From 08b6e593e79dc1029040b0a1a617885b9317cda5 Mon Sep 17 00:00:00 2001
From: Arkerthan <arkerthan@gmail.com>
Date: Tue, 12 May 2020 15:30:31 +0200
Subject: [PATCH] convert playerAging toggle for NG+

---
 src/events/intro/introSummary.tw | 15 ++++-----------
 1 file changed, 4 insertions(+), 11 deletions(-)

diff --git a/src/events/intro/introSummary.tw b/src/events/intro/introSummary.tw
index 2140ef64850..5ec5ef731d8 100644
--- a/src/events/intro/introSummary.tw
+++ b/src/events/intro/introSummary.tw
@@ -695,17 +695,10 @@ You may review your settings before clicking "Continue" to begin.<br>
 			''surprisingly young''.
 		<</if>>
 
-		<<options $playerAging>>
-			Your birthday will be in $PC.birthWeek weeks
-			<<option 2 "Enable aging">>
-				and you ''age naturally''.
-			<<option 1 "Semi aging">>
-				and you ''will'' celebrate birthdays, but ''not age''.
-			<<option 0 "Disable aging">>
-				and you will ''not age,'' nor experience birthdays.
-			<<comment>>
-			This option cannot be changed during the game
-		<</options>>
+		<<run _options.addOption("Player aging is", "playerAging")
+		.addValue("Enabled", 2).on().addValue("Celebrate birthdays, but don't age.", 1).neutral().addValue("Disabled", 0).off()
+		.addComment("This option cannot be changed during the game.")>>
+
 		<p>
 			Your custom title is ''<<textbox2 "$PC.customTitle" $PC.customTitle "Intro Summary">>''
 			and when lisped it is ''<<textbox2 "$PC.customTitleLisp" $PC.customTitleLisp "Intro Summary">>''.
-- 
GitLab