From a34b42f6c392ad9a2c07b5950f5431b5108605c3 Mon Sep 17 00:00:00 2001 From: Jaka Kranjc <lynxlupodian@users.sourceforge.net> Date: Tue, 9 Aug 2022 08:04:54 +0200 Subject: [PATCH] CONTRIBUTING: remove stale mention of 0.9.0 --- CONTRIBUTING.md | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index 884333d98d..deae1f17eb 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -176,10 +176,9 @@ as a template to track progress in a dedicated issue. 3. Releases are usually made when larger pieces of work land or many smaller fixes have accrued. 4. Versioning is semantic, but also ad-hoc. We want 1.0 to be the classic -polished release (feature complete or not), so we will start with 0.9.0 once -something major happens, like full iwd2 playability (you can finish the game) -or some of the larger refactors (see the [End of all rewrites](https://github.com/gemrb/gemrb/milestone/1) -milestone) lands. Until then, we'll be bumping the patchlevel version number. +polished release (feature complete or not), so we won't reach it until we +implement full iwd2 playability (you can finish the game). Until then, we'll +be bumping the patchlevel version number. ## Development priorities -- GitLab