diff --git a/js/003-data/gameVariableData.js b/js/003-data/gameVariableData.js index 69473ed827ea6953b0cad6d645d25ebf8432a8da..c5b565e30ddb1d7fe4b543c5dddb9146a09bdcd6 100644 --- a/js/003-data/gameVariableData.js +++ b/js/003-data/gameVariableData.js @@ -1196,8 +1196,8 @@ App.Data.resetOnNGPlus = { foodConsumption: 0, /* total amount food consumed per week */ revealFoodEffects: 0, rations: 0, - - building: {}, + /** @type {App.Arcology.Building | null} */ + building: null, menials: 0, fuckdolls: 0, diff --git a/src/facilities/farmyard/farmyard.js b/src/facilities/farmyard/farmyard.js index 7a1bc262d24d950ff1422ef83c15f4299eaefe19..1eec6be02f562a27239c28e5ed4e4f79d71315db 100644 --- a/src/facilities/farmyard/farmyard.js +++ b/src/facilities/farmyard/farmyard.js @@ -186,7 +186,7 @@ App.Facilities.Farmyard.farmyard = function() { note.append(` Costs `, cost, ` and will increase upkeep costs`); link.append(App.UI.DOM.passageLink(`Expand ${V.farmyardName}`, "Farmyard", () => { - cashX(forceNeg(cost)); + cashX(forceNeg(upgradeCost), "capEx"); V.farmyard += 5; V.PC.skill.engineering += .1; }));