diff --git a/src/js/datatypeCleanupJS.js b/src/js/datatypeCleanupJS.js
index 74dafc98df6f6b783fc1e5a062b2c8fed5af0cf3..f3db920c0c852ae293c0b79aba216a96ffee5698 100644
--- a/src/js/datatypeCleanupJS.js
+++ b/src/js/datatypeCleanupJS.js
@@ -1711,7 +1711,7 @@ window.EconomyDatatypeCleanup = function EconomyDatatypeCleanup() {
 	V.food = Math.max(+V.food, 0) || 0;
 
 	V.economy = Math.max(+V.economy, 20) || 100;
-	V.difficultySwitch = Math.clamp(+V.DifficultySwitch, 0, 1) || 0;
+	V.difficultySwitch = Math.clamp(+V.difficultySwitch, 0, 1) || 0;
 	if (V.baseDifficulty) {
 		V.baseDifficulty = Math.clamp(+V.baseDifficulty, 1, 5) || 3;
 	} else if (V.economy > 125) {
diff --git a/src/uncategorized/manageArcology.tw b/src/uncategorized/manageArcology.tw
index f733a4837f8a0420ee483af4742e9f8316901ada..902e5620684376d31b7e2cef064e6f988eb21f6e 100644
--- a/src/uncategorized/manageArcology.tw
+++ b/src/uncategorized/manageArcology.tw
@@ -287,7 +287,7 @@ _percTopClass = Math.trunc(($topClass / ($ACitizens + $ASlaves)) * 1000) / 10>>
 	//Very High// | [[Decrease|Manage Arcology][$rent.lowerClass = $rentDefaults.lowerClass * 1.5, $rentEffectL = 0.94, $whoreBudget.lowerClass *= 9 / 8]]
 <<elseif $rent.lowerClass > $rentDefaults.lowerClass>>
 	//High// | [[Increase|Manage Arcology][$rent.lowerClass = $rentDefaults.lowerClass * 2, $rentEffectL = 0.85, $whoreBudget.lowerClass *= 8 / 9]] | [[Decrease|Manage Arcology][$rent.lowerClass = $rentDefaults.lowerClass, $rentEffectL = 1, $whoreBudget.lowerClass *= 10 / 9]]
-<<elseif $rent.lowerClass > $rentDefaults. lowerClass * 0.5>>
+<<elseif $rent.lowerClass > $rentDefaults.lowerClass * 0.5>>
 	//Average// | [[Increase|Manage Arcology][$rent.lowerClass = $rentDefaults.lowerClass * 1.5, $rentEffectL = 0.94, $whoreBudget.lowerClass *= 9 / 10]] | [[Decrease|Manage Arcology][$rent.lowerClass = $rentDefaults.lowerClass * 0.5, $rentEffectL = 1.04, $whoreBudget.lowerClass *= 11 / 10]]
 <<elseif $rent.lowerClass > 0>>
 	//Low// | [[Increase|Manage Arcology][$rent.lowerClass = $rentDefaults.lowerClass, $rentEffectL = 1, $whoreBudget.lowerClass *= 10 / 11]] | [[Free Rent|Manage Arcology][$rent.lowerClass = 0, $rentEffectL = 1.1, $whoreBudget.lowerClass *= 12 / 11]]
@@ -408,4 +408,4 @@ Your arcology is named <<textbox "$arcologies[0].name" $arcologies[0].name "Mana
 
 <<if $cheatMode == 1 && $seeExtreme == 1>>
 	<br><br>[[Host Dinner Party|Dinner Party Preparations]]
-<</if>>
\ No newline at end of file
+<</if>>
diff --git a/src/uncategorized/reputation.tw b/src/uncategorized/reputation.tw
index cdf279c3aa26c33c06f28b06673c96a84fe733b1..8adec7a6b46e8d9110e8fec0476e89e0fc9e0c88 100644
--- a/src/uncategorized/reputation.tw
+++ b/src/uncategorized/reputation.tw
@@ -103,7 +103,7 @@ _enduringRep = $enduringRep>>
 		<<else>>
 			<<set _repLoss = 0, $PC.degeneracy = 0>>
 		<</if>>
-		Since you are the Prophet, your reputation degrades degrades less.
+		Since you are the Prophet, your reputation degrades less.
 	<</if>>
 	<<if $arcologies[0].FSRestartDecoration == 100>>
 		<<if _repLoss > 100>>
diff --git a/src/uncategorized/slaveInteract.tw b/src/uncategorized/slaveInteract.tw
index b42b5890d2d1fdbb971b831f4c613f38ad40ee85..c6b949e233cb7d03d1122699d7e8c1865c30cd28 100644
--- a/src/uncategorized/slaveInteract.tw
+++ b/src/uncategorized/slaveInteract.tw
@@ -537,7 +537,7 @@
 <</switch>> /* END CAN BE REASSIGNED */
 
 <<if $activeSlave.assignment == "whore" || $activeSlave.assignment == "work in the brothel">>
-	<br>Whoring Target: <strong><span id="whoreClass"><<if !$activeSlave.whoreClass>>auto<<elseif $activeSlave.whoreClass == 1>>the lower class<<elseif $activeSlave.whoreClass == 2>>the middle class<<elseif $activeSlave.whoreClass == 3>>the upper class<<elseif $activeSlave.whoreClass == 4>>millionaires<<else>>THERE HAS BEEN AN ERROR<</if>></span></strong>. //This is the highest class they are allowed to service, when eligable// 
+	<br>Whoring Target: <strong><span id="whoreClass"><<if !$activeSlave.whoreClass>>auto<<elseif $activeSlave.whoreClass == 1>>the lower class<<elseif $activeSlave.whoreClass == 2>>the middle class<<elseif $activeSlave.whoreClass == 3>>the upper class<<elseif $activeSlave.whoreClass == 4>>millionaires<<else>>THERE HAS BEEN AN ERROR<</if>></span></strong>. //This is the highest class they are allowed to service, when eligible// 
 	<<link "Auto">><<set $activeSlave.whoreClass = 0>><<replace "#whoreClass">>auto<</replace>><</link>> |
 	<<link "Lower Class">><<set $activeSlave.whoreClass = 1>><<replace "#whoreClass">>the lower class<</replace>><</link>> |
 	<<link "Middle Class">><<set $activeSlave.whoreClass = 2>><<replace "#whoreClass">>the middle class<</replace>><</link>> |