diff --git a/devNotes/encyclopedia.js b/devNotes/encyclopedia.js index 3402422697be48eebd2d007afe65492ac676a10f..855ebd8fa5afcfaf90ebb6481b8ab20e35a61971 100644 --- a/devNotes/encyclopedia.js +++ b/devNotes/encyclopedia.js @@ -1,4 +1,4 @@ -// At the moment this is only meant to be used as a reference. DO NOT use otherwise the encyclopedia WILL be broken. +// At the moment this is only meant to be used as a reference. DO NOT use otherwise the encyclopedia WILL be broken. App.Encyclopedia.UI = function() { const text = new DocumentFragment(); const r = new SpacedTextAccumulator(text); @@ -16,8 +16,8 @@ App.Encyclopedia.UI = function() { * @api private */ const highlight = (text, tag=["bold"]) => App.UI.DOM.makeElement("span", text, tag); -/* - const devotion = (text="devotion", colour="hotpink") => link(text, "From Rebellious to Devoted", colour); + /* + const devotion = (text="devotion", color="hotpink") => link(text, "From Rebellious to Devoted", color); const trust = (text="trust") => link(text, "Trust", "mediumaquamarine"); const rep = (text="reputation") => link(text, "Arcologies and Reputation", "green"); @@ -1048,7 +1048,7 @@ App.Encyclopedia.UI = function() { r.toNode("div"); break; case "Catmod": - r.push("Catmod is an optional modification that focuses on, surprise surprise, adding catgirls to the game. However, as you might have noticed, Free Cities is based on our own universe, and, unfortunately, catgirls don't actually exist. So how is one to acquire fuckable cats in a world sadly devoid of them? Well, multi-million dollar genetic engineering projects, of course! After a massive investment in your genelab and the best old world engineers avalible, you too will be able to create your very own inhuman abominations of science with cute, twitchy ears and button noses. Catgirls contain a number of mechanical changes and unique features, many of which you will have to find out for yourself through your exciting journey through the world of scientific malpractice. Worth noting for mechanical purposes, however, is that the //Feline// face type is only found on catgirls, and has a similar effect to exotic faces; uglier feline faces are dramatically worse, while beautiful feline faces are signiicantly better from a beauty perspective."); + r.push("Catmod is an optional modification that focuses on, surprise surprise, adding catgirls to the game. However, as you might have noticed, Free Cities is based on our own universe, and, unfortunately, catgirls don't actually exist. So how is one to acquire fuckable cats in a world sadly devoid of them? Well, multi-million dollar genetic engineering projects, of course! After a massive investment in your genelab and the best old world engineers available, you too will be able to create your very own inhuman abominations of science with cute, twitchy ears and button noses. Catgirls contain a number of mechanical changes and unique features, many of which you will have to find out for yourself through your exciting journey through the world of scientific malpractice. Worth noting for mechanical purposes, however, is that the //Feline// face type is only found on catgirls, and has a similar effect to exotic faces; uglier feline faces are dramatically worse, while beautiful feline faces are significantly better from a beauty perspective."); r.toNode("div"); break; case "Bioengineering":