diff --git a/src/facilities/armory/BGSelect.js b/src/facilities/armory/BGSelect.js
index 1a8115b75bea69454251bc416b1a42d3324dabca..6cf9ca64096a92726a6286549959b7c5211eb78d 100644
--- a/src/facilities/armory/BGSelect.js
+++ b/src/facilities/armory/BGSelect.js
@@ -2,6 +2,8 @@ App.Facilities.BGSelect = function() {
 	let div = document.createElement("div");
 	const f = document.createDocumentFragment();
 
+	App.UI.DOM.appendNewElement("h1", f, "Bodyguard Management");
+
 	if (S.Bodyguard) {
 		f.append(`${SlaveFullName(S.Bodyguard)} is working as your Bodyguard, remaining close to you at all times and guards your person. `);
 		f.append(App.UI.DOM.link("Remove Bodyguard", () => {
@@ -9,13 +11,13 @@ App.Facilities.BGSelect = function() {
 		},
 		[], "Main"
 		));
+		
+		div.append(App.UI.DOM.makeCheckbox("bodyguardTrains"), " Can train potential successors.");
+		f.append(div);
 	} else {
 		f.append(`No Bodyguard assigned, appoint one from your devoted slaves.`);
 	}
 
-	div.append(App.UI.DOM.makeCheckbox("bodyguardTrains"), " Can train potential successors.");
-	f.append(div);
-
-	f.append(App.UI.SlaveList.facilityManagerSelection(App.Entity.facilities.armory, "Main"));
+	f.append(App.UI.SlaveList.facilityManagerSelection(App.Entity.facilities.armory, "BG Select"));
 	return f;
 };
diff --git a/src/facilities/penthouse/HGSelect.js b/src/facilities/penthouse/HGSelect.js
index 27b993c23689b74529f269f7ef14bae69ad192e2..505a6105cc5781b4a394200e489f3287840b0df3 100644
--- a/src/facilities/penthouse/HGSelect.js
+++ b/src/facilities/penthouse/HGSelect.js
@@ -1,25 +1,23 @@
 App.Facilities.HGSelect = function() {
-	let HGName = "Your Head Girl";
 	let div = document.createElement("div");
 	const f = document.createDocumentFragment();
 	let r = [];
 	let links = [];
 
+	App.UI.DOM.appendNewElement("h1", f, "Head Girl Management");
+
 	if (S.HeadGirl) {
+		const HGName = SlaveFullName(S.HeadGirl);
 		const {
 			His, He, he,
 			his, him, himself
 		} = getPronouns(S.HeadGirl);
-		HGName = SlaveFullName(S.HeadGirl);
-	}
-
-	App.UI.DOM.appendNewElement("h1", f, "Head Girl Management");
-
-	if (S.HeadGirl) {
-		f.append(`${SlaveFullName(S.HeadGirl)} is working as your HeadGirl. `);
+		
+		f.append(`${SlaveFullName(S.HeadGirl)} is working as your HeadGirl`);
 		if (V.arcologies[0].FSEgyptianRevivalistLaw === 1) {
-			f.append(`${He} is also your Consort; serving and providing comfort, in addition to performing normal Head Girl duties. `);
+			f.append(`/Consort; serving and providing comfort, in addition to performing normal Head Girl duties`);
 		}
+		f.append(`. `);
 		if (V.HGSuite) {
 			f.append(`Currently living in ${capFirstChar(V.HGSuiteName)} `);
 		}
@@ -28,191 +26,191 @@ App.Facilities.HGSelect = function() {
 		},
 		[], "Main"
 		));
-	} else {
-		f.append(`No HeadGirl assigned, appoint one from your devoted slaves.`);
-	}
+		
+		App.UI.DOM.appendNewElement("div", f, `Slave training	${HGName} will prioritize enabled items in the following order`, "bold");
 
-	App.UI.DOM.appendNewElement("div", f, `Slave training	${HGName} will prioritize enabled items in the following order`, "bold");
-
-	div.append(App.UI.DOM.makeCheckbox("headGirlTrainsHealth"), " Health");
-	App.UI.DOM.appendNewElement("div", f, div, "indent");
-	
-	div = document.createElement("div");
-	div.append(App.UI.DOM.makeCheckbox("headGirlTrainsParaphilias"), " Paraphilias");
-	App.UI.DOM.appendNewElement("div", f, div, "indent");
-	
-	if (V.headGirlTrainsFlaws) {
-		r.push(`${HGName} will train flaws.`,);
-	} else if (V.headGirlSoftensFlaws) {
-		r.push(`${HGName} will softern flaws into quirks.`);
-	} else if (V.headGirlOverridesQuirks) {
-		r.push(`${HGName} will override quirks.`);
-	}
-
-	links.push(App.UI.DOM.link(" Override quirks", () => {
-		V.headGirlTrainsFlaws = 0;
-		V.headGirlSoftensFlaws = 0;
-		V.headGirlOverridesQuirks = 1;
-	},
-	[], passage()
-	));
-	links.push(App.UI.DOM.link(" Soften flaws", () => {
-		V.headGirlTrainsFlaws = 0;
-		V.headGirlSoftensFlaws = 1;
-		V.headGirlOverridesQuirks = 0;
-	},
-	[], passage()
-	));
-	links.push(App.UI.DOM.link(" Train flaws", () => {
-		V.headGirlTrainsFlaws = 1;
-		V.headGirlSoftensFlaws = 0;
-		V.headGirlOverridesQuirks = 0;
-	},
-	[], passage()
-	));
-	
-	r.push(App.UI.DOM.generateLinksStrip(links));
-	App.Events.addNode(f, r, "div", "indent");
-
-	div = document.createElement("div");
-	div.append(App.UI.DOM.makeCheckbox("headGirlTrainsObedience"), " Obedience");
-	App.UI.DOM.appendNewElement("div", f, div, "indent");
-
-	div = document.createElement("div");
-	div.append(App.UI.DOM.makeCheckbox("headGirlTrainsSkills"), " Skills");
-	App.UI.DOM.appendNewElement("div", f, div, "indent");
+		div.append(App.UI.DOM.makeCheckbox("headGirlTrainsHealth"), " Health");
+		App.UI.DOM.appendNewElement("div", f, div, "indent");
+		
+		div = document.createElement("div");
+		div.append(App.UI.DOM.makeCheckbox("headGirlTrainsParaphilias"), " Paraphilias");
+		App.UI.DOM.appendNewElement("div", f, div, "indent");
+		
+		if (V.headGirlTrainsFlaws) {
+			r.push(`${HGName} will train flaws.`,);
+		} else if (V.headGirlSoftensFlaws) {
+			r.push(`${HGName} will softern flaws into quirks.`);
+		} else if (V.headGirlOverridesQuirks) {
+			r.push(`${HGName} will override quirks.`);
+		}
 
-	App.UI.DOM.appendNewElement("div", f, "Training methods: ", "underline");
-	
-	r = [];
-	if (V.HGSeverity === 1) {
-		r.push(`${HGName} will be <span class="bold">aggressive</span> when punishing, with rape strongly encouraged.`);
-		r.push(App.UI.DOM.link(" Moderate", () => {
-			V.HGSeverity = 0;
+		links.push(App.UI.DOM.link(" Override quirks", () => {
+			V.headGirlTrainsFlaws = 0;
+			V.headGirlSoftensFlaws = 0;
+			V.headGirlOverridesQuirks = 1;
 		},
 		[], passage()
 		));
-	} else if (V.HGSeverity === 0) {
-		links = [];
-		r.push(`${HGName} will be <span class="bold">moderate</span> when punishing, carefully selecting appropriate consequences.`);
-		links.push(App.UI.DOM.link(" Be aggressive", () => {
-			V.HGSeverity = 1;
+		links.push(App.UI.DOM.link(" Soften flaws", () => {
+			V.headGirlTrainsFlaws = 0;
+			V.headGirlSoftensFlaws = 1;
+			V.headGirlOverridesQuirks = 0;
 		},
 		[], passage()
 		));
-		links.push(App.UI.DOM.link(` Apply restrictions`, () => {
-			V.HGSeverity = -1;
+		links.push(App.UI.DOM.link(" Train flaws", () => {
+			V.headGirlTrainsFlaws = 1;
+			V.headGirlSoftensFlaws = 0;
+			V.headGirlOverridesQuirks = 0;
 		},
 		[], passage()
 		));
+		
 		r.push(App.UI.DOM.generateLinksStrip(links));
-	} else if (V.HGSeverity === -1) {
-		r.push(`${HGName} will be <span class="bold">respectful</span> when punishing, treating slaves decently.`);
-		r.push(App.UI.DOM.link(" Be stricter", () => {
-			V.HGSeverity = 0;
-		},
-		[], passage()
-		));
-	}
-	App.Events.addNode(f, r, "div", "indent");
+		App.Events.addNode(f, r, "div", "indent");
 
-	r = [];
-	if (V.HGPiercings === 1) {
-		r.push(`${HGName} is <span class="bold">allowed</span> to use piercings as a tool to improve slaves' attitudes.`);
-		r.push(App.UI.DOM.link(" Disallow", () => {
-			V.HGPiercings = 0;
-		},
-		[], passage()
-		));
-	} else {
-		r.push(`${HGName} is <span class="bold">not allowed</span> to use piercings as a tool to improve slaves' attitudes.`);
-		r.push(App.UI.DOM.link(" Allow", () => {
-			V.HGPiercings = 1;
-		},
-		[], passage()
-		));
-	}
-	App.Events.addNode(f, r, "div", "indent");
+		div = document.createElement("div");
+		div.append(App.UI.DOM.makeCheckbox("headGirlTrainsObedience"), " Obedience");
+		App.UI.DOM.appendNewElement("div", f, div, "indent");
 
-	r = [];
-	App.UI.DOM.appendNewElement("div", f, "Behavior towards you: ", "underline");
-	if (V.HGFormality === 1) {
-		r.push(`${HGName} will be <span class="bold">formal:</span> you will always be called ${getWrittenTitle(S.HeadGirl)}, just like any other slave.`);
-		r.push(App.UI.DOM.link(" Allow private informality", () => {
-			V.HGFormality = 0;
-		},
-		[], passage()
-		));
-	} else {
-		r.push(`${HGName} is allowed to be <span class="bold">informal:</span> in private, you can be called ${properTitle()}.`);
-		r.push(App.UI.DOM.link(" Maintain complete formality", () => {
-			V.HGFormality = 1;
-		},
-		[], passage()
-		));
-	}
-	App.Events.addNode(f, r, "div", "indent");
+		div = document.createElement("div");
+		div.append(App.UI.DOM.makeCheckbox("headGirlTrainsSkills"), " Skills");
+		App.UI.DOM.appendNewElement("div", f, div, "indent");
 
-	if (V.seePreg !== 0 && S.HeadGirl) {
-		if (V.universalRulesImpregnation === "HG") {
-			f.append(`${HGName} is responsible for impregnating fertile slaves.`);
-			V.HGCum = resetHGCum(S.HeadGirl);
-			if (canPenetrate(S.HeadGirl) && S.HeadGirl.pubertyXY === 1) {
-				f.append(`To maximize the chances of impregnation, ${he} will fuck fertile pussies frequently during the week. ${S.HeadGirl.slaveName} can service ${V.HGCum} slaves this way.`);
-				if (S.HeadGirl.devotion > 95) {
-					f.append(`${He} loves you so much ${he}'ll fuck them until ${he}'s sore.`);
-				} else {
-					f.append(`If ${he} were more devoted to you, ${he} might be able to drive ${himself} to get hard and service one more.`);
-				}
-				if (S.HeadGirl.balls >= 120) {
-					r.push(`${His} unreal balls produce nearly an endless supply of semen; ${his} ability to impregnate is almost limitless.`);
-				} else if (S.HeadGirl.balls >= 80) {
-					r.push(`${His} inhuman balls produce so much semen ${he} can easily impregnate twenty girls in one sitting.`);
-				} else if (S.HeadGirl.balls >= 50) {
-					r.push(`${His} giant balls produce so much semen ${he} can easily impregnate twelve girls in one sitting.`);
-				} else if (S.HeadGirl.balls >= 25) {
-					r.push(`${His} oversized balls produce so much semen ${he} can cum repeatedly in a single session.`);
-				} else if (S.HeadGirl.balls >= 5) {
-					r.push(`${His} big balls produce so much semen ${he} can cum more before ${he}'s drained.`);
-				} else {
-					r.push(`Bigger balls would let ${him} cum more before ${he}'s drained.`);
-				}
-				if (S.HeadGirl.health.condition > 95) {
-					f.append(`${His} wonderful health lets ${him} get hard and stay hard all the time.`);
-				} else {
-					f.append(`If ${his} health were perfect, ${he} might be able to get hard more often.`);
-				}
-				if (S.HeadGirl.energy > 95) {
-					f.append(`${His} nymphomania drives ${him} to go above and beyond in this.`);
-				} else {
-					f.append(`A more powerful sex drive could reduce ${his} refractory period.`);
-				}
-			} else {
-				f.append(`However, ${S.HeadGirl.slaveName} cannot perform this duty.`);
-			}
-			r.push(App.UI.DOM.link(` Rescind ${his} impregnation responsibility`, () => {
-				V.universalRulesImpregnation = "none";
+		App.UI.DOM.appendNewElement("div", f, "Training methods: ", "underline");
+		
+		r = [];
+		if (V.HGSeverity === 1) {
+			r.push(`${HGName} will be <span class="bold">aggressive</span> when punishing, with rape strongly encouraged.`);
+			r.push(App.UI.DOM.link(" Moderate", () => {
+				V.HGSeverity = 0;
+			},
+			[], passage()
+			));
+		} else if (V.HGSeverity === 0) {
+			links = [];
+			r.push(`${HGName} will be <span class="bold">moderate</span> when punishing, carefully selecting appropriate consequences.`);
+			links.push(App.UI.DOM.link(" Be aggressive", () => {
+				V.HGSeverity = 1;
+			},
+			[], passage()
+			));
+			links.push(App.UI.DOM.link(` Apply restrictions`, () => {
+				V.HGSeverity = -1;
+			},
+			[], passage()
+			));
+			r.push(App.UI.DOM.generateLinksStrip(links));
+		} else if (V.HGSeverity === -1) {
+			r.push(`${HGName} will be <span class="bold">respectful</span> when punishing, treating slaves decently.`);
+			r.push(App.UI.DOM.link(" Be stricter", () => {
+				V.HGSeverity = 0;
+			},
+			[], passage()
+			));
+		}
+		App.Events.addNode(f, r, "div", "indent");
+
+		r = [];
+		if (V.HGPiercings === 1) {
+			r.push(`${HGName} is <span class="bold">allowed</span> to use piercings as a tool to improve slaves' attitudes.`);
+			r.push(App.UI.DOM.link(" Disallow", () => {
+				V.HGPiercings = 0;
+			},
+			[], passage()
+			));
+		} else {
+			r.push(`${HGName} is <span class="bold">not allowed</span> to use piercings as a tool to improve slaves' attitudes.`);
+			r.push(App.UI.DOM.link(" Allow", () => {
+				V.HGPiercings = 1;
 			},
 			[], passage()
 			));
-			r.push(App.UI.DOM.link(` See to it yourself`, () => {
-				V.universalRulesImpregnation = "PC";
+		}
+		App.Events.addNode(f, r, "div", "indent");
+
+		r = [];
+		App.UI.DOM.appendNewElement("div", f, "Behavior towards you: ", "underline");
+		if (V.HGFormality === 1) {
+			r.push(`${HGName} will be <span class="bold">formal:</span> you will always be called ${getWrittenTitle(S.HeadGirl)}, just like any other slave.`);
+			r.push(App.UI.DOM.link(" Allow private informality", () => {
+				V.HGFormality = 0;
 			},
 			[], passage()
 			));
-			f.append(App.UI.DOM.generateLinksStrip(r));
 		} else {
-			if (canPenetrate(S.HeadGirl) && S.HeadGirl.pubertyXY === 1) {
-				App.UI.DOM.appendNewElement("div", f, `${HGName} is capable of impregnating slaves, but it's not part of ${his} responsibilities.`).append(
-					App.UI.DOM.link(` Assign ${him} to impregnate`, () => {
-						V.universalRulesImpregnation = "HG";
-					},
-					[], passage()
-					));
+			r.push(`${HGName} is allowed to be <span class="bold">informal:</span> in private, you can be called ${properTitle()}.`);
+			r.push(App.UI.DOM.link(" Maintain complete formality", () => {
+				V.HGFormality = 1;
+			},
+			[], passage()
+			));
+		}
+		App.Events.addNode(f, r, "div", "indent");
+		
+		if (V.seePreg !== 0) {
+			if (V.universalRulesImpregnation === "HG") {
+				f.append(`${HGName} is responsible for impregnating fertile slaves.`);
+				V.HGCum = resetHGCum(S.HeadGirl);
+				if (canPenetrate(S.HeadGirl) && S.HeadGirl.pubertyXY === 1) {
+					f.append(`To maximize the chances of impregnation, ${he} will fuck fertile pussies frequently during the week. ${S.HeadGirl.slaveName} can service ${V.HGCum} slaves this way.`);
+					if (S.HeadGirl.devotion > 95) {
+						f.append(`${He} loves you so much ${he}'ll fuck them until ${he}'s sore.`);
+					} else {
+						f.append(`If ${he} were more devoted to you, ${he} might be able to drive ${himself} to get hard and service one more.`);
+					}
+					if (S.HeadGirl.balls >= 120) {
+						r.push(`${His} unreal balls produce nearly an endless supply of semen; ${his} ability to impregnate is almost limitless.`);
+					} else if (S.HeadGirl.balls >= 80) {
+						r.push(`${His} inhuman balls produce so much semen ${he} can easily impregnate twenty girls in one sitting.`);
+					} else if (S.HeadGirl.balls >= 50) {
+						r.push(`${His} giant balls produce so much semen ${he} can easily impregnate twelve girls in one sitting.`);
+					} else if (S.HeadGirl.balls >= 25) {
+						r.push(`${His} oversized balls produce so much semen ${he} can cum repeatedly in a single session.`);
+					} else if (S.HeadGirl.balls >= 5) {
+						r.push(`${His} big balls produce so much semen ${he} can cum more before ${he}'s drained.`);
+					} else {
+						r.push(`Bigger balls would let ${him} cum more before ${he}'s drained.`);
+					}
+					if (S.HeadGirl.health.condition > 95) {
+						f.append(`${His} wonderful health lets ${him} get hard and stay hard all the time.`);
+					} else {
+						f.append(`If ${his} health were perfect, ${he} might be able to get hard more often.`);
+					}
+					if (S.HeadGirl.energy > 95) {
+						f.append(`${His} nymphomania drives ${him} to go above and beyond in this.`);
+					} else {
+						f.append(`A more powerful sex drive could reduce ${his} refractory period.`);
+					}
+				} else {
+					f.append(`However, ${S.HeadGirl.slaveName} cannot perform this duty.`);
+				}
+				r.push(App.UI.DOM.link(` Rescind ${his} impregnation responsibility`, () => {
+					V.universalRulesImpregnation = "none";
+				},
+				[], passage()
+				));
+				r.push(App.UI.DOM.link(` See to it yourself`, () => {
+					V.universalRulesImpregnation = "PC";
+				},
+				[], passage()
+				));
+				f.append(App.UI.DOM.generateLinksStrip(r));
+			} else {
+				if (canPenetrate(S.HeadGirl) && S.HeadGirl.pubertyXY === 1) {
+					App.UI.DOM.appendNewElement("div", f, `${HGName} is capable of impregnating slaves, but it's not part of ${his} responsibilities.`).append(
+						App.UI.DOM.link(` Assign ${him} to impregnate`, () => {
+							V.universalRulesImpregnation = "HG";
+						},
+						[], passage()
+						));
+				}
 			}
 		}
+	} else {
+		f.append(`No HeadGirl assigned, appoint one from your devoted slaves.`);
 	}
 
-	f.append(App.UI.SlaveList.facilityManagerSelection(App.Entity.facilities.headGirlSuite, "Main"));
+	f.append(App.UI.SlaveList.facilityManagerSelection(App.Entity.facilities.headGirlSuite, "HG Select"));
 	return f;
 };
diff --git a/src/facilities/penthouse/RecruiterSelect.js b/src/facilities/penthouse/RecruiterSelect.js
index 8f143a82e5906260efded3d1c1b1e4c8c27b89c3..9ba675579b8ae80e7e84b379c2c7d1548e7907e2 100644
--- a/src/facilities/penthouse/RecruiterSelect.js
+++ b/src/facilities/penthouse/RecruiterSelect.js
@@ -3,6 +3,8 @@ App.Facilities.RecruiterSelect = function() {
 	const recruiterCap = document.createDocumentFragment();
 	let newLine = document.createElement("div");
 	let r = [];
+	
+	App.UI.DOM.appendNewElement("h1", f, "Recruiter Management");
 
 	if (S.Recruiter) {
 		f.append(`${SlaveFullName(S.Recruiter)} is working as your Recruiter, currently ${V.recruiterTarget !== "other arcologies" ? 'recruiting girls. ' : 'acting as a sexual Ambassador'}`);
@@ -24,137 +26,137 @@ App.Facilities.RecruiterSelect = function() {
 		},
 		[], "Main"
 		));
-	} else {
-		f.append(`No Recruiter assigned, appoint one from your devoted slaves.`);
-	}
-
-	App.UI.DOM.appendNewElement("div", f);
-	f.append(`Your recruiter will target ${V.recruiterTarget}, `);
-	if (V.recruiterTarget === "desperate whores") {
-		f.append("they will be skilled but unhealthy. ");
-	} else if (V.recruiterTarget === "young migrants") {
-		f.append("they will be young and inexperienced but unhealthy. ");
-	} else if (V.recruiterTarget === "Will be mature") {
-		f.append("they will be mature. ");
-	} else if (V.recruiterTarget === "expectant mothers") {
-		f.append("they will be pregnant and likely unhealthy. ");
-	} else if (V.recruiterTarget === "dissolute sissies") {
-		f.append("they will be born male and have some experience. ");
-	} else if (V.recruiterTarget === "reassignment candidates") {
-		f.append("they will be born male. ");
-	} else if (V.recruiterTarget === "other arcologies") {
-		f.append("they will appoint the Recruiter to be a sexual Ambassador. ");
-	}
+		
+		App.UI.DOM.appendNewElement("div", f);
+		f.append(`Your recruiter will target ${V.recruiterTarget}, `);
+		if (V.recruiterTarget === "desperate whores") {
+			f.append("they will be skilled but unhealthy. ");
+		} else if (V.recruiterTarget === "young migrants") {
+			f.append("they will be young and inexperienced but unhealthy. ");
+		} else if (V.recruiterTarget === "Will be mature") {
+			f.append("they will be mature. ");
+		} else if (V.recruiterTarget === "expectant mothers") {
+			f.append("they will be pregnant and likely unhealthy. ");
+		} else if (V.recruiterTarget === "dissolute sissies") {
+			f.append("they will be born male and have some experience. ");
+		} else if (V.recruiterTarget === "reassignment candidates") {
+			f.append("they will be born male. ");
+		} else if (V.recruiterTarget === "other arcologies") {
+			f.append("they will appoint the Recruiter to be a sexual Ambassador. ");
+		}
 
-	r.push(App.UI.DOM.link(`Desperate whores`, () => {
-		V.recruiterTarget = "desperate whores";
-	},
-	[], passage()
-	));
-
-	r.push(App.UI.DOM.link("Young migrants", () => {
-		V.recruiterTarget = "young migrants";
-	},
-	[], passage()
-	));
-
-	r.push(App.UI.DOM.link("Recent divorcees", () => {
-		V.recruiterTarget = "recent divorcees";
-	},
-	[], passage()
-	));
-
-	if (V.seeDicks !== 100 && V.seePreg !== 0) {
-		r.push(App.UI.DOM.link("Expectant mothers", () => {
-			V.recruiterTarget = "expectant mothers";
+		r.push(App.UI.DOM.link(`Desperate whores`, () => {
+			V.recruiterTarget = "desperate whores";
 		},
 		[], passage()
 		));
-	}
 
-	if (V.seeDicks !== 0) {
-		r.push(App.UI.DOM.link("Dissolute sissies", () => {
-			V.recruiterTarget = "dissolute sissies";
+		r.push(App.UI.DOM.link("Young migrants", () => {
+			V.recruiterTarget = "young migrants";
 		},
 		[], passage()
 		));
 
-		r.push(App.UI.DOM.link("Reassignment candidates", () => {
-			V.recruiterTarget = "reassignment candidates";
+		r.push(App.UI.DOM.link("Recent divorcees", () => {
+			V.recruiterTarget = "recent divorcees";
 		},
 		[], passage()
 		));
-	}
 
-	if (V.arcologies.length > 1) {
-		r.push(App.UI.DOM.link("Other arcologies' cultures", () => {
-			V.oldRecruiterTarget = V.recruiterTarget;
-			V.recruiterTarget = "other arcologies";
+		if (V.seeDicks !== 100 && V.seePreg !== 0) {
+			r.push(App.UI.DOM.link("Expectant mothers", () => {
+				V.recruiterTarget = "expectant mothers";
+			},
+			[], passage()
+			));
+		}
+
+		if (V.seeDicks !== 0) {
+			r.push(App.UI.DOM.link("Dissolute sissies", () => {
+				V.recruiterTarget = "dissolute sissies";
+			},
+			[], passage()
+			));
+
+			r.push(App.UI.DOM.link("Reassignment candidates", () => {
+				V.recruiterTarget = "reassignment candidates";
+			},
+			[], passage()
+			));
+		}
+
+		if (V.arcologies.length > 1) {
+			r.push(App.UI.DOM.link("Other arcologies' cultures", () => {
+				V.oldRecruiterTarget = V.recruiterTarget;
+				V.recruiterTarget = "other arcologies";
+			},
+			[], passage()
+			));
+		}
+
+		f.append(App.UI.DOM.generateLinksStrip(r));
+
+		newLine.append(App.UI.DOM.makeCheckbox("recruiterEugenics"), App.UI.DOM.makeElement("note", " Target only individuals that can pass eugenics SMRs. This option will increase time it takes to recruit depending on how many eugenics SMR are active."));
+		f.append(newLine);
+
+		let idleTarget = 2 +
+		(V.brothel + V.club + V.arcade + V.dairy + V.servantsQuarters) +
+		V.masterSuite + V.HGSuite + V.dojo + V.brothel + V.club;
+		if (V.dairy && V.dairyRestraintsSetting < 2) {
+			idleTarget++;
+		}
+		idleTarget += V.farmyard + V.servantsQuarters + V.masterSuite + V.schoolroom + V.spa;
+		idleTarget += V.nursery + V.clinic + V.cellblock;
+
+		newLine = document.createElement("div");
+		newLine.append("Suspend active recruiting and focus on publicity when: ");
+		if (V.recruiterIdleRule === "number") {
+			newLine.append(`${V.recruiterIdleNumber} sex slaves owned`);
+		} else if (V.recruiterIdleRule === "facility") {
+			newLine.append(`match facility expansion, `);
+			if (idleTarget >= 20) {
+				newLine.append(`${idleTarget} positions.`);
+			} else {
+				newLine.append("20 positions (rule minimum).");
+			}
+		} else {
+			newLine.append("always recruit");
+		}
+		f.append(newLine);
+
+		r = [];
+		r.push(App.UI.DOM.link("Always recruit", () => {
+			V.recruiterIdleRule = "always";
+		},
+		[], passage()
+		));
+		r.push(App.UI.DOM.link("Facilities & leadership", () => {
+			V.recruiterIdleRule = "facility";
 		},
 		[], passage()
 		));
-	}
 
-	f.append(App.UI.DOM.generateLinksStrip(r));
+		recruiterCap.append(App.UI.DOM.link("Set to this many slaves ", () => {
+			V.recruiterIdleRule = "number";
+		},
+		[], passage()
+		));
+		if (V.recruiterIdleRule === "number") {
+			recruiterCap.append(App.UI.DOM.makeTextBox(V.recruiterIdleNumber, (v) => {
+				V.recruiterIdleNumber = v;
+				Engine.play(passage());
+			}, true));
+		}
+		r.push(recruiterCap);
 
-	newLine.append(App.UI.DOM.makeCheckbox("recruiterEugenics"), App.UI.DOM.makeElement("note", " Target only individuals that can pass eugenics SMRs. This option will increase time it takes to recruit depending on how many eugenics SMR are active."));
-	f.append(newLine);
+		f.append(App.UI.DOM.generateLinksStrip(r));
+		App.UI.DOM.appendNewElement("div", f, "'Facilities' doesn't include training slots in cellblock, schoolroom, spa, clinic (but does include those leaders)");
 
-	let idleTarget = 2 +
-	(V.brothel + V.club + V.arcade + V.dairy + V.servantsQuarters) +
-	V.masterSuite + V.HGSuite + V.dojo + V.brothel + V.club;
-	if (V.dairy && V.dairyRestraintsSetting < 2) {
-		idleTarget++;
-	}
-	idleTarget += V.farmyard + V.servantsQuarters + V.masterSuite + V.schoolroom + V.spa;
-	idleTarget += V.nursery + V.clinic + V.cellblock;
-
-	newLine = document.createElement("div");
-	newLine.append("Suspend active recruiting and focus on publicity when: ");
-	if (V.recruiterIdleRule === "number") {
-		newLine.append(`${V.recruiterIdleNumber} sex slaves owned`);
-	} else if (V.recruiterIdleRule === "facility") {
-		newLine.append(`match facility expansion, `);
-		if (idleTarget >= 20) {
-			newLine.append(`${idleTarget} positions.`);
-		} else {
-			newLine.append("20 positions (rule minimum).");
-		}
+		V.recruiterIdleNumber = Math.max(Math.trunc(Number(V.recruiterIdleNumber) || 20), 20);
 	} else {
-		newLine.append("always recruit");
-	}
-	f.append(newLine);
-
-	r = [];
-	r.push(App.UI.DOM.link("Always recruit", () => {
-		V.recruiterIdleRule = "always";
-	},
-	[], passage()
-	));
-	r.push(App.UI.DOM.link("Facilities & leadership", () => {
-		V.recruiterIdleRule = "facility";
-	},
-	[], passage()
-	));
-
-	recruiterCap.append(App.UI.DOM.link("Set to this many slaves ", () => {
-		V.recruiterIdleRule = "number";
-	},
-	[], passage()
-	));
-	if (V.recruiterIdleRule === "number") {
-		recruiterCap.append(App.UI.DOM.makeTextBox(V.recruiterIdleNumber, (v) => {
-			V.recruiterIdleNumber = v;
-			Engine.play(passage());
-		}, true));
+		f.append(`No Recruiter assigned, appoint one from your devoted slaves.`);
 	}
-	r.push(recruiterCap);
-
-	f.append(App.UI.DOM.generateLinksStrip(r));
-	App.UI.DOM.appendNewElement("div", f, "'Facilities' doesn't include training slots in cellblock, schoolroom, spa, clinic (but does include those leaders)");
-
-	V.recruiterIdleNumber = Math.max(Math.trunc(Number(V.recruiterIdleNumber) || 20), 20);
 
-	f.append(App.UI.SlaveList.facilityManagerSelection(App.Entity.facilities.penthouse, "Main"));
+	f.append(App.UI.SlaveList.facilityManagerSelection(App.Entity.facilities.penthouse, "Recruiter Select"));
 	return f;
 };