diff --git a/devNotes/Useful JS Function Documentation.txt b/devNotes/Useful JS Function Documentation.txt
index 0bf3273d18366301b75c1efb80e23d3eda189649..8faea827966d6336569f053c48597e22f77b4bce 100644
--- a/devNotes/Useful JS Function Documentation.txt	
+++ b/devNotes/Useful JS Function Documentation.txt	
@@ -132,7 +132,7 @@ tooBigButt(slave) - Returns if the slave's butt is too big for her to move.
 
 milkAmount(slave) - Returns the slave's expected milk output in liters.
 
-foodAmount(slave) - Returns the slave's expected food output in kilograms.
+App.Facilities.Farmyard.foodAmount(slave) - Returns the slave's expected food output in kilograms.
 
 cumAmount(slave) - Returns the slave's expected cum output in deciliters.
 
diff --git a/src/endWeek/saWorkTheFarm.js b/src/endWeek/saWorkTheFarm.js
index d2a362218139ad1a8c38899ef300fffa0892095b..af527a4183a69c4b6267f9c1735e96e9aabd7bba 100644
--- a/src/endWeek/saWorkTheFarm.js
+++ b/src/endWeek/saWorkTheFarm.js
@@ -38,7 +38,7 @@ window.saWorkTheFarm = function saWorkTheFarm(slave) {
 
 	// Open Food Production
 
-	let food = Math.trunc(foodAmount(slave));
+	let food = Math.trunc(App.Facilities.Farmyard.foodAmount(slave));
 	if (food < 1) {
 		food = 1;
 	}
@@ -116,7 +116,7 @@ window.saWorkTheFarm = function saWorkTheFarm(slave) {
 
 	// Open Shows
 
-	incomeStats.income += farmShowsIncome(slave);
+	incomeStats.income += App.Facilities.Farmyard.farmShowsIncome(slave);
 
 	if (V.farmyardShows) {
 		t += `${He} also puts on shows with animals this week. `;
diff --git a/src/js/food.js b/src/js/food.js
index dac7767f6c72fc922f13de88dd20cd4fd4c50b4e..34040d208fe8ade5b579c3c51c4bdeda4fcbc356 100644
--- a/src/js/food.js
+++ b/src/js/food.js
@@ -2,7 +2,7 @@
  * @param {App.Entity.SlaveState} slave
  * @returns {number}
  */
-window.foodAmount = function(slave) {
+App.Facilities.Farmyard.foodAmount = function(slave) {
 	let food = 400;													// kg / food produced by base slave / week
 	if (!slave) {
 		return null;
@@ -53,7 +53,7 @@ window.foodAmount = function(slave) {
  * @param {App.Entity.SlaveState} slave
  * @returns {number}
  */
-window.farmShowsIncome = function(slave) {
+App.Facilities.Farmyard.farmShowsIncome = function(slave) {
 	// TODO: incorporate farmyardRestraints
 	let arcology = V.arcologies[0];
 	let cash = 100;													// TODO: this is just a placeholder