diff --git a/src/facilities/farmyard/farmyardShows.js b/src/facilities/farmyard/farmyardShows.js
index 2f144951f6e968c5b2ad13f6a4c4ac72b0311a2b..fa67c146efddb3a17d99b3b4efb35bcbe3aaa9a6 100644
--- a/src/facilities/farmyard/farmyardShows.js
+++ b/src/facilities/farmyard/farmyardShows.js
@@ -8,7 +8,7 @@
 App.Facilities.Farmyard.farmShowsIncome = function (slave) {
 	const arcology = V.arcologies[0];
 
-	let cash = 5000;											// TODO: will still need tweaking - may adjust rates below more as well
+	let cash = 7500;											// TODO: will still need tweaking - may adjust rates below more as well
 
 	if (!slave) {
 		return null;
diff --git a/src/facilities/farmyard/shows/saFarmyardShows.js b/src/facilities/farmyard/shows/saFarmyardShows.js
index d68fc98f67366dc53f277aaab27627886a86ae35..f8276ffd3367da11d43a20dd240e057c75fc8130 100644
--- a/src/facilities/farmyard/shows/saFarmyardShows.js
+++ b/src/facilities/farmyard/shows/saFarmyardShows.js
@@ -12,11 +12,7 @@ App.Facilities.Farmyard.putOnShows = function (slave) {
 		_beautiful = beautiful(slave),
 		_pretty = pretty(slave),
 
-		brands = brandScore(slave),
-		piercings = piercingScore(slave),
-		scars = scarScore(slave),
-		tattoos = tatScore(slave),
-		modScore = brands + piercings + scars + tattoos;
+		modScore = SlaveStatsChecker.modScore(slave);
 
 	let
 		heavyMods = false;