diff --git a/src/art/webgl/art.js b/src/art/webgl/art.js
index c1472a6aca315677e6916578976e43417f006944..f10e2b8de9077369d2faa40d64171f39d11ca1f6 100644
--- a/src/art/webgl/art.js
+++ b/src/art/webgl/art.js
@@ -2156,18 +2156,15 @@ App.Art.applyMorphs = function(slave, scene, p, isAnimating) {
 			if (scene.inspect) {
 				morphs.push(["posesInspect2", 1]);
 				morphs.push(["posesInspectGen2", 1]);
-			} else if (slave.devotion > 50) {
-				morphs.push(["posesHigh", 1]);
-				if (p.applyExtremeHeels || p.applyExtremeHeels2) {
-					morphs.push(["posesLegsClosed", -0.5]);
-				}
-			} else if (slave.devotion > -20) {
-				morphs.push(["posesMid", 1]);
 			} else {
-				morphs.push(["posesLow", 1]);
-			}
-	
-			if (!scene.inspect) {
+				if (slave.devotion > 50) {
+					morphs.push(["posesHigh", 1]);
+				} else if (slave.devotion > -20) {
+					morphs.push(["posesMid", 1]);
+				} else {
+					morphs.push(["posesLow", 1]);
+				}
+
 				if (slave.scrotum > 20) {
 					if (slave.devotion <= 50) {
 						morphs.push(["posesArmsDown", Math.max(Math.min(-slave.weight/300/3.5, -slave.scrotum/200), -0.5)]);
@@ -2183,7 +2180,7 @@ App.Art.applyMorphs = function(slave, scene, p, isAnimating) {
 						morphs.push(["posesArmsDown", Math.max(-slave.weight/300/3.5, -0.5)]);
 					}
 	
-					if (p.applyExtremeHeels || p.applyExtremeHeels2 && !scene.inspect) {
+					if (p.applyExtremeHeels || p.applyExtremeHeels2) {
 						morphs.push(["posesLegsClosed", Math.max(-slave.weight/300/3.5 - 0.5, -1.5)]);
 					} else {
 						morphs.push(["posesLegsClosed", Math.max(-slave.weight/300/3.5, -1.5)]);
diff --git a/src/art/webgl/ui.js b/src/art/webgl/ui.js
index 53f59e6f7bab31839be637b77f64787d939cc6a0..9bb5353c4f9518a5de587b5f21064bde85dd3f82 100644
--- a/src/art/webgl/ui.js
+++ b/src/art/webgl/ui.js
@@ -96,10 +96,12 @@ App.Art.createWebglUI = function(container, slave, artSize, scene, p) {
 	function inspectView(e) {
 		updateLinkedButtons("inspect");
 
-		view.yr = 0;
-		view.inspect = true;
-		App.Art.Frame(slave, scene, view, p);
-		render();
+		if (!V.seeAnimation) {
+			view.yr = 0;
+			view.inspect = true;
+			App.Art.Frame(slave, scene, view, p);
+			render();
+		}
 	}
 
 	function lockView(e) {