diff --git a/src/js/economyJS.js b/src/js/economyJS.js
index 54a1b0b2e413d995c496338bfa69f0fb879f1e4e..aaf37ef5fbeca97b8567d6fb1680e1b0e5f2b14f 100644
--- a/src/js/economyJS.js
+++ b/src/js/economyJS.js
@@ -916,35 +916,35 @@ window.slaveJobValues = function() {
 		if(DJ.entertainSkill <= 10) {
 			//Though $DJ.slaveName does $his best to lead on the club, with $his lack of skill $he can do little.
 		} else if(DJ.entertainSkill <= 30) {
-			DJRepBonus2 += 0.05;
+			V.DJRepBonus2 += 0.05;
 			//$DJ.slaveName's basic skills marginally @@.green;improve@@ the atmosphere on $clubName.
 		} else if(DJ.entertainSkill <= 60) {
-			DJRepBonus2 += 0.1;
+			V.DJRepBonus2 += 0.1;
 			//$DJ.slaveName's skills @@.green;improve@@ the atmosphere on $clubName.
 		} else if(DJ.entertainSkill < 100) {
-			DJRepBonus2 += 0.15;
+			V.DJRepBonus2 += 0.15;
 			//$DJ.slaveName's skills greatly @@.green;improve@@ the atmosphere on $clubName.
 		} else if(DJ.entertainSkill >= 100) {
-			DJRepBonus2 += 0.20;
+			V.DJRepBonus2 += 0.20;
 			//$DJ.slaveName's mastery immensely @@.green;improves@@ the atmosphere on $clubName.
 		}
-		if(DJ.muscles > 5 && $DJ.muscles <= 95) {
-			DJRepBonus2 += 0.05;
+		if(DJ.muscles > 5 && DJ.muscles <= 95) {
+			V.DJRepBonus2 += 0.05;
 			//$His toned body helps $him lead $his fellow club girls by letting $him dance all night.
 		}
 		if(DJ.intelligence + DJ.intelligenceImplant > 15) {
-			DJRepBonus2 += 0.05 * Math.floor((DJ.intelligence + DJ.intelligenceImplant)/32);
+			V.DJRepBonus2 += 0.05 * Math.floor((DJ.intelligence + DJ.intelligenceImplant)/32);
 			//$He's smart enough to make an actual contribution to the music, greatly enhancing the entire experience.
 		}
 		if(DJ.face > 95) {
-			DJRepBonus2 += 0.05;
+			V.DJRepBonus2 += 0.05;
 			//$His great beauty is a further draw, even when $he's in $his DJ booth, but especially when $he comes out to dance.
 		}
 		if(setup.DJCareers.includes(DJ.career)) {
-			DJRepBonus2 += 0.05;
+			V.DJRepBonus2 += 0.05;
 			//$He has musical experience from $his life before $he was a slave, a grounding that gives $his tracks actual depth.
 		} else if(DJ.skillDJ >= V.masteredXP) {
-			DJRepBonus2 += 0.05;
+			V.DJRepBonus2 += 0.05;
 			//$He has musical experience from working for you, giving $his tracks actual depth.
 		}
 	}