diff --git a/src/uncategorized/reputation.tw b/src/uncategorized/reputation.tw index 609f582864cdb1074fceded446d6391f1d5c4323..34d6cb69f61afaa907ac3f060064e23cd2232a80 100644 --- a/src/uncategorized/reputation.tw +++ b/src/uncategorized/reputation.tw @@ -46,6 +46,7 @@ On formal occasions, you are announced as $PCTitle. <</if>> <</if>> +/*Let's get rid of decay for a bit, rep gain scaling should be fine on its own <<set $repDecay = 0.05>> <<if $arcologies[0].FSChattelReligionistLaw == 1>> <<set _repLoss = 0, $PC.degeneracy = 0>> @@ -117,6 +118,7 @@ On formal occasions, you are announced as $PCTitle. You have been a figure of regard for long enough that your reputation does not decay past its present level. <</if>> <</if>> +*/ /*play games with overflow. Gains are calculated (and then sadly rounded) on previous pages but losses are calculated here, after the overflow happened. Let's borrow from the past.*/ <<if $lastWeeksRepExpenses.overflow < 0>>