diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml index 44476b886aee7790061eed5971d527d76a2f9607..2b873f7b5718cfd67cdca8a4316636a075aa9390 100644 --- a/.gitlab-ci.yml +++ b/.gitlab-ci.yml @@ -18,7 +18,7 @@ variables: # precompiled / assets # the URLs are the same as inside the game, change both if updating WEBGL_NAME: "WebGL art assets" - WEBGL_URL: "https://mega.nz/folder/bwozybJa#h8fEEdKtXLAz-ZkcK1XbRA" + WEBGL_URL: "https://mega.nz/folder/CgRiQaxS#Cjok57jXZwQt-jP7zkRh2Q" RENDER_NAME: "Rendered imagepack (outdated)" RENDER_URL: "https://mega.nz/file/upoAlBaZ#EbZ5wCixxZxBhMN_ireJTXt0SIPOywO2JW9XzTIPhe0" diff --git a/src/art/artJS.js b/src/art/artJS.js index e69921147b49afd0c4065ec0ae5a175414899a2c..ef18ca6327401412609e20b806cfa10f9a71cf22 100644 --- a/src/art/artJS.js +++ b/src/art/artJS.js @@ -249,7 +249,7 @@ App.Art.webglInitialize = function() { let load = document.createElement("script"); load.onload = function() { // but only if version is correct - if (App.Art.version === "1.12") { + if (App.Art.version === "1.13") { document.head.appendChild(settings); } else { App.Art.errorHandler("engineFailed", 3); @@ -297,7 +297,7 @@ App.Art.webglArtElement = function(inSlave, artSize) { App.Art.applyMaterials(slave, scene, p); App.Art.applyMorphs(slave, scene, p, false); - console.log(scene); + // console.log(scene); // create UI and render based on active view container.innerText = ""; diff --git a/src/gui/options/options.js b/src/gui/options/options.js index 2b46d3d312bfd572a56b7f585099c9585827330b..d10e1a0244e4bbbb9e78713ed325f9b846239b66 100644 --- a/src/gui/options/options.js +++ b/src/gui/options/options.js @@ -1168,7 +1168,7 @@ App.UI.artOptions = function() { options.addOption("Clothing erection bulges are", "showClothingErection") .addValue("Enabled", true).on().addValue("Disabled", false).off(); } else if (V.imageChoice === 4) { - options.addComment(`This art is currently (06/12/22) the most actively developed. Real time 3D models. <a href='https://mega.nz/folder/bwozybJa#h8fEEdKtXLAz-ZkcK1XbRA' target='_blank'> Download the WebGL art assets</a> and place the 'webgl' folder into the resources/ folder where this HTML file is. + options.addComment(`This art is currently (01/04/23) the most actively developed. Real time 3D models. <a href='https://mega.nz/folder/CgRiQaxS#Cjok57jXZwQt-jP7zkRh2Q' target='_blank'> Download the WebGL art assets</a> and place the 'webgl' folder into the resources/ folder where this HTML file is. Then <b>refresh</b> the page. Create the resources folder if it does not exist. <span class="warning">(Android/MacOS not supported)</span>`);