From e1343a9416b9de76dd5348606e999a35b2282ab5 Mon Sep 17 00:00:00 2001 From: Stuffed <stuffedgame@gmail.com> Date: Thu, 11 May 2017 19:16:40 +0900 Subject: [PATCH] Fix file encoding. It should be utf8 --- src/uncategorized/pCitizensAndCivilians.tw | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/src/uncategorized/pCitizensAndCivilians.tw b/src/uncategorized/pCitizensAndCivilians.tw index 29371f0145a..d6f420a0a8e 100644 --- a/src/uncategorized/pCitizensAndCivilians.tw +++ b/src/uncategorized/pCitizensAndCivilians.tw @@ -63,7 +63,7 @@ <<set $mercenaries = 5>> <<set $mercenariesTitle = "Knights">> <</replace>> -<</link>> <<if ($PC.warfare >= 100) || ($PC.career == "arcology owner")>>//This will cost ¤20000 and some upkeep, @@.springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>> +<</link>> <<if ($PC.warfare >= 100) || ($PC.career == "arcology owner")>>//This will cost ¤20000 and some upkeep, @@.springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>> <<if $arcologies[0].FSRomanRevivalist >= 10>> <<link "They shall be my Evocati">> <<replace "#result">> @@ -74,7 +74,7 @@ <<set $mercenaries = 5>> <<set $mercenariesTitle = "Evocati">> <</replace>> -<</link>> <<if ($PC.warfare >= 100) || ($PC.career == "arcology owner")>>//This will cost ¤20000 and some upkeep, @@.springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>> +<</link>> <<if ($PC.warfare >= 100) || ($PC.career == "arcology owner")>>//This will cost ¤20000 and some upkeep, @@.springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>> <</if>> <<if $arcologies[0].FSEgyptianRevivalist >= 10>> <<link "They shall be my Medjay">> @@ -86,7 +86,7 @@ <<set $mercenaries = 5>> <<set $mercenariesTitle = "Medjay">> <</replace>> -<</link>> <<if ($PC.warfare >= 100) || ($PC.career == "arcology owner")>>//This will cost ¤20000 and some upkeep, @@.springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>> +<</link>> <<if ($PC.warfare >= 100) || ($PC.career == "arcology owner")>>//This will cost ¤20000 and some upkeep, @@.springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>> <</if>> <<if $arcologies[0].FSEdoRevivalist >= 10>> <<link "Naturally, they shall be the Samurai">> @@ -98,7 +98,7 @@ <<set $mercenaries = 5>> <<set $mercenariesTitle = "Samurai">> <</replace>> -<</link>> <<if ($PC.warfare >= 100) || ($PC.career == "arcology owner")>>//This will cost ¤20000 and some upkeep, @@.springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>> +<</link>> <<if ($PC.warfare >= 100) || ($PC.career == "arcology owner")>>//This will cost ¤20000 and some upkeep, @@.springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>> <</if>> <<if $arcologies[0].FSArabianRevivalist >= 10>> <<link "They shall be my Janissaries">> @@ -110,7 +110,7 @@ <<set $mercenaries = 5>> <<set $mercenariesTitle = "Janissaries">> <</replace>> -<</link>> <<if ($PC.warfare >= 100) || ($PC.career == "arcology owner")>>//This will cost ¤20000 and some upkeep, @@.springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>> +<</link>> <<if ($PC.warfare >= 100) || ($PC.career == "arcology owner")>>//This will cost ¤20000 and some upkeep, @@.springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>> <</if>> <<if $arcologies[0].FSChattelReligionist >= 10>> <<link "They shall be the Knights Templar">> @@ -122,7 +122,7 @@ <<set $mercenaries = 5>> <<set $mercenariesTitle = "Knights Templar">> <</replace>> -<</link>> <<if ($PC.warfare >= 100) || ($PC.career == "arcology owner")>>//This will cost ¤20000 and some upkeep, @@.springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>> +<</link>> <<if ($PC.warfare >= 100) || ($PC.career == "arcology owner")>>//This will cost ¤20000 and some upkeep, @@.springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>> <</if>> <<if $arcologies[0].FSDegradationist >= 10>> <<link "They shall be my Immortals">> @@ -134,7 +134,7 @@ <<set $mercenaries = 5>> <<set $mercenariesTitle = "Immortals">> <</replace>> -<</link>> <<if ($PC.warfare >= 100) || ($PC.career == "arcology owner")>>//This will cost ¤20000 and some upkeep, @@.springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>> +<</link>> <<if ($PC.warfare >= 100) || ($PC.career == "arcology owner")>>//This will cost ¤20000 and some upkeep, @@.springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>> <</if>> <<if $arcologies[0].FSAssetExpansionist >= 10>> <</if>> @@ -158,7 +158,7 @@ <<set $mercenaries = 5>> <<set $mercenariesTitle = "Asgardians">> <</replace>> -<</link>> <<if ($PC.warfare >= 100) || ($PC.career == "arcology owner")>>//This will cost ¤20000 and some upkeep, @@.springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>> +<</link>> <<if ($PC.warfare >= 100) || ($PC.career == "arcology owner")>>//This will cost ¤20000 and some upkeep, @@.springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>> <</if>> <<if $arcologies[0].FSSupremacist >= 10>> <<link "They shall be the Knights of the Blood">> @@ -170,7 +170,7 @@ <<set $mercenaries = 5>> <<set $mercenariesTitle = "Knights of the Blood">> <</replace>> -<</link>> <<if ($PC.warfare >= 100) || ($PC.career == "arcology owner")>>//This will cost ¤20000 and some upkeep, @@.springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>> +<</link>> <<if ($PC.warfare >= 100) || ($PC.career == "arcology owner")>>//This will cost ¤20000 and some upkeep, @@.springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>> <</if>> <<if $arcologies[0].FSSubjugationist >= 10>> <</if>> @@ -184,7 +184,7 @@ <<set $mercenaries = 5>> <<set $mercenariesTitle = "Wardens">> <</replace>> -<</link>> <<if $PC.warfare >= 100 || ($PC.career == "arcology owner")>>//This will cost ¤20000 and some upkeep, @@.springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>> +<</link>> <<if $PC.warfare >= 100 || ($PC.career == "arcology owner")>>//This will cost ¤20000 and some upkeep, @@.springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>> <</if>> <<if $arcologies[0].FSBodyPurist >= 10>> <</if>> @@ -200,6 +200,6 @@ <<set $mercenaries = 5>> <<set $mercenariesTitle = "Rangers">> <</replace>> -<</link>> <<if ($PC.warfare >= 100) || ($PC.career == "arcology owner")>>//This will cost ¤20000 and some upkeep, @@.springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>> +<</link>> <<if ($PC.warfare >= 100) || ($PC.career == "arcology owner")>>//This will cost ¤20000 and some upkeep, @@.springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>> <</if>> </span> -- GitLab