diff --git a/js/003-data/gameVariableData.js b/js/003-data/gameVariableData.js
index d7430655cc6b05cd55a28fa7c4d81a9534c23497..380f413d05c185193bdff48ead7e85a945c74784 100644
--- a/js/003-data/gameVariableData.js
+++ b/js/003-data/gameVariableData.js
@@ -545,7 +545,6 @@ App.Data.resetOnNGPlus = {
 	fluid: 0,
 	cumSale: 0,
 	revivalistLanguage: 0,
-	assistant: {},
 	localEcon: 0,
 	econRate: 0,
 	drugsCost: 0,
@@ -553,7 +552,6 @@ App.Data.resetOnNGPlus = {
 	modCost: 0,
 	surgeryCost: 0,
 	arcologies: [],
-	leaders: [],
 	HackingSkillMultiplier: 0,
 	upgradeMultiplierArcology: 0,
 	upgradeMultiplierMedicine: 0,
@@ -608,7 +606,7 @@ App.Data.resetOnNGPlus = {
 	brothelNameCaps: "The Brothel",
 	brothel: 0,
 	brothelBoost: {
-		selected: 0, eligible: 0 
+		selected: 0, eligible: 0
 	},
 	dairyDecoration: "standard",
 	dairyPrepUpgrade: 0,
@@ -939,7 +937,6 @@ App.Data.resetOnNGPlus = {
 	bodyswapAnnounced: 0,
 	surnamesForbidden: 0,
 	menstruation: 0,
-	FCTV: {},
 	FCNNstation: 0,
 	MercenariesMessageSent: 0,
 	SpecialForcesMessageSent: 0,
diff --git a/src/data/backwardsCompatibility/backwardsCompatibility.js b/src/data/backwardsCompatibility/backwardsCompatibility.js
index 9fc833beb010545807784914912eeb1f96d91c7e..acf42d2833dcbc1b4c3f812553d01d4e318929c5 100644
--- a/src/data/backwardsCompatibility/backwardsCompatibility.js
+++ b/src/data/backwardsCompatibility/backwardsCompatibility.js
@@ -1179,10 +1179,6 @@ App.Update.slaveRecords = function(node) {
 	V.slaves.forEach((slave) => {
 		App.Entity.Utils.SlaveDataSchemeCleanup(slave);
 		SlaveDatatypeCleanup(slave);
-		let leaderIdx = V.leaders.findIndex(function(s) { return s.ID === slave.ID; });
-		if (leaderIdx !== -1) {
-			V.leaders[leaderIdx] = slave;
-		}
 	});
 	if (V.hostage !== 0) {
 		App.Update.Slave(V.hostage);
diff --git a/src/js/assignJS.js b/src/js/assignJS.js
index 41a6f112e47371648b24a2e0782b100d55683fe0..f6c681253fea29ea714e4aad7655ebdab1d3ce06 100644
--- a/src/js/assignJS.js
+++ b/src/js/assignJS.js
@@ -377,7 +377,6 @@ window.assignJob = function assignJob(slave, job) {
 			WombCleanGenericReserve(slave, 'incubator', 9999);
 			WombCleanGenericReserve(slave, 'nursery', 9999);
 			if (job === "be your agent") {
-				V.leaders.push(slave);
 				App.activeArcology().leaderID = slave.ID;
 				App.activeArcology().government = "your agent";
 			}
@@ -631,7 +630,6 @@ window.removeJob = function removeJob(slave, assignment, saveRecord) {
 					arc.government = "your trustees";
 				}
 				slave.assignment = "rest";
-				V.leaders.deleteWith(s => s.ID === slave.ID);
 				if (slave.relationshipTarget > 0) {
 					/* following code assumes there can be at most one companion */
 					const _lover = V.slaves.findIndex(s => haveRelationshipP(s, slave) && s.assignment === "live with your agent");
@@ -876,7 +874,7 @@ App.activeArcology = function() {
 };
 
 App.currentAgent = function(arcology) {
-	return V.leaders.find((f) => f.ID === V.arcologies[arcology].leaderID);
+	return getSlave(V.arcologies[arcology].leaderID);
 };
 
 /**
diff --git a/src/uncategorized/neighborsFSAdoption.tw b/src/uncategorized/neighborsFSAdoption.tw
index 640fe8b230458efc44a994e03eac08acdd95655c..e41634247d5b836d190cbaf07bd1949513222d2b 100644
--- a/src/uncategorized/neighborsFSAdoption.tw
+++ b/src/uncategorized/neighborsFSAdoption.tw
@@ -355,49 +355,49 @@ societal development.
 <<for _adopted == 0>>
 <<if ($arcologies[$i].government == "your agent")>>
 <<set _adopted = 1>> /* breaking out of the for loop will preserve this */
-<<set $j = $leaders.findIndex(function(s) { return s.ID == $arcologies[$i].leaderID; })>>
-<<setLocalPronouns $leaders[$j]>>
+<<set _leader = App.currentAgent($i)>>
+<<setLocalPronouns _leader>>
 
 <<if ($arcologies[$i].FSRepopulationFocus == "unset")>>
 	<<if ($arcologies[$i].FSRestart == "unset")>>
-		<<if $leaders[$j].fetish == "pregnancy" && $seePreg == 1>>
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Repopulationism,@@ since as a pregnancy fetishist, $he can't wait to see the female population's bellies swell with life.
+		<<if _leader.fetish == "pregnancy" && $seePreg == 1>>
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Repopulationism,@@ since as a pregnancy fetishist, $he can't wait to see the female population's bellies swell with life.
 			<<set $arcologies[$i].FSRepopulationFocus = 5>><<break>>
-		<<elseif ($leaders[$j].preg < -1 || ($leaders[$j].ovaries == 0 && $leaders[$j].mpreg != 1)) && $leaders[$j].genes == "XX">>
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Eugenics,@@ since if no-one can get pregnant, $he won't be alone.
+		<<elseif (_leader.preg < -1 || (_leader.ovaries == 0 && _leader.mpreg != 1)) && _leader.genes == "XX">>
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Eugenics,@@ since if no-one can get pregnant, $he won't be alone.
 			<<set $arcologies[$i].FSRestart = 5>><<break>>
 		<</if>>
 	<</if>>
 <</if>>
 <<if ($arcologies[$i].FSGenderRadicalist == "unset")>>
 	<<if ($arcologies[$i].FSGenderFundamentalist == "unset")>>
-		<<if $leaders[$j].dick > 0>>
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Gender Radicalism,@@ since $he's a walking, swinging argument for dickgirls.
+		<<if _leader.dick > 0>>
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Gender Radicalism,@@ since $he's a walking, swinging argument for dickgirls.
 			<<set $arcologies[$i].FSGenderRadicalist = 5>><<break>>
-		<<elseif $leaders[$j].pregKnown == 1 || $leaders[$j].bellyPreg > 1500>>
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Gender Fundamentalism,@@ since its citizens find leadership by a pregnant $woman fascinating.
+		<<elseif _leader.pregKnown == 1 || _leader.bellyPreg > 1500>>
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Gender Fundamentalism,@@ since its citizens find leadership by a pregnant $woman fascinating.
 			<<set $arcologies[$i].FSGenderFundamentalist = 5>><<break>>
 		<</if>>
 	<</if>>
 <</if>>
 <<if ($arcologies[$i].FSPaternalist == "unset")>>
 	<<if ($arcologies[$i].FSDegradationist == "unset")>>
-		<<if $leaders[$j].behavioralQuirk == "advocate">>
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Paternalism,@@ since as an advocate for slavery, $he believes in its benefits.
+		<<if _leader.behavioralQuirk == "advocate">>
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Paternalism,@@ since as an advocate for slavery, $he believes in its benefits.
 			<<set $arcologies[$i].FSPaternalist = 5>><<break>>
-		<<elseif $leaders[$j].fetish == "sadist">>
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Degradationism,@@ since as a sexual sadist, $he's excited by the idea of leading a society that applauds $his cruelest impulses.
+		<<elseif _leader.fetish == "sadist">>
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Degradationism,@@ since as a sexual sadist, $he's excited by the idea of leading a society that applauds $his cruelest impulses.
 			<<set $arcologies[$i].FSDegradationist = 5>><<break>>
 		<</if>>
 	<</if>>
 <</if>>
 <<if ($arcologies[$i].FSIntellectualDependency == "unset")>>
 	<<if ($arcologies[$i].FSSlaveProfessionalism == "unset")>>
-		<<if ($leaders[$j].intelligence+$leaders[$j].intelligenceImplant >= 120) && ($leaders[$j].skill.vagina+$leaders[$j].skill.oral+$leaders[$j].skill.anal+$leaders[$j].skill.whoring+$leaders[$j].skill.entertainment >= 400)>>
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Slave Professionalism,@@ since $he wishes to produce slaves you can be proud of.
+		<<if (_leader.intelligence+_leader.intelligenceImplant >= 120) && (_leader.skill.vagina+_leader.skill.oral+_leader.skill.anal+_leader.skill.whoring+_leader.skill.entertainment >= 400)>>
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Slave Professionalism,@@ since $he wishes to produce slaves you can be proud of.
 			<<set $arcologies[$i].FSSlaveProfessionalism = 5>><<break>>
-		<<elseif ($leaders[$j].intelligence+$leaders[$j].intelligenceImplant >= 120) && ($leaders[$j].behavioralFlaw == "arrogant" || $leaders[$j].behavioralQuirk == "insecure")>>
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Intellectual Dependency,@@ <<if $leaders[$j].behavioralQuirk == "insecure">>
+		<<elseif (_leader.intelligence+_leader.intelligenceImplant >= 120) && (_leader.behavioralFlaw == "arrogant" || _leader.behavioralQuirk == "insecure")>>
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Intellectual Dependency,@@ <<if _leader.behavioralQuirk == "insecure">>
 				since, due to $his own insecurities, needs to be frequently reassured that $he is smarter than the masses.
 			<<else>>
 				since $he absolutely needs to feel intellectually superior to $his chattel.
@@ -408,90 +408,90 @@ societal development.
 <</if>>
 <<if ($arcologies[$i].FSBodyPurist == "unset")>>
 	<<if ($arcologies[$i].FSTransformationFetishist == "unset")>>
-		<<if $leaders[$j].chem > 50>>
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Body Purism,@@ since $he knows what long term drug damage feels like, and doesn't want any slave to ever experience it again.
+		<<if _leader.chem > 50>>
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Body Purism,@@ since $he knows what long term drug damage feels like, and doesn't want any slave to ever experience it again.
 			<<set $arcologies[$i].FSBodyPurist = 5>><<break>>
-		<<elseif $leaders[$j].boobsImplant > 1000>>
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Transformation Fetishism,@@ out of a perverse desire to subject all slaves to massive implants like $hers.
+		<<elseif _leader.boobsImplant > 1000>>
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Transformation Fetishism,@@ out of a perverse desire to subject all slaves to massive implants like $hers.
 			<<set $arcologies[$i].FSTransformationFetishist = 5>><<break>>
 		<</if>>
 	<</if>>
 <</if>>
 <<if ($arcologies[$i].FSYouthPreferentialist == "unset")>>
 	<<if ($arcologies[$i].FSMaturityPreferentialist == "unset")>>
-		<<if $leaders[$j].actualAge <= 25>>
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Youth Preferentialism,@@ to buttress acceptance of $his own young age.
+		<<if _leader.actualAge <= 25>>
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Youth Preferentialism,@@ to buttress acceptance of $his own young age.
 			<<set $arcologies[$i].FSYouthPreferentialist = 5>><<break>>
-		<<elseif $leaders[$j].actualAge > 35>>
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Maturity Preferentialism,@@ since $he has a certain personal interest in promoting the idea that MILFs are sexy.
+		<<elseif _leader.actualAge > 35>>
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Maturity Preferentialism,@@ since $he has a certain personal interest in promoting the idea that MILFs are sexy.
 			<<set $arcologies[$i].FSMaturityPreferentialist = 5>><<break>>
 		<</if>>
 	<</if>>
 <</if>>
 <<if ($arcologies[$i].FSSlimnessEnthusiast == "unset")>>
 	<<if ($arcologies[$i].FSAssetExpansionist == "unset")>>
-		<<if $leaders[$j].behavioralQuirk == "insecure">>
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Slimness Enthusiasm,@@ since $his history of anorexia has deeply impacted $his idea of beauty.
+		<<if _leader.behavioralQuirk == "insecure">>
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Slimness Enthusiasm,@@ since $his history of anorexia has deeply impacted $his idea of beauty.
 			<<set $arcologies[$i].FSSlimnessEnthusiast = 5>><<break>>
-		<<elseif $leaders[$j].fetish == "boobs">>
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Asset Expansionism,@@ since $he's a breast expansion fetishist in addition to being a mere breast fetishist.
+		<<elseif _leader.fetish == "boobs">>
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Asset Expansionism,@@ since $he's a breast expansion fetishist in addition to being a mere breast fetishist.
 			<<set $arcologies[$i].FSAssetExpansionist = 5>><<break>>
-		<<elseif $leaders[$j].sexualQuirk == "size queen" && $leaders[$j].vagina > 3>>
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Asset Expansionism,@@ since $he's a stickler for big dicks and seeks to find one large enough to push $him to $his very limit.
+		<<elseif _leader.sexualQuirk == "size queen" && _leader.vagina > 3>>
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Asset Expansionism,@@ since $he's a stickler for big dicks and seeks to find one large enough to push $him to $his very limit.
 			<<set $arcologies[$i].FSAssetExpansionist = 5>><<break>>
 		<</if>>
 	<</if>>
 <</if>>
 <<if ($arcologies[$i].FSPastoralist == "unset")>>
 	<<if ($arcologies[$i].FSCummunism == "unset")>>
-		<<if $leaders[$j].fetish == "cumslut">> /* this will become the cum focused condition, being replaced with breast focus for milk */
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Cummunism,@@ since $he already loves sucking down huge loads of cum.
+		<<if _leader.fetish == "cumslut">> /* this will become the cum focused condition, being replaced with breast focus for milk */
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Cummunism,@@ since $he already loves sucking down huge loads of cum.
 			<<set $arcologies[$i].FSCummunism = 5>><<break>>
-		<<elseif $leaders[$j].fetish == "boobs">>
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Pastoralism,@@ since $he loves boobs and adores suckling them.
+		<<elseif _leader.fetish == "boobs">>
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Pastoralism,@@ since $he loves boobs and adores suckling them.
 			<<set $arcologies[$i].FSPastoralist = 5>><<break>>
 		<</if>>
 	<</if>>
 <</if>>
 <<if ($arcologies[$i].FSHedonisticDecadence == "unset")>>
 	<<if ($arcologies[$i].FSPhysicalIdealist == "unset")>>
-		<<if $leaders[$j].behavioralFlaw == "gluttonous">>
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Decadent Hedonism,@@ since $he already loves over-eating.
+		<<if _leader.behavioralFlaw == "gluttonous">>
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Decadent Hedonism,@@ since $he already loves over-eating.
 			<<set $arcologies[$i].FSHedonisticDecadence = 5>><<break>>
-		<<elseif $leaders[$j].behavioralQuirk == "fitness">>
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Physical Idealism,@@ since $he's a fitness fanatic $himself.
+		<<elseif _leader.behavioralQuirk == "fitness">>
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Physical Idealism,@@ since $he's a fitness fanatic $himself.
 			<<set $arcologies[$i].FSPhysicalIdealist = 5>><<break>>
-		<<elseif $leaders[$j].fetish != "none" && $leaders[$j].fetishStrength >= 100>>
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Decadent Hedonism,@@ since $he seeks to satisfy $his powerful fetish.
+		<<elseif _leader.fetish != "none" && _leader.fetishStrength >= 100>>
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Decadent Hedonism,@@ since $he seeks to satisfy $his powerful fetish.
 			<<set $arcologies[$i].FSHedonisticDecadence = 5>><<break>>
 		<</if>>
 	<</if>>
 <</if>>
 <<if ($arcologies[$i].FSPetiteAdmiration == "unset")>>
 	<<if ($arcologies[$i].FSStatuesqueGlorification == "unset")>>
-		<<if $leaders[$j].height >= 200>>
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Statuesque Glorification,@@ since $he is tired of being one of the tallest in arcology.
+		<<if _leader.height >= 200>>
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Statuesque Glorification,@@ since $he is tired of being one of the tallest in arcology.
 			<<set $arcologies[$i].FSStatuesqueGlorification = 5>><<break>>
-		<<elseif $leaders[$j].height >= 170 && $leaders[$j].fetish == "dom">>
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Petite Admiration,@@ since it is far easier to dominate someone much smaller than oneself.
+		<<elseif _leader.height >= 170 && _leader.fetish == "dom">>
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Petite Admiration,@@ since it is far easier to dominate someone much smaller than oneself.
 			<<set $arcologies[$i].FSPetiteAdmiration = 5>><<break>>
 		<</if>>
 	<</if>>
 <</if>>
 <<if ($arcologies[$i].FSIncestFetishist == "unset")>>
-	<<set _lover = $slaves.find(function(s) { return s.ID == $leaders[$j].relationshipTarget && areRelated(s, $leaders[$j]) && s.assignment == "live with your agent"; })>>
-	<<if ($leaders[$j].behavioralQuirk == "sinful" || $leaders[$j].sexualQuirk == "perverted") && def _lover && $seeIncest == 1>>
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Incest Festishism,@@ to share the love and joy $he holds with $his <<print relativeTerm($leaders[$j], _lover)>>.
+	<<set _lover = $slaves.find(function(s) { return s.ID == _leader.relationshipTarget && areRelated(s, _leader) && s.assignment == "live with your agent"; })>>
+	<<if (_leader.behavioralQuirk == "sinful" || _leader.sexualQuirk == "perverted") && def _lover && $seeIncest == 1>>
+		Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Incest Festishism,@@ to share the love and joy $he holds with $his <<print relativeTerm(_leader, _lover)>>.
 		<<set $arcologies[$i].FSIncestFetishist = 5>><<break>>
 	<</if>>
 <</if>>
 <<if ($arcologies[$i].FSChattelReligionist == "unset")>>
 	<<if ($arcologies[$i].FSNull == "unset")>>
-		<<if $leaders[$j].behavioralQuirk == "devout">>
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Chattel Religionism,@@ to share and spread $his deeply held beliefs about the holiness of sexual service.
+		<<if _leader.behavioralQuirk == "devout">>
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Chattel Religionism,@@ to share and spread $his deeply held beliefs about the holiness of sexual service.
 			<<set $arcologies[$i].FSChattelReligionist = 5>><<break>>
-		<<elseif $leaders[$j].behavioralQuirk == "sinful">>
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Chattel Religionism,@@ since $he's excited by the prospect of getting away with horrible sins against old religions in public.
+		<<elseif _leader.behavioralQuirk == "sinful">>
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Chattel Religionism,@@ since $he's excited by the prospect of getting away with horrible sins against old religions in public.
 			<<set $arcologies[$i].FSChattelReligionist = 5>><<break>>
 		<</if>>
 	<</if>>
@@ -502,26 +502,26 @@ societal development.
 <<if ($arcologies[$i].FSEdoRevivalist == "unset")>>
 <<if ($arcologies[$i].FSArabianRevivalist == "unset")>>
 <<if ($arcologies[$i].FSChineseRevivalist == "unset")>>
-	<<if ($leaders[$j].relationshipTarget != 0)>>
-		<<set _lover = getSlave($leaders[$j].relationshipTarget)>>
-		<<if (def _lover) && areRelated($leaders[$j], _lover)>>
-			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Egyptian Revivalism,@@ since $he's already part of a gloriously incestuous relationship.
+	<<if (_leader.relationshipTarget != 0)>>
+		<<set _lover = getSlave(_leader.relationshipTarget)>>
+		<<if (def _lover) && areRelated(_leader, _lover)>>
+			Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Egyptian Revivalism,@@ since $he's already part of a gloriously incestuous relationship.
 			<<set $arcologies[$i].FSEgyptianRevivalist = 5>><<break>>
 		<</if>>
-	<<elseif $leaders[$j].nationality == "Chinese">>
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Chinese Revivalism,@@ since $he's Chinese $himself and can claim high honor in such a society.
+	<<elseif _leader.nationality == "Chinese">>
+		Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Chinese Revivalism,@@ since $he's Chinese $himself and can claim high honor in such a society.
 		<<set $arcologies[$i].FSChineseRevivalist = 5>><<break>>
-	<<elseif $leaders[$j].nationality == "Japanese">>
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Edo Revivalism,@@ since $he's Japanese $himself and can claim high honor in such a society.
+	<<elseif _leader.nationality == "Japanese">>
+		Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Edo Revivalism,@@ since $he's Japanese $himself and can claim high honor in such a society.
 		<<set $arcologies[$i].FSEdoRevivalist = 5>><<break>>
-	<<elseif $leaders[$j].nationality == "Mexican">>
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Aztec Revivalism,@@ since $he's Mexican $himself and can claim high honor in such a society.
+	<<elseif _leader.nationality == "Mexican">>
+		Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Aztec Revivalism,@@ since $he's Mexican $himself and can claim high honor in such a society.
 		<<set $arcologies[$i].FSAztecRevivalist = 5>><<break>>
-	<<elseif $leaders[$j].behavioralQuirk == "confident">>
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Roman Revivalism,@@ since it appeals to $his confident, patrician nature.
+	<<elseif _leader.behavioralQuirk == "confident">>
+		Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Roman Revivalism,@@ since it appeals to $his confident, patrician nature.
 		<<set $arcologies[$i].FSRomanRevivalist = 5>><<break>>
-	<<elseif $leaders[$j].fetish == "dom">>
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Arabian Revivalism,@@ since $he's sexually dominant and quite likes the idea of overseeing slave bazaars.
+	<<elseif _leader.fetish == "dom">>
+		Your agent @@.pink;_leader.slaveName@@ successfully pushes it to @@.yellow;adopt Arabian Revivalism,@@ since $he's sexually dominant and quite likes the idea of overseeing slave bazaars.
 		<<set $arcologies[$i].FSArabianRevivalist = 5>><<break>>
 	<</if>>
 <</if>>