diff --git a/src/gui/storyCaption.tw b/src/gui/storyCaption.tw
index 4a955553afef334d957c7804dd68e46a61cbeefb..d8bbcf8a6a250aa560f09713e6703f8c1b57c862 100644
--- a/src/gui/storyCaption.tw
+++ b/src/gui/storyCaption.tw
@@ -185,50 +185,51 @@
 		<<if $secExpEnabled > 0 && ($sideBarOptions.Authority + $sideBarOptions.Security + $sideBarOptions.Crime > 0)>>
 			<<if $sideBarOptions.Authority > 0>>
 				<div>
-				@@.darkviolet;Auth@@ | @@.darkviolet;
+				@@.darkviolet;Auth@@ |
 				<<set $SecExp.core.authority = Math.clamp(Math.trunc($SecExp.core.authority), 0, 20000)>>
-				<<if $SecExp.core.authority > 19500>>
-					divine will
-				<<elseif $SecExp.core.authority > 19000>>
-					sovereign
-				<<elseif $SecExp.core.authority > 18000>>
-					monarch
-				<<elseif $SecExp.core.authority > 17000>>
-					tyrant
-				<<elseif $SecExp.core.authority > 15000>>
-					dictator
-				<<elseif $SecExp.core.authority > 14000>>
-					prince
-				<<elseif $SecExp.core.authority > 13000>>
-					master
-				<<elseif $SecExp.core.authority > 12000>>
-					leader
-				<<elseif $SecExp.core.authority > 11000>>
-					director
-				<<elseif $SecExp.core.authority > 10000>>
-					overseer
-				<<elseif $SecExp.core.authority > 9000>>
-					chief
-				<<elseif $SecExp.core.authority > 8000>>
-					manager
-				<<elseif $SecExp.core.authority > 7000>>
-					principal
-				<<elseif $SecExp.core.authority > 6000>>
-					auxiliary
-				<<elseif $SecExp.core.authority > 5000>>
-					subordinate
-				<<elseif $SecExp.core.authority > 4000>>
-					follower
-				<<elseif $SecExp.core.authority > 3000>>
-					powerless
-				<<elseif $SecExp.core.authority > 2000>>
-					toothless
-				<<elseif $SecExp.core.authority > 1000>>
-					mostly harmless
-				<<else>>
-					harmless
-				<</if>>
-				@@
+				<span class="darkviolet">
+					<<if $SecExp.core.authority > 19500>>
+						divine will
+					<<elseif $SecExp.core.authority > 19000>>
+						sovereign
+					<<elseif $SecExp.core.authority > 18000>>
+						monarch
+					<<elseif $SecExp.core.authority > 17000>>
+						tyrant
+					<<elseif $SecExp.core.authority > 15000>>
+						dictator
+					<<elseif $SecExp.core.authority > 14000>>
+						prince
+					<<elseif $SecExp.core.authority > 13000>>
+						master
+					<<elseif $SecExp.core.authority > 12000>>
+						leader
+					<<elseif $SecExp.core.authority > 11000>>
+						director
+					<<elseif $SecExp.core.authority > 10000>>
+						overseer
+					<<elseif $SecExp.core.authority > 9000>>
+						chief
+					<<elseif $SecExp.core.authority > 8000>>
+						manager
+					<<elseif $SecExp.core.authority > 7000>>
+						principal
+					<<elseif $SecExp.core.authority > 6000>>
+						auxiliary
+					<<elseif $SecExp.core.authority > 5000>>
+						subordinate
+					<<elseif $SecExp.core.authority > 4000>>
+						follower
+					<<elseif $SecExp.core.authority > 3000>>
+						powerless
+					<<elseif $SecExp.core.authority > 2000>>
+						toothless
+					<<elseif $SecExp.core.authority > 1000>>
+						mostly harmless
+					<<else>>
+						harmless
+					<</if>>
+				</span>
 				(<<= num($SecExp.core.authority)>>)
 				<<if _Pass == "Main" && $cheatMode && $cheatModeM>>
 					<<set _TAuth = $SecExp.core.authority>>
@@ -313,8 +314,10 @@
 	<<set _slaveCost = startingSlaveCost($activeSlave)>>
 	<p>
 		<<if _slaveCost > $cash>>
-			@@.red;This slave will cost ''<<print cashFormat(_slaveCost)>>.''<br>
-			You only have: <<print cashFormat($cash)>>@@
+			<span class="red">
+				This slave will cost ''<<print cashFormat(_slaveCost)>>.''<br>
+				You only have: <<print cashFormat($cash)>>
+			</span>
 		<<else>>
 			This slave will cost @@.yellowgreen;''<<print cashFormat(_slaveCost)>>.''@@<br>
 			You have <<print cashFormat($cash)>>.
diff --git a/src/pregmod/widgets/bodySwapReaction.tw b/src/pregmod/widgets/bodySwapReaction.tw
index 64468d43838cbffc29dd5f483fe1803da6045d5c..2d2238c1b15ca119c7d51fb9e924da1d62357a50 100644
--- a/src/pregmod/widgets/bodySwapReaction.tw
+++ b/src/pregmod/widgets/bodySwapReaction.tw
@@ -1361,17 +1361,18 @@ Now you only have to wait for $him to wake up.
 		/*(changed genitals)*/
 		<<if $args[1].vagina > -1>> /*(had a vagina)*/
 			<<if $args[0].dick > 0 && $args[1].dick > 0>> /*(had a penis)*/
-				$he is relieved to find @@.coral;
-				<<if $args[0].balls > 0 && $args[0].scrotum > 0 && $args[1].balls > 0 && $args[1].scrotum > 0>>
-					a cock, balls and pussy.
-				<<elseif $args[0].balls == 0 && $args[1].balls > 0 && $args[1].scrotum > 0>>
-					both a cock and pussy, though $he is a little miffed that $he now lacks testicles.
-				<<elseif $args[0].balls > 0 && $args[0].scrotum > 0 && $args[1].balls == 0>>
-					both a cock, pussy and, more surprisingly, balls.
-				<<else>>
-					both a cock and pussy.
-				<</if>>
-				@@
+				$he is relieved to find
+				<span class"coral">
+					<<if $args[0].balls > 0 && $args[0].scrotum > 0 && $args[1].balls > 0 && $args[1].scrotum > 0>>
+						a cock, balls and pussy.
+					<<elseif $args[0].balls == 0 && $args[1].balls > 0 && $args[1].scrotum > 0>>
+						both a cock and pussy, though $he is a little miffed that $he now lacks testicles.
+					<<elseif $args[0].balls > 0 && $args[0].scrotum > 0 && $args[1].balls == 0>>
+						both a cock, pussy and, more surprisingly, balls.
+					<<else>>
+						both a cock and pussy.
+					<</if>>
+				</span>
 			<<elseif $args[0].dick > 0 && $args[1].dick == 0>> /*(+penis)*/
 				$he is startled to find $he @@.coral;has a penis@@ now.
 				<<if $args[0].vagina > -1>> /*(kept vagina)*/
@@ -1380,14 +1381,17 @@ Now you only have to wait for $him to wake up.
 					$He understands that $he @@.coral;no longer has a vagina.@@
 				<</if>>
 			<<elseif $args[0].dick == 0 && $args[1].dick > 0>> /*(had a penis)*/
-				$he is shocked to <<if canSee($args[0])>>see<<else>>discover<</if>> that $he @@.coral;no longer has a
-				<<if $args[0].balls > 0 && $args[0].scrotum > 0>>
-					penis, mostly because $he still has balls.@@
-				<<elseif $args[0].vagina > -1>>
-					penis, though $he is glad to still have a pussy.@@
-				<<else>>
-					penis, or anything, for that matter, on $his crotch.@@
-				<</if>>
+				$he is shocked to <<if canSee($args[0])>>see<<else>>discover<</if>> that $he
+				<span class="coral">
+					no longer has a penis,
+					<<if $args[0].balls > 0 && $args[0].scrotum > 0>>
+						mostly because $he still has balls.
+					<<elseif $args[0].vagina > -1>>
+						though $he is glad to still have a pussy.
+					<<else>>
+						or anything, for that matter, on $his crotch.
+					<</if>>
+				</span>
 			<<elseif $args[0].vagina > -1>>
 				$he is happy to find a familiar hole.
 			<<else>>
@@ -1395,30 +1399,34 @@ Now you only have to wait for $him to wake up.
 			<</if>>
 		<<elseif $args[1].dick > 0>> /*(had a penis)*/
 			<<if $args[0].dick > 0>>
-				$he is relieved to find $he @@.coral;still has $his
-				<<if $args[0].balls > 0 && $args[0].scrotum > 0 && $args[1].balls > 0 && $args[1].scrotum > 0>>
-					penis and testicles.
-				<<elseif $args[0].balls == 0 && $args[1].balls > 0 && $args[1].scrotum > 0>>
-					penis, but is a little alarmed to find $he now lacks testicles.
-				<<elseif $args[0].balls > 0 && $args[0].scrotum > 0 && $args[1].balls == 0>>
-					penis, but is more interested in the dangling pair of objects beneath it.
-				<<else>>
-					penis.
-				<</if>>
-				@@
+				$he is relieved to find $he
+				<span class="coral">
+					still has $his
+					<<if $args[0].balls > 0 && $args[0].scrotum > 0 && $args[1].balls > 0 && $args[1].scrotum > 0>>
+						penis and testicles.
+					<<elseif $args[0].balls == 0 && $args[1].balls > 0 && $args[1].scrotum > 0>>
+						penis, but is a little alarmed to find $he now lacks testicles.
+					<<elseif $args[0].balls > 0 && $args[0].scrotum > 0 && $args[1].balls == 0>>
+						penis, but is more interested in the dangling pair of objects beneath it.
+					<<else>>
+						penis.
+					<</if>>
+				</span>
 				<<if $args[0].vagina > -1>>
 					A new sensation causes $him to roam lower. Much to $his surprise, $he @@.coral;now also has a pussy.@@
 				<</if>>
 			<<else>>
-				$he is shocked to find that $he @@.coral;no longer has a
-				<<if $args[0].balls > 0 && $args[0].scrotum > 0 && $args[1].balls > 0 && $args[1].scrotum > 0>>
-					penis, but still has balls.
-				<<elseif $args[0].vagina > -1>>
-					penis, but a pussy.
-				<<else>>
-					penis, or anything, for genitals.
-				<</if>>
-				@@
+				$he is shocked to find that $he
+				<span class="coral">
+					no longer has a
+					<<if $args[0].balls > 0 && $args[0].scrotum > 0 && $args[1].balls > 0 && $args[1].scrotum > 0>>
+						penis, but still has balls.
+					<<elseif $args[0].vagina > -1>>
+						penis, but a pussy.
+					<<else>>
+						penis, or anything, for genitals.
+					<</if>>
+				</span>
 			<</if>>
 		<<else>>
 			$he is surprised to find
@@ -2988,17 +2996,18 @@ Now you only have to wait for $him to wake up.
 			/*(changed genitals)*/
 			<<if $args[1].vagina > -1>> /*(had a vagina)*/
 				<<if $args[0].dick > 0 && $args[1].dick > 0>> /*(had a penis)*/
-					$he is relieved to find @@.coral;
-					<<if $args[0].balls > 0 && $args[0].scrotum > 0 && $args[1].balls > 0 && $args[1].scrotum > 0>>
-						a cock, balls and pussy.
-					<<elseif $args[0].balls == 0 && $args[1].balls > 0 && $args[1].scrotum > 0>>
-						both a cock and pussy, though $he is a little miffed that $he now lacks testicles.
-					<<elseif $args[0].balls > 0 && $args[0].scrotum > 0 && $args[1].balls == 0>>
-						both a cock, pussy and, more surprisingly, balls.
-					<<else>>
-						both a cock and pussy.
-					<</if>>
-					@@
+					$he is relieved to find
+					<span class="coral">
+						<<if $args[0].balls > 0 && $args[0].scrotum > 0 && $args[1].balls > 0 && $args[1].scrotum > 0>>
+							a cock, balls and pussy.
+						<<elseif $args[0].balls == 0 && $args[1].balls > 0 && $args[1].scrotum > 0>>
+							both a cock and pussy, though $he is a little miffed that $he now lacks testicles.
+						<<elseif $args[0].balls > 0 && $args[0].scrotum > 0 && $args[1].balls == 0>>
+							both a cock, pussy and, more surprisingly, balls.
+						<<else>>
+							both a cock and pussy.
+						<</if>>
+					</span>
 				<<elseif $args[0].dick > 0 && $args[1].dick == 0>> /*(+penis)*/
 					$he is startled to find $he @@.coral;has a penis@@ now.
 					<<if $args[0].vagina > -1>> /*(kept vagina)*/
@@ -3007,14 +3016,17 @@ Now you only have to wait for $him to wake up.
 						$He understands that $he @@.coral;no longer has a vagina.@@
 					<</if>>
 				<<elseif $args[0].dick == 0 && $args[1].dick > 0>> /*(had a penis)*/
-					$he is shocked to <<if canSee($args[0])>>see<<else>>discover<</if>> that $he @@.coral;no longer has a
-					<<if $args[0].balls > 0 && $args[0].scrotum > 0>>
-						penis, mostly because $he still has balls.@@
-					<<elseif $args[0].vagina > -1>>
-						penis, though $he is glad to still have a pussy.@@
-					<<else>>
-						penis, or anything, for that matter, on $his crotch.@@
-					<</if>>
+					$he is shocked to <<if canSee($args[0])>>see<<else>>discover<</if>> that $he
+					<span class="coral">
+						no longer has a
+						<<if $args[0].balls > 0 && $args[0].scrotum > 0>>
+							penis, mostly because $he still has balls.
+						<<elseif $args[0].vagina > -1>>
+							penis, though $he is glad to still have a pussy.
+						<<else>>
+							penis, or anything, for that matter, on $his crotch.
+						<</if>>
+					</span>
 				<<elseif $args[0].vagina > -1>>
 					$he is happy to find a familiar hole.
 				<<else>>
@@ -3022,30 +3034,34 @@ Now you only have to wait for $him to wake up.
 				<</if>>
 			<<elseif $args[1].dick > 0>> /*(had a penis)*/
 				<<if $args[0].dick > 0>>
-					$he is relieved to find $he @@.coral;still has $his
-					<<if $args[0].balls > 0 && $args[0].scrotum > 0 && $args[1].balls > 0 && $args[1].scrotum > 0>>
-						penis and testicles.
-					<<elseif $args[0].balls == 0 && $args[1].balls > 0 && $args[1].scrotum > 0>>
-						penis, but is a little alarmed to find $he now lacks testicles.
-					<<elseif $args[0].balls > 0 && $args[0].scrotum > 0 && $args[1].balls == 0>>
-						penis, but is more interested in the dangling pair of objects beneath it.
-					<<else>>
-						penis.
-					<</if>>
-					@@
+					$he is relieved to find $he
+					<span class="coral">
+						still has $his
+						<<if $args[0].balls > 0 && $args[0].scrotum > 0 && $args[1].balls > 0 && $args[1].scrotum > 0>>
+							penis and testicles.
+						<<elseif $args[0].balls == 0 && $args[1].balls > 0 && $args[1].scrotum > 0>>
+							penis, but is a little alarmed to find $he now lacks testicles.
+						<<elseif $args[0].balls > 0 && $args[0].scrotum > 0 && $args[1].balls == 0>>
+							penis, but is more interested in the dangling pair of objects beneath it.
+						<<else>>
+							penis.
+						<</if>>
+					</span>
 					<<if $args[0].vagina > -1 && $args[0].balls < 6 && $args[0].dick < 10>>
 						A new sensation causes $him to gaze lower. Much to $his surprise, $he @@.coral;now also has a pussy.@@
 					<</if>>
 				<<else>>
-					$he is shocked to find that $he @@.coral;no longer has a
-					<<if $args[0].balls > 0 && $args[0].scrotum > 0 && $args[1].balls > 0 && $args[1].scrotum > 0>>
-						penis, but still has balls.
-					<<elseif $args[0].vagina > -1>>
-						penis, but a pussy.
-					<<else>>
-						penis, or anything, for genitals.
-					<</if>>
-					@@
+					$he is shocked to find that $he
+					<span class="coral">
+						no longer has a
+						<<if $args[0].balls > 0 && $args[0].scrotum > 0 && $args[1].balls > 0 && $args[1].scrotum > 0>>
+							penis, but still has balls.
+						<<elseif $args[0].vagina > -1>>
+							penis, but a pussy.
+						<<else>>
+							penis, or anything, for genitals.
+						<</if>>
+					</span>
 				<</if>>
 			<<else>>
 				$he is surprised to find
diff --git a/src/uncategorized/ptWorkaround.tw b/src/uncategorized/ptWorkaround.tw
index afd6930c841b72101ffd0e658281a3694a057c69..f4740b8d0b9605d10b35c8bba4c77903a05846a4 100644
--- a/src/uncategorized/ptWorkaround.tw
+++ b/src/uncategorized/ptWorkaround.tw
@@ -125,20 +125,21 @@
 <<case "soften her behavioral flaw">>
 	<<if ($activeSlave.behavioralFlaw == "none")>>
 		$activeSlave.slaveName got over $his behavioral flaw without you;
-		@@.yellow;$his training assignment has defaulted to
-		<<if ["abusive", "anal addict", "attention whore", "breast growth", "breeder", "cum addict", "malicious", "neglectful", "none", "self hating"].includes($activeSlave.sexualFlaw)>>
-			<<if ($activeSlave.devotion <= 20) && ($activeSlave.trust >= -20)>>
-				breaking $his will.
-				<<set $personalAttention[_ptwi].trainingRegimen = "break her will">>
+		<span class="yellow">
+			$his training assignment has defaulted to
+			<<if ["abusive", "anal addict", "attention whore", "breast growth", "breeder", "cum addict", "malicious", "neglectful", "none", "self hating"].includes($activeSlave.sexualFlaw)>>
+				<<if ($activeSlave.devotion <= 20) && ($activeSlave.trust >= -20)>>
+					breaking $his will.
+					<<set $personalAttention[_ptwi].trainingRegimen = "break her will">>
+				<<else>>
+					fostering devotion.
+					<<set $personalAttention[_ptwi].trainingRegimen = "build her devotion">>
+				<</if>>
 			<<else>>
-				fostering devotion.
-				<<set $personalAttention[_ptwi].trainingRegimen = "build her devotion">>
+				softening $his sexual flaw.
+				<<set $personalAttention[_ptwi].trainingRegimen = "soften her sexual flaw">>
 			<</if>>
-		<<else>>
-			softening $his sexual flaw.
-			<<set $personalAttention[_ptwi].trainingRegimen = "soften her sexual flaw">>
-		<</if>>
-		@@
+		</span>
 	<<else>>
 		<<if ($activeSlave.behavioralFlaw == "arrogant")>>
 			$activeSlave.slaveName thinks $he's better than everyone else. $He has some basis for a high opinion of $himself; otherwise you wouldn't be bothering with $him. You do your best to maintain $his belief that $he has something special to offer while training $him to offer it to you without objection.
@@ -194,20 +195,21 @@
 		<</if>>
 		<<if ($activeSlave.behavioralFlaw == "none")>>
 			With $his behavioral flaw softened,
-			@@.yellow;$his training assignment has defaulted to
-			<<if ($activeSlave.sexualFlaw == "none")>>
-				<<if ($activeSlave.devotion <= 20) && ($activeSlave.trust >= -20)>>
-				breaking $his will.
-				<<set $personalAttention[_ptwi].trainingRegimen = "break her will">>
+			<span class="yellow">
+				$his training assignment has defaulted to
+				<<if ($activeSlave.sexualFlaw == "none")>>
+					<<if ($activeSlave.devotion <= 20) && ($activeSlave.trust >= -20)>>
+					breaking $his will.
+					<<set $personalAttention[_ptwi].trainingRegimen = "break her will">>
+					<<else>>
+					fostering devotion.
+					<<set $personalAttention[_ptwi].trainingRegimen = "build her devotion">>
+					<</if>>
 				<<else>>
-				fostering devotion.
-				<<set $personalAttention[_ptwi].trainingRegimen = "build her devotion">>
+					softening $his sexual flaw.
+					<<set $personalAttention[_ptwi].trainingRegimen = "soften her sexual flaw">>
 				<</if>>
-			<<else>>
-				softening $his sexual flaw.
-				<<set $personalAttention[_ptwi].trainingRegimen = "soften her sexual flaw">>
-			<</if>>
-			@@
+			</span>
 		<</if>>
 	<</if>>
 	<<= IncreasePCSkills('slaving', _currentSlaveValue)>>
@@ -215,20 +217,21 @@
 <<case "soften her sexual flaw">>
 	<<if ($activeSlave.sexualFlaw == "none")>>
 		$activeSlave.slaveName got over $his sexual flaw without you,
-		@@.yellow;$his training assignment has defaulted to
-		<<if ($activeSlave.behavioralFlaw == "none")>>
-			<<if ($activeSlave.devotion <= 20) && ($activeSlave.trust >= -20)>>
-				breaking $his will.
-				<<set $personalAttention[_ptwi].trainingRegimen = "break her will">>
+		<span class="yellow">
+			$his training assignment has defaulted to
+			<<if ($activeSlave.behavioralFlaw == "none")>>
+				<<if ($activeSlave.devotion <= 20) && ($activeSlave.trust >= -20)>>
+					breaking $his will.
+					<<set $personalAttention[_ptwi].trainingRegimen = "break her will">>
+				<<else>>
+					fostering devotion.
+					<<set $personalAttention[_ptwi].trainingRegimen = "build her devotion">>
+				<</if>>
 			<<else>>
-				fostering devotion.
-				<<set $personalAttention[_ptwi].trainingRegimen = "build her devotion">>
+				softening $his behavioral flaw.
+				<<set $personalAttention[_ptwi].trainingRegimen = "soften her behavioral flaw">>
 			<</if>>
-		<<else>>
-			softening $his behavioral flaw.
-			<<set $personalAttention[_ptwi].trainingRegimen = "soften her behavioral flaw">>
-		<</if>>
-		@@
+		</span>
 	<<else>>
 		$activeSlave.slaveName
 		<<switch $activeSlave.sexualFlaw>>
@@ -283,14 +286,16 @@
 		<<case "abusive" "anal addict" "attention whore" "breast growth" "breeder" "cum addict" "malicious" "neglectful" "self hating">>
 			has a paraphilia. Typical methods will have no effect on this kind of flaw.
 			<<set $activeSlave.training = 0>>
-			@@.yellow;$His training assignment has defaulted to
-			<<if ($activeSlave.devotion <= 20) && ($activeSlave.trust >= -20)>>
-				breaking $his will.
-				<<set $personalAttention[_ptwi].trainingRegimen = "break her will">>
-			<<else>>
-				fostering devotion.
-				<<set $personalAttention[_ptwi].trainingRegimen = "build her devotion">>
-			<</if>>@@
+			<span class="yellow">
+				$His training assignment has defaulted to
+				<<if ($activeSlave.devotion <= 20) && ($activeSlave.trust >= -20)>>
+					breaking $his will.
+					<<set $personalAttention[_ptwi].trainingRegimen = "break her will">>
+				<<else>>
+					fostering devotion.
+					<<set $personalAttention[_ptwi].trainingRegimen = "build her devotion">>
+				<</if>>
+			</span>
 		<<default>>
 			has something. You should probably report this as nobody knows what is currently happening. $His flaw was supposed to be $activeSlave.sexualFlaw.
 		<</switch>>
@@ -319,20 +324,21 @@
 		<</if>>
 		<<if ($activeSlave.sexualFlaw == "none")>>
 			With $his sexual flaw softened,
-			@@.yellow;$his training assignment has defaulted to
-			<<if ($activeSlave.behavioralFlaw == "none")>>
-				<<if ($activeSlave.devotion <= 20) && ($activeSlave.trust >= -20)>>
-				breaking $his will.
-				<<set $personalAttention[_ptwi].trainingRegimen = "break her will">>
+			<span class="yellow">
+				$his training assignment has defaulted to
+				<<if ($activeSlave.behavioralFlaw == "none")>>
+					<<if ($activeSlave.devotion <= 20) && ($activeSlave.trust >= -20)>>
+					breaking $his will.
+					<<set $personalAttention[_ptwi].trainingRegimen = "break her will">>
+					<<else>>
+					fostering devotion.
+					<<set $personalAttention[_ptwi].trainingRegimen = "build her devotion">>
+					<</if>>
 				<<else>>
-				fostering devotion.
-				<<set $personalAttention[_ptwi].trainingRegimen = "build her devotion">>
+					softening $his behavioral flaw.
+					<<set $personalAttention[_ptwi].trainingRegimen = "soften her behavioral flaw">>
 				<</if>>
-			<<else>>
-				softening $his behavioral flaw.
-				<<set $personalAttention[_ptwi].trainingRegimen = "soften her behavioral flaw">>
-			<</if>>
-			@@
+			</span>
 		<</if>>
 	<</if>>
 	<<= IncreasePCSkills('slaving', _currentSlaveValue)>>
@@ -819,20 +825,21 @@
 	<</if>>
 	<<if ($activeSlave.sexualFlaw == "none")>>
 		With $his sexual flaw trained out,
-		@@.yellow;$his training assignment has defaulted to
-		<<if ($activeSlave.behavioralFlaw == "none")>>
-			<<if ($activeSlave.devotion <= 20) && ($activeSlave.trust >= -20)>>
-				breaking $his will.
-				<<set $personalAttention[_ptwi].trainingRegimen = "break her will">>
+		<span class="yellow">
+			$his training assignment has defaulted to
+			<<if ($activeSlave.behavioralFlaw == "none")>>
+				<<if ($activeSlave.devotion <= 20) && ($activeSlave.trust >= -20)>>
+					breaking $his will.
+					<<set $personalAttention[_ptwi].trainingRegimen = "break her will">>
+				<<else>>
+					fostering devotion.
+					<<set $personalAttention[_ptwi].trainingRegimen = "build her devotion">>
+				<</if>>
 			<<else>>
-				fostering devotion.
-				<<set $personalAttention[_ptwi].trainingRegimen = "build her devotion">>
+				addressing $his behavioral flaw.
+				<<set $personalAttention[_ptwi].trainingRegimen = "fix her behavioral flaw">>
 			<</if>>
-		<<else>>
-			addressing $his behavioral flaw.
-			<<set $personalAttention[_ptwi].trainingRegimen = "fix her behavioral flaw">>
-		<</if>>
-		@@
+		</span>
 	<</if>>
 	<<= IncreasePCSkills('slaving', _currentSlaveValue)>>
 
diff --git a/src/uncategorized/saLongTermEffects.tw b/src/uncategorized/saLongTermEffects.tw
index 7c65dc75333972e8c83c8b1d04cb010c02e7817e..df8d969d308101216263f41becc39d3d67636ada 100644
--- a/src/uncategorized/saLongTermEffects.tw
+++ b/src/uncategorized/saLongTermEffects.tw
@@ -6522,20 +6522,26 @@
 	**	level, though the chances get much more likely for the widest sizes.
 	*/
 	<<if ((($slaves[$i].hips-Math.abs($slaves[$i].hipsImplant)) > -2) && (random(1,100) < (($slaves[$i].hips + 3) * 18)))>>
-		$His @@.orange;NCS@@ gets busy @@.orange;reducing the size of $his
-		<<if ($slaves[$i].hips >= 2)>>freakish
-		<<elseif ($slaves[$i].hips >= 0)>>wide
-		<<elseif ($slaves[$i].hips >= -2)>>already narrow
-		<</if>>
-		hips.@@
+		$His @@.orange;NCS@@ gets busy
+		<span class="orange">
+			reducing the size of $his
+			<<if ($slaves[$i].hips >= 2)>>freakish
+			<<elseif ($slaves[$i].hips >= 0)>>wide
+			<<elseif ($slaves[$i].hips >= -2)>>already narrow
+			<</if>>
+			hips.
+		</span>
 		<<set $slaves[$i].hips -= 1, _countNCS++>>
 	<<elseif ((($slaves[$i].shoulders-Math.abs($slaves[$i].shouldersImplant)) > -2) && (random(1,100) < (($slaves[$i].shoulders + 3) * 18)))>>
-		$His @@.orange;NCS@@ applies and @@.orange;reduces the size of $his
-		<<if ($slaves[$i].shoulders >= 2)>>domineering
-		<<elseif ($slaves[$i].shoulders >= 0)>>
-		<<elseif ($slaves[$i].shoulders >= -2)>>already narrow
-		<</if>>
-		shoulders.@@
+		$His @@.orange;NCS@@ applies and
+		<span class="orange">
+			reduces the size of $his
+			<<if ($slaves[$i].shoulders >= 2)>>domineering
+			<<elseif ($slaves[$i].shoulders >= 0)>>
+			<<elseif ($slaves[$i].shoulders >= -2)>>already narrow
+			<</if>>
+			shoulders.
+		</span>
 		<<set $slaves[$i].shoulders -= 1, _countNCS++>>
 	<</if>>
 	/*
diff --git a/src/utility/miscWidgets.tw b/src/utility/miscWidgets.tw
index e184699f5fb2aa09fb7fd59e7c42f6547e9aea4c..7bb904975ca327b9786aba9402ed64f61532e3f7 100644
--- a/src/utility/miscWidgets.tw
+++ b/src/utility/miscWidgets.tw
@@ -107,18 +107,20 @@ $args[1]: Fetish.
 	This experience
 	<<if $args[0].fetishKnown == 1>>
 		<<if $args[0].fetishStrength <= 95>>
-			@@.lightsalmon;<<switch $args[0].fetish>>
-			<<case "submissive">>deepens $his sexual need to submit.
-			<<case "cumslut">>increases $his appetite for oral sex.
-			<<case "humiliation">>makes $him even more eager to be humiliated.
-			<<case "buttslut">>encourages $him to focus on anal sex.
-			<<case "boobs">>focuses $his sexuality on $his breasts and nipples.
-			<<case "sadist">>titillates the sadistic part of $him.
-			<<case "masochist">>helps conflate pain and sexual pleasure for $him.
-			<<case "dom">>strengthens $his desire to top other slaves.
-			<<case "pregnancy">>further confuses lust and pregnancy in $his mind.
-			<<default>>ERROR: bad fetish
-			<</switch>>@@
+			<span class="lightsalmon">
+				<<switch $args[0].fetish>>
+					<<case "submissive">>deepens $his sexual need to submit.
+					<<case "cumslut">>increases $his appetite for oral sex.
+					<<case "humiliation">>makes $him even more eager to be humiliated.
+					<<case "buttslut">>encourages $him to focus on anal sex.
+					<<case "boobs">>focuses $his sexuality on $his breasts and nipples.
+					<<case "sadist">>titillates the sadistic part of $him.
+					<<case "masochist">>helps conflate pain and sexual pleasure for $him.
+					<<case "dom">>strengthens $his desire to top other slaves.
+					<<case "pregnancy">>further confuses lust and pregnancy in $his mind.
+					<<default>>ERROR: bad fetish
+				<</switch>>
+			<span>
 			<<set $args[0].fetishStrength += 10>>
 		<<else>>
 			is @@.hotpink;especially enjoyable for $him,@@ since
@@ -138,13 +140,15 @@ $args[1]: Fetish.
 		<</if>>
 	<<else>>
 		was surprisingly appealing for $him, revealing that $he's a
-		@@.lightsalmon;<<switch $args[0].fetish>>
-		<<case "submissive">>sexual submissive!
-		<<case "humiliation">>humiliation slut!
-		<<case "boobs">>slut for breast play!
-		<<case "pregnancy">>pregslut!
-		<<default>>$args[0]!
-		<</switch>>@@
+		<span class="lightsalmon">
+			<<switch $args[0].fetish>>
+				<<case "submissive">>sexual submissive!
+				<<case "humiliation">>humiliation slut!
+				<<case "boobs">>slut for breast play!
+				<<case "pregnancy">>pregslut!
+				<<default>>$args[0]!
+			<</switch>>
+		</span>
 		<<set $args[0].fetishKnown = 1>>
 	<</if>>
 <</if>>