diff --git a/src/endWeek/healthFunctions.js b/src/endWeek/healthFunctions.js
index 4d21a1d18e5e78cc1368e074f5df57cb0330d388..987282793953e8edc998ad73efd733674ac78d0a 100644
--- a/src/endWeek/healthFunctions.js
+++ b/src/endWeek/healthFunctions.js
@@ -242,7 +242,7 @@ globalThis.nurseEffectiveness = function(slave) {
 
 /**
  * Run at the end of the week to take care of health changes
- * @param {App.Entity.SlaveState} slave
+ * @param {App.Entity.SlaveState | App.Entity.PlayerState} slave
  * @returns {void}
  */
 globalThis.endWeekHealthDamage = function(slave) {
diff --git a/src/endWeek/slaveAssignmentReport.js b/src/endWeek/slaveAssignmentReport.js
index eee83ba79fae976fbd47e0641a0f14aed74d91b5..48a33a764a154481f40ecda0ed9624b5b90395c4 100644
--- a/src/endWeek/slaveAssignmentReport.js
+++ b/src/endWeek/slaveAssignmentReport.js
@@ -129,20 +129,20 @@ App.EndWeek.slaveAssignmentReport = function() {
 					slave.need = slave.energy / 5;
 				}
 				if (slave.balls > 0 && slave.pubertyXY === 1 && slave.physicalAge <= (slave.pubertyAgeXY + 1) && (slave.physicalAge > slave.pubertyAgeXY) && slave.physicalAge < 18) {
-					slave.need = (slave.need * 1.25);
+					slave.need *= 1.25;
 				}
 				if ((slave.ovaries === 1 || slave.mpreg === 1) && slave.pubertyXX === 1 && slave.physicalAge <= (slave.pubertyAgeXX + 1) && (slave.physicalAge > slave.pubertyAgeXX) && slave.physicalAge < 18) {
-					slave.need = (slave.need * 1.25);
+					slave.need *= 1.25;
 				}
 				if (slave.diet === "fertility") {
 					slave.need += 10;
 				}
 				if (slave.aphrodisiacs === -1) {
-					slave.need = (slave.need * 0.5);
+					slave.need *= 0.5;
 				} else if (slave.aphrodisiacs === 1) {
-					slave.need = (slave.need * 1.5);
+					slave.need *= 1.5;
 				} else if (slave.aphrodisiacs === 2) {
-					slave.need = (slave.need * 2);
+					slave.need *= 2;
 				}
 				poorHealthNeedReduction(slave);
 				slave.need = Math.round(slave.need);
diff --git a/src/player/js/PlayerState.js b/src/player/js/PlayerState.js
index df6db7a038871dc1e7453f799b327d8510925ce4..f5371f36de922420fce09381cb6df29360d7b44d 100644
--- a/src/player/js/PlayerState.js
+++ b/src/player/js/PlayerState.js
@@ -312,7 +312,8 @@ App.Entity.PlayerState = class PlayerState {
 		 * * "luck"
 		 */
 		this.rumor = "wealth";
-		/** Player's ID */
+		/** Player's ID
+		 * @type {-1} */
 		this.ID = -1;
 		/** your ability to function normally in day to day affairs
 		 *