diff --git a/src/SecExp/rebellionReport.tw b/src/SecExp/rebellionReport.tw index 5b0c84914695266b9b9a2a1b1ece90e52d7007f9..afc4a39e388bc0757c5980e86834a9c9ddc3860d 100644 --- a/src/SecExp/rebellionReport.tw +++ b/src/SecExp/rebellionReport.tw @@ -1,12 +1,6 @@ :: rebellionReport [nobr] <<set $nextButton = "Continue", $nextLink = "Scheduled Event", $showEncyclopedia = 1, $encyclopedia = "Battles">> -<<if $Concubine != 0>> - <<setLocalPronouns $Concubine>> -<</if>> -<<if $Bodyguard != 0>> - <<setLocalPronouns $Bodyguard 2>> -<</if>> <<set _oldRep = $rep>> <<set _oldAuth = $authority>> <<set $enemyLosses = Math.trunc($enemyLosses)>> @@ -578,6 +572,7 @@ The garrison assigned to the facility housing $assistantName's mainframe prevented any sabotage attempt. <</if>> <<if $garrison.penthouse == 1 && $Bodyguard != 0>> + <<setLocalPronouns $Bodyguard 2>> The garrison assigned to the penthouse together with your loyal bodyguard stopped all assaults against your penthouse with ease. <<elseif $Bodyguard != 0>> <<if random(1,100) <= 75>> @@ -618,6 +613,7 @@ Fortunately you managed to avoid injury. <</if>> <<if $Concubine != 0>> + <<setLocalPronouns $Concubine>> <<set _woundChance = 0>> <<if $Concubine.combatSkill == 1>> <<set _woundChance -= 2>> @@ -788,6 +784,7 @@ Fortunately you managed to avoid injury. <</if>> <<if $Concubine != 0>> + <<setLocalPronouns $Concubine>> <<set _woundChance = 0>> <<if $Concubine.combatSkill == 1>> <<set _woundChance -= 2>> @@ -896,6 +893,7 @@ Fortunately you managed to avoid injury. <</if>> <<if $Concubine != 0>> + <<setLocalPronouns $Concubine>> <<set _woundChance = 0>> <<if $Concubine.combatSkill == 1>> <<set _woundChance -= 2>>