diff --git a/src/init/storyInit.tw b/src/init/storyInit.tw index 5e2454d3f9160648c78ac2d0669b2593110ddb20..84067b605ed13ef63ea6117b4d9d781fbd8f3c3b 100644 --- a/src/init/storyInit.tw +++ b/src/init/storyInit.tw @@ -701,6 +701,11 @@ DairyRestraintsSetting($dairyRestraintsSetting) <<set $FCTVshow = 0>> <<set $lastShow = 0>> <<set $randShow = 0>> +<<set $finalChoice = "none">> +<<set $eliteTotal = 12>> +<<set $eliteDead = 0>> +<<set $eliteVegetable = 0>> +<<set $eliteFate = 0>> <<set $schoolSuggestion = 0>> <<set $TSS = {schoolUpgrade: 0, schoolPresent: 0, schoolProsperity: 0, subsidize: 0, schoolAnnexed: 0, studentsBought: 0, schoolSale: 0}>> diff --git a/src/uncategorized/BackwardsCompatibility.tw b/src/uncategorized/BackwardsCompatibility.tw index 57ed71f5cf1cec6482d38c7c2bf1159f8e21056a..2e31652797684ea1efe750eb81aad9120dece364 100644 --- a/src/uncategorized/BackwardsCompatibility.tw +++ b/src/uncategorized/BackwardsCompatibility.tw @@ -566,6 +566,21 @@ <<if ndef $cheatModeM>> <<set $cheatModeM = 1>> <</if>> +<<if ndef $finalChoice>> +<<set $finalChoice = "none">> +<</if>> +<<if ndef $eliteTotal>> +<<set $eliteTotal = 12>> +<</if>> +<<if ndef $eliteDead>> +<<set $eliteDead = 0>> +<</if>> +<<if ndef $eliteVegetable>> +<<set $eliteVegetable = 0>> +<</if>> +<<if ndef $eliteFate>> +<<set $eliteFate = 0>> +<</if>> /* SF anon additional variables for the SF Personnel/Gear */ <<if ndef $securityForceColonelToken>> diff --git a/src/uncategorized/eliteTakeOver.tw b/src/uncategorized/eliteTakeOver.tw index 766929880917dfb3eee2ccddb8c14bcd2c8c87d0..ffa7f64808ead4a5ca0c800b5b015d00921d54e0 100644 --- a/src/uncategorized/eliteTakeOver.tw +++ b/src/uncategorized/eliteTakeOver.tw @@ -94,6 +94,6 @@ You look up from your desk as the locked door to your office unseals, and a doze <br> <br> <<link "Confirm">> - <<goto "eliteTakeOverResult">> + <<goto "eliteTakeOverFight">> <</link>> <</if>> \ No newline at end of file diff --git a/src/uncategorized/eliteTakeOverFight.tw b/src/uncategorized/eliteTakeOverFight.tw index 7fe16995c1e6026b04315ded76a54387f290ef7b..dc5cb8227545f6e3f2633ffc010a28733b13682e 100644 --- a/src/uncategorized/eliteTakeOverFight.tw +++ b/src/uncategorized/eliteTakeOverFight.tw @@ -87,6 +87,7 @@ <</if>> /* shooting */ + /* in the end I removed the messages from the cycle. I don't think having 6 lines of "you shot" is pretty looking. Feel free to re add them in however */ <<for _i = _revolverChambers; _i > 0; _i-->> <<if random(0,100) <= _toHit && _revolverBullets > 0>> <<set $eliteDead += 1, _revolverBullets -= 1>> diff --git a/src/uncategorized/eliteTakeOverResult.tw b/src/uncategorized/eliteTakeOverResult.tw index 6884585efac80ecd2a2d861a9f7aef2763c408c0..9b46a2b00b6f978e24db8be604b54c6793c1e04b 100644 --- a/src/uncategorized/eliteTakeOverResult.tw +++ b/src/uncategorized/eliteTakeOverResult.tw @@ -38,7 +38,7 @@ experiences great pain but unfortunately (for them at least) survive. <</if>> <</if>> - /* this here badly needs some more text */ + /* this here badly needs some more text, but I'm not a good smut writer. Hopefully you can fill in the blanks. */ <<if _Mercenaries-MessageSent == 1>> <br>The <<if $eliteLeft < $eliteTotal>>remaining<</if>> elite are quickly captured, abused and enslaved. <<elseif _SpecialForces-MessageSent == 1>>