diff --git a/src/Mods/SecExp/js/secExp.js b/src/Mods/SecExp/js/secExp.js
index bf8581ba683f0a93040d86c95ede3edd1aa8b34d..a688acff3f7207fa3c25940cfdfa72d818e9a093 100644
--- a/src/Mods/SecExp/js/secExp.js
+++ b/src/Mods/SecExp/js/secExp.js
@@ -37,9 +37,10 @@ App.SecExp.generator = (function() {
 				attackChance -= 10;
 			} */
 			attackChance *= V.SecExp.settings.battle.frequency; // battle frequency
-			if (V.SecExp.settings.battle.force === 1 && V.SecExp.settings.rebellion.force === 0) {
-				attackChance = 100;
-			}
+		}
+
+		if (V.SecExp.settings.battle.force === 1 && V.SecExp.settings.rebellion.force === 0) {
+			attackChance = 100;
 		}
 
 		if (random(1, 100) > attackChance) { // Rolls to see if attack happens this week