From c7382dafe5285847310e59091572188cf0fc7dc5 Mon Sep 17 00:00:00 2001
From: Arkerthan <arkerthan@gmail.com>
Date: Mon, 5 Aug 2019 19:58:53 +0200
Subject: [PATCH] fix logic

---
 src/uncategorized/bodyModification.tw     | 15 ++++++++-------
 src/uncategorized/longSlaveDescription.tw |  4 ++--
 2 files changed, 10 insertions(+), 9 deletions(-)

diff --git a/src/uncategorized/bodyModification.tw b/src/uncategorized/bodyModification.tw
index 634878a9b8e..0e26a8a945c 100644
--- a/src/uncategorized/bodyModification.tw
+++ b/src/uncategorized/bodyModification.tw
@@ -1292,13 +1292,14 @@ Or a custom site: <<textbox "$scarTarget.local" $scarTarget.local "Body Modifica
 		$scarTarget.local, or the
 	<</if>>
 	<<if _right>>
-	<<link "right">>
-		<<set $scarTarget.local = _rightTarget>>
-		<<set $scarApplied = 1>>
-		<<run App.Medicine.Modification.addScar($activeSlave, _rightTarget, $scarDesign.local)>>
-		<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
-		<<set $degradation += 10>>
-		<<goto "Body Modification">>
+		<<link "right">>
+			<<set $scarTarget.local = _rightTarget>>
+			<<set $scarApplied = 1>>
+			<<run App.Medicine.Modification.addScar($activeSlave, _rightTarget, $scarDesign.local)>>
+			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
+			<<set $degradation += 10>>
+			<<goto "Body Modification">>
+		<</link>>
 	<</if>><<if !_left || !_right>> $scarTarget.local<</if>>?
 <<else>>
 	<<if $activeSlave.scar.hasOwnProperty($scarTarget.local)>>
diff --git a/src/uncategorized/longSlaveDescription.tw b/src/uncategorized/longSlaveDescription.tw
index 66425ea18b8..84f7ce2a3d1 100644
--- a/src/uncategorized/longSlaveDescription.tw
+++ b/src/uncategorized/longSlaveDescription.tw
@@ -1882,7 +1882,7 @@ $He is
 
 <<if hasAnyNaturalArms($activeSlave)>>
 	<<if $activeSlave.weight > 190>>
-		$He has <<if hasBothNaturalArms($activeSlave)>>hugely thick arms<<else>>a hugely thick arm<</if>> with sagging fat rolls<</if>><<if $activeSlave.muscles > 5>> and<<else>>.<</if>>
+		$He has <<if hasBothNaturalArms($activeSlave)>>hugely thick arms<<else>>a hugely thick arm<</if>> with sagging fat rolls<<if $activeSlave.muscles > 5>> and<<else>>.<</if>>
 	<<elseif $activeSlave.weight > 160>>
 		$He has <<if hasBothNaturalArms($activeSlave)>>thick arms<<else>>a thick arm<</if>> with drooping fat folds<<if $activeSlave.muscles > 5>> and<<else>>.<</if>>
 	<<elseif $activeSlave.weight > 130>>
@@ -1910,7 +1910,7 @@ $He is
 	<</if>>
 
 	<<if $activeSlave.skill.combat > 0>>
-		$He is @@.aquamarine;skilled at combat:@@ $he is comfortable with the use of modern firearms and edged weapons, and $his hands <<if !hasBothArms($activeChild)>>would be deadly weapons if $he had <<if !hasAnyArms($activeChild)>>any<<else>>more than one<</if>><<else>><<if getArmCount($activeChild, 5) + getArmCount($activeChild, 6) > 1>>would be deadly weapons even if they weren't full of deadly weapons already<<else>>are deadly weapons<</if>>.
+		$He is @@.aquamarine;skilled at combat:@@ $he is comfortable with the use of modern firearms and edged weapons, and $his hands <<if !hasBothArms($activeChild)>>would be deadly weapons if $he had <<if !hasAnyArms($activeChild)>>any<<else>>more than one<</if>><<else>><<if getArmCount($activeChild, 5) + getArmCount($activeChild, 6) > 1>>would be deadly weapons even if they weren't full of deadly weapons already<<else>>are deadly weapons<</if>><</if>>.
 	<</if>>
 <</if>>
 
-- 
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