:: SE Burst [nobr] <<set $nextButton to "Continue">> <<set $returnTo to "Scheduled Event">> <<for $i to 0; $i < $slaves.length; $i++>> <<if $slaves[$i].burst == 1>> <<if $slaves[$i].inflation != 0>> <<pop>> <</if>> <<set $activeSlave = $slaves[$i]>> <<include "Remove activeSlave">> <br><br><hr style="margin:0"><br> <</if>> <</for>> <<set $burstee = 0>> <<set $burst = 0>>