	<<set $activeHooved = "horse">>
+<</if>>
+<<if ndef $activeFeline>>
+	<<set $activeFeline = "cougar">>
+<</if>>
+<<if ndef $boughtWolves>>
+	<<set $boughtWolves = 0>>
+<</if>>
+<<if ndef $boughtFoxes>>
+	<<set $boughtFoxes = 0>>
+<</if>>
+<<if ndef $boughtJackals>>
+	<<set $boughtJackals = 0>>
+<</if>>
+<<if ndef $boughtDingos>>
+	<<set $boughtDingos = 0>>
+<</if>>
+<<if ndef $boughtCougars>>
+	<<set $boughtCougars = 0>>
+<</if>>
+<<if ndef $boughtJaguars>>
+	<<set $boughtJaguars = 0>>
+<</if>>
+<<if ndef $boughtPumas>>
+	<<set $boughtPumas = 0>>
+<</if>>
+<<if ndef $boughtLynx>>
+	<<set $boughtLynx = 0>>
+<</if>>
+<<if ndef $boughtLeopards>>
+	<<set $boughtLeopards = 0>>
+<</if>>
+<<if ndef $boughtLions>>
+	<<set $boughtLions = 0>>
+<</if>>
+<<if ndef $boughtTigers>>
+	<<set $boughtTigers = 0>>
+<</if>>
 <<if ndef $farmyardName>>
 	<<set $farmyardName = "the Farmyard">>
 <</if>>