From f18f7f4fcc3392c733efab59efa9ca05adbf4e18 Mon Sep 17 00:00:00 2001
From: j <okp57855@psoxs.com>
Date: Sun, 24 Dec 2017 12:36:31 +1300
Subject: [PATCH] Second wave.

---
 src/uncategorized/persBusiness.tw            | 17 +++-----
 src/uncategorized/personalAttentionSelect.tw | 45 +++++++++-----------
 2 files changed, 26 insertions(+), 36 deletions(-)

diff --git a/src/uncategorized/persBusiness.tw b/src/uncategorized/persBusiness.tw
index 7781781d362..590e9eecc3e 100644
--- a/src/uncategorized/persBusiness.tw
+++ b/src/uncategorized/persBusiness.tw
@@ -1,5 +1,4 @@
 :: Personal Business [nobr]
-<<AgePCEffects>>
 
 <<if $useTabs == 0>>__Personal Business__<</if>>
 <br>
@@ -405,15 +404,9 @@
 
 <<if $PCWounded == 1 && $secExp == 1>>
  /* does nothing this week */
- 
- <<elseif $PC.actualAge >= $MinEffectedAge && $PC.actualAge < $PastPrimeAge>>
-	<<set _Cal += Math.ceil(random($AgeTrainingLowerBounds,$AgeTrainingUpperBounds)*$AgeTrainingEffect)>>
-/* <<elseif $PC.actualAge >= $PastPrimeAge>> */
-/*	<<set _Cal += Math.ceil(random($AgeTrainingLowerBounds,$AgeTrainingUpperBounds)*$AgeTrainingEffect)>> */
- 
 <<elseif ($personalAttention == "trading")>>
 	<<set _oldSkill = $PC.trading>>
-	<<set $PC.trading _Cal>>
+	<<set $PC.trading += random(1,3)>>
 	<<if _oldSkill <= 10>>
 		<<if $PC.trading > 10>>
 			You now have @@.green;basic knowledge@@ about how to be a venture capitalist.
@@ -443,7 +436,7 @@
 
 <<elseif ($personalAttention == "warfare")>>
 	<<set _oldSkill = $PC.warfare>>
-	<<set $PC.warfare _Cal>>
+	<<set $PC.warfare += random(1,3)>>
 	<<if _oldSkill <= 10>>
 		<<if $PC.warfare > 10>>
 			You now have @@.green;basic knowledge@@ about how to be a mercenary.
@@ -473,7 +466,7 @@
 
 <<elseif ($personalAttention == "slaving")>>
 	<<set _oldSkill = $PC.slaving>>
-	<<set $PC.slaving _Cal>>
+	<<set $PC.slaving += random(1,3)>>
 	<<if _oldSkill <= 10>>
 		<<if $PC.slaving > 10>>
 			You now have @@.green;basic knowledge@@ about how to be a slaver.
@@ -503,7 +496,7 @@
 
 <<elseif ($personalAttention == "engineering")>>
 	<<set _oldSkill = $PC.engineering>>
-	<<set $PC.engineering _Cal>>
+	<<set $PC.engineering += random(1,3)>>
 	<<if _oldSkill <= 10>>
 		<<if $PC.engineering > 10>>
 			You now have @@.green;basic knowledge@@ about how to be an arcology engineer.
@@ -533,7 +526,7 @@
 
 <<elseif ($personalAttention == "medicine")>>
 	<<set _oldSkill = $PC.medicine>>
-	<<set $PC.medicine _Cal>>
+	<<set $PC.medicine += random(1,3)>>
 	<<if _oldSkill <= 10>>
 		<<if $PC.medicine > 10>>
 			You now have @@.green;basic knowledge@@ about how to be a slave surgeon.
diff --git a/src/uncategorized/personalAttentionSelect.tw b/src/uncategorized/personalAttentionSelect.tw
index 37b48ad1367..3c600d9b77b 100644
--- a/src/uncategorized/personalAttentionSelect.tw
+++ b/src/uncategorized/personalAttentionSelect.tw
@@ -1,5 +1,4 @@
 :: Personal Attention Select [nobr]
-<<AgePCEffects>>
 
 <<set $nextButton = "Back to Main", $nextLink = "Main">>
 
@@ -30,11 +29,10 @@
 	<br>
 <</if>>
 
-<<set _cost = 10000*$AgePricing>>
-<<if $PC.actualAge >= $MinEffectedAge>>
+
 
 <<if $PC.trading >= 100>>
-	<br>//You are a master trader.//
+	//You are a master trader.//
 <<else>>
 	<<if $PC.trading > 60>>
 		//You are an expert trader.//
@@ -45,12 +43,12 @@
 	<</if>>
 	<<if $personalAttention == "trading">>
 		You are training in venture capitalism.
-	<<elseif $PC.trading < 100 && $PC.actualAge < $PastPrimeAge>>
-		<br>[[Hire a merchant to train you in commerce|Main][$personalAttention = "trading", $personalAttentionChanged = 1]]
+	<<else>>
+		[[Hire a merchant to train you in commerce|Main][$personalAttention = "trading", $personalAttentionChanged = 1]]
 	<</if>>
-<</if>>
+<</if>><br>
 <<if $PC.warfare >= 100>>
-	<br>//You are a master tactician.//
+	//You are a master tactician.//
 <<else>>
 	<<if $PC.warfare > 60>>
 		//You are an expert tactician.//
@@ -61,12 +59,12 @@
 	<</if>>
 	<<if $personalAttention == "warfare">>
 		You are training in tactics.
-	<<elseif $PC.warfare < 100 && $PC.actualAge < $PastPrimeAge>>
-		<br>[[Hire a mercenary to train you in warfare|Main][$personalAttention = "warfare", $personalAttentionChanged = 1]]
+	<<else>>
+		[[Hire a mercenary to train you in warfare|Main][$personalAttention = "warfare", $personalAttentionChanged = 1]]
 	<</if>>
-<</if>>
+<</if>><br>
 <<if $PC.slaving >= 100>>
-	<br>//You are a master slaver.//
+	//You are a master slaver.//
 <<else>>
 	<<if $PC.slaving > 60>>
 		//You are an expert slaver.//
@@ -77,12 +75,12 @@
 	<</if>>
 	<<if $personalAttention == "slaving">>
 		You are training in slaving.
-	<<elseif $PC.slaving < 100 && $PC.actualAge < $PastPrimeAge>>
-		<br>[[Hire a slaver to train you in slaving|Main][$personalAttention = "slaving", $personalAttentionChanged = 1]]
+	<<else>>
+		[[Hire a slaver to train you in slaving|Main][$personalAttention = "slaving", $personalAttentionChanged = 1]]
 	<</if>>
-<</if>>
+<</if>><br>
 <<if $PC.engineering >= 100>>
-	<br>//You are a master arcology engineer.//
+	//You are a master arcology engineer.//
 <<else>>
 	<<if $PC.engineering > 60>>
 		//You are an expert arcology engineer.//
@@ -93,12 +91,12 @@
 	<</if>>
 	<<if $personalAttention == "engineering">>
 		You are training in arcology engineering.
-	<<elseif $PC.engineering < 100 && $PC.actualAge < $PastPrimeAge>>
-		<br>[[Hire an engineer to train you in engineering|Main][$personalAttention = "engineering", $personalAttentionChanged = 1]]
+	<<else>>
+		[[Hire an engineer to train you in engineering|Main][$personalAttention = "engineering", $personalAttentionChanged = 1]]
 	<</if>>
-<</if>>
+<</if>><br>
 <<if $PC.medicine >= 100>>
-	<br>//You are a master surgeon.//
+	//You are a master surgeon.//
 <<else>>
 	<<if $PC.medicine > 60>>
 		//You are an expert surgeon.//
@@ -109,12 +107,11 @@
 	<</if>>
 	<<if $personalAttention == "medicine">>
 		You are training in slave surgery.
-	<<elseif $PC.medicine < 100 && $PC.actualAge < $PastPrimeAge>>>>
-		<br>[[Hire a doctor to train you in medicine|Main][$personalAttention = "medicine", $personalAttentionChanged = 1]]
+	<<else>>
+		[[Hire a doctor to train you in medicine|Main][$personalAttention = "medicine", $personalAttentionChanged = 1]]
 	<</if>>
 <</if>>
-<</if>>
-<<if $PC.actualAge >= $MinEffectedAge && $PC.actualAge < $PastPrimeAge && ($PC.medicine < 100 || $PC.engineering < 100 || $PC.slaving < 100 || $PC.warfare < 100 || $PC.trading < 100)>><br>//T<br>//Training will cost <<print cashFormat(_cost)>> per week.//<br><br><<else>><br><br><</if>>
+<br>//Training will cost <<print cashFormat(10000)>> per week.//<br><br>
 
 <<if ($personalAttentionChanged == 1)>>
 <<if ($activeSlave.health < -20)>>
-- 
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