diff --git a/src/descriptions/arcologyDescription.js b/src/descriptions/arcologyDescription.js
index 1fc836ab544fe921bd8f7156808000033f87698b..0287dc0caa5a8073cf13e5fb824a58ff2bc9db8b 100644
--- a/src/descriptions/arcologyDescription.js
+++ b/src/descriptions/arcologyDescription.js
@@ -557,7 +557,7 @@ App.Desc.playerArcology = function(lastElement) {
 			buffer.push(`After the release of Project N technologies to the public, rare catgirls can be found as exotic curiosities of the arcology's elites. An even smaller number of free catgirls populate the arcology's poorest segments.`);
 		}
 		if (A.FSEgyptianRevivalistDecoration >= 60 && V.projectN.decisionMade === 1) {
-			buffer.push(`Catgirls have taken on a distinct religious and cultural prescence within the arcology, and many citizens give small offerings and worship to the felines given their resemblance to ancient Egyptian Goddesses. Getting to actually fuck one is a mark of exceptionally high prestige, and many poorer citizens seem content to offer their prayers and kiss furry ass, often literally.`);
+			buffer.push(`Catgirls have taken on a distinct religious and cultural presence within the arcology, and many citizens give small offerings and worship to the felines given their resemblance to ancient Egyptian Goddesses. Getting to actually fuck one is a mark of exceptionally high prestige, and many poorer citizens seem content to offer their prayers and kiss furry ass, often literally.`);
 		}
 		if (A.FSTransformationFetishistDecoration >= 60 && V.projectN.decisionMade === 1) {
 			buffer.push(`Catgirls are a craze in the Arcology's transformationist society, and many pieces of strange equipment designed for catgirl slaves, as well as surgical modification tools to 'transform' people into being more feline, can be found for sale.`);
diff --git a/src/npc/descriptions/descriptionWidgets.js b/src/npc/descriptions/descriptionWidgets.js
index e4d5566e7168b2fe1abf5b11b1875b5896b241af..c0a24502988798e998f182e93012e8a536ddc68a 100644
--- a/src/npc/descriptions/descriptionWidgets.js
+++ b/src/npc/descriptions/descriptionWidgets.js
@@ -895,14 +895,14 @@ App.Desc.limbs = function(slave) {
 			}
 		} else if (!hasBothLegs(slave) && hasAnyQuadrupedLegs(slave)) {
 			if (hasLeftLeg(slave)) {
-				r += `${he} has ${addA(idToDescription(getLeftLegID(slave)))} left backleg, but ${his} right has been amputated.`;
+				r += `${he} has ${addA(idToDescription(getLeftLegID(slave)))} left hind leg, but ${his} right has been amputated.`;
 			} else {
-				r += `${he} has ${addA(idToDescription(getRightLegID(slave)))} right backleg, but ${his} left has been amputated.`;
+				r += `${he} has ${addA(idToDescription(getRightLegID(slave)))} right hind leg, but ${his} left has been amputated.`;
 			}
 		} else if (hasBothQuadrupedLegs(slave) && isQuadrupedal(slave) && getLeftLegID(slave) !== getRightLegID(slave)) {
-			r += ` ${addA(idToDescription(getLeftLegID(slave)))} left backleg, ${addA(idToDescription(getRightLegID(slave)))} right backleg.`;
+			r += ` ${addA(idToDescription(getLeftLegID(slave)))} left hind leg, ${addA(idToDescription(getRightLegID(slave)))} right hind leg.`;
 		} else if (hasBothQuadrupedLegs(slave) && isQuadrupedal(slave) && (getLeftLegID(slave) === getRightLegID(slave))) {
-			r += `${he} has ${idToDescription(getLeftLegID(slave))} backlegs.`;
+			r += `${he} has ${idToDescription(getLeftLegID(slave))} hind legs.`;
 		} else {
 			if (getLeftLegID(slave) === getRightLegID(slave) && !hasAnyQuadrupedLegs(slave)) {
 				r += `${he} has ${idToDescription(getLeftLegID(slave))} legs.`;
@@ -914,7 +914,7 @@ App.Desc.limbs = function(slave) {
 	if (hasAnyQuadrupedLimbs(slave) && !(getLeftArmID(slave) === getRightArmID(slave) &&
 	getLeftArmID(slave) === getLeftLegID(slave) &&
 	getLeftArmID(slave) === getRightLegID(slave))){
-		r += `The nature of ${his} prosthetics force ${him} to walk like an qaudrupedal animal.`;
+		r += `The nature of ${his} prosthetics force ${him} to walk like an quadrupedal animal.`;
 	}
 	return r;
 	/*
@@ -1342,7 +1342,7 @@ App.Desc.sexualHistory = function(slave) {
 		} else if (slave.counter.births === 1) {
 			r += `one of them happened `;
 		} else if (slave.counter.births > 1) {
-			r += `${slave.counter.births} of them happened `;
+			r += `${num(slave.counter.births)} of them happened `;
 		} else if (slave.counter.birthsTotal === 1) {
 			r += `it did not happen `;
 		} else {