diff --git a/.eslintrc.json b/.eslintrc.json index 4cf4e8f5ea0df8da0d269ef337112ebd8de37bff..94018bf881d335f6a4665bed094564d110d718da 100644 --- a/.eslintrc.json +++ b/.eslintrc.json @@ -55,7 +55,6 @@ "no-unused-vars": "error", "block-scoped-var": "error", "dot-notation": "warn", - "linebreak-style": ["warn", "unix"], "eol-last": "warn", "unicode-bom": ["error", "never"], "valid-jsdoc": ["warn", diff --git a/src/pregmod/manageCorporation.tw b/src/pregmod/manageCorporation.tw index 159a94c35fa5e2ac68a4862cab1be65af8c13b24..a0471bb6a4c5a91de386f7c97bb6386187869bc0 100644 --- a/src/pregmod/manageCorporation.tw +++ b/src/pregmod/manageCorporation.tw @@ -1,6 +1,6 @@ :: Manage Corporation [nobr] -<<set $nextButton = "Back to Main", $nextLink = "Main", $showEncyclopedia = 1, $encyclopedia = "The Corporation">> +<<set $nextButton = "Back", $nextLink = "Main", $showEncyclopedia = 1, $encyclopedia = "The Corporation">> <<if $corpIncorporated == 0>> __Incorporation__ diff --git a/src/uncategorized/arcade.tw b/src/uncategorized/arcade.tw index 4ee0db0fa1c8b791bf0b4fa3fc77c25a96072c0a..690eb1335dfb15dc1a900c70184408491e3d9b46 100644 --- a/src/uncategorized/arcade.tw +++ b/src/uncategorized/arcade.tw @@ -89,9 +89,9 @@ $arcadeNameCaps <br>It can support $arcade inmates. There <<if $arcadeSlaves == 1>>is<<else>>are<</if>> currently $arcadeSlaves slaves<<if $arcadeSlaves != 1>>s<</if>> incarcerated in $arcadeName. <<if $arcadeUpgradeFuckdolls == 1 && $arcadeSlaves > 1>> - <br>The arcade has automatic Fuckdollification functions, and you can decide to convert your least popular slave at the end of the week. [[Activate|Arcade][$arcadeUpgradeFuckdolls == 2]] + <br>The arcade has automatic Fuckdollification functions, and you can decide to convert your least popular slave at the end of the week. [[Activate|Arcade][$arcadeUpgradeFuckdolls = 2]] <<elseif $arcadeUpgradeFuckdolls == 2>> - <br>You have decided that the least popular inmate will be converted to a standard Fuckdoll this week. [[Deactivate|Arcade][$arcadeUpgradeFuckdolls == 1]] + <br>You have decided that the least popular inmate will be converted to a standard Fuckdoll this week. [[Deactivate|Arcade][$arcadeUpgradeFuckdolls = 1]] <</if>> <<if $arcade > $arcadeSlaves && $fuckdolls > 0>> <<set _fuckdollRoom = $arcade - $arcadeSlaves>> diff --git a/src/uncategorized/storyCaption.tw b/src/uncategorized/storyCaption.tw index 0bbd75f797ff0a22513f1eae99f0c64727751019..de12990ecb4163a5f66f0f69480dcdad247a6d90 100644 --- a/src/uncategorized/storyCaption.tw +++ b/src/uncategorized/storyCaption.tw @@ -1,7 +1,7 @@ -:: StoryCaption -\ -<<set _Pass = passage()>>\ -<<if _Pass == "Encyclopedia">>\ +:: StoryCaption [nobr] + +<<set _Pass = passage()>> +<<if _Pass == "Encyclopedia">> <span id="nextButton"><strong><<link [[($nextButton)|($nextLink)]]>><</link>> to Free Cities</strong></span> /* Intro, new players, PC/Gameplay focused */ [[Playing Free Cities|Encyclopedia][$encyclopedia = "Playing Free Cities"]] @@ -23,17 +23,15 @@ /* Mods and extras */ [[Game Mods|Encyclopedia][$encyclopedia = "Game Mods"]] [[Credits|Encyclopedia][$encyclopedia = "Credits"]] - -<<elseif _Pass == "Starting Girls">>\ +<<elseif _Pass == "Starting Girls">> <span id="cost"><<SlaveCostDescription>></span> -<<elseif $ui == "disclaimer">>\ +<<elseif $ui == "disclaimer">> <span id="nextButton"><strong><<link [[($nextButton)|($nextLink)]]>><</link>></strong></span> -<<elseif $ui != "start">>\ -<<nobr>> +<<elseif $ui != "start">> <<set _SL = $slaves.length>> -<<if $cheatMode>>_Pass<br><</if>> +<<if $cheatMode || $debugMode>>_Pass<br><</if>> <span id="week">''Week $week''</span> <br>Week of $month $day, $year <<if (_Pass == "Main") && ($cheatMode)&& ($cheatModeM)>> @@ -61,18 +59,18 @@ <<resetAssignmentFilter>> /* very important! */ <</link>></strong></span> @@.cyan;[Ent]@@ <<if $rulesError && $rulesAssistantAuto == 1>><br>@@.yellow; WARNING: some custom rules will change slave variables@@<</if>> -<<else>> + <br><br> +<<elseif $nextButton !== " ">> <span id="nextButton"> /* target for miscWidgets' <<UpdateNextButton>> */ <strong><<link "$nextButton">> /* must use link so spacebar shortcut will work */ - <<if $nextButton != " ">> /* but no effect if nextButton is set to a blank space */ <<set $ui = "main">> <<goto $nextLink>> - <</if>> <</link>></strong> - <<if $nextButton != " ">>@@.cyan;[Space]@@<</if>> + @@.cyan;[Space]@@ </span> + <br><br> <</if>> -<br><br> + <<if $newModelUI == 0>> <<if _Pass == "Main">> <span id="manageArcology"><<link "Manage Arcology">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Arcology">><</link>></span> @@.cyan;[C]@@ @@ -180,7 +178,7 @@ <</link>> <</if>> <</if>> - <br>[[Upkeep|Costs Budget]] | + [[Upkeep|Costs Budget]] | <<else>> <<if $foodMarket > 0>> <<set $food = Math.trunc($food)>> @@ -193,7 +191,7 @@ | <<print massFormat($food)>> </span> <</if>> - <br>Upkeep | + Upkeep | <</if>><<print cashFormat($costs)>> <br><br>@@.pink;Total Sex Slaves@@ | <<print num(_SL)>> <br>@@.pink;Penthouse Beds@@ | @@ -589,190 +587,133 @@ <<else>> (_SCapT) <</if>> + <br> <</if>> - <br> + <<if $SF.Toggle && $SF.Active >= 1>> <br><span id="SFMButton"> <<link "$SF.Caps's firebase""Firebase">><</link>> </span> @@.cyan;[Z]@@ <</if>> - <br><span id="optionsButton"><<link "Game Options">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Options">><</link>></span> @@.cyan;[O]@@ <<else>> - <br><span id="manageArcology"><<link "Manage Arcology">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Arcology">><</link>></span> @@.cyan;[C]@@ - <br><span id="managePenthouse"><<link "Manage Penthouse">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Penthouse">><</link>></span> @@.cyan;[P]@@ - <br><span id="managePerson"><<link "Manage Personal Affairs">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Personal Affairs">><</link>></span> @@.cyan;[X]@@ - <<if $corpAnnounced == 1>><br><span id="manageCorporation"><<link "Manage Corporation">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Corporation">><</link>><<if ($corpSpecToken > 0) && ($corpSpecTimer == 0)>>@@.yellow;[!]@@<</if>></span><</if>> - <<if $secExp == 1>> - <<if $propHub == 1>> - <br><span id="propHub"><<link "Manage PR">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "propagandaHub">><</link>></span> @@.cyan;[Shift+H]@@ - <</if>> - <<if $secHQ == 1>> - <br><span id="securityHQ"><<link "Manage Security">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "securityHQ">><</link>></span> @@.cyan;[Shift+S]@@ - <</if>> - <<if $secBarracks == 1>> - <br><span id="secBarracks"><<link "Manage Military">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "secBarracks">><</link>></span> @@.cyan;[Shift+A]@@ - <</if>> - <<if $riotCenter == 1>> - <br><span id="riotCenter"><<link "Manage Rebels">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "riotControlCenter">><</link>></span> @@.cyan;[Shift+R]@@ - <</if>> - <</if>> - <<if $SF.Toggle && $SF.Active >= 1>> - <br><span id="SFMButton"> <<link "$SF.Caps's firebase""Firebase">><</link>> </span> @@.cyan;[Z]@@ - <</if>> - - <br> - <br><span id="PAOButton"><<link [[Personal Assistant|Personal assistant options]]>><</link>></span> @@.cyan;[T]@@ - <br><span id="policyButton"><<link [[Policies]]>><<set $nextButton = "Back", $nextLink = "Main">><</link>></span> @@.cyan;[Y]@@ - <<if $secExp == 1>> - <br><span id="edictButton"><<link [[Edicts|edicts]]>><<set $nextButton = "Back", $nextLink = "Main">><</link>></span> @@.cyan;[D]@@ - <</if>> - <<if $FSAnnounced>> - <br><span id="FSButton"><<link [[Future Societies|Future Society]]>><<set $nextButton = "Back", $nextLink = "Main">><</link>></span> @@.cyan;[F]@@ <<if ($FSCredits > 0) || ($FSReminder)>>@@.yellow;[!]@@<</if>> - <</if>> - <br><span id="URButton"><<link [[Universal Rules]]>><</link>></span> @@.cyan;[V]@@ + <br><span id="policyButton"><<link [[Policies]]>><<set $nextButton = "Back", $nextLink = "Manage Corporation">><</link>></span> @@.cyan;[Y]@@ + <br><span id="URButton"><<link [[Universal Rules]]>><</link>></span> @@.cyan;[V]@@ + <<if $FSAnnounced>> + <br><span id="FSButton"><<link [[Future Societies|Future Society]]>><<set $nextButton = "Back", $nextLink = "Main">><</link>></span> @@.cyan;[F]@@ <<if ($FSCredits > 0) || ($FSReminder)>>@@.yellow;[!]@@<</if>> + <</if>> + <br><span id="PAOButton"><<link [[Personal Assistant|Personal assistant options]]>><</link>></span> @@.cyan;[T]@@<br> - <br> - <br><span id="optionsButton"><<link "Game Options">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Options">><</link>></span> @@.cyan;[O]@@ + <<if $corpAnnounced == 1>><br><span id="manageCorporation"><<link "Manage Corporation">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Corporation">><</link>><<if ($corpSpecToken > 0) && ($corpSpecTimer == 0)>>@@.yellow;[!]@@<</if>></span><</if>> + <br><span id="manageArcology"><<link "Manage Arcology">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Arcology">><</link>></span> @@.cyan;[C]@@ + <br><span id="managePenthouse"><<link "Manage Penthouse">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Penthouse">><</link>></span> @@.cyan;[P]@@ + <br><span id="managePerson"><<link "Manage Personal Affairs">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Personal Affairs">><</link>></span> @@.cyan;[X]@@ <</if>> - <br> - +<<elseif _Pass == "Wardrobe Use">> + <br><<link [[Wardrobe (shopping)|Wardrobe]]>><</link>> +<<elseif _Pass == "Options">> + <br><br>[[Summary Options]] + <br>[[Description Options]] <<elseif _Pass == "Manage Arcology">> - <br> - <br><span id="managePenthouse"><<link "Manage Penthouse">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Penthouse">><</link>></span> @@.cyan;[P]@@ - <br><span id="managePerson"><<link "Manage Personal Affairs">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Personal Affairs">><</link>></span> @@.cyan;[X]@@ - <<if $corpAnnounced == 1>><br><span id="manageCorporation"><<link "Manage Corporation">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Corporation">><</link>><<if ($corpSpecToken > 0) && ($corpSpecTimer == 0)>>@@.yellow;[!]@@<</if>></span><</if>> + <span id="Security"> <br> <<if $secExp == 1>> - <<if $propHub == 1>> - <br><span id="propHub"><<link "Manage PR">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "propagandaHub">><</link>></span> @@.cyan;[Shift+H]@@ - <</if>> - <<if $secHQ == 1>> - <br><span id="securityHQ"><<link "Manage Security">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "securityHQ">><</link>></span> @@.cyan;[Shift+S]@@ - <</if>> - <<if $secBarracks == 1>> - <br><span id="secBarracks"><<link "Manage Military">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "secBarracks">><</link>></span> @@.cyan;[Shift+A]@@ - <</if>> - <<if $riotCenter == 1>> - <br><span id="riotCenter"><<link "Manage Rebels">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "riotControlCenter">><</link>></span> @@.cyan;[Shift+R]@@ - <</if>> - <</if>> - <<if $SF.Toggle && $SF.Active >= 1>> - <br><span id="SFMButton"> <<link "$SF.Caps's firebase""Firebase">><</link>> </span> @@.cyan;[Z]@@ - <</if>> - - <br> - <br><span id="PAOButton"><<link [[Personal Assistant|Personal assistant options]]>><</link>></span> @@.cyan;[T]@@ - <br><span id="policyButton"><<link [[Policies]]>><<set $nextButton = "Back", $nextLink = "Manage Arcology">><</link>></span> @@.cyan;[Y]@@ - <<if $secExp == 1>> - <br><span id="edictButton"><<link [[Edicts|edicts]]>><<set $nextButton = "Back", $nextLink = "Manage Arcology">><</link>></span> @@.cyan;[D]@@ - <</if>> - <<if $FSAnnounced>> - <br><span id="FSButton"><<link [[Future Societies|Future Society]]>><<set $nextButton = "Back", $nextLink = "Manage Arcology">><</link>></span> @@.cyan;[F]@@ + <br><span id="edictButton"><<link [[Edicts|edicts]]>><<set $nextButton = "Back", $nextLink = "Main">><</link>></span> @@.cyan;[D]@@ + <</if>> + <<if $secExp > 0 || $SF.Toggle && $SF.Active >= 1>> <br> + <<link "Manage Security">> <<replace "#Security">> <br> + <<if $SF.Toggle && $SF.Active >= 1>> + <br><span id="SFMButton"> <<link "$SF.Caps's firebase""Firebase">><</link>> </span> @@.cyan;[Z]@@ + <</if>> + <<if $secExp == 1>> + <<if $propHub == 1>> + <br><span id="propHub"><<link "Manage PR">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "propagandaHub">><</link>></span> @@.cyan;[Shift+H]@@ + <</if>> + <<if $secHQ == 1>> + <br><span id="securityHQ"><<link "Manage Security">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "securityHQ">><</link>></span> @@.cyan;[Shift+S]@@ + <</if>> + <<if $secBarracks == 1>> + <br><span id="secBarracks"><<link "Manage Military">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "secBarracks">><</link>></span> @@.cyan;[Shift+A]@@ + <</if>> + <<if $riotCenter == 1>> + <br><span id="riotCenter"><<link "Manage Rebels">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "riotControlCenter">><</link>></span> @@.cyan;[Shift+R]@@ + <</if>> + <</if>> + <</replace>> <</link>> <</if>> - <br><span id="URButton"><<link [[Universal Rules]]>><</link>></span> @@.cyan;[V]@@ - <br> - <br><span id="optionsButton"><<link "Game Options">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Options">><</link>></span> @@.cyan;[O]@@ + </span> <<elseif _Pass == "Manage Penthouse">> + <br><br> <<link [[Wardrobe]]>><</link>> + <<if $dispensary>> <br>[[Pharmaceutical Fabricator|Dispensary]]<</if>> + <<if $ImplantProductionUpgrade>> <br>[[Implant Manufactory|Implant Manufactory]]<</if>> + <<if $organFarmUpgrade>> <br>[[Organ Farm|Organ Farm]]<</if>> + <<if $geneticMappingUpgrade>> <br>[[Gene Lab|Gene Lab]]<</if>> +<<elseif _Pass == "Manage Personal Affairs">> <br> - <br><span id="manageArcology"><<link [[Manage Arcology|Manage Arcology]]>><</link>></span> @@.cyan;[C]@@ - <<if $corpAnnounced == 1>><br><span id="manageCorporation"><<link "Manage Corporation">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Corporation">><</link>><<if ($corpSpecToken > 0) && ($corpSpecTimer == 0)>>@@.yellow;[!]@@<</if>></span><</if>> - <br><span id="managePerson"><<link [[Manage Personal Affairs|Manage Personal Affairs]]>><</link>></span> @@.cyan;[X]@@ - <br> - <br><<link [[Wardrobe]]>><</link>> - <br><<if $dispensary>>[[Pharmaceutical Fabricator|Dispensary]]<</if>> - <br><<if $ImplantProductionUpgrade>>[[Implant Manufactory|Implant Manufactory]]<</if>> - <br><<if $prostheticsUpgrade > 0>>[[Prosthetic Lab|Prosthetic Lab]]<</if>> - <br><<if $organFarmUpgrade>>[[Organ Farm|Organ Farm]]<</if>> - <br><<if $geneticMappingUpgrade>>[[Gene Lab|Gene Lab]]<</if>> - <br><<if $rep >= 10000>>[[Black Market|The Black Market]]<</if>> - <br><br><br><br><br> -<<elseif _Pass == "Manage Corporation">> + <<if $rep >= 10000>> <br>[[Black Market|The Black Market]]<</if>> +<<elseif _Pass == "propagandaHub" || _Pass == "securityHQ" || _Pass == "secBarracks" || _Pass == "riotControlCenter">> <br> - <br><span id="manageArcology"><<link "Manage Arcology">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Arcology">><</link>></span> @@.cyan;[C]@@ - <br><span id="managePenthouse"><<link "Manage Penthouse">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Penthouse">><</link>></span> @@.cyan;[P]@@ - <br><span id="managePerson"><<link "Manage Personal Affairs">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Personal Affairs">><</link>></span> @@.cyan;[X]@@ - <<if $corpAnnounced == 1>><br><span id="manageCorporation"><<link "Manage Corporation">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Corporation">><</link>><<if ($corpSpecToken > 0) && ($corpSpecTimer == 0)>>@@.yellow;[!]@@<</if>></span><</if>> - <<if $secExp == 1>> - <<if $propHub == 1>> - <br><span id="propHub"><<link "Manage PR">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "propagandaHub">><</link>></span> @@.cyan;[Shift+H]@@ - <</if>> - <<if $secHQ == 1>> - <br><span id="securityHQ"><<link "Manage Security">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "securityHQ">><</link>></span> @@.cyan;[Shift+S]@@ - <</if>> - <<if $secBarracks == 1>> - <br><span id="secBarracks"><<link "Manage Military">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "secBarracks">><</link>></span> @@.cyan;[Shift+A]@@ + <<if $propHub > 0 && _Pass !== "propagandaHub">> + <br><span id="propHub"><<link "Manage PR">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "propagandaHub">><</link>></span> @@.cyan;[Shift+H]@@ <</if>> - <<if $riotCenter == 1>> - <br><span id="riotCenter"><<link "Manage Rebels">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "riotControlCenter">><</link>></span> @@.cyan;[Shift+R]@@ + <<if $secHQ > 0 && _Pass !== "securityHQ">> + <br><span id="securityHQ"><<link "Manage Security">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "securityHQ">><</link>></span> @@.cyan;[Shift+S]@@ <</if>> + <<if $secBarracks > 0 && _Pass !== "secBarracks">> + <br><span id="secBarracks"><<link "Manage Military">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "secBarracks">><</link>></span> @@.cyan;[Shift+A]@@ <</if>> - <<if $SF.Toggle && $SF.Active >= 1>> - <br><span id="SFMButton"> <<link "$SF.Caps's firebase""Firebase">><</link>> </span> @@.cyan;[Z]@@ + <<if $riotCenter > 0 && _Pass !== "riotControlCenter">> + <br><span id="riotCenter"><<link "Manage Rebels">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "riotControlCenter">><</link>></span> @@.cyan;[Shift+R]@@ <</if>> +<</if>> +<<if _Pass !== "Main" && $nextButton !== " ">> <br> - <br><span id="PAOButton"><<link [[Personal Assistant|Personal assistant options]]>><</link>></span> @@.cyan;[T]@@ - <br><span id="policyButton"><<link [[Policies]]>><<set $nextButton = "Back", $nextLink = "Manage Corporation">><</link>></span> @@.cyan;[Y]@@ - <<if $secExp == 1>> - <br><span id="edictButton"><<link [[Edicts|edicts]]>><<set $nextButton = "Back", $nextLink = "Manage Corporation">><</link>></span> @@.cyan;[D]@@ - <</if>> - <<if $FSAnnounced>> - <br><span id="FSButton"><<link [[Future Societies|Future Society]]>><<set $nextButton = "Back", $nextLink = "Manage Corporation">><</link>></span> @@.cyan;[F]@@ + <<if _Pass !== "Options">> + <<if _Pass !== "Summary Options">> + <br> <<link "Summary Options" "Summary Options">> <</link>> + <</if>> + <<if _Pass !== "Description Options">> + <br> <<link "Description Options" "Description Options">> <</link>> + <</if>> <</if>> - <br><span id="URButton"><<link [[Universal Rules]]>><</link>></span> @@.cyan;[V]@@ - <br> - <br><span id="optionsButton"><<link "Game Options">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Options">><</link>></span> @@.cyan;[O]@@ -<<elseif _Pass == "Manage Personal Affairs">> - <br> - <br><span id="manageArcology"><<link [[Manage Arcology|Manage Arcology]]>><</link>></span> @@.cyan;[C]@@ - <br><span id="managePenthouse"><<link [[Manage Penthouse|Manage Penthouse]]>><</link>></span> @@.cyan;[X]@@ - <<if $corpAnnounced == 1>><br><span id="manageCorporation"><<link "Manage Corporation">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Corporation">><</link>><<if ($corpSpecToken > 0) && ($corpSpecTimer == 0)>>@@.yellow;[!]@@<</if>></span><</if>> - <br> - <br><<link [[Wardrobe]]>><</link>> - <br><<if $dispensary>>[[Pharmaceutical Fabricator|Dispensary]]<</if>> - <br><<if $ImplantProductionUpgrade>>[[Implant Manufactory|Implant Manufactory]]<</if>> - <br><<if $organFarmUpgrade>>[[Organ Farm|Organ Farm]]<</if>> - <br><<if $geneticMappingUpgrade>>[[Gene Lab|Gene Lab]]<</if>> - <br><<if $rep >= 10000>>[[Black Market|The Black Market]]<</if>> - <br><br><br><br><br> -<<elseif _Pass == "Wardrobe Use">> - <br><br> - <br><<link [[Wardrobe (shopping)|Wardrobe]]>><</link>> - <br><br><br><br><br> -<<elseif _Pass == "Options">> - <br><br> - <br>[[Summary Options]] - <br>[[Description Options]] - <br><br><br><br><br><br> - -<<elseif _Pass == "propagandaHub" || _Pass == "securityHQ" || _Pass == "secBarracks" || _Pass == "riotControlCenter">> - <br><br> - <<if $propHub == 1>> - <br><span id="propHub"><<link "Manage PR">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "propagandaHub">><</link>></span> @@.cyan;[Shift+H]@@ + <span id="manageCorporation"> + <<if _Pass !== "Manage Corporation">> + <br> <<link "Manage Corporation" "Manage Corporation">> <</link>> <<if ($corpSpecToken > 0) && ($corpSpecTimer == 0)>>@@.yellow;[!]@@<</if>> <</if>> - <<if $secHQ == 1>> - <br><span id="securityHQ"><<link "Manage Security">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "securityHQ">><</link>></span> @@.cyan;[Shift+S]@@ + </span> + <span id="manageArcology"> + <<if _Pass !== "Manage Arcology">> + <br> <<link "Manage Arcology" "Manage Arcology">> <</link>> @@.cyan;[C]@@ <</if>> - <<if $secBarracks == 1>> - <br><span id="secBarracks"><<link "Manage Military">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "secBarracks">><</link>></span> @@.cyan;[Shift+A]@@ + </span> + <span id="managePenthouse"> + <<if _Pass !== "Manage Penthouse">> + <br> <<link "Manage Penthouse" "Manage Penthouse">> <</link>> @@.cyan;[P]@@ <</if>> - <<if $riotCenter == 1>> - <br><span id="riotCenter"><<link "Manage Rebels">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "riotControlCenter">><</link>></span> @@.cyan;[Shift+R]@@ + </span> + <span id="managePerson"> + <<if _Pass !== "Manage Personal Affairs">> + <br> <<link "Manage Personal Affairs" "Manage Personal Affairs">> <</link>> @@.cyan;[X]@@ <</if>> + </span> <br> -<<else>> - <br><br><br><br><br><br><br><br> <</if>> -<</nobr>> -<</if>>\ -<<nobr>> +<<if _Pass !== "Options">> + <br><br> + <span id="optionsButton"> + <<link "Game Options">> + <<set $nextButton = "Back", $nextLink = _Pass>> + <<goto "Options">> + <</link>> + </span> @@.cyan;[O]@@ +<</if>> + +<</if>> <<if (_Pass == "Encyclopedia") || ($showEncyclopedia == 0) || ($encyclopedia == " ")>> <<else>> - //FCE:// [[$encyclopedia|Encyclopedia][$nextButton = "Back", $nextLink = _Pass]] + <br>//FCE:// [[$encyclopedia|Encyclopedia][$nextButton = "Back", $nextLink = _Pass]] <</if>> - <br> + <<if ($debugMode == 1)>> - <br> - Debugging Tools - <br> + <br><br>Debugging Tools<br> <<link "Display Variables">><<checkvars>><</link>> <br> <<link "Display Changed Variables">> @@ -797,5 +738,3 @@ <br> <<link "Dump Game State">><<run App.Debug.dumpGameState()>><</link>> <</if>> - -<</nobr>>