diff --git a/js/003-data/gameVariableData.js b/js/003-data/gameVariableData.js
index 69473ed827ea6953b0cad6d645d25ebf8432a8da..c5b565e30ddb1d7fe4b543c5dddb9146a09bdcd6 100644
--- a/js/003-data/gameVariableData.js
+++ b/js/003-data/gameVariableData.js
@@ -1196,8 +1196,8 @@ App.Data.resetOnNGPlus = {
 	foodConsumption: 0,	/* total amount food consumed per week */
 	revealFoodEffects: 0,
 	rations: 0,
-
-	building: {},
+	/** @type {App.Arcology.Building | null} */
+	building: null,
 
 	menials: 0,
 	fuckdolls: 0,
diff --git a/src/facilities/farmyard/farmyard.js b/src/facilities/farmyard/farmyard.js
index 7a1bc262d24d950ff1422ef83c15f4299eaefe19..1eec6be02f562a27239c28e5ed4e4f79d71315db 100644
--- a/src/facilities/farmyard/farmyard.js
+++ b/src/facilities/farmyard/farmyard.js
@@ -186,7 +186,7 @@ App.Facilities.Farmyard.farmyard = function() {
 		note.append(` Costs `, cost, ` and will increase upkeep costs`);
 
 		link.append(App.UI.DOM.passageLink(`Expand ${V.farmyardName}`, "Farmyard", () => {
-			cashX(forceNeg(cost));
+			cashX(forceNeg(upgradeCost), "capEx");
 			V.farmyard += 5;
 			V.PC.skill.engineering += .1;
 		}));