diff --git a/src/events/intro/initNationalities.js b/src/events/intro/initNationalities.js
index f51b5c17c7e3822af12a1cdd97a7fde0b8273650..62e5b3294ffd31972323236daa1108e6cb9be664 100644
--- a/src/events/intro/initNationalities.js
+++ b/src/events/intro/initNationalities.js
@@ -544,7 +544,7 @@ App.Intro.initNationalities = function() {
 
 	/* Nationalities Setup */
 
-	delete V.nationalitiescheck; /* Removes unique nationalities array to avoid var bloat */
+	delete V.nationalitiesCheck; /* Removes unique nationalities array to avoid var bloat */
 
 	if (!V.customVariety) {
 		/* If non-custom variety, empties or defines $nationalities */
diff --git a/src/events/intro/introSummary.tw b/src/events/intro/introSummary.tw
index d0f644c5261697409fb2ef241f8e43f54aa7e6f6..c23e211417a0e22ca8df87f7d6a831622dace12d 100644
--- a/src/events/intro/introSummary.tw
+++ b/src/events/intro/introSummary.tw
@@ -239,14 +239,14 @@ You may review your settings before clicking "Continue" to begin.<br>
 		.customButton("Adjust the slave trade", () => {V.customWA = 0; V.customVariety = 1}, "Customize Slave Trade")
 		.customButton("Stop customizing", () => {delete V.customVariety})>>
 
-		<<if ndef $nationalitiescheck>> /* NGP: regenerate $nationalitiescheck from previous game's $nationalities array */
+		<<if ndef $nationalitiesCheck>> /* NGP: regenerate $nationalitiesCheck from previous game's $nationalities array */
 			<div id="SilentlyButWithStyle" style="display: none;"><<include "Customize Slave Trade">></div>
 		<</if>>
 		<<run _options.addOption("").addCustomElement(`
 			<hr style="margin:0">
-			<<set _len = Object.keys($nationalitiescheck).length>>
+			<<set _len = Object.keys($nationalitiesCheck).length>>
 			<<set _j = 0>>
-			<<for _nation, _i range $nationalitiescheck>>
+			<<for _nation, _i range $nationalitiesCheck>>
 				<<print _nation>> @@.orange;<<print (($nationalities[_nation]/hashSum($nationalities))*100).toFixed(2)>>%@@
 				<<set _j++>>
 				<<if _j < _len>> |	<</if>>
diff --git a/src/pregmod/basenationalitiesControls.tw b/src/pregmod/basenationalitiesControls.tw
index 5a28b3895d209e116d64a6e3e08dee4c489842e3..db31d717d44317bde8a815bd28e0deb7b3476eac 100644
--- a/src/pregmod/basenationalitiesControls.tw
+++ b/src/pregmod/basenationalitiesControls.tw
@@ -15,13 +15,13 @@
 <br>
 
 /* Generates cloned array of $nationalities, removing duplicates and then sorting */
-<<set $nationalitiescheck = Object.assign({}, $nationalities)>>
+<<set $nationalitiesCheck = Object.assign({}, $nationalities)>>
 
-/* Prints distribution of $nationalities, using $nationalitiescheck to render array */
+/* Prints distribution of $nationalities, using $nationalitiesCheck to render array */
 <<set _percentPerPoint = 100.0 / hashSum($nationalities)>>
-<<set _len = Object.keys($nationalitiescheck).length>>
+<<set _len = Object.keys($nationalitiesCheck).length>>
 <<set _j = 0>>
-<<for _nation, _i range $nationalitiescheck>>
+<<for _nation, _i range $nationalitiesCheck>>
 	_nation @@.orange;<<= ($nationalities[_nation] * _percentPerPoint).toFixed(2)>>%@@
 	<<set _j++>>
 	<<if _j < _len>> | <</if>>
@@ -84,7 +84,7 @@ Filter by Region:
 				<<replace '#PopControl'>><<include 'Basenationalities Controls'>><</replace>>
 			<</link>>@@
 		">>
-		<<if def $nationalitiescheck[_nation]>>
+		<<if def $nationalitiesCheck[_nation]>>
 			<<print "
 				@@.minusButton;<<link '–'>>
 					<<set $nationalities[setup.baseNationalities["+_i+"]] -= 1>>
@@ -141,7 +141,7 @@ Filter by Region:
 				<<replace '#PopControl'>><<include 'Basenationalities Controls'>><</replace>>
 			<</link>>@@
 		">>
-		<<if def $nationalitiescheck[_nation]>>
+		<<if def $nationalitiesCheck[_nation]>>
 			<<print "
 				@@.minusButton;<<link '–'>>
 					<<set $nationalities[_keys["+_i+"]] -= 1>>