diff --git a/css/gui/slaveList/cardStyle.css b/css/gui/slaveList/cardStyle.css
index f560bfb0c5a6dff5e87726ca532b2e13be610abb..e40715994d1ae142f24da540a033169d474c15da 100644
--- a/css/gui/slaveList/cardStyle.css
+++ b/css/gui/slaveList/cardStyle.css
@@ -1,8 +1,6 @@
 .card {
 	border: 2px solid #333333;
 	background-color: #1a1a1a;
-	box-shadow: 10px 10px 10px black,
-		-10px 10px 10px black;
 	padding: 1em;
 	margin-bottom: 1em;
 }
diff --git a/js/rulesAssistant/conditionEditorSimple.js b/js/rulesAssistant/conditionEditorSimple.js
index e3c64a81518d93fc0feb9204178fc52235a8129b..2384dc9d021c315f23681650b755995b47469e76 100644
--- a/js/rulesAssistant/conditionEditorSimple.js
+++ b/js/rulesAssistant/conditionEditorSimple.js
@@ -377,6 +377,9 @@ App.RA.Activation.SimpleEditor = (function() {
 		if (ruleState.assignmentMode !== "ignore" && ruleState.assignments.length > 0) {
 			rule.push(...ruleState.assignments);
 			rule.push(ruleState.assignments.length, "or");
+			if (ruleState.assignmentMode === "exclude") {
+				rule.push("not");
+			}
 			counter++;
 		}
 
diff --git a/src/events/intro/introSummary.js b/src/events/intro/introSummary.js
index 5af30d6e90854ff8eaa52f9089f18e085df34062..b430224af9985da942ed951bd5a7d02a5b64aa8a 100644
--- a/src/events/intro/introSummary.js
+++ b/src/events/intro/introSummary.js
@@ -781,7 +781,7 @@ App.Intro.economy = function(isIntro) {
 		.addValue("Vanilla", 0, () => V.difficultySwitch = 0)
 		.addValue("Easy", 1, () => V.difficultySwitch = 1)
 		.addValue("Default", 2, () => V.difficultySwitch = 1)
-		.addValue("Hard", 3, () => V.difficultySwitch = 1);
+		.addValue("Hard", 4, () => V.difficultySwitch = 1);
 
 	/* Not functional yet
 	All the things you need to run your arcology are getting more expensive
diff --git a/src/events/intro/pcAppearance.js b/src/events/intro/pcAppearance.js
index 847fb362fe68ce2eb2596a24c9ecb0844aa64be8..b2c6991f9d8f896617e5366e6e8c7a60d0236d4b 100644
--- a/src/events/intro/pcAppearance.js
+++ b/src/events/intro/pcAppearance.js
@@ -423,7 +423,7 @@ App.UI.Player.assignCareerByAge = function(selection) {
 		career = selection;
 	} else {
 		for (const data of App.Data.player.career.values()) {
-			if (Object.values(data).includes(V.PC.career)) {
+			if (Object.values(data).includes(selection)) {
 				if (V.PC.actualAge <= 13) {
 					career = data.child;
 				} else if (V.PC.actualAge <= 21) {
diff --git a/src/facilities/incubator/incubatorInteract.js b/src/facilities/incubator/incubatorInteract.js
index 53a50cf0d55b301c74a07a5ba7e5fada448ee4f3..ad264abc7cc3fd468f4ae71a91763a61a780d9f2 100644
--- a/src/facilities/incubator/incubatorInteract.js
+++ b/src/facilities/incubator/incubatorInteract.js
@@ -1194,7 +1194,7 @@ App.UI.incubator = function() {
 			} else {
 				linkArray.push(makeLink(`Disable`, () => { V.incubator.setting.weight = 0; }, refresh));
 			}
-			section.append(App.UI.DOM.generateLinksStrip(linkArray));
+			section.append(" ", App.UI.DOM.generateLinksStrip(linkArray));
 		} else {
 			const cost = Math.trunc(20000 * V.upgradeMultiplierArcology);
 			section.append(`There are no systems in place to control a growing child's weight; they will likely come out emaciated from the rapid growth.`);
@@ -1238,7 +1238,7 @@ App.UI.incubator = function() {
 				linkArray.push(makeLink(`Disable`, () => { V.incubator.setting.muscles = 0; }, refresh));
 			}
 
-			section.append(App.UI.DOM.generateLinksStrip(linkArray));
+			section.append(" ", App.UI.DOM.generateLinksStrip(linkArray));
 		} else {
 			const cost = Math.trunc(20000 * V.upgradeMultiplierArcology);
 			section.append(`There are no systems in place to control a growing child's musculature; they will likely come out frail and weak from the rapid growth.`);
@@ -1281,7 +1281,7 @@ App.UI.incubator = function() {
 			} else {
 				linkArray.push(makeLink(`Disable`, () => { V.incubator.setting.reproduction = 0; }, refresh));
 			}
-			section.append(App.UI.DOM.generateLinksStrip(linkArray));
+			section.append(" ", App.UI.DOM.generateLinksStrip(linkArray));
 			div.append(section);
 			el.append(div);
 
@@ -1313,7 +1313,7 @@ App.UI.incubator = function() {
 				} else {
 					linkArray.push(makeLink(`Disable`, () => { V.incubator.setting.pregAdaptation = 0; }, refresh));
 				}
-				section.append(App.UI.DOM.generateLinksStrip(linkArray));
+				section.append(" ", App.UI.DOM.generateLinksStrip(linkArray));
 
 				if (V.incubator.upgrade.pregAdaptation === 1 && V.incubator.setting.pregAdaptation > 0) {
 					// Should be visible only after incubator.upgrade.reproduction is installed and turned on
@@ -1343,7 +1343,7 @@ App.UI.incubator = function() {
 					} else {
 						linkArray.push(makeLink(`Standard`, () => { V.incubator.setting.pregAdaptationPower = 0; }, refresh));
 					}
-					section.append(App.UI.DOM.generateLinksStrip(linkArray));
+					section.append(" ", App.UI.DOM.generateLinksStrip(linkArray));
 					div.append(section);
 
 					section = document.createElement("div");
diff --git a/src/facilities/pit/pitFramework.js b/src/facilities/pit/pitFramework.js
index a12fec5369e9f943ef387a3473d7e06a9d9264a4..ed2ca4086d586fd6e6cd7af89efccfe478c3f571 100644
--- a/src/facilities/pit/pitFramework.js
+++ b/src/facilities/pit/pitFramework.js
@@ -32,6 +32,12 @@ App.Entity.Facilities.PitFighterJob = class extends App.Entity.Facilities.Facili
 		if ((slave.indentureRestrictions > 0) && (this.facility.option("lethal"))) {
 			r.push(`${slave.slaveName}'s indenture forbids lethal fights.`);
 		}
+		if (!canWalk(slave)) {
+			r.push(`${slave.slaveName} cannot walk independently.`);
+		}
+		if (!canHold(slave)) {
+			r.push(`${slave.slaveName} is unable to strike their opponent.`);
+		}
 		return r;
 	}
 
diff --git a/src/interaction/sellSlave.js b/src/interaction/sellSlave.js
index 293718ec20cd06635ec4a5468933846e7ba0cee1..3e6d68a6558e9ec6526168b5bc3440e90616b7ac 100644
--- a/src/interaction/sellSlave.js
+++ b/src/interaction/sellSlave.js
@@ -2723,7 +2723,7 @@ App.Interact.sellSlave = function(slave) {
 					r.push(`The mercenary sniper greets ${slave.slaveName} before the two of them head off for a battlefield halfway around the world. "Let's hope you've got a good eye for political assassinations," he says humorlessly.`);
 					for (const s of V.slaves) {
 						if (s.skill.combat <= 15) {
-							s.devotion -= 3;
+							s.trust -= 3;
 							slaveImpact = 1;
 						}
 					}
diff --git a/src/npc/descriptions/longSlave.js b/src/npc/descriptions/longSlave.js
index a3a51cf51ccc3f22ea04158e7bd47d99764a58d7..fbb88ab705b8c1267cbcafa583740e76ad0a53cf 100644
--- a/src/npc/descriptions/longSlave.js
+++ b/src/npc/descriptions/longSlave.js
@@ -343,10 +343,10 @@ App.Desc.longSlave = function(slave, {descType, market = 0, marketText, noArt, l
 			if (losses > 0) {
 				r.push(`with ${numberWithPluralOne(wins, "win")} and ${numberWithPluralOne(losses, "loss", "losses")}.`);
 			} else {
-				r.push(`${wins > 2 ? `all of` : `both of`}which ${he} won.`);
+				r.push(`${wins > 2 ? `all of` : `both of`} which ${he} won.`);
 			}
 		} else {
-			r.push(`${losses > 2 ? `all of` : `both of`}which ${he} lost.`);
+			r.push(`${losses > 2 ? `all of` : `both of`} which ${he} lost.`);
 		}
 	}
 
diff --git a/src/npc/surgery/surrogacyWorkaround.js b/src/npc/surgery/surrogacyWorkaround.js
index a8a87151950327ad8d152325edaa12450c234fc1..5c028eaf38478fa74e604c7da24648a09f124725 100644
--- a/src/npc/surgery/surrogacyWorkaround.js
+++ b/src/npc/surgery/surrogacyWorkaround.js
@@ -57,8 +57,9 @@ App.UI.surrogacyWorkaround = function() {
 
 	for (const slave of V.slaves) {
 		if (slave.balls > 0 && slave.pubertyXY === 1 && isSlaveAvailable(slave) && canBreed(donatrix, slave)) {
-			App.UI.DOM.appendNewElement("div", node, App.UI.DOM.link(
-				SlaveFullName(slave),
+			const div = App.UI.DOM.appendNewElement("div", node, App.UI.DOM.referenceSlaveWithPreview(slave, SlaveFullName(slave)));
+			div.append(" ", App.UI.DOM.link(
+				"Select",
 				() => {
 					V.impregnatrix = slave;
 					App.UI.reload();
@@ -114,8 +115,9 @@ App.UI.surrogacyWorkaround = function() {
 
 	for (const slave of V.slaves) {
 		if (canBeReceptrix(slave)) {
-			App.UI.DOM.appendNewElement("div", node, App.UI.DOM.link(
-				SlaveFullName(slave),
+			const div = App.UI.DOM.appendNewElement("div", node, App.UI.DOM.referenceSlaveWithPreview(slave, SlaveFullName(slave)));
+			div.append(" ", App.UI.DOM.link(
+				"Select",
 				() => {
 					V.receptrix = slave;
 					App.UI.reload();