diff --git a/devNotes/twine JS.txt b/devNotes/twine JS.txt index c9db61bb60b9bb4613091b08660bf645b2c55c72..b912fd3013c9f187340f2c22e25ce86327016286 100644 --- a/devNotes/twine JS.txt +++ b/devNotes/twine JS.txt @@ -1000,6 +1000,87 @@ window.genUUID = function() { return uuid; }; +window.removeFS = function(FS) { + const V = State.variables; + const arcology = V.arcologies[0]; + let FSDecoration = FS + "Decoration"; + let FSSMR = FS + "SMR"; + let FSLaw = FS + "Law"; + if (FS === "FSSupremacist" || FS === "FSSubjugationist") { + FSLaw += "ME"; + } + switch (FS) { + case "FSGenderRadicalist": + arcology.FSGenderRadicalistLawBeauty = 0; + arcology.FSGenderRadicalistLawFuta = 0; + break; + case "FSGenderFundamentalist": + arcology.FSGenderFundamentalistLawBeauty = 0; + arcology.FSGenderFundamentalistLawBimbo = 0; + arcology.FSGenderFundamentalistSMR = 0; + break; + case "FSTransformationFetishist": + case "FSAssetExpansionist": + arcology[FSSMR] = 0; + break; + case "FSPhysicalIdealist": + arcology.FSPhysicalIdealistLaw = 0; + arcology.FSPhysicalIdealistSMR = 0; + arcology.FSPhysicalIdealistStrongFat = 0; + case "FSHedonisticDecadence": + arcology.FSHedonisticDecadenceLaw = 0; + arcology.FSHedonisticDecadenceLaw2 = 0; + arcology.FSHedonisticDecadenceSMR = 0; + arcology.FSHedonisticDecadenceStrongFat = 0; + break; + case "FSChattelReligionist": + arcology.FSChattelReligionistLaw = 0; + arcology.FSChattelReligionistSMR = 0; + arcology.FSChattelReligionistCreed = 0; + break; + case "FSNull": + break; + default: /* all others have one law and one SMR */ + arcology[FSLaw] = 0; + arcology[FSSMR] = 0; + break; + } + if (FS !== "FSNull") { + arcology[FSDecoration] = 20; + if (FS === "FSRestart") { + V.propOutcome = 0; + V.failedElite = 0; + } + } + arcology[FS] = "unset"; + resetFSCredits(); +}; + +window.resetFSCredits = function() { + const V = State.variables; + let activeFS = 0; + for (let i = 0; i < setup.FutureSocieties.length; i++) { + if (V.arcologies[0][setup.FutureSocieties[i]] > 0) { + activeFS++; + } + } + console.log(activeFS); + if (V.arcologies[0].FSNull > 0) { /* possibly recalculate for multiculturalism */ + activeFS--; + if (V.FSCreditCount === 4) { + activeFS += V.arcologies[0].FSNull/25; + } else if (V.FSCreditCount === 6) { + activeFS += V.arcologies[0].FSNull/17; + } else if (V.FSCreditCount === 7) { + activeFS += V.arcologies[0].FSNull/15; + } else { + activeFS += V.arcologies[0].FSNull/20; + } + } + console.log(activeFS); + V.FSCredits = Math.max(Math.trunc(V.FSGotRepCredits - activeFS), 0); +}; + /*:: itemAvailability [script]*/ /* intended to condense the clothing/toy/etc availability checks into something less asinine */ diff --git a/src/cheats/mod_EditFSCheat.tw b/src/cheats/mod_EditFSCheat.tw index d37eb895bf33bf6baab40bf0692e6b4965c39355..05dbbcc75dbead54d6695ab295a71ffaf0cef1c4 100644 --- a/src/cheats/mod_EditFSCheat.tw +++ b/src/cheats/mod_EditFSCheat.tw @@ -35,7 +35,7 @@ <<radiobutton "$arcologies[0].FSSupremacistRace" "semitic">> Semitic | <<radiobutton "$arcologies[0].FSSupremacistRace" "mixed race">> Mixed Race - <br>[[Apply and reset Racial Subjugationism|MOD_Edit FS Cheat][$arcologies[0].FSSubjugationist = "unset", $arcologies[0].FSSubjugationistRace = 0, $arcologies[0].FSSubjugationistDecoration = 20, $arcologies[0].FSSubjugationistLawME = 0]] + <br>[[Apply and reset Racial Subjugationism|MOD_Edit FS Cheat][removeFS("FSSubjugationist")]] <br><br> @@ -71,7 +71,7 @@ <<radiobutton "$arcologies[0].FSSubjugationistRace" "semitic">> Semitic | <<radiobutton "$arcologies[0].FSSubjugationistRace" "mixed race">> Mixed Race - <br>[[Apply and reset Racial Supremacy|MOD_Edit FS Cheat][$arcologies[0].FSSupremacist = "unset",$arcologies[0].FSSupremacistRace = 0, $arcologies[0].FSSupremacistDecoration = 20, $arcologies[0].FSSupremacistLawME = 0]] + <br>[[Apply and reset Racial Supremacy|MOD_Edit FS Cheat][removeFS("FSSupremacist")]] <br><br> @@ -101,7 +101,7 @@ | <<radiobutton "$arcologies[0].FSGenderRadicalistLawFuta" 3>> 3 (Big butts and skilled buttholes pref.) | <<radiobutton "$arcologies[0].FSGenderRadicalistLawFuta" 4>> 4 (Trap pref.) - <br>[[Apply and reset Gender Traditionalism|MOD_Edit FS Cheat][$arcologies[0].FSGenderFundamentalist = "unset",$arcologies[0].FSGenderFundamentalistDecoration = 20,$arcologies[0].FSGenderFundamentalistLaw = 0]] + <br>[[Apply and reset Gender Traditionalism|MOD_Edit FS Cheat][removeFS("FSGenderFundamentalist")]] <br><br> @@ -124,7 +124,7 @@ <<radiobutton "$arcologies[0].FSGenderFundamentalistSMR" 0>> 0 (Not passed.) | <<radiobutton "$arcologies[0].FSGenderFundamentalistSMR" 1>> 1 (Passed.) - <br>[[Apply and reset Gender Radicalism|MOD_Edit FS Cheat][$arcologies[0].FSGenderRadicalist = "unset",$arcologies[0].FSGenderRadicalistDecoration = 20,$arcologies[0].FSGenderRadicalistLawBeauty = 0, $arcologies[0].FSGenderRadicalistLawFuta = 0]] + <br>[[Apply and reset Gender Radicalism|MOD_Edit FS Cheat][removeFS("FSGenderRadicalist")]] <<if $seePreg != 0>> <br><br> @@ -152,7 +152,7 @@ <<radiobutton "$arcologies[0].FSRepopulationFocusLaw" 0>> 0 (Not passed.) | <<radiobutton "$arcologies[0].FSRepopulationFocusLaw" 1>> 1 (Passed.) - <br>[[Apply and reset Eugenics|MOD_Edit FS Cheat][$arcologies[0].FSRestart = "unset",$arcologies[0].FSRestartDecoration = 20,$arcologies[0].FSRestartLaw = 0, $arcologies[0].FSRestartSMR = 0]] + <br>[[Apply and reset Eugenics|MOD_Edit FS Cheat][removeFS("FSRestart")]] <br><br> @@ -175,7 +175,7 @@ <<radiobutton "$arcologies[0].FSRestartSMR" 0>> 0 (Not passed.) | <<radiobutton "$arcologies[0].FSRestartSMR" 1>> 1 (Passed.) - <br>[[Apply and reset Repopulation Efforts|MOD_Edit FS Cheat][$arcologies[0].FSRepopulationFocus = "unset",$arcologies[0].FSRepopulationFocusDecoration = 20,$arcologies[0].FSRepopulationFocusLaw = 0, $arcologies[0].FSRepopulationFocusSMR = 0]] + <br>[[Apply and reset Repopulation Efforts|MOD_Edit FS Cheat][removeFS("FSRepopulationFocus")]] <</if>> <br><br> @@ -199,7 +199,7 @@ <<radiobutton "$arcologies[0].FSPaternalistLaw" 0>> 0 (Not passed.) | <<radiobutton "$arcologies[0].FSPaternalistLaw" 1>> 1 (Passed.) - <br>[[Apply and reset Degradationism|MOD_Edit FS Cheat][$arcologies[0].FSDegradationist = "unset",$arcologies[0].FSDegradationistDecoration = 20,$arcologies[0].FSDegradationistLaw = 0]] + <br>[[Apply and reset Degradationism|MOD_Edit FS Cheat][removeFS("FSDegradationist")]] <br><br> @@ -222,7 +222,7 @@ <<radiobutton "$arcologies[0].FSDegradationistLaw" 0>> 0 (Not passed.) | <<radiobutton "$arcologies[0].FSDegradationistLaw" 1>> 1 (Passed.) - <br>[[Apply and reset Paternalism|MOD_Edit FS Cheat][$arcologies[0].FSPaternalist = "unset",$arcologies[0].FSPaternalistDecoration = 20,$arcologies[0].FSPaternalistLaw = 0]] + <br>[[Apply and reset Paternalism|MOD_Edit FS Cheat][removeFS("FSPaternalist")]] <br><br> @@ -245,7 +245,7 @@ <<radiobutton "$arcologies[0].FSBodyPuristLaw" 0>> 0 (Not passed.) | <<radiobutton "$arcologies[0].FSBodyPuristLaw" 1>> 1 (Passed.) - <br>[[Apply and reset Body Transformationism|MOD_Edit FS Cheat][$arcologies[0].FSTransformationFetishist = "unset",$arcologies[0].FSTransformationFetishistDecoration = 20,$arcologies[0].FSTransformationFetishistLaw = 0]] + <br>[[Apply and reset Body Transformationism|MOD_Edit FS Cheat][removeFS("FSTransformationFetishist")]] <br><br> @@ -268,7 +268,7 @@ <<radiobutton "$arcologies[0].FSTransformationFetishistLaw" 0>> 0 (Not passed.) | <<radiobutton "$arcologies[0].FSTransformationFetishistLaw" 1>> 1 (Passed.) - <br>[[Apply and reset Body Purism|MOD_Edit FS Cheat][$arcologies[0].FSBodyPurist = "unset",$arcologies[0].FSBodyPuristDecoration = 20,$arcologies[0].FSBodyPuristLaw = 0]] + <br>[[Apply and reset Body Purism|MOD_Edit FS Cheat][removeFS("FSBodyPurist")]] <br><br> @@ -292,7 +292,7 @@ <<radiobutton "$arcologies[0].FSYouthPreferentialistLaw" 0>> 0 (Not passed.) | <<radiobutton "$arcologies[0].FSYouthPreferentialistLaw" 1>> 1 (Passed.) - <br>[[Apply and reset Maturity Preferentialism|MOD_Edit FS Cheat][$arcologies[0].FSMaturityPreferentialist = "unset",$arcologies[0].FSMaturityPreferentialistDecoration = 20,$arcologies[0].FSMaturityPreferentialistLaw = 0]] + <br>[[Apply and reset Maturity Preferentialism|MOD_Edit FS Cheat][removeFS("FSMaturityPreferentialist")]] <br><br> @@ -316,7 +316,7 @@ <<radiobutton "$arcologies[0].FSMaturityPreferentialistLaw" 0>> 0 (Not passed.) | <<radiobutton "$arcologies[0].FSMaturityPreferentialistLaw" 1>> 1 (Passed.) - <br>[[Apply and reset Youth Preferentialism|MOD_Edit FS Cheat][$arcologies[0].FSYouthPreferentialist = "unset",$arcologies[0].FSYouthPreferentialistDecoration = 20,$arcologies[0].FSYouthPreferentialistLaw = 0]] + <br>[[Apply and reset Youth Preferentialism|MOD_Edit FS Cheat][removeFS("FSYouthPreferentialist")]] <br><br> @@ -339,7 +339,7 @@ <<radiobutton "$arcologies[0].FSSlimnessEnthusiastSMR" 0>> 0 (Not passed.) | <<radiobutton "$arcologies[0].FSSlimnessEnthusiastSMR" 1>> 1 (Passed.) - <br>[[Apply and reset Asset Expansionism|MOD_Edit FS Cheat][$arcologies[0].FSAssetExpansionist = "unset",$arcologies[0].FSAssetExpansionistDecoration = 20,$arcologies[0].FSAssetExpansionistLaw = 0]] + <br>[[Apply and reset Asset Expansionism|MOD_Edit FS Cheat][removeFS("FSAssetExpansionist")]] <br><br> @@ -363,7 +363,7 @@ <<radiobutton "$arcologies[0].FSAssetExpansionistSMR" 0>> 0 (Not passed.) | <<radiobutton "$arcologies[0].FSAssetExpansionistSMR" 1>> 1 (Passed.) - <br>[[Apply and reset Slimness Enthusiasm|MOD_Edit FS Cheat][$arcologies[0].FSSlimnessEnthusiast = "unset",$arcologies[0].FSSlimnessEnthusiastDecoration = 20,$arcologies[0].FSSlimnessEnthusiastLaw = 0]] + <br>[[Apply and reset Slimness Enthusiasm|MOD_Edit FS Cheat][removeFS("FSSlimnessEnthusiast")]] <br><br> @@ -409,7 +409,7 @@ <<radiobutton "$arcologies[0].FSPhysicalIdealistSMR" 0>> 0 (Not passed.) | <<radiobutton "$arcologies[0].FSPhysicalIdealistSMR" 1>> 1 (Passed.) - <br>[[Apply and reset Hedonistic Decadence|MOD_Edit FS Cheat][$arcologies[0].FSHedonisticDecadence = "unset",$arcologies[0].FSHedonisticDecadenceDecoration = 20,$arcologies[0].FSHedonisticDecadenceLaw = 0,$arcologies[0].FSHedonisticDecadenceLaw2 = 0, $arcologies[0].FSHedonisticDecadenceSMR = 0, $arcologies[0].FSPhysicalIdealistStrongFat = 0]] + <br>[[Apply and reset Hedonistic Decadence|MOD_Edit FS Cheat][removeFS("FSHedonisticDecadence")]] <br><br> @@ -440,7 +440,7 @@ <<radiobutton "$arcologies[0].FSHedonisticDecadenceLaw2" 0>> 0 (Not passed.) | <<radiobutton "$arcologies[0].FSHedonisticDecadenceLaw2" 1>> 1 (Passed.) - <br>[[Apply and reset Physical Idealist|MOD_Edit FS Cheat][$arcologies[0].FSPhysicalIdealist = "unset",$arcologies[0].FSPhysicalIdealistDecoration = 20,$arcologies[0].FSPhysicalIdealistLaw = 0, $arcologies[0].FSPhysicalIdealistSMR = 0, $arcologies[0].FSHedonisticDecadenceStrongFat = 0]] + <br>[[Apply and reset Physical Idealist|MOD_Edit FS Cheat][removeFS("FSPhysicalIdealist")]] <br><br> @@ -486,30 +486,30 @@ <<radiobutton "$arcologies[0].FSRomanRevivalistLaw" 0>> 0 (Not passed.) | <<radiobutton "$arcologies[0].FSRomanRevivalistLaw" 1>> 1 (Passed.) - <br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][$arcologies[0].FSAztecRevivalist = "unset",$arcologies[0].FSAztecRevivalistDecoration = 20,$arcologies[0].FSAztecRevivalistLaw = 0,$arcologies[0].FSEgyptianRevivalist = "unset",$arcologies[0].FSEgyptianRevivalistDecoration = 20,$arcologies[0].FSEgyptianRevivalistLaw = 0,$arcologies[0].FSEdoRevivalistDecoration = 20,$arcologies[0].FSEdoRevivalistLaw = 0,$arcologies[0].FSArabianRevivalist = "unset",$arcologies[0].FSArabianRevivalistDecoration = 20,$arcologies[0].FSArabianRevivalistLaw = 0,$arcologies[0].FSChineseRevivalist = "unset",$arcologies[0].FSChineseRevivalistDecoration = 20,$arcologies[0].FSChineseRevivalistLaw = 0]] + <br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][removeFS("FSAztecRevivalist"), removeFS("FSEgyptianRevivalist"), removeFS("FSEdoRevivalist"), removeFS("FSArabianRevivalist"), removeFS("FSChineseRevivalist")]] <br><br> - <<if $arcologies[0].FSAztecRevivalist != "unset">> - <br>You are ''pursuing'' Aztec Revivalism. - <<else>> - <br>You are ''not pursuing'' Aztec Revivalism. - <</if>> - - <br>Aztec Revivalism (0-100 or unset): <<textbox "$arcologies[0].FSAztecRevivalist" $arcologies[0].FSAztecRevivalist>> - <br>Decoration: $arcologies[0].FSAztecRevivalistDecoration - - <br><<radiobutton "$arcologies[0].FSAztecRevivalistDecoration" 20>> 20 (Minimum) - <br><<radiobutton "$arcologies[0].FSAztecRevivalistDecoration" 40>> 40 (Media support.) - <br><<radiobutton "$arcologies[0].FSAztecRevivalistDecoration" 60>> 60 (Decorated public spaces.) - <br><<radiobutton "$arcologies[0].FSAztecRevivalistDecoration" 80>> 80 (Slaves stationed in public spaces.) - <br><<radiobutton "$arcologies[0].FSAztecRevivalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.) + <<if $arcologies[0].FSAztecRevivalist != "unset">> + <br>You are ''pursuing'' Aztec Revivalism. + <<else>> + <br>You are ''not pursuing'' Aztec Revivalism. + <</if>> + + <br>Aztec Revivalism (0-100 or unset): <<textbox "$arcologies[0].FSAztecRevivalist" $arcologies[0].FSAztecRevivalist>> + <br>Decoration: $arcologies[0].FSAztecRevivalistDecoration + + <br><<radiobutton "$arcologies[0].FSAztecRevivalistDecoration" 20>> 20 (Minimum) + <br><<radiobutton "$arcologies[0].FSAztecRevivalistDecoration" 40>> 40 (Media support.) + <br><<radiobutton "$arcologies[0].FSAztecRevivalistDecoration" 60>> 60 (Decorated public spaces.) + <br><<radiobutton "$arcologies[0].FSAztecRevivalistDecoration" 80>> 80 (Slaves stationed in public spaces.) + <br><<radiobutton "$arcologies[0].FSAztecRevivalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.) - <br>Law: $arcologies[0].FSAztecRevivalistLaw | - <<radiobutton "$arcologies[0].FSAztecRevivalistLaw" 0>> 0 (Not passed.) - | <<radiobutton "$arcologies[0].FSAztecRevivalistLaw" 1>> 1 (Passed.) + <br>Law: $arcologies[0].FSAztecRevivalistLaw | + <<radiobutton "$arcologies[0].FSAztecRevivalistLaw" 0>> 0 (Not passed.) + | <<radiobutton "$arcologies[0].FSAztecRevivalistLaw" 1>> 1 (Passed.) - <br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][$arcologies[0].FSRomanRevivalist = "unset",$arcologies[0].FSRomanRevivalistDecoration = 20,$arcologies[0].FSRomanRevivalistLaw = 0,$arcologies[0].FSEgyptianRevivalist = "unset",$arcologies[0].FSEgyptianRevivalistDecoration = 20,$arcologies[0].FSEgyptianRevivalistLaw = 0,$arcologies[0].FSEdoRevivalistDecoration = 20,$arcologies[0].FSEdoRevivalistLaw = 0,$arcologies[0].FSArabianRevivalist = "unset",$arcologies[0].FSArabianRevivalistDecoration = 20,$arcologies[0].FSArabianRevivalistLaw = 0,$arcologies[0].FSChineseRevivalist = "unset",$arcologies[0].FSChineseRevivalistDecoration = 20,$arcologies[0].FSChineseRevivalistLaw = 0]] + <br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][removeFS("FSRomanRevivalist"), removeFS("FSEgyptianRevivalist"), removeFS("FSEdoRevivalist"), removeFS("FSArabianRevivalist"), removeFS("FSChineseRevivalist")]] <br><br> @@ -532,7 +532,7 @@ <<radiobutton "$arcologies[0].FSEgyptianRevivalistLaw" 0>> 0 (Not passed.) | <<radiobutton "$arcologies[0].FSEgyptianRevivalistLaw" 1>> 1 (Passed.) - <br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][$arcologies[0].FSRomanRevivalist = "unset",$arcologies[0].FSRomanRevivalistDecoration = 20,$arcologies[0].FSRomanRevivalistLaw = 0,$arcologies[0].FSAztecRevivalist = "unset",$arcologies[0].FSAztecRevivalistDecoration = 20,$arcologies[0].FSAztecRevivalistLaw = 0,$arcologies[0].FSEdoRevivalistDecoration = 20,$arcologies[0].FSEdoRevivalistLaw = 0,$arcologies[0].FSArabianRevivalist = "unset",$arcologies[0].FSArabianRevivalistDecoration = 20,$arcologies[0].FSArabianRevivalistLaw = 0,$arcologies[0].FSChineseRevivalist = "unset",$arcologies[0].FSChineseRevivalistDecoration = 20,$arcologies[0].FSChineseRevivalistLaw = 0,$arcologies[0].FSEgyptianRevivalistIncestPolicy = 0]] + <br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][removeFS("FSRomanRevivalist"), removeFS("FSAztecRevivalist"), removeFS("FSEdoRevivalist"), removeFS("FSArabianRevivalist"), removeFS("FSChineseRevivalist")]] <br><br> @@ -555,7 +555,7 @@ <<radiobutton "$arcologies[0].FSEdoRevivalistLaw" 0>> 0 (Not passed.) | <<radiobutton "$arcologies[0].FSEdoRevivalistLaw" 1>> 1 (Passed.) - <br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][$arcologies[0].FSRomanRevivalist = "unset",$arcologies[0].FSRomanRevivalistDecoration = 20,$arcologies[0].FSRomanRevivalistLaw = 0,$arcologies[0].FSAztecRevivalist = "unset",$arcologies[0].FSAztecRevivalistDecoration = 20,$arcologies[0].FSAztecRevivalistLaw = 0,$arcologies[0].FSEgyptianRevivalistDecoration = 20,$arcologies[0].FSEgyptianRevivalistLaw = 0,$arcologies[0].FSArabianRevivalist = "unset",$arcologies[0].FSArabianRevivalistDecoration = 20,$arcologies[0].FSArabianRevivalistLaw = 0,$arcologies[0].FSChineseRevivalist = "unset",$arcologies[0].FSChineseRevivalistDecoration = 20,$arcologies[0].FSChineseRevivalistLaw = 0]] + <br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][removeFS("FSRomanRevivalist"), removeFS("FSAztecRevivalist"), removeFS("FSEgyptianRevivalist"), removeFS("FSArabianRevivalist"), removeFS("FSChineseRevivalist")]] <br><br> @@ -578,7 +578,7 @@ <<radiobutton "$arcologies[0].FSArabianRevivalistLaw" 0>> 0 (Not passed.) | <<radiobutton "$arcologies[0].FSArabianRevivalistLaw" 1>> 1 (Passed.) - <br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][$arcologies[0].FSRomanRevivalist = "unset",$arcologies[0].FSRomanRevivalistDecoration = 20,$arcologies[0].FSRomanRevivalistLaw = 0,$arcologies[0].FSAztecRevivalist = "unset",$arcologies[0].FSAztecRevivalistDecoration = 20,$arcologies[0].FSAztecRevivalistLaw = 0,$arcologies[0].FSEgyptianRevivalistDecoration = 20,$arcologies[0].FSEgyptianRevivalistLaw = 0,$arcologies[0].FSEdoRevivalist = "unset",$arcologies[0].FSEdoRevivalistDecoration = 20,$arcologies[0].FSEdoRevivalistLaw = 0,$arcologies[0].FSChineseRevivalist = "unset",$arcologies[0].FSChineseRevivalistDecoration = 20,$arcologies[0].FSChineseRevivalistLaw = 0]] + <br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][removeFS("FSRomanRevivalist"), removeFS("FSAztecRevivalist"), removeFS("FSEgyptianRevivalist"), removeFS("FSEdoRevivalist"), removeFS("FSChineseRevivalist")]] <br><br> @@ -601,4 +601,4 @@ <<radiobutton "$arcologies[0].FSChineseRevivalistLaw" 0>> 0 (Not passed.) | <<radiobutton "$arcologies[0].FSChineseRevivalistLaw" 1>> 1 (Passed.) - <br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][$arcologies[0].FSRomanRevivalist = "unset",$arcologies[0].FSRomanRevivalistDecoration = 20,$arcologies[0].FSRomanRevivalistLaw = 0,$arcologies[0].FSAztecRevivalist = "unset",$arcologies[0].FSAztecRevivalistDecoration = 20,$arcologies[0].FSAztecRevivalistLaw = 0,$arcologies[0].FSEgyptianRevivalistDecoration = 20,$arcologies[0].FSEgyptianRevivalistLaw = 0,$arcologies[0].FSEdoRevivalist = "unset",$arcologies[0].FSEdoRevivalistDecoration = 20,$arcologies[0].FSEdoRevivalistLaw = 0,$arcologies[0].FSArabianRevivalist = "unset",$arcologies[0].FSArabianRevivalistDecoration = 20,$arcologies[0].FSArabianRevivalistLaw = 0]] + <br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][removeFS("FSRomanRevivalist"), removeFS("FSAztecRevivalist"), removeFS("FSEgyptianRevivalist"), removeFS("FSEdoRevivalist"), removeFS("FSArabianRevivalist")]] diff --git a/src/init/setupVars.tw b/src/init/setupVars.tw index f6d782655869f508e80b4bc84c1e3c417cfcb2c9..265545a6c815d275c7e435fec68b5079af95cf2b 100644 --- a/src/init/setupVars.tw +++ b/src/init/setupVars.tw @@ -1948,6 +1948,8 @@ Then pick _namePool.random(), or display those names as possible choices, or do "Uzbek": setup.uzbekMaleSurnames, "Roman Revivalist": setup.romanMaleSurnames }>> + +<<set setup.FutureSocieties = ["FSSupremacist", "FSSubjugationist", "FSRepopulationFocus", "FSRestart", "FSSubjugationist", "FSGenderRadicalist", "FSGenderFundamentalist", "FSPaternalist", "FSDegradationist", "FSBodyPurist", "FSTransformationFetishist", "FSYouthPreferentialist", "FSMaturityPreferentialist", "FSSlimnessEnthusiast", "FSAssetExpansionist", "FSPastoralist", "FSPhysicalIdealist", "FSHedonisticDecadence", "FSChattelReligionist", "FSRomanRevivalist", "FSAztecRevivalist", "FSEgyptianRevivalist", "FSEdoRevivalist", "FSArabianRevivalist", "FSChineseRevivalist", "FSNull"]>> <<set setup.ArcologyNamesSupremacistAmerindian = ["Akilineq", "Amerindia", "Aquadoctan", "Cahokia", "Caral", "Chicora", "Cusco", "Indigenismo", "Norumbega", "Paititi", "Porcupine", "Red Power", "Saguenay", "The Confederated Tribes"]>> <<set setup.ArcologyNamesSupremacistAsian = ["Eastern Sun", "Jade Empire", "Kalapa", "Mahoroba", "Penglai", "Shambhala", "Shangri-La", "Sinosphere", "The Celestial Temple", "Tian", "Zhonghua Minzu"]>> diff --git a/src/js/storyJS.tw b/src/js/storyJS.tw index 658d6c155b80dd54ac7f8104f838c22aa3ef875b..3aa697fa4726f496fc3a17797dd4b0a2e591f7c9 100644 --- a/src/js/storyJS.tw +++ b/src/js/storyJS.tw @@ -996,3 +996,84 @@ window.genUUID = function() { }); return uuid; }; + +window.removeFS = function(FS) { + const V = State.variables; + const arcology = V.arcologies[0]; + let FSDecoration = FS + "Decoration"; + let FSSMR = FS + "SMR"; + let FSLaw = FS + "Law"; + if (FS === "FSSupremacist" || FS === "FSSubjugationist") { + FSLaw += "ME"; + } + switch (FS) { + case "FSGenderRadicalist": + arcology.FSGenderRadicalistLawBeauty = 0; + arcology.FSGenderRadicalistLawFuta = 0; + break; + case "FSGenderFundamentalist": + arcology.FSGenderFundamentalistLawBeauty = 0; + arcology.FSGenderFundamentalistLawBimbo = 0; + arcology.FSGenderFundamentalistSMR = 0; + break; + case "FSTransformationFetishist": + case "FSAssetExpansionist": + arcology[FSSMR] = 0; + break; + case "FSPhysicalIdealist": + arcology.FSPhysicalIdealistLaw = 0; + arcology.FSPhysicalIdealistSMR = 0; + arcology.FSPhysicalIdealistStrongFat = 0; + case "FSHedonisticDecadence": + arcology.FSHedonisticDecadenceLaw = 0; + arcology.FSHedonisticDecadenceLaw2 = 0; + arcology.FSHedonisticDecadenceSMR = 0; + arcology.FSHedonisticDecadenceStrongFat = 0; + break; + case "FSChattelReligionist": + arcology.FSChattelReligionistLaw = 0; + arcology.FSChattelReligionistSMR = 0; + arcology.FSChattelReligionistCreed = 0; + break; + case "FSNull": + break; + default: /* all others have one law and one SMR */ + arcology[FSLaw] = 0; + arcology[FSSMR] = 0; + break; + } + if (FS !== "FSNull") { + arcology[FSDecoration] = 20; + if (FS === "FSRestart") { + V.propOutcome = 0; + V.failedElite = 0; + } + } + arcology[FS] = "unset"; + resetFSCredits(); +}; + +window.resetFSCredits = function() { + const V = State.variables; + let activeFS = 0; + for (let i = 0; i < setup.FutureSocieties.length; i++) { + if (V.arcologies[0][setup.FutureSocieties[i]] > 0) { + activeFS++; + } + } + console.log(activeFS); + if (V.arcologies[0].FSNull > 0) { /* possibly recalculate for multiculturalism */ + activeFS--; + if (V.FSCreditCount === 4) { + activeFS += V.arcologies[0].FSNull/25; + } else if (V.FSCreditCount === 6) { + activeFS += V.arcologies[0].FSNull/17; + } else if (V.FSCreditCount === 7) { + activeFS += V.arcologies[0].FSNull/15; + } else { + activeFS += V.arcologies[0].FSNull/20; + } + } + console.log(activeFS); + V.FSCredits = Math.max(Math.trunc(V.FSGotRepCredits - activeFS), 0); +}; diff --git a/src/uncategorized/BackwardsCompatibility.tw b/src/uncategorized/BackwardsCompatibility.tw index d28f0c5da7653d0baa62b0840e3b817ffd86f715..6033fbac0853bdaedbc312431dee352fc51b1fc6 100644 --- a/src/uncategorized/BackwardsCompatibility.tw +++ b/src/uncategorized/BackwardsCompatibility.tw @@ -1544,18 +1544,21 @@ <<elseif ndef $arcologies[0].FSGenderRadicalist>> <<set $arcologies[0].FSGenderRadicalist = "unset">> <</if>> - <<if def $FSGenderRadicalistLaw>> <<unset $FSGenderRadicalistLaw>> <</if>> - <<if ndef $arcologies[0].FSGenderRadicalistLawBeauty>> <<set $arcologies[0].FSGenderRadicalistLawBeauty = 0>> <</if>> - <<if ndef $arcologies[0].FSGenderRadicalistLawFuta>> <<set $arcologies[0].FSGenderRadicalistLawFuta = 0>> <</if>> +<<if def $arcologies[0].FSGenderRadicalistLawDicks>> + <<run delete $arcologies[0].FSGenderRadicalistLawDicks>> +<</if>> +<<if def $arcologies[0].FSGenderRadicalistSMR>> + <<run delete $arcologies[0].FSGenderRadicalistSMR>> +<</if>> <<if def $FSBodyPurist && $FSBodyPurist != "unset">> <<set $arcologies[0].FSBodyPurist = $FSBodyPurist>> @@ -1592,11 +1595,14 @@ <<set $arcologies[0].FSTransformationFetishist = "unset">> <</if>> -<<if def $FSTransformationFetishistLaw && $FSTransformationFetishistLaw != 0>> - <<set $arcologies[0].FSTransformationFetishistLaw = $FSTransformationFetishistLaw>> - <<unset $FSTransformationFetishistLaw>> -<<elseif ndef $arcologies[0].FSTransformationFetishistLaw>> - <<set $arcologies[0].FSTransformationFetishistLaw = 0>> +<<if def $FSTransformationFetishistSMR && $FSTransformationFetishistSMR != 0>> + <<set $arcologies[0].FSTransformationFetishistSMR = $FSTransformationFetishistSMR>> + <<unset $FSTransformationFetishistSMR>> +<<elseif ndef $arcologies[0].FSTransformationFetishistSMR>> + <<set $arcologies[0].FSTransformationFetishistSMR = 0>> +<</if>> +<<if def $arcologies[0].FSTransformationFetishistLaw>> + <<run delete $arcologies[0].FSTransformationFetishistLaw>> <</if>> <<if def $FSAssetExpansionist && $FSAssetExpansionist != "unset">> @@ -1612,6 +1618,9 @@ <<elseif ndef $arcologies[0].FSAssetExpansionistSMR>> <<set $arcologies[0].FSAssetExpansionistSMR = 0>> <</if>> +<<if def $arcologies[0].FSAssetExpansionistLaw>> + <<run delete $arcologies[0].FSAssetExpansionistLaw>> +<</if>> <<if def $FSSlimnessEnthusiast && $FSSlimnessEnthusiast != "unset">> <<set $arcologies[0].FSSlimnessEnthusiast = $FSSlimnessEnthusiast>> @@ -1760,6 +1769,10 @@ <<set $arcologies[0].FSChineseRevivalistLaw = 0>> <</if>> +<<if def $arcologies[0].FSNullLaw>> + <<run delete $arcologies[0].FSNullLaw>> +<</if>> + <<silently>> <<include "MOD_Edit FS Cheat Datatype Cleanup">> <<include "MOD_Edit Neighbor Arcology Cheat Datatype Cleanup">> diff --git a/src/uncategorized/fsDevelopments.tw b/src/uncategorized/fsDevelopments.tw index ac606ca3955adb754b30f772cd1d7e06f2af8fe1..d3d8a73df118b479b797881a2539ef4f9dacc7ca 100644 --- a/src/uncategorized/fsDevelopments.tw +++ b/src/uncategorized/fsDevelopments.tw @@ -685,8 +685,8 @@ $arcologies[0].name is unconvinced of $arcologies[0].FSSupremacistRace superiority. <</if>> <<if $arcologies[0].FSSupremacist < 0>> - <<set $arcologies[0].FSSupremacist = "unset">><<set $FSCredits += 1>> - <<set $arcologies[0].FSSupremacistLawME = 0, $arcologies[0].FSSupremacistSMR = 0>> + <<run removeFS("FSSupremacist")>> + <<if $assistantFSAppearance == "supremacist">><<set $assistantFSAppearance = "default">><</if>> <<ClearFacilityDecorations>> @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ <<elseif $arcologies[0].FSSupremacist > $arcologies[0].FSSupremacistDecoration>> @@ -714,8 +714,8 @@ $arcologies[0].name is unconvinced of the inferiority of $arcologies[0].FSSubjugationistRace people. <</if>> <<if $arcologies[0].FSSubjugationist < 0>> - <<set $arcologies[0].FSSubjugationist = "unset">><<set $FSCredits += 1>> - <<set $arcologies[0].FSSubjugationistLawME = 0, $arcologies[0].FSSubjugationistSMR = 0>> + <<run removeFS("FSSubjugationist")>> + <<if $assistantFSAppearance == "subjugationist">><<set $assistantFSAppearance = "default">><</if>> <<ClearFacilityDecorations>> @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ <<elseif $arcologies[0].FSSubjugationist > $arcologies[0].FSSubjugationistDecoration>> @@ -731,650 +731,631 @@ <</if>> <<if $arcologies[0].FSRepopulationFocus != "unset">> -<<if $arcologies[0].FSRepopulationFocus >= $FSLockinLevel>> - $arcologies[0].name believes implicitly that all women should be pregnant. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSRepopulationFocus >= $FSLockinLevel*0.6>> - $arcologies[0].name agrees strongly that all women should be pregnant. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSRepopulationFocus >= $FSLockinLevel*0.3>> - $arcologies[0].name is sympathetic to the idea that all women should be pregnant. -<<else>> - $arcologies[0].name is unconvinced that all women should be pregnant. -<</if>> -<<if $arcologies[0].FSRepopulationFocus < 0>> - <<set $arcologies[0].FSRepopulationFocus = "unset">><<set $FSCredits += 1>> - <<set $arcologies[0].FSRepopulationFocusSMR = 0, $arcologies[0].FSRepopulationFocusLaw = 0>> - <<if $assistantFSAppearance == "repopulation focus">><<set $assistantFSAppearance = "default">><</if>> - <<ClearFacilityDecorations>> - @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ -<<elseif $arcologies[0].FSRepopulationFocus > $arcologies[0].FSRepopulationFocusDecoration>> - <<set $arcologies[0].FSRepopulationFocus = $arcologies[0].FSRepopulationFocusDecoration>> -<</if>> -<<if $arcologies[0].FSRepopulationFocusDecoration < $FSLockinLevel>> -<<if $arcologies[0].FSRepopulationFocus == $arcologies[0].FSRepopulationFocusDecoration>> - @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ -<<elseif $arcologies[0].FSRepopulationFocusSMR == 1>> - <<set $arcologies[0].FSRepopulationFocus += 0.1*$FSSingleSlaveRep>> -<</if>> -<</if>> + <<if $arcologies[0].FSRepopulationFocus >= $FSLockinLevel>> + $arcologies[0].name believes implicitly that all women should be pregnant. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSRepopulationFocus >= $FSLockinLevel*0.6>> + $arcologies[0].name agrees strongly that all women should be pregnant. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSRepopulationFocus >= $FSLockinLevel*0.3>> + $arcologies[0].name is sympathetic to the idea that all women should be pregnant. + <<else>> + $arcologies[0].name is unconvinced that all women should be pregnant. + <</if>> + <<if $arcologies[0].FSRepopulationFocus < 0>> + <<run removeFS("FSRepopulationFocus")>> + <<if $assistantFSAppearance == "repopulation focus">><<set $assistantFSAppearance = "default">><</if>> + <<ClearFacilityDecorations>> + @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ + <<elseif $arcologies[0].FSRepopulationFocus > $arcologies[0].FSRepopulationFocusDecoration>> + <<set $arcologies[0].FSRepopulationFocus = $arcologies[0].FSRepopulationFocusDecoration>> + <</if>> + <<if $arcologies[0].FSRepopulationFocusDecoration < $FSLockinLevel>> + <<if $arcologies[0].FSRepopulationFocus == $arcologies[0].FSRepopulationFocusDecoration>> + @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ + <<elseif $arcologies[0].FSRepopulationFocusSMR == 1>> + <<set $arcologies[0].FSRepopulationFocus += 0.1*$FSSingleSlaveRep>> + <</if>> + <</if>> <</if>> <<if $arcologies[0].FSRestart != "unset">> -<<if $arcologies[0].FSRestart >= $FSLockinLevel>> - $arcologies[0].name believes implicitly that only the elite should reproduce. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSRestart >= $FSLockinLevel*0.6>> - $arcologies[0].name agrees strongly that only the elite should reproduce. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSRestart >= $FSLockinLevel*0.3>> - $arcologies[0].name is sympathetic to the idea only the elite should reproduce. -<<else>> - $arcologies[0].name is unconvinced that only the elite should reproduce. -<</if>> -<<if $arcologies[0].FSRestart < 0 && $arcologies[0].FSRestartDecoration != 100>> - <<set $arcologies[0].FSRestart = "unset">><<set $FSCredits += 1>> - <<set $arcologies[0].FSRestartSMR = 0, $arcologies[0].FSRestartLaw = 0>> - <<if $assistantFSAppearance == "eugenics">><<set $assistantFSAppearance = "default">><</if>> - <<ClearFacilityDecorations>> - @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ -<<elseif $arcologies[0].FSRestart > $arcologies[0].FSRestartDecoration>> - <<set $arcologies[0].FSRestart = $arcologies[0].FSRestartDecoration>> -<</if>> -<<if $arcologies[0].FSRestartDecoration < $FSLockinLevel>> -<<if $arcologies[0].FSRestart == $arcologies[0].FSRestartDecoration>> - @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ -<<elseif $arcologies[0].FSRestartSMR == 1>> - <<set $arcologies[0].FSRestart += 0.1*$FSSingleSlaveRep>> -<</if>> -<</if>> + <<if $arcologies[0].FSRestart >= $FSLockinLevel>> + $arcologies[0].name believes implicitly that only the elite should reproduce. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSRestart >= $FSLockinLevel*0.6>> + $arcologies[0].name agrees strongly that only the elite should reproduce. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSRestart >= $FSLockinLevel*0.3>> + $arcologies[0].name is sympathetic to the idea only the elite should reproduce. + <<else>> + $arcologies[0].name is unconvinced that only the elite should reproduce. + <</if>> + <<if $arcologies[0].FSRestart < 0 && $arcologies[0].FSRestartDecoration != 100>> + <<run removeFS("FSRestart")>> + <<if $assistantFSAppearance == "eugenics">><<set $assistantFSAppearance = "default">><</if>> + <<ClearFacilityDecorations>> + @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ + <<elseif $arcologies[0].FSRestart > $arcologies[0].FSRestartDecoration>> + <<set $arcologies[0].FSRestart = $arcologies[0].FSRestartDecoration>> + <</if>> + <<if $arcologies[0].FSRestartDecoration < $FSLockinLevel>> + <<if $arcologies[0].FSRestart == $arcologies[0].FSRestartDecoration>> + @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ + <<elseif $arcologies[0].FSRestartSMR == 1>> + <<set $arcologies[0].FSRestart += 0.1*$FSSingleSlaveRep>> + <</if>> + <</if>> <</if>> <<if $arcologies[0].FSGenderRadicalist != "unset">> -<<if $arcologies[0].FSGenderRadicalist >= $FSLockinLevel>> - $arcologies[0].name believes implicitly in the need to redefine gender around power. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.6>> - $arcologies[0].name agrees strongly with the need to redefine gender around power. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.3>> - $arcologies[0].name is sympathetic to the need to redefine gender around power. -<<else>> - $arcologies[0].name is unconvinced of the need to redefine gender around power. -<</if>> -<<if $arcologies[0].FSGenderRadicalist < 0>> - <<set $arcologies[0].FSGenderRadicalist = "unset">><<set $FSCredits += 1>> - <<set $arcologies[0].FSGenderRadicalistSMR = 0, $arcologies[0].FSGenderRadicalistLawDicks = 0, $arcologies[0].FSGenderRadicalistLawFuta = 0, $arcologies[0].FSGenderRadicalistLawBeauty = 0>> - <<if $assistantFSAppearance == "gender radicalist">><<set $assistantFSAppearance = "default">><</if>> - <<ClearFacilityDecorations>> - @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ -<<elseif $arcologies[0].FSGenderRadicalist > $arcologies[0].FSGenderRadicalistDecoration>> - <<set $arcologies[0].FSGenderRadicalist = $arcologies[0].FSGenderRadicalistDecoration>> -<</if>> -<<if $arcologies[0].FSGenderRadicalistDecoration < $FSLockinLevel>> -<<if $arcologies[0].FSGenderRadicalist == $arcologies[0].FSGenderRadicalistDecoration>> - @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ -<<elseif $arcologies[0].FSGenderRadicalistSMR == 1>> - <<set $arcologies[0].FSGenderRadicalist += 0.1*$FSSingleSlaveRep>> -<</if>> -<</if>> + <<if $arcologies[0].FSGenderRadicalist >= $FSLockinLevel>> + $arcologies[0].name believes implicitly in the need to redefine gender around power. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.6>> + $arcologies[0].name agrees strongly with the need to redefine gender around power. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.3>> + $arcologies[0].name is sympathetic to the need to redefine gender around power. + <<else>> + $arcologies[0].name is unconvinced of the need to redefine gender around power. + <</if>> + <<if $arcologies[0].FSGenderRadicalist < 0>> + <<run removeFS("FSGenderRadicalist")>> + <<if $assistantFSAppearance == "gender radicalist">><<set $assistantFSAppearance = "default">><</if>> + <<ClearFacilityDecorations>> + @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ + <<elseif $arcologies[0].FSGenderRadicalist > $arcologies[0].FSGenderRadicalistDecoration>> + <<set $arcologies[0].FSGenderRadicalist = $arcologies[0].FSGenderRadicalistDecoration>> + <</if>> + <<if $arcologies[0].FSGenderRadicalistDecoration < $FSLockinLevel>> + <<if $arcologies[0].FSGenderRadicalist == $arcologies[0].FSGenderRadicalistDecoration>> + @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ + <<elseif $arcologies[0].FSGenderRadicalistSMR == 1>> + <<set $arcologies[0].FSGenderRadicalist += 0.1*$FSSingleSlaveRep>> + <</if>> + <</if>> <</if>> <<if $arcologies[0].FSGenderFundamentalist != "unset">> -<<if $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel>> - $arcologies[0].name believes implicitly in the need to preserve traditional gender roles. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.6>> - $arcologies[0].name agrees strongly with the need to preserve traditional gender roles. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.3>> - $arcologies[0].name is sympathetic to the need to preserve traditional gender roles. -<<else>> - $arcologies[0].name is unconvinced of the need to preserve traditional gender roles. -<</if>> -<<if $arcologies[0].FSGenderFundamentalist < 0>> - <<set $arcologies[0].FSGenderFundamentalist = "unset">><<set $FSCredits += 1>> - <<set $arcologies[0].FSGenderFundamentalistSMR = 0, $arcologies[0].FSGenderFundamentalistLawBimbo = 0>> - <<if $assistantFSAppearance == "gender fundamentalist">><<set $assistantFSAppearance = "default">><</if>> - <<ClearFacilityDecorations>> - @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ -<<elseif $arcologies[0].FSGenderFundamentalist > $arcologies[0].FSGenderFundamentalistDecoration>> - <<set $arcologies[0].FSGenderFundamentalist = $arcologies[0].FSGenderFundamentalistDecoration>> -<</if>> -<<if $arcologies[0].FSGenderFundamentalistDecoration < $FSLockinLevel>> -<<if $arcologies[0].FSGenderFundamentalist == $arcologies[0].FSGenderFundamentalistDecoration>> - @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ -<<elseif $arcologies[0].FSGenderFundamentalistSMR == 1>> - <<set $arcologies[0].FSGenderFundamentalist += 0.1*$FSSingleSlaveRep>> -<</if>> -<</if>> + <<if $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel>> + $arcologies[0].name believes implicitly in the need to preserve traditional gender roles. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.6>> + $arcologies[0].name agrees strongly with the need to preserve traditional gender roles. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.3>> + $arcologies[0].name is sympathetic to the need to preserve traditional gender roles. + <<else>> + $arcologies[0].name is unconvinced of the need to preserve traditional gender roles. + <</if>> + <<if $arcologies[0].FSGenderFundamentalist < 0>> + <<run removeFS("FSGenderFundamentalist")>> + <<if $assistantFSAppearance == "gender fundamentalist">><<set $assistantFSAppearance = "default">><</if>> + <<ClearFacilityDecorations>> + @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ + <<elseif $arcologies[0].FSGenderFundamentalist > $arcologies[0].FSGenderFundamentalistDecoration>> + <<set $arcologies[0].FSGenderFundamentalist = $arcologies[0].FSGenderFundamentalistDecoration>> + <</if>> + <<if $arcologies[0].FSGenderFundamentalistDecoration < $FSLockinLevel>> + <<if $arcologies[0].FSGenderFundamentalist == $arcologies[0].FSGenderFundamentalistDecoration>> + @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ + <<elseif $arcologies[0].FSGenderFundamentalistSMR == 1>> + <<set $arcologies[0].FSGenderFundamentalist += 0.1*$FSSingleSlaveRep>> + <</if>> + <</if>> <</if>> <<if $arcologies[0].FSPaternalist != "unset">> -<<if $arcologies[0].FSPaternalist >= $FSLockinLevel>> - $arcologies[0].name believes implicitly in the vision of a well-bred race of slaves. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSPaternalist >= $FSLockinLevel*0.6>> - $arcologies[0].name agrees strongly with the vision of a well-bred race of slaves. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSPaternalist >= $FSLockinLevel*0.3>> - $arcologies[0].name is sympathetic to the vision of a well-bred race of slaves. -<<else>> - $arcologies[0].name is unconvinced of the vision of a well-bred race of slaves. -<</if>> -<<if $arcologies[0].FSPaternalist < 0>> - <<set $arcologies[0].FSPaternalist = "unset">><<set $FSCredits += 1>> - <<set $arcologies[0].FSPaternalistLaw = 0, $arcologies[0].FSPaternalistSMR = 0>> - <<if $assistantFSAppearance == "paternalist">><<set $assistantFSAppearance = "default">><</if>> - <<ClearFacilityDecorations>> - @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ -<<elseif $arcologies[0].FSPaternalist > $arcologies[0].FSPaternalistDecoration>> - <<set $arcologies[0].FSPaternalist = $arcologies[0].FSPaternalistDecoration>> -<</if>> -<<if $arcologies[0].FSPaternalistDecoration < $FSLockinLevel>> -<<if $arcologies[0].FSPaternalist == $arcologies[0].FSPaternalistDecoration>> - @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ -<<elseif $arcologies[0].FSPaternalistSMR == 1>> - <<set $arcologies[0].FSPaternalist += 0.1*$FSSingleSlaveRep>> -<</if>> -<</if>> + <<if $arcologies[0].FSPaternalist >= $FSLockinLevel>> + $arcologies[0].name believes implicitly in the vision of a well-bred race of slaves. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSPaternalist >= $FSLockinLevel*0.6>> + $arcologies[0].name agrees strongly with the vision of a well-bred race of slaves. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSPaternalist >= $FSLockinLevel*0.3>> + $arcologies[0].name is sympathetic to the vision of a well-bred race of slaves. + <<else>> + $arcologies[0].name is unconvinced of the vision of a well-bred race of slaves. + <</if>> + <<if $arcologies[0].FSPaternalist < 0>> + <<run removeFS("FSPaternalist")>> + <<if $assistantFSAppearance == "paternalist">><<set $assistantFSAppearance = "default">><</if>> + <<ClearFacilityDecorations>> + @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ + <<elseif $arcologies[0].FSPaternalist > $arcologies[0].FSPaternalistDecoration>> + <<set $arcologies[0].FSPaternalist = $arcologies[0].FSPaternalistDecoration>> + <</if>> + <<if $arcologies[0].FSPaternalistDecoration < $FSLockinLevel>> + <<if $arcologies[0].FSPaternalist == $arcologies[0].FSPaternalistDecoration>> + @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ + <<elseif $arcologies[0].FSPaternalistSMR == 1>> + <<set $arcologies[0].FSPaternalist += 0.1*$FSSingleSlaveRep>> + <</if>> + <</if>> <</if>> <<if $arcologies[0].FSDegradationist != "unset">> -<<if $arcologies[0].FSDegradationist >= $FSLockinLevel>> - $arcologies[0].name believes implicitly that slaves are not human and should be thoroughly degraded. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSDegradationist >= $FSLockinLevel*0.6>> - $arcologies[0].name agrees strongly with the idea that slaves are not human and should be thoroughly degraded. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSDegradationist >= $FSLockinLevel*0.3>> - $arcologies[0].name is sympathetic to the proposition that slaves are not human and should be thoroughly degraded. -<<else>> - $arcologies[0].name is unconvinced that slaves are not human and should be thoroughly degraded. -<</if>> -<<if $arcologies[0].FSDegradationist < 0>> - <<set $arcologies[0].FSDegradationist = "unset">><<set $FSCredits += 1>> - <<set $arcologies[0].FSDegradationistLaw = 0, $arcologies[0].FSDegradationistSMR = 0>> - <<ClearFacilityDecorations>> - @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ -<<elseif $arcologies[0].FSDegradationist > $arcologies[0].FSDegradationistDecoration>> - <<set $arcologies[0].FSDegradationist = $arcologies[0].FSDegradationistDecoration>> -<</if>> -<<if $arcologies[0].FSDegradationistDecoration < $FSLockinLevel>> -<<if $arcologies[0].FSDegradationist == $arcologies[0].FSDegradationistDecoration>> - @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ -<<elseif $arcologies[0].FSDegradationistSMR == 1>> - <<set $arcologies[0].FSDegradationist += 0.1*$FSSingleSlaveRep>> -<</if>> -<</if>> + <<if $arcologies[0].FSDegradationist >= $FSLockinLevel>> + $arcologies[0].name believes implicitly that slaves are not human and should be thoroughly degraded. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSDegradationist >= $FSLockinLevel*0.6>> + $arcologies[0].name agrees strongly with the idea that slaves are not human and should be thoroughly degraded. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSDegradationist >= $FSLockinLevel*0.3>> + $arcologies[0].name is sympathetic to the proposition that slaves are not human and should be thoroughly degraded. + <<else>> + $arcologies[0].name is unconvinced that slaves are not human and should be thoroughly degraded. + <</if>> + <<if $arcologies[0].FSDegradationist < 0>> + <<run removeFS("FSDegradationist")>> + <<if $assistantFSAppearance == "degradationist">><<set $assistantFSAppearance = "default">><</if>> + <<ClearFacilityDecorations>> + @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ + <<elseif $arcologies[0].FSDegradationist > $arcologies[0].FSDegradationistDecoration>> + <<set $arcologies[0].FSDegradationist = $arcologies[0].FSDegradationistDecoration>> + <</if>> + <<if $arcologies[0].FSDegradationistDecoration < $FSLockinLevel>> + <<if $arcologies[0].FSDegradationist == $arcologies[0].FSDegradationistDecoration>> + @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ + <<elseif $arcologies[0].FSDegradationistSMR == 1>> + <<set $arcologies[0].FSDegradationist += 0.1*$FSSingleSlaveRep>> + <</if>> + <</if>> <</if>> <<if $arcologies[0].FSBodyPurist != "unset">> -<<if $arcologies[0].FSBodyPurist >= $FSLockinLevel>> - $arcologies[0].name believes implicitly in the unattractive nature of implants. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.6>> - $arcologies[0].name strongly believes in the unattractive nature of implants. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.3>> - $arcologies[0].name is beginning to believe in the unattractive nature of implants. -<<else>> - $arcologies[0].name is unconvinced of the unattractive nature of implants. -<</if>> -<<if $arcologies[0].FSBodyPurist < 0>> - <<set $arcologies[0].FSBodyPurist = "unset">><<set $FSCredits += 1>> - <<set $arcologies[0].FSBodyPuristLaw = 0, $arcologies[0].FSBodyPuristSMR = 0>> - <<ClearFacilityDecorations>> - @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ -<<elseif $arcologies[0].FSBodyPurist > $arcologies[0].FSBodyPuristDecoration>> - <<set $arcologies[0].FSBodyPurist = $arcologies[0].FSBodyPuristDecoration>> -<</if>> -<<if $arcologies[0].FSBodyPuristDecoration < $FSLockinLevel>> -<<if $arcologies[0].FSBodyPurist == $arcologies[0].FSBodyPuristDecoration>> - @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ -<<elseif $arcologies[0].FSBodyPuristSMR == 1>> - <<set $arcologies[0].FSBodyPurist += 0.1*$FSSingleSlaveRep>> -<</if>> -<</if>> + <<if $arcologies[0].FSBodyPurist >= $FSLockinLevel>> + $arcologies[0].name believes implicitly in the unattractive nature of implants. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.6>> + $arcologies[0].name strongly believes in the unattractive nature of implants. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.3>> + $arcologies[0].name is beginning to believe in the unattractive nature of implants. + <<else>> + $arcologies[0].name is unconvinced of the unattractive nature of implants. + <</if>> + <<if $arcologies[0].FSBodyPurist < 0>> + <<run removeFS("FSBodyPurist")>> + <<if $assistantFSAppearance == "body purist">><<set $assistantFSAppearance = "default">><</if>> + <<ClearFacilityDecorations>> + @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ + <<elseif $arcologies[0].FSBodyPurist > $arcologies[0].FSBodyPuristDecoration>> + <<set $arcologies[0].FSBodyPurist = $arcologies[0].FSBodyPuristDecoration>> + <</if>> + <<if $arcologies[0].FSBodyPuristDecoration < $FSLockinLevel>> + <<if $arcologies[0].FSBodyPurist == $arcologies[0].FSBodyPuristDecoration>> + @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ + <<elseif $arcologies[0].FSBodyPuristSMR == 1>> + <<set $arcologies[0].FSBodyPurist += 0.1*$FSSingleSlaveRep>> + <</if>> + <</if>> <</if>> <<if $arcologies[0].FSTransformationFetishist != "unset">> -<<if $arcologies[0].FSTransformationFetishist >= $FSLockinLevel>> - $arcologies[0].name passionately fetishizes implants. -<<elseif $arcologies[0].FSTransformationFetishist >= $FSLockinLevel*0.6>> - $arcologies[0].name strongly fetishizes implants. -<<elseif $arcologies[0].FSTransformationFetishist >= $FSLockinLevel*0.3>> - $arcologies[0].name beginning to fetishize implants. -<<else>> - $arcologies[0].name is unconvinced about the attractiveness of implants. -<</if>> -<<if $arcologies[0].FSTransformationFetishist < 0>> - <<set $arcologies[0].FSTransformationFetishist = "unset">><<set $FSCredits += 1>> - <<set $arcologies[0].FSTransformationFetishistLaw = 0, $arcologies[0].FSTransformationFetishistSMR = 0>> - <<if $assistantFSAppearance == "transformation fetishist">><<set $assistantFSAppearance = "default">><</if>> - <<ClearFacilityDecorations>> - @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ -<<elseif $arcologies[0].FSTransformationFetishist > $arcologies[0].FSTransformationFetishistDecoration>> - <<set $arcologies[0].FSTransformationFetishist = $arcologies[0].FSTransformationFetishistDecoration>> -<</if>> -<<if $arcologies[0].FSTransformationFetishistDecoration < $FSLockinLevel>> -<<if $arcologies[0].FSTransformationFetishist == $arcologies[0].FSTransformationFetishistDecoration>> - @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ -<<elseif $arcologies[0].FSTransformationFetishistSMR == 1>> - <<set $arcologies[0].FSTransformationFetishist += 0.1*$FSSingleSlaveRep>> -<</if>> -<</if>> + <<if $arcologies[0].FSTransformationFetishist >= $FSLockinLevel>> + $arcologies[0].name passionately fetishizes implants. + <<elseif $arcologies[0].FSTransformationFetishist >= $FSLockinLevel*0.6>> + $arcologies[0].name strongly fetishizes implants. + <<elseif $arcologies[0].FSTransformationFetishist >= $FSLockinLevel*0.3>> + $arcologies[0].name beginning to fetishize implants. + <<else>> + $arcologies[0].name is unconvinced about the attractiveness of implants. + <</if>> + <<if $arcologies[0].FSTransformationFetishist < 0>> + <<run removeFS("FSTransformationFetishist")>> + <<if $assistantFSAppearance == "transformation fetishist">><<set $assistantFSAppearance = "default">><</if>> + <<ClearFacilityDecorations>> + @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ + <<elseif $arcologies[0].FSTransformationFetishist > $arcologies[0].FSTransformationFetishistDecoration>> + <<set $arcologies[0].FSTransformationFetishist = $arcologies[0].FSTransformationFetishistDecoration>> + <</if>> + <<if $arcologies[0].FSTransformationFetishistDecoration < $FSLockinLevel>> + <<if $arcologies[0].FSTransformationFetishist == $arcologies[0].FSTransformationFetishistDecoration>> + @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ + <<elseif $arcologies[0].FSTransformationFetishistSMR == 1>> + <<set $arcologies[0].FSTransformationFetishist += 0.1*$FSSingleSlaveRep>> + <</if>> + <</if>> <</if>> <<if $arcologies[0].FSMaturityPreferentialist != "unset">> -<<if $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel>> - $arcologies[0].name is passionately enthusiastic about older ladies. -<<elseif $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.6>> - $arcologies[0].name is enthusiastic about older ladies. -<<elseif $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.3>> - $arcologies[0].name is beginning to be enthusiastic about older ladies. -<<else>> - $arcologies[0].name is unconvinced about your preference for older ladies. -<</if>> -<<if $arcologies[0].FSMaturityPreferentialist < 0>> - <<set $arcologies[0].FSMaturityPreferentialist = "unset">><<set $FSCredits += 1>> - <<set $arcologies[0].FSMaturityPreferentialistLaw = 0, $arcologies[0].FSMaturityPreferentialistSMR = 0>> - <<if $assistantFSAppearance == "maturity preferentialist">><<set $assistantFSAppearance = "default">><</if>> - <<ClearFacilityDecorations>> - @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ -<<elseif $arcologies[0].FSMaturityPreferentialist > $arcologies[0].FSMaturityPreferentialistDecoration>> - <<set $arcologies[0].FSMaturityPreferentialist = $arcologies[0].FSMaturityPreferentialistDecoration>> -<</if>> -<<if $arcologies[0].FSMaturityPreferentialistDecoration < $FSLockinLevel>> -<<if $arcologies[0].FSMaturityPreferentialist == $arcologies[0].FSMaturityPreferentialistDecoration>> - @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ -<<elseif $arcologies[0].FSMaturityPreferentialistSMR == 1>> - <<set $arcologies[0].FSMaturityPreferentialist += 0.1*$FSSingleSlaveRep>> -<</if>> -<</if>> + <<if $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel>> + $arcologies[0].name is passionately enthusiastic about older ladies. + <<elseif $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.6>> + $arcologies[0].name is enthusiastic about older ladies. + <<elseif $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.3>> + $arcologies[0].name is beginning to be enthusiastic about older ladies. + <<else>> + $arcologies[0].name is unconvinced about your preference for older ladies. + <</if>> + <<if $arcologies[0].FSMaturityPreferentialist < 0>> + <<run removeFS("FSMaturityPreferentialist")>> + <<if $assistantFSAppearance == "maturity preferentialist">><<set $assistantFSAppearance = "default">><</if>> + <<ClearFacilityDecorations>> + @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ + <<elseif $arcologies[0].FSMaturityPreferentialist > $arcologies[0].FSMaturityPreferentialistDecoration>> + <<set $arcologies[0].FSMaturityPreferentialist = $arcologies[0].FSMaturityPreferentialistDecoration>> + <</if>> + <<if $arcologies[0].FSMaturityPreferentialistDecoration < $FSLockinLevel>> + <<if $arcologies[0].FSMaturityPreferentialist == $arcologies[0].FSMaturityPreferentialistDecoration>> + @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ + <<elseif $arcologies[0].FSMaturityPreferentialistSMR == 1>> + <<set $arcologies[0].FSMaturityPreferentialist += 0.1*$FSSingleSlaveRep>> + <</if>> + <</if>> <</if>> <<if $arcologies[0].FSYouthPreferentialist != "unset">> -<<if $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel>> - $arcologies[0].name is passionately enthusiastic about young women. -<<elseif $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.6>> - $arcologies[0].name is enthusiastic about young women. -<<elseif $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.3>> - $arcologies[0].name is beginning to be enthusiastic about young women. -<<else>> - $arcologies[0].name is unconvinced about your preference for young women. -<</if>> -<<if $arcologies[0].FSYouthPreferentialist < 0>> - <<set $arcologies[0].FSYouthPreferentialist = "unset">><<set $FSCredits += 1>> - <<set $arcologies[0].FSYouthPreferentialistLaw = 0, $arcologies[0].FSYouthPreferentialistSMR = 0>> - <<if $assistantFSAppearance == "youth preferentialist">><<set $assistantFSAppearance = "default">><</if>> - <<ClearFacilityDecorations>> - @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ -<<elseif $arcologies[0].FSYouthPreferentialist > $arcologies[0].FSYouthPreferentialistDecoration>> - <<set $arcologies[0].FSYouthPreferentialist = $arcologies[0].FSYouthPreferentialistDecoration>> -<</if>> -<<if $arcologies[0].FSYouthPreferentialistDecoration < $FSLockinLevel>> -<<if $arcologies[0].FSYouthPreferentialist == $arcologies[0].FSYouthPreferentialistDecoration>> - @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ -<<elseif $arcologies[0].FSYouthPreferentialistSMR == 1>> - <<set $arcologies[0].FSYouthPreferentialist += 0.1*$FSSingleSlaveRep>> -<</if>> -<</if>> + <<if $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel>> + $arcologies[0].name is passionately enthusiastic about young women. + <<elseif $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.6>> + $arcologies[0].name is enthusiastic about young women. + <<elseif $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.3>> + $arcologies[0].name is beginning to be enthusiastic about young women. + <<else>> + $arcologies[0].name is unconvinced about your preference for young women. + <</if>> + <<if $arcologies[0].FSYouthPreferentialist < 0>> + <<run removeFS("FSYouthPreferentialist")>> + <<if $assistantFSAppearance == "youth preferentialist">><<set $assistantFSAppearance = "default">><</if>> + <<ClearFacilityDecorations>> + @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ + <<elseif $arcologies[0].FSYouthPreferentialist > $arcologies[0].FSYouthPreferentialistDecoration>> + <<set $arcologies[0].FSYouthPreferentialist = $arcologies[0].FSYouthPreferentialistDecoration>> + <</if>> + <<if $arcologies[0].FSYouthPreferentialistDecoration < $FSLockinLevel>> + <<if $arcologies[0].FSYouthPreferentialist == $arcologies[0].FSYouthPreferentialistDecoration>> + @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ + <<elseif $arcologies[0].FSYouthPreferentialistSMR == 1>> + <<set $arcologies[0].FSYouthPreferentialist += 0.1*$FSSingleSlaveRep>> + <</if>> + <</if>> <</if>> <<if $arcologies[0].FSSlimnessEnthusiast != "unset">> -<<if $arcologies[0].FSSlimnessEnthusiast >= $FSLockinLevel>> - $arcologies[0].name is passionately enthusiastic about slim slaves with girlish figures. -<<elseif $arcologies[0].FSSlimnessEnthusiast >= $FSLockinLevel*0.6>> - $arcologies[0].name is very enthusiastic about slim slaves with girlish figures. -<<elseif $arcologies[0].FSSlimnessEnthusiast >= $FSLockinLevel*0.3>> - $arcologies[0].name is enthusiastic about slim slaves with girlish figures. -<<else>> - $arcologies[0].name is unconvinced about your preference for slim slaves with girlish figures. -<</if>> -<<if $arcologies[0].FSSlimnessEnthusiast < 0>> - <<set $arcologies[0].FSSlimnessEnthusiast = "unset">><<set $FSCredits += 1>> - <<set $arcologies[0].FSSlimnessEnthusiastSMR = 0, $arcologies[0].FSSlimnessEnthusiastLaw = 0>> - <<if $assistantFSAppearance == "slimness enthusiast">><<set $assistantFSAppearance = "default">><</if>> - <<ClearFacilityDecorations>> - @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ -<<elseif $arcologies[0].FSSlimnessEnthusiast > $arcologies[0].FSSlimnessEnthusiastDecoration>> - <<set $arcologies[0].FSSlimnessEnthusiast = $arcologies[0].FSSlimnessEnthusiastDecoration>> -<</if>> -<<if $arcologies[0].FSSlimnessEnthusiastDecoration < $FSLockinLevel>> -<<if $arcologies[0].FSSlimnessEnthusiast == $arcologies[0].FSSlimnessEnthusiastDecoration>> - @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ -<<elseif $arcologies[0].FSSlimnessEnthusiastSMR == 1>> - <<set $arcologies[0].FSSlimnessEnthusiast += 0.1*$FSSingleSlaveRep>> -<</if>> -<</if>> + <<if $arcologies[0].FSSlimnessEnthusiast >= $FSLockinLevel>> + $arcologies[0].name is passionately enthusiastic about slim slaves with girlish figures. + <<elseif $arcologies[0].FSSlimnessEnthusiast >= $FSLockinLevel*0.6>> + $arcologies[0].name is very enthusiastic about slim slaves with girlish figures. + <<elseif $arcologies[0].FSSlimnessEnthusiast >= $FSLockinLevel*0.3>> + $arcologies[0].name is enthusiastic about slim slaves with girlish figures. + <<else>> + $arcologies[0].name is unconvinced about your preference for slim slaves with girlish figures. + <</if>> + <<if $arcologies[0].FSSlimnessEnthusiast < 0>> + <<run removeFS("FSSlimnessEnthusiast")>> + <<if $assistantFSAppearance == "slimness enthusiast">><<set $assistantFSAppearance = "default">><</if>> + <<ClearFacilityDecorations>> + @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ + <<elseif $arcologies[0].FSSlimnessEnthusiast > $arcologies[0].FSSlimnessEnthusiastDecoration>> + <<set $arcologies[0].FSSlimnessEnthusiast = $arcologies[0].FSSlimnessEnthusiastDecoration>> + <</if>> + <<if $arcologies[0].FSSlimnessEnthusiastDecoration < $FSLockinLevel>> + <<if $arcologies[0].FSSlimnessEnthusiast == $arcologies[0].FSSlimnessEnthusiastDecoration>> + @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ + <<elseif $arcologies[0].FSSlimnessEnthusiastSMR == 1>> + <<set $arcologies[0].FSSlimnessEnthusiast += 0.1*$FSSingleSlaveRep>> + <</if>> + <</if>> <</if>> <<if $arcologies[0].FSAssetExpansionist != "unset">> -<<if $arcologies[0].FSAssetExpansionist >= $FSLockinLevel>> - $arcologies[0].name believes implicitly that all tits and asses should be bigger. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.6>> - $arcologies[0].name agrees strongly with the idea that all tits and asses should be bigger. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.3>> - $arcologies[0].name is sympathetic to the idea that all tits and asses should be bigger. -<<else>> - $arcologies[0].name is unconvinced that all tits and asses should be bigger. -<</if>> -<<if $arcologies[0].FSAssetExpansionist < 0>> - <<set $arcologies[0].FSAssetExpansionist = "unset">><<set $FSCredits += 1>> - <<set $arcologies[0].FSAssetExpansionistSMR = 0, $arcologies[0].FSAssetExpansionistLaw = 0>> - <<if $assistantFSAppearance == "asset expansionist">><<set $assistantFSAppearance = "default">><</if>> - <<ClearFacilityDecorations>> - @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ -<<elseif $arcologies[0].FSAssetExpansionist > $arcologies[0].FSAssetExpansionistDecoration>> - <<set $arcologies[0].FSAssetExpansionist = $arcologies[0].FSAssetExpansionistDecoration>> -<</if>> -<<if $arcologies[0].FSAssetExpansionistDecoration < $FSLockinLevel>> -<<if $arcologies[0].FSAssetExpansionist == $arcologies[0].FSAssetExpansionistDecoration>> - @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ -<<elseif $arcologies[0].FSAssetExpansionistSMR == 1>> - <<set $arcologies[0].FSAssetExpansionist += 0.1*$FSSingleSlaveRep>> -<</if>> -<</if>> + <<if $arcologies[0].FSAssetExpansionist >= $FSLockinLevel>> + $arcologies[0].name believes implicitly that all tits and asses should be bigger. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.6>> + $arcologies[0].name agrees strongly with the idea that all tits and asses should be bigger. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.3>> + $arcologies[0].name is sympathetic to the idea that all tits and asses should be bigger. + <<else>> + $arcologies[0].name is unconvinced that all tits and asses should be bigger. + <</if>> + <<if $arcologies[0].FSAssetExpansionist < 0>> + <<run removeFS("FSAssetExpansionist")>> + <<if $assistantFSAppearance == "asset expansionist">><<set $assistantFSAppearance = "default">><</if>> + <<ClearFacilityDecorations>> + @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ + <<elseif $arcologies[0].FSAssetExpansionist > $arcologies[0].FSAssetExpansionistDecoration>> + <<set $arcologies[0].FSAssetExpansionist = $arcologies[0].FSAssetExpansionistDecoration>> + <</if>> + <<if $arcologies[0].FSAssetExpansionistDecoration < $FSLockinLevel>> + <<if $arcologies[0].FSAssetExpansionist == $arcologies[0].FSAssetExpansionistDecoration>> + @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ + <<elseif $arcologies[0].FSAssetExpansionistSMR == 1>> + <<set $arcologies[0].FSAssetExpansionist += 0.1*$FSSingleSlaveRep>> + <</if>> + <</if>> <</if>> <<if $arcologies[0].FSPastoralist != "unset">> -<<if $arcologies[0].FSPastoralist >= $FSLockinLevel>> - $arcologies[0].name believes implicitly that slaves should be milked. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSPastoralist >= $FSLockinLevel*0.6>> - $arcologies[0].name agrees strongly with the idea that slaves should be milked. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSPastoralist >= $FSLockinLevel*0.3>> - $arcologies[0].name is sympathetic to the idea that slaves should be milked. -<<else>> - $arcologies[0].name is unconvinced that slaves should be milked. -<</if>> -<<if $arcologies[0].FSPastoralist < 0>> - <<set $arcologies[0].FSPastoralist = "unset">><<set $FSCredits += 1>> - <<set $arcologies[0].FSPastoralistLaw = 0, $arcologies[0].FSPastoralistSMR = 0>> - <<if $assistantFSAppearance == "pastoralist">><<set $assistantFSAppearance = "default">><</if>> - <<ClearFacilityDecorations>> - @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ -<<elseif $arcologies[0].FSPastoralist > $arcologies[0].FSPastoralistDecoration>> - <<set $arcologies[0].FSPastoralist = $arcologies[0].FSPastoralistDecoration>> -<</if>> -<<if $arcologies[0].FSPastoralistDecoration < $FSLockinLevel>> -<<if $arcologies[0].FSPastoralist == $arcologies[0].FSPastoralistDecoration>> - @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ -<<elseif $arcologies[0].FSPastoralistSMR == 1>> - <<set $arcologies[0].FSPastoralist += 0.1*$FSSingleSlaveRep>> -<</if>> -<</if>> + <<if $arcologies[0].FSPastoralist >= $FSLockinLevel>> + $arcologies[0].name believes implicitly that slaves should be milked. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSPastoralist >= $FSLockinLevel*0.6>> + $arcologies[0].name agrees strongly with the idea that slaves should be milked. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSPastoralist >= $FSLockinLevel*0.3>> + $arcologies[0].name is sympathetic to the idea that slaves should be milked. + <<else>> + $arcologies[0].name is unconvinced that slaves should be milked. + <</if>> + <<if $arcologies[0].FSPastoralist < 0>> + <<run removeFS("FSPastoralist")>> + <<if $assistantFSAppearance == "pastoralist">><<set $assistantFSAppearance = "default">><</if>> + <<ClearFacilityDecorations>> + @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ + <<elseif $arcologies[0].FSPastoralist > $arcologies[0].FSPastoralistDecoration>> + <<set $arcologies[0].FSPastoralist = $arcologies[0].FSPastoralistDecoration>> + <</if>> + <<if $arcologies[0].FSPastoralistDecoration < $FSLockinLevel>> + <<if $arcologies[0].FSPastoralist == $arcologies[0].FSPastoralistDecoration>> + @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ + <<elseif $arcologies[0].FSPastoralistSMR == 1>> + <<set $arcologies[0].FSPastoralist += 0.1*$FSSingleSlaveRep>> + <</if>> + <</if>> <</if>> <<if $arcologies[0].FSPhysicalIdealist != "unset">> -<<if $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel>> - $arcologies[0].name believes implicitly that all slaves should be tall and strong. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.6>> - $arcologies[0].name agrees strongly with the idea that all slaves should be tall and strong. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.3>> - $arcologies[0].name is sympathetic to the idea that all slaves should be tall and strong. -<<else>> - $arcologies[0].name is unconvinced that all slaves should be tall and strong. -<</if>> -<<if $arcologies[0].FSPhysicalIdealist < 0>> - <<set $arcologies[0].FSPhysicalIdealist = "unset">><<set $FSCredits += 1>> - <<set $arcologies[0].FSPhysicalIdealistSMR = 0, $arcologies[0].FSPhysicalIdealistLaw = 0, $arcologies[0].FSPhysicalIdealistStrongFat = 0>> - <<if $assistantFSAppearance == "physical idealist">><<set $assistantFSAppearance = "default">><</if>> - <<ClearFacilityDecorations>> - @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ -<<elseif $arcologies[0].FSPhysicalIdealist > $arcologies[0].FSPhysicalIdealistDecoration>> - <<set $arcologies[0].FSPhysicalIdealist = $arcologies[0].FSPhysicalIdealistDecoration>> -<</if>> -<<if $arcologies[0].FSPhysicalIdealistDecoration < $FSLockinLevel>> -<<if $arcologies[0].FSPhysicalIdealist == $arcologies[0].FSPhysicalIdealistDecoration>> - @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ -<<elseif $arcologies[0].FSPhysicalIdealistSMR == 1>> - <<set $arcologies[0].FSPhysicalIdealist += 0.1*$FSSingleSlaveRep>> -<</if>> -<</if>> + <<if $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel>> + $arcologies[0].name believes implicitly that all slaves should be tall and strong. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.6>> + $arcologies[0].name agrees strongly with the idea that all slaves should be tall and strong. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.3>> + $arcologies[0].name is sympathetic to the idea that all slaves should be tall and strong. + <<else>> + $arcologies[0].name is unconvinced that all slaves should be tall and strong. + <</if>> + <<if $arcologies[0].FSPhysicalIdealist < 0>> + <<run removeFS("FSPhysicalIdealist")>> + <<if $assistantFSAppearance == "physical idealist">><<set $assistantFSAppearance = "default">><</if>> + <<ClearFacilityDecorations>> + @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ + <<elseif $arcologies[0].FSPhysicalIdealist > $arcologies[0].FSPhysicalIdealistDecoration>> + <<set $arcologies[0].FSPhysicalIdealist = $arcologies[0].FSPhysicalIdealistDecoration>> + <</if>> + <<if $arcologies[0].FSPhysicalIdealistDecoration < $FSLockinLevel>> + <<if $arcologies[0].FSPhysicalIdealist == $arcologies[0].FSPhysicalIdealistDecoration>> + @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ + <<elseif $arcologies[0].FSPhysicalIdealistSMR == 1>> + <<set $arcologies[0].FSPhysicalIdealist += 0.1*$FSSingleSlaveRep>> + <</if>> + <</if>> <</if>> <<if $arcologies[0].FSHedonisticDecadence != "unset">> -<<if $arcologies[0].FSHedonisticDecadence >= $FSLockinLevel>> - $arcologies[0].name believes implicitly that all slaves should be soft and laid-back. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSHedonisticDecadence >= $FSLockinLevel*0.6>> - $arcologies[0].name agrees strongly with the idea that all slaves should be soft and laid-back. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSHedonisticDecadence >= $FSLockinLevel*0.3>> - $arcologies[0].name is sympathetic to the idea that all slaves should be soft and laid-back. -<<else>> - $arcologies[0].name is unconvinced that all slaves should be soft and laid-back. -<</if>> -<<if $arcologies[0].FSHedonisticDecadence < 0>> - <<set $arcologies[0].FSHedonisticDecadence = "unset">><<set $FSCredits += 1>> - <<set $arcologies[0].FSHedonisticDecadenceSMR = 0, $arcologies[0].FSHedonisticDecadenceLaw = 0, $arcologies[0].FSHedonisticDecadenceLaw2 = 0, $arcologies[0].FSHedonisticDecadenceStrongFat = 0>> - <<if $assistantFSAppearance == "hedonistic decadence">><<set $assistantFSAppearance = "default">><</if>> - <<ClearFacilityDecorations>> - @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ -<<elseif $arcologies[0].FSHedonisticDecadence > $arcologies[0].FSHedonisticDecadenceDecoration>> - <<set $arcologies[0].FSHedonisticDecadence = $arcologies[0].FSHedonisticDecadenceDecoration>> -<</if>> -<<if $arcologies[0].FSHedonisticDecadenceDecoration < $FSLockinLevel>> -<<if $arcologies[0].FSHedonisticDecadence == $arcologies[0].FSHedonisticDecadenceDecoration>> - @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ -<<elseif $arcologies[0].FSHedonisticDecadenceSMR == 1>> - <<set $arcologies[0].FSHedonisticDecadence += 0.1*$FSSingleSlaveRep>> -<</if>> -<</if>> + <<if $arcologies[0].FSHedonisticDecadence >= $FSLockinLevel>> + $arcologies[0].name believes implicitly that all slaves should be soft and laid-back. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSHedonisticDecadence >= $FSLockinLevel*0.6>> + $arcologies[0].name agrees strongly with the idea that all slaves should be soft and laid-back. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSHedonisticDecadence >= $FSLockinLevel*0.3>> + $arcologies[0].name is sympathetic to the idea that all slaves should be soft and laid-back. + <<else>> + $arcologies[0].name is unconvinced that all slaves should be soft and laid-back. + <</if>> + <<if $arcologies[0].FSHedonisticDecadence < 0>> + <<run removeFS("FSHedonisticDecadence")>> + <<if $assistantFSAppearance == "hedonistic decadence">><<set $assistantFSAppearance = "default">><</if>> + <<ClearFacilityDecorations>> + @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ + <<elseif $arcologies[0].FSHedonisticDecadence > $arcologies[0].FSHedonisticDecadenceDecoration>> + <<set $arcologies[0].FSHedonisticDecadence = $arcologies[0].FSHedonisticDecadenceDecoration>> + <</if>> + <<if $arcologies[0].FSHedonisticDecadenceDecoration < $FSLockinLevel>> + <<if $arcologies[0].FSHedonisticDecadence == $arcologies[0].FSHedonisticDecadenceDecoration>> + @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ + <<elseif $arcologies[0].FSHedonisticDecadenceSMR == 1>> + <<set $arcologies[0].FSHedonisticDecadence += 0.1*$FSSingleSlaveRep>> + <</if>> + <</if>> <</if>> <<if $arcologies[0].FSChattelReligionist != "unset">> -<<if $arcologies[0].FSChattelReligionist >= $FSLockinLevel>> - $arcologies[0].name believes implicitly in a version of religion that emphasizes slaveholding traditions. - <<set $independenceDay = 1, $nicaeaAnnounceable = 1>> -<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.6>> - $arcologies[0].name agrees strongly with a version of religion that emphasizes slaveholding traditions. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.3>> - $arcologies[0].name is sympathetic to a version of religion that emphasizes slaveholding traditions. -<<else>> - $arcologies[0].name is unconvinced of a version of religion that emphasizes slaveholding traditions. -<</if>> -<<if $arcologies[0].FSChattelReligionist < 0>> - <<set $arcologies[0].FSChattelReligionist = "unset">><<set $FSCredits += 1>> - <<set $arcologies[0].FSChattelReligionistLaw = 0, $arcologies[0].FSChattelReligionistSMR = 0, $arcologies[0].FSChattelReligionistCreed = 0>> - <<if $assistantFSAppearance == "chattel religionist">><<set $assistantFSAppearance = "default">><</if>> - <<ClearFacilityDecorations>> - @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ -<<elseif $arcologies[0].FSChattelReligionist > $arcologies[0].FSChattelReligionistDecoration>> - <<set $arcologies[0].FSChattelReligionist = $arcologies[0].FSChattelReligionistDecoration>> -<</if>> -<<if $arcologies[0].FSChattelReligionistDecoration < $FSLockinLevel>> -<<if $arcologies[0].FSChattelReligionist == $arcologies[0].FSChattelReligionistDecoration>> - @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ -<<elseif $arcologies[0].FSChattelReligionistSMR == 1>> - <<set $arcologies[0].FSChattelReligionist += 0.1*$FSSingleSlaveRep>> -<</if>> -<</if>> + <<if $arcologies[0].FSChattelReligionist >= $FSLockinLevel>> + $arcologies[0].name believes implicitly in a version of religion that emphasizes slaveholding traditions. + <<set $independenceDay = 1, $nicaeaAnnounceable = 1>> + <<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.6>> + $arcologies[0].name agrees strongly with a version of religion that emphasizes slaveholding traditions. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.3>> + $arcologies[0].name is sympathetic to a version of religion that emphasizes slaveholding traditions. + <<else>> + $arcologies[0].name is unconvinced of a version of religion that emphasizes slaveholding traditions. + <</if>> + <<if $arcologies[0].FSChattelReligionist < 0>> + <<run removeFS("FSChattelReligionist")>> + <<if $assistantFSAppearance == "chattel religionist">><<set $assistantFSAppearance = "default">><</if>> + <<ClearFacilityDecorations>> + @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ + <<elseif $arcologies[0].FSChattelReligionist > $arcologies[0].FSChattelReligionistDecoration>> + <<set $arcologies[0].FSChattelReligionist = $arcologies[0].FSChattelReligionistDecoration>> + <</if>> + <<if $arcologies[0].FSChattelReligionistDecoration < $FSLockinLevel>> + <<if $arcologies[0].FSChattelReligionist == $arcologies[0].FSChattelReligionistDecoration>> + @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ + <<elseif $arcologies[0].FSChattelReligionistSMR == 1>> + <<set $arcologies[0].FSChattelReligionist += 0.1*$FSSingleSlaveRep>> + <</if>> + <</if>> <</if>> <<if $arcologies[0].FSRomanRevivalist != "unset">> -<<if $arcologies[0].FSRomanRevivalist >= $FSLockinLevel>> - $arcologies[0].name believes implicitly that it is the new Rome. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.6>> - $arcologies[0].name agrees strongly with your project to build a new Rome. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.3>> - $arcologies[0].name is sympathetic to your project to build a new Rome. -<<else>> - $arcologies[0].name is unconvinced of the wisdom of your project to build a new Rome. -<</if>> -<<if $arcologies[0].FSRomanRevivalist < 0>> - <<set $arcologies[0].FSRomanRevivalist = "unset">><<set $FSCredits += 1>> - <<set $arcologies[0].FSRomanRevivalistLaw = 0, $arcologies[0].FSRomanRevivalistSMR = 0>> - <<if $assistantFSAppearance == "roman revivalist">><<set $assistantFSAppearance = "default">><</if>> - <<ClearFacilityDecorations>> - @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ -<<elseif $arcologies[0].FSRomanRevivalist > $arcologies[0].FSRomanRevivalistDecoration>> - <<set $arcologies[0].FSRomanRevivalist = $arcologies[0].FSRomanRevivalistDecoration>> -<</if>> -<<if $arcologies[0].FSRomanRevivalistDecoration < $FSLockinLevel>> -<<if $arcologies[0].FSRomanRevivalist == $arcologies[0].FSRomanRevivalistDecoration>> - @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ -<<elseif $arcologies[0].FSRomanRevivalistSMR == 1>> - <<set $arcologies[0].FSRomanRevivalist += 0.1*$FSSingleSlaveRep>> -<</if>> -<</if>> + <<if $arcologies[0].FSRomanRevivalist >= $FSLockinLevel>> + $arcologies[0].name believes implicitly that it is the new Rome. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.6>> + $arcologies[0].name agrees strongly with your project to build a new Rome. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.3>> + $arcologies[0].name is sympathetic to your project to build a new Rome. + <<else>> + $arcologies[0].name is unconvinced of the wisdom of your project to build a new Rome. + <</if>> + <<if $arcologies[0].FSRomanRevivalist < 0>> + <<run removeFS("FSRomanRevivalist")>> + <<if $assistantFSAppearance == "roman revivalist">><<set $assistantFSAppearance = "default">><</if>> + <<ClearFacilityDecorations>> + @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ + <<elseif $arcologies[0].FSRomanRevivalist > $arcologies[0].FSRomanRevivalistDecoration>> + <<set $arcologies[0].FSRomanRevivalist = $arcologies[0].FSRomanRevivalistDecoration>> + <</if>> + <<if $arcologies[0].FSRomanRevivalistDecoration < $FSLockinLevel>> + <<if $arcologies[0].FSRomanRevivalist == $arcologies[0].FSRomanRevivalistDecoration>> + @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ + <<elseif $arcologies[0].FSRomanRevivalistSMR == 1>> + <<set $arcologies[0].FSRomanRevivalist += 0.1*$FSSingleSlaveRep>> + <</if>> + <</if>> <</if>> <<if $arcologies[0].FSAztecRevivalist != "unset">> -<<if $arcologies[0].FSAztecRevivalist >= $FSLockinLevel>> - $arcologies[0].name believes implicitly that it is the new Aztec Empire. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSAztecRevivalist >= $FSLockinLevel*0.6>> - $arcologies[0].name agrees strongly with your project to build a new Aztec Empire. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSAztecRevivalist >= $FSLockinLevel*0.3>> - $arcologies[0].name is sympathetic to your project to build a new Aztec Empire. -<<else>> - $arcologies[0].name is unconvinced of the wisdom of your project to build a new Aztec Empire. -<</if>> -<<if $arcologies[0].FSAztecRevivalist < 0>> - <<set $arcologies[0].FSAztecRevivalist = "unset">><<set $FSCredits += 1>> - <<set $arcologies[0].FSAztecRevivalistSMR = 0, $arcologies[0].FSAztecRevivalistLaw = 0>> - <<ClearFacilityDecorations>> - @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ -<<elseif $arcologies[0].FSAztecRevivalist > $arcologies[0].FSAztecRevivalistDecoration>> - <<set $arcologies[0].FSAztecRevivalist = $arcologies[0].FSAztecRevivalistDecoration>> -<</if>> -<<if $arcologies[0].FSAztecRevivalistDecoration < $FSLockinLevel>> -<<if $arcologies[0].FSAztecRevivalist == $arcologies[0].FSAztecRevivalistDecoration>> - @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ -<<elseif $arcologies[0].FSAztecRevivalistSMR == 1>> - <<set $arcologies[0].FSAztecRevivalist += 0.1*$FSSingleSlaveRep>> -<</if>> -<</if>> + <<if $arcologies[0].FSAztecRevivalist >= $FSLockinLevel>> + $arcologies[0].name believes implicitly that it is the new Aztec Empire. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSAztecRevivalist >= $FSLockinLevel*0.6>> + $arcologies[0].name agrees strongly with your project to build a new Aztec Empire. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSAztecRevivalist >= $FSLockinLevel*0.3>> + $arcologies[0].name is sympathetic to your project to build a new Aztec Empire. + <<else>> + $arcologies[0].name is unconvinced of the wisdom of your project to build a new Aztec Empire. + <</if>> + <<if $arcologies[0].FSAztecRevivalist < 0>> + <<run removeFS("FSAztecRevivalist")>> + <<if $assistantFSAppearance == "aztec revivalist">><<set $assistantFSAppearance = "default">><</if>> + <<ClearFacilityDecorations>> + @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ + <<elseif $arcologies[0].FSAztecRevivalist > $arcologies[0].FSAztecRevivalistDecoration>> + <<set $arcologies[0].FSAztecRevivalist = $arcologies[0].FSAztecRevivalistDecoration>> + <</if>> + <<if $arcologies[0].FSAztecRevivalistDecoration < $FSLockinLevel>> + <<if $arcologies[0].FSAztecRevivalist == $arcologies[0].FSAztecRevivalistDecoration>> + @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ + <<elseif $arcologies[0].FSAztecRevivalistSMR == 1>> + <<set $arcologies[0].FSAztecRevivalist += 0.1*$FSSingleSlaveRep>> + <</if>> + <</if>> <</if>> <<if $arcologies[0].FSEgyptianRevivalist != "unset">> -<<if $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel>> - $arcologies[0].name believes implicitly that it is the land of the Pharaohs, reborn. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.6>> - $arcologies[0].name agrees strongly with your project to build a new land of the Pharaohs. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.3>> - $arcologies[0].name is sympathetic to your project to build a new land of the Pharaohs. -<<else>> - $arcologies[0].name is unconvinced of the wisdom of your project to build a new land of the Pharaohs. -<</if>> -<<if $arcologies[0].FSEgyptianRevivalist < 0>> - <<set $arcologies[0].FSEgyptianRevivalist = "unset">><<set $FSCredits += 1>> - <<set $arcologies[0].FSEgyptianRevivalistLaw = 0, $arcologies[0].FSEgyptianRevivalistSMR = 0>> - <<if $assistantFSAppearance == "egyptian revivalist">><<set $assistantFSAppearance = "default">><</if>> - <<ClearFacilityDecorations>> - @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ -<<elseif $arcologies[0].FSEgyptianRevivalist > $arcologies[0].FSEgyptianRevivalistDecoration>> - <<set $arcologies[0].FSEgyptianRevivalist = $arcologies[0].FSEgyptianRevivalistDecoration>> -<</if>> -<<if $arcologies[0].FSEgyptianRevivalistDecoration < $FSLockinLevel>> -<<if $arcologies[0].FSEgyptianRevivalist == $arcologies[0].FSEgyptianRevivalistDecoration>> - @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ -<<elseif $arcologies[0].FSEgyptianRevivalistSMR == 1>> - <<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>> -<</if>> -<</if>> + <<if $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel>> + $arcologies[0].name believes implicitly that it is the land of the Pharaohs, reborn. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.6>> + $arcologies[0].name agrees strongly with your project to build a new land of the Pharaohs. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.3>> + $arcologies[0].name is sympathetic to your project to build a new land of the Pharaohs. + <<else>> + $arcologies[0].name is unconvinced of the wisdom of your project to build a new land of the Pharaohs. + <</if>> + <<if $arcologies[0].FSEgyptianRevivalist < 0>> + <<run removeFS("FSEgyptianRevivalist")>> + <<if $assistantFSAppearance == "egyptian revivalist">><<set $assistantFSAppearance = "default">><</if>> + <<ClearFacilityDecorations>> + @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ + <<elseif $arcologies[0].FSEgyptianRevivalist > $arcologies[0].FSEgyptianRevivalistDecoration>> + <<set $arcologies[0].FSEgyptianRevivalist = $arcologies[0].FSEgyptianRevivalistDecoration>> + <</if>> + <<if $arcologies[0].FSEgyptianRevivalistDecoration < $FSLockinLevel>> + <<if $arcologies[0].FSEgyptianRevivalist == $arcologies[0].FSEgyptianRevivalistDecoration>> + @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ + <<elseif $arcologies[0].FSEgyptianRevivalistSMR == 1>> + <<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>> + <</if>> + <</if>> <</if>> <<if $arcologies[0].FSEdoRevivalist != "unset">> -<<if $arcologies[0].FSEdoRevivalist >= $FSLockinLevel>> - $arcologies[0].name believes implicitly that it is the land of the Shogun, reborn. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.6>> - $arcologies[0].name agrees strongly with your project to build a new Edo Japan. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.3>> - $arcologies[0].name is sympathetic to your project to build a new Edo Japan. -<<else>> - $arcologies[0].name is unconvinced of the wisdom of your project to build a new Edo Japan. -<</if>> -<<if $arcologies[0].FSEdoRevivalist < 0>> - <<set $arcologies[0].FSEdoRevivalist = "unset">><<set $FSCredits += 1>> - <<set $arcologies[0].FSEdoRevivalistLaw = 0, $arcologies[0].FSEdoRevivalistSMR = 0>> - <<if $assistantFSAppearance == "edo revivalist">><<set $assistantFSAppearance = "default">><</if>> - <<ClearFacilityDecorations>> - @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ -<<elseif $arcologies[0].FSEdoRevivalist > $arcologies[0].FSEdoRevivalistDecoration>> - <<set $arcologies[0].FSEdoRevivalist = $arcologies[0].FSEdoRevivalistDecoration>> -<</if>> -<<if $arcologies[0].FSEdoRevivalistDecoration < $FSLockinLevel>> -<<if $arcologies[0].FSEdoRevivalist == $arcologies[0].FSEdoRevivalistDecoration>> - @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ -<<elseif $arcologies[0].FSEdoRevivalistSMR == 1>> - <<set $arcologies[0].FSEdoRevivalist += 0.1*$FSSingleSlaveRep>> -<</if>> -<</if>> + <<if $arcologies[0].FSEdoRevivalist >= $FSLockinLevel>> + $arcologies[0].name believes implicitly that it is the land of the Shogun, reborn. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.6>> + $arcologies[0].name agrees strongly with your project to build a new Edo Japan. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.3>> + $arcologies[0].name is sympathetic to your project to build a new Edo Japan. + <<else>> + $arcologies[0].name is unconvinced of the wisdom of your project to build a new Edo Japan. + <</if>> + <<if $arcologies[0].FSEdoRevivalist < 0>> + <<run removeFS("FSEdoRevivalist")>> + <<if $assistantFSAppearance == "edo revivalist">><<set $assistantFSAppearance = "default">><</if>> + <<ClearFacilityDecorations>> + @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ + <<elseif $arcologies[0].FSEdoRevivalist > $arcologies[0].FSEdoRevivalistDecoration>> + <<set $arcologies[0].FSEdoRevivalist = $arcologies[0].FSEdoRevivalistDecoration>> + <</if>> + <<if $arcologies[0].FSEdoRevivalistDecoration < $FSLockinLevel>> + <<if $arcologies[0].FSEdoRevivalist == $arcologies[0].FSEdoRevivalistDecoration>> + @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ + <<elseif $arcologies[0].FSEdoRevivalistSMR == 1>> + <<set $arcologies[0].FSEdoRevivalist += 0.1*$FSSingleSlaveRep>> + <</if>> + <</if>> <</if>> <<if $arcologies[0].FSArabianRevivalist != "unset">> -<<if $arcologies[0].FSArabianRevivalist >= $FSLockinLevel>> - $arcologies[0].name believes implicitly that it is ancient Baghdad reborn. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.6>> - $arcologies[0].name agrees strongly with your project to build a new Sultanate. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.3>> - $arcologies[0].name is sympathetic to your project to build a new Sultanate. -<<else>> - $arcologies[0].name is unconvinced of the wisdom of your project to build a new Sultanate. -<</if>> -<<if $arcologies[0].FSArabianRevivalist < 0>> - <<set $arcologies[0].FSArabianRevivalist = "unset">><<set $FSCredits += 1>> - <<set $arcologies[0].FSArabianRevivalistLaw = 0, $arcologies[0].FSArabianRevivalistSMR = 0>> - <<if $assistantFSAppearance == "arabian revivalist">><<set $assistantFSAppearance = "default">><</if>> - <<ClearFacilityDecorations>> - @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ -<<elseif $arcologies[0].FSArabianRevivalist > $arcologies[0].FSArabianRevivalistDecoration>> - <<set $arcologies[0].FSArabianRevivalist = $arcologies[0].FSArabianRevivalistDecoration>> -<</if>> -<<if $arcologies[0].FSArabianRevivalistDecoration < $FSLockinLevel>> -<<if $arcologies[0].FSArabianRevivalist == $arcologies[0].FSArabianRevivalistDecoration>> - @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ -<<elseif $arcologies[0].FSArabianRevivalistSMR == 1>> - <<set $arcologies[0].FSArabianRevivalist += 0.1*$FSSingleSlaveRep>> -<</if>> -<</if>> + <<if $arcologies[0].FSArabianRevivalist >= $FSLockinLevel>> + $arcologies[0].name believes implicitly that it is ancient Baghdad reborn. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.6>> + $arcologies[0].name agrees strongly with your project to build a new Sultanate. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.3>> + $arcologies[0].name is sympathetic to your project to build a new Sultanate. + <<else>> + $arcologies[0].name is unconvinced of the wisdom of your project to build a new Sultanate. + <</if>> + <<if $arcologies[0].FSArabianRevivalist < 0>> + <<run removeFS("FSArabianRevivalist")>> + <<if $assistantFSAppearance == "arabian revivalist">><<set $assistantFSAppearance = "default">><</if>> + <<ClearFacilityDecorations>> + @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ + <<elseif $arcologies[0].FSArabianRevivalist > $arcologies[0].FSArabianRevivalistDecoration>> + <<set $arcologies[0].FSArabianRevivalist = $arcologies[0].FSArabianRevivalistDecoration>> + <</if>> + <<if $arcologies[0].FSArabianRevivalistDecoration < $FSLockinLevel>> + <<if $arcologies[0].FSArabianRevivalist == $arcologies[0].FSArabianRevivalistDecoration>> + @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ + <<elseif $arcologies[0].FSArabianRevivalistSMR == 1>> + <<set $arcologies[0].FSArabianRevivalist += 0.1*$FSSingleSlaveRep>> + <</if>> + <</if>> <</if>> <<if $arcologies[0].FSChineseRevivalist != "unset">> -<<if $arcologies[0].FSChineseRevivalist >= $FSLockinLevel>> - $arcologies[0].name believes implicitly that you possess the Mandate of Heaven. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.6>> - $arcologies[0].name agrees strongly with your pursuit of the Mandate of Heaven. - <<set $independenceDay = 1>> -<<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.3>> - $arcologies[0].name is sympathetic to your pursuit of the Mandate of Heaven. -<<else>> - $arcologies[0].name is unconvinced of the wisdom of your pursuit of the Mandate of Heaven. -<</if>> -<<if $arcologies[0].FSChineseRevivalist < 0>> - <<set $arcologies[0].FSChineseRevivalist = "unset">><<set $FSCredits += 1>> - <<if $assistantFSAppearance == "chinese revivalist">><<set $assistantFSAppearance = "default">><</if>> - <<set $arcologies[0].FSChineseRevivalistLaw = 0, $arcologies[0].FSChineseRevivalistSMR = 0>> - <<ClearFacilityDecorations>> - @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ -<<elseif $arcologies[0].FSChineseRevivalist > $arcologies[0].FSChineseRevivalistDecoration>> - <<set $arcologies[0].FSChineseRevivalist = $arcologies[0].FSChineseRevivalistDecoration>> -<</if>> -<<if $arcologies[0].FSChineseRevivalistDecoration < $FSLockinLevel>> -<<if $arcologies[0].FSChineseRevivalist == $arcologies[0].FSChineseRevivalistDecoration>> - @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ -<<elseif $arcologies[0].FSChineseRevivalistSMR == 1>> - <<set $arcologies[0].FSChineseRevivalist += 0.1*$FSSingleSlaveRep>> -<</if>> -<</if>> + <<if $arcologies[0].FSChineseRevivalist >= $FSLockinLevel>> + $arcologies[0].name believes implicitly that you possess the Mandate of Heaven. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.6>> + $arcologies[0].name agrees strongly with your pursuit of the Mandate of Heaven. + <<set $independenceDay = 1>> + <<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.3>> + $arcologies[0].name is sympathetic to your pursuit of the Mandate of Heaven. + <<else>> + $arcologies[0].name is unconvinced of the wisdom of your pursuit of the Mandate of Heaven. + <</if>> + <<if $arcologies[0].FSChineseRevivalist < 0>> + <<run removeFS("FSChineseRevivalist")>> + <<if $assistantFSAppearance == "chinese revivalist">><<set $assistantFSAppearance = "default">><</if>> + <<ClearFacilityDecorations>> + @@.red;Your future society project has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@.yellow;You may select another option, or elect to try again.@@ + <<elseif $arcologies[0].FSChineseRevivalist > $arcologies[0].FSChineseRevivalistDecoration>> + <<set $arcologies[0].FSChineseRevivalist = $arcologies[0].FSChineseRevivalistDecoration>> + <</if>> + <<if $arcologies[0].FSChineseRevivalistDecoration < $FSLockinLevel>> + <<if $arcologies[0].FSChineseRevivalist == $arcologies[0].FSChineseRevivalistDecoration>> + @@.yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@ + <<elseif $arcologies[0].FSChineseRevivalistSMR == 1>> + <<set $arcologies[0].FSChineseRevivalist += 0.1*$FSSingleSlaveRep>> + <</if>> + <</if>> <</if>> diff --git a/src/uncategorized/futureSociety.tw b/src/uncategorized/futureSociety.tw index 74172aa793265e3bd3e9c1422abc08f444cef2e9..a010bc14021e8a6877989ff943967366b762ef35 100644 --- a/src/uncategorized/futureSociety.tw +++ b/src/uncategorized/futureSociety.tw @@ -593,7 +593,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc </span> <<if $arcologies[0].FSSupremacist != "unset">> - <br>''You are pursuing'' $arcologies[0].FSSupremacistRace superiority. //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSSupremacist = "unset", $arcologies[0].FSSupremacistDecoration = 20, $arcologies[0].FSSupremacistLawME = 0, $arcologies[0].FSSupremacistSMR = 0, $FSCredits += 1>><<if $assistantFSAppearance == "supremacist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> + <br>''You are pursuing'' $arcologies[0].FSSupremacistRace superiority. //<<link "Abandon" "Future Society">><<run removeFS("FSSupremacist")>><<if $assistantFSAppearance == "supremacist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> <<FSChangeDecoration "FSSupremacist">> <<if $PAPublic == 1>> <<if ($assistantAppearance == "amazon") || ($assistantAppearance == "monstergirl") || ($assistantAppearance == "succubus")>> @@ -622,7 +622,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <</if>> <<if $arcologies[0].FSSubjugationist != "unset">> - <br>''You are pursuing'' $arcologies[0].FSSubjugationistRace inferiority. //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSSubjugationist = "unset", $arcologies[0].FSSubjugationistDecoration = 20, $arcologies[0].FSSubjugationistLawME = 0, $arcologies[0].FSSubjugationistSMR = 0, $FSCredits += 1>><<if $assistantFSAppearance == "subjugationist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> + <br>''You are pursuing'' $arcologies[0].FSSubjugationistRace inferiority. //<<link "Abandon" "Future Society">><<run removeFS("FSSubjugationist")>><<if $assistantFSAppearance == "subjugationist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> <<FSChangeDecoration "FSSubjugationist">> <<if $PAPublic == 1>> <<if ($assistantAppearance == "businesswoman") || ($assistantAppearance == "amazon") || ($assistantAppearance == "imp")>> @@ -654,7 +654,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if $arcologies[0].FSRestart == "unset">> <<if $arcologies[0].FSRepopulationFocus != "unset">> <br>''You are pursuing'' the belief that mass breeding will save humanity. - //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSRepopulationFocus = "unset", $arcologies[0].FSRepopulationFocusDecoration = 20, $arcologies[0].FSRepopulationFocusSMR = 0, $arcologies[0].FSRepopulationFocusLaw = 0, $FSCredits += 1>><<if $assistantFSAppearance == "repopulation focus">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> + //<<link "Abandon" "Future Society">><<run removeFS("FSRepopulationFocus")>><<if $assistantFSAppearance == "repopulation focus">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> <<FSChangeDecoration "FSRepopulationFocus" "clothesBoughtMaternityLingerie" "clothesBoughtMaternityDress" "clothesBoughtBelly">> <<if $PAPublic == 1>> <<if ($assistantAppearance == "goddess") || ($assistantAppearance == "hypergoddess") || ($assistantAppearance == "preggololi") || ($assistantAppearance == "pregnant fairy") || ($assistantAppearance == "succubus") || ($assistantAppearance == "witch")>> @@ -674,14 +674,14 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if $arcologies[0].FSRestart != "unset">> <<if $arcologies[0].FSRestartDecoration != 100>> <br>''You are pursuing'' Eugenics. - //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSRestart = "unset", $arcologies[0].FSRestartDecoration = 20, $arcologies[0].FSRestartSMR = 0, $arcologies[0].FSRestartLaw = 0, $FSCredits += 1>><<if $assistantFSAppearance == "eugenics">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> + //<<link "Abandon" "Future Society">><<run removeFS("FSRestart")>><<if $assistantFSAppearance == "eugenics">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> <<FSChangeDecoration "FSRestart">> <<else>> <br>''You have established'' Eugenics. <<if $eugenicsFullControl != 1>> The Societal Elite will not permit you to abandon Eugenics. <<else>> - //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSRestart = "unset", $arcologies[0].FSRestartDecoration = 2, $arcologies[0].FSRestartSMR = 0, $arcologies[0].FSRestartLaw = 0, $propOutcome = 0, $FSCredits += 1>><<if $assistantFSAppearance == "eugenics">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>// + //<<link "Abandon" "Future Society">><<run removeFS("FSRestart")>><<if $assistantFSAppearance == "eugenics">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>// <</if>> <br> <<FSChangeDecoration "FSRestart">> @@ -706,7 +706,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if $arcologies[0].FSGenderFundamentalist == "unset">> <<if $arcologies[0].FSGenderRadicalist != "unset">> <br>''You are pursuing'' a radical redefinition of gender that identifies powerful people as male, and everyone else as female. - //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSGenderRadicalist = "unset", $arcologies[0].FSGenderRadicalistDecoration = 20, $arcologies[0].FSGenderRadicalistLawDicks = 0, $arcologies[0].FSGenderRadicalistLawFuta = 0, $arcologies[0].FSGenderRadicalistLawBeauty = 0, $arcologies[0].FSGenderRadicalistSMR = 0, $FSCredits += 1>><<if $assistantFSAppearance == "gender radicalist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> + //<<link "Abandon" "Future Society">><<run removeFS("FSGenderRadicalist")>><<if $assistantFSAppearance == "gender radicalist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> <<FSChangeDecoration "FSGenderRadicalist">> <<if $PAPublic == 1>> <<if ($assistantAppearance == "shemale") || ($assistantAppearance == "monstergirl") || ($assistantAppearance == "incubus") || ($assistantAppearance == "succubus") || ($assistantAppearance == "witch")>> @@ -726,7 +726,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if $arcologies[0].FSGenderRadicalist == "unset">> <<if $arcologies[0].FSGenderFundamentalist != "unset">> <br>''You are pursuing'' gender traditionalism, including a societal preference for feminine slaves and support for slave pregnancy. - //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSGenderFundamentalist = "unset", $arcologies[0].FSGenderFundamentalistDecoration = 20, $arcologies[0].FSGenderFundamentalistSMR = 0, $arcologies[0].FSGenderFundamentalistLawBimbo = 0, $FSCredits += 1>><<if $assistantFSAppearance == "gender fundamentalist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> + //<<link "Abandon" "Future Society">><<run removeFS("FSGenderFundamentalist")>><<if $assistantFSAppearance == "gender fundamentalist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> <<FSChangeDecoration "FSGenderFundamentalist" "clothesBoughtBunny">> <<if $PAPublic == 1>> <<if ($assistantAppearance == "schoolgirl") || ($assistantAppearance == "goddess") || ($assistantAppearance == "hypergoddess") || ($assistantAppearance == "preggololi") || ($assistantAppearance == "loli") || ($assistantAppearance == "fairy") || ($assistantAppearance == "pregnant fairy") || ($assistantAppearance == "angel") || ($assistantAppearance == "cherub") || ($assistantAppearance == "succubus") || ($assistantAppearance == "witch")>> @@ -745,7 +745,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if $arcologies[0].FSDegradationist == "unset">> <<if $arcologies[0].FSPaternalist != "unset">> <br>''You are pursuing'' a vision of slave improvement, including slaves' health, mental well-being, and education. - //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSPaternalist = "unset", $arcologies[0].FSPaternalistDecoration = 20, $arcologies[0].FSPaternalistLaw = 0, $arcologies[0].FSPaternalistSMR = 0, $FSCredits += 1>><<if $assistantFSAppearance == "paternalist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> + //<<link "Abandon" "Future Society">><<run removeFS("FSPaternalist")>><<if $assistantFSAppearance == "paternalist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> <<FSChangeDecoration "FSPaternalist" "clothesBoughtConservative">> <<if $PAPublic == 1>> <<if ($assistantAppearance == "schoolgirl") || ($assistantAppearance == "goddess") || ($assistantAppearance == "hypergoddess") || ($assistantAppearance == "preggololi") || ($assistantAppearance == "loli") || ($assistantAppearance == "fairy") || ($assistantAppearance == "pregnant fairy") || ($assistantAppearance == "angel") || ($assistantAppearance == "cherub")>> @@ -764,7 +764,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if $arcologies[0].FSPaternalist == "unset">> <<if $arcologies[0].FSDegradationist != "unset">> <br>''You are pursuing'' slave degradation, a belief that slaves are not human and should not be treated decently. - //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSDegradationist = "unset", $arcologies[0].FSDegradationistDecoration = 20, $arcologies[0].FSDegradationistLaw = 0, $arcologies[0].FSDegradationistSMR = 0, $FSCredits += 1>><<if $assistantFSAppearance == "degradationist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> + //<<link "Abandon" "Future Society">><<run removeFS("FSDegradationist")>><<if $assistantFSAppearance == "degradationist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> <<FSChangeDecoration "FSDegradationist" "clothesBoughtChains">> <<if $PAPublic == 1>> <<if ($assistantAppearance == "monstergirl") || ($assistantAppearance == "businesswoman") || ($assistantAppearance == "preggololi") || ($assistantAppearance == "succubus") || ($assistantAppearance == "incubus") || ($assistantAppearance == "imp")>> @@ -783,7 +783,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if $arcologies[0].FSTransformationFetishist == "unset">> <<if $arcologies[0].FSBodyPurist != "unset">> <br>''You are pursuing'' societal disapproval of implant surgery. - //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSBodyPurist = "unset", $arcologies[0].FSBodyPuristDecoration = 20, $arcologies[0].FSBodyPuristLaw = 0, $arcologies[0].FSBodyPuristSMR = 0, $FSCredits += 1>><<if $assistantFSAppearance == "body purist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> + //<<link "Abandon" "Future Society">><<run removeFS("FSBodyPurist")>><<if $assistantFSAppearance == "body purist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> <<FSChangeDecoration "FSBodyPurist">> <<if $PAPublic == 1>> <<if ($assistantAppearance == "amazon") || ($assistantAppearance == "goddess") || ($assistantAppearance == "loli") || ($assistantAppearance == "fairy") || ($assistantAppearance == "pregnant fairy") || ($assistantAppearance == "angel") || ($assistantAppearance == "succubus") || ($assistantAppearance == "incubus") || ($assistantAppearance == "witch")>> @@ -802,7 +802,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if $arcologies[0].FSBodyPurist == "unset">> <<if $arcologies[0].FSTransformationFetishist != "unset">> <br>''You are pursuing'' societal fetishization of implant surgery. - //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSTransformationFetishist = "unset", $arcologies[0].FSTransformationFetishistDecoration = 20, $arcologies[0].FSTransformationFetishistLaw = 0, $arcologies[0].FSTransformationFetishistSMR = 0, $FSCredits += 1>><<if $assistantFSAppearance == "transformation fetishist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> + //<<link "Abandon" "Future Society">><<run removeFS("FSTransformationFetishist")>><<if $assistantFSAppearance == "transformation fetishist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> <<FSChangeDecoration "FSTransformationFetishist">> <<if $PAPublic == 1>> <<if ($assistantAppearance == "businesswoman") || ($assistantAppearance == "shemale") || ($assistantAppearance == "succubus") || ($assistantAppearance == "incubus") || ($assistantAppearance == "witch") || ($assistantAppearance == "ERROR_1606_APPEARANCE_FILE_CORRUPT")>> @@ -821,7 +821,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if $arcologies[0].FSMaturityPreferentialist == "unset">> <<if $arcologies[0].FSYouthPreferentialist != "unset">> <br>''You are pursuing'' an accentuated societal preference for younger slaves. - //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSYouthPreferentialist = "unset", $arcologies[0].FSYouthPreferentialistDecoration = 20, $arcologies[0].FSYouthPreferentialistLaw = 0, $arcologies[0].FSYouthPreferentialistSMR = 0, $FSCredits += 1>><<if $assistantFSAppearance == "youth preferentialist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> + //<<link "Abandon" "Future Society">><<run removeFS("FSYouthPreferentialist")>><<if $assistantFSAppearance == "youth preferentialist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> <<FSChangeDecoration "FSYouthPreferentialist">> <<if $PAPublic == 1>> <<if ($assistantAppearance == "schoolgirl") || ($assistantAppearance == "shemale") || ($assistantAppearance == "preggololi") || ($assistantAppearance == "loli") || ($assistantAppearance == "succubus") || ($assistantAppearance == "angel") || ($assistantAppearance == "cherub") || ($assistantAppearance == "imp") || ($assistantAppearance == "witch")>> @@ -840,7 +840,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if $arcologies[0].FSYouthPreferentialist == "unset">> <<if $arcologies[0].FSMaturityPreferentialist != "unset">> <br>''You are pursuing'' a societal preference for older women. - //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSMaturityPreferentialist = "unset", $arcologies[0].FSMaturityPreferentialistDecoration = 20, $arcologies[0].FSMaturityPreferentialistLaw = 0, $arcologies[0].FSMaturityPreferentialistSMR = 0, $FSCredits += 1>><<if $assistantFSAppearance == "maturity preferentialist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> + //<<link "Abandon" "Future Society">><<run removeFS("FSMaturityPreferentialist")>><<if $assistantFSAppearance == "maturity preferentialist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> <<FSChangeDecoration "FSMaturityPreferentialist">> <<if $PAPublic == 1>> <<if ($assistantAppearance == "businesswoman") || ($assistantAppearance == "goddess") || ($assistantAppearance == "succubus") || ($assistantAppearance == "incubus") || ($assistantAppearance == "witch") || ($assistantAppearance == "angel")>> @@ -859,7 +859,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if $arcologies[0].FSAssetExpansionist == "unset">> <<if $arcologies[0].FSSlimnessEnthusiast != "unset">> <br>''You are supporting'' enthusiasm for slaves with girlish figures. - //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSSlimnessEnthusiast = "unset", $arcologies[0].FSSlimnessEnthusiastDecoration = 20, $arcologies[0].FSSlimnessEnthusiastSMR = 0, $arcologies[0].FSSlimnessEnthusiastLaw = 0, $FSCredits += 1>><<if $assistantFSAppearance == "slimness enthusiast">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> + //<<link "Abandon" "Future Society">><<run removeFS("FSSlimnessEnthusiast")>><<if $assistantFSAppearance == "slimness enthusiast">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> <<FSChangeDecoration "FSSlimnessEnthusiast">> <<if $PAPublic == 1>> <<if ($assistantAppearance == "schoolgirl") || ($assistantAppearance == "shemale") || ($assistantAppearance == "loli") || ($assistantAppearance == "cherub") || ($assistantAppearance == "imp") || ($assistantAppearance == "succubus") || ($assistantAppearance == "witch")>> @@ -878,7 +878,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if $arcologies[0].FSSlimnessEnthusiast == "unset">> <<if $arcologies[0].FSAssetExpansionist != "unset">> <br>''You are pursuing'' societal hunger for huge assets. - //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSAssetExpansionist = "unset", $arcologies[0].FSAssetExpansionistDecoration = 20, $arcologies[0].FSAssetExpansionistSMR = 0, $FSCredits += 1>><<if $assistantFSAppearance == "asset expansionist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> + //<<link "Abandon" "Future Society">><<run removeFS("FSAssetExpansionist")>><<if $assistantFSAppearance == "asset expansionist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> <<FSChangeDecoration "FSAssetExpansionist">> <<if $PAPublic == 1>> <<if ($assistantAppearance == "businesswoman") || ($assistantAppearance == "shemale") || ($assistantAppearance == "hypergoddess") || ($assistantAppearance == "succubus") || ($assistantAppearance == "incubus") || ($assistantAppearance == "witch")>> @@ -896,7 +896,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if $arcologies[0].FSPastoralist != "unset">> <br>''You are pursuing'' societal normalization of slave milking. - //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSPastoralist = "unset", $arcologies[0].FSPastoralistDecoration = 20, $arcologies[0].FSPastoralistLaw = 0, $arcologies[0].FSPastoralistSMR = 0, $FSCredits += 1>><<if $assistantFSAppearance == "pastoralist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> + //<<link "Abandon" "Future Society">><<run removeFS("FSPastoralist")>><<if $assistantFSAppearance == "pastoralist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> <<FSChangeDecoration "FSPastoralist" "clothesBoughtWestern">> <<if $PAPublic == 1>> <<if ($assistantAppearance == "goddess") || ($assistantAppearance == "shemale") || ($assistantAppearance == "hypergoddess") || ($assistantAppearance == "incubus") || ($assistantAppearance == "succubus") || ($assistantAppearance == "witch")>> @@ -914,7 +914,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if $arcologies[0].FSHedonisticDecadence == "unset">> <<if $arcologies[0].FSPhysicalIdealist != "unset">> <br>''You are pursuing'' societal reverence for the idealized human form, including height, health and muscle. - //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSPhysicalIdealist = "unset", $arcologies[0].FSPhysicalIdealistDecoration = 20, $arcologies[0].FSPhysicalIdealistSMR = 0, $arcologies[0].FSPhysicalIdealistLaw = 0, $FSCredits += 1>><<if $assistantFSAppearance == "physical idealist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> + //<<link "Abandon" "Future Society">><<run removeFS("FSPhysicalIdealist")>><<if $assistantFSAppearance == "physical idealist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> <<FSChangeDecoration "FSPhysicalIdealist" "clothesBoughtOil">> <<if $PAPublic == 1>> <<if ($assistantAppearance == "amazon") || ($assistantAppearance == "shemale") || ($assistantAppearance == "incubus") || ($assistantAppearance == "succubus") || ($assistantAppearance == "witch")>> @@ -933,7 +933,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if $arcologies[0].FSPhysicalIdealist == "unset">> <<if $arcologies[0].FSHedonisticDecadence != "unset">> <br>''You are pursuing'' societal normalization of overindulgence and immediate gratification. Be it food, drink, sex, drugs or whatever one's desire may be. - //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSHedonisticDecadence = "unset", $arcologies[0].FSHedonisticDecadenceDecoration = 20, $arcologies[0].FSHedonisticDecadenceLaw = 0, $arcologies[0].FSHedonisticDecadenceLaw2 = 0, $arcologies[0].FSHedonisticDecadenceSMR = 0, $FSCredits += 1>><<if $assistantFSAppearance == "hedonistic decadence">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> + //<<link "Abandon" "Future Society">><<run removeFS("FSHedonisticDecadence")>><<if $assistantFSAppearance == "hedonistic decadence">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> <<FSChangeDecoration "FSHedonisticDecadence">> <<if $PAPublic == 1>> <<if ($assistantAppearance == "goddess") || ($assistantAppearance == "hypergoddess") || ($assistantAppearance == "preggololi") || ($assistantAppearance == "imp") || ($assistantAppearance == "incubus") || ($assistantAppearance == "succubus") || ($assistantAppearance == "witch")>> @@ -952,7 +952,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if $arcologies[0].FSNull == "unset">> <<if $arcologies[0].FSChattelReligionist != "unset">> <br>''You are pursuing'' a new strain of religion that emphasizes the slaveholding portions of religious history. - //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSChattelReligionist = "unset", $arcologies[0].FSChattelReligionistDecoration = 20, $arcologies[0].FSChattelReligionistLaw = 0, $arcologies[0].FSChattelReligionistCreed = 0, $arcologies[0].FSChattelReligionistSMR = 0, $FSCredits += 1>><<if $assistantFSAppearance == "chattel religionist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> + //<<link "Abandon" "Future Society">><<run removeFS("FSChattelReligionist")>><<if $assistantFSAppearance == "chattel religionist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> <<FSChangeDecoration "FSChattelReligionist" "clothesBoughtHabit">> <<if $PAPublic == 1>> <<if ($assistantAppearance == "goddess") || ($assistantAppearance == "monstergirl") || ($assistantAppearance == "incubus") || ($assistantAppearance == "succubus") || ($assistantAppearance == "witch") || ($assistantAppearance == "angel") || ($assistantAppearance == "cherub") || ($assistantAppearance == "imp")>> @@ -971,7 +971,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if ($arcologies[0].FSAztecRevivalist == "unset") && ($arcologies[0].FSEgyptianRevivalist == "unset") && ($arcologies[0].FSEdoRevivalist == "unset") && ($arcologies[0].FSArabianRevivalist == "unset") && ($arcologies[0].FSChineseRevivalist == "unset")>> <<if $arcologies[0].FSRomanRevivalist != "unset">> <br>''You are pursuing'' a vision of a new Rome. - //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSRomanRevivalist = "unset", $arcologies[0].FSRomanRevivalistDecoration = 20, $arcologies[0].FSRomanRevivalistLaw = 0, $arcologies[0].FSRomanRevivalistSMR = 0, $FSCredits += 1>><<if $assistantFSAppearance == "roman revivalist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> + //<<link "Abandon" "Future Society">><<run removeFS("FSRomanRevivalist")>><<if $assistantFSAppearance == "roman revivalist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> <<FSChangeDecoration "FSRomanRevivalist" "clothesBoughtToga">> <<if $PAPublic == 1>> <<if ($assistantAppearance == "businesswoman") || ($assistantAppearance == "amazon") || ($assistantAppearance == "incubus") || ($assistantAppearance == "succubus")>> @@ -990,7 +990,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if ($arcologies[0].FSRomanRevivalist == "unset") && ($arcologies[0].FSEgyptianRevivalist == "unset") && ($arcologies[0].FSEdoRevivalist == "unset") && ($arcologies[0].FSArabianRevivalist == "unset") && ($arcologies[0].FSChineseRevivalist == "unset")>> <<if $arcologies[0].FSAztecRevivalist != "unset">> <br>''You are pursuing'' a vision of a new Aztec Empire. - //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSAztecRevivalist = "unset", $arcologies[0].FSAztecRevivalistDecoration = 20, $arcologies[0].FSAztecRevivalistSMR = 0, $arcologies[0].FSAztecRevivalistLaw = 0, $FSCredits += 1>><<if $assistantFSAppearance == "aztec revivalist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> + //<<link "Abandon" "Future Society">><<run removeFS("FSAztecRevivalist")>><<if $assistantFSAppearance == "aztec revivalist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> <<FSChangeDecoration "FSAztecRevivalist" "clothesBoughtHuipil">> <<if $PAPublic == 1>> <<if ($assistantAppearance == "goddess") || ($assistantAppearance == "amazon") || ($assistantAppearance == "incubus") || ($assistantAppearance == "succubus")>> @@ -1009,7 +1009,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if ($arcologies[0].FSRomanRevivalist == "unset") && ($arcologies[0].FSAztecRevivalist == "unset") && ($arcologies[0].FSEdoRevivalist == "unset") && ($arcologies[0].FSArabianRevivalist == "unset") && ($arcologies[0].FSChineseRevivalist == "unset")>> <<if $arcologies[0].FSEgyptianRevivalist != "unset">> <br>''You are pursuing'' a vision of Pharaoh's Egypt. - //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSEgyptianRevivalist = "unset", $arcologies[0].FSEgyptianRevivalistDecoration = 20, $arcologies[0].FSEgyptianRevivalistLaw = 0, $arcologies[0].FSEgyptianRevivalistSMR = 0, $FSCredits += 1>><<if $assistantFSAppearance == "egyptian revivalist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> + //<<link "Abandon" "Future Society">><<run removeFS("FSEgyptianRevivalist")>><<if $assistantFSAppearance == "egyptian revivalist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> <<FSChangeDecoration "FSEgyptianRevivalist" "clothesBoughtEgypt">> <<if $PAPublic == 1>> <<if ($assistantAppearance == "goddess") || ($assistantAppearance == "monstergirl") || ($assistantAppearance == "incubus") || ($assistantAppearance == "succubus")>> @@ -1028,7 +1028,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if ($arcologies[0].FSRomanRevivalist == "unset") && ($arcologies[0].FSAztecRevivalist == "unset") && ($arcologies[0].FSEgyptianRevivalist == "unset") && ($arcologies[0].FSArabianRevivalist == "unset") && ($arcologies[0].FSChineseRevivalist == "unset")>> <<if $arcologies[0].FSEdoRevivalist != "unset">> <br>''You are pursuing'' a vision of Edo Japan. - //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSEdoRevivalist = "unset", $arcologies[0].FSEdoRevivalistDecoration = 20, $arcologies[0].FSEdoRevivalistLaw = 0, $arcologies[0].FSEdoRevivalistSMR = 0, $FSCredits += 1>><<if $assistantFSAppearance == "edo revivalist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> + //<<link "Abandon" "Future Society">><<run removeFS("FSEdoRevivalist")>><<if $assistantFSAppearance == "edo revivalist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> <<FSChangeDecoration "FSEdoRevivalist" "clothesBoughtKimono">> <<if $PAPublic == 1>> <<if ($assistantAppearance == "amazon") || ($assistantAppearance == "monstergirl") || ($assistantAppearance == "loli") || ($assistantAppearance == "kitsune") || ($assistantAppearance == "incubus") || ($assistantAppearance == "succubus")>> @@ -1045,7 +1045,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if ($arcologies[0].FSRomanRevivalist == "unset") && ($arcologies[0].FSAztecRevivalist == "unset") && ($arcologies[0].FSEgyptianRevivalist == "unset") && ($arcologies[0].FSEdoRevivalist == "unset") && ($arcologies[0].FSChineseRevivalist == "unset")>> <<if $arcologies[0].FSArabianRevivalist != "unset">> <br>''You are pursuing'' a vision of the Sultanate of old. - //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSArabianRevivalist = "unset", $arcologies[0].FSArabianRevivalistDecoration = 20, $arcologies[0].FSArabianRevivalistLaw = 0, $arcologies[0].FSArabianRevivalistSMR = 0, $FSCredits += 1>><<if $assistantFSAppearance == "arabian revivalist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> + //<<link "Abandon" "Future Society">><<run removeFS("FSArabianRevivalist")>><<if $assistantFSAppearance == "arabian revivalist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> <<FSChangeDecoration "FSArabianRevivalist" "clothesBoughtHarem">> <<if $PAPublic == 1>> <<if ($assistantAppearance == "businesswoman") || ($assistantAppearance == "schoolgirl") || ($assistantAppearance == "incubus") || ($assistantAppearance == "succubus")>> @@ -1062,7 +1062,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if ($arcologies[0].FSRomanRevivalist == "unset") && ($arcologies[0].FSAztecRevivalist == "unset") && ($arcologies[0].FSEgyptianRevivalist == "unset") && ($arcologies[0].FSEdoRevivalist == "unset") && ($arcologies[0].FSArabianRevivalist == "unset")>> <<if $arcologies[0].FSChineseRevivalist != "unset">> <br>''You are pursuing'' a vision of ancient China. - //<<link [[Abandon|Future Society]]>><<set $arcologies[0].FSChineseRevivalist = "unset", $arcologies[0].FSChineseRevivalistDecoration = 20, $arcologies[0].FSChineseRevivalistLaw = 0, $arcologies[0].FSChineseRevivalistSMR = 0, $FSCredits += 1>><<if $assistantFSAppearance == "chinese revivalist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> + //<<link "Abandon" "Future Society">><<run removeFS("FSChineseRevivalist")>><<if $assistantFSAppearance == "chinese revivalist">><<set $assistantFSAppearance = "default">><</if>><<ClearFacilityDecorations>><</link>>//<br> <<FSChangeDecoration "FSChineseRevivalist" "clothesBoughtQipao">> <<if $PAPublic == 1>> <<if ($assistantAppearance == "schoolgirl") || ($assistantAppearance == "monstergirl") || ($assistantAppearance == "incubus") || ($assistantAppearance == "succubus")>> @@ -1081,7 +1081,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if $arcologies[0].FSNull != "unset">> <br>''You are permitting <<if $arcologies[0].FSNull <= 25>>basic<<elseif $arcologies[0].FSNull <= 50>>considerable<<elseif $arcologies[0].FSNull <= 75>>advanced<<else>>absolute<</if>>'' cultural freedom in your arcology. <<if $arcologies[0].FSNull <= 25>> - //[[Abandon|Future Society][$arcologies[0].FSNull = "unset", $arcologies[0].FSNullDecoration = 20, $arcologies[0].FSNullLaw = 0, $assistantFSAppearance = "default", $FSCredits += 1]]// + //[[Abandon|Future Society][removeFS("FSNull")]]// <<else>> //[[Withdraw|Future Society][$arcologies[0].FSNull -= 25, $FSCredits += 1]]// <</if>> @@ -1100,7 +1100,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if $arcologies[0].FSNull != "unset">> <br>''You are permitting <<if $arcologies[0].FSNull <= 17>>basic<<elseif $arcologies[0].FSNull <= 34>>some<<elseif $arcologies[0].FSNull <= 51>>considerable<<elseif $arcologies[0].FSNull <= 68>>great<<elseif $arcologies[0].FSNull <= 85>>advanced<<else>>absolute<</if>>'' cultural freedom in your arcology. <<if $arcologies[0].FSNull <= 20>> - //[[Abandon|Future Society][$arcologies[0].FSNull = "unset", $arcologies[0].FSNullDecoration = 20, $arcologies[0].FSNullLaw = 0, $assistantFSAppearance = "default", $FSCredits += 1]]// + //[[Abandon|Future Society][removeFS("FSNull")]]// <<else>> //[[Withdraw|Future Society][$arcologies[0].FSNull -= 17, $FSCredits += 1]]// <</if>> @@ -1119,7 +1119,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if $arcologies[0].FSNull != "unset">> <br>''You are permitting <<if $arcologies[0].FSNull <= 15>>basic<<elseif $arcologies[0].FSNull <= 30>>some<<elseif $arcologies[0].FSNull <= 45>>notable<<elseif $arcologies[0].FSNull <= 60>>considerable<<elseif $arcologies[0].FSNull <= 75>>great<<elseif $arcologies[0].FSNull <= 90>>advanced<<else>>absolute<</if>>'' cultural freedom in your arcology. <<if $arcologies[0].FSNull <= 20>> - //[[Abandon|Future Society][$arcologies[0].FSNull = "unset", $arcologies[0].FSNullDecoration = 20, $arcologies[0].FSNullLaw = 0, $assistantFSAppearance = "default", $FSCredits += 1]]// + //[[Abandon|Future Society][removeFS("FSNull")]]// <<else>> //[[Withdraw|Future Society][$arcologies[0].FSNull -= 15, $FSCredits += 1]]// <</if>> @@ -1138,7 +1138,7 @@ You are spending <<print cashFormat($FSSpending)>> each week to support your soc <<if $arcologies[0].FSNull != "unset">> <br>''You are permitting <<if $arcologies[0].FSNull <= 20>>basic<<elseif $arcologies[0].FSNull <= 40>>considerable<<elseif $arcologies[0].FSNull <= 60>>great<<elseif $arcologies[0].FSNull <= 80>>advanced<<else>>absolute<</if>>'' cultural freedom in your arcology. <<if $arcologies[0].FSNull <= 20>> - //[[Abandon|Future Society][$arcologies[0].FSNull = "unset", $arcologies[0].FSNullDecoration = 20, $arcologies[0].FSNullLaw = 0, $assistantFSAppearance = "default", $FSCredits += 1]]// + //[[Abandon|Future Society][removeFS("FSNull")]]// <<else>> //[[Withdraw|Future Society][$arcologies[0].FSNull -= 20, $FSCredits += 1]]// <</if>> diff --git a/src/uncategorized/reputation.tw b/src/uncategorized/reputation.tw index 82b0283056a9eeb44e433b91979df17f5f820210..a1e639a1416eecf17204bf9300ccb3bd33588cb6 100644 --- a/src/uncategorized/reputation.tw +++ b/src/uncategorized/reputation.tw @@ -765,11 +765,7 @@ On formal occasions, you are announced as $PCTitle. <<elseif $arcologies[0].FSRestart != "unset">> <<if $failedElite > 300>> The Societal Elite @@.red;have departed from your arcology in disgust@@. - <<set $arcologies[0].FSRestart = "unset">> - <<set $arcologies[0].FSRestartDecoration = 20>> - <<set $arcologies[0].FSRestartLaw = 0>> - <<set $FSCredits += 1>> - <<set $failedElite = 0>> + <<run removeFS("FSRestart")>> <<set $rep -= 10000>> <<set $ACitizens = Math.max($ACitizens - random(30,100), 0)>> <<if $arcologies[0].prosperity > 50>>