diff --git a/src/events/intro/initNationalities.tw b/src/events/intro/initNationalities.tw index 1549fa05ca7717c7cc93f7b2b681bea173c559ee..594304f73c794d9fc4eaba8cf0b91fd3067e7a9d 100644 --- a/src/events/intro/initNationalities.tw +++ b/src/events/intro/initNationalities.tw @@ -47,7 +47,7 @@ <<elseif $PC.rumor == "social engineering">> <<set $FSAnnounced = 1>> <<set $FSCredits = 1>> - <<set $FSGotRepCredits += 1>> + <<set $FSGotRepCredits = 1>> <<elseif $PC.rumor == "luck">> <<set $rep += 4000>> <</if>> @@ -529,7 +529,7 @@ <<set $activeArcology.FSSupremacistDecoration = 20, $activeArcology.FSSubjugationistDecoration = 20, $activeArcology.FSGenderRadicalistDecoration = 20, $activeArcology.FSGenderFundamentalistDecoration = 20, $activeArcology.FSPaternalistDecoration = 20, $activeArcology.FSDegradationistDecoration = 20, $activeArcology.FSBodyPuristDecoration = 20, $activeArcology.FSTransformationFetishistDecoration = 20, $activeArcology.FSYouthPreferentialistDecoration = 20, $activeArcology.FSMaturityPreferentialistDecoration = 20, $activeArcology.FSSlimnessEnthusiastDecoration = 20, $activeArcology.FSAssetExpansionistDecoration = 20, $activeArcology.FSPastoralistDecoration = 20, $activeArcology.FSPhysicalIdealistDecoration = 20, $activeArcology.FSChattelReligionistDecoration = 20, $activeArcology.FSRomanRevivalistDecoration = 20, $activeArcology.FSAztecRevivalistDecoration = 20, $activeArcology.FSEgyptianRevivalistDecoration = 20, $activeArcology.FSEdoRevivalistDecoration = 20, $activeArcology.FSArabianRevivalistDecoration = 20, $activeArcology.FSChineseRevivalistDecoration = 20, $activeArcology.FSRepopulationFocusDecoration = 20, $activeArcology.FSRestartDecoration = 20, $activeArcology.FSHedonisticDecadenceDecoration = 20, $activeArcology.FSCummunismDecoration = 20>> <<if $targetArcology.type != "New">> <<set $FSAnnounced = 1>> - <<set $FSGotRepCredits += 1>> + <<set $FSGotRepCredits = 1>> <<set $activeArcology.name = $targetArcology.name, $activeArcology.prosperity = $targetArcology.prosperity, $ACitizens += $targetArcology.citizens*500>> <<set _decoration = $targetArcology.FSProgress + 10>> <<switch $targetArcology.type>>