- Feb 19, 2021
-
-
Arkerthan authored
-
- Dec 25, 2020
-
-
lowercasedonkey authored
-
- Dec 24, 2020
-
-
lowercasedonkey authored
-
lowercasedonkey authored
-
- Dec 10, 2020
-
-
svornost authored
Rework gingering as a proxy wrapper for the slave object. Remove all the gingering globals and stray functions. Type fixes for markets.
-
- Dec 06, 2020
-
-
svornost authored
2. Remove App.Data.misc.FutureSocieties (which is directly redundant with App.Data.FutureSociety.playerFSNames). 3. Replace hardcoded mutual exclusion code in arcology datatype cleanup and rival FS adoption with dynamic mutual exclusion based on the FS mutex data. 4. A couple small FS system fixes
-
- Dec 05, 2020
- Nov 22, 2020
-
-
lowercasedonkey authored
-
-
- Oct 16, 2020
-
-
svornost authored
1. Dumb vibrators always have the same effect: reduce fetish, drive libido towards average. 2. Smart vibrator/piercing vanilla setting is no longer instantaneous, but slowly decreases the slave's fetish until it hits zero. 3. Added a smart vibrating dildo attachment since the normal one will fight with smart piercings now.
-
- Oct 06, 2020
- Oct 05, 2020
-
-
brickode authored
-
- Oct 01, 2020
-
-
ezsh authored
-
- Sep 20, 2020
-
-
Pregmodder authored
-
- Aug 01, 2020
-
-
Anu authored
-
- Jul 22, 2020
-
-
Pregmodder authored
-
- Jun 13, 2020
- Jun 07, 2020
- Jun 01, 2020
-
-
ezsh authored
-
- May 31, 2020
-
-
- May 29, 2020
-
-
ezsh authored
Replace CSS margin with explicit whitespace to allow line wrap between consequent spans used in the abbreviated mode. Contributes to #1823.
-
- May 23, 2020
-
-
svornost authored
-
- May 18, 2020
-
-
ezsh authored
-
- May 11, 2020
-
-
lowercasedonkey authored
-
- Apr 29, 2020
-
-
Pregmodder authored
-
- Apr 28, 2020
-
-
ezsh authored
Fixes #1750.
-
- Apr 27, 2020
-
-
ezsh authored
-
- Apr 23, 2020
- Apr 22, 2020
-
-
ezsh authored
-
ezsh authored
Replace them with look-ups in nested dictionaries.
-
ezsh authored
Replace long simple switches with dictionary lookups and dictionaries under App.Data.SlaveSummary.
-
ezsh authored
The SlaveSummary function was a long-long sheet of if's and it was practically unmaintainable. Refactor it into a list of rendering delgates, where delegates are set once and called without branching. Now we set delegates for each summary render call, but it can be done on game start and game loading.
-