diff --git a/src/Mods/SpecialForce/FirebaseTour.tw b/src/Mods/SpecialForce/FirebaseTour.tw index 090ca75657a4e37972abdef5313ead34b15e9c08..2a641a5fb208974e1ccba324ef3f9d90d3690696 100644 --- a/src/Mods/SpecialForce/FirebaseTour.tw +++ b/src/Mods/SpecialForce/FirebaseTour.tw @@ -101,7 +101,7 @@ As you approach, The Colonel <<if $SF.Squad.AV+$SF.Squad.TV > 0>> <br> ''Vehicles:'' <<= App.SF.UnitText('AV')>> <<= App.SF.UnitText('TV')>> <</if>> - /* <<= App.SF.UnitText('PGT')>> */ + <<= App.SF.UnitText('PGT')>> <<= App.SF.fsIntegration.flavourText(60)>> <<= App.SF.fsIntegration.flavourText(65)>> <</if>> diff --git a/src/Mods/SpecialForce/SpecialForce.js b/src/Mods/SpecialForce/SpecialForce.js index d1dff861ed0f8d90ce01cdc3cd5113c0564f2be1..d4e2c74109b7a198e0a579fd448df528fde0c42a 100644 --- a/src/Mods/SpecialForce/SpecialForce.js +++ b/src/Mods/SpecialForce/SpecialForce.js @@ -814,16 +814,16 @@ App.SF.fsIntegration = (function() { array.push('Slimness_Enthusiasm'); } - let ChosenRevivalism; const Revivalisms = list().revivalisms; - for (let i = 0; i < Revivalisms.length; i++) { - if (V.SF.FS[Revivalisms[i]].lv > 0) { - ChosenRevivalism = V.SF.FS[Revivalisms[i]]; + let ChosenRevivalism; + for (const revivalism of list().revivalisms) { + if (V.SF.FS[revivalism].lv > 0) { + ChosenRevivalism = V.SF.FS[revivalism]; } } if (ChosenRevivalism) { - for (let i = 0; i < Revivalisms.length; i++) { - if (Revivalisms[i] !== ChosenRevivalism) { - array.push(Revivalisms[i]); + for (const revivalism of list().revivalisms) { + if (revivalism !== ChosenRevivalism) { + array.push(revivalism); } } } diff --git a/src/Mods/SpecialForce/SpecialForceBC.js b/src/Mods/SpecialForce/SpecialForceBC.js index 8c7f793ceceb4dfb8552d2d7c2c2f5845bf98fa5..5da6ebb673a8db179956a939b0ac90fdd0acd717 100644 --- a/src/Mods/SpecialForce/SpecialForceBC.js +++ b/src/Mods/SpecialForce/SpecialForceBC.js @@ -218,8 +218,8 @@ App.SF.BC = function() { V.SF.ArmySize = V.SF.ArmySize || 40; V.SF.Squad = V.SF.Squad || {}; - for (let i = 0; i < App.SF.upgrades.list('all').length; i++) { - V.SF.Squad[App.SF.upgrades.list('all')[i]] = V.SF.Squad[App.SF.upgrades.list('all')[i]] || 0; + for (const upgrade of App.SF.upgrades.list('all')) { + V.SF.Squad[upgrade] = V.SF.Squad[upgrade] || 0; } V.SF.SatLaunched = V.SF.SatLaunched || 0;