diff --git a/src/SecExp/rebellionReport.tw b/src/SecExp/rebellionReport.tw
index 5b0c84914695266b9b9a2a1b1ece90e52d7007f9..afc4a39e388bc0757c5980e86834a9c9ddc3860d 100644
--- a/src/SecExp/rebellionReport.tw
+++ b/src/SecExp/rebellionReport.tw
@@ -1,12 +1,6 @@
 :: rebellionReport [nobr]
 
 <<set $nextButton = "Continue", $nextLink = "Scheduled Event", $showEncyclopedia = 1, $encyclopedia = "Battles">>
-<<if $Concubine != 0>>
-	<<setLocalPronouns $Concubine>>
-<</if>>
-<<if $Bodyguard != 0>>
-	<<setLocalPronouns $Bodyguard 2>>
-<</if>>
 <<set _oldRep = $rep>>
 <<set _oldAuth = $authority>>
 <<set $enemyLosses = Math.trunc($enemyLosses)>>
@@ -578,6 +572,7 @@
 	The garrison assigned to the facility housing $assistantName's mainframe prevented any sabotage attempt.
 <</if>>
 <<if $garrison.penthouse == 1 && $Bodyguard != 0>>
+	<<setLocalPronouns $Bodyguard 2>>
 	The garrison assigned to the penthouse together with your loyal bodyguard stopped all assaults against your penthouse with ease.
 <<elseif $Bodyguard != 0>>
 	<<if random(1,100) <= 75>>
@@ -618,6 +613,7 @@
 			Fortunately you managed to avoid injury.
 		<</if>>
 		<<if $Concubine != 0>>
+			<<setLocalPronouns $Concubine>>
 			<<set _woundChance = 0>>
 			<<if $Concubine.combatSkill == 1>>
 				<<set _woundChance -= 2>>
@@ -788,6 +784,7 @@
 			Fortunately you managed to avoid injury.
 		<</if>>
 		<<if $Concubine != 0>>
+			<<setLocalPronouns $Concubine>>
 			<<set _woundChance = 0>>
 			<<if $Concubine.combatSkill == 1>>
 				<<set _woundChance -= 2>>
@@ -896,6 +893,7 @@
 			Fortunately you managed to avoid injury.
 		<</if>>
 		<<if $Concubine != 0>>
+			<<setLocalPronouns $Concubine>>
 			<<set _woundChance = 0>>
 			<<if $Concubine.combatSkill == 1>>
 				<<set _woundChance -= 2>>