diff --git a/src/js/utilJS.js b/src/js/utilJS.js
index 00aacf74b2cc644e01778e05bd80ed70c53e6591..12f34267dc21154913cb0e01c79744625fcc95f3 100644
--- a/src/js/utilJS.js
+++ b/src/js/utilJS.js
@@ -1213,11 +1213,10 @@ window.SkillIncrease = (function() {
 
 	/* call as SkillIncrease.Oral() */
 	/** @param {App.Entity.SlaveState} slave */
-	function OralSkillIncrease(slave, skillIncrease) {
+	function OralSkillIncrease(slave, skillIncrease = 1) {
 		const He = capFirstChar(slave.pronoun);
 		const his = slave.possessivePronoun;
 		let r = "";
-		skillIncrease = skillIncrease || State.variables.skillIncrease || 1;
 
 		if (slave.skill.oral <= 10) {
 			if (slave.skill.oral + skillIncrease > 10) {
@@ -1242,10 +1241,9 @@ window.SkillIncrease = (function() {
 
 	/* call as SkillIncrease.Vaginal() */
 	/** @param {App.Entity.SlaveState} slave */
-	function VaginalSkillIncrease(slave, skillIncrease) {
+	function VaginalSkillIncrease(slave, skillIncrease = 1) {
 		const He = capFirstChar(slave.pronoun);
 		let r = "";
-		skillIncrease = skillIncrease || State.variables.skillIncrease || 1;
 
 		if (slave.skill.vaginal <= 10) {
 			if (slave.skill.vaginal + skillIncrease > 10) {
@@ -1270,11 +1268,10 @@ window.SkillIncrease = (function() {
 
 	/* call as SkillIncrease.Anal() */
 	/** @param {App.Entity.SlaveState} slave */
-	function AnalSkillIncrease(slave, skillIncrease) {
+	function AnalSkillIncrease(slave, skillIncrease = 1) {
 		const He = capFirstChar(slave.pronoun);
 		const his = slave.possessivePronoun;
 		let r ="";
-		skillIncrease = skillIncrease || State.variables.skillIncrease || 1;
 
 		if (slave.skill.anal <= 10) {
 			if (slave.skill.anal + skillIncrease > 10) {
@@ -1299,11 +1296,10 @@ window.SkillIncrease = (function() {
 
 	/* call as SkillIncrease.Whore() */
 	/** @param {App.Entity.SlaveState} slave */
-	function WhoreSkillIncrease(slave, skillIncrease) {
+	function WhoreSkillIncrease(slave, skillIncrease = 1) {
 		const He = capFirstChar(slave.pronoun);
 		const his = slave.possessivePronoun;
 		let r ="";
-		skillIncrease = skillIncrease || State.variables.skillIncrease || 1;
 
 		if (slave.skill.whoring <= 10) {
 			if (slave.skill.whoring + skillIncrease > 10) {
@@ -1328,10 +1324,9 @@ window.SkillIncrease = (function() {
 
 	/* call as SkillIncrease.Entertain() */
 	/** @param {App.Entity.SlaveState} slave */
-	function EntertainSkillIncrease(slave, skillIncrease) {
+	function EntertainSkillIncrease(slave, skillIncrease = 1) {
 		const He = capFirstChar(slave.pronoun);
 		let r ="";
-		skillIncrease = skillIncrease || State.variables.skillIncrease || 1;
 
 		if (slave.skill.entertainment <= 10) {
 			if (slave.skill.entertainment + skillIncrease > 10) {