From ec42359d806071747ffc58953710972327dff5cb Mon Sep 17 00:00:00 2001
From: lowercasedonkey <lowercasedonkey@gmail.com>
Date: Wed, 1 Jul 2020 22:45:48 -0400
Subject: [PATCH] slaveCost whitespace

---
 src/js/slaveCostJS.js | 80 +++++++++++++++++++++----------------------
 1 file changed, 40 insertions(+), 40 deletions(-)

diff --git a/src/js/slaveCostJS.js b/src/js/slaveCostJS.js
index 1c1af3ba8aa..f9930f16398 100644
--- a/src/js/slaveCostJS.js
+++ b/src/js/slaveCostJS.js
@@ -1585,7 +1585,7 @@ globalThis.BeautyArray = (function() {
 })();
 
 globalThis.Beauty = function(s) {
-	let beauty = BeautyArray(s).reduce((result, {value})=>result + value, 0);
+	let beauty = BeautyArray(s).reduce((result, {value}) => result + value, 0);
 	beauty = Math.max(1, Math.trunc(0.5 * beauty));
 	return beauty;
 };
@@ -1647,21 +1647,21 @@ globalThis.BeautyTooltip = function(slave) {
 				line.value = (Math.floor(line.value * 10) / 10);
 				domLine = document.createElement('div');
 				domLine.style.display = "float";
-					domCell = document.createElement('span');
-					domCell.style.float = "left";
-					domCell.style.minWidth = "50px";
-
-					let textNode = document.createTextNode(line.value);
-					if (line.value > 0) {
-						domCell.className = "green";
-					} else if (line.value < 0) {
-						domCell.className = "red";
-					}
-					domCell.appendChild(textNode);
-					domLine.appendChild(domCell);
+				domCell = document.createElement('span');
+				domCell.style.float = "left";
+				domCell.style.minWidth = "50px";
+
+				let textNode = document.createTextNode(line.value);
+				if (line.value > 0) {
+					domCell.className = "green";
+				} else if (line.value < 0) {
+					domCell.className = "red";
+				}
+				domCell.appendChild(textNode);
+				domLine.appendChild(domCell);
 
-					textNode = document.createTextNode(line.text);
-					domLine.appendChild(textNode);
+				textNode = document.createTextNode(line.text);
+				domLine.appendChild(textNode);
 				el.appendChild(domLine);
 			});
 			return el;
@@ -1749,7 +1749,7 @@ globalThis.FResultArray = (function() {
 			if (supremeRaceP(slave) && V.arcologies[0].FSSupremacist > 20) {
 				adjustFResult(`Race is Supreme Race`, -result);
 			} else {
-				adjustFResult(`Rounding off: Slave value cannot be less than 2`, 2-result);
+				adjustFResult(`Rounding off: Slave value cannot be less than 2`, 2 - result);
 			}
 		}
 		return retval;
@@ -1758,8 +1758,8 @@ globalThis.FResultArray = (function() {
 	/**
 	 * @param {App.Entity.SlaveState} slave
 	 */
-	function calcUseWeights(slave, forSale=0) {
-		adjustFResult(`Muscles`, (slave.muscles / 30)-result);
+	function calcUseWeights(slave, forSale = 0) {
+		adjustFResult(`Muscles`, (slave.muscles / 30) - result);
 		if (slave.muscles < -95) {
 			adjustFResult(`Muscles: Extremely weak`, -5);
 		} else if (slave.muscles < -30) {
@@ -2021,7 +2021,7 @@ globalThis.FResultArray = (function() {
 	/**
 	 * @param {App.Entity.SlaveState} slave
 	 */
-	function calcNotFuckdoll(slave, forSale=0) {
+	function calcNotFuckdoll(slave, forSale = 0) {
 		if (!forSale) {
 			if (totalRelatives(slave) > 0) {
 				calcWorksWithRelatives(slave);
@@ -2120,7 +2120,7 @@ globalThis.FResultArray = (function() {
 })();
 
 globalThis.FResult = function(s) {
-	let FResult = FResultArray(s).reduce((result, {value})=>result + value, 0);
+	let FResult = FResultArray(s).reduce((result, {value}) => result + value, 0);
 	FResult = Math.trunc(FResult);
 	return FResult;
 };
@@ -2180,21 +2180,21 @@ globalThis.FResultTooltip = function(slave) {
 				line.value = (Math.floor(line.value * 10) / 10);
 				domLine = document.createElement('div');
 				domLine.style.display = "float";
-					domCell = document.createElement('span');
-					domCell.style.float = "left";
-					domCell.style.minWidth = "50px";
-
-					let textNode = document.createTextNode(line.value);
-					if (line.value > 0) {
-						domCell.className = "green";
-					} else if (line.value < 0) {
-						domCell.className = "red";
-					}
-					domCell.appendChild(textNode);
-					domLine.appendChild(domCell);
+				domCell = document.createElement('span');
+				domCell.style.float = "left";
+				domCell.style.minWidth = "50px";
+
+				let textNode = document.createTextNode(line.value);
+				if (line.value > 0) {
+					domCell.className = "green";
+				} else if (line.value < 0) {
+					domCell.className = "red";
+				}
+				domCell.appendChild(textNode);
+				domLine.appendChild(domCell);
 
-					textNode = document.createTextNode(line.text);
-					domLine.appendChild(textNode);
+				textNode = document.createTextNode(line.text);
+				domLine.appendChild(textNode);
 				el.appendChild(domLine);
 			});
 			return el;
@@ -2216,11 +2216,11 @@ globalThis.FResultTooltip = function(slave) {
  * @param {boolean} [followLaws=false] Apply cost variations from enacted Slave Market Regulations
  * @returns {number}
  */
-globalThis.slaveCost = function(slave, isStartingSlave=false, followLaws=false) {
+globalThis.slaveCost = function(slave, isStartingSlave = false, followLaws = false) {
 	const milked = App.SlaveAssignment.getMilked(slave, true);
 	const beauty = slaveCostBeauty(slave, isStartingSlave, followLaws);
-	if ((milked*52) > beauty && !isStartingSlave) { // Arbitrarily, let's say their milk worth is what they would make in a year. Blocking starting slave for now because milk makes so much money, the estimation makes game start impossible.
-		return milked*52;
+	if ((milked * 52) > beauty && !isStartingSlave) { // Arbitrarily, let's say their milk worth is what they would make in a year. Blocking starting slave for now because milk makes so much money, the estimation makes game start impossible.
+		return milked * 52;
 	} else {
 		return beauty;
 	}
@@ -2626,9 +2626,9 @@ globalThis.slaveCostBeauty = (function() {
 			multiplier += 0.2;
 		}
 		if (V.rep > 10000) {
-			multiplier += 0.1*(Object.getOwnPropertyNames(slave.brand).length);
+			multiplier += 0.1 * (Object.getOwnPropertyNames(slave.brand).length);
 		} else if (V.rep < 5000) {
-			multiplier -= 0.1*(Object.getOwnPropertyNames(slave.brand).length);
+			multiplier -= 0.1 * (Object.getOwnPropertyNames(slave.brand).length);
 		}
 		multiplier -= getLimbCount(slave, 0) * 0.05;
 		if (!canSee(slave)) {
@@ -2745,7 +2745,7 @@ globalThis.startingSlaveCost = function(slave) {
  */
 globalThis.heroSlaveCost = function(slave, costFloor) {
 	V.specialSlavesPriceOverride = 1; // TODO: this probably shouldn't be a global
-	let cost = (10*Math.trunc((slaveCost(slave)/10)*2));
+	let cost = (10 * Math.trunc((slaveCost(slave) / 10) * 2));
 	V.specialSlavesPriceOverride = 0;
 	if (cost < costFloor) {
 		cost += jsRandom(Math.trunc(costFloor / 2000), Math.trunc((costFloor * 3) / 2000)) * 1000;
-- 
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