From d4205282fea6ab3c860e8bf36f97679113eecf76 Mon Sep 17 00:00:00 2001
From: j <okp57855@psoxs.com>
Date: Thu, 4 Jan 2018 20:43:57 +1300
Subject: [PATCH] Reworked introSummary and unseters.

---
 src/events/intro/introSummary.tw       | 897 +++++++++++--------------
 src/npc/startingGirls/startingGirls.tw |   2 +
 2 files changed, 404 insertions(+), 495 deletions(-)

diff --git a/src/events/intro/introSummary.tw b/src/events/intro/introSummary.tw
index 161eca5b734..9922c68f2bd 100644
--- a/src/events/intro/introSummary.tw
+++ b/src/events/intro/introSummary.tw
@@ -25,12 +25,12 @@ You may review your settings before clicking "Continue" to begin.
 	<<set $PC.origHColor = $PC.hColor>>
 <</if>>
 
-__''World Settings''__
-
 <<if ($economy != 1) || ($seeDicks != 50) || ($continent != "North America") || ($internationalTrade != 1) || ($internationalVariety != 1) || ($seeRace != 1) || ($seeNationality != 1) || ($seeExtreme != 0) || ($seeCircumcision != 1) || ($seeAge != 1) || ($plot != 1)>>
 	//[[restore defaults|Intro Summary][$seeDicks = 50,$economy = 1,$continent = "North America",$internationalTrade = 1,$internationalVariety = 1,$seeRace = 1,$seeNationality = 1,$seeExtreme = 0,$seeCircumcision = 1,$seeAge = 1,$plot = 1]]//
 <</if>>
+<br><br>
 
+__''World Settings''__
 <br>
 
 <<if $economy == 1>>
@@ -54,58 +54,91 @@ __''World Settings''__
 <<if ndef $customVariety>>
 You are using standardized slave trading channels. [[Customize the slave trade|Customize Slave Trade][$customVariety = 1, $customWA = 0]]
 <br>
-<<if $internationalTrade == 0>>
-	The slave trade is ''continental,'' so a narrower variety of slaves will be available.
-	[[Allow intercontinental trade|Intro Summary][$internationalTrade = 1]]
-	<br>
+	<<if $internationalTrade == 0>>
+		The slave trade is ''continental,'' so a narrower variety of slaves will be available.
+		[[Allow intercontinental trade|Intro Summary][$internationalTrade = 1]]
+		<br>
+	<<else>>
+		The slave trade is ''international,'' so a wider variety of slaves will be available.
+		[[Restrict the trade to continental|Intro Summary][$internationalTrade = 0]]
+		<br>
+	<</if>>
+
+	<<if $internationalTrade == 1>>
+	<<if $internationalVariety == 0>>
+		International slave variety is ''semi-realistic,'' so more populous nations will be more common.
+		[[Normalized national variety|Intro Summary][$internationalVariety = 1]]
+		<br>
+	<<else>>
+		International slave variety is ''normalized,'' so small nations will appear nearly as much as large ones.
+		[[Semi-realistic national variety|Intro Summary][$internationalVariety = 0]]
+		<br>
+	<</if>>
+	<</if>>
 <<else>>
-	The slave trade is ''international,'' so a wider variety of slaves will be available.
-	[[Restrict the trade to continental|Intro Summary][$internationalTrade = 0]]
-	<br>
-<</if>>
+	Current nationality distributions are [[Adjust the slave trade|Customize Slave Trade][$customWA = 0, $customVariety = 1]] | [[Stop customizing|Intro Summary][delete $customVariety]]
+	<<if ndef $nationalitiescheck>> /* NGP: regenerate $nationalitiescheck from previous game's $nationalities array */
+		<<silently>><<include "Customize Slave Trade">><</silently>>
+	<</if>>
+	<br style="clear:both" /><hr style="margin:0">
+	<<for _i = 0; _i < $nationalitiescheck.length; _i++>>
+	<<set _nation = $nationalitiescheck[_i]>>
+		<<print _nation>> @@.orange;<<print (($nationalities.count(_nation)/$nationalities.length)*100).toFixed(2)>>%@@
+	<<if _i < $nationalitiescheck.length-1>> | <</if>>
+	<</for>>
+	<br style="clear:both" /><hr style="margin:0">
+<</if>> /* closes $customVariety is defined */
 
-<<if $internationalTrade == 1>>
-<<if $internationalVariety == 0>>
-	International slave variety is ''semi-realistic,'' so more populous nations will be more common.
-	[[Normalized national variety|Intro Summary][$internationalVariety = 1]]
-	<br>
+/* Accordion 000-250-006 */
+	Accordion effects on weekly reports are
+<<if $useAccordion == 0>>
+	@@.red;DISABLED@@. [[Enable|Intro Summary][$useAccordion = 1]]
 <<else>>
-	International slave variety is ''normalized,'' so small nations will appear nearly as much as large ones.
-	[[Semi-realistic national variety|Intro Summary][$internationalVariety = 0]]
-	<br>
+	@@.cyan;ENABLED@@. [[Disable|Intro Summary][$useAccordion = 0]]
 <</if>>
+/* Accordion 000-250-006 */
+
+<br>
+
+Economic Tabs on weekly reports are
+<<if $useTabs == 0>>
+@@.red;DISABLED@@. [[Enable|Intro Summary][$useTabs = 1]]
+<<else>>
+@@.cyan;ENABLED@@. [[Disable|Intro Summary][$useTabs = 0]]
 <</if>>
+
+<br>
+
+<<if $plot == 1>>
+	Game mode: ''two-handed''. Includes non-erotic events concerning the changing world.
+	[[Disable non-erotic events|Intro Summary][$plot = 0]]
 <<else>>
-Current nationality distributions are [[Adjust the slave trade|Customize Slave Trade][$customWA = 0, $customVariety = 1]] | [[Stop customizing|Intro Summary][delete $customVariety]]
-<<if ndef $nationalitiescheck>> /* NGP: regenerate $nationalitiescheck from previous game's $nationalities array */
-	<<silently>><<include "Customize Slave Trade">><</silently>>
+	Game mode: ''one-handed''. No non-erotic events concerning the changing world.
+	[[Enable non-erotic events|Intro Summary][$plot = 1]]
 <</if>>
-<br style="clear:both" /><hr style="margin:0">
-<<for _i = 0; _i < $nationalitiescheck.length; _i++>>
-<<set _nation = $nationalitiescheck[_i]>>
-	<<print _nation>> @@.orange;<<print (($nationalities.count(_nation)/$nationalities.length)*100).toFixed(2)>>%@@
-<<if _i < $nationalitiescheck.length-1>> | <</if>>
-<</for>>
-<br style="clear:both" /><hr style="margin:0">
-<</if>> /* closes $customVariety is defined */
 
-<<if $seeAge == 1>>
-	Slaves will ''age naturally.''
-	[[Disable aging|Intro Summary][$seeAge = 0]] |
-	[[Semi aging|Intro Summary][$seeAge = 2]]
-<<elseif $seeAge == 2>>
-	Slaves ''will'' celebrate birthdays, but ''not age.''
-	[[Enable aging fully|Intro Summary][$seeAge = 1]] |
-	[[Disable aging|Intro Summary][$seeAge = 0]]
+<br><br>
+__''General slave settings''__
+<br>
+<<if $verboseDescriptions == 1>>
+	Your master suite ''will'' detail slave changes.
+	[[Disable|Intro Summary][$verboseDescriptions = 0]]
 <<else>>
-	Slaves will ''not age,'' and not experience birthdays.
-	[[Enable aging|Intro Summary][$seeAge = 1]] |
-	[[Semi aging|Intro Summary][$seeAge = 2]]
+	Your master suite ''will not'' detail slave changes.
+	[[Enable|Intro Summary][$verboseDescriptions = 1]]
 <</if>>
-//This option cannot be changed during the game//
 
 <br>
 
+<<if $newDescriptions == 1>>
+	Slaves ''will'' have alternate titles.
+	[[Disable|Intro Summary][$newDescriptions = 0]]
+<<else>>
+	Slaves ''will not'' have alternate titles.
+	[[Enable|Intro Summary][$newDescriptions = 1]]
+<</if>>
+
+<br>
 <<if $seeRace == 1>>
 	Ethnicity will ''occasionally'' be mentioned.
 	[[Disable most mentions of race|Intro Summary][$seeRace = 0]]
@@ -126,34 +159,31 @@ Current nationality distributions are [[Adjust the slave trade|Customize Slave T
 
 <br>
 
-<<if $seeHyperPreg == 1>>
-	Extreme pregnancy content like broodmothers is ''enabled''.
-	[[Disable|Intro Summary][$seeHyperPreg = 0]]
+<<if $familyTesting == 1>>
+	Slaves ''can'' have extended families instead of just a single relative. //May cause lag.//
+	[[Disable extended families|Intro Summary][$familyTesting = 0]]
 <<else>>
-	Extreme pregnancy content like broodmothers is ''disabled''.
-	[[Enable|Intro Summary][$seeHyperPreg = 1]]
-<</if>>
-
-<br>
+	Slaves ''can not'' have extended families, just a single relative. //Vanilla Mode.//
+	[[Enable extended families|Intro Summary][$familyTesting = 1]]
+<</if>> //Extended family mode must be on for the incubation facility to be enabled.//
 
-<<if $seeExtreme == 1>>
-	Extreme content like amputation is ''enabled''.
-	[[Disable|Intro Summary][$seeExtreme = 0]]
+<<if $familyTesting == 1>>
+<<if $inbreeding  == 1>>
+	Successive breeding ''will'' result in sub-average slaves.
+	[[Disable inbreeding|Intro Summary][$inbreeding = 0]]
 <<else>>
-	Extreme content like amputation is ''disabled''.
-	[[Enable|Intro Summary][$seeExtreme = 1]]
+	Successive breeding ''will not'' result in sub-average slaves.
+	[[Enable inbreeding|Intro Summary][$inbreeding = 1]]
 <</if>>
 
-&nbsp;&nbsp;&nbsp;&nbsp;
+<br>
 
-<<if $seeDicks != 0>>
-&nbsp;&nbsp;&nbsp;&nbsp;
-<<if $seeCircumcision == 1>>
-	Circumcision is ''enabled''.
-	[[Disable|Intro Summary][$seeCircumcision = 0]]
+<<if $allowFamilyTitles == 1>>
+	Your relatives ''will'' use family titles.
+	[[Disable family titles|Intro Summary][$allowFamilyTitles = 0]]
 <<else>>
-	Circumcision is ''disabled''.
-	[[Enable|Intro Summary][$seeCircumcision = 1]]
+	Your relatives ''will not'' use family titles.
+	[[Enable family titles|Intro Summary][$allowFamilyTitles = 1]]
 <</if>>
 <</if>>
 
@@ -168,6 +198,7 @@ Interactions between slaves' weight and asset size are
 
 &nbsp;&nbsp;&nbsp;&nbsp;
 
+<br>
 <<if ($curativeSideEffects != 0)>>
 Curative side effects are ''enabled''. [[Disable|Intro Summary][$curativeSideEffects = 0]]
 <<else>>
@@ -176,41 +207,35 @@ Curative side effects are ''disabled''. [[Enable|Intro Summary][$curativeSideEff
 
 <br>
 
-<<switch $seeDicks>>
-<<case 100>>
-	''All''
-<<case 90>>
-	''Almost all''
-<<case 75>>
-	''Most''
-<<case 50>>
-	''Half''
-<<case 25>>
-	''Some''
-<<case 10>>
-	''A few''
-<<default>>
-	''None''
-<</switch>>
-of the slave girls will have dicks.
-<<if $seeDicks != 0>>[[None|Intro Summary][$seeDicks = 0]]<<else>>None<</if>> (0%)
-| <<if $seeDicks != 10>>[[A few|Intro Summary][$seeDicks = 10]]<<else>>A few<</if>> (10%)
-| <<if $seeDicks != 25>>[[Some|Intro Summary][$seeDicks = 25]]<<else>>Some<</if>> (25%)
-| <<if $seeDicks != 50>>[[Half|Intro Summary][$seeDicks = 50]]<<else>>Half<</if>> (50%)
-| <<if $seeDicks != 75>>[[Most|Intro Summary][$seeDicks = 75]]<<else>>Most<</if>> (75%)
-| <<if $seeDicks != 90>>[[Almost all|Intro Summary][$seeDicks = 90]]<<else>>Almost all<</if>> (90%)
-| <<if $seeDicks != 100>>[[All|Intro Summary][$seeDicks = 100]]<<else>>All<</if>> (100%)
-
-<br>
+/% Begin mod section: toggle whether slaves lisp. %/
 
-<<if $seeDicks == 0>>
-Should you be able to surgically attach a penis to your female slaves and starting girls?
-<<if $makeDicks != 0>>[[No|Intro Summary][$makeDicks = 0]]<<else>>No<</if>>
-| <<if $makeDicks != 1>>[[Yes|Intro Summary][$makeDicks = 1]]<<else>>Yes<</if>>
-<br>
+<<if $disableLisping>>
+	Lisping: ''slaves will not lisp''.
+    [[Enable Lisping|Intro Summary][$disableLisping = 0]]
+<<else>>
+	Lisping: ''slaves with fat lips or heavy oral piercings will lisp''.
+    [[Disable Lisping|Intro Summary][$disableLisping = 1]]
 <</if>>
 
+/% End mod section: toggle whether slaves lisp. %/
+
+<br><br>
+__''Slave age settings''__
 <br>
+<<if $seeAge == 1>>
+	Slaves will ''age naturally.''
+	[[Disable aging|Intro Summary][$seeAge = 0]] |
+	[[Semi aging|Intro Summary][$seeAge = 2]]
+<<elseif $seeAge == 2>>
+	Slaves ''will'' celebrate birthdays, but ''not age.''
+	[[Enable aging fully|Intro Summary][$seeAge = 1]] |
+	[[Disable aging|Intro Summary][$seeAge = 0]]
+<<else>>
+	Slaves will ''not age,'' and not experience birthdays.
+	[[Enable aging|Intro Summary][$seeAge = 1]] |
+	[[Semi aging|Intro Summary][$seeAge = 2]]
+<</if>>
+//This option cannot be changed during the game//
 
 <<if $minimumSlaveAge < 3>>
   <<set $minimumSlaveAge = 3>>
@@ -278,8 +303,9 @@ Girls will not be able to impregnate others if their age is under <<textbox "$po
     [[Disable precocious puberty|Intro Summary][$precociousPuberty = 0]]
 <</if>>
 
+<br><br>
+__''Slave age effects''__
 <br>
-
 <<if $AgePenalty == 0>>
 	Girls ''will not'' receive job and career penalties due to age.
     [[Enable age penalties|Intro Summary][$AgePenalty = 1]]
@@ -298,99 +324,78 @@ Girls will not be able to impregnate others if their age is under <<textbox "$po
     [[Disable Growth|Intro Summary][$loliGrow = 1]]
 <</if>>
 
+<br><br>
+__''Content settings''__
 <br>
+<<switch $seeDicks>>
+<<case 100>>
+	''All''
+<<case 90>>
+	''Almost all''
+<<case 75>>
+	''Most''
+<<case 50>>
+	''Half''
+<<case 25>>
+	''Some''
+<<case 10>>
+	''A few''
+<<default>>
+	''None''
+<</switch>>
+of the slave girls will have dicks.
+<<if $seeDicks != 0>>[[None|Intro Summary][$seeDicks = 0]]<<else>>None<</if>> (0%)
+| <<if $seeDicks != 10>>[[A few|Intro Summary][$seeDicks = 10]]<<else>>A few<</if>> (10%)
+| <<if $seeDicks != 25>>[[Some|Intro Summary][$seeDicks = 25]]<<else>>Some<</if>> (25%)
+| <<if $seeDicks != 50>>[[Half|Intro Summary][$seeDicks = 50]]<<else>>Half<</if>> (50%)
+| <<if $seeDicks != 75>>[[Most|Intro Summary][$seeDicks = 75]]<<else>>Most<</if>> (75%)
+| <<if $seeDicks != 90>>[[Almost all|Intro Summary][$seeDicks = 90]]<<else>>Almost all<</if>> (90%)
+| <<if $seeDicks != 100>>[[All|Intro Summary][$seeDicks = 100]]<<else>>All<</if>> (100%)
 
-<<if $familyTesting == 1>>
-	Slaves ''can'' have extended families instead of just a single relative. //May cause lag.//
-	[[Disable extended families|Intro Summary][$familyTesting = 0]]
-<<else>>
-	Slaves ''can not'' have extended families, just a single relative. //Vanilla Mode.//
-	[[Enable extended families|Intro Summary][$familyTesting = 1]]
-<</if>> //Extended family mode must be on for the incubation facility to be enabled.//
-
-<<if $familyTesting == 1>>
-<<if $inbreeding  == 1>>
-	Successive breeding ''will'' result in sub-average slaves.
-	[[Disable inbreeding|Intro Summary][$inbreeding = 0]]
-<<else>>
-	Successive breeding ''will not'' result in sub-average slaves.
-	[[Enable inbreeding|Intro Summary][$inbreeding = 1]]
-<</if>>
 <br>
-<<if $allowFamilyTitles == 1>>
-	Your relatives ''will'' use family titles.
-	[[Disable family titles|Intro Summary][$allowFamilyTitles = 0]]
-<<else>>
-	Your relatives ''will not'' use family titles.
-	[[Enable family titles|Intro Summary][$allowFamilyTitles = 1]]
-<</if>>
-<</if>>
 
+<<if $seeDicks == 0>>
+Should you be able to surgically attach a penis to your female slaves and starting girls?
+<<if $makeDicks != 0>>[[No|Intro Summary][$makeDicks = 0]]<<else>>No<</if>>
+| <<if $makeDicks != 1>>[[Yes|Intro Summary][$makeDicks = 1]]<<else>>Yes<</if>>
 <br>
+<</if>>
 
-<<if $verboseDescriptions == 1>>
-	Your master suite ''will'' detail slave changes.
-	[[Disable|Intro Summary][$verboseDescriptions = 0]]
+<<if $seeHyperPreg == 1>>
+	Extreme pregnancy content like broodmothers is ''enabled''.
+	[[Disable|Intro Summary][$seeHyperPreg = 0]]
 <<else>>
-	Your master suite ''will not'' detail slave changes.
-	[[Enable|Intro Summary][$verboseDescriptions = 1]]
+	Extreme pregnancy content like broodmothers is ''disabled''.
+	[[Enable|Intro Summary][$seeHyperPreg = 1]]
 <</if>>
 
 <br>
 
-<<if $newDescriptions == 1>>
-	Slaves ''will'' have alternate titles.
-	[[Disable|Intro Summary][$newDescriptions = 0]]
+<<if $seeExtreme == 1>>
+	Extreme content like amputation is ''enabled''.
+	[[Disable|Intro Summary][$seeExtreme = 0]]
 <<else>>
-	Slaves ''will not'' have alternate titles.
-	[[Enable|Intro Summary][$newDescriptions = 1]]
+	Extreme content like amputation is ''disabled''.
+	[[Enable|Intro Summary][$seeExtreme = 1]]
 <</if>>
 
-/* Accordion 000-250-006 */
-<br>
-	Accordion effects on weekly reports are
-<<if $useAccordion == 0>>
-	@@.red;DISABLED@@. [[Enable|Intro Summary][$useAccordion = 1]]
-<<else>>
-	@@.cyan;ENABLED@@. [[Disable|Intro Summary][$useAccordion = 0]]
-<</if>>
-/* Accordion 000-250-006 */
+&nbsp;&nbsp;&nbsp;&nbsp;
 
 <br>
-
-Economic Tabs on weekly reports are
-<<if $useTabs == 0>>
-@@.red;DISABLED@@. [[Enable|Intro Summary][$useTabs = 1]]
+<<if $seeDicks != 0>>
+&nbsp;&nbsp;&nbsp;&nbsp;
+<<if $seeCircumcision == 1>>
+	Circumcision is ''enabled''.
+	[[Disable|Intro Summary][$seeCircumcision = 0]]
 <<else>>
-@@.cyan;ENABLED@@. [[Disable|Intro Summary][$useTabs = 0]]
+	Circumcision is ''disabled''.
+	[[Enable|Intro Summary][$seeCircumcision = 1]]
 <</if>>
-
-<br>
-
-<<if $plot == 1>>
-	Game mode: ''two-handed''. Includes non-erotic events concerning the changing world.
-	[[Disable non-erotic events|Intro Summary][$plot = 0]]
-<<else>>
-	Game mode: ''one-handed''. No non-erotic events concerning the changing world.
-	[[Enable non-erotic events|Intro Summary][$plot = 1]]
 <</if>>
 
 <br>
-/% Begin mod section: toggle whether slaves lisp. %/
-
-<<if $disableLisping>>
-	Lisping: ''slaves will not lisp''.
-    [[Enable Lisping|Intro Summary][$disableLisping = 0]]
-<<else>>
-	Lisping: ''slaves with fat lips or heavy oral piercings will lisp''.
-    [[Disable Lisping|Intro Summary][$disableLisping = 1]]
-<</if>>
-
-/% End mod section: toggle whether slaves lisp. %/
-
-<br><br>
 
-__The Free City__
+__''The Free City''__
 <br>
 The Free City features ''$neighboringArcologies'' arcologies in addition to your own.
 <<textbox "$neighboringArcologies" $neighboringArcologies "Intro Summary">>
@@ -414,7 +419,7 @@ The Free City is located in ''$continent''.
 
 <<if ($targetArcology.type != "RomanRevivalist") && ($targetArcology.type != "AztecRevivalist") && ($targetArcology.type != "EgyptianRevivalist") && ($targetArcology.type != "EdoRevivalist") && ($targetArcology.type != "ArabianRevivalist") && ($targetArcology.type != "ChineseRevivalist")>>
 <br>
-The lingua franca of your arcology is ''$language''.
+The lingua franca of your arcology is <<textbox "$language" $language "Intro Summary">>.
 <<if $language != "English">>
 	[[English|Intro Summary][$language = "English"]] |
 <<else>>
@@ -435,7 +440,6 @@ The lingua franca of your arcology is ''$language''.
 <<else>>
 	Chinese |
 <</if>>
-Custom: <<textbox "$language" $language "Intro Summary">>
 <</if>>
 
 <br>
@@ -457,360 +461,261 @@ The Free City could develop as many as ''$FSCreditCount'' future societies.
 
 <br><br>
 
-__Player Character__
-<br>
-<<if $PC.title > 0>>
-	A masculine ''Master.''
-	[[Feminine appearance|Intro Summary][$PC.title = 0]]
-<<else>>
-	A feminine ''Mistress.''
-	[[Masculine appearance|Intro Summary][$PC.title = 1]]
-<</if>>
-| Custom: <<textbox "$PC.customTitle" $PC.customTitle "Intro Summary">>
-<br>&nbsp;&nbsp;&nbsp;&nbsp;
-/*
-<<if def $PC.title.customTitle>>
-	<<set $PC.customTitleLisp = $PC.customTitle, $PC.customTitleLisp = $PC.customTitleLisp.replace("ss", "th"), $PC.customTitleLisp = $PC.customTitleLisp.replace("S", "Th"), $PC.customTitleLisp = $PC.customTitleLisp.replace("s", "th")>>
-<</if>>
-*/
-Custom Lisped: <<textbox "$PC.customTitleLisp" $PC.customTitleLisp "Intro Summary">>
-<br>&nbsp;&nbsp;&nbsp;&nbsp;
-
-//If using a custom title, select Master or Mistress to set the gender of your title.//
-//Make sure to replace your "s"s with "th"s to have working lisps in your lisped title.//
-
+__''Player Character''__
 <<if $freshPC == 1 || $saveImported == 0>>
-<br>
-
-Career: ''$PC.career''.
-<<if $PC.career != "arcology owner">>
-	[[Wealth|Intro Summary][$PC.career = "wealth"]] |
-	[[Business|Intro Summary][$PC.career = "capitalist"]] |
-	[[PMC work|Intro Summary][$PC.career = "mercenary"]] |
-	[[Slaving|Intro Summary][$PC.career = "slaver"]] |
-	[[Engineering|Intro Summary][$PC.career = "engineer"]] |
-	[[Medicine|Intro Summary][$PC.career = "medicine"]] |
-	[[Celebrity|Intro Summary][$PC.career = "celebrity"]] |
-	[[Escort|Intro Summary][$PC.career = "escort"]] |
-	[[Servant|Intro Summary][$PC.career = "servant"]] |
-	[[Gang Leader|Intro Summary][$PC.career = "gang"]]
-<</if>>
 
-<br>
-
-Method of acquiring your arcology: ''$PC.rumor''.
-[[Wealth|Intro Summary][$PC.rumor = "wealth"]] |
-[[Hard work|Intro Summary][$PC.rumor = "diligence"]] |
-[[Force|Intro Summary][$PC.rumor = "force"]] |
-[[Social engineering|Intro Summary][$PC.rumor = "social engineering"]] |
-[[Luck|Intro Summary][$PC.rumor = "luck"]]
-
-<br>
-
-Genitalia:
-<<if $PC.dick == 1>>
-	<<if $PC.vagina == 1>>
-		''penis and vagina''. Sex scene variations; more difficult reputation maintenance; some unique opportunities, especially with breasts.
-		[[No penis|Intro Summary][$PC.dick = 0]] | [[No vagina|Intro Summary][$PC.vagina = 0]]
-	<<else>>
-		''penis''. Standard sex scenes; easiest reputation maintenance.
-		[[Switch to vagina|Intro Summary][$PC.dick = 0, $PC.vagina = 1]] | [[Add a vagina|Intro Summary][$PC.vagina = 1]]
+	<<if ndef $PCCreationSex>>
+		<<set $PCCreationSex = "masculine ''Master''">>
 	<</if>>
-<<else>>
-	''vagina''. Sex scene variations; most difficult reputation maintenance.
-	[[Switch to penis|Intro Summary][$PC.dick = 1, $PC.vagina = 0]] | [[Add a penis|Intro Summary][$PC.dick = 1]]
-<</if>>
-
-<<if $PC.vagina == 1>>
-<br>
-
-<<if $PC.preg == -1>>
-	Contraceptives: ''on''. Can't get pregnant; slight increase to living expenses.
-	[[Do not take contraceptives|Intro Summary][$PC.preg = 0]]
-<<elseif $PC.preg == 0>>
-	Contraceptives: ''off''. Can get pregnant; some scene alterations.
-	[[Take contraceptives|Intro Summary][$PC.preg = -1]] | [[Too late for that|Intro Summary][$PC.preg = 10, $PC.pregType = 1]]
-<<elseif $PC.preg == 10>>
-	Contraceptives: ''pregnant''. Already pregnant; some scene alterations, more difficult reputation management, larger increase to living expenses.
-	[[Not pregnant|Intro Summary][$PC.preg = 0, $PC.pregType = 0]] | [[Heavily pregnant|Intro Summary][$PC.preg = 43, $PC.pregType = 1]]
-<<else>>
-	Contraceptives: ''heavily pregnant''. About to give birth; some scene alterations, more difficult reputation management, larger increase to living expenses.
-	[[Not pregnant|Intro Summary][$PC.preg = 0, $PC.pregType = 0]]
-<</if>>
-
-<br>
 
-<<if $PC.pregMood == 1>>
-	Hormones affect mood: ''caring and motherly''. Sex scene alterations; slaves will trust you more, but may try to take advantage of your mercy.
-	[[Change to no change|Intro Summary][$PC.pregMood = 0]] | [[Change to aggressive|Intro Summary][$PC.pregMood = 2]]
-<<elseif $PC.pregMood == 0>>
-	Hormones affect mood: ''no change''. Vanilla setting.
-	[[Change to motherly|Intro Summary][$PC.pregMood = 1]] | [[Change to aggressive|Intro Summary][$PC.pregMood = 2]]
-<<else>>
-	Hormones affect mood: ''aggressive and domineering''. Sex scene alterations; slaves will fear you more, but will become more submissive to you.
-	[[Change to no change|Intro Summary][$PC.pregMood = 0]] | [[Change to motherly|Intro Summary][$PC.pregMood = 1]]
-<</if>>
-<</if>>
+	<br>You are a $PCCreationSex.
+	<br>Change to
+		<<if $PCCreationSex != "masculine ''Master''">>
+			[[masculine Master|Intro Summary][$PC.title = 1, $PCCreationSex = "masculine ''Master''", PC.dick = 1]] 
+		<<elseif $PCCreationSex != "feminine ''Mistress'">>
+			[[feminine Mistress|Intro Summary][$PC.title = -1, $PCCreationSex = "feminine ''Mistress'", $PC.vagina == 1]] 
+		<</if>>
 
-<br>
+	<br>Everyone calls you ''<<textbox "$PC.name" $PC.name>>'' <<if $PC.surname == 1>> ''<<textbox "$PC.surname" $PC.surname>>'' <</if>>
+	<br>
+	<<if $PC.surname == 0>>
+	<<link "Add a surname">>
+		<<set $PC.surname = 1>>
+		<<goto "Intro Summary">>
+	<</link>> //Surnames cannot be changed during the game outisde of special circumstances//
+	<</if>>
 
-<<if $PC.boobs > 0>>
-	Chest:
-	<<if $PC.boobsBonus == 2>>
-		''huge breasts''.
-	<<elseif $PC.boobsBonus == -1>>
-		''average breasts''.
-	<<else>>
-		''breasts''.
+	<<if $PC.surname != 0>>
+	<<link "Go by a single name">>
+		<<set $PC.surname = 0, $PC.surname = "">>
+		<<goto "Intro Summary">>
+	<</link>>
 	<</if>>
-	 Sex scene variations; more difficult reputation maintenance.
-	[[Remove breasts|Intro Summary][$PC.boobs = 0, $PC.boobsBonus = 0]]
-	<<if $PC.boobsBonus == -1>>
-		| [[Bigger|Intro Summary][$PC.boobsBonus = 0]]
-	<<elseif $PC.boobsBonus == 2>>
-		| [[Smaller|Intro Summary][$PC.boobsBonus = 0]]
+	.
+
+	<br><br>
+	You are <<textbox "$PC.actualAge" $PC.actualAge "Intro Summary">> years old which is 
+	<<if $PC.actualAge >= 65>>
+		''old''.
+	<<elseif $PC.actualAge >= 50>>
+		''well into middle age''.
+	<<elseif $PC.actualAge >= 35>>
+		''entering middle age''.
 	<<else>>
-		| [[Smaller|Intro Summary][$PC.boobsBonus = -1]] | [[Bigger|Intro Summary][$PC.boobsBonus = 2]]
+		''surprisingly young'' 
 	<</if>>
-<<else>>
-	Chest:
-	<<if $PC.title > 0>>
-		''masculine''.
+	<<set $PC.physicalAge = $PC.actualAge, $PC.visualAge = $PC.actualAge>>
+	, with your birthday in <<textbox "$PC.birthWeek" $PC.birthWeek "Intro Summary">> weeks
+
+	<<if $playerAging == 2>>
+		and will ''age naturally''
+		[[Disable aging|Intro Summary][$playerAging = 0]] |
+		[[Semi aging|Intro Summary][$playerAging = 1]]
+	<<elseif $playerAging == 1>>
+		and ''will'' celebrate birthdays, but ''not age''
+		[[Enable aging fully|Intro Summary][$playerAging = 2]] |
+		[[Disable aging|Intro Summary][$playerAging = 0]]
 	<<else>>
-		''flat''
+		and will ''not age,'' nor experience birthdays
+		[[Enable aging|Intro Summary][$playerAging = 2]] |
+		[[Semi aging|Intro Summary][$playerAging = 1]]
 	<</if>>
-	Standard sex scenes; easier reputation maintenance.
-	[[Add breasts|Intro Summary][$PC.boobs = 1]]
-<</if>>
-
-<br>
-
-Age:
-<<if $PC.actualAge >= 65>>
-	''old''.
-<<elseif $PC.actualAge >= 50>>
-	''well into middle age''.
-<<elseif $PC.actualAge >= 35>>
-	''entering middle age''.
-<<else>>
-	''surprisingly young''.
-<</if>>
-<<textbox "$PC.actualAge" $PC.actualAge "Intro Summary">>
-<<set $PC.physicalAge = $PC.actualAge, $PC.visualAge = $PC.actualAge>>
-
-<br>
+	.
+	//This option cannot be changed during the game//
+
+	<br><br>
+	Your custom title is ''<<textbox "$PC.customTitle" $PC.customTitle "Intro Summary">>''
+	and when lisped it is ''<<textbox "$PC.customTitleLisp" $PC.customTitleLisp "Intro Summary">>'' .
+
+	//If using a custom title, select Master or Mistress to set the gender of your title.//
+	//Make sure to replace your "s"s with "th"s to have working lisps in your lisped title.//
+
+	<br><br>
+	Your nationality is <<textbox "$PC.nationality" $PC.nationality "Intro Summary">>//Capitalize it//
+	,race is <<textbox "$PC.race" $PC.race "Intro Summary">>.
+	and your skin tone is <<textbox "$PC.skin" $PC.skin "Intro Summary">>.
+	
+<br>__Race:__
+		[[White|Intro Summary][$PC.race = "white"]] |
+		[[Asian|Intro Summary][$PC.race = "asian"]] |
+		[[Latina|Intro Summary][$PC.race = "latina"]] |
+		[[Middle Eastern|Intro Summary][$PC.race = "middle eastern"]] |
+		[[Black|Intro Summary][$PC.race = "black"]] |
+		[[Semitic|Intro Summary][$PC.race = "semitic"]] |
+		[[Southern European|Intro Summary][$PC.race = "southern european"]] |
+		[[Indo-aryan|Intro Summary][$PC.race = "indo-aryan"]] |
+		[[Amerindian|Intro Summary][$PC.race = "amerindien"]] |
+		[[Pacific Islander|Intro Summary][$PC.race = "pacific islander"]] |
+		[[Malay|Intro Summary][$PC.race = "malay"]] |
+		[[Mixed Race|Intro Summary][$PC.race = "mixed race"]]
+		
+<br>__Skin tone:__
+		[[White|Intro Summary][$PC.skin = "white"]] |
+		[[Fair|Intro Summary][$PC.skin = "fair"]] |
+		[[Light|Intro Summary][$PC.skin = "light"]] |
+		[[Dark|Intro Summary][$PC.skin = "dark"]] |
+		[[Olive|Intro Summary][$PC.skin = "olive"]] |
+		[[Black|Intro Summary][$PC.skin = "black"]] |
+		[[Light Brown|Intro Summary][$PC.skin = "light brown"]] |
+		[[Brown|Intro Summary][$PC.skin = "brown"]] |
+		[[Pale|Intro Summary][$PC.skin = "pale"]] |
+		[[Extremely Pale|Intro Summary][$PC.skin = "extremely pale"]]
+	
+	<<if ndef $PCCreationFreckels>>
+		<<set $PCCreationFreckels = "zero">>
+	<</if>>
+	
+	<br><br>Your face is covered in ''$PCCreationFreckels'' freckles.
+		[[zero|Intro Summary][$PC.markings = "none", $PCCreationFreckels = "zero"]] |
+		[[Light|Intro Summary][$PC.markings = "freckles", $PCCreationFreckels = "light"]] |
+		[[Heavy|Intro Summary][$PC.markings = "heavily freckled", $PCCreationFreckels = "heavy"]]
 
-Birthweek:
-<<textbox "$PC.birthWeek" $PC.birthWeek "Intro Summary">>
+	<br>Your eyes are <<textbox "$PC.eyeColor" $PC.eyeColor "Intro Summary">>
 
-<br>
-<<if $playerAging == 2>>
-	You will ''age naturally.''
-	[[Disable aging|Intro Summary][$playerAging = 0]] |
-	[[Semi aging|Intro Summary][$playerAging = 1]]
-<<elseif $playerAging == 1>>
-	You ''will'' celebrate birthdays, but ''not age.''
-	[[Enable aging fully|Intro Summary][$playerAging = 2]] |
-	[[Disable aging|Intro Summary][$playerAging = 0]]
-<<else>>
-	You will ''not age,'' and not experience birthdays.
-	[[Enable aging|Intro Summary][$playerAging = 2]] |
-	[[Semi aging|Intro Summary][$playerAging = 1]]
-<</if>>
-//This option cannot be changed during the game//
+	and hair are <<textbox "$PC.hColor" $PC.hColor "Intro Summary">>
 
-<br>
-Name your character: (given name) <<textbox "$PC.name" $PC.name "Intro Summary">> (surname)
-<<if $PC.surname>>
-	<<textbox "$PC.surname" $PC.surname "Intro Summary">>
-	<<link "Go by a single name">><<set $PC.slaveSurname = 0>><<goto "Intro Summary">><</link>>
-<<else>>
-	<<textbox "$PC.surname" "" "Intro Summary">>
-<</if>>
-//Surnames cannot be changed during the game outisde of special circumstances//
-
-<br>
-Nationality: ''$PC.nationality''.<<textbox "$PC.nationality" $PC.nationality "Intro Summary">>//Capitalize it//
-<br>
-Race: ''$PC.race''.
-	[[White|Intro Summary][$PC.race = "white"]] |
-	[[Asian|Intro Summary][$PC.race = "asian"]] |
-	[[Latina|Intro Summary][$PC.race = "latina"]] |
-	[[Middle Eastern|Intro Summary][$PC.race = "middle eastern"]] |
-	[[Black|Intro Summary][$PC.race = "black"]] |
-	[[Semitic|Intro Summary][$PC.race = "semitic"]] |
-	[[Southern European|Intro Summary][$PC.race = "southern european"]] |
-	[[Indo-aryan|Intro Summary][$PC.race = "indo-aryan"]] |
-	[[Amerindian|Intro Summary][$PC.race = "amerindien"]] |
-	[[Pacific Islander|Intro Summary][$PC.race = "pacific islander"]] |
-	[[Malay|Intro Summary][$PC.race = "malay"]] |
-	[[Mixed Race|Intro Summary][$PC.race = "mixed race"]] |
-	<<textbox "$PC.race" $PC.race "Intro Summary">>
-<br>
-Skin: ''$PC.skin''.
-	[[White|Intro Summary][$PC.skin = "white"]] |
-	[[Fair|Intro Summary][$PC.skin = "fair"]] |
-	[[Light|Intro Summary][$PC.skin = "light"]] |
-	[[Dark|Intro Summary][$PC.skin = "dark"]] |
-	[[Olive|Intro Summary][$PC.skin = "olive"]] |
-	[[Black|Intro Summary][$PC.skin = "black"]] |
-	[[Light Brown|Intro Summary][$PC.skin = "light brown"]] |
-	[[Brown|Intro Summary][$PC.skin = "brown"]] |
-	[[Pale|Intro Summary][$PC.skin = "pale"]] |
-	[[Extremely Pale|Intro Summary][$PC.skin = "extremely pale"]] |
-	<<textbox "$PC.skin" $PC.skin "Intro Summary">>
-<br>
-Freckles: ''$PC.markings''.
-	[[None|Intro Summary][$PC.markings = "none"]] |
-	[[Light|Intro Summary][$PC.markings = "freckles"]] |
-	[[Heavy|Intro Summary][$PC.markings = "heavily freckled"]]
-<br>
-Eye color: ''$PC.eyeColor''.
-<<textbox "$PC.eyeColor" $PC.eyeColor "Intro Summary">>
-<br>
-Hair color: ''$PC.hColor''.
-<<textbox "$PC.hColor" $PC.hColor "Intro Summary">>
-<br>
-Preferred refreshment: <<textbox "$PC.refreshment" $PC.refreshment "Intro Summary">> [[Cigars|Intro Summary][$PC.refreshment = "cigar",$PC.refreshmentType = 0]] | [[Whiskey|Intro Summary][$PC.refreshment = "whiskey",$PC.refreshmentType = 1]]
-<br>
-Preferred method of consumption: ''<<if $PC.refreshmentType == 0>>Smoked<<elseif $PC.refreshmentType == 1>>Drank<<elseif $PC.refreshmentType == 2>>Eaten<<elseif $PC.refreshmentType == 3>>Snorted<<elseif $PC.refreshmentType == 4>>Injected<<elseif $PC.refreshmentType == 5>>Popped<<else>>Orally Dissolved<</if>>''.
-[[Smoked|Intro Summary][$PC.refreshmentType = 0]] | [[Drank|Intro Summary][$PC.refreshmentType = 1]] | [[Eaten|Intro Summary][$PC.refreshmentType = 2]] | [[Snorted|Intro Summary][$PC.refreshmentType = 3]] | [[Injected|Intro Summary][$PC.refreshmentType = 4]] | [[Popped|Intro Summary][$PC.refreshmentType = 5]] | [[Orally Dissolved|Intro Summary][$PC.refreshmentType = 6]]
-<br>&nbsp;&nbsp;&nbsp;&nbsp;
-<<if $PC.refreshmentType == 0>>//"Smoke" must fit into the following sentence: "I smoked a $PC.refreshment" to fit events properly
-<<elseif $PC.refreshmentType == 5>>//"Popped" must fit into the following sentence: "I shook the bottle of $PC.refreshment" to fit events properly
-<<elseif $PC.refreshmentType == 6>>//"Orally Dissolved" must fit into the following sentence: "I placed a tab of $PC.refreshment under my tongue" to fit events properly
-<</if>>//
+	<br><br>
+	Your preferred refreshment is <<textbox "$PC.refreshment" $PC.refreshment "Intro Summary">> [[Cigars|Intro Summary][$PC.refreshment = "cigar",$PC.refreshmentType = 0]] | [[Whiskey|Intro Summary][$PC.refreshment = "whiskey",$PC.refreshmentType = 1]]
 
-<<else>>
+	and you consume it when  ''<<if $PC.refreshmentType == 0>>Smoked<<elseif $PC.refreshmentType == 1>>Drunk<<elseif $PC.refreshmentType == 2>>Eaten<<elseif $PC.refreshmentType == 3>>Snorted<<elseif $PC.refreshmentType == 4>>Injected<<elseif $PC.refreshmentType == 5>>Popped<<else>>Orally Dissolved<</if>>''.
+	[[Smoked|Intro Summary][$PC.refreshmentType = 0]] | [[Drank|Intro Summary][$PC.refreshmentType = 1]] | [[Eaten|Intro Summary][$PC.refreshmentType = 2]] | [[Snorted|Intro Summary][$PC.refreshmentType = 3]] | [[Injected|Intro Summary][$PC.refreshmentType = 4]] | [[Popped|Intro Summary][$PC.refreshmentType = 5]] | [[Orally Dissolved|Intro Summary][$PC.refreshmentType = 6]]
+	
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;
+	<<if $PC.refreshmentType == 0>>//"Smoke" must fit into the following sentence: "I smoked a $PC.refreshment" to fit events properly
+	<<elseif $PC.refreshmentType == 5>>//"Popped" must fit into the following sentence: "I shook the bottle of $PC.refreshment" to fit events properly
+	<<elseif $PC.refreshmentType == 6>>//"Orally Dissolved" must fit into the following sentence: "I placed a tab of $PC.refreshment under my tongue" to fit events properly
+	<</if>>
 
-<br>
-Name: ''<<PlayerName>>''.
-<br>
-Background: ''$PC.career''.
-<br>
-Method of acquiring your arcology: ''$PC.rumor''.
-<br>
-Genitalia:
-<<if $PC.dick == 1>>
-	<<if $PC.vagina == 1>>
-		''penis and vagina''.
-	<<else>>
-		''penis''.
+	<<if ndef $PCCreationCareer>>
+		<<set $PCCreationCareer = "ember of the idle wealthy">>
 	<</if>>
-<<else>>
-	''vagina''.
-<</if>>
-<<if $PC.vagina == 1>>
-<br>
-<<if $PC.preg == -1>>
-	Contraceptives: ''on''. Can't get pregnant; slight increase to living expenses.
-	[[Do not take contraceptives|Intro Summary][$PC.preg = 0]]
-<<elseif $PC.preg == 0>>
-	Contraceptives: ''off''. Can get pregnant; some scene alterations.
-	[[Take contraceptives|Intro Summary][$PC.preg = -1]]
-<<elseif $PC.preg > 0>>
-	Contraceptives: ''<<print $PC.preg>> weeks pregnant''
-<</if>>
-<br>
-<<if $PC.pregMood == 1>>
-	Hormones affect mood: ''caring and motherly''. Sex scene alterations; slaves will trust you more, but may try to take advantage of your mercy.
-	[[Change to no change|Intro Summary][$PC.pregMood = 0]] | [[Change to aggressive|Intro Summary][$PC.pregMood = 2]]
-<<elseif $PC.pregMood == 0>>
-	Hormones affect mood: ''no change''. Vanilla setting.
-	[[Change to motherly|Intro Summary][$PC.pregMood = 1]] | [[Change to aggressive|Intro Summary][$PC.pregMood = 2]]
-<<else>>
-	Hormones affect mood: ''aggressive and domineering''. Sex scene alterations; slaves will fear you more, but will become more submissive to you.
-	[[Change to no change|Intro Summary][$PC.pregMood = 0]] | [[Change to motherly|Intro Summary][$PC.pregMood = 1]]
-<</if>>
-<<if $PC.births > 0>>
-<br>
-	Number of births: ''$PC.births''
-<</if>>
-<</if>>
-<br>
-<<if $PC.boobs > 0>>
-	Chest:
-	<<if $PC.boobsBonus == 1>>
-		''big <<if $PC.boobsImplant == 1>>fake <</if>>breasts''.
-	<<elseif $PC.boobsBonus == 2>>
-		''huge <<if $PC.boobsImplant == 1>>fake <</if>>breasts''.
-	<<elseif $PC.boobsBonus == 3>>
-		''<<if $PC.boobsImplant == 1>>fake <</if>>cow tits''.
-	<<elseif $PC.boobsBonus == -0.5>>
-		''noticeable breasts''.
-	<<elseif $PC.boobsBonus == -1>>
-		''average breasts''.
-	<<else>>
-		''breasts''.
+	<br>
+	Before you came to the free cities you were a ''$PCCreationCareer'' and it is rumoured that you acquired your archology through ''$PC.rumor''.
+	
+	__Past career:__
+	<br>
+	<<if $PC.career != "arcology owner">>
+		[[member of the idle wealthy|Intro Summary][$PC.career = "wealth", $PCCreationCareer = "part of the idle wealthy"]] |
+		[[business leader|Intro Summary][$PC.career = "capitalist", $PCCreationCareer ="business leader"]] |
+		[[mercenary|Intro Summary][$PC.career = "mercenary", $PCCreationCareer ="mercenary"]] |
+		[[slaver|Intro Summary][$PC.career = "slaver", $PCCreationCareer ="slaver"]] |
+		[[engineer|Intro Summary][$PC.career = "engineer", $PCCreationCareer ="engineer"]] |
+		[[doctor|Intro Summary][$PC.career = "medicine", $PCCreationCareer ="doctor"]] |
+		[[minor celebrity|Intro Summary][$PC.career = "celebrity", $PCCreationCareer ="minor celebrity"]] |
+		[[escort|Intro Summary][$PC.career = "escort", $PCCreationCareer ="escort"]] |
+		[[servant|Intro Summary][$PC.career = "servant", $PCCreationCareer ="servant"]] |
+		[[gang leader|Intro Summary][$PC.career = "gang", $PCCreationCareer ="gang leader"]]
 	<</if>>
-<<else>>
-	Chest:
-	<<if $PC.title > 0>>
-		''masculine''.
+	
+	__rumor:__
+	<br>
+	[[wealth|Intro Summary][$PC.rumor = "wealth"]] |
+	[[hard work|Intro Summary][$PC.rumor = "diligence"]] |
+	[[force|Intro Summary][$PC.rumor = "force"]] |
+	[[social engineering|Intro Summary][$PC.rumor = "social engineering"]] |
+	[[blind luck|Intro Summary][$PC.rumor = "luck"]]
+	
+	<<if $PC.title == 1>>
+		<<set $PCCreationDick = "have">>
+	<<elseif $PC.title == -1>>
+		<<set $PCCreationVagina = "do not have">>
+	<</if>>
+	
+	<br>You currently ''$PCCreationDick'' a dick.
+	<<if $PC.dick == 1>>
+		[[Remove|Intro Summary][$PC.dick = 0, $PCCreationDick = "do not have"]]
 	<<else>>
-		''flat''
+		[[Add|Intro Summary][$PC.dick = 1, $PCCreationDick = "have"]]	
+	<</if>>
+	
+	<<if $PC.title == -1>>
+		<<set $PCCreationVagina = "have">>
+	<<elseif $PC.title == 1>>
+		<<set $PCCreationVagina = "do not have">>
+	<</if>>
+	
+	<br>You currently ''$PCCreationVagina'' a vagina.
+	<<if $PC.vagina == 1 && $PC.preg > 0>>
+		[[Remove|Intro Summary][$PC.vagina = 0, $PCCreationVagina = "do not have"]]
+	<<elseif $PC.vagina == 0 && $PC.preg == 0>>
+		[[Add|Intro Summary][$PC.vagina = 1, $PCCreationVagina = "have"]]
 	<</if>>
-<</if>>
-<br>
-Age:
-<<if $PC.actualAge >= 65>>
-	''old''.
-<<elseif $PC.actualAge >= 50>>
-	''well into middle age''.
-<<elseif $PC.actualAge >= 35>>
-	''entering middle age''.
-<<else>>
-	''surprisingly young''.
-<</if>>
-<<set $PC.physicalAge = $PC.actualAge, $PC.visualAge = $PC.actualAge>>
-<br>
-<<if $playerAging == 2>>
-	You will ''age naturally.''
-	[[Disable aging|Intro Summary][$playerAging = 0]] |
-	[[Semi aging|Intro Summary][$playerAging = 1]]
-<<elseif $playerAging == 1>>
-	You ''will'' celebrate birthdays, but ''not age.''
-	[[Enable aging fully|Intro Summary][$playerAging = 2]] |
-	[[Disable aging|Intro Summary][$playerAging = 0]]
-<<else>>
-	You will ''not age,'' and not experience birthdays.
-	[[Enable aging|Intro Summary][$playerAging = 2]] |
-	[[Semi aging|Intro Summary][$playerAging = 1]]
-<</if>>
-//This option cannot be changed during the game//
 
-<br>
-Name your character: (given name) <<textbox "$PC.name" $PC.name "Intro Summary">> (surname)
-<<if $PC.surname>>
-	$PC.surname
-<</if>>
+		<<if $PC.vagina == 1>>
+			<br>You are
+			<<if $PC.preg == -1>>
+				taking contraceptives. You ''can't'' get pregnant however there will be a slight increase to living expenses.
+				[[Do not take contraceptives|Intro Summary][$PC.preg = 0]]
+			<<elseif $PC.preg == 0>>
+				''not'' ontraceptives.You ''can'' get pregnant.
+				[[Take contraceptives|Intro Summary][$PC.preg = -1]]
+			<<elseif $PC.preg > 0>>
+				''<<print $PC.preg>> weeks pregnant'' so there is no need to decide about contraceptives.
+			<</if>>
+		
+			<<if $PC.births > 0>>
+				<br>You have birthed ''$PC.births'' babies.
+			<</if>>
+		
+			<br><br>Your hormones 
+				<<if $PC.pregMood == 1>>
+					influence you to be ''caring and motherly''. Sex scene alterations; slaves will trust you more, but may try to take advantage of your mercy.
+					[[Change to no change|Intro Summary][$PC.pregMood = 0]] | [[Change to aggressive|Intro Summary][$PC.pregMood = 2]]
+				<<elseif $PC.pregMood == 0>>
+					do not effect you. Vanilla setting.
+					[[Change to motherly|Intro Summary][$PC.pregMood = 1]] | [[Change to aggressive|Intro Summary][$PC.pregMood = 2]]
+				<<else>>
+					influence you to be ''aggressive and domineering''. Sex scene alterations; slaves will fear you more, but will become more submissive to you.
+					[[Change to no change|Intro Summary][$PC.pregMood = 0]] | [[Change to motherly|Intro Summary][$PC.pregMood = 1]]
+				<</if>>
+				
+			
+			<<if $PC.boobs > 0>>
+			<br><br>
+				<<if ndef $PCCreationBoobSize && $PCCreationBreast>>
+					<<set $PCCreationBoobSize = "breasts", $PCCreationBreast = "real">> 
+				<</if>>
+				Your boobs are ''$PCCreationBoobSize'' 
+				 and ''$PCCreationBreast''.
+				 
+				 <br>
+				[[big|Intro Summary][$PC.boobsBonus = 1, $PCCreationBoobSize = "big"]]
+				[[huge|Intro Summary][$PC.boobsBonus = 2, $PCCreationBoobSize = "huge"]]
+				[[cow tits|Intro Summary][$PC.boobsBonus = 3, $PCCreationBoobSize = "cow tits"]]
+				[[noticeable breasts|Intro Summary][$PC.boobsBonus = -0.5, $PCCreationBoobSize = "noticeable breasts"]]
+				[[average breasts|Intro Summary][$PC.boobsBonus = -1, $PCCreationBoobSize = "average breasts"]]
+				[[breasts|Intro Summary][$PC.boobsBonus = -2, $PCCreationBoobSize = "breasts"]]
+				
+				<br>
+				[[fake|Intro Summary][$PC.boobsImplant = 1, $PCCreationBreast = "fake"]]
+				[[real|Intro Summary][$PC.boobsImplant = 0, $PCCreationBreast = "real"]]	
+			<</if>>
+		<</if>>
+
+			<br><br>
+			<<if $PC.vagina == 1 && $PC.dick == 1>>
+				''penis and vagina''. Sex scene variations; more difficult reputation maintenance; some unique opportunities, especially with breasts.
+				[[No penis|Intro Summary][$PC.dick = 0]] | [[No vagina|Intro Summary][$PC.vagina = 0]]
+			<<elseif $PC.dick == 1>>
+				''penis''. Standard sex scenes; easiest reputation maintenance.
+				[[Switch to vagina|Intro Summary][$PC.dick = 0, $PC.vagina = 1]] | [[Add a vagina|Intro Summary][$PC.vagina = 1]]
+			<<elseif $PC.vagina == 1>>
+				''vagina''. Sex scene variations; most difficult reputation maintenance.
+				[[Switch to penis|Intro Summary][$PC.dick = 1, $PC.vagina = 0]] | [[Add a penis|Intro Summary][$PC.dick = 1]]
+			<<elseif $PC.vagina == 0 && $PC.dick == 0>>
+				''null''. Odd things are likely to happen.
+				[[Add a vagina|Intro Summary][$PC.vagina = 1]] | [[Add a penis|Intro Summary][$PC.dick = 1]] | [[Add both|Intro Summary][$PC.dick = 1, $PC.vagina = 1]]	
+			<</if>>
+			
 
-<br>
-Nationality: ''$PC.nationality''.
-<br>
-Race: ''$PC.race''.
-<br>
-Skin: <<if $PC.markings == "heavily freckled">>''$PC.markings $PC.skin''<<elseif $PC.markings == "freckles">>''$PC.skin with $PC.markings''<<else>>''pure $PC.skin''<</if>>.
-<br>
-Eye color: ''$PC.eyeColor''.
-<br>
-Hair color: ''$PC.hColor''.
-<br>
-Preferred refreshment: <<textbox "$PC.refreshment" $PC.refreshment "Intro Summary">> [[Cigars|Intro Summary][$PC.refreshment = "cigar",$PC.refreshmentType = 0]] | [[Whiskey|Intro Summary][$PC.refreshment = "whiskey",$PC.refreshmentType = 1]]
-<br>
-Preferred method of consumption: ''<<if $PC.refreshmentType == 0>>Smoked<<elseif $PC.refreshmentType == 1>>Drank<<elseif $PC.refreshmentType == 2>>Eaten<<elseif $PC.refreshmentType == 3>>Snorted<<elseif $PC.refreshmentType == 4>>Injected<<elseif $PC.refreshmentType == 5>>Popped<<elseif $PC.refreshmentType == 6>>Dissolved orally<</if>>''.
-[[Smoked|Intro Summary][$PC.refreshmentType = 0]] | [[Drank|Intro Summary][$PC.refreshmentType = 1]] | [[Eaten|Intro Summary][$PC.refreshmentType = 2]] | [[Snorted|Intro Summary][$PC.refreshmentType = 3]] | [[Injected|Intro Summary][$PC.refreshmentType = 4]] | [[Popped|Intro Summary][$PC.refreshmentType = 5]] | [[Orally Dissolved|Intro Summary][$PC.refreshmentType = 6]]
-<br>&nbsp;&nbsp;&nbsp;&nbsp;
-<<if $PC.refreshmentType == 0>>//"Smoke" must fit into the following sentence: "I smoked a $PC.refreshment" to fit events properly
-<<elseif $PC.refreshmentType == 5>>//"Popped" must fit into the following sentence: "I shook the bottle of $PC.refreshment" to fit events properly
-<<elseif $PC.refreshmentType == 6>>//"Orally Dissolved" must fit into the following sentence: "I placed a tab of $PC.refreshment under my tongue" to fit events properly
-<</if>>//
 
 <</if>>
 
+
 <br><br>
 
-Image display
+__''Image display''__
+<br>
 <<if $seeImages == 1>>
 	''enabled.'' [[Disable|Intro Summary][$seeImages = 0]]
 	<br>&nbsp;&nbsp;&nbsp;&nbsp;
@@ -856,6 +761,8 @@ Image display
 
 <br><br>
 
+__''Mods''__
+<br>
 <<if $SFMODToggle == 1>>
 	The Special Force Mod is ''enabled.''
 [[Disable|Intro Summary][$SFMODToggle = 0]]
@@ -864,7 +771,7 @@ Image display
 [[Enable|Intro Summary][$SFMODToggle = 1]]
 <</if>>
 <br>
-// This mod initally from anon1888 but expanded by SFanon offers a lategame special (initally, security but changed to try and reduce confusion with crime anon's seperate Security Expansion mod) force, triggered around week 80. It is non-canon where it conflicts with canonical updates to the base game.//
+// This mod initally from anon1888 but expanded by SFanon offers a lategame special (initally, security but changed to Special in order to try and reduce confusion with crimeanon's seperate Security Expansion mod) force, triggered around week 80. It is non-canon where it conflicts with canonical updates to the base game.//
 
 <br><br>
 
diff --git a/src/npc/startingGirls/startingGirls.tw b/src/npc/startingGirls/startingGirls.tw
index 1fa1ca1a670..d68854b7e89 100644
--- a/src/npc/startingGirls/startingGirls.tw
+++ b/src/npc/startingGirls/startingGirls.tw
@@ -1550,3 +1550,5 @@ Her nationality is $activeSlave.nationality.
 	|
 	<</if>>
 <</for>>
+
+<<unset $PCCreationSex, $PCCreationFreckels, $PCCreationCareer, $PCCreationDick, $PCCreationVagina, $PCCreationBoobSize, $PCCreationBreast>>
-- 
GitLab