diff --git a/src/uncategorized/SFMBarracks.tw b/src/uncategorized/SFMBarracks.tw index 97260cd5db4ffed0292766372af5e1944a8b2d10..c9b328416c0d9528a8f7e305686a2c5205cab49a 100644 --- a/src/uncategorized/SFMBarracks.tw +++ b/src/uncategorized/SFMBarracks.tw @@ -13,16 +13,17 @@ <<set _Name = "<<if $CurrentTradeShowAttendance == 1>>Lieutenant Colonel <<SlaveFullName $LieutenantColonel>><<else>>The Colonel<</if>>">> <<if $economy == .5>> - <<set _Env = _N1, _EnvCash1 = 15000, _EnvCash2 = 450, _EnvCash3 = 200, _EnvCash4 = 100, _EnvProsp = 3, _BaseDiscount = _BaseDiscount-.005>> + <<set $Env = _N1, $EnvCash1 = 15000, $EnvCash2 = 450, $EnvCash3 = 200, $EnvCash4 = 100, $EnvProsp = 3, _BaseDiscount = _BaseDiscount-.005>> <<elseif $economy == 1>> - <<set _Env = _N2, _EnvCash1 = 25000, _EnvCash2 = 500, _EnvCash3 = 250, _EnvCash4 = 150, _EnvProsp = 5, _BaseDiscount = _BaseDiscount>> + <<set $Env = _N2, $EnvCash1 = 25000, $EnvCash2 = 500, $EnvCash3 = 250, $EnvCash4 = 150, $EnvProsp = 5, _BaseDiscount = _BaseDiscount>> <<elseif $economy == 1.5>> - <<set _Env = _N3, _EnvCash1 = 35000, _EnvCash2 = 550, _EnvCash3 = 300, _EnvCash4 = 200, _EnvProsp = 7, _BaseDiscount = _BaseDiscount+.005>> + <<set $Env = _N3, $EnvCash1 = 35000, $EnvCash2 = 550, $EnvCash3 = 300, $EnvCash4 = 200, $EnvProsp = 7, _BaseDiscount = _BaseDiscount+.005>> <</if>> /* The upgrades are currently ordered as: Barracks(16) securityForceArcologyUpgrades(16) + FacilitySupport(1) Armory(11) securityForceInfantryPower(11) Stimulant Lab(9) @@ -82,18 +83,21 @@ securityForceX */ <<set _LaunchBayO = $securityForceSatellitePower>> <<set _LaunchBayOMax = 17>> +<<set _FacilitySupport = $FacilitySupport>> +<<set _FacilitySupportMax = 1>> + <<if $terrain != "oceanic" && $terrain != "marine">> - <<set _SFNO = _Barracks+_Armoury+_StimulantLab+_Garage+_Hangar+_DroneBay+_LaunchBayNO+$FacilitySupport>> - <<set _max = _BarracksMax+_ArmouryMax+_StimulantLabMax+_GarageMax+_HangarMax+_DroneBayMax+_LaunchBayNOMax+1>> - <<set _SFO = 0>> + <<set $SFNO = _Barracks+_Armoury+_StimulantLab+_Garage+_Hangar+_DroneBay+_LaunchBayNO+_FacilitySupport>> + <<set _max = _BarracksMax+_ArmouryMax+_StimulantLabMax+_GarageMax+_HangarMax+_DroneBayMax+_LaunchBayNOMax+_FacilitySupportMax>> + <<set $SFO = 0>> <<set _NavalYard = 0>> <<set _NavalYardMax = 0>> <<elseif $terrain == "oceanic" || $terrain == "marine">> <<set _NavalYard = $securityForceAircraftCarrier+$securityForceSubmarine+$securityForceHeavyAmphibiousTransport>> <<set _NavalYardMax = 12>> - <<set _SFO = _Barracks+_Armoury+_StimulantLab+_Garage+_Hangar+_DroneBay+_LaunchBayO+_NavalYard+$FacilitySupport>> - <<set _max = _BarracksMax+_ArmouryMax+_StimulantLabMax+_GarageMax+_HangarMax+_DroneBayMax+_LaunchBayOMax+1>> - <<set _SFNO = 0>> + <<set $SFO = _Barracks+_Armoury+_StimulantLab+_Garage+_Hangar+_DroneBay+_LaunchBayO+_NavalYard+_FacilitySupport>> + <<set _max = _BarracksMax+_ArmouryMax+_StimulantLabMax+_GarageMax+_HangarMax+_DroneBayMax+_LaunchBayOMax+_FacilitySupportMax>> + <<set $SFNO = 0>> <</if>> <<set $nextButton = "Back to Main", $nextLink = "Main", $returnTo = "Barracks">> @@ -166,6 +170,9 @@ securityForceX */ ''$facilitysupportName:'' <br> <<if $LieutenantColonel != 0>><<SlaveFullName $LieutenantColonel>> is the Lieutenant Colonel of $securityForceName, primarly in charge of $FacilitySupportName.<</if>> <<if $FacilitySupportSlaves > 0>>There are $FacilitySupportSlaves slaves serving in $FacilitySupportName.<</if>> The <<if $FacilitySupportUpgrade == 3>>quantum teleportation system greatly improves efficency>><<elseif $FacilitySupportUpgrade == 2>>rapid tube system somewhat improves efficency<<elseif $FacilitySupportUpgrade == 1>>specialized pathways slightly improves efficency<<else>>general pathways does nothing to improve efficency<</if>> +<br><<link "Enter the building then send a slave to serve in the HQ and facilities of $securityForceName">> + <<goto "FacilitySupport">> +<</link>> <</if>> <br> @@ -579,27 +586,35 @@ securityForceX */ <</if>> </div> +<<if $SFNO > 0>> + <<set $SFAO = $SFNO>> +<<elseif $SFO > 0>> + <<set $SFAO = $SFO>> +<</if>> + <br> <<if $securityForceGiftToken == 0>> <span id="result"> <<link "Ask _Name for some extra cash">><br> <<replace "#result">> + <<set _CashGift = $EnvCash1*Math.trunc($SFAO)*$Env>> <<if random(1,100) > 50>> <<if random(1,100) > 50>> - _Name nods. "Sure boss," she says, "we had a bit of a haul this week. One of my sergeants convinced a woman to tell us where she had hidden her shit. Cut her up pretty bad, but she told us. Bunch of nice jewelry, I kept a nice piece for myself." She picks up a tablet on the table, tapping a few commands on it. "@@.green;There's your cut,@@ ¤_EnvCash1" + _Name nods. "Sure boss," she says, "we had a bit of a haul this week. One of my sergeants convinced a woman to tell us where she had hidden her shit. Cut her up pretty bad, but she told us. Bunch of nice jewelry, I kept a nice piece for myself." She picks up a tablet on the table, tapping a few commands on it. "@@.green;There's your cut,@@ <<print ¤_CashGift>>." <<else>> - _Name smiles widely. "Sure boss," she says, "we pulled in some good shit this week. One of the boys found a real nice family hiding in a basement. 18-year old triplets. Brought in a good bit of cash." She picks up a tablet on the table, tapping a few commands on it. "@@.green;There's your cut,@@ ¤_EnvCash1" + _Name smiles widely. "Sure boss," she says, "we pulled in some good shit this week. One of the boys found a real nice family hiding in a basement. 18-year old triplets. Brought in a good bit of cash." She picks up a tablet on the table, tapping a few commands on it. "@@.green;There's your cut,@@ <<print ¤_CashGift>>." <</if>> <<else>> - _Name picks up a tablet. "Sure boss," she says, "we had a nice score this week. Looters fucked up and left a bunch of nice shit behind." She taps a few commands on the tablet. "@@.green;There's your cut,@@¤_EnvCash1" + _Name picks up a tablet. "Sure boss," she says, "we had a nice score this week. Looters fucked up and left a bunch of nice shit behind." She taps a few commands on the tablet. "@@.green;There's your cut,@@ <<print ¤_CashGift>>." <</if>> <<set $securityForceGiftToken = 1>> - <<set $cash += _EnvCash1*(_SFNO/10 || _SFO/10)>> + <<set $cash += _CashGift>> <</replace>> <</link>> <<if $rep < 15000 && $CurrentTradeShowAttendance == 0>> <<link "Ask The Colonel to put in a good word for you with her contacts">><br> <<replace "#result">> + <<set _GoodWords1 += 250+((Math.trunc($SFAO))*$Env)>> <<if random(1,100) > 50>> <<if random(1,100) > 50>> The Colonel nods. "Sure boss," she says, "I still know a lot of people out there and they know my word means something. I'll tell them that yours does as well." She picks up a tablet on the table, tapping a few commands on it. "I just put the word out, boss. Your @@.green;reputation should be a bit better@@ now." @@ -610,13 +625,14 @@ securityForceX */ The Colonel picks up a tablet. "Sure boss," she says, "I can talk you up a bit. This new gig has impressed a lot of people, they'll definitely listen when I speak." She taps a few commands on the tablet. "I just put the word out, boss. Your @@.green;reputation should be a bit better@@ now." <</if>> <<set $securityForceGiftToken = 1>> - <<set $rep += 250>> + <<set $rep += _GoodWords1>> <</replace>> <</link>> <</if>> <<if $arcologies[0].prosperity < 30 && $CurrentTradeShowAttendance == 0>> <<link "Ask The Colonel to use her contacts to help the arcology's business community">><br> <<replace "#result">> + <<set _GoodWords2 = $EnvProsp+((Math.trunc($SFAO/100))*$Env)>> <<if random(1,100) > 50>> <<if random(1,100) > 50>> The Colonel nods. "Sure boss," she says, "I can convince some of my contacts to run their business through the markets here rather than another City." She picks up a tablet on the table, tapping a few commands on it. "@@.green;There should be a small increase in prosperity,@@ boss." @@ -627,16 +643,16 @@ securityForceX */ The Colonel picks up a tablet. "Sure boss," she says, "I can ensure that the soldiers only use the escrow services here for their business." She taps a few commands on the tablet. "@@.green;There should be a small increase in prosperity,@@ boss." <</if>> <<set $securityForceGiftToken = 1>> - <<set $arcologies[0].prosperity += _EnvProsp>> + <<set $arcologies[0].prosperity += _GoodWords2>> <</replace>> <</link>> <</if>> </span> <</if>> -<<if $securityForceUpgradeToken == 1 && (_SFNO < _max || _SFO < _max)>> +<<if $securityForceUpgradeToken == 1 && ( $SFAO < _max)>> //_Name is working to improve $securityForceName this week.// -<<elseif _SFNO >= _max || _SFO >= _max>> +<<elseif $SFAO >= _max>> //$securityForceName is fully equipped and upgraded - nothing else can be done.// <</if>> @@ -662,7 +678,7 @@ securityForceX */ <br><br>So far, you have currently discussed increasing the frequency of upgrading $securityForceName per week _Name <<if $securityForceUpgradeTokenReset == 1>>once<<else>>$securityForceUpgradeTokenReset times<</if>>. <</if>> -<<if (_SFNO < _max || _SFO < _max) && $securityForceUpgradeToken == 0>> +<<if ( $SFAO < _max) && $securityForceUpgradeToken == 0>> <span id="resultX"> <br><br>Which facility or equipment do you wish _Name to upgrade this week? @@ -670,9 +686,9 @@ securityForceX */ <br><<link "Barracks">> <<replace "#resultX">><br><br> "Sure, boss." she says, nodding. "Expanding the facilities here should help us support more cool shit." She laughs, picks up a tablet, and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceArcologyUpgrades++, $cash -= 100000*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceArcologyUpgrades++, $cash -= 100000*$Env>> <</replace>> - <</link>> // Costs ¤<<print 100000*_Env>> // + <</link>> // Costs ¤<<print 100000*$Env>> // <<elseif $securityForceUpgradeToken == 0 && $securityForceArcologyUpgrades < 16 && $securityForceVehiclePower >= 5 && _Armoury >= 5 && _DroneBay >= 5 && $securityForceAircraftPower >= 5 && _StimulantLab >= 5>> <<if $securityForceArcologyUpgrades == 5>> <<set _arcCost = 15000000>> @@ -700,23 +716,23 @@ securityForceX */ <br><<link "Barracks">> <<replace "#resultX">><br><br> "Sure, boss." she says, nodding. "Expanding the facilities here should help us support more cool shit." She laughs, picks up a tablet, and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceArcologyUpgrades++, $cash -= _arcCost*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceArcologyUpgrades++, $cash -= _arcCost*$Env>> <</replace>> - <</link>> // Costs ¤<<print _arcCost*_Env>> // + <</link>> // Costs ¤<<print _arcCost*$Env>> // <<elseif $securityForceUpgradeToken == 0 && $securityForceArcologyUpgrades == 12 && _Armoury >= 11 && _StimulantLab >= 7 && $securityForceVehiclePower >= 7 && $securityForceAircraftPower >= 8 && $securityForceSpacePlanePower >= 11 && $securityForceFortressZeppelin >= 3 && $securityForceAC130 >= 5 && _DroneBay >= 6 && $securityForceSatellitePower >= 16>> <br><<link "Barracks">> <<replace "#resultX">><br><br> "Sure, boss." she says, nodding. "Expanding the facilities here should help us support more cool shit." She laughs, picks up a tablet, and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceArcologyUpgrades++, $cash -= _arcCost*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceArcologyUpgrades++, $cash -= _arcCost*$Env>> <</replace>> - <</link>> // Costs ¤<<print _arcCost*_Env>> // + <</link>> // Costs ¤<<print _arcCost*$Env>> // <<elseif $securityForceUpgradeToken == 0 && $securityForceArcologyUpgrades == 13>> <br><<link "Barracks">> <<replace "#resultX">><br><br> "Sure, boss." she says, nodding. "Expanding the facilities here should help us support more cool shit." She laughs, picks up a tablet, and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceArcologyUpgrades++, $cash -= _arcCost*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceArcologyUpgrades++, $cash -= _arcCost*$Env>> <</replace>> - <</link>> // Costs ¤<<print _arcCost*_Env>> // + <</link>> // Costs ¤<<print _arcCost*$Env>> // <</if>> <<if _Barracks == 5 || _Barracks == 16>> <br>//$securityForceName has fully upgraded the barracks to support it's activities// @@ -726,34 +742,25 @@ securityForceX */ <br><<link "Facility Support">> <<replace "#resultX">><br><br> "Sure, boss." she says, nodding. "Creating a specialised area for any slaves you send to assist us will benefical to everyone." - <<set $securityForceUpgradeToken = 1, _Armoury++, $cash -= 150000000*_Env*(_SFNO/100 || _SFO/100)>> - <</replace>> - <</link>> // Costs ¤<<print 150000000*_Env*(_SFNO/100 || _SFO/100)>> // - <</if>> - - <<if $securityForceUpgradeToken == 0 && _Barracks >= 1 && $FacilitySupport == 0>> - <br><<link "Facility Support">> - <<replace "#resultX">><br><br> - "Sure, boss." she says, nodding. "Creating a specialised area for any slaves you send to assist us will benefical to everyone." - <<set $securityForceUpgradeToken = 1, $cash -= 150000000*_Env>> + <<set $securityForceUpgradeToken = 1, _Armoury++, $cash -= 150000000*((Math.trunc($SFAO/10))*$Env)>> <</replace>> - <</link>> // Costs ¤<<print 150000000*_Env>> // + <</link>> // Costs ¤<<print 150000000*($SFAO/100)*$Env>> // <</if>> <<if $securityForceUpgradeToken == 0 && _Armoury < 5>> <br><<link "Armoury">> <<replace "#resultX">><br><br> "Sure, boss." she says, nodding. "The boys'll like having some new guns and armour to help them out there." She laughs. "Don't think the poor bastards they'll be shooting will thank you though." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceInfantryPower++, $cash -= 40000*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceInfantryPower++, $cash -= 40000*$Env>> <</replace>> - <</link>> // Costs ¤<<print 40000*_Env>> // + <</link>> // Costs ¤<<print 40000*$Env>> // <<elseif $securityForceUpgradeToken == 0 && _Armoury > 5 && _Armoury < 11 && $securityForceVehiclePower >= 5 && _DroneBay >= 5 && $securityForceAircraftPower >= 5 && _StimulantLab >= 5 && _Barracks >= 5>> <br><<link "Armoury">> <<replace "#resultX">><br><br> "Sure, boss." she says, nodding. "The boys'll like having some new guns and armour to help them out there." She laughs. "Don't think the poor bastards they'll be shooting will thank you though." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceInfantryPower++, $cash -= 4500000*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceInfantryPower++, $cash -= 4500000*$Env>> <</replace>> - <</link>> // Costs ¤<<print 4500000*_Env>> // + <</link>> // Costs ¤<<print 4500000*$Env>> // <</if>> <<if _Armoury == 5 || _Armoury == 11>> <br>//$securityForceName has fully upgraded the armoury to support it's activities.// @@ -763,9 +770,9 @@ securityForceX */ <br><<link "Stimulant Lab">> <<replace "#resultX">><br><br> "Sure, boss." she says, nodding. "The boys are going to like hearing that they'll be getting new stims. Some of them can't get enough." She laughs, sweeping her arm at a corner of the throne, where dozens of empty stimulant injectors are piled. "I might be one of them. Either way, the fucks out there aren't going to like us once we're on the new juice." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceStimulantPower++, $cash -= 40000*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceStimulantPower++, $cash -= 40000*$Env>> <</replace>> - <</link>> // Costs ¤<<print 40000*_Env>> // + <</link>> // Costs ¤<<print 40000*$Env>> // <<elseif $securityForceUpgradeToken == 0 && _StimulantLab > 5 && _StimulantLab < 9 && _Barracks >= 5 && $securityForceVehiclePower >= 5 && _Armoury >= 5 && _DroneBay >= 5 && $securityForceAircraftPower >= 5>> <<if _StimulantLab == 6>> <<set _drugCost = 2265000>> @@ -777,16 +784,16 @@ securityForceX */ <br><<link "Stimulant Lab">> <<replace "#resultX">><br><br> "Sure, boss." she says, nodding. "The boys are going to like hearing that they'll be getting new stims. Some of them can't get enough." She laughs, sweeping her arm at a corner of the throne, where dozens of empty stimulant injectors are piled. "I might be one of them. Either way, the fucks out there aren't going to like us once we're on the new juice." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceStimulantPower++, $cash -= _drugCost*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceStimulantPower++, $cash -= _drugCost*$Env>> <</replace>> - <</link>> // Costs ¤<<print _drugCost*_Env>> // + <</link>> // Costs ¤<<print _drugCost*$Env>> // <<elseif $securityForceUpgradeToken == 0 && _StimulantLab == 7 && _Armoury >= 11 && $securityForceVehiclePower >= 7 && $securityForceAircraftPower >= 8 && $securityForceSpacePlanePower >= 11 && $securityForceFortressZeppelin >= 3 && $securityForceAC130 >= 5 && _DroneBay >= 6 && $securityForceSatellitePower >= 16 && _Barracks >= 13>> <br><<link "Stimulant Lab">> <<replace "#resultX">><br><br> "Sure, boss." she says, nodding. "The boys are going to like hearing that they'll be getting new stims. Some of them can't get enough." She laughs, sweeping her arm at a corner of the throne, where dozens of empty stimulant injectors are piled. "I might be one of them. Either way, the fucks out there aren't going to like us once we're on the new juice." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceStimulantPower++, $cash -= _drugCost*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceStimulantPower++, $cash -= _drugCost*$Env>> <</replace>> - <</link>> // Costs ¤<<print _drugCost*_Env>> // + <</link>> // Costs ¤<<print _drugCost*$Env>> // <</if>> <<if _StimulantLab == 5 || _StimulantLab == 9>> <br>//$securityForceName has fully upgraded the stimulant lab to support it's activities.// @@ -805,9 +812,9 @@ securityForceX */ <br><<link "Light and medium vehicles">> <<replace "#resultB">><br><br> "Sure, boss." she says, nodding. "Some new wheels should help a lot." She laughs. "The scum out there don't seem to like it when we roll up on them in something better than their piece of shit junkers." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceVehiclePower++, $cash -= 60000*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceVehiclePower++, $cash -= 60000*$Env>> <</replace>> - <</link>>// Costs ¤<<print 60000*_Env>> // + <</link>>// Costs ¤<<print 60000*$Env>> // <<elseif $securityForceUpgradeToken == 0 && $securityForceVehiclePower < 7 && _Barracks >= 5 && $securityForceAircraftPower >= 5 && _DroneBay >= 5 && _StimulantLab >= 5 && _Armoury >= 5>> <<if $securityForceVehiclePower < 6>> <<set _vehCost = 2500000>> @@ -817,9 +824,9 @@ securityForceX */ <br><<link "Light and medium vehicles">> <<replace "#resultB">><br><br> "Sure, boss." she says, nodding. "Some new wheels should help a lot." She laughs. "The scum out there don't seem to like it when we roll up on them in something better than their piece of shit junkers." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceVehiclePower++, $cash -= _vehCost*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceVehiclePower++, $cash -= _vehCost*$Env>> <</replace>> - <</link>> // Costs ¤<<print _vehCost*_Env>> // + <</link>> // Costs ¤<<print _vehCost*$Env>> // <</if>> <<if $securityForceVehiclePower == 5 || $securityForceVehiclePower == 7>> <br>//$securityForceName has fully upgraded the vehicle fleet to support it's activities.// @@ -831,9 +838,9 @@ securityForceX */ <br><<link "A heavy battle tank">> <<replace "#resultB">><br><br> "Sure, boss." she says, nodding. "A heavy battle tank should help a lot." She laughs. "The scum out there don't seem to like it when we roll up on them in something better than their piece of shit junkers." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceHeavyBattleTank++, $cash -= 60000000*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceHeavyBattleTank++, $cash -= 60000000*$Env>> <</replace>> - <</link>>// Costs ¤<<print 60000000*_Env>> // + <</link>>// Costs ¤<<print 60000000*$Env>> // <<elseif $securityForceUpgradeToken == 0 && $securityForceHeavyBattleTank >= 1 && $securityForceHeavyBattleTank < 3>> <<if $securityForceHeavyBattleTank < 2>> <<set _hbtCost = 75000000>> @@ -843,9 +850,9 @@ securityForceX */ <br><<link "heavy battle tank">> <<replace "#resultB">><br><br> "Sure, boss." she says, nodding. "Upgrading the heavy battle tank should help a lot." She laughs. "The scum out there don't seem to like it when we roll up on them in something better than their piece of shit junkers." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceHeavyBattleTank++, $cash -= _hbtCost*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceHeavyBattleTank++, $cash -= _hbtCost*$Env>> <</replace>> - <</link>> // Costs ¤<<print _hbtCost*_Env>> // + <</link>> // Costs ¤<<print _hbtCost*$Env>> // <</if>> <<if $securityForceHeavyBattleTank == 3>> <br>//$securityForceName has fully upgraded the heavy battle tank to support it's activities.// @@ -870,9 +877,9 @@ securityForceX */ <br><<link "Light and medium aircraft">> <<replace "#resultY">><br><br> "Sure, boss." she says, nodding. "Some new VTOLs would be great." She laughs. "They're the real multiplier over the scum out there. Not much a looter gang can do against air support." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceAircraftPower++, $cash -= 70000*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceAircraftPower++, $cash -= 70000*$Env>> <</replace>> - <</link>> // Costs ¤<<print 70000*_Env>> // + <</link>> // Costs ¤<<print 70000*$Env>> // <<elseif $securityForceUpgradeToken == 0 && $securityForceAircraftPower < 8 && _StimulantLab >= 5 && _Barracks >= 5 && $securityForceVehiclePower >= 5 && _Armoury >= 5 && _DroneBay >= 5>> <<if $securityForceAircraftPower == 5>> <<set _airCost = 2750000>> @@ -884,9 +891,9 @@ securityForceX */ <br><<link "Light and medium aircraft">> <<replace "#resultY">><br><br> "Sure, boss." she says, nodding. "Some new VTOLs would be great." She laughs. "They're the real multiplier over the scum out there. Not much a looter gang can do against air support." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceAircraftPower++, $cash -= _airCost*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceAircraftPower++, $cash -= _airCost*$Env>> <</replace>> - <</link>> // Costs ¤<<print _airCost*_Env>> // + <</link>> // Costs ¤<<print _airCost*$Env>> // <</if>> <<if $securityForceAircraftPower == 5 || $securityForceAircraftPower == 8>> <br>//$securityForceName has fully upgraded the air fleet to support it's activities.// @@ -898,9 +905,9 @@ securityForceX */ <br><<link "A space plane">> <<replace "#resultY">><br><br> "Sure, boss." she says, nodding. "A orbital plane should help a lot." She laughs. "The scum out there don't seem to like it when we have eyes they can't hit." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceSpacePlanePower++, $cash -= 4750000*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceSpacePlanePower++, $cash -= 4750000*$Env>> <</replace>> - <</link>> // Costs ¤<<print 4750000*_Env>> // + <</link>> // Costs ¤<<print 4750000*$Env>> // <<elseif $securityForceUpgradeToken == 0 && $securityForceSpacePlanePower >= 1 && $securityForceSpacePlanePower < 11>> <<if $securityForceSpacePlanePower < 4>> <<set _spCost = 50000000>> @@ -922,9 +929,9 @@ securityForceX */ <br><<link "Space plane">> <<replace "#resultY">><br><br> "Sure, boss." she says, nodding. "Upgrading the orbital plane should help a lot." She laughs. "The scum out there don't seem to like it when we have eyes they can't hit." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceSpacePlanePower++, $cash -= _spCost*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceSpacePlanePower++, $cash -= _spCost*$Env>> <</replace>> - <</link>> // Costs ¤<<print _spCost*_Env>> // + <</link>> // Costs ¤<<print _spCost*$Env>> // <</if>> <<if $securityForceSpacePlanePower == 11>> <br>//$securityForceName has fully upgraded the space plane to support it's activities.// @@ -934,15 +941,15 @@ securityForceX */ <br><<link "A fortress zeppelin">> <<replace "#resultY">><br><br> "Sure, boss." she says, nodding. "A fortress zeppelin would help a lot." She laughs. "The scum out there don't seem to like it when we have things that their shit equipment can't damage." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceFortressZeppelin++, $cash -= 30000000*_Env>> - <</replace>><</link>> // Costs ¤<<print 30000000*_Env>> // + <<set $securityForceUpgradeToken = 1, $securityForceFortressZeppelin++, $cash -= 30000000*$Env>> + <</replace>><</link>> // Costs ¤<<print 30000000*$Env>> // <<elseif $securityForceUpgradeToken == 0 && $securityForceFortressZeppelin >= 1 && $securityForceFortressZeppelin < 3>> <<link "Fortress zeppelin">> <<replace "#resultY">><br><br> "Sure, boss." she says, nodding. "Upgrading the Fortress Zeppelin, should help us gain a massive advantage." She laughs, picks up a tablet, and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceFortressZeppelin++, $cash -= 20000000*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceFortressZeppelin++, $cash -= 20000000*$Env>> <</replace>> - <</link>> // Costs ¤<<print 20000000*_Env>> // + <</link>> // Costs ¤<<print 20000000*$Env>> // <</if>> <<if $securityForceFortressZeppelin == 3>> <br>//$securityForceName has fully upgraded the fortress zeppelin to support it's activities.// @@ -952,16 +959,16 @@ securityForceX */ <br><<link "An AC-130">> <<replace "#resultY">><br><br> "Sure, boss." she says, nodding. "An AC-130 would help a lot." She laughs. "The scum out there don't seem to like it when we have things that their shit equipment can't damage." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceAC130++, $cash -= 35000000*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceAC130++, $cash -= 35000000*$Env>> <</replace>> - <</link>> // Costs ¤<<print 35000000*_Env>> // + <</link>> // Costs ¤<<print 35000000*$Env>> // <<elseif $securityForceAC130 > 1 && $securityForceAC130 < 5>> <br><<link "AC-130">> <<replace "#resultY">><br><br> "Sure, boss." she says, nodding. "Upgrading the AC-130, should help us gain a massive advantage." She laughs, picks up a tablet, and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceAC130++, $cash -= 25000000*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceAC130++, $cash -= 25000000*$Env>> <</replace>> - <</link>> // Costs ¤<<print 25000000*_Env>> // + <</link>> // Costs ¤<<print 25000000*$Env>> // <</if>> <<if $securityForceAC130 == 5>> <br>//$securityForceName has fully upgraded the AC-130 to support it's activities.// @@ -971,15 +978,15 @@ securityForceX */ <br><<link "A heavy transport">> <<replace "#resultY">><br><br> "Sure, boss." she says, nodding. "A heavy transport would help a lot." She laughs. "The scum out there don't seem to like it when we have things that their shit equipment can't damage." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceHeavyTransport++, $cash -= 40000000*_Env>> - <</replace>><</link>> // Costs ¤<<print 40000000*_Env>> // + <<set $securityForceUpgradeToken = 1, $securityForceHeavyTransport++, $cash -= 40000000*$Env>> + <</replace>><</link>> // Costs ¤<<print 40000000*$Env>> // <<elseif $securityForceUpgradeToken == 0 && $securityForceHeavyTransport >= 1 && $securityForceHeavyTransport < 3>> <br><<link "Heavy transport">> <<replace "#resultY">><br><br> "Sure, boss." she says, nodding. "Upgrading the heavy transport, should help us gain a massive advantage." She laughs, picks up a tablet, and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceHeavyTransport++, $cash -= 30000000*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceHeavyTransport++, $cash -= 30000000*$Env>> <</replace>> - <</link>> // Costs ¤<<print 30000000*_Env>> // + <</link>> // Costs ¤<<print 30000000*$Env>> // <</if>> <<if $securityForceHeavyTransport == 3>> <br>//$securityForceName has fully upgraded the heavy transport to support it's activities.// @@ -995,16 +1002,16 @@ securityForceX */ <br><<link "Drone bay">> <<replace "#resultX">> "Sure, boss." she says, nodding. "Some new drones would be nice." She laughs. "The poor bastards out there shit themselves when they see combat drones fly over the horizon." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceDronePower++, $cash -= 45000*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceDronePower++, $cash -= 45000*$Env>> <</replace>> - <</link>> // Costs ¤<<print 45000*_Env>> // + <</link>> // Costs ¤<<print 45000*$Env>> // <<elseif $securityForceUpgradeToken == 0 && _DroneBay < 6 && $securityForceAircraftPower >= 5 && _StimulantLab >= 5 && _Barracks >= 5 && $securityForceVehiclePower >= 5 && _Armoury >= 5>> <br><<link "Drone bay">> <<replace "#resultX">> "Sure, boss." she says, nodding. "Some new drones would be nice." She laughs. "The poor bastards out there shit themselves when they see combat drones fly over the horizon." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceDronePower++, $cash -= 2000000*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceDronePower++, $cash -= 2000000*$Env>> <</replace>> - <</link>> // Costs ¤<<print 2000000*_Env>> // + <</link>> // Costs ¤<<print 2000000*$Env>> // <</if>> <<if _DroneBay == 5 || _DroneBay == 6>> <br>//$securityForceName has fully upgraded the drone bay to support it's activities.// @@ -1026,9 +1033,9 @@ securityForceX */ <br><<link "A Satellite">> <<replace "#resultZ">><br><br> "Sure, boss." she says, nodding. "A Satellite should help a lot." She laughs. "The scum out there don't seem to like it when we have eyes they can't hit." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceSatellitePower++, $cash -= 3750000*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceSatellitePower++, $cash -= 3750000*$Env>> <</replace>> - <</link>> // Costs ¤<<print 3750000*_Env>> // + <</link>> // Costs ¤<<print 3750000*$Env>> // <<elseif $securityForceUpgradeToken == 0 && $securityForceSatellitePower >= 1 && $securityForceSatellitePower < 17>> <<if $securityForceSatellitePower < 11>> <<set _satCost = 2350000>> @@ -1048,9 +1055,9 @@ securityForceX */ <br><<link "Satellite">> <<replace "#resultZ">><br><br> "Sure, boss." she says, nodding. "Upgrading the Satellite should help a lot." She laughs. "The scum out there don't seem to like it when we have eyes they can't hit." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceSatellitePower++, $cash -= _satCost*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceSatellitePower++, $cash -= _satCost*$Env>> <</replace>> - <</link>> // Costs ¤<<print _satCost*_Env>> // + <</link>> // Costs ¤<<print _satCost*$Env>> // <</if>> <<if $securityForceSatellitePower == 17>> <br>//$securityForceName has fully upgraded the Satellite to support it's activities.// @@ -1060,9 +1067,9 @@ securityForceX */ <br><<link "A giant robot">> <<replace "#resultZ">><br><br> "Sure, boss." she says, nodding. "A giant robot would help a lot." She laughs. "The scum out there don't seem to like it when we have things that their shit equipment can't damage." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceGiantRobot++, $cash -= 50000000*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceGiantRobot++, $cash -= 50000000*$Env>> <</replace>> - <</link>> // Costs ¤<<print 50000000*_Env>> // + <</link>> // Costs ¤<<print 50000000*$Env>> // <<elseif $securityForceUpgradeToken == 0 && $securityForceGiantRobot >= 1 && $securityForceGiantRobot < 10>> <<if $securityForceGiantRobot < 3>> <<set _robCost = 25000000>> @@ -1084,9 +1091,9 @@ securityForceX */ <br><<link "Giant robot">> <<replace "#resultZ">><br><br> "Sure, boss." she says, nodding. "Upgrading the giant robot, should help us gain a massive advantage." She laughs, picks up a tablet, and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceGiantRobot++, $cash -= _robCost*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceGiantRobot++, $cash -= _robCost*$Env>> <</replace>> - <</link>> // Costs ¤<<print _robCost*_Env>> // + <</link>> // Costs ¤<<print _robCost*$Env>> // <</if>> <<if $securityForceGiantRobot == 10 && ($terrain != "oceanic" && $terrain != "marine")>> <br>//$securityForceName has fully upgraded the giant robot to support it's activities.// @@ -1096,9 +1103,9 @@ securityForceX */ <br><<link "A missile silo">> <<replace "#resultZ">><br><br> "Sure, boss." she says, nodding. "A missile silo would help a lot." She laughs. "The scum out there don't seem to like it when we have things that their shit equipment can't damage." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceMissileSilo++, $cash -= 200000000*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceMissileSilo++, $cash -= 200000000*$Env>> <</replace>> - <</link>> // Costs ¤<<print 200000000*_Env>> // + <</link>> // Costs ¤<<print 200000000*$Env>> // <<elseif $securityForceUpgradeToken == 0 && $securityForceMissileSilo >= 1 && $securityForceMissileSilo < 3>> <<if $securityForceMissileSilo == 1>> <<set _msCost = 250000000>> @@ -1108,9 +1115,9 @@ securityForceX */ <br><<link "Missile silo">> <<replace "#resultZ">><br><br> "Sure, boss." she says, nodding. "Upgrading the missile silo, should help us gain a massive advantage." She laughs, picks up a tablet, and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceMissileSilo++, $cash -= _msCost*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceMissileSilo++, $cash -= _msCost*$Env>> <</replace>> - <</link>> // Costs ¤<<print _msCost*_Env>> // + <</link>> // Costs ¤<<print _msCost*$Env>> // <</if>> <<if $securityForceMissileSilo == 3 && ($terrain != "oceanic" && $terrain != "marine")>><br>//$securityForceName has fully upgraded the missile silo to support it's activities.//<</if>> @@ -1134,16 +1141,16 @@ securityForceX */ <br><<link "An aircraft carrier">> <<replace "#resultA">><br><br> "Sure, boss." she says, nodding. "An aircraft carrier would help a lot." She laughs. "The scum out there don't seem to like it when we have things that their shit equipment can't damage." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceAircraftCarrier++, $cash -= 1500000*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceAircraftCarrier++, $cash -= 1500000*$Env>> <</replace>> - <</link>> // Costs ¤<<print 1500000*_Env>> // + <</link>> // Costs ¤<<print 1500000*$Env>> // <<elseif $securityForceUpgradeToken == 0 && $securityForceAircraftCarrier >= 1 && $securityForceAircraftCarrier < 4>> <br><<link "Aircraft carrier">> <<replace "#resultA">><br><br> "Sure, boss." she says, nodding. "Upgrading the aircraft carrier should help us gain a massive advantage." She laughs, picks up a tablet, and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceAircraftCarrier++, $cash -= 25000000*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceAircraftCarrier++, $cash -= 25000000*$Env>> <</replace>> - <</link>> // Costs ¤<<print 25000000*_Env>> // + <</link>> // Costs ¤<<print 25000000*$Env>> // <</if>> <<if $securityForceAircraftCarrier == 4 && ($terrain == "oceanic" || $terrain == "marine")>> <br>//$securityForceName has fully upgraded the aircraft carrier to support it's activities.// @@ -1153,9 +1160,9 @@ securityForceX */ <br><<link "A submarine">> <<replace "#resultA">><br><br> "Sure, boss." she says, nodding. "A submarine would help a lot." She laughs. "The scum out there don't seem to like it when we have things that their shit equipment can't damage." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceSubmarine++, $cash -= 1500000*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceSubmarine++, $cash -= 1500000*$Env>> <</replace>> - <</link>> // Costs ¤<<print 1500000*_Env>> // + <</link>> // Costs ¤<<print 1500000*$Env>> // <<elseif $securityForceUpgradeToken == 0 && $securityForceSubmarine >= 1 && $securityForceSubmarine < 5>> <<if $securityForceSubmarine < 4>> <<set _subCost = 25000000>> @@ -1165,9 +1172,9 @@ securityForceX */ <br><<link "Submarine">> <<replace "#resultA">><br><br> "Sure, boss." she says, nodding. "Upgrading the submarine, should help us gain a massive advantage." She laughs, picks up a tablet, and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceSubmarine++, $cash -= _subCost*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceSubmarine++, $cash -= _subCost*$Env>> <</replace>> - <</link>> // Costs ¤<<print _subCost*_Env>> // + <</link>> // Costs ¤<<print _subCost*$Env>> // <</if>> <<if $securityForceSubmarine == 5 && ($terrain == "oceanic" || $terrain == "marine")>><br>//$securityForceName has fully upgraded the submarine to support it's activities.//<</if>> @@ -1175,9 +1182,9 @@ securityForceX */ <br><<link "A heavy amphibious transport">> <<replace "#resultA">><br><br> "Sure, boss." she says, nodding. "A heavy amphibious transport would help a lot." She laughs. "The scum out there don't seem to like it when we have things that their shit equipment can't damage." She picks up a tablet and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceHeavyAmphibiousTransport++, $cash -= 1500000*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceHeavyAmphibiousTransport++, $cash -= 1500000*$Env>> <</replace>> - <</link>> // Costs ¤<<print 1500000*_Env>> // + <</link>> // Costs ¤<<print 1500000*$Env>> // <<elseif $securityForceUpgradeToken == 0&& $securityForceHeavyAmphibiousTransport >= 1 && $securityForceHeavyAmphibiousTransport < 3>> <<if $securityForceHeavyAmphibiousTransport == 1>> <<set _hatCost = 150000000>> @@ -1187,9 +1194,9 @@ securityForceX */ <br><<link "Heavy amphibious transport">> <<replace "#resultA">><br><br> "Sure, boss." she says, nodding. "Upgrading the heavy amphibious transport, should help us gain a massive advantage." She laughs, picks up a tablet, and taps a few commands on it. "I'll get right on it." - <<set $securityForceUpgradeToken = 1, $securityForceHeavyAmphibiousTransport++, $cash -= _hatCost*_Env>> + <<set $securityForceUpgradeToken = 1, $securityForceHeavyAmphibiousTransport++, $cash -= _hatCost*$Env>> <</replace>> - <</link>> // Costs ¤<<print _hatCost*_Env>> // + <</link>> // Costs ¤<<print _hatCost*$Env>> // <</if>> <<if $securityForceHeavyAmphibiousTransport == 3 && ($terrain == "oceanic" || $terrain == "marine")>><br>//$securityForceName has fully upgraded the heavy amphibious transport to support it's activities.//<</if>> @@ -1216,22 +1223,10 @@ securityForceX */ <br>Your complete lack of skill at warfare ensures that <<if $Bodyguard != 0>>in addition to $Bodyguard.slaveName, <</if>>you need; two full sqauds of $securityForceName on foot, a squadron of fighters, a large convy of $securityForceName's ground vehicles. <<elseif $PC.warfare >= 100 && $career == "mercenary">> <br>Your mastery of wet work and prior experience in a PMC, satisfies The Colonel that you only need; one solider and a single vehicle<<if $Bodyguard != 0>> plus $Bodyguard.slaveName<</if>>. Being able to see and interact with the arcology owner even more directly if they so wish boosts the mood of your citizen's while also giving them an increased opportunity to try gaining favour with you. - <<if $economy == 0.5>> - <<set $rep += 10, $cash += 450>> - <<elseif $economy == 1>> - <<set $rep += 10, $cash += 500>> - <<elseif $economy == 1.5>> - <<set $rep += 10, $cash += 550>> - <</if>> + <<set $rep += 10, $cash += $EnvCash2>> <<elseif $PC.warfare >= 100>> <br>Your mastery of wet work, satisfies The Colonel that you only need; two soldiers and a single vehicle<<if $Bodyguard != 0>> plus $Bodyguard.slaveName<</if>>. Being able to see and interact with the arcology owner directly if they so wish boosts the mood of your citizens while also giving them the opportunity to try gaining favour with you. - <<if $economy == 0.5>> - <<set $rep += 5, $cash += 200>> - <<elseif $economy == 1>> - <<set $rep += 5, $cash += 250>> - <<elseif $economy == 1.5>> - <<set $rep += 5, $cash += 300>> - <</if>> + <<set $rep += 5, cash += $EnvCash3>> <<elseif $PC.warfare >= 60>> <br>Your expertness at warfare means that <<if $Bodyguard != 0>>in addition to $Bodyguard.slaveName <</if>>you only require; a sqaud of $securityForceName on foot, a two fighters, a tiny convy of $securityForceName's ground vehicles. <<elseif $PC.warfare >= 30>> @@ -1264,13 +1259,7 @@ securityForceX */ <<set $arcologies[0].prosperity -= .25>> <<elseif $PC.medicine >= 100 && $career == "medicine">> Your expertness of medicine ensures that the citizen is probably the best they have ever been. They are so grateful that they are more than happy to try and compensate your time. Word quickly spreads of the kindly medically trained archology owner who took the time to heal a citizen, providing confidence to the rest of the citizens. - <<if $economy == 0.5>> - <<set $rep += 10, $cash += 100>> - <<elseif $economy == 1>> - <<set $rep += 10, $cash += 150>> - <<elseif $economy == 1.5>> - <<set $rep += 10, $cash += 200>> - <</if>> + <<set $rep += 10, &cash += $EnvCash4>> <<elseif $PC.medicine >= 100>> Your expertness of medicine ensures that the citizen is probably the best they have ever been. Word quickly spreads of the kindly archology owner who took the time to heal a citizen. <<set $rep += 5>> @@ -1667,11 +1656,4 @@ securityForceX */ <</link>> </span> <</if>> -<</nobr>> - -<<if $FacilitySupport == 1>> -<br><br> -<<link "Enter $facilitysupportName and send a slave to serve in the HQ and facilities of $securityForceName">> - <<goto "FacilitySupport">> -<</link>> -<</if>> \ No newline at end of file +<</nobr>> \ No newline at end of file diff --git a/src/uncategorized/securityForceEOWReport.tw b/src/uncategorized/securityForceEOWReport.tw index 295548217357305e88f468ecfa43cea561411196..69871f9881fbbce912f88e3592b25d8c89bb34d0 100644 --- a/src/uncategorized/securityForceEOWReport.tw +++ b/src/uncategorized/securityForceEOWReport.tw @@ -4,6 +4,7 @@ The upgrades are currently ordered as: Barracks(16) securityForceArcologyUpgrades(16) + FacilitySupport(1) Armory(11) securityForceInfantryPower(11) Stimulant Lab(9) @@ -275,6 +276,7 @@ securityForceX /* Facilities */ <<set _BarracksMax = 16>> + <<set _FacilitySupportMax = 1>> <<set _ArmouryMax = 11>> <<set _StimulantLabMax = 9>> <<set _GarageMax = 10>> @@ -284,8 +286,8 @@ securityForceX <<set _LaunchBayOMax = 17>> <<set _NavalYardMax = 12>> - <<set _maxNO = _BarracksMax+_ArmouryMax+_StimulantLabMax+_GarageMax+_HangarMax+_DroneBayMax+_LaunchBayNOMax>> - <<set _maxO = _BarracksMax+_ArmouryMax+_StimulantLabMax+_GarageMax+_HangarMax+_DroneBayMax+_LaunchBayOMax+_NavalYardMax>> + <<set _maxNO = _BarracksMax+_ArmouryMax+_StimulantLabMax+_GarageMax+_HangarMax+_DroneBayMax+_LaunchBayNOMax+_FacilitySupportMax>> + <<set _maxO = _BarracksMax+_ArmouryMax+_StimulantLabMax+_GarageMax+_HangarMax+_DroneBayMax+_LaunchBayOMax+_NavalYardMax+_FacilitySupportMax>> <<set _SFNOPercentage = _maxNO*_RaidingEfficienyPercentage>> <<set _SFOPercentage = _maxO*_RaidingEfficienyPercentage>>