diff --git a/src/facilities/farmyard/farmyardShows.js b/src/facilities/farmyard/farmyardShows.js index 2f144951f6e968c5b2ad13f6a4c4ac72b0311a2b..fa67c146efddb3a17d99b3b4efb35bcbe3aaa9a6 100644 --- a/src/facilities/farmyard/farmyardShows.js +++ b/src/facilities/farmyard/farmyardShows.js @@ -8,7 +8,7 @@ App.Facilities.Farmyard.farmShowsIncome = function (slave) { const arcology = V.arcologies[0]; - let cash = 5000; // TODO: will still need tweaking - may adjust rates below more as well + let cash = 7500; // TODO: will still need tweaking - may adjust rates below more as well if (!slave) { return null; diff --git a/src/facilities/farmyard/shows/saFarmyardShows.js b/src/facilities/farmyard/shows/saFarmyardShows.js index d68fc98f67366dc53f277aaab27627886a86ae35..f8276ffd3367da11d43a20dd240e057c75fc8130 100644 --- a/src/facilities/farmyard/shows/saFarmyardShows.js +++ b/src/facilities/farmyard/shows/saFarmyardShows.js @@ -12,11 +12,7 @@ App.Facilities.Farmyard.putOnShows = function (slave) { _beautiful = beautiful(slave), _pretty = pretty(slave), - brands = brandScore(slave), - piercings = piercingScore(slave), - scars = scarScore(slave), - tattoos = tatScore(slave), - modScore = brands + piercings + scars + tattoos; + modScore = SlaveStatsChecker.modScore(slave); let heavyMods = false;