From 0732a2bfd038ad9dd48a0767e903b23f71999bc4 Mon Sep 17 00:00:00 2001
From: Jones <Jones>
Date: Tue, 16 Oct 2018 12:48:32 +0200
Subject: [PATCH] Fixes

---
 src/events/intro/introSummary.tw  | 25 +++++++++++--------------
 src/uncategorized/storyCaption.tw |  2 +-
 2 files changed, 12 insertions(+), 15 deletions(-)

diff --git a/src/events/intro/introSummary.tw b/src/events/intro/introSummary.tw
index 050f78d0cf8..ba2ca6cd405 100644
--- a/src/events/intro/introSummary.tw
+++ b/src/events/intro/introSummary.tw
@@ -43,38 +43,38 @@ __''World Settings''__
 		[[Easier|Intro Summary][$economy = 100]]
 	<</if>>
 <<else>>
-    <<if $globalEcon == 100>>
+    <<if $economy == 100>>
 		The world economy is in ''doubtful'' shape
-		[[Easier|Economy Intro][$globalEcon = 120]] | [[Harder|Economy Intro][$globalEcon = 80]]
-	<<elseif $globalEcon > 100>>
+		[[Easier|Intro Summary][$economy = 120]] | [[Harder|Intro Summary][$economy = 80]]
+	<<elseif $economy > 100>>
 		The world economy is still in ''good'' shape
-		[[Harder|Economy Intro][$globalEcon = 100]]
+		[[Harder|Intro Summary][$economy = 100]]
 	<<else>>
 		The world economy is in ''terrible'' shape
-		[[Easier|Economy Intro][$globalEcon = 100]]
+		[[Easier|Intro Summary][$economy = 100]]
 	<</if>>
 	<br> and is
 	<<if $econRate == 1>>
 	    ''slowly declining''.
-	    [[Harder|Economy Intro][$econRate = 2]]
+	    [[Harder|Intro Summary][$econRate = 2]]
 	<<elseif $econRate == 2>>
 		''visibly deteriorating'' around you.
-		[[Easier|Economy Intro][$econRate = 1]] | [[Harder|Economy Intro][$econRate = 4]]
+		[[Easier|Intro Summary][$econRate = 1]] | [[Harder|Intro Summary][$econRate = 4]]
 	<<else>>
 		''going to hell in a handbasket''.
-		[[Easier|Economy Intro][$econRate = 2]]
+		[[Easier|Intro Summary][$econRate = 2]]
 	<</if>>
 	/* Not functional yet
 	<br> All the things you need to run your arcology are getting more expensive
 	<<if $incomeMod == 0>>
 		while all forms of income ''remain static''.
-		[[Easier|Economy Intro][$incomeMod = 1]]
+		[[Easier|Intro Summary][$incomeMod = 1]]
 	<<elseif $incomeMod == 1>>
 		while all forms of income ''rise but can not keep pace''.
-		[[Harder|Economy Intro][$incomeMod = 0]] | [[Easier|Economy Intro][$incomeMod = 2]]
+		[[Harder|Intro Summary][$incomeMod = 0]] | [[Easier|Intro Summary][$incomeMod = 2]]
 	<<else>>
 		but luckily all forms of income ''rise in lockstep''.
-		[[Harder|Economy Intro][$incomeMod = 1]]
+		[[Harder|Intro Summary][$incomeMod = 1]]
 	<</if>> */
 <</if>>
 
@@ -87,9 +87,6 @@ __''World Settings''__
 <<if $difficultySwitch == 1>>
 	<<set $econAdvantage = -2>>
 	<<set $localEcon = $economy>>
-	/* Not functional yet
-	<<set $baseCost = Math.trunc(100000/$localEcon)>>
-	<<set $baseIncome = ... */
 <</if>>
 
 <br>
diff --git a/src/uncategorized/storyCaption.tw b/src/uncategorized/storyCaption.tw
index f7edea9946c..fff1e378bcb 100644
--- a/src/uncategorized/storyCaption.tw
+++ b/src/uncategorized/storyCaption.tw
@@ -523,7 +523,7 @@
 		<</if>>
 		<br><span id="optionsButton"><<link "Game Options">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Options">><</link>></span> @@.cyan;[O]@@
 	<<else>>
-		<<if $difficultySwitch =  1>>
+		<<if $difficultySwitch ==  1>>
 			<br><span id="manageEconomy"><<link "Manage Economy">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Economy">><</link>></span>
 		<</if>>
 		<br><span id="manageArcology"><<link "Manage Arcology">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Arcology">><</link>></span> @@.cyan;[C]@@
-- 
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