diff --git a/src/js/utilJS.js b/src/js/utilJS.js
index 0fea5bf0956826ad9de29e6e1e19b14c63f78346..c806fe91f52f8dae8f707ffedb3779d5e14f81e5 100644
--- a/src/js/utilJS.js
+++ b/src/js/utilJS.js
@@ -2959,6 +2959,103 @@ window.changeSkinTone = function(skin, value) {
 	return prop;
 };
 
+/**
+* Clean up extremities on removal or piercings, tats, and brands
+* @param {App.Entity.SlaveState} slave
+* @param {string} part
+*/
+
+window.surgeryAmp = function(slave, part) {
+	if (part === "left ear"){
+		slave.earShape = "none";
+		slave.earT = "none";
+		delete slave.brand["left ear"];
+		slave.earPiercing = 0;
+		slave.health -= 10;
+	} else if (part === "right ear") {
+		slave.earShape = "none";
+		slave.earT = "none";
+		delete slave.brand["right ear"];
+		slave.earPiercing = 0;
+		slave.health -= 10;
+	} else if (part === "left arm") {
+		delete slave.brand["left upper arm"];
+		delete slave.brand["left lower arm"];
+		delete slave.brand["left wrist"];
+		delete slave.brand["left hand"];
+		slave.armsTat = 0;
+		slave.nails = 0;
+		slave.health -= 10;
+	} else if (part === "right arm") {
+		delete slave.brand["right upper arm"];
+		delete slave.brand["right lower arm"];
+		delete slave.brand["right wrist"];
+		delete slave.brand["right hand"];
+		slave.armsTat = 0;
+		slave.nails = 0;
+		slave.health -= 10;
+	} else if (part === "left leg") {
+		delete slave.brand["left thigh"];
+		delete slave.brand["left calf"];
+		delete slave.brand["left ankle"];
+		delete slave.brand["left foot"];
+		slave.legsTat = 0;
+		slave.shoes = "none";
+		slave.legAccessory = "none";
+		slave.heightImplant = 0;
+		slave.health -= 10;
+	} else if (part === "right leg") {
+		delete slave.brand["right thigh"];
+		delete slave.brand["right calf"];
+		delete slave.brand["right ankle"];
+		delete slave.brand["right foot"];
+		slave.legsTat = 0;
+		slave.shoes = "none";
+		slave.legAccessory = "none";
+		slave.heightImplant = 0;
+		slave.health -= 10;
+	} else if (part === "dick") {
+		slave.dick = 0;
+		slave.foreskin = 0;
+		slave.skill.vaginal = 0;
+		slave.dickPiercing = 0;
+		slave.dickTat = 0;
+		slave.dickAccessory = "none";
+		slave.chastityPenis = 0;
+		slave.health -= 20;
+	} else if (part === "vagina") {
+		slave.vagina = -1;
+		slave.ovaries = 0;
+		slave.preg = -2;
+		slave.pregSource = 0;
+		slave.skill.vaginal = 0;
+		slave.vaginaTat = 0;
+		slave.vaginalAccessory = "none";
+		slave.vaginalAttachment = "none";
+		slave.chastityVagina = 0;
+		slave.health -= 20;
+	} else if (part === "horn") {
+		slave.horn = "none";
+		slave.hornColor = "none";
+		slave.health -= 10;
+	} else if (part === "voicebox") {
+		slave.voice = 0;
+		slave.voiceImplant = 0;
+		slave.health -= 10;
+	} else if (part === "lips") {
+		slave.lips -= slave.lipsImplant;
+		slave.lipsImplant = 0;
+		if (slave.skill.oral > 10) {
+			slave.skill.oral -= 10;
+		}
+	}
+	if (["cloning", "ova"].includes(part)) {
+		cashX(forceNeg($surgeryCost*2), "slaveSurgery", slave);
+	} else {
+		cashX(forceNeg($surgeryCost), "slaveSurgery", slave);
+	}
+};
+
 /**
  * Creates a span for an link with tooltip containing the reasons why it is disabled
  * @param {string} link
diff --git a/src/uncategorized/remoteSurgery.tw b/src/uncategorized/remoteSurgery.tw
index ecdfcd4e01ddcabce8b370d27eebf76aa7c4ef97..cda16bab426bca9edd2fe07d50c9a87442c4e962 100644
--- a/src/uncategorized/remoteSurgery.tw
+++ b/src/uncategorized/remoteSurgery.tw
@@ -191,7 +191,7 @@ $He has
 	<</if>>
 	<<if $activeSlave.earShape != "normal" && $activeSlave.earShape != "none" && $seeExtreme == 1 && $activeSlave.indentureRestrictions < 1>> | <</if>>
 	<<if $activeSlave.earShape != "none" && $seeExtreme == 1 && $activeSlave.indentureRestrictions < 1>>
-		[[Remove them|Surgery Degradation][$activeSlave.earShape = "none", $activeSlave.earPiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 20, $surgeryType = "earGone"]]
+		[[Remove them|Surgery Degradation][surgeryAmp($activeSlave, "left ear"), surgeryAmp($activeSlave, "right ear"), $surgeryType = "earGone"]]
 	<</if>>
 	<<if $activeSlave.earShape == "none">>
 		<<if $activeSlave.hears != -2 && $activeSlave.earImplant != 1>>
@@ -304,9 +304,9 @@ $He has <<if $activeSlave.horn == "none">>no horns<<else>>$activeSlave.horn<</if
 	//$His indenture forbids elective surgery//
 <<elseif $activeSlave.horn != "none">>
 	<<if $activeSlave.horn != "one long oni horn">>
-		[[Remove them|Surgery Degradation][$activeSlave.horn = "none", $activeSlave.hornColor = "none", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 10, $surgeryType = "hornGone"]]
+		[[Remove them|Surgery Degradation][surgeryAmp($activeSlave, "horn"), $surgeryType = "hornGone"]]
 	<<else>>
-		[[Remove it|Surgery Degradation][$activeSlave.horn = "none", $activeSlave.hornColor = "none", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 10, $surgeryType = "hornGone"]]
+		[[Remove it|Surgery Degradation][surgeryAmp($activeSlave, "horn"), $surgeryType = "hornGone"]]
 	<</if>>
 <</if>>
 <<if $activeSlave.horn == "none">>
@@ -365,7 +365,7 @@ $He has
 <</if>>
 <<if $activeSlave.lipsImplant != 0>>
 	<<if $activeSlave.indentureRestrictions < 2>>
-		| [[Remove lip implants|Surgery Degradation][$activeSlave.lips = ($activeSlave.lips-$activeSlave.lipsImplant),$activeSlave.lipsImplant = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $surgeryType = "lips"]]
+		| [[Remove lip implants|Surgery Degradation][surgeryAmp($activeSlave, "lips"), $surgeryType = "lips"]]
 	<</if>>
 <</if>>
 <<if ($activeSlave.lips >= 10) && ($activeSlave.lipsImplant == 0)>>
@@ -459,7 +459,7 @@ $He has
 			[[Perform surgery to lower voice|Surgery Degradation][$activeSlave.voice -= 1, $activeSlave.voiceImplant -= 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 10, $surgeryType = "voice2"]]
 		<</if>>
 		<<if $seeExtreme == 1>>
-			| [[Remove vocal cords|Surgery Degradation][$activeSlave.voice = 0, $activeSlave.voiceImplant = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 10, $surgeryType = "mute"]]
+			| [[Remove vocal cords|Surgery Degradation][surgeryAmp($activeSlave, "voicebox"), $surgeryType = "mute"]]
 		<</if>>
 	<<elseif $activeSlave.readyProsthetics.findIndex(function(p) {return p.id == "electrolarynx"}) != -1>>
 		[["Give " + $him + " an electrolarynx"|Surgery Degradation][$activeSlave.electrolarynx = 1, $activeSlave.voice = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 20, $surgeryType = "electrolarynx"]]
@@ -1205,7 +1205,7 @@ Work on $his sex:
 
 <<if $activeSlave.vagina > -1>>
 	<<if $activeSlave.indentureRestrictions < 1 && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
-		| [[Remove pussy|Surgery Degradation][$activeSlave.vagina = -1,$activeSlave.ovaries = 0,$activeSlave.preg = -2,$activeSlave.pregSource = 0,$activeSlave.skill.vaginal = 0,$activeSlave.vaginalAccessory = "none",$activeSlave.vaginalAttachment = "none",$activeSlave.chastityVagina = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$activeSlave.health -= 20,$surgeryType = "vaginaRemoval"]] <<if $activeSlave.ovaries == 1>>//This will remove $his ovaries as well//<</if>>
+		| [[Remove pussy|Surgery Degradation][surgeryAmp($activeSlave, "vagina"), $surgeryType = "vaginaRemoval"]] <<if $activeSlave.ovaries == 1>>//This will remove $his ovaries as well//<</if>>
 	<</if>>
 <</if>>
 
@@ -1217,7 +1217,7 @@ Work on $his sex:
 		| [[Create a vagina|Surgery Degradation][$activeSlave.vagina = 0,$activeSlave.skill.vaginal = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 40, $surgeryType = "ntf"]]
 	<</if>>
 	<<if ($activeSlave.dick > 0) && ($seeExtreme == 1)>>
-		| [[Remove penis|Surgery Degradation][$activeSlave.dick = 0,$activeSlave.dickAccessory = "none",$activeSlave.chastityPenis = 0,$activeSlave.dickTat = 0,$activeSlave.foreskin = 0,$activeSlave.skill.vaginal = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 20, $surgeryType = "chop"]]
+		| [[Remove penis|Surgery Degradation][surgeryAmp($activeSlave, "dick"), $surgeryType = "chop"]]
 	<</if>>
 	<<if ($activeSlave.foreskin > 0) && $activeSlave.dick > 0>>
 		<<if $activeSlave.indentureRestrictions < 2>>
@@ -1817,9 +1817,9 @@ Work on $him structurally:
 <<if $activeSlave.amp == 0>>
 	<<if $activeSlave.indentureRestrictions < 1 && $seeExtreme == 1>>
 		<<if $activeSlave.readyProsthetics.findIndex(function(p) {return p.id == "interfaceP1"}) == -1 && $activeSlave.readyProsthetics.findIndex(function(p) {return p.id == "interfaceP2"}) == -1>>
-			[[Remove arms and legs|Surgery Degradation][$activeSlave.amp = 1, $activeSlave.heels = 0, $activeSlave.shoes = "none", $activeSlave.legAccessory = "none", $activeSlave.heightImplant = 0, $activeSlave.legsTat = 0, $activeSlave.armsTat = 0, $activeSlave.releaseRules = "restrictive", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 40, $activeSlave.nails = 0, $surgeryType = "amp"]] //This will greatly restrict $him//
+			[[Remove arms and legs|Surgery Degradation][surgeryAmp($activeSlave, "left arm"), surgeryAmp($activeSlave, "left arm"), surgeryAmp($activeSlave, "right arm"), surgeryAmp($activeSlave, "left leg"), surgeryAmp($activeSlave, "right leg"), $activeSlave.amp = 1, $activeSlave.releaseRules = "restrictive", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $surgeryType = "amp"]] //This will greatly restrict $him//
 		<<else>>
-			[[Remove arms and legs|Surgery Degradation][$activeSlave.amp = 1, $activeSlave.heels = 0, $activeSlave.shoes = "none", $activeSlave.legAccessory = "none", $activeSlave.heightImplant = 0, $activeSlave.legsTat = 0, $activeSlave.armsTat = 0, $activeSlave.releaseRules = "restrictive", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 40, $activeSlave.nails = 0, $surgeryType = "amp1"]] //This will greatly restrict $him//
+			[[Remove arms and legs|Surgery Degradation][surgeryAmp($activeSlave, "left arm"), surgeryAmp($activeSlave, "left arm"), surgeryAmp($activeSlave, "right arm"), surgeryAmp($activeSlave, "left leg"), surgeryAmp($activeSlave, "right leg"), $activeSlave.amp = 1, $activeSlave.releaseRules = "restrictive", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $surgeryType = "amp1"]] //This will greatly restrict $him//
 		<</if>>
 	<</if>>
 <<elseif ($activeSlave.amp == 1) && ($activeSlave.PLimb == 0)>>