From d4205282fea6ab3c860e8bf36f97679113eecf76 Mon Sep 17 00:00:00 2001 From: j <okp57855@psoxs.com> Date: Thu, 4 Jan 2018 20:43:57 +1300 Subject: [PATCH] Reworked introSummary and unseters. --- src/events/intro/introSummary.tw | 897 +++++++++++-------------- src/npc/startingGirls/startingGirls.tw | 2 + 2 files changed, 404 insertions(+), 495 deletions(-) diff --git a/src/events/intro/introSummary.tw b/src/events/intro/introSummary.tw index 161eca5b734..9922c68f2bd 100644 --- a/src/events/intro/introSummary.tw +++ b/src/events/intro/introSummary.tw @@ -25,12 +25,12 @@ You may review your settings before clicking "Continue" to begin. <<set $PC.origHColor = $PC.hColor>> <</if>> -__''World Settings''__ - <<if ($economy != 1) || ($seeDicks != 50) || ($continent != "North America") || ($internationalTrade != 1) || ($internationalVariety != 1) || ($seeRace != 1) || ($seeNationality != 1) || ($seeExtreme != 0) || ($seeCircumcision != 1) || ($seeAge != 1) || ($plot != 1)>> //[[restore defaults|Intro Summary][$seeDicks = 50,$economy = 1,$continent = "North America",$internationalTrade = 1,$internationalVariety = 1,$seeRace = 1,$seeNationality = 1,$seeExtreme = 0,$seeCircumcision = 1,$seeAge = 1,$plot = 1]]// <</if>> +<br><br> +__''World Settings''__ <br> <<if $economy == 1>> @@ -54,58 +54,91 @@ __''World Settings''__ <<if ndef $customVariety>> You are using standardized slave trading channels. [[Customize the slave trade|Customize Slave Trade][$customVariety = 1, $customWA = 0]] <br> -<<if $internationalTrade == 0>> - The slave trade is ''continental,'' so a narrower variety of slaves will be available. - [[Allow intercontinental trade|Intro Summary][$internationalTrade = 1]] - <br> + <<if $internationalTrade == 0>> + The slave trade is ''continental,'' so a narrower variety of slaves will be available. + [[Allow intercontinental trade|Intro Summary][$internationalTrade = 1]] + <br> + <<else>> + The slave trade is ''international,'' so a wider variety of slaves will be available. + [[Restrict the trade to continental|Intro Summary][$internationalTrade = 0]] + <br> + <</if>> + + <<if $internationalTrade == 1>> + <<if $internationalVariety == 0>> + International slave variety is ''semi-realistic,'' so more populous nations will be more common. + [[Normalized national variety|Intro Summary][$internationalVariety = 1]] + <br> + <<else>> + International slave variety is ''normalized,'' so small nations will appear nearly as much as large ones. + [[Semi-realistic national variety|Intro Summary][$internationalVariety = 0]] + <br> + <</if>> + <</if>> <<else>> - The slave trade is ''international,'' so a wider variety of slaves will be available. - [[Restrict the trade to continental|Intro Summary][$internationalTrade = 0]] - <br> -<</if>> + Current nationality distributions are [[Adjust the slave trade|Customize Slave Trade][$customWA = 0, $customVariety = 1]] | [[Stop customizing|Intro Summary][delete $customVariety]] + <<if ndef $nationalitiescheck>> /* NGP: regenerate $nationalitiescheck from previous game's $nationalities array */ + <<silently>><<include "Customize Slave Trade">><</silently>> + <</if>> + <br style="clear:both" /><hr style="margin:0"> + <<for _i = 0; _i < $nationalitiescheck.length; _i++>> + <<set _nation = $nationalitiescheck[_i]>> + <<print _nation>> @@.orange;<<print (($nationalities.count(_nation)/$nationalities.length)*100).toFixed(2)>>%@@ + <<if _i < $nationalitiescheck.length-1>> | <</if>> + <</for>> + <br style="clear:both" /><hr style="margin:0"> +<</if>> /* closes $customVariety is defined */ -<<if $internationalTrade == 1>> -<<if $internationalVariety == 0>> - International slave variety is ''semi-realistic,'' so more populous nations will be more common. - [[Normalized national variety|Intro Summary][$internationalVariety = 1]] - <br> +/* Accordion 000-250-006 */ + Accordion effects on weekly reports are +<<if $useAccordion == 0>> + @@.red;DISABLED@@. [[Enable|Intro Summary][$useAccordion = 1]] <<else>> - International slave variety is ''normalized,'' so small nations will appear nearly as much as large ones. - [[Semi-realistic national variety|Intro Summary][$internationalVariety = 0]] - <br> + @@.cyan;ENABLED@@. [[Disable|Intro Summary][$useAccordion = 0]] <</if>> +/* Accordion 000-250-006 */ + +<br> + +Economic Tabs on weekly reports are +<<if $useTabs == 0>> +@@.red;DISABLED@@. [[Enable|Intro Summary][$useTabs = 1]] +<<else>> +@@.cyan;ENABLED@@. [[Disable|Intro Summary][$useTabs = 0]] <</if>> + +<br> + +<<if $plot == 1>> + Game mode: ''two-handed''. Includes non-erotic events concerning the changing world. + [[Disable non-erotic events|Intro Summary][$plot = 0]] <<else>> -Current nationality distributions are [[Adjust the slave trade|Customize Slave Trade][$customWA = 0, $customVariety = 1]] | [[Stop customizing|Intro Summary][delete $customVariety]] -<<if ndef $nationalitiescheck>> /* NGP: regenerate $nationalitiescheck from previous game's $nationalities array */ - <<silently>><<include "Customize Slave Trade">><</silently>> + Game mode: ''one-handed''. No non-erotic events concerning the changing world. + [[Enable non-erotic events|Intro Summary][$plot = 1]] <</if>> -<br style="clear:both" /><hr style="margin:0"> -<<for _i = 0; _i < $nationalitiescheck.length; _i++>> -<<set _nation = $nationalitiescheck[_i]>> - <<print _nation>> @@.orange;<<print (($nationalities.count(_nation)/$nationalities.length)*100).toFixed(2)>>%@@ -<<if _i < $nationalitiescheck.length-1>> | <</if>> -<</for>> -<br style="clear:both" /><hr style="margin:0"> -<</if>> /* closes $customVariety is defined */ -<<if $seeAge == 1>> - Slaves will ''age naturally.'' - [[Disable aging|Intro Summary][$seeAge = 0]] | - [[Semi aging|Intro Summary][$seeAge = 2]] -<<elseif $seeAge == 2>> - Slaves ''will'' celebrate birthdays, but ''not age.'' - [[Enable aging fully|Intro Summary][$seeAge = 1]] | - [[Disable aging|Intro Summary][$seeAge = 0]] +<br><br> +__''General slave settings''__ +<br> +<<if $verboseDescriptions == 1>> + Your master suite ''will'' detail slave changes. + [[Disable|Intro Summary][$verboseDescriptions = 0]] <<else>> - Slaves will ''not age,'' and not experience birthdays. - [[Enable aging|Intro Summary][$seeAge = 1]] | - [[Semi aging|Intro Summary][$seeAge = 2]] + Your master suite ''will not'' detail slave changes. + [[Enable|Intro Summary][$verboseDescriptions = 1]] <</if>> -//This option cannot be changed during the game// <br> +<<if $newDescriptions == 1>> + Slaves ''will'' have alternate titles. + [[Disable|Intro Summary][$newDescriptions = 0]] +<<else>> + Slaves ''will not'' have alternate titles. + [[Enable|Intro Summary][$newDescriptions = 1]] +<</if>> + +<br> <<if $seeRace == 1>> Ethnicity will ''occasionally'' be mentioned. [[Disable most mentions of race|Intro Summary][$seeRace = 0]] @@ -126,34 +159,31 @@ Current nationality distributions are [[Adjust the slave trade|Customize Slave T <br> -<<if $seeHyperPreg == 1>> - Extreme pregnancy content like broodmothers is ''enabled''. - [[Disable|Intro Summary][$seeHyperPreg = 0]] +<<if $familyTesting == 1>> + Slaves ''can'' have extended families instead of just a single relative. //May cause lag.// + [[Disable extended families|Intro Summary][$familyTesting = 0]] <<else>> - Extreme pregnancy content like broodmothers is ''disabled''. - [[Enable|Intro Summary][$seeHyperPreg = 1]] -<</if>> - -<br> + Slaves ''can not'' have extended families, just a single relative. //Vanilla Mode.// + [[Enable extended families|Intro Summary][$familyTesting = 1]] +<</if>> //Extended family mode must be on for the incubation facility to be enabled.// -<<if $seeExtreme == 1>> - Extreme content like amputation is ''enabled''. - [[Disable|Intro Summary][$seeExtreme = 0]] +<<if $familyTesting == 1>> +<<if $inbreeding == 1>> + Successive breeding ''will'' result in sub-average slaves. + [[Disable inbreeding|Intro Summary][$inbreeding = 0]] <<else>> - Extreme content like amputation is ''disabled''. - [[Enable|Intro Summary][$seeExtreme = 1]] + Successive breeding ''will not'' result in sub-average slaves. + [[Enable inbreeding|Intro Summary][$inbreeding = 1]] <</if>> - +<br> -<<if $seeDicks != 0>> - -<<if $seeCircumcision == 1>> - Circumcision is ''enabled''. - [[Disable|Intro Summary][$seeCircumcision = 0]] +<<if $allowFamilyTitles == 1>> + Your relatives ''will'' use family titles. + [[Disable family titles|Intro Summary][$allowFamilyTitles = 0]] <<else>> - Circumcision is ''disabled''. - [[Enable|Intro Summary][$seeCircumcision = 1]] + Your relatives ''will not'' use family titles. + [[Enable family titles|Intro Summary][$allowFamilyTitles = 1]] <</if>> <</if>> @@ -168,6 +198,7 @@ Interactions between slaves' weight and asset size are +<br> <<if ($curativeSideEffects != 0)>> Curative side effects are ''enabled''. [[Disable|Intro Summary][$curativeSideEffects = 0]] <<else>> @@ -176,41 +207,35 @@ Curative side effects are ''disabled''. [[Enable|Intro Summary][$curativeSideEff <br> -<<switch $seeDicks>> -<<case 100>> - ''All'' -<<case 90>> - ''Almost all'' -<<case 75>> - ''Most'' -<<case 50>> - ''Half'' -<<case 25>> - ''Some'' -<<case 10>> - ''A few'' -<<default>> - ''None'' -<</switch>> -of the slave girls will have dicks. -<<if $seeDicks != 0>>[[None|Intro Summary][$seeDicks = 0]]<<else>>None<</if>> (0%) -| <<if $seeDicks != 10>>[[A few|Intro Summary][$seeDicks = 10]]<<else>>A few<</if>> (10%) -| <<if $seeDicks != 25>>[[Some|Intro Summary][$seeDicks = 25]]<<else>>Some<</if>> (25%) -| <<if $seeDicks != 50>>[[Half|Intro Summary][$seeDicks = 50]]<<else>>Half<</if>> (50%) -| <<if $seeDicks != 75>>[[Most|Intro Summary][$seeDicks = 75]]<<else>>Most<</if>> (75%) -| <<if $seeDicks != 90>>[[Almost all|Intro Summary][$seeDicks = 90]]<<else>>Almost all<</if>> (90%) -| <<if $seeDicks != 100>>[[All|Intro Summary][$seeDicks = 100]]<<else>>All<</if>> (100%) - -<br> +/% Begin mod section: toggle whether slaves lisp. %/ -<<if $seeDicks == 0>> -Should you be able to surgically attach a penis to your female slaves and starting girls? -<<if $makeDicks != 0>>[[No|Intro Summary][$makeDicks = 0]]<<else>>No<</if>> -| <<if $makeDicks != 1>>[[Yes|Intro Summary][$makeDicks = 1]]<<else>>Yes<</if>> -<br> +<<if $disableLisping>> + Lisping: ''slaves will not lisp''. + [[Enable Lisping|Intro Summary][$disableLisping = 0]] +<<else>> + Lisping: ''slaves with fat lips or heavy oral piercings will lisp''. + [[Disable Lisping|Intro Summary][$disableLisping = 1]] <</if>> +/% End mod section: toggle whether slaves lisp. %/ + +<br><br> +__''Slave age settings''__ <br> +<<if $seeAge == 1>> + Slaves will ''age naturally.'' + [[Disable aging|Intro Summary][$seeAge = 0]] | + [[Semi aging|Intro Summary][$seeAge = 2]] +<<elseif $seeAge == 2>> + Slaves ''will'' celebrate birthdays, but ''not age.'' + [[Enable aging fully|Intro Summary][$seeAge = 1]] | + [[Disable aging|Intro Summary][$seeAge = 0]] +<<else>> + Slaves will ''not age,'' and not experience birthdays. + [[Enable aging|Intro Summary][$seeAge = 1]] | + [[Semi aging|Intro Summary][$seeAge = 2]] +<</if>> +//This option cannot be changed during the game// <<if $minimumSlaveAge < 3>> <<set $minimumSlaveAge = 3>> @@ -278,8 +303,9 @@ Girls will not be able to impregnate others if their age is under <<textbox "$po [[Disable precocious puberty|Intro Summary][$precociousPuberty = 0]] <</if>> +<br><br> +__''Slave age effects''__ <br> - <<if $AgePenalty == 0>> Girls ''will not'' receive job and career penalties due to age. [[Enable age penalties|Intro Summary][$AgePenalty = 1]] @@ -298,99 +324,78 @@ Girls will not be able to impregnate others if their age is under <<textbox "$po [[Disable Growth|Intro Summary][$loliGrow = 1]] <</if>> +<br><br> +__''Content settings''__ <br> +<<switch $seeDicks>> +<<case 100>> + ''All'' +<<case 90>> + ''Almost all'' +<<case 75>> + ''Most'' +<<case 50>> + ''Half'' +<<case 25>> + ''Some'' +<<case 10>> + ''A few'' +<<default>> + ''None'' +<</switch>> +of the slave girls will have dicks. +<<if $seeDicks != 0>>[[None|Intro Summary][$seeDicks = 0]]<<else>>None<</if>> (0%) +| <<if $seeDicks != 10>>[[A few|Intro Summary][$seeDicks = 10]]<<else>>A few<</if>> (10%) +| <<if $seeDicks != 25>>[[Some|Intro Summary][$seeDicks = 25]]<<else>>Some<</if>> (25%) +| <<if $seeDicks != 50>>[[Half|Intro Summary][$seeDicks = 50]]<<else>>Half<</if>> (50%) +| <<if $seeDicks != 75>>[[Most|Intro Summary][$seeDicks = 75]]<<else>>Most<</if>> (75%) +| <<if $seeDicks != 90>>[[Almost all|Intro Summary][$seeDicks = 90]]<<else>>Almost all<</if>> (90%) +| <<if $seeDicks != 100>>[[All|Intro Summary][$seeDicks = 100]]<<else>>All<</if>> (100%) -<<if $familyTesting == 1>> - Slaves ''can'' have extended families instead of just a single relative. //May cause lag.// - [[Disable extended families|Intro Summary][$familyTesting = 0]] -<<else>> - Slaves ''can not'' have extended families, just a single relative. //Vanilla Mode.// - [[Enable extended families|Intro Summary][$familyTesting = 1]] -<</if>> //Extended family mode must be on for the incubation facility to be enabled.// - -<<if $familyTesting == 1>> -<<if $inbreeding == 1>> - Successive breeding ''will'' result in sub-average slaves. - [[Disable inbreeding|Intro Summary][$inbreeding = 0]] -<<else>> - Successive breeding ''will not'' result in sub-average slaves. - [[Enable inbreeding|Intro Summary][$inbreeding = 1]] -<</if>> <br> -<<if $allowFamilyTitles == 1>> - Your relatives ''will'' use family titles. - [[Disable family titles|Intro Summary][$allowFamilyTitles = 0]] -<<else>> - Your relatives ''will not'' use family titles. - [[Enable family titles|Intro Summary][$allowFamilyTitles = 1]] -<</if>> -<</if>> +<<if $seeDicks == 0>> +Should you be able to surgically attach a penis to your female slaves and starting girls? +<<if $makeDicks != 0>>[[No|Intro Summary][$makeDicks = 0]]<<else>>No<</if>> +| <<if $makeDicks != 1>>[[Yes|Intro Summary][$makeDicks = 1]]<<else>>Yes<</if>> <br> +<</if>> -<<if $verboseDescriptions == 1>> - Your master suite ''will'' detail slave changes. - [[Disable|Intro Summary][$verboseDescriptions = 0]] +<<if $seeHyperPreg == 1>> + Extreme pregnancy content like broodmothers is ''enabled''. + [[Disable|Intro Summary][$seeHyperPreg = 0]] <<else>> - Your master suite ''will not'' detail slave changes. - [[Enable|Intro Summary][$verboseDescriptions = 1]] + Extreme pregnancy content like broodmothers is ''disabled''. + [[Enable|Intro Summary][$seeHyperPreg = 1]] <</if>> <br> -<<if $newDescriptions == 1>> - Slaves ''will'' have alternate titles. - [[Disable|Intro Summary][$newDescriptions = 0]] +<<if $seeExtreme == 1>> + Extreme content like amputation is ''enabled''. + [[Disable|Intro Summary][$seeExtreme = 0]] <<else>> - Slaves ''will not'' have alternate titles. - [[Enable|Intro Summary][$newDescriptions = 1]] + Extreme content like amputation is ''disabled''. + [[Enable|Intro Summary][$seeExtreme = 1]] <</if>> -/* Accordion 000-250-006 */ -<br> - Accordion effects on weekly reports are -<<if $useAccordion == 0>> - @@.red;DISABLED@@. [[Enable|Intro Summary][$useAccordion = 1]] -<<else>> - @@.cyan;ENABLED@@. [[Disable|Intro Summary][$useAccordion = 0]] -<</if>> -/* Accordion 000-250-006 */ + <br> - -Economic Tabs on weekly reports are -<<if $useTabs == 0>> -@@.red;DISABLED@@. [[Enable|Intro Summary][$useTabs = 1]] +<<if $seeDicks != 0>> + +<<if $seeCircumcision == 1>> + Circumcision is ''enabled''. + [[Disable|Intro Summary][$seeCircumcision = 0]] <<else>> -@@.cyan;ENABLED@@. [[Disable|Intro Summary][$useTabs = 0]] + Circumcision is ''disabled''. + [[Enable|Intro Summary][$seeCircumcision = 1]] <</if>> - -<br> - -<<if $plot == 1>> - Game mode: ''two-handed''. Includes non-erotic events concerning the changing world. - [[Disable non-erotic events|Intro Summary][$plot = 0]] -<<else>> - Game mode: ''one-handed''. No non-erotic events concerning the changing world. - [[Enable non-erotic events|Intro Summary][$plot = 1]] <</if>> <br> -/% Begin mod section: toggle whether slaves lisp. %/ - -<<if $disableLisping>> - Lisping: ''slaves will not lisp''. - [[Enable Lisping|Intro Summary][$disableLisping = 0]] -<<else>> - Lisping: ''slaves with fat lips or heavy oral piercings will lisp''. - [[Disable Lisping|Intro Summary][$disableLisping = 1]] -<</if>> - -/% End mod section: toggle whether slaves lisp. %/ - -<br><br> -__The Free City__ +__''The Free City''__ <br> The Free City features ''$neighboringArcologies'' arcologies in addition to your own. <<textbox "$neighboringArcologies" $neighboringArcologies "Intro Summary">> @@ -414,7 +419,7 @@ The Free City is located in ''$continent''. <<if ($targetArcology.type != "RomanRevivalist") && ($targetArcology.type != "AztecRevivalist") && ($targetArcology.type != "EgyptianRevivalist") && ($targetArcology.type != "EdoRevivalist") && ($targetArcology.type != "ArabianRevivalist") && ($targetArcology.type != "ChineseRevivalist")>> <br> -The lingua franca of your arcology is ''$language''. +The lingua franca of your arcology is <<textbox "$language" $language "Intro Summary">>. <<if $language != "English">> [[English|Intro Summary][$language = "English"]] | <<else>> @@ -435,7 +440,6 @@ The lingua franca of your arcology is ''$language''. <<else>> Chinese | <</if>> -Custom: <<textbox "$language" $language "Intro Summary">> <</if>> <br> @@ -457,360 +461,261 @@ The Free City could develop as many as ''$FSCreditCount'' future societies. <br><br> -__Player Character__ -<br> -<<if $PC.title > 0>> - A masculine ''Master.'' - [[Feminine appearance|Intro Summary][$PC.title = 0]] -<<else>> - A feminine ''Mistress.'' - [[Masculine appearance|Intro Summary][$PC.title = 1]] -<</if>> -| Custom: <<textbox "$PC.customTitle" $PC.customTitle "Intro Summary">> -<br> -/* -<<if def $PC.title.customTitle>> - <<set $PC.customTitleLisp = $PC.customTitle, $PC.customTitleLisp = $PC.customTitleLisp.replace("ss", "th"), $PC.customTitleLisp = $PC.customTitleLisp.replace("S", "Th"), $PC.customTitleLisp = $PC.customTitleLisp.replace("s", "th")>> -<</if>> -*/ -Custom Lisped: <<textbox "$PC.customTitleLisp" $PC.customTitleLisp "Intro Summary">> -<br> - -//If using a custom title, select Master or Mistress to set the gender of your title.// -//Make sure to replace your "s"s with "th"s to have working lisps in your lisped title.// - +__''Player Character''__ <<if $freshPC == 1 || $saveImported == 0>> -<br> - -Career: ''$PC.career''. -<<if $PC.career != "arcology owner">> - [[Wealth|Intro Summary][$PC.career = "wealth"]] | - [[Business|Intro Summary][$PC.career = "capitalist"]] | - [[PMC work|Intro Summary][$PC.career = "mercenary"]] | - [[Slaving|Intro Summary][$PC.career = "slaver"]] | - [[Engineering|Intro Summary][$PC.career = "engineer"]] | - [[Medicine|Intro Summary][$PC.career = "medicine"]] | - [[Celebrity|Intro Summary][$PC.career = "celebrity"]] | - [[Escort|Intro Summary][$PC.career = "escort"]] | - [[Servant|Intro Summary][$PC.career = "servant"]] | - [[Gang Leader|Intro Summary][$PC.career = "gang"]] -<</if>> -<br> - -Method of acquiring your arcology: ''$PC.rumor''. -[[Wealth|Intro Summary][$PC.rumor = "wealth"]] | -[[Hard work|Intro Summary][$PC.rumor = "diligence"]] | -[[Force|Intro Summary][$PC.rumor = "force"]] | -[[Social engineering|Intro Summary][$PC.rumor = "social engineering"]] | -[[Luck|Intro Summary][$PC.rumor = "luck"]] - -<br> - -Genitalia: -<<if $PC.dick == 1>> - <<if $PC.vagina == 1>> - ''penis and vagina''. Sex scene variations; more difficult reputation maintenance; some unique opportunities, especially with breasts. - [[No penis|Intro Summary][$PC.dick = 0]] | [[No vagina|Intro Summary][$PC.vagina = 0]] - <<else>> - ''penis''. Standard sex scenes; easiest reputation maintenance. - [[Switch to vagina|Intro Summary][$PC.dick = 0, $PC.vagina = 1]] | [[Add a vagina|Intro Summary][$PC.vagina = 1]] + <<if ndef $PCCreationSex>> + <<set $PCCreationSex = "masculine ''Master''">> <</if>> -<<else>> - ''vagina''. Sex scene variations; most difficult reputation maintenance. - [[Switch to penis|Intro Summary][$PC.dick = 1, $PC.vagina = 0]] | [[Add a penis|Intro Summary][$PC.dick = 1]] -<</if>> - -<<if $PC.vagina == 1>> -<br> - -<<if $PC.preg == -1>> - Contraceptives: ''on''. Can't get pregnant; slight increase to living expenses. - [[Do not take contraceptives|Intro Summary][$PC.preg = 0]] -<<elseif $PC.preg == 0>> - Contraceptives: ''off''. Can get pregnant; some scene alterations. - [[Take contraceptives|Intro Summary][$PC.preg = -1]] | [[Too late for that|Intro Summary][$PC.preg = 10, $PC.pregType = 1]] -<<elseif $PC.preg == 10>> - Contraceptives: ''pregnant''. Already pregnant; some scene alterations, more difficult reputation management, larger increase to living expenses. - [[Not pregnant|Intro Summary][$PC.preg = 0, $PC.pregType = 0]] | [[Heavily pregnant|Intro Summary][$PC.preg = 43, $PC.pregType = 1]] -<<else>> - Contraceptives: ''heavily pregnant''. About to give birth; some scene alterations, more difficult reputation management, larger increase to living expenses. - [[Not pregnant|Intro Summary][$PC.preg = 0, $PC.pregType = 0]] -<</if>> - -<br> -<<if $PC.pregMood == 1>> - Hormones affect mood: ''caring and motherly''. Sex scene alterations; slaves will trust you more, but may try to take advantage of your mercy. - [[Change to no change|Intro Summary][$PC.pregMood = 0]] | [[Change to aggressive|Intro Summary][$PC.pregMood = 2]] -<<elseif $PC.pregMood == 0>> - Hormones affect mood: ''no change''. Vanilla setting. - [[Change to motherly|Intro Summary][$PC.pregMood = 1]] | [[Change to aggressive|Intro Summary][$PC.pregMood = 2]] -<<else>> - Hormones affect mood: ''aggressive and domineering''. Sex scene alterations; slaves will fear you more, but will become more submissive to you. - [[Change to no change|Intro Summary][$PC.pregMood = 0]] | [[Change to motherly|Intro Summary][$PC.pregMood = 1]] -<</if>> -<</if>> + <br>You are a $PCCreationSex. + <br>Change to + <<if $PCCreationSex != "masculine ''Master''">> + [[masculine Master|Intro Summary][$PC.title = 1, $PCCreationSex = "masculine ''Master''", PC.dick = 1]] + <<elseif $PCCreationSex != "feminine ''Mistress'">> + [[feminine Mistress|Intro Summary][$PC.title = -1, $PCCreationSex = "feminine ''Mistress'", $PC.vagina == 1]] + <</if>> -<br> + <br>Everyone calls you ''<<textbox "$PC.name" $PC.name>>'' <<if $PC.surname == 1>> ''<<textbox "$PC.surname" $PC.surname>>'' <</if>> + <br> + <<if $PC.surname == 0>> + <<link "Add a surname">> + <<set $PC.surname = 1>> + <<goto "Intro Summary">> + <</link>> //Surnames cannot be changed during the game outisde of special circumstances// + <</if>> -<<if $PC.boobs > 0>> - Chest: - <<if $PC.boobsBonus == 2>> - ''huge breasts''. - <<elseif $PC.boobsBonus == -1>> - ''average breasts''. - <<else>> - ''breasts''. + <<if $PC.surname != 0>> + <<link "Go by a single name">> + <<set $PC.surname = 0, $PC.surname = "">> + <<goto "Intro Summary">> + <</link>> <</if>> - Sex scene variations; more difficult reputation maintenance. - [[Remove breasts|Intro Summary][$PC.boobs = 0, $PC.boobsBonus = 0]] - <<if $PC.boobsBonus == -1>> - | [[Bigger|Intro Summary][$PC.boobsBonus = 0]] - <<elseif $PC.boobsBonus == 2>> - | [[Smaller|Intro Summary][$PC.boobsBonus = 0]] + . + + <br><br> + You are <<textbox "$PC.actualAge" $PC.actualAge "Intro Summary">> years old which is + <<if $PC.actualAge >= 65>> + ''old''. + <<elseif $PC.actualAge >= 50>> + ''well into middle age''. + <<elseif $PC.actualAge >= 35>> + ''entering middle age''. <<else>> - | [[Smaller|Intro Summary][$PC.boobsBonus = -1]] | [[Bigger|Intro Summary][$PC.boobsBonus = 2]] + ''surprisingly young'' <</if>> -<<else>> - Chest: - <<if $PC.title > 0>> - ''masculine''. + <<set $PC.physicalAge = $PC.actualAge, $PC.visualAge = $PC.actualAge>> + , with your birthday in <<textbox "$PC.birthWeek" $PC.birthWeek "Intro Summary">> weeks + + <<if $playerAging == 2>> + and will ''age naturally'' + [[Disable aging|Intro Summary][$playerAging = 0]] | + [[Semi aging|Intro Summary][$playerAging = 1]] + <<elseif $playerAging == 1>> + and ''will'' celebrate birthdays, but ''not age'' + [[Enable aging fully|Intro Summary][$playerAging = 2]] | + [[Disable aging|Intro Summary][$playerAging = 0]] <<else>> - ''flat'' + and will ''not age,'' nor experience birthdays + [[Enable aging|Intro Summary][$playerAging = 2]] | + [[Semi aging|Intro Summary][$playerAging = 1]] <</if>> - Standard sex scenes; easier reputation maintenance. - [[Add breasts|Intro Summary][$PC.boobs = 1]] -<</if>> - -<br> - -Age: -<<if $PC.actualAge >= 65>> - ''old''. -<<elseif $PC.actualAge >= 50>> - ''well into middle age''. -<<elseif $PC.actualAge >= 35>> - ''entering middle age''. -<<else>> - ''surprisingly young''. -<</if>> -<<textbox "$PC.actualAge" $PC.actualAge "Intro Summary">> -<<set $PC.physicalAge = $PC.actualAge, $PC.visualAge = $PC.actualAge>> - -<br> + . + //This option cannot be changed during the game// + + <br><br> + Your custom title is ''<<textbox "$PC.customTitle" $PC.customTitle "Intro Summary">>'' + and when lisped it is ''<<textbox "$PC.customTitleLisp" $PC.customTitleLisp "Intro Summary">>'' . + + //If using a custom title, select Master or Mistress to set the gender of your title.// + //Make sure to replace your "s"s with "th"s to have working lisps in your lisped title.// + + <br><br> + Your nationality is <<textbox "$PC.nationality" $PC.nationality "Intro Summary">>//Capitalize it// + ,race is <<textbox "$PC.race" $PC.race "Intro Summary">>. + and your skin tone is <<textbox "$PC.skin" $PC.skin "Intro Summary">>. + +<br>__Race:__ + [[White|Intro Summary][$PC.race = "white"]] | + [[Asian|Intro Summary][$PC.race = "asian"]] | + [[Latina|Intro Summary][$PC.race = "latina"]] | + [[Middle Eastern|Intro Summary][$PC.race = "middle eastern"]] | + [[Black|Intro Summary][$PC.race = "black"]] | + [[Semitic|Intro Summary][$PC.race = "semitic"]] | + [[Southern European|Intro Summary][$PC.race = "southern european"]] | + [[Indo-aryan|Intro Summary][$PC.race = "indo-aryan"]] | + [[Amerindian|Intro Summary][$PC.race = "amerindien"]] | + [[Pacific Islander|Intro Summary][$PC.race = "pacific islander"]] | + [[Malay|Intro Summary][$PC.race = "malay"]] | + [[Mixed Race|Intro Summary][$PC.race = "mixed race"]] + +<br>__Skin tone:__ + [[White|Intro Summary][$PC.skin = "white"]] | + [[Fair|Intro Summary][$PC.skin = "fair"]] | + [[Light|Intro Summary][$PC.skin = "light"]] | + [[Dark|Intro Summary][$PC.skin = "dark"]] | + [[Olive|Intro Summary][$PC.skin = "olive"]] | + [[Black|Intro Summary][$PC.skin = "black"]] | + [[Light Brown|Intro Summary][$PC.skin = "light brown"]] | + [[Brown|Intro Summary][$PC.skin = "brown"]] | + [[Pale|Intro Summary][$PC.skin = "pale"]] | + [[Extremely Pale|Intro Summary][$PC.skin = "extremely pale"]] + + <<if ndef $PCCreationFreckels>> + <<set $PCCreationFreckels = "zero">> + <</if>> + + <br><br>Your face is covered in ''$PCCreationFreckels'' freckles. + [[zero|Intro Summary][$PC.markings = "none", $PCCreationFreckels = "zero"]] | + [[Light|Intro Summary][$PC.markings = "freckles", $PCCreationFreckels = "light"]] | + [[Heavy|Intro Summary][$PC.markings = "heavily freckled", $PCCreationFreckels = "heavy"]] -Birthweek: -<<textbox "$PC.birthWeek" $PC.birthWeek "Intro Summary">> + <br>Your eyes are <<textbox "$PC.eyeColor" $PC.eyeColor "Intro Summary">> -<br> -<<if $playerAging == 2>> - You will ''age naturally.'' - [[Disable aging|Intro Summary][$playerAging = 0]] | - [[Semi aging|Intro Summary][$playerAging = 1]] -<<elseif $playerAging == 1>> - You ''will'' celebrate birthdays, but ''not age.'' - [[Enable aging fully|Intro Summary][$playerAging = 2]] | - [[Disable aging|Intro Summary][$playerAging = 0]] -<<else>> - You will ''not age,'' and not experience birthdays. - [[Enable aging|Intro Summary][$playerAging = 2]] | - [[Semi aging|Intro Summary][$playerAging = 1]] -<</if>> -//This option cannot be changed during the game// + and hair are <<textbox "$PC.hColor" $PC.hColor "Intro Summary">> -<br> -Name your character: (given name) <<textbox "$PC.name" $PC.name "Intro Summary">> (surname) -<<if $PC.surname>> - <<textbox "$PC.surname" $PC.surname "Intro Summary">> - <<link "Go by a single name">><<set $PC.slaveSurname = 0>><<goto "Intro Summary">><</link>> -<<else>> - <<textbox "$PC.surname" "" "Intro Summary">> -<</if>> -//Surnames cannot be changed during the game outisde of special circumstances// - -<br> -Nationality: ''$PC.nationality''.<<textbox "$PC.nationality" $PC.nationality "Intro Summary">>//Capitalize it// -<br> -Race: ''$PC.race''. - [[White|Intro Summary][$PC.race = "white"]] | - [[Asian|Intro Summary][$PC.race = "asian"]] | - [[Latina|Intro Summary][$PC.race = "latina"]] | - [[Middle Eastern|Intro Summary][$PC.race = "middle eastern"]] | - [[Black|Intro Summary][$PC.race = "black"]] | - [[Semitic|Intro Summary][$PC.race = "semitic"]] | - [[Southern European|Intro Summary][$PC.race = "southern european"]] | - [[Indo-aryan|Intro Summary][$PC.race = "indo-aryan"]] | - [[Amerindian|Intro Summary][$PC.race = "amerindien"]] | - [[Pacific Islander|Intro Summary][$PC.race = "pacific islander"]] | - [[Malay|Intro Summary][$PC.race = "malay"]] | - [[Mixed Race|Intro Summary][$PC.race = "mixed race"]] | - <<textbox "$PC.race" $PC.race "Intro Summary">> -<br> -Skin: ''$PC.skin''. - [[White|Intro Summary][$PC.skin = "white"]] | - [[Fair|Intro Summary][$PC.skin = "fair"]] | - [[Light|Intro Summary][$PC.skin = "light"]] | - [[Dark|Intro Summary][$PC.skin = "dark"]] | - [[Olive|Intro Summary][$PC.skin = "olive"]] | - [[Black|Intro Summary][$PC.skin = "black"]] | - [[Light Brown|Intro Summary][$PC.skin = "light brown"]] | - [[Brown|Intro Summary][$PC.skin = "brown"]] | - [[Pale|Intro Summary][$PC.skin = "pale"]] | - [[Extremely Pale|Intro Summary][$PC.skin = "extremely pale"]] | - <<textbox "$PC.skin" $PC.skin "Intro Summary">> -<br> -Freckles: ''$PC.markings''. - [[None|Intro Summary][$PC.markings = "none"]] | - [[Light|Intro Summary][$PC.markings = "freckles"]] | - [[Heavy|Intro Summary][$PC.markings = "heavily freckled"]] -<br> -Eye color: ''$PC.eyeColor''. -<<textbox "$PC.eyeColor" $PC.eyeColor "Intro Summary">> -<br> -Hair color: ''$PC.hColor''. -<<textbox "$PC.hColor" $PC.hColor "Intro Summary">> -<br> -Preferred refreshment: <<textbox "$PC.refreshment" $PC.refreshment "Intro Summary">> [[Cigars|Intro Summary][$PC.refreshment = "cigar",$PC.refreshmentType = 0]] | [[Whiskey|Intro Summary][$PC.refreshment = "whiskey",$PC.refreshmentType = 1]] -<br> -Preferred method of consumption: ''<<if $PC.refreshmentType == 0>>Smoked<<elseif $PC.refreshmentType == 1>>Drank<<elseif $PC.refreshmentType == 2>>Eaten<<elseif $PC.refreshmentType == 3>>Snorted<<elseif $PC.refreshmentType == 4>>Injected<<elseif $PC.refreshmentType == 5>>Popped<<else>>Orally Dissolved<</if>>''. -[[Smoked|Intro Summary][$PC.refreshmentType = 0]] | [[Drank|Intro Summary][$PC.refreshmentType = 1]] | [[Eaten|Intro Summary][$PC.refreshmentType = 2]] | [[Snorted|Intro Summary][$PC.refreshmentType = 3]] | [[Injected|Intro Summary][$PC.refreshmentType = 4]] | [[Popped|Intro Summary][$PC.refreshmentType = 5]] | [[Orally Dissolved|Intro Summary][$PC.refreshmentType = 6]] -<br> -<<if $PC.refreshmentType == 0>>//"Smoke" must fit into the following sentence: "I smoked a $PC.refreshment" to fit events properly -<<elseif $PC.refreshmentType == 5>>//"Popped" must fit into the following sentence: "I shook the bottle of $PC.refreshment" to fit events properly -<<elseif $PC.refreshmentType == 6>>//"Orally Dissolved" must fit into the following sentence: "I placed a tab of $PC.refreshment under my tongue" to fit events properly -<</if>>// + <br><br> + Your preferred refreshment is <<textbox "$PC.refreshment" $PC.refreshment "Intro Summary">> [[Cigars|Intro Summary][$PC.refreshment = "cigar",$PC.refreshmentType = 0]] | [[Whiskey|Intro Summary][$PC.refreshment = "whiskey",$PC.refreshmentType = 1]] -<<else>> + and you consume it when ''<<if $PC.refreshmentType == 0>>Smoked<<elseif $PC.refreshmentType == 1>>Drunk<<elseif $PC.refreshmentType == 2>>Eaten<<elseif $PC.refreshmentType == 3>>Snorted<<elseif $PC.refreshmentType == 4>>Injected<<elseif $PC.refreshmentType == 5>>Popped<<else>>Orally Dissolved<</if>>''. + [[Smoked|Intro Summary][$PC.refreshmentType = 0]] | [[Drank|Intro Summary][$PC.refreshmentType = 1]] | [[Eaten|Intro Summary][$PC.refreshmentType = 2]] | [[Snorted|Intro Summary][$PC.refreshmentType = 3]] | [[Injected|Intro Summary][$PC.refreshmentType = 4]] | [[Popped|Intro Summary][$PC.refreshmentType = 5]] | [[Orally Dissolved|Intro Summary][$PC.refreshmentType = 6]] + + <br> + <<if $PC.refreshmentType == 0>>//"Smoke" must fit into the following sentence: "I smoked a $PC.refreshment" to fit events properly + <<elseif $PC.refreshmentType == 5>>//"Popped" must fit into the following sentence: "I shook the bottle of $PC.refreshment" to fit events properly + <<elseif $PC.refreshmentType == 6>>//"Orally Dissolved" must fit into the following sentence: "I placed a tab of $PC.refreshment under my tongue" to fit events properly + <</if>> -<br> -Name: ''<<PlayerName>>''. -<br> -Background: ''$PC.career''. -<br> -Method of acquiring your arcology: ''$PC.rumor''. -<br> -Genitalia: -<<if $PC.dick == 1>> - <<if $PC.vagina == 1>> - ''penis and vagina''. - <<else>> - ''penis''. + <<if ndef $PCCreationCareer>> + <<set $PCCreationCareer = "ember of the idle wealthy">> <</if>> -<<else>> - ''vagina''. -<</if>> -<<if $PC.vagina == 1>> -<br> -<<if $PC.preg == -1>> - Contraceptives: ''on''. Can't get pregnant; slight increase to living expenses. - [[Do not take contraceptives|Intro Summary][$PC.preg = 0]] -<<elseif $PC.preg == 0>> - Contraceptives: ''off''. Can get pregnant; some scene alterations. - [[Take contraceptives|Intro Summary][$PC.preg = -1]] -<<elseif $PC.preg > 0>> - Contraceptives: ''<<print $PC.preg>> weeks pregnant'' -<</if>> -<br> -<<if $PC.pregMood == 1>> - Hormones affect mood: ''caring and motherly''. Sex scene alterations; slaves will trust you more, but may try to take advantage of your mercy. - [[Change to no change|Intro Summary][$PC.pregMood = 0]] | [[Change to aggressive|Intro Summary][$PC.pregMood = 2]] -<<elseif $PC.pregMood == 0>> - Hormones affect mood: ''no change''. Vanilla setting. - [[Change to motherly|Intro Summary][$PC.pregMood = 1]] | [[Change to aggressive|Intro Summary][$PC.pregMood = 2]] -<<else>> - Hormones affect mood: ''aggressive and domineering''. Sex scene alterations; slaves will fear you more, but will become more submissive to you. - [[Change to no change|Intro Summary][$PC.pregMood = 0]] | [[Change to motherly|Intro Summary][$PC.pregMood = 1]] -<</if>> -<<if $PC.births > 0>> -<br> - Number of births: ''$PC.births'' -<</if>> -<</if>> -<br> -<<if $PC.boobs > 0>> - Chest: - <<if $PC.boobsBonus == 1>> - ''big <<if $PC.boobsImplant == 1>>fake <</if>>breasts''. - <<elseif $PC.boobsBonus == 2>> - ''huge <<if $PC.boobsImplant == 1>>fake <</if>>breasts''. - <<elseif $PC.boobsBonus == 3>> - ''<<if $PC.boobsImplant == 1>>fake <</if>>cow tits''. - <<elseif $PC.boobsBonus == -0.5>> - ''noticeable breasts''. - <<elseif $PC.boobsBonus == -1>> - ''average breasts''. - <<else>> - ''breasts''. + <br> + Before you came to the free cities you were a ''$PCCreationCareer'' and it is rumoured that you acquired your archology through ''$PC.rumor''. + + __Past career:__ + <br> + <<if $PC.career != "arcology owner">> + [[member of the idle wealthy|Intro Summary][$PC.career = "wealth", $PCCreationCareer = "part of the idle wealthy"]] | + [[business leader|Intro Summary][$PC.career = "capitalist", $PCCreationCareer ="business leader"]] | + [[mercenary|Intro Summary][$PC.career = "mercenary", $PCCreationCareer ="mercenary"]] | + [[slaver|Intro Summary][$PC.career = "slaver", $PCCreationCareer ="slaver"]] | + [[engineer|Intro Summary][$PC.career = "engineer", $PCCreationCareer ="engineer"]] | + [[doctor|Intro Summary][$PC.career = "medicine", $PCCreationCareer ="doctor"]] | + [[minor celebrity|Intro Summary][$PC.career = "celebrity", $PCCreationCareer ="minor celebrity"]] | + [[escort|Intro Summary][$PC.career = "escort", $PCCreationCareer ="escort"]] | + [[servant|Intro Summary][$PC.career = "servant", $PCCreationCareer ="servant"]] | + [[gang leader|Intro Summary][$PC.career = "gang", $PCCreationCareer ="gang leader"]] <</if>> -<<else>> - Chest: - <<if $PC.title > 0>> - ''masculine''. + + __rumor:__ + <br> + [[wealth|Intro Summary][$PC.rumor = "wealth"]] | + [[hard work|Intro Summary][$PC.rumor = "diligence"]] | + [[force|Intro Summary][$PC.rumor = "force"]] | + [[social engineering|Intro Summary][$PC.rumor = "social engineering"]] | + [[blind luck|Intro Summary][$PC.rumor = "luck"]] + + <<if $PC.title == 1>> + <<set $PCCreationDick = "have">> + <<elseif $PC.title == -1>> + <<set $PCCreationVagina = "do not have">> + <</if>> + + <br>You currently ''$PCCreationDick'' a dick. + <<if $PC.dick == 1>> + [[Remove|Intro Summary][$PC.dick = 0, $PCCreationDick = "do not have"]] <<else>> - ''flat'' + [[Add|Intro Summary][$PC.dick = 1, $PCCreationDick = "have"]] + <</if>> + + <<if $PC.title == -1>> + <<set $PCCreationVagina = "have">> + <<elseif $PC.title == 1>> + <<set $PCCreationVagina = "do not have">> + <</if>> + + <br>You currently ''$PCCreationVagina'' a vagina. + <<if $PC.vagina == 1 && $PC.preg > 0>> + [[Remove|Intro Summary][$PC.vagina = 0, $PCCreationVagina = "do not have"]] + <<elseif $PC.vagina == 0 && $PC.preg == 0>> + [[Add|Intro Summary][$PC.vagina = 1, $PCCreationVagina = "have"]] <</if>> -<</if>> -<br> -Age: -<<if $PC.actualAge >= 65>> - ''old''. -<<elseif $PC.actualAge >= 50>> - ''well into middle age''. -<<elseif $PC.actualAge >= 35>> - ''entering middle age''. -<<else>> - ''surprisingly young''. -<</if>> -<<set $PC.physicalAge = $PC.actualAge, $PC.visualAge = $PC.actualAge>> -<br> -<<if $playerAging == 2>> - You will ''age naturally.'' - [[Disable aging|Intro Summary][$playerAging = 0]] | - [[Semi aging|Intro Summary][$playerAging = 1]] -<<elseif $playerAging == 1>> - You ''will'' celebrate birthdays, but ''not age.'' - [[Enable aging fully|Intro Summary][$playerAging = 2]] | - [[Disable aging|Intro Summary][$playerAging = 0]] -<<else>> - You will ''not age,'' and not experience birthdays. - [[Enable aging|Intro Summary][$playerAging = 2]] | - [[Semi aging|Intro Summary][$playerAging = 1]] -<</if>> -//This option cannot be changed during the game// -<br> -Name your character: (given name) <<textbox "$PC.name" $PC.name "Intro Summary">> (surname) -<<if $PC.surname>> - $PC.surname -<</if>> + <<if $PC.vagina == 1>> + <br>You are + <<if $PC.preg == -1>> + taking contraceptives. You ''can't'' get pregnant however there will be a slight increase to living expenses. + [[Do not take contraceptives|Intro Summary][$PC.preg = 0]] + <<elseif $PC.preg == 0>> + ''not'' ontraceptives.You ''can'' get pregnant. + [[Take contraceptives|Intro Summary][$PC.preg = -1]] + <<elseif $PC.preg > 0>> + ''<<print $PC.preg>> weeks pregnant'' so there is no need to decide about contraceptives. + <</if>> + + <<if $PC.births > 0>> + <br>You have birthed ''$PC.births'' babies. + <</if>> + + <br><br>Your hormones + <<if $PC.pregMood == 1>> + influence you to be ''caring and motherly''. Sex scene alterations; slaves will trust you more, but may try to take advantage of your mercy. + [[Change to no change|Intro Summary][$PC.pregMood = 0]] | [[Change to aggressive|Intro Summary][$PC.pregMood = 2]] + <<elseif $PC.pregMood == 0>> + do not effect you. Vanilla setting. + [[Change to motherly|Intro Summary][$PC.pregMood = 1]] | [[Change to aggressive|Intro Summary][$PC.pregMood = 2]] + <<else>> + influence you to be ''aggressive and domineering''. Sex scene alterations; slaves will fear you more, but will become more submissive to you. + [[Change to no change|Intro Summary][$PC.pregMood = 0]] | [[Change to motherly|Intro Summary][$PC.pregMood = 1]] + <</if>> + + + <<if $PC.boobs > 0>> + <br><br> + <<if ndef $PCCreationBoobSize && $PCCreationBreast>> + <<set $PCCreationBoobSize = "breasts", $PCCreationBreast = "real">> + <</if>> + Your boobs are ''$PCCreationBoobSize'' + and ''$PCCreationBreast''. + + <br> + [[big|Intro Summary][$PC.boobsBonus = 1, $PCCreationBoobSize = "big"]] + [[huge|Intro Summary][$PC.boobsBonus = 2, $PCCreationBoobSize = "huge"]] + [[cow tits|Intro Summary][$PC.boobsBonus = 3, $PCCreationBoobSize = "cow tits"]] + [[noticeable breasts|Intro Summary][$PC.boobsBonus = -0.5, $PCCreationBoobSize = "noticeable breasts"]] + [[average breasts|Intro Summary][$PC.boobsBonus = -1, $PCCreationBoobSize = "average breasts"]] + [[breasts|Intro Summary][$PC.boobsBonus = -2, $PCCreationBoobSize = "breasts"]] + + <br> + [[fake|Intro Summary][$PC.boobsImplant = 1, $PCCreationBreast = "fake"]] + [[real|Intro Summary][$PC.boobsImplant = 0, $PCCreationBreast = "real"]] + <</if>> + <</if>> + + <br><br> + <<if $PC.vagina == 1 && $PC.dick == 1>> + ''penis and vagina''. Sex scene variations; more difficult reputation maintenance; some unique opportunities, especially with breasts. + [[No penis|Intro Summary][$PC.dick = 0]] | [[No vagina|Intro Summary][$PC.vagina = 0]] + <<elseif $PC.dick == 1>> + ''penis''. Standard sex scenes; easiest reputation maintenance. + [[Switch to vagina|Intro Summary][$PC.dick = 0, $PC.vagina = 1]] | [[Add a vagina|Intro Summary][$PC.vagina = 1]] + <<elseif $PC.vagina == 1>> + ''vagina''. Sex scene variations; most difficult reputation maintenance. + [[Switch to penis|Intro Summary][$PC.dick = 1, $PC.vagina = 0]] | [[Add a penis|Intro Summary][$PC.dick = 1]] + <<elseif $PC.vagina == 0 && $PC.dick == 0>> + ''null''. Odd things are likely to happen. + [[Add a vagina|Intro Summary][$PC.vagina = 1]] | [[Add a penis|Intro Summary][$PC.dick = 1]] | [[Add both|Intro Summary][$PC.dick = 1, $PC.vagina = 1]] + <</if>> + -<br> -Nationality: ''$PC.nationality''. -<br> -Race: ''$PC.race''. -<br> -Skin: <<if $PC.markings == "heavily freckled">>''$PC.markings $PC.skin''<<elseif $PC.markings == "freckles">>''$PC.skin with $PC.markings''<<else>>''pure $PC.skin''<</if>>. -<br> -Eye color: ''$PC.eyeColor''. -<br> -Hair color: ''$PC.hColor''. -<br> -Preferred refreshment: <<textbox "$PC.refreshment" $PC.refreshment "Intro Summary">> [[Cigars|Intro Summary][$PC.refreshment = "cigar",$PC.refreshmentType = 0]] | [[Whiskey|Intro Summary][$PC.refreshment = "whiskey",$PC.refreshmentType = 1]] -<br> -Preferred method of consumption: ''<<if $PC.refreshmentType == 0>>Smoked<<elseif $PC.refreshmentType == 1>>Drank<<elseif $PC.refreshmentType == 2>>Eaten<<elseif $PC.refreshmentType == 3>>Snorted<<elseif $PC.refreshmentType == 4>>Injected<<elseif $PC.refreshmentType == 5>>Popped<<elseif $PC.refreshmentType == 6>>Dissolved orally<</if>>''. -[[Smoked|Intro Summary][$PC.refreshmentType = 0]] | [[Drank|Intro Summary][$PC.refreshmentType = 1]] | [[Eaten|Intro Summary][$PC.refreshmentType = 2]] | [[Snorted|Intro Summary][$PC.refreshmentType = 3]] | [[Injected|Intro Summary][$PC.refreshmentType = 4]] | [[Popped|Intro Summary][$PC.refreshmentType = 5]] | [[Orally Dissolved|Intro Summary][$PC.refreshmentType = 6]] -<br> -<<if $PC.refreshmentType == 0>>//"Smoke" must fit into the following sentence: "I smoked a $PC.refreshment" to fit events properly -<<elseif $PC.refreshmentType == 5>>//"Popped" must fit into the following sentence: "I shook the bottle of $PC.refreshment" to fit events properly -<<elseif $PC.refreshmentType == 6>>//"Orally Dissolved" must fit into the following sentence: "I placed a tab of $PC.refreshment under my tongue" to fit events properly -<</if>>// <</if>> + <br><br> -Image display +__''Image display''__ +<br> <<if $seeImages == 1>> ''enabled.'' [[Disable|Intro Summary][$seeImages = 0]] <br> @@ -856,6 +761,8 @@ Image display <br><br> +__''Mods''__ +<br> <<if $SFMODToggle == 1>> The Special Force Mod is ''enabled.'' [[Disable|Intro Summary][$SFMODToggle = 0]] @@ -864,7 +771,7 @@ Image display [[Enable|Intro Summary][$SFMODToggle = 1]] <</if>> <br> -// This mod initally from anon1888 but expanded by SFanon offers a lategame special (initally, security but changed to try and reduce confusion with crime anon's seperate Security Expansion mod) force, triggered around week 80. It is non-canon where it conflicts with canonical updates to the base game.// +// This mod initally from anon1888 but expanded by SFanon offers a lategame special (initally, security but changed to Special in order to try and reduce confusion with crimeanon's seperate Security Expansion mod) force, triggered around week 80. It is non-canon where it conflicts with canonical updates to the base game.// <br><br> diff --git a/src/npc/startingGirls/startingGirls.tw b/src/npc/startingGirls/startingGirls.tw index 1fa1ca1a670..d68854b7e89 100644 --- a/src/npc/startingGirls/startingGirls.tw +++ b/src/npc/startingGirls/startingGirls.tw @@ -1550,3 +1550,5 @@ Her nationality is $activeSlave.nationality. | <</if>> <</for>> + +<<unset $PCCreationSex, $PCCreationFreckels, $PCCreationCareer, $PCCreationDick, $PCCreationVagina, $PCCreationBoobSize, $PCCreationBreast>> -- GitLab