diff --git a/js/003-data/gameVariableData.js b/js/003-data/gameVariableData.js index 9f9df667d16acd522e8a874eeb95529dc9bdcfe9..4dd263d3482ca5208cc9329ca92f3492669d45b7 100644 --- a/js/003-data/gameVariableData.js +++ b/js/003-data/gameVariableData.js @@ -461,6 +461,7 @@ App.Data.defaultGameStateVariables = { SFGear: 0, SavedLeader: 0, SavedSFI: 0, + sectionInFirebase: 0, /* base vars */ secExp: {}, @@ -559,6 +560,8 @@ App.Data.defaultGameStateVariables = { // The other half of the above whitelist. However, entries in this array will be forced to the values set here upon starting NG+. App.Data.resetOnNGPlus = { targetArcology: {type: "New"}, + readySlaves: 0, + REFeminizationCheckinIDs: [], REMILFCheckinIDs: [], @@ -745,6 +748,8 @@ App.Data.resetOnNGPlus = { cribs: [], /* array of children in the nursery */ cribsFreed: [], /* array of children that have been freed */ childToSlave: -1, /* number of total children that have become slaves */ + sortNurseryList: "Unsorted", + targetAgeNursery: 18, // Farmyard Subsection %/ farmyard: 0, @@ -948,6 +953,7 @@ App.Data.resetOnNGPlus = { eliteVegetable: 0, eliteFate: 0, swanSong: 0, + swanSongWeek: 99999, failedElite: 0, eugenicsFullControl: 0, badC: 0, @@ -1295,6 +1301,9 @@ App.Data.resetOnNGPlus = { nicaeaInvolvement: -2, nicaeaPower: 0, nicaeaHeld: 0, + nicaeaFocus: "", + nicaeaAssignment: "", + nicaeaAchievement: "", peacekeepers: 0, peacekeepersFate: 0, mercRomeo: 0,