From d314df8bc10bb48343460329d598ffc80e032aa4 Mon Sep 17 00:00:00 2001
From: klorpa <30924131+klorpa@users.noreply.github.com>
Date: Mon, 3 Dec 2018 00:17:27 -0600
Subject: [PATCH] Capitals

---
 src/gui/Encyclopedia/encyclopedia.tw      | 6 +++---
 src/uncategorized/persBusiness.tw         | 2 +-
 src/uncategorized/reFormerAbolitionist.tw | 2 +-
 src/uncategorized/reMalefactor.tw         | 8 ++++----
 4 files changed, 9 insertions(+), 9 deletions(-)

diff --git a/src/gui/Encyclopedia/encyclopedia.tw b/src/gui/Encyclopedia/encyclopedia.tw
index 77a6be3c6c6..404a3ef2eb4 100644
--- a/src/gui/Encyclopedia/encyclopedia.tw
+++ b/src/gui/Encyclopedia/encyclopedia.tw
@@ -1466,8 +1466,8 @@ SLAVE RELATIONSHIPS
 	''Slave Marriages'' take place between two slaves. Several random events provide the opportunity to marry slave lovers. Slave Marriages function as an end state for slave [[romances|Encyclopedia][$encyclopedia = "Romances"]]; slave wives receive the best relationship bonuses, and can generally be depended upon to help each other be good slaves in various ways. The alternative end states for slaves' emotional attachments are the [[emotional slut|Encyclopedia][$encyclopedia = "Emotional Slut"]] and [[emotionally bonded|Encyclopedia][$encyclopedia = "Emotionally Bonded"]] statuses, both of which are for a single slave alone.
 
 
-<<case "slaveowner Marriages">>
-	''slaveowner Marriages'', marriages between a @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ slave and the player character, require passage of a slaveowner marriage policy unlocked by advanced [[paternalism|Encyclopedia][$encyclopedia = "Paternalism"]]. Once this policy is in place, [[emotionally bonded|Encyclopedia][$encyclopedia = "Emotionally Bonded"]] slaves can be married. There is no limit to the number of slaves a paternalist player character can marry. Marriage to the player character functions as a direct upgrade to being emotionally bonded.
+<<case "Slaveowner Marriages">>
+	''Slaveowner Marriages'', marriages between a @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ slave and the player character, require passage of a slaveowner marriage policy unlocked by advanced [[paternalism|Encyclopedia][$encyclopedia = "Paternalism"]]. Once this policy is in place, [[emotionally bonded|Encyclopedia][$encyclopedia = "Emotionally Bonded"]] slaves can be married. There is no limit to the number of slaves a paternalist player character can marry. Marriage to the player character functions as a direct upgrade to being emotionally bonded.
 
 /**********
 THE X-SERIES ARCOLOGY
@@ -3119,7 +3119,7 @@ Error: bad title.
 	| [[Emotionally Bonded|Encyclopedia][$encyclopedia = "Emotionally Bonded"]]
 	| [[Emotional Slut|Encyclopedia][$encyclopedia = "Emotional Slut"]]
 	| [[Slave Marriages|Encyclopedia][$encyclopedia = "Slave Marriages"]]
-	| [[slaveowner Marriages|Encyclopedia][$encyclopedia = "slaveowner Marriages"]]
+	| [[Slaveowner Marriages|Encyclopedia][$encyclopedia = "Slaveowner Marriages"]]
 <</if>>
 
 <<if ["What the Upgrades Do","Personal Assistant","The Wardrobe","The Auto Salon","The Studio","The Remote Surgery","The Pharmaceutical Fab.","Security Drones","Water Filtration","Slave Nutrition"].includes($encyclopedia)>>
diff --git a/src/uncategorized/persBusiness.tw b/src/uncategorized/persBusiness.tw
index b1b8f1753c4..bcb753e4a48 100644
--- a/src/uncategorized/persBusiness.tw
+++ b/src/uncategorized/persBusiness.tw
@@ -251,7 +251,7 @@
 		Every citizen of your arcology is trained in the art of war and supposed to defend its arcology when the time comes. This, of course, also means that people are supposed to be able to defend themselves. By arranging with the best fighters around, you manage to make some citizens face outrageous losses; so bad, in fact, that they are forced to pay @@.yellowgreen;<<print cashFormat(_income)>>@@ for you to forget the shame they've put on your arcology.
 	<<case "roman">>
 		<<set _income += random(1500,2500)>>
-		slaveowners from all around your arcology are rushing to the pit, eager to show their most recent training. Some of them, having more cunning than experience, are ready to sway the fight in their direction, no matter what it takes. You make sure to catch such people, and only agree to let them do their dirty tricks if they pay you. By the times the bribes and betting are done, you have made @@.yellowgreen;<<print cashFormat(_income)>>@@.
+		Slaveowners from all around your arcology are rushing to the pit, eager to show their most recent training. Some of them, having more cunning than experience, are ready to sway the fight in their direction, no matter what it takes. You make sure to catch such people, and only agree to let them do their dirty tricks if they pay you. By the times the bribes and betting are done, you have made @@.yellowgreen;<<print cashFormat(_income)>>@@.
 	<<case "egyptian">>
 		<<set _income += random(1500,2500)>>
 		Having a society that likes incest often means that people are ready to go to great lengths to get their hands on people related to their slaves. In the smuggling business, this means that kidnapped relatives are common, and as an arcology owner with access to data on most of the slaves, you are able to control this trade a bit in exchange for @@.yellowgreen;<<print cashFormat(_income)>>@@.
diff --git a/src/uncategorized/reFormerAbolitionist.tw b/src/uncategorized/reFormerAbolitionist.tw
index bade90e8d3e..f58c60e64cf 100644
--- a/src/uncategorized/reFormerAbolitionist.tw
+++ b/src/uncategorized/reFormerAbolitionist.tw
@@ -10,7 +10,7 @@
 	<<set $activeSlave = $eventSlave>>
 <</if>>
 
-Crime is extremely rare in $arcologies[0].name, and some would say justice rarer still, but if there's one thing that unites the citizens of $arcologies[0].name, it's a mutual outrage towards attempted abolitionists. slaveownership is the cornerstone of the society that protects and enriches them, and they see those who would attempt to unlawfully free slaves not just as thieves of property but as anarchists trying to bring down everything they have worked to build.
+Crime is extremely rare in $arcologies[0].name, and some would say justice rarer still, but if there's one thing that unites the citizens of $arcologies[0].name, it's a mutual outrage towards attempted abolitionists. Slaveownership is the cornerstone of the society that protects and enriches them, and they see those who would attempt to unlawfully free slaves not just as thieves of property but as anarchists trying to bring down everything they have worked to build.
 
 While a brutal flogging or surgical mutilation soothes their outrage, nothing warms the collective heart of $arcologies[0].name's mob like the sight of a former abolitionist well and truly broken. <<EventNameLink $activeSlave>> is one such shining example, and her borderline worship of you is doing wonders for your reputation lately as she becomes a local celebrity and a popular topic of discussion.
 
diff --git a/src/uncategorized/reMalefactor.tw b/src/uncategorized/reMalefactor.tw
index 6a67004bff2..45c8f3f5547 100644
--- a/src/uncategorized/reMalefactor.tw
+++ b/src/uncategorized/reMalefactor.tw
@@ -390,7 +390,7 @@ She is easily taken into custody and her contraband confiscated once the jeering
 		<<elseif $malefactor == "mule">>
 			You declare her holes fair game for the entire arcology as punishment for trying to smuggle in a load instead of taking one. She spends a torturous day in the stocks before being hauled in for enslavement, somewhat @@.red;the worse for wear@@ and @@.red;acting oddly@@ due to her ordeal, bruises all over her body, cum leaking from her @@.lime;loosened@@ anus<<if $activeSlave.vagina > -1>> and @@.lime;fucked-out@@ pussy<</if>>. The public @@.green;enjoys the fun.@@
 		<<else>>
-			slaveownership is the cornerstone of the society you're building in your arcology, and this woman attempted to undermine it. Her holes are thus fair game for the entire arcology. She spends a torturous day in the stocks before being hauled in for enslavement, somewhat @@.red;the worse for wear@@ and @@.red;acting oddly@@ due to her ordeal, bruises all over her body, cum leaking from her @@.lime;loosened@@ anus<<if $activeSlave.vagina > -1>> and @@.lime;fucked-out@@ pussy<</if>>. The public @@.green;enjoys the fun,@@ and small slaveholders are @@.green;encouraged to do business with your arcology@@ after word of the incident gets around.
+			Slaveownership is the cornerstone of the society you're building in your arcology, and this woman attempted to undermine it. Her holes are thus fair game for the entire arcology. She spends a torturous day in the stocks before being hauled in for enslavement, somewhat @@.red;the worse for wear@@ and @@.red;acting oddly@@ due to her ordeal, bruises all over her body, cum leaking from her @@.lime;loosened@@ anus<<if $activeSlave.vagina > -1>> and @@.lime;fucked-out@@ pussy<</if>>. The public @@.green;enjoys the fun,@@ and small slaveholders are @@.green;encouraged to do business with your arcology@@ after word of the incident gets around.
 		<</if>>
 		<<set $rep += 100>>
 		<<set $arcologies[0].prosperity += 2>>
@@ -477,7 +477,7 @@ She is easily taken into custody and her contraband confiscated once the jeering
 		<<elseif $malefactor == "mule">>
 			An example must be made. With the quantity of drugs consumed in the arcology, quality is everything and attempting to undermine that is unforgivable. The protesting malefactor is stripped and stuffed into your remote surgery on public video feed. She begs and pleads until she sees her doom in the form of the surgical machinery, at which point she switches to fighting vainly to escape. Of course, @@.red;her health is affected@@ and the horrible experience has left her @@.red;acting oddly.@@ Then it's off to the penthouse for basic slave induction. The public @@.green;approves of this harshness,@@ since she can hardly haul contraband into your arcology without the ability to move herself.
 		<<else>>
-			An example must be made. slaveownership is the cornerstone of the society you're building in your arcology, and this woman attempted to undermine it. The protesting malefactor is stripped and stuffed into your remote surgery on public video feed. She begs and pleads until she sees her doom in the form of the surgical machinery, at which point she switches to fighting vainly to escape. Of course, @@.red;her health is affected@@ and the horrible experience has left her @@.red;acting oddly.@@ Then it's off to the penthouse for basic slave induction. The public @@.green;approves of this harshness,@@ since she will scarcely be able to liberate anyone without arms or legs.
+			An example must be made. Slaveownership is the cornerstone of the society you're building in your arcology, and this woman attempted to undermine it. The protesting malefactor is stripped and stuffed into your remote surgery on public video feed. She begs and pleads until she sees her doom in the form of the surgical machinery, at which point she switches to fighting vainly to escape. Of course, @@.red;her health is affected@@ and the horrible experience has left her @@.red;acting oddly.@@ Then it's off to the penthouse for basic slave induction. The public @@.green;approves of this harshness,@@ since she will scarcely be able to liberate anyone without arms or legs.
 		<</if>>
 		<<set $rep += 100>>
 		<<include "New Slave Intro">>
@@ -541,7 +541,7 @@ She is easily taken into custody and her contraband confiscated once the jeering
 	<<case "whore" "mule" "rapist">>
 		Naturally, the wretch will be thrown out of the arcology: but an example must first be made. Free people must understand that criminals who commit outrages against them will be severely punished. The protesting malefactor is stripped and flogged on the promenade before being escorted bleeding from the arcology. The public @@.green;approves of this harshness.@@
 	<<default>>
-		An example must be made. slaveownership is the cornerstone of the society you're building in your arcology, and this woman attempted to undermine it. The protesting bitch is stripped and flogged on the promenade before being escorted bleeding from the arcology. The public @@.green;approves of this harshness.@@
+		An example must be made. Slaveownership is the cornerstone of the society you're building in your arcology, and this woman attempted to undermine it. The protesting bitch is stripped and flogged on the promenade before being escorted bleeding from the arcology. The public @@.green;approves of this harshness.@@
 	<</switch>>
 	<<set $rep += 100>>
 	<</replace>>
@@ -549,7 +549,7 @@ She is easily taken into custody and her contraband confiscated once the jeering
 <<if $malefactor == "liberator">>
 <br><<link "Permit the slaveowner she tried to steal from to flog her">>
 	<<replace "#result">>
-	An example must be made. slaveownership is the cornerstone of the society you're building in your arcology, and this woman attempted to undermine it. She is stripped and the slaveowner whose property she tried to free is handed the leathern instrument. It seems the escapee was a favorite he does not wish to mangle, so he flogs the criminal mercilessly instead. She is flung out of the arcology, nearly dead. The public @@.green;approves of this harshness,@@ and small slaveholders are @@.green;encouraged to do business with your arcology@@ after word of the incident gets around.
+	An example must be made. Slaveownership is the cornerstone of the society you're building in your arcology, and this woman attempted to undermine it. She is stripped and the slaveowner whose property she tried to free is handed the leathern instrument. It seems the escapee was a favorite he does not wish to mangle, so he flogs the criminal mercilessly instead. She is flung out of the arcology, nearly dead. The public @@.green;approves of this harshness,@@ and small slaveholders are @@.green;encouraged to do business with your arcology@@ after word of the incident gets around.
 	<<set $rep += 100>>
 	<<set $arcologies[0].prosperity += 10>>
 	<</replace>>
-- 
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