diff --git a/artTools/vector_layer_split.py b/artTools/vector_layer_split.py
index 99bacecc86223048fa97ebbec3f46b4d0970acfa..c598f0e11abd85b287232a5416a92c59f3cb6c5f 100644
--- a/artTools/vector_layer_split.py
+++ b/artTools/vector_layer_split.py
@@ -100,7 +100,12 @@ for layer in layers:
     svg = svg.replace('\n','').replace('\r','') # print cannot be multi-line
     svg = regex_space.sub('><',svg) # remove indentaion
     svg = svg.replace('svg:','') # svg namespace was removed
-    svg = svg.replace('<g ','<g transform="\'+_art_transform+\'"') # internal groups are used for scaling
+    if ("Boob" in i): # internal groups are used for scaling
+      svg = svg.replace('<g ','<g transform="\'+_artTransformBoob+\'"') # boob art uses the boob scaling
+    elif ("Belly" in i):
+      svg = svg.replace('<g ','<g transform="\'+_artTransformBelly+\'"') # belly art uses the belly scaling
+    else:
+      svg = svg.replace('<g ','<g transform="\'+_art_transform+\'"') # otherwise use default scaling
     svg = svg.encode('utf-8')
   
   # save SVG string to file
diff --git a/compile b/compile
index 295890fa6177ffa253c2dac364894316b4f1b70e..5d8feaa2194c6f572c8d5b2ffc5f1d7fd924296b 100755
--- a/compile
+++ b/compile
@@ -47,7 +47,7 @@ else
 		fi
 		;;
 	*)
-		echo "No system tweego binary found, and no pecompiled binary for your platform available"
+		echo "No system tweego binary found, and no precompiled binary for your platform available"
 		echo "Please compile tweego and put the executable in PATH"
 		exit 2
 	esac
diff --git a/compile-git b/compile-git
index f077fe27905091abd6b7511ae45a4e9607d140bd..92331b4916db9a0906e43e383916518ab689f2e5 100755
--- a/compile-git
+++ b/compile-git
@@ -29,7 +29,7 @@ else
 		fi
 		;;
 	*)
-		echo "No system tweego binary found, and no pecompiled binary for your platform available"
+		echo "No system tweego binary found, and no precompiled binary for your platform available"
 		echo "Please compile tweego and put the executable in PATH"
 		exit 2
 	esac
diff --git a/compile.bat b/compile.bat
index 1491de7b9f2be131954ce9a15ef855cd286e2a3a..535d53bf3428e56d93b18778ba837697b1e6cb3f 100644
--- a/compile.bat
+++ b/compile.bat
@@ -6,9 +6,9 @@ pushd %~dp0
 
 :: Run the appropriate compiler for the user's CPU architecture.
 if %PROCESSOR_ARCHITECTURE% == AMD64 (
-    CALL "%~dp0devTools\tweeGo\tweego_win64.exe" -o "%~dp0bin/FC_pregmod.html" "%~dp0src"
+	CALL "%~dp0devTools\tweeGo\tweego_win64.exe" -o "%~dp0bin/FC_pregmod.html" "%~dp0src"
 ) else (
-    CALL "%~dp0devTools\tweeGo\tweego_win86.exe" -o "%~dp0bin/FC_pregmod.html" "%~dp0src"
+	CALL "%~dp0devTools\tweeGo\tweego_win86.exe" -o "%~dp0bin/FC_pregmod.html" "%~dp0src"
 )
 
 popd
diff --git a/compile_debug+sanityCheck.bat b/compile_debug+sanityCheck.bat
index 7e73de714b767c764d92de761b7cc9008e51f8d0..d9d4bbffca2a5383a4ba22b29c1e8f154043ce7c 100644
--- a/compile_debug+sanityCheck.bat
+++ b/compile_debug+sanityCheck.bat
@@ -8,15 +8,15 @@ pushd %~dp0
 setlocal enabledelayedexpansion
 
 for %%k in (HKCU HKLM) do (
-    for %%w in (\ \Wow6432Node\) do (
-        for /f "skip=2 delims=: tokens=1*" %%a in ('reg query "%%k\SOFTWARE%%wMicrosoft\Windows\CurrentVersion\Uninstall\Git_is1" /v InstallLocation 2^> nul') do (
-            for /f "tokens=3" %%z in ("%%a") do (
-                set GIT=%%z:%%b
+	for %%w in (\ \Wow6432Node\) do (
+		for /f "skip=2 delims=: tokens=1*" %%a in ('reg query "%%k\SOFTWARE%%wMicrosoft\Windows\CurrentVersion\Uninstall\Git_is1" /v InstallLocation 2^> nul') do (
+			for /f "tokens=3" %%z in ("%%a") do (
+				set GIT=%%z:%%b
 				set GITFOUND=yes
-                goto FOUND
-            )
-        )
-    )
+				goto FOUND
+			)
+		)
+	)
 )
 :FOUND
 if %GITFOUND% == yes (
diff --git a/devNotes/VersionChangeLog-Premod+LoliMod.txt b/devNotes/VersionChangeLog-Premod+LoliMod.txt
index 7f42f3edd8fd35eefed4b70076da2f003849be7e..2bcbbe8727abbe6a6eea512fd381f85dd05676ce 100644
--- a/devNotes/VersionChangeLog-Premod+LoliMod.txt
+++ b/devNotes/VersionChangeLog-Premod+LoliMod.txt
@@ -5099,7 +5099,7 @@ Pregmod
 	-fixed conception widget.
 
 	37
-	-finished respecting chastity in slave on slave force feeding
+	-finished respecting chastity in slave on slave force-feeding
 	-more improvements to new conception widget
 
 06/30/17
@@ -5988,7 +5988,7 @@ Pregmod
 
 	3
 	-removed restriction on slave on slave scenes
-	-removed lingering $cum and $milk from the forcefeeding workaround
+	-removed lingering $cum and $milk from the force-feeding workaround
 
 	2
 	-tons of bugfixes, dairy inflation still under review
@@ -6350,7 +6350,7 @@ Pregmod
 04/11/17
 
 	27
-	-fixed enemas and forcefeeding
+	-fixed enemas and force-feeding
 	-hairless is now an inheritable trait
 
 	26
@@ -7534,7 +7534,7 @@ Pregmod
 
 	10
 	-fixed bugs
-	-forcefeeding scene is half done, only works for milk right now
+	-force-feeding scene is half done, only works for milk right now
 
 11/12/16
 
@@ -7590,7 +7590,7 @@ Pregmod
 11/06/16
 
 	6
-	-added forcefeeding scene in place of WIP
+	-added force-feeding scene in place of WIP
 	-began laying foundation for using another slave as inflation source
 	-made induce clear that is doing something.
 
diff --git a/sanityCheck b/sanityCheck
index efd3d13c7d5ba865f4ff057b8e7fa6f281ec2281..a9540854dbdfd26adc43ea2907aeb95349758530 100755
--- a/sanityCheck
+++ b/sanityCheck
@@ -34,7 +34,7 @@ $GREP -e "<<[^\"<>]*\([^\"<>]*\"[^><\"]*\"\| [<>] \)*\"\([^\"<>]*\"[^><\"]*\"\|
 $GREP -e "@@color:" --and --not -e  "@@color:rgb([0-9 ]\+,[0-9 ]\+,[0-9 ]\+)" -- "src/*" | myprint "UseCssColors"
 # Check for missing $ in activeSlave or PC
 $GREP "<<[ ]*[^\$><_\[]*\(activeSlave\|PC\)[.]"  -- "src/*" | myprint "MissingDollar"
-# Check for closing bracket without opening bracket.  e.g.:  <<if foo)>>      (but  <<case "foo")>>   is valid, so ignore those
+# Check for closing bracket without opening bracket.  e.g.:  <<if foo)>>	  (but  <<case "foo")>>   is valid, so ignore those
 $GREP -e "<<[ a-zA-Z]\+\([^()<>]\|[^()<>][<>][^()<>]\)*)" --and --not -e "<< *case"  -- "src/*" | myprint "MissingOpeningBracket"
 # Check for opening bracket without closing bracket.  e.g.:  <<if (foo>>
 $GREP -e "<<[ a-zA-Z]\([^<>]\|[^<>][<>][^<>]\)\+(\([^()<>]\|[^<>()][<>][^<>()]\|([^<>()]*])\)*>>" -- "src/*" | myprint "MissingClosingBracket"
@@ -97,7 +97,7 @@ $GREP "<<[a-zA-Z]\([^\"'>]\|[^\"'>]>[^\"'>]\)*[a-zA-Z][.][^a-zA-Z]" | myprint "S
 # Check for @@. instead of .@@
 $GREP -E "@@(\.|,|;|:)\s" -- src/*.tw | myprint "WrongSelectorPunctuation"
 
-# Check that we do not have any variables that we use only once.   e.g.     $onlyUsedOnce
+# Check that we do not have any variables that we use only once.   e.g.	 $onlyUsedOnce
 # Ignore  *Nationalities
 (
 cd src/
diff --git a/slave variables documentation - Pregmod.txt b/slave variables documentation - Pregmod.txt
index 24945f24566baea7407f9ed8148eeb38a3a7a924..25a066eb7b5ac05285e6c5708c2430f9ca684817 100644
--- a/slave variables documentation - Pregmod.txt	
+++ b/slave variables documentation - Pregmod.txt	
@@ -643,7 +643,7 @@ slave's assignment
 	Assigned to facility:
 		"rest in the spa"
 		"work as a nanny"
-		"work as a servant" (Servants' Quarters )
+		"work as a servant" (Servants' Quarters)
 		"work in the dairy"
 		"work as a farmhand"
 		"serve in the club"
diff --git a/src/SecExp/attackHandler.tw b/src/SecExp/attackHandler.tw
index 05714e0fcf94d78ac44b31270bbf8ba78204126c..75abf368f29948f0bf93ec5b605b191cca57f4af 100644
--- a/src/SecExp/attackHandler.tw
+++ b/src/SecExp/attackHandler.tw
@@ -89,451 +89,769 @@
 	<<set _loyaltyBonus = 0>>
 	<<set _armyMod = 0>>
 
-/* major battle */
-<<if $majorBattle == 1>>
-	<<set _militiaMod = 1.5>>
-	<<set _slaveMod = 1.5>>
-	<<set _mercMod = 1.5>>
-	<<set _enemyMod = 1.5>>
-	<<set _SFMod = 1.5>>
-	<<set _turns = $maxTurns * 2>>
-	<<if $SF.Toggle && $SF.Active >= 1>>
-		<<if $SF.Squad.Firebase >= 7>>
-			<<set _atkMod += ($SF.Squad.Firebase - 6) * 0.05>>
-		<</if>>
-		<<if $SF.Squad.GunS >= 1>>
-			<<set _defMod += $SF.Squad.GunS * 0.05>>
-		<</if>>
-		<<if $SF.Squad.Satellite.lv >= 5 && $SF.Squad.Satellite.InOrbit > 0>>
-			<<set _atkMod += ($SF.Squad.Satellite.lv - 5) * 0.05>>
-		<</if>>
-		<<if $SF.Squad.GiantRobot >= 6>>
-			<<set _defMod += ($SF.Squad.GiantRobot - 5) * 0.05>>
-		<</if>>
-		<<if $SF.Squad.MissileSilo >= 1>>
-			<<set _atkMod += $SF.Squad.MissileSilo * 0.05>>
+	/* major battle */
+	<<if $majorBattle == 1>>
+		<<set _militiaMod = 1.5>>
+		<<set _slaveMod = 1.5>>
+		<<set _mercMod = 1.5>>
+		<<set _enemyMod = 1.5>>
+		<<set _SFMod = 1.5>>
+		<<set _turns = $maxTurns * 2>>
+		<<if $SF.Toggle && $SF.Active >= 1>>
+			<<if $SF.Squad.Firebase >= 7>>
+				<<set _atkMod += ($SF.Squad.Firebase - 6) * 0.05>>
+			<</if>>
+			<<if $SF.Squad.GunS >= 1>>
+				<<set _defMod += $SF.Squad.GunS * 0.05>>
+			<</if>>
+			<<if $SF.Squad.Satellite.lv >= 5 && $SF.Squad.Satellite.InOrbit > 0>>
+				<<set _atkMod += ($SF.Squad.Satellite.lv - 5) * 0.05>>
+			<</if>>
+			<<if $SF.Squad.GiantRobot >= 6>>
+				<<set _defMod += ($SF.Squad.GiantRobot - 5) * 0.05>>
+			<</if>>
+			<<if $SF.Squad.MissileSilo >= 1>>
+				<<set _atkMod += $SF.Squad.MissileSilo * 0.05>>
+			<</if>>
 		<</if>>
 	<</if>>
-<</if>>
 
-/* Leaders */
-<<if $leadingTroops == "PC">>
-	<<if $authority <= 2500 && $authority > 1000>>
-		<<set _slaveMod -= 0.10>>
-	<<elseif $authority <= 1000>>
-		<<set _slaveMod -= 0.25>>
-	<<elseif $authority >= 5000 && $authority < 15000>>
-		<<set _slaveMod += 0.10>>
-	<<elseif $authority >= 15000>>
-		<<set _slaveMod += 0.25>>
-	<</if>>
-	<<if $PC.career == "escort" || $PC.career == "servant">>
-		<<set _slaveMod += 0.10>>
-	<<elseif $PC.career == "slaver">>
-		<<set _slaveMod -= 0.10>>
-	<</if>>
-	<<if $rep <= 2500 && $rep > 1000>>
-		<<set _militiaMod -= 0.10>>
-	<<elseif $rep <= 1000>>
-		<<set _militiaMod -= 0.25>>
-	<<elseif $rep >= 5000 && $rep < 15000>>
-		<<set _militiaMod += 0.10>>
-	<<elseif $rep >= 15000>>
-		<<set _militiaMod += 0.25>>
-	<</if>>
-	<<if $PC.career == "celebrity" || $PC.career == "capitalist">>
-		<<set _militiaMod += 0.10>>
-	<<elseif $PC.career == "gang" || $PC.career == "escort">>
-		<<set _militiaMod -= 0.10>>
-	<</if>>
-	<<if $PC.career == "mercenary" || $PC.warfare > 75>>
-		<<set _mercMod += 0.10>>
-		<<set _SFMod += 0.10>>
-	<<elseif $PC.career == "wealth" || $PC.career == "servant">>
-		<<set _mercMod -= 0.10>>
-		<<set _SFMod -= 0.10>>
-	<</if>>
-	<<if $rep >= 15000>>
-		<<set _enemyMod -= 0.10>>
-	<</if>>
-	<<if $PC.warfare <= 25 && $PC.warfare > 10>>
-		<<set _atkMod -= 0.15>>
-		<<set _tacChance -= 0.15>>
-	<<elseif $PC.warfare <= 10>>
-		<<set _atkMod -= 0.20>>
-		<<set _defMod -= 0.10>>
-		<<set _tacChance -= 0.30>>
-	<<elseif $PC.warfare >= 50 && $PC.warfare < 75>>
-		<<set _atkMod += 0.15>>
-		<<set _tacChance += 0.15>>
-	<<elseif $PC.warfare >= 75>>
-		<<set _atkMod += 0.20>>
-		<<set _defMod += 0.10>>
-		<<set _tacChance += 0.30>>
-	<</if>>
-	/* 80% chance of increasing warfare */
-	<<if $PC.warfare < 100 && random(1,100) <= 80>>
-		<<set $gainedWarfare = 1>>
-		<<set $PC.warfare += 10>>
-		<<set $PC.warfare = Math.clamp($PC.warfare,-100,100)>>
-	<</if>>
-		/* does the PC get wounded? */
-	<<if $PC.career == "mercenary" || $PC.career == "gang">>
-		<<set _woundChance -= 3>>
-	<</if>>
-	<<if $PC.physicalAge >= 60>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if $PC.belly > 5000>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if $PC.boobsBonus >= 2>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if $PC.butt >= 2>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if $PC.preg >= 30>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if $PC.balls == 2>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if $PC.ballsImplant >= 2>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if random(1,100) <= _woundChance>>
-		<<set $leaderWounded = 1>>
-		<<set _militiaMod -= 0.2>>
-		<<set _slaveMod -= 0.2>>
-		<<set _mercMod -= 0.2>>
-		<<set _SFMod -= 0.2>>
-		<<set _enemyMod += 0.2>>
-		<<set $PCWounded = 1>>
-	<</if>>
-<<elseif $leadingTroops == "assistant">>
-	<<if $rep < 10000 && $authority < 10000>>
-		<<set _militiaMod -= 0.15>>
-		<<set _slaveMod -= 0.15>>
-		<<set _mercMod -= 0.15>>
-		<<set _SFMod -= 0.15>>
-	<</if>>
-	<<if $assistantPower == 0>>
-		<<set _atkMod -= 0.10>>
-		<<set _defMod -= 0.10>>
-		<<set _tacChance -= 0.20>>
-	<<elseif $assistantPower == 2>>
-		<<set _atkMod += 0.15>>
-		<<set _defMod += 0.15>>
-		<<set _tacChance += 0.30>>
-	<</if>>
-<<elseif $leadingTroops == "bodyguard">>
-	<<if $Bodyguard.devotion < -20>>
-		<<set _slaveMod -= 0.15>>
-	<<elseif $Bodyguard.devotion > 50>>
-		<<set _slaveMod += 0.15>>
-	<</if>>
-	<<if ($rep < 10000 && $authority < 10000) || $Bodyguard.prestige < 1>>
-		<<set _militiaMod -= 0.15>>
-		<<set _mercMod -= 0.15>>
-		<<set _SFMod -= 0.15>>
-	<<elseif $Bodyguard.prestige >= 2>>
-		<<set _militiaMod += 0.10>>
-		<<set _mercMod += 0.10>>
-		<<set _SFMod += 0.10>>
-	<</if>>
-	<<if (setup.bodyguardCareers.includes($Bodyguard.career) || setup.HGCareers.includes($Bodyguard.career) || setup.secExCombatPrestige.includes($Bodyguard.prestigeDesc)) && $Bodyguard.intelligence+$Bodyguard.intelligenceImplant > 95>>
-		<<set _atkMod += 0.25>>
-		<<set _defMod += 0.25>>
-		<<set _tacChance += 0.50>>
-	<<elseif $Bodyguard.intelligence+$Bodyguard.intelligenceImplant > 95>>
-		<<set _atkMod += 0.20>>
-		<<set _defMod += 0.15>>
-		<<set _tacChance += 0.35>>
-	<<elseif (setup.bodyguardCareers.includes($Bodyguard.career) || setup.HGCareers.includes($Bodyguard.career) || setup.secExCombatPrestige.includes($Bodyguard.prestigeDesc)) && $Bodyguard.intelligence+$Bodyguard.intelligenceImplant > 50>>
-		<<set _atkMod += 0.15>>
-		<<set _defMod += 0.10>>
-		<<set _tacChance += 0.25>>
-	<<elseif $Bodyguard.intelligence+$Bodyguard.intelligenceImplant > 50>>
-		<<set _atkMod += 0.10>>
-		<<set _defMod += 0.10>>
-		<<set _tacChance += 0.20>>
-	<<elseif (setup.bodyguardCareers.includes($Bodyguard.career) || setup.HGCareers.includes($Bodyguard.career) || setup.secExCombatPrestige.includes($Bodyguard.prestigeDesc)) && $Bodyguard.intelligence+$Bodyguard.intelligenceImplant > 15>>
-		<<set _atkMod += 0.10>>
-		<<set _defMod += 0.05>>
-		<<set _tacChance += 0.15>>
-	<<elseif $Bodyguard.intelligence+$Bodyguard.intelligenceImplant > 15>>
-		<<set _atkMod += 0.5>>
-		<<set _defMod += 0.05>>
-		<<set _tacChance += 0.10>>
-	<<elseif !(setup.bodyguardCareers.includes($Bodyguard.career) && setup.HGCareers.includes($Bodyguard.career) && setup.secExCombatPrestige.includes($Bodyguard.prestigeDesc)) || $Bodyguard.intelligence+$Bodyguard.intelligenceImplant < -50>>
-		<<set _atkMod -= 0.15>>
-		<<set _defMod -= 0.15>>
-		<<set _tacChance -= 0.30>>
-	<<elseif $Bodyguard.intelligence+$Bodyguard.intelligenceImplant < -50>>
-		<<set _atkMod -= 0.15>>
-		<<set _defMod -= 0.10>>
-		<<set _tacChance -= 0.25>>
-	<<elseif !(setup.bodyguardCareers.includes($Bodyguard.career) && setup.HGCareers.includes($Bodyguard.career) && setup.secExCombatPrestige.includes($Bodyguard.prestigeDesc)) || $Bodyguard.intelligence+$Bodyguard.intelligenceImplant < -15>>
-		<<set _atkMod -= 0.10>>
-		<<set _defMod -= 0.10>>
-		<<set _tacChance -= 0.20>>
-	<<elseif $Bodyguard.intelligence+$Bodyguard.intelligenceImplant < -15>>
-		<<set _atkMod -= 0.10>>
-		<<set _defMod -= 0.05>>
-		<<set _tacChance -= 0.15>>
-	<</if>>
-		/* does she get wounded? */
-	<<if $Bodyguard.combatSkill == 1>>
-		<<set _woundChance -= 2>>
-	<</if>>
-	<<if $Bodyguard.amp >= -4>>
-		<<set _woundChance -= 1>>
-	<</if>>
-	<<if $Bodyguard.health >= 50>>
-		<<set _woundChance -= 1>>
-	<</if>>
-	<<if $Bodyguard.weight > 130>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if $Bodyguard.muscles < -30>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if $Bodyguard.eyes <= -2>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if $Bodyguard.heels == 1>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if $Bodyguard.boobs >= 1400>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if $Bodyguard.butt >= 6>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if $Bodyguard.belly >= 10000>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if $Bodyguard.dick >= 8>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if $Bodyguard.balls >= 8>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if $Bodyguard.intelligence+$Bodyguard.intelligenceImplant < -95>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if random(1,100) <= _woundChance>>
-		<<set $leaderWounded = 1>>
-		<<set _militiaMod -= 0.2>>
-		<<set _slaveMod -= 0.2>>
-		<<set _mercMod -= 0.2>>
-		<<set _SFMod -= 0.2>>
-		<<set _enemyMod += 0.2>>
-		<<set $woundType = random(1,10)>>
-		<<set _i = $slaveIndices[$Bodyguard.ID]>>
-		<<if $woundType == 1>>
-			<<set $slaves[_i].voice = 0>>
-			<<set $slaves[_i].health -= 60>>
-		<<elseif $woundType == 2>>
-			<<set $slaves[_i].eyes = -2>>
-			<<set $slaves[_i].health -= 30>>
-		<<elseif $woundType == 3>>
-			<<set $slaves[_i].amp = 1>>
-			<<set $slaves[_i].health = -80>>
-		<<elseif $woundType >= 4>>
-			<<if $slaves[_i].health >= -60>>
+	/* Leaders */
+	<<if $leadingTroops == "PC">>
+		<<if $authority <= 2500 && $authority > 1000>>
+			<<set _slaveMod -= 0.10>>
+		<<elseif $authority <= 1000>>
+			<<set _slaveMod -= 0.25>>
+		<<elseif $authority >= 5000 && $authority < 15000>>
+			<<set _slaveMod += 0.10>>
+		<<elseif $authority >= 15000>>
+			<<set _slaveMod += 0.25>>
+		<</if>>
+		<<if $PC.career == "escort" || $PC.career == "servant">>
+			<<set _slaveMod += 0.10>>
+		<<elseif $PC.career == "slaver">>
+			<<set _slaveMod -= 0.10>>
+		<</if>>
+		<<if $rep <= 2500 && $rep > 1000>>
+			<<set _militiaMod -= 0.10>>
+		<<elseif $rep <= 1000>>
+			<<set _militiaMod -= 0.25>>
+		<<elseif $rep >= 5000 && $rep < 15000>>
+			<<set _militiaMod += 0.10>>
+		<<elseif $rep >= 15000>>
+			<<set _militiaMod += 0.25>>
+		<</if>>
+		<<if $PC.career == "celebrity" || $PC.career == "capitalist">>
+			<<set _militiaMod += 0.10>>
+		<<elseif $PC.career == "gang" || $PC.career == "escort">>
+			<<set _militiaMod -= 0.10>>
+		<</if>>
+		<<if $PC.career == "mercenary" || $PC.warfare > 75>>
+			<<set _mercMod += 0.10>>
+			<<set _SFMod += 0.10>>
+		<<elseif $PC.career == "wealth" || $PC.career == "servant">>
+			<<set _mercMod -= 0.10>>
+			<<set _SFMod -= 0.10>>
+		<</if>>
+		<<if $rep >= 15000>>
+			<<set _enemyMod -= 0.10>>
+		<</if>>
+		<<if $PC.warfare <= 25 && $PC.warfare > 10>>
+			<<set _atkMod -= 0.15>>
+			<<set _tacChance -= 0.15>>
+		<<elseif $PC.warfare <= 10>>
+			<<set _atkMod -= 0.20>>
+			<<set _defMod -= 0.10>>
+			<<set _tacChance -= 0.30>>
+		<<elseif $PC.warfare >= 50 && $PC.warfare < 75>>
+			<<set _atkMod += 0.15>>
+			<<set _tacChance += 0.15>>
+		<<elseif $PC.warfare >= 75>>
+			<<set _atkMod += 0.20>>
+			<<set _defMod += 0.10>>
+			<<set _tacChance += 0.30>>
+		<</if>>
+		/* 80% chance of increasing warfare */
+		<<if $PC.warfare < 100 && random(1,100) <= 80>>
+			<<set $gainedWarfare = 1>>
+			<<set $PC.warfare += 10>>
+			<<set $PC.warfare = Math.clamp($PC.warfare,-100,100)>>
+		<</if>>
+			/* does the PC get wounded? */
+		<<if $PC.career == "mercenary" || $PC.career == "gang">>
+			<<set _woundChance -= 3>>
+		<</if>>
+		<<if $PC.physicalAge >= 60>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if $PC.belly > 5000>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if $PC.boobsBonus >= 2>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if $PC.butt >= 2>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if $PC.preg >= 30>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if $PC.balls == 2>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if $PC.ballsImplant >= 2>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if random(1,100) <= _woundChance>>
+			<<set $leaderWounded = 1>>
+			<<set _militiaMod -= 0.2>>
+			<<set _slaveMod -= 0.2>>
+			<<set _mercMod -= 0.2>>
+			<<set _SFMod -= 0.2>>
+			<<set _enemyMod += 0.2>>
+			<<set $PCWounded = 1>>
+		<</if>>
+	<<elseif $leadingTroops == "assistant">>
+		<<if $rep < 10000 && $authority < 10000>>
+			<<set _militiaMod -= 0.15>>
+			<<set _slaveMod -= 0.15>>
+			<<set _mercMod -= 0.15>>
+			<<set _SFMod -= 0.15>>
+		<</if>>
+		<<if $assistantPower == 0>>
+			<<set _atkMod -= 0.10>>
+			<<set _defMod -= 0.10>>
+			<<set _tacChance -= 0.20>>
+		<<elseif $assistantPower == 2>>
+			<<set _atkMod += 0.15>>
+			<<set _defMod += 0.15>>
+			<<set _tacChance += 0.30>>
+		<</if>>
+	<<elseif $leadingTroops == "bodyguard">>
+		<<if $Bodyguard.devotion < -20>>
+			<<set _slaveMod -= 0.15>>
+		<<elseif $Bodyguard.devotion > 50>>
+			<<set _slaveMod += 0.15>>
+		<</if>>
+		<<if ($rep < 10000 && $authority < 10000) || $Bodyguard.prestige < 1>>
+			<<set _militiaMod -= 0.15>>
+			<<set _mercMod -= 0.15>>
+			<<set _SFMod -= 0.15>>
+		<<elseif $Bodyguard.prestige >= 2>>
+			<<set _militiaMod += 0.10>>
+			<<set _mercMod += 0.10>>
+			<<set _SFMod += 0.10>>
+		<</if>>
+		<<if (setup.bodyguardCareers.includes($Bodyguard.career) || setup.HGCareers.includes($Bodyguard.career) || setup.secExCombatPrestige.includes($Bodyguard.prestigeDesc)) && $Bodyguard.intelligence+$Bodyguard.intelligenceImplant > 95>>
+			<<set _atkMod += 0.25>>
+			<<set _defMod += 0.25>>
+			<<set _tacChance += 0.50>>
+		<<elseif $Bodyguard.intelligence+$Bodyguard.intelligenceImplant > 95>>
+			<<set _atkMod += 0.20>>
+			<<set _defMod += 0.15>>
+			<<set _tacChance += 0.35>>
+		<<elseif (setup.bodyguardCareers.includes($Bodyguard.career) || setup.HGCareers.includes($Bodyguard.career) || setup.secExCombatPrestige.includes($Bodyguard.prestigeDesc)) && $Bodyguard.intelligence+$Bodyguard.intelligenceImplant > 50>>
+			<<set _atkMod += 0.15>>
+			<<set _defMod += 0.10>>
+			<<set _tacChance += 0.25>>
+		<<elseif $Bodyguard.intelligence+$Bodyguard.intelligenceImplant > 50>>
+			<<set _atkMod += 0.10>>
+			<<set _defMod += 0.10>>
+			<<set _tacChance += 0.20>>
+		<<elseif (setup.bodyguardCareers.includes($Bodyguard.career) || setup.HGCareers.includes($Bodyguard.career) || setup.secExCombatPrestige.includes($Bodyguard.prestigeDesc)) && $Bodyguard.intelligence+$Bodyguard.intelligenceImplant > 15>>
+			<<set _atkMod += 0.10>>
+			<<set _defMod += 0.05>>
+			<<set _tacChance += 0.15>>
+		<<elseif $Bodyguard.intelligence+$Bodyguard.intelligenceImplant > 15>>
+			<<set _atkMod += 0.5>>
+			<<set _defMod += 0.05>>
+			<<set _tacChance += 0.10>>
+		<<elseif !(setup.bodyguardCareers.includes($Bodyguard.career) && setup.HGCareers.includes($Bodyguard.career) && setup.secExCombatPrestige.includes($Bodyguard.prestigeDesc)) || $Bodyguard.intelligence+$Bodyguard.intelligenceImplant < -50>>
+			<<set _atkMod -= 0.15>>
+			<<set _defMod -= 0.15>>
+			<<set _tacChance -= 0.30>>
+		<<elseif $Bodyguard.intelligence+$Bodyguard.intelligenceImplant < -50>>
+			<<set _atkMod -= 0.15>>
+			<<set _defMod -= 0.10>>
+			<<set _tacChance -= 0.25>>
+		<<elseif !(setup.bodyguardCareers.includes($Bodyguard.career) && setup.HGCareers.includes($Bodyguard.career) && setup.secExCombatPrestige.includes($Bodyguard.prestigeDesc)) || $Bodyguard.intelligence+$Bodyguard.intelligenceImplant < -15>>
+			<<set _atkMod -= 0.10>>
+			<<set _defMod -= 0.10>>
+			<<set _tacChance -= 0.20>>
+		<<elseif $Bodyguard.intelligence+$Bodyguard.intelligenceImplant < -15>>
+			<<set _atkMod -= 0.10>>
+			<<set _defMod -= 0.05>>
+			<<set _tacChance -= 0.15>>
+		<</if>>
+			/* does she get wounded? */
+		<<if $Bodyguard.combatSkill == 1>>
+			<<set _woundChance -= 2>>
+		<</if>>
+		<<if $Bodyguard.amp >= -4>>
+			<<set _woundChance -= 1>>
+		<</if>>
+		<<if $Bodyguard.health >= 50>>
+			<<set _woundChance -= 1>>
+		<</if>>
+		<<if $Bodyguard.weight > 130>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if $Bodyguard.muscles < -30>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if $Bodyguard.eyes <= -2>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if $Bodyguard.heels == 1>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if $Bodyguard.boobs >= 1400>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if $Bodyguard.butt >= 6>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if $Bodyguard.belly >= 10000>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if $Bodyguard.dick >= 8>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if $Bodyguard.balls >= 8>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if $Bodyguard.intelligence+$Bodyguard.intelligenceImplant < -95>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if random(1,100) <= _woundChance>>
+			<<set $leaderWounded = 1>>
+			<<set _militiaMod -= 0.2>>
+			<<set _slaveMod -= 0.2>>
+			<<set _mercMod -= 0.2>>
+			<<set _SFMod -= 0.2>>
+			<<set _enemyMod += 0.2>>
+			<<set $woundType = random(1,10)>>
+			<<set _i = $slaveIndices[$Bodyguard.ID]>>
+			<<if $woundType == 1>>
+				<<set $slaves[_i].voice = 0>>
+				<<set $slaves[_i].health -= 60>>
+			<<elseif $woundType == 2>>
+				<<set $slaves[_i].eyes = -2>>
 				<<set $slaves[_i].health -= 30>>
-			<<else>>
-				<<set $slaves[_i].health = -90>>
+			<<elseif $woundType == 3>>
+				<<set $slaves[_i].amp = 1>>
+				<<set $slaves[_i].health = -80>>
+			<<elseif $woundType >= 4>>
+				<<if $slaves[_i].health >= -60>>
+					<<set $slaves[_i].health -= 30>>
+				<<else>>
+					<<set $slaves[_i].health = -90>>
+				<</if>>
 			<</if>>
 		<</if>>
-	<</if>>
-	/* 60% chance of getting combat skill if not already have it */
-	<<if $Bodyguard.combatSkill == 0 && random(1,100) <= 60>>
-		<<set $gainedCombat = 1>>
-		<<set _i = $slaveIndices[$Bodyguard.ID]>>
-		<<set $slaves[_i].combatSkill = 1>>
-	<</if>>
-<<elseif $leadingTroops == "headGirl">>
-	<<if $HeadGirl.devotion < -20>>
-		<<set _slaveMod -= 0.15>>
-	<<elseif $HeadGirl.devotion > 51>>
-		<<set _slaveMod += 0.15>>
-	<</if>>
-	<<if ($rep < 10000 && $authority < 10000) || $HeadGirl.prestige < 1>>
-		<<set _militiaMod -= 0.15>>
-		<<set _mercMod -= 0.15>>
-		<<set _SFMod -= 0.15>>
-	<<elseif $HeadGirl.prestige >= 2>>
-		<<set _militiaMod += 0.10>>
-		<<set _mercMod += 0.10>>
-		<<set _SFMod += 0.10>>
-	<</if>>
-	<<if (setup.bodyguardCareers.includes($HeadGirl.career) || setup.HGCareers.includes($HeadGirl.career) || setup.secExCombatPrestige.includes($HeadGirl.prestigeDesc)) && $HeadGirl.intelligence+$HeadGirl.intelligenceImplant > 95>>
-		<<set _atkMod += 0.25>>
-		<<set _defMod += 0.25>>
-		<<set _tacChance += 0.50>>
-	<<elseif $HeadGirl.intelligence+$HeadGirl.intelligenceImplant > 95>>
-		<<set _atkMod += 0.20>>
-		<<set _defMod += 0.15>>
-		<<set _tacChance += 0.35>>
-	<<elseif (setup.bodyguardCareers.includes($HeadGirl.career) || setup.HGCareers.includes($HeadGirl.career) || setup.secExCombatPrestige.includes($HeadGirl.prestigeDesc)) && $HeadGirl.intelligence+$HeadGirl.intelligenceImplant > 50>>
-		<<set _atkMod += 0.15>>
-		<<set _defMod += 0.10>>
-		<<set _tacChance += 0.25>>
-	<<elseif $HeadGirl.intelligence+$HeadGirl.intelligenceImplant > 50>>
-		<<set _atkMod += 0.10>>
-		<<set _defMod += 0.10>>
-		<<set _tacChance += 0.20>>
-	<<elseif (setup.bodyguardCareers.includes($HeadGirl.career) || setup.HGCareers.includes($HeadGirl.career) || setup.secExCombatPrestige.includes($HeadGirl.prestigeDesc)) && $HeadGirl.intelligence+$HeadGirl.intelligenceImplant > 15>>
-		<<set _atkMod += 0.10>>
-		<<set _defMod += 0.05>>
-		<<set _tacChance += 0.15>>
-	<<elseif $HeadGirl.intelligence+$HeadGirl.intelligenceImplant > 15>>
-		<<set _atkMod += 0.05>>
-		<<set _defMod += 0.05>>
-		<<set _tacChance += 0.10>>
-	<<elseif !(setup.bodyguardCareers.includes($HeadGirl.career) && setup.HGCareers.includes($HeadGirl.career) && setup.secExCombatPrestige.includes($HeadGirl.prestigeDesc)) || $HeadGirl.intelligence+$HeadGirl.intelligenceImplant < -50>>
-		<<set _atkMod -= 0.15>>
-		<<set _defMod -= 0.15>>
-		<<set _tacChance -= 0.30>>
-	<<elseif $HeadGirl.intelligence+$HeadGirl.intelligenceImplant < -50>>
-		<<set _atkMod -= 0.15>>
-		<<set _defMod -= 0.10>>
-		<<set _tacChance -= 0.25>>
-	<<elseif !(setup.bodyguardCareers.includes($HeadGirl.career) && setup.HGCareers.includes($HeadGirl.career) && setup.secExCombatPrestige.includes($HeadGirl.prestigeDesc)) || $HeadGirl.intelligence+$HeadGirl.intelligenceImplant < -15>>
-		<<set _atkMod -= 0.10>>
-		<<set _defMod -= 0.10>>
-		<<set _tacChance -= 0.20>>
-	<<elseif $HeadGirl.intelligence+$HeadGirl.intelligenceImplant < -15>>
-		<<set _atkMod -= 0.10>>
-		<<set _defMod -= 0.05>>
-		<<set _tacChance -= 0.15>>
-	<</if>>
-	/* does she get wounded? */
-	<<if $HeadGirl.combatSkill == 1>>
-		<<set _woundChance -= 3>>
-	<</if>>
-	<<if $HeadGirl.amp >= -4>>
-		<<set _woundChance -= 1>>
-	<</if>>
-	<<if $HeadGirl.health >= 50>>
-		<<set _woundChance -= 2>>
-	<</if>>
-	<<if $HeadGirl.weight > 130>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if $HeadGirl.muscles < -30>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if $HeadGirl.eyes <= -2>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if $HeadGirl.heels == 1>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if $HeadGirl.boobs >= 1400>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if $HeadGirl.butt >= 6>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if $HeadGirl.belly >= 10000>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if $HeadGirl.dick >= 8>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if $HeadGirl.balls >= 8>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if $HeadGirl.intelligence+$HeadGirl.intelligenceImplant < -95>>
-		<<set _woundChance += 1>>
-	<</if>>
-	<<if random(1,100) <= _woundChance>>
-		<<set $leaderWounded = 1>>
-		<<set _militiaMod -= 0.2>>
-		<<set _slaveMod -= 0.2>>
-		<<set _mercMod -= 0.2>>
-		<<set _SFMod -= 0.2>>
-		<<set _enemyMod += 0.2>>
-		<<set $woundType = random(1,10)>>
-		<<set _i = $slaveIndices[$HeadGirl.ID]>>
-		<<if $woundType == 1>>
-			<<set $slaves[_i].voice = 0>>
-			<<set $slaves[_i].health -= 60>>
-		<<elseif $woundType == 2>>
-			<<set $slaves[_i].eyes = -2>>
-			<<set $slaves[_i].health -= 30>>
-		<<elseif $woundType == 3>>
-			<<set $slaves[_i].amp = 1>>
-			<<set $slaves[_i].health = -80>>
-		<<elseif $woundType >= 4>>
-			<<if $slaves[_i].health >= -60>>
+		/* 60% chance of getting combat skill if not already have it */
+		<<if $Bodyguard.combatSkill == 0 && random(1,100) <= 60>>
+			<<set $gainedCombat = 1>>
+			<<set _i = $slaveIndices[$Bodyguard.ID]>>
+			<<set $slaves[_i].combatSkill = 1>>
+		<</if>>
+	<<elseif $leadingTroops == "headGirl">>
+		<<if $HeadGirl.devotion < -20>>
+			<<set _slaveMod -= 0.15>>
+		<<elseif $HeadGirl.devotion > 51>>
+			<<set _slaveMod += 0.15>>
+		<</if>>
+		<<if ($rep < 10000 && $authority < 10000) || $HeadGirl.prestige < 1>>
+			<<set _militiaMod -= 0.15>>
+			<<set _mercMod -= 0.15>>
+			<<set _SFMod -= 0.15>>
+		<<elseif $HeadGirl.prestige >= 2>>
+			<<set _militiaMod += 0.10>>
+			<<set _mercMod += 0.10>>
+			<<set _SFMod += 0.10>>
+		<</if>>
+		<<if (setup.bodyguardCareers.includes($HeadGirl.career) || setup.HGCareers.includes($HeadGirl.career) || setup.secExCombatPrestige.includes($HeadGirl.prestigeDesc)) && $HeadGirl.intelligence+$HeadGirl.intelligenceImplant > 95>>
+			<<set _atkMod += 0.25>>
+			<<set _defMod += 0.25>>
+			<<set _tacChance += 0.50>>
+		<<elseif $HeadGirl.intelligence+$HeadGirl.intelligenceImplant > 95>>
+			<<set _atkMod += 0.20>>
+			<<set _defMod += 0.15>>
+			<<set _tacChance += 0.35>>
+		<<elseif (setup.bodyguardCareers.includes($HeadGirl.career) || setup.HGCareers.includes($HeadGirl.career) || setup.secExCombatPrestige.includes($HeadGirl.prestigeDesc)) && $HeadGirl.intelligence+$HeadGirl.intelligenceImplant > 50>>
+			<<set _atkMod += 0.15>>
+			<<set _defMod += 0.10>>
+			<<set _tacChance += 0.25>>
+		<<elseif $HeadGirl.intelligence+$HeadGirl.intelligenceImplant > 50>>
+			<<set _atkMod += 0.10>>
+			<<set _defMod += 0.10>>
+			<<set _tacChance += 0.20>>
+		<<elseif (setup.bodyguardCareers.includes($HeadGirl.career) || setup.HGCareers.includes($HeadGirl.career) || setup.secExCombatPrestige.includes($HeadGirl.prestigeDesc)) && $HeadGirl.intelligence+$HeadGirl.intelligenceImplant > 15>>
+			<<set _atkMod += 0.10>>
+			<<set _defMod += 0.05>>
+			<<set _tacChance += 0.15>>
+		<<elseif $HeadGirl.intelligence+$HeadGirl.intelligenceImplant > 15>>
+			<<set _atkMod += 0.05>>
+			<<set _defMod += 0.05>>
+			<<set _tacChance += 0.10>>
+		<<elseif !(setup.bodyguardCareers.includes($HeadGirl.career) && setup.HGCareers.includes($HeadGirl.career) && setup.secExCombatPrestige.includes($HeadGirl.prestigeDesc)) || $HeadGirl.intelligence+$HeadGirl.intelligenceImplant < -50>>
+			<<set _atkMod -= 0.15>>
+			<<set _defMod -= 0.15>>
+			<<set _tacChance -= 0.30>>
+		<<elseif $HeadGirl.intelligence+$HeadGirl.intelligenceImplant < -50>>
+			<<set _atkMod -= 0.15>>
+			<<set _defMod -= 0.10>>
+			<<set _tacChance -= 0.25>>
+		<<elseif !(setup.bodyguardCareers.includes($HeadGirl.career) && setup.HGCareers.includes($HeadGirl.career) && setup.secExCombatPrestige.includes($HeadGirl.prestigeDesc)) || $HeadGirl.intelligence+$HeadGirl.intelligenceImplant < -15>>
+			<<set _atkMod -= 0.10>>
+			<<set _defMod -= 0.10>>
+			<<set _tacChance -= 0.20>>
+		<<elseif $HeadGirl.intelligence+$HeadGirl.intelligenceImplant < -15>>
+			<<set _atkMod -= 0.10>>
+			<<set _defMod -= 0.05>>
+			<<set _tacChance -= 0.15>>
+		<</if>>
+		/* does she get wounded? */
+		<<if $HeadGirl.combatSkill == 1>>
+			<<set _woundChance -= 3>>
+		<</if>>
+		<<if $HeadGirl.amp >= -4>>
+			<<set _woundChance -= 1>>
+		<</if>>
+		<<if $HeadGirl.health >= 50>>
+			<<set _woundChance -= 2>>
+		<</if>>
+		<<if $HeadGirl.weight > 130>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if $HeadGirl.muscles < -30>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if $HeadGirl.eyes <= -2>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if $HeadGirl.heels == 1>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if $HeadGirl.boobs >= 1400>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if $HeadGirl.butt >= 6>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if $HeadGirl.belly >= 10000>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if $HeadGirl.dick >= 8>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if $HeadGirl.balls >= 8>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if $HeadGirl.intelligence+$HeadGirl.intelligenceImplant < -95>>
+			<<set _woundChance += 1>>
+		<</if>>
+		<<if random(1,100) <= _woundChance>>
+			<<set $leaderWounded = 1>>
+			<<set _militiaMod -= 0.2>>
+			<<set _slaveMod -= 0.2>>
+			<<set _mercMod -= 0.2>>
+			<<set _SFMod -= 0.2>>
+			<<set _enemyMod += 0.2>>
+			<<set $woundType = random(1,10)>>
+			<<set _i = $slaveIndices[$HeadGirl.ID]>>
+			<<if $woundType == 1>>
+				<<set $slaves[_i].voice = 0>>
+				<<set $slaves[_i].health -= 60>>
+			<<elseif $woundType == 2>>
+				<<set $slaves[_i].eyes = -2>>
 				<<set $slaves[_i].health -= 30>>
-			<<else>>
-				<<set $slaves[_i].health = -90>>
+			<<elseif $woundType == 3>>
+				<<set $slaves[_i].amp = 1>>
+				<<set $slaves[_i].health = -80>>
+			<<elseif $woundType >= 4>>
+				<<if $slaves[_i].health >= -60>>
+					<<set $slaves[_i].health -= 30>>
+				<<else>>
+					<<set $slaves[_i].health = -90>>
+				<</if>>
 			<</if>>
 		<</if>>
-	<</if>>
-	/* 60% chance of getting combat skill if not already have it */
-	<<if $HeadGirl.combatSkill == 0 && random(1,100) <= 60>>
-		<<set $gainedCombat = 1>>
-		<<set _i = $slaveIndices[$HeadGirl.ID]>>
-		<<set $slaves[_i].combatSkill = 1>>
-	<</if>>
-<<elseif $leadingTroops == "citizen">>
-	<<if $arcologies[0].FSDegradationist == "unset" && $arcologies[0].FSPaternalist == "unset">>
-		<<set _militiaMod += 0.15>>
-		<<set _slaveMod -= 0.15>>
-	<<elseif $arcologies[0].FSPaternalist != "unset">>
-		<<set _militiaMod += 0.15>>
-		<<set _slaveMod += 0.10>>
-	<<elseif $arcologies[0].FSDegradationist != "unset">>
-		<<set _militiaMod += 0.15>>
-		<<set _slaveMod -= 0.35>>
-	<</if>>
-	<<if $arcologies[0].FSRomanRevivalist != "unset">>
+		/* 60% chance of getting combat skill if not already have it */
+		<<if $HeadGirl.combatSkill == 0 && random(1,100) <= 60>>
+			<<set $gainedCombat = 1>>
+			<<set _i = $slaveIndices[$HeadGirl.ID]>>
+			<<set $slaves[_i].combatSkill = 1>>
+		<</if>>
+	<<elseif $leadingTroops == "citizen">>
+		<<if $arcologies[0].FSDegradationist == "unset" && $arcologies[0].FSPaternalist == "unset">>
+			<<set _militiaMod += 0.15>>
+			<<set _slaveMod -= 0.15>>
+		<<elseif $arcologies[0].FSPaternalist != "unset">>
+			<<set _militiaMod += 0.15>>
+			<<set _slaveMod += 0.10>>
+		<<elseif $arcologies[0].FSDegradationist != "unset">>
+			<<set _militiaMod += 0.15>>
+			<<set _slaveMod -= 0.35>>
+		<</if>>
+		<<if $arcologies[0].FSRomanRevivalist != "unset">>
+			<<set _mercMod += 0.10>>
+			<<set _SFMod += 0.10>>
+		<<else>>
+			<<set _mercMod -= 0.10>>
+			<<set _SFMod -= 0.10>>
+		<</if>>
+		<<set _atkMod += either(-1,1) * random(10) * 0.1>>
+		<<set _defMod += either(-1,1) * random(10) * 0.1>>
+		<<set _tacChance += either(-1,1) * random(20) * 0.1>>
+	<<elseif $leadingTroops == "mercenary">>
 		<<set _mercMod += 0.10>>
 		<<set _SFMod += 0.10>>
-	<<else>>
-		<<set _mercMod -= 0.10>>
-		<<set _SFMod -= 0.10>>
+		<<if $arcologies[0].FSRomanRevivalist != "unset">>
+			<<set _militiaMod += 0.10>>
+		<<else>>
+			<<set _militiaMod -= 0.10>>
+		<</if>>
+		<<if $arcologies[0].FSDegradationist != "unset">>
+			<<set _slaveMod -= 0.35>>
+		<</if>>
+		<<set _atkMod += random(15) * 0.1>>
+		<<set _defMod += random(15) * 0.1>>
+		<<set _tacChance += random(30) * 0.1>>
+	<<elseif $leadingTroops == "colonel">>
+		<<set _mercMod += 0.10>>
+		<<set _SFMod += 0.15>>
+		<<if $arcologies[0].FSRomanRevivalist != "unset">>
+			<<set _militiaMod += 0.10>>
+		<<else>>
+			<<set _militiaMod -= 0.10>>
+		<</if>>
+		<<if $arcologies[0].FSDegradationist != "unset">>
+			<<set _slaveMod -= 0.35>>
+		<</if>>
+		<<set _atkMod += random(30) * 0.1>>
+		<<set _defMod += random(30) * 0.1>>
+		<<set _tacChance += random(40) * 0.1>>
+	<</if>>
+	/* Terrain and Tactics */
+	<<if $battleTerrain == "urban">>
+		<<if $chosenTactic == "Bait and Bleed">>
+			<<set _atkMod += 0.15>>
+			<<set _defMod += 0.10>>
+			<<set _tacChance += 0.25>>
+		<<elseif $chosenTactic == "Guerrilla">>
+			<<set _atkMod += 0.10>>
+			<<set _defMod += 0.15>>
+			<<set _tacChance += 0.25>>
+		<<elseif $chosenTactic == "Choke Points">>
+			<<set _atkMod += 0.10>>
+			<<set _defMod += 0.15>>
+			<<set _tacChance += 0.25>>
+		<<elseif $chosenTactic == "Interior Lines">>
+			<<set _atkMod += 0.05>>
+			<<set _defMod += 0.10>>
+			<<set _tacChance += 0.15>>
+		<<elseif $chosenTactic == "Pincer Maneuver">>
+			<<set _atkMod -= 0.05>>
+			<<set _defMod -= 0.10>>
+			<<set _tacChance -= 0.15>>
+		<<elseif $chosenTactic == "Defense In Depth">>
+			<<set _atkMod -= 0.05>>
+			<<set _defMod -= 0.05>>
+			<<set _tacChance -= 0.10>>
+		<<elseif $chosenTactic == "Blitzkrieg">>
+			<<set _atkMod -= 0.15>>
+			<<set _defMod -= 0.10>>
+			<<set _tacChance -= 0.25>>
+		<<elseif $chosenTactic == "Human Wave">>
+			<<set _atkMod -= 0.15>>
+			<<set _defMod -= 0.15>>
+			<<set _tacChance -= 0.30>>
+		<</if>>
+	<<elseif $battleTerrain == "rural">>
+		<<if $chosenTactic == "Bait and Bleed">>
+			<<set _atkMod -= 0.05>>
+			<<set _defMod -= 0.10>>
+			<<set _tacChance -= 0.15>>
+		<<elseif $chosenTactic == "Guerrilla">>
+			<<set _atkMod -= 0.10>>
+			<<set _defMod -= 0.10>>
+			<<set _tacChance -= 0.20>>
+		<<elseif $chosenTactic == "Choke Points">>
+			<<set _atkMod -= 0.10>>
+			<<set _defMod -= 0.15>>
+			<<set _tacChance -= 0.25>>
+		<<elseif $chosenTactic == "Interior Lines">>
+			<<set _atkMod += 0.10>>
+			<<set _defMod += 0.15>>
+			<<set _tacChance += 0.25>>
+		<<elseif $chosenTactic == "Pincer Maneuver">>
+			<<set _atkMod += 0.15>>
+			<<set _defMod += 0.10>>
+			<<set _tacChance += 0.25>>
+		<<elseif $chosenTactic == "Defense In Depth">>
+			<<set _atkMod += 0.15>>
+			<<set _defMod += 0.15>>
+			<<set _tacChance += 0.30>>
+		<<elseif $chosenTactic == "Blitzkrieg">>
+			<<set _atkMod += 0.15>>
+			<<set _defMod += 0.10>>
+			<<set _tacChance += 0.25>>
+		<<elseif $chosenTactic == "Human Wave">>
+			<<set _atkMod += 0.20>>
+			<<set _defMod += 0.05>>
+			<<set _tacChance += 0.25>>
+		<</if>>
+	<<elseif $battleTerrain == "hills">>
+		<<if $chosenTactic == "Bait and Bleed">>
+			<<set _atkMod += 0.05>>
+			<<set _defMod += 0.05>>
+			<<set _tacChance += 0.10>>
+		<<elseif $chosenTactic == "Guerrilla">>
+			<<set _atkMod += 0.05>>
+			<<set _defMod += 0.10>>
+			<<set _tacChance += 0.15>>
+		<<elseif $chosenTactic == "Choke Points">>
+			<<set _atkMod += 0.10>>
+			<<set _defMod += 0.10>>
+			<<set _tacChance += 0.20>>
+		<<elseif $chosenTactic == "Interior Lines">>
+			<<set _atkMod -= 0.05>>
+			<<set _defMod -= 0.05>>
+			<<set _tacChance -= 0.10>>
+		<<elseif $chosenTactic == "Pincer Maneuver">>
+			<<set _atkMod += 0.10>>
+			<<set _defMod += 0.05>>
+			<<set _tacChance += 0.15>>
+		<<elseif $chosenTactic == "Defense In Depth">>
+			<<set _atkMod -= 0.10>>
+			<<set _defMod -= 0.05>>
+			<<set _tacChance -= 0.15>>
+		<<elseif $chosenTactic == "Blitzkrieg">>
+			<<set _atkMod -= 0.10>>
+			<<set _defMod -= 0.15>>
+			<<set _tacChance += 0.25>>
+		<<elseif $chosenTactic == "Human Wave">>
+			<<set _atkMod -= 0.15>>
+			<<set _defMod -= 0.15>>
+			<<set _tacChance -= 0.30>>
+		<</if>>
+	<<elseif $battleTerrain == "coast">>
+		<<if $chosenTactic == "Bait and Bleed">>
+			<<set _atkMod -= 0.05>>
+			<<set _defMod -= 0.05>>
+			<<set _tacChance -= 0.10>>
+		<<elseif $chosenTactic == "Guerrilla">>
+			<<set _atkMod += 0.05>>
+			<<set _defMod += 0.05>>
+			<<set _tacChance += 0.10>>
+		<<elseif $chosenTactic == "Choke Points">>
+			<<set _atkMod += 0.05>>
+			<<set _defMod += 0.15>>
+			<<set _tacChance += 0.15>>
+		<<elseif $chosenTactic == "Interior Lines">>
+			<<set _atkMod += 0.10>>
+			<<set _defMod += 0.10>>
+			<<set _tacChance += 0.20>>
+		<<elseif $chosenTactic == "Pincer Maneuver">>
+			<<set _atkMod -= 0.10>>
+			<<set _defMod -= 0.10>>
+			<<set _tacChance -= 0.20>>
+		<<elseif $chosenTactic == "Defense In Depth">>
+			<<set _atkMod += 0.10>>
+			<<set _defMod += 0.10>>
+			<<set _tacChance += 0.20>>
+		<<elseif $chosenTactic == "Blitzkrieg">>
+			<<set _atkMod -= 0.05>>
+			<<set _defMod -= 0.05>>
+			<<set _tacChance -= 0.10>>
+		<<elseif $chosenTactic == "Human Wave">>
+			<<set _atkMod += 0.05>>
+			<<set _defMod -= 0.05>>
+		<</if>>
+	<<elseif $battleTerrain == "outskirts">>
+		<<if $chosenTactic == "Bait and Bleed">>
+			<<set _atkMod -= 0.10>>
+			<<set _defMod -= 0.15>>
+			<<set _tacChance -= 0.25>>
+		<<elseif $chosenTactic == "Guerrilla">>
+			<<set _atkMod -= 0.10>>
+			<<set _defMod -= 0.05>>
+			<<set _tacChance -= 0.15>>
+		<<elseif $chosenTactic == "Choke Points">>
+			<<set _atkMod += 0.10>>
+			<<set _defMod += 0.15>>
+			<<set _tacChance += 0.25>>
+		<<elseif $chosenTactic == "Interior Lines">>
+			<<set _atkMod += 0.15>>
+			<<set _defMod += 0.10>>
+			<<set _tacChance += 0.25>>
+		<<elseif $chosenTactic == "Pincer Maneuver">>
+			<<set _atkMod += 0.05>>
+			<<set _defMod += 0.10>>
+			<<set _tacChance += 0.15>>
+		<<elseif $chosenTactic == "Defense In Depth">>
+			<<set _atkMod += 0.10>>
+			<<set _defMod += 0.15>>
+			<<set _tacChance += 0.25>>
+		<<elseif $chosenTactic == "Blitzkrieg">>
+			<<set _atkMod += 0.10>>
+			<<set _defMod -= 0.05>>
+			<<set _tacChance += 0.05>>
+		<<elseif $chosenTactic == "Human Wave">>
+			<<set _atkMod += 0.10>>
+			<<set _defMod -= 0.10>>
+		<</if>>
+	<<elseif $battleTerrain == "mountains">>
+		<<if $chosenTactic == "Bait and Bleed">>
+			<<set _atkMod += 0.10>>
+			<<set _defMod += 0.15>>
+			<<set _tacChance += 0.25>>
+		<<elseif $chosenTactic == "Guerrilla">>
+			<<set _atkMod += 0.10>>
+			<<set _defMod += 0.15>>
+			<<set _tacChance += 0.25>>
+		<<elseif $chosenTactic == "Choke Points">>
+			<<set _atkMod += 0.05>>
+			<<set _defMod += 0.20>>
+			<<set _tacChance += 0.25>>
+		<<elseif $chosenTactic == "Interior Lines">>
+			<<set _atkMod += 0.10>>
+			<<set _defMod += 0.10>>
+			<<set _tacChance += 0.20>>
+		<<elseif $chosenTactic == "Pincer Maneuver">>
+			<<set _atkMod += 0.10>>
+			<<set _defMod -= 0.05>>
+			<<set _tacChance += 0.05>>
+		<<elseif $chosenTactic == "Defense In Depth">>
+			<<set _atkMod += 0.10>>
+			<<set _defMod += 0.10>>
+			<<set _tacChance += 0.20>>
+		<<elseif $chosenTactic == "Blitzkrieg">>
+			<<set _atkMod -= 0.10>>
+			<<set _defMod -= 0.10>>
+			<<set _tacChance -= 0.20>>
+		<<elseif $chosenTactic == "Human Wave">>
+			<<set _atkMod -= 0.10>>
+			<<set _defMod -= 0.10>>
+			<<set _tacChance -= 0.20>>
+		<</if>>
+	<<elseif $battleTerrain == "wasteland">>
+		<<if $chosenTactic == "Bait and Bleed">>
+			<<set _atkMod += 0.05>>
+			<<set _defMod += 0.05>>
+			<<set _tacChance += 0.10>>
+		<<elseif $chosenTactic == "Guerrilla">>
+			<<set _atkMod += 0.10>>
+			<<set _defMod += 0.05>>
+			<<set _tacChance += 0.15>>
+		<<elseif $chosenTactic == "Choke Points">>
+			<<set _atkMod -= 0.10>>
+			<<set _defMod += 0.05>>
+			<<set _tacChance -= 0.05>>
+		<<elseif $chosenTactic == "Interior Lines">>
+			<<set _atkMod += 0.10>>
+			<<set _defMod += 0.15>>
+			<<set _tacChance += 0.25>>
+		<<elseif $chosenTactic == "Pincer Maneuver">>
+			<<set _atkMod += 0.15>>
+			<<set _defMod += 0.10>>
+			<<set _tacChance += 0.25>>
+		<<elseif $chosenTactic == "Defense In Depth">>
+			<<set _atkMod += 0.05>>
+			<<set _defMod += 0.10>>
+			<<set _tacChance += 0.15>>
+		<<elseif $chosenTactic == "Blitzkrieg">>
+			<<set _atkMod += 0.15>>
+			<<set _defMod += 0.15>>
+			<<set _tacChance += 0.30>>
+		<<elseif $chosenTactic == "Human Wave">>
+			<<set _atkMod += 0.20>>
+			<<set _defMod += 0.05>>
+			<<set _tacChance += 0.25>>
+		<</if>>
 	<</if>>
 
 	<<if $chosenTactic == "Bait and Bleed">>
-		<<set _atkMod += 0.15>>
-		<<set _defMod += 0.10>>
-		<<set _tacChance += 0.25>>
+		<<if $attackType == "raiders">>
+			<<set _tacChance -= 0.10>>
+		<<elseif $attackType == "free city">>
+			<<set _tacChance += 0.10>>
+		<<elseif $attackType == "old world">>
+			<<set _tacChance += 0.25>>
+		<<elseif $attackType == "freedom fighters">>
+			<<set _tacChance -= 0.15>>
+		<</if>>
 	<<elseif $chosenTactic == "Guerrilla">>
-		<<set _atkMod += 0.10>>
-		<<set _defMod += 0.15>>
-		<<set _tacChance += 0.25>>
+		<<if $attackType == "raiders">>
+			<<set _tacChance -= 0.20>>
+		<<elseif $attackType == "free city">>
+			<<set _tacChance += 0.15>>
+		<<elseif $attackType == "old world">>
+			<<set _tacChance += 0.25>>
+		<<elseif $attackType == "freedom fighters">>
+			<<set _tacChance -= 0.25>>
+		<</if>>
 	<<elseif $chosenTactic == "Choke Points">>
-		<<set _atkMod += 0.10>>
-		<<set _defMod += 0.15>>
-		<<set _tacChance += 0.25>>
+		<<if $attackType == "raiders">>
+			<<set _tacChance += 0.25>>
+		<<elseif $attackType == "free city">>
+			<<set _tacChance -= 0.05>>
+		<<elseif $attackType == "old world">>
+			<<set _tacChance -= 0.10>>
+		<<elseif $attackType == "freedom fighters">>
+			<<set _tacChance += 0.05>>
+		<</if>>
 	<<elseif $chosenTactic == "Interior Lines">>
-		<<set _atkMod += 0.05>>
-		<<set _defMod += 0.10>>
-		<<set _tacChance += 0.15>>
+		<<if $attackType == "raiders">>
+			<<set _tacChance -= 0.15>>
+		<<elseif $attackType == "free city">>
+			<<set _tacChance += 0.15>>
+		<<elseif $attackType == "old world">>
+			<<set _tacChance += 0.20>>
+		<<elseif $attackType == "freedom fighters">>
+			<<set _tacChance -= 0.10>>
+		<</if>>
 	<<elseif $chosenTactic == "Pincer Maneuver">>
-		<<set _atkMod -= 0.05>>
-		<<set _defMod -= 0.10>>
-		<<set _tacChance -= 0.15>>
+		<<if $attackType == "raiders">>
+			<<set _tacChance += 0.15>>
+		<<elseif $attackType == "free city">>
+			<<set _tacChance += 0.10>>
+		<<elseif $attackType == "old world">>
+			<<set _tacChance -= 0.10>>
+		<<elseif $attackType == "freedom fighters">>
+			<<set _tacChance += 0.15>>
+		<</if>>
 	<<elseif $chosenTactic == "Defense In Depth">>
-		<<set _atkMod -= 0.05>>
-		<<set _defMod -= 0.05>>
-		<<set _tacChance -= 0.10>>
+		<<if $attackType == "raiders">>
+			<<set _tacChance -= 0.20>>
+		<<elseif $attackType == "free city">>
+			<<set _tacChance += 0.10>>
+		<<elseif $attackType == "old world">>
+			<<set _tacChance += 0.20>>
+		<<elseif $attackType == "freedom fighters">>
+			<<set _tacChance -= 0.05>>
+		<</if>>
 	<<elseif $chosenTactic == "Blitzkrieg">>
-		<<set _atkMod -= 0.15>>
-		<<set _defMod -= 0.10>>
-		<<set _tacChance -= 0.25>>
+		<<if $attackType == "raiders">>
+			<<set _tacChance += 0.10>>
+		<<elseif $attackType == "free city">>
+			<<set _tacChance -= 0.20>>
+		<<elseif $attackType == "old world">>
+			<<set _tacChance += 0.25>>
+		<<elseif $attackType == "freedom fighters">>
+			<<set _tacChance -= 0.10>>
+		<</if>>
 	<<elseif $chosenTactic == "Human Wave">>
-		<<set _atkMod -= 0.15>>
-		<<set _defMod -= 0.15>>
-		<<set _tacChance -= 0.30>>
+		<<if $attackType == "raiders">>
+			<<set _tacChance -= 0.10>>
+		<<elseif $attackType == "free city">>
+			<<set _tacChance += 0.10>>
+		<<elseif $attackType == "old world">>
+			<<set _tacChance -= 0.15>>
+		<<elseif $attackType == "freedom fighters">>
+			<<set _tacChance += 0.10>>
+		<</if>>
 	<</if>>
 
 	/* Calculates if tactics are successful */
@@ -667,105 +985,20 @@
 	<<elseif _militiaMod > 1.5>>
 		<<set _militiaMod = 1.5>>
 	<</if>>
-<<elseif $battleTerrain == "coast">>
-	<<if $chosenTactic == "Bait and Bleed">>
-		<<set _atkMod -= 0.05>>
-		<<set _defMod -= 0.05>>
-		<<set _tacChance -= 0.10>>
-	<<elseif $chosenTactic == "Guerrilla">>
-		<<set _atkMod += 0.05>>
-		<<set _defMod += 0.05>>
-		<<set _tacChance += 0.10>>
-	<<elseif $chosenTactic == "Choke Points">>
-		<<set _atkMod += 0.05>>
-		<<set _defMod += 0.15>>
-		<<set _tacChance += 0.15>>
-	<<elseif $chosenTactic == "Interior Lines">>
-		<<set _atkMod += 0.10>>
-		<<set _defMod += 0.10>>
-		<<set _tacChance += 0.20>>
-	<<elseif $chosenTactic == "Pincer Maneuver">>
-		<<set _atkMod -= 0.10>>
-		<<set _defMod -= 0.10>>
-		<<set _tacChance -= 0.20>>
-	<<elseif $chosenTactic == "Defense In Depth">>
-		<<set _atkMod += 0.10>>
-		<<set _defMod += 0.10>>
-		<<set _tacChance += 0.20>>
-	<<elseif $chosenTactic == "Blitzkrieg">>
-		<<set _atkMod -= 0.05>>
-		<<set _defMod -= 0.05>>
-		<<set _tacChance -= 0.10>>
-	<<elseif $chosenTactic == "Human Wave">>
-		<<set _atkMod += 0.05>>
-		<<set _defMod -= 0.05>>
+	<<if _slaveMod < 0.5>>
+		<<set _slaveMod = 0.5>>
+	<<elseif _slaveMod > 1.5>>
+		<<set _slaveMod = 1.5>>
 	<</if>>
-<<elseif $battleTerrain == "outskirts">>
-	<<if $chosenTactic == "Bait and Bleed">>
-		<<set _atkMod -= 0.10>>
-		<<set _defMod -= 0.15>>
-		<<set _tacChance -= 0.25>>
-	<<elseif $chosenTactic == "Guerrilla">>
-		<<set _atkMod -= 0.10>>
-		<<set _defMod -= 0.05>>
-		<<set _tacChance -= 0.15>>
-	<<elseif $chosenTactic == "Choke Points">>
-		<<set _atkMod += 0.10>>
-		<<set _defMod += 0.15>>
-		<<set _tacChance += 0.25>>
-	<<elseif $chosenTactic == "Interior Lines">>
-		<<set _atkMod += 0.15>>
-		<<set _defMod += 0.10>>
-		<<set _tacChance += 0.25>>
-	<<elseif $chosenTactic == "Pincer Maneuver">>
-		<<set _atkMod += 0.05>>
-		<<set _defMod += 0.10>>
-		<<set _tacChance += 0.15>>
-	<<elseif $chosenTactic == "Defense In Depth">>
-		<<set _atkMod += 0.10>>
-		<<set _defMod += 0.15>>
-		<<set _tacChance += 0.25>>
-	<<elseif $chosenTactic == "Blitzkrieg">>
-		<<set _atkMod += 0.10>>
-		<<set _defMod -= 0.05>>
-		<<set _tacChance += 0.05>>
-	<<elseif $chosenTactic == "Human Wave">>
-		<<set _atkMod += 0.10>>
-		<<set _defMod -= 0.10>>
+	<<if _mercMod < 0.5>>
+		<<set _mercMod = 0.5>>
+	<<elseif _mercMod > 1.5>>
+		<<set _mercMod = 1.5>>
 	<</if>>
-<<elseif $battleTerrain == "mountains">>
-	<<if $chosenTactic == "Bait and Bleed">>
-		<<set _atkMod += 0.10>>
-		<<set _defMod += 0.15>>
-		<<set _tacChance += 0.25>>
-	<<elseif $chosenTactic == "Guerrilla">>
-		<<set _atkMod += 0.10>>
-		<<set _defMod += 0.15>>
-		<<set _tacChance += 0.25>>
-	<<elseif $chosenTactic == "Choke Points">>
-		<<set _atkMod += 0.05>>
-		<<set _defMod += 0.20>>
-		<<set _tacChance += 0.25>>
-	<<elseif $chosenTactic == "Interior Lines">>
-		<<set _atkMod += 0.10>>
-		<<set _defMod += 0.10>>
-		<<set _tacChance += 0.20>>
-	<<elseif $chosenTactic == "Pincer Maneuver">>
-		<<set _atkMod += 0.10>>
-		<<set _defMod -= 0.05>>
-		<<set _tacChance += 0.05>>
-	<<elseif $chosenTactic == "Defense In Depth">>
-		<<set _atkMod += 0.10>>
-		<<set _defMod += 0.10>>
-		<<set _tacChance += 0.20>>
-	<<elseif $chosenTactic == "Blitzkrieg">>
-		<<set _atkMod -= 0.10>>
-		<<set _defMod -= 0.10>>
-		<<set _tacChance -= 0.20>>
-	<<elseif $chosenTactic == "Human Wave">>
-		<<set _atkMod -= 0.10>>
-		<<set _defMod -= 0.10>>
-		<<set _tacChance -= 0.20>>
+	<<if _SFMod < 0.5>>
+		<<set _SFMod = 0.5>>
+	<<elseif _SFMod > 1.5>>
+		<<set _SFMod = 1.5>>
 	<</if>>
 
 	<<set $troopCount = 0>>
@@ -789,39 +1022,40 @@
 	<<else>>
 		<<set _armyMod = $attackTroops / 60>>
 	<</if>>
-<</if>>
-
-<<if $chosenTactic == "Bait and Bleed">>
-	<<if $attackType == "raiders">>
-		<<set _tacChance -= 0.10>>
-	<<elseif $attackType == "free city">>
-		<<set _tacChance += 0.10>>
-	<<elseif $attackType == "old world">>
-		<<set _tacChance += 0.25>>
-	<<elseif $attackType == "freedom fighters">>
-		<<set _tacChance -= 0.15>>
+	<<set _armyMod = Math.trunc(_armyMod)>>
+	<<if $majorBattle == 1>>
+		<<set _armyMod *= 2>>
 	<</if>>
-<<elseif $chosenTactic == "Guerrilla">>
-	<<if $attackType == "raiders">>
-		<<set _tacChance -= 0.20>>
-	<<elseif $attackType == "free city">>
-		<<set _tacChance += 0.15>>
-	<<elseif $attackType == "old world">>
-		<<set _tacChance += 0.25>>
-	<<elseif $attackType == "freedom fighters">>
-		<<set _tacChance -= 0.25>>
+	<<if _armyMod <= 0>>
+		<<set _armyMod = 1>>
 	<</if>>
 
 	<<set _enemyMoraleTroopMod = Math.clamp($attackTroops / 100,1,5)>>
 
 	<<if $attackType == "raiders">>
-		<<set _tacChance += 0.25>>
+		<<set _enemyAttack = ($raBaseAttack + $weapManu * $sellTo.raiders + $raBaseAttack * $attackEquip * $equipMod) * _armyMod>>
+		<<set _enemyDefense = ($raBaseDefense + $weapManu * $sellTo.raiders + $raBaseDefense * $attackEquip * $equipMod) * _armyMod>>
+		<<set _enemyMorale = $raBaseMorale * _enemyMod * _enemyMoraleTroopMod>>
+		<<set _enemyHp = $raBaseHp * $attackTroops>>
+		<<set _enemyBaseHp = $raBaseHp>>
 	<<elseif $attackType == "free city">>
-		<<set _tacChance -= 0.05>>
+		<<set _enemyAttack = ($fcBaseAttack + $weapManu * $sellTo.FC + $fcBaseAttack * $attackEquip * $equipMod) * _armyMod>>
+		<<set _enemyDefense = ($fcBaseDefense + $weapManu * $sellTo.FC + $fcBaseDefense * $attackEquip * $equipMod) * _armyMod>>
+		<<set _enemyMorale = $fcBaseMorale * _enemyMod * _enemyMoraleTroopMod>>
+		<<set _enemyHp = $fcBaseHp * $attackTroops>>
+		<<set _enemyBaseHp = $fcBaseHp>>
 	<<elseif $attackType == "old world">>
-		<<set _tacChance -= 0.10>>
+		<<set _enemyAttack = ($owBaseAttack + $weapManu * $sellTo.oldWorld + $owBaseAttack * $attackEquip * $equipMod) * _armyMod>>
+		<<set _enemyDefense = ($owBaseDefense + $weapManu * $sellTo.oldWorld + $owBaseDefense * $attackEquip * $equipMod) * _armyMod>>
+		<<set _enemyMorale = $owBaseMorale * _enemyMod * _enemyMoraleTroopMod>>
+		<<set _enemyHp = $owBaseHp * $attackTroops>>
+		<<set _enemyBaseHp = $owBaseHp>>
 	<<elseif $attackType == "freedom fighters">>
-		<<set _tacChance += 0.05>>
+		<<set _enemyAttack = ($ffBaseAttack + $weapManu * $sellTo.oldWorld + $ffBaseAttack * $attackEquip * $equipMod) * _armyMod>>
+		<<set _enemyDefense = ($ffBaseDefense + $weapManu * $sellTo.oldWorld + $ffBaseDefense * $attackEquip * $equipMod) * _armyMod>>
+		<<set _enemyMorale = $ffBaseMorale * _enemyMod * _enemyMoraleTroopMod>>
+		<<set _enemyHp = $ffBaseHp * $attackTroops>>
+		<<set _enemyBaseHp = $ffBaseHp>>
 	<</if>>
 
 	/* difficulty */
@@ -834,220 +1068,97 @@
 	<<if isNaN(_attack)>>
 		<br>@@.red;Error: attack value reported NaN@@
 	<</if>>
-<<elseif $chosenTactic == "Pincer Maneuver">>
-	<<if $attackType == "raiders">>
-		<<set _tacChance += 0.15>>
-	<<elseif $attackType == "free city">>
-		<<set _tacChance += 0.10>>
-	<<elseif $attackType == "old world">>
-		<<set _tacChance -= 0.10>>
-	<<elseif $attackType == "freedom fighters">>
-		<<set _tacChance += 0.15>>
+	<<if isNaN(_defense)>>
+		<br>@@.red;Error: defense value reported NaN@@
 	<</if>>
-<<elseif $chosenTactic == "Defense In Depth">>
-	<<if $attackType == "raiders">>
-		<<set _tacChance -= 0.20>>
-	<<elseif $attackType == "free city">>
-		<<set _tacChance += 0.10>>
-	<<elseif $attackType == "old world">>
-		<<set _tacChance += 0.20>>
-	<<elseif $attackType == "freedom fighters">>
-		<<set _tacChance -= 0.05>>
+	<<if isNaN(_hp)>>
+		<br>@@.red;Error: hp value reported NaN@@
 	<</if>>
-<<elseif $chosenTactic == "Blitzkrieg">>
-	<<if $attackType == "raiders">>
-		<<set _tacChance += 0.10>>
-	<<elseif $attackType == "free city">>
-		<<set _tacChance -= 0.20>>
-	<<elseif $attackType == "old world">>
-		<<set _tacChance += 0.25>>
-	<<elseif $attackType == "freedom fighters">>
-		<<set _tacChance -= 0.10>>
+	<<if isNaN(_morale)>>
+		<br>@@.red;Error: morale value reported NaN@@
 	<</if>>
-<<elseif $chosenTactic == "Human Wave">>
-	<<if $attackType == "raiders">>
-		<<set _tacChance -= 0.10>>
-	<<elseif $attackType == "free city">>
-		<<set _tacChance += 0.10>>
-	<<elseif $attackType == "old world">>
-		<<set _tacChance -= 0.15>>
-	<<elseif $attackType == "freedom fighters">>
-		<<set _tacChance += 0.10>>
+	<<if isNaN(_enemyAttack)>>
+		<br>@@.red;Error: enemy attack value reported NaN@@
 	<</if>>
-<</if>>
-
-/* Calculates if tactics are successful */
-/* minimum chance is 10% */
-<<if _tacChance <= 0>>
-	<<set _tacChance = 0.1>>
-<</if>>
-<<if random(1,100) <= _tacChance * 100>>
-	<<set _enemyMod -= 0.30>>
-	<<set _militiaMod += 0.20>>
-	<<set _slaveMod += 0.20>>
-	<<set _mercMod += 0.20>>
-	<<set _atkMod += 0.10>>
-	<<set _defMod += 0.10>>
-	<<set $tacticsSuccessful = 1>>
-<<else>>
-	<<set _enemyMod += 0.20>>
-	<<set _militiaMod -= 0.20>>
-	<<set _slaveMod -= 0.20>>
-	<<set _mercMod -= 0.20>>
-	<<set _atkMod -= 0.10>>
-	<<set _defMod -= 0.10>>
-	<<set $tacticsSuccessful = 0>>
-<</if>>
-
-/* enemy morale mods */
-<<if $week < 30>>
-	<<set _enemyMod += 0.15>>
-<<elseif $week < 60>>
-	<<set _enemyMod += 0.30>>
-<<elseif $week < 90>>
-	<<set _enemyMod += 0.45>>
-<<elseif $week < 120>>
-	<<set _enemyMod += 0.60>>
-<<else>>
-	<<set _enemyMod += 0.75>>
-<</if>>
-
-/* calculates PC army stats */
-<<if $secBots.isDeployed == 1>>
-	<<set _attack += ($secBotsBaseAttack + $secBotsBaseAttack * $secBots.equip * $equipMod) * _atkMod>>
-	<<set _defense += ($secBotsBaseDefense + $secBotsBaseDefense * $secBots.equip * $equipMod) * _defMod>>
-	<<set _hp += $secBotsBaseHp * $secBots.troops>>
-<</if>>
-<<for _i = 0; _i < $militiaUnits.length; _i++>>
-	<<if $militiaUnits[_i].isDeployed == 1>>
-		<<if $militiaUnits[_i].training <= 10>>
-			<<set _expBonus = 0>>
-		<<elseif $militiaUnits[_i].training <= 33>>
-			<<set _expBonus = 0.10>>
-		<<elseif $militiaUnits[_i].training <= 66>>
-			<<set _expBonus = 0.25>>
-		<<else>>
-			<<set _expBonus = 0.50>>
-		<</if>>
-		<<if $militiaUnits[_i].loyalty <= 10>>
-			<<set _loyaltyBonus = 0>>
-		<<elseif $militiaUnits[_i].loyalty <= 33>>
-			<<set _loyaltyBonus = 0.10>>
-		<<elseif $militiaUnits[_i].loyalty <= 66>>
-			<<set _loyaltyBonus = 0.20>>
-		<<else>>
-			<<set _loyaltyBonus = 0.30>>
-		<</if>>
-		<<set _attack += ($militiaBaseAttack + $militiaBaseAttack * $militiaUnits[_i].equip * $equipMod + $militiaBaseAttack * _expBonus + $militiaBaseAttack * _loyaltyBonus + $militiaBaseAttack * $militiaUnits[_i].SF * 0.20 + $militiaUnits[_i].cyber) * _atkMod>>
-		<<set _defense += ($militiaBaseDefense + $militiaBaseDefense * $militiaUnits[_i].equip * $equipMod + $militiaBaseDefense * _expBonus + $militiaBaseDefense * _loyaltyBonus + $militiaBaseDefense * $militiaUnits[_i].SF * 0.20 + $militiaUnits[_i].cyber) * _defMod>>
-		<<set _hp += ($militiaBaseHp + $militiaUnits[_i].cyber + $militiaBaseHp * $militiaUnits[_i].medics * 0.25) * $militiaUnits[_i].troops>>
+	<<if isNaN(_enemyDefense)>>
+		<br>@@.red;Error: enemy defense value reported NaN@@
 	<</if>>
-<</for>>
-<<for _i = 0; _i < $slaveUnits.length; _i++>>
-	<<if $slaveUnits[_i].isDeployed == 1>>
-		<<if $slaveUnits[_i].training <= 33>>
-			<<set _expBonus = 0>>
-		<<elseif $slaveUnits[_i].training <= 66>>
-			<<set _expBonus = 0.25>>
-		<<else>>
-			<<set _expBonus = 0.50>>
-		<</if>>
-		<<if $slaveUnits[_i].loyalty <= 10>>
-			<<set _loyaltyBonus = 0>>
-		<<elseif $slaveUnits[_i].loyalty <= 33>>
-			<<set _loyaltyBonus = 0.10>>
-		<<elseif $slaveUnits[_i].loyalty <= 66>>
-			<<set _loyaltyBonus = 0.20>>
-		<<else>>
-			<<set _loyaltyBonus = 0.30>>
-		<</if>>
-		<<set _attack += ($slaveBaseAttack + $slaveBaseAttack * $slaveUnits[_i].equip * $equipMod + $slaveBaseAttack * _expBonus + $slaveBaseAttack * _loyaltyBonus + $slaveBaseAttack * $slaveUnits[_i].SF * 0.20 + $slaveUnits[_i].cyber) * _atkMod>>
-		<<set _defense += ($slaveBaseDefense + $slaveBaseDefense * $slaveUnits[_i].equip * $equipMod + $slaveBaseDefense * _expBonus + $slaveBaseDefense * _loyaltyBonus + $slaveBaseDefense * $slaveUnits[_i].SF * 0.20 + $slaveUnits[_i].cyber) * _defMod>>
-		<<set _hp += ($slaveBaseHp + $slaveUnits[_i].cyber + $slaveBaseHp * $slaveUnits[_i].medics * 0.25) * $slaveUnits[_i].troops>>
+	<<if isNaN(_enemyHp)>>
+		<br>@@.red;Error: enemy hp value reported NaN@@
 	<</if>>
-<</for>>
-<<for _i = 0; _i < $mercUnits.length; _i++>>
-	<<if $mercUnits[_i].isDeployed == 1>>
-		<<if $mercUnits[_i].training <= 33>>
-			<<set _expBonus = 0>>
-		<<elseif $mercUnits[_i].training <= 66>>
-			<<set _expBonus = 0.25>>
-		<<else>>
-			<<set _expBonus = 0.50>>
-		<</if>>
-		<<if $mercUnits[_i].loyalty <= 10>>
-			<<set _loyaltyBonus = 0>>
-		<<elseif $mercUnits[_i].loyalty <= 33>>
-			<<set _loyaltyBonus = 0.10>>
-		<<elseif $mercUnits[_i].loyalty <= 66>>
-			<<set _loyaltyBonus = 0.20>>
-		<<else>>
-			<<set _loyaltyBonus = 0.30>>
-		<</if>>
-		<<set _attack += ($mercBaseAttack + $mercBaseAttack * $mercUnits[_i].equip * $equipMod + $mercBaseAttack * _expBonus + $mercBaseAttack * _loyaltyBonus + $mercBaseAttack * $mercUnits[_i].SF * 0.20 + $mercUnits[_i].cyber) * _atkMod>>
-		<<set _defense += ($mercBaseDefense + $mercBaseDefense * $mercUnits[_i].equip * $equipMod + $mercBaseDefense * _expBonus + $mercBaseDefense * _loyaltyBonus + $mercBaseDefense * $mercUnits[_i].SF * 0.20 + $mercUnits[_i].cyber) * _defMod>>
-		<<set _hp += ($mercBaseHp + $mercUnits[_i].cyber + $mercBaseHp * $mercUnits[_i].medics * 0.25) * $mercUnits[_i].troops>>
+	<<if isNaN(_enemyMorale)>>
+		<br>@@.red;Error: enemy morale value reported NaN@@
 	<</if>>
 
 	<<if $showBattleStatistics == 1>>
-	<<set _atkMod -= 1, _defMod -= 1, _militiaMod -= 1, _mercMod -= 1, _slaveMod -= 1, _SFMod -= 1, _enemyMod -= 1, _moraleTroopMod -= 1, _enemyMoraleTroopMod -= 1, _difficulty = $difficulty -1>>
-	<<set _atkMod = Math.round(_atkMod * 100)>>
-	<<set _defMod = Math.round(_defMod * 100)>>
-	<<set _militiaMod = Math.round(_militiaMod * 100)>>
-	<<set _mercMod = Math.round(_mercMod * 100)>>
-	<<set _slaveMod = Math.round(_slaveMod * 100)>>
-	<<set _SFMod = Math.round(_SFMod * 100)>>
-	<<set _enemyMod = Math.round(_enemyMod * 100)>>
-	<<set _barracksBonus = $secBarracksUpgrades.luxury * 5>>
-	<<set _moraleTroopMod = Math.round(_moraleTroopMod * 100)>>
-	<<set _enemyMoraleTroopMod = Math.round(_enemyMoraleTroopMod * 100)>>
-	<<set _difficulty *= 100>>
+		<<set _atkMod -= 1, _defMod -= 1, _militiaMod -= 1, _mercMod -= 1, _slaveMod -= 1, _SFMod -= 1, _enemyMod -= 1, _moraleTroopMod -= 1, _enemyMoraleTroopMod -= 1, _difficulty = $difficulty -1>>
+		<<set _atkMod = Math.round(_atkMod * 100)>>
+		<<set _defMod = Math.round(_defMod * 100)>>
+		<<set _militiaMod = Math.round(_militiaMod * 100)>>
+		<<set _mercMod = Math.round(_mercMod * 100)>>
+		<<set _slaveMod = Math.round(_slaveMod * 100)>>
+		<<set _SFMod = Math.round(_SFMod * 100)>>
+		<<set _enemyMod = Math.round(_enemyMod * 100)>>
+		<<set _barracksBonus = $secBarracksUpgrades.luxury * 5>>
+		<<set _moraleTroopMod = Math.round(_moraleTroopMod * 100)>>
+		<<set _enemyMoraleTroopMod = Math.round(_enemyMoraleTroopMod * 100)>>
+		<<set _difficulty *= 100>>
 
-	__Difficulty__:
-	<br>
-	<<if $showBattleStatistics == 1>> player damage: <<print commaNum(Math.round(_damage))>><</if>>
-	<<set _enemyHp -= _damage>>
-	<br>
-	<<if $showBattleStatistics == 1>> remaining enemy Hp: <<print commaNum(Math.round(_enemyHp))>><</if>>
-	<<set $enemyLosses += _damage / _enemyBaseHp>>
-	<<set _moraleDamage = Math.clamp(_damage / 2 + _damage / _enemyBaseHp,0,_damage*1.5)>>
-	<<set _enemyMorale -= _moraleDamage>>
-	<br>
-	<<if $showBattleStatistics == 1>> remaining enemy morale: <<print commaNum(Math.round(_enemyMorale))>><</if>>
-	<<if _enemyHp <= 0 || _enemyMorale <= 0>>
+		__Difficulty__:
 		<br>
-		<<if $showBattleStatistics == 1>> <br>Victory!<</if>>
-		<<set $battleResult = 3>>
-		<<set $battleTurns = _i>>
-		<<break>>
-	<</if>>
-
-	/* attacker army attacks */
-	<<set _damage = _enemyAttack - _defense>>
-	<<if _damage < _enemyAttack * 0.1>>
-		<<set _damage = _enemyAttack * 0.1>>
-	<</if>>
-	<br>
-	<<if $showBattleStatistics == 1>> enemy damage: <<print commaNum(Math.round(_damage))>><</if>>
-	<<set _hp -= _damage>>
-	<br>
-	<<if $showBattleStatistics == 1>> remaining hp: <<print commaNum(Math.round(_hp))>><</if>>
-	<<set $losses += _damage / _baseHp>>
-	<<set _moraleDamage = Math.clamp(_damage / 2 + _damage / _baseHp,0,_damage*1.5)>>
-	<<set _morale -= _moraleDamage>>
-	<br>
-	__Enemy__:
-	<br>enemy troops: <<print commaNum(Math.round($attackTroops))>>
-	<br>enemy attack: <<print commaNum(Math.round(_enemyAttack))>>
-	<br>enemy defense: <<print commaNum(Math.round(_enemyDefense))>>
-	<br>enemy Hp: <<print commaNum(Math.round(_enemyHp))>>
-	<br>enemy morale: <<print commaNum(Math.round(_enemyMorale))>>
-	<br>enemy base Hp: <<print commaNum(Math.round(_enemyBaseHp))>>
-	<br>enemy morale modifier: <<if _enemyMod > 0>>+<</if>>_enemyMod%
-	<<if _enemyMoraleTroopMod > 0>>
-		<br>enemy morale increase due to troop numbers: +<<print _enemyMoraleTroopMod>>%
-	<</if>>
-	<br>Difficulty modifier: <<if _difficulty > 0>>+<</if>><<print _difficulty>>%
+		<<if $difficulty == 0.5>>
+			Very easy
+		<<elseif $difficulty == 0.75>>
+			Easy
+		<<elseif $difficulty == 1>>
+			Normal
+		<<elseif $difficulty == 1.25>>
+			Hard
+		<<else>>
+			Very hard
+		<</if>>
+		<br>
+		<br>
+		__Army__:
+		<br>troops: <<print commaNum(Math.round($troopCount))>>
+		<br>attack: <<print commaNum(Math.round(_attack))>>
+		<br>defense: <<print commaNum(Math.round(_defense))>>
+		<br>hp: <<print commaNum(Math.round(_hp))>>
+		<br>morale: <<print commaNum(Math.round(_morale))>>
+		<br>attack modifier: <<if _atkMod > 0>>+<</if>>_atkMod%
+		<br>defense modifier: <<if _defMod > 0>>+<</if>>_defMod%
+		<br>average base HP: <<print commaNum(Math.round(_baseHp))>>
+		<br>militia morale modifier: <<if _militiaMod > 0>>+<</if>>_militiaMod%
+		<br>slaves morale modifier: <<if _slaveMod > 0>>+<</if>>_slaveMod%
+		<br>mercenaries morale modifier: <<if _mercMod > 0>>+<</if>>_mercMod%
+		<<if $SF.Toggle && $SF.Active >= 1 && $SFIntervention>>
+		<br>special force morale modifier: <<if _SFMod > 0>>+<</if>>_SFMod%
+		<</if>>
+		<<if $secBarracksUpgrades.luxury >= 1>>
+		<br>Barracks bonus morale modifier: +<<print _barracksBonus>>%
+		<</if>>
+		<<if _moraleTroopMod>>
+			<br>morale increase due to troop numbers: +<<print _moraleTroopMod>>%
+		<</if>>
+		<br>
+		<br>
+		__Tactics__:
+		<br>tactic chance of success: <<print commaNum(Math.round(_tacChance * 100))>>%
+		<br>was tactic chosen successful?: <<if $tacticsSuccessful == 1>> yes <<else>> no<</if>>
+		<br>
+		<br>
+		__Enemy__:
+		<br>enemy troops: <<print commaNum(Math.round($attackTroops))>>
+		<br>enemy attack: <<print commaNum(Math.round(_enemyAttack))>>
+		<br>enemy defense: <<print commaNum(Math.round(_enemyDefense))>>
+		<br>enemy Hp: <<print commaNum(Math.round(_enemyHp))>>
+		<br>enemy morale: <<print commaNum(Math.round(_enemyMorale))>>
+		<br>enemy base Hp: <<print commaNum(Math.round(_enemyBaseHp))>>
+		<br>enemy morale modifier: <<if _enemyMod > 0>>+<</if>>_enemyMod%
+		<<if _enemyMoraleTroopMod > 0>>
+			<br>enemy morale increase due to troop numbers: +<<print _enemyMoraleTroopMod>>%
+		<</if>>
+		<br>Difficulty modifier: <<if _difficulty > 0>>+<</if>><<print _difficulty>>%
 	<</if>>
 
 	/* simulates the combat by pitting attk against def */
@@ -1127,17 +1238,13 @@
 	<<elseif $majorBattle == 1 && $majorBattleGameOver == 1 && $battleResult == -3>>
 		<<set $gameover = "major battle defeat">>
 		<<goto "Gameover">>
-	<</link>>
-<<elseif $majorBattle == 1 && $majorBattleGameOver == 1 && $battleResult == -3>>
-	<<set $gameover = "major battle defeat">>
-	<<goto "Gameover">>
-<<elseif $showBattleStatistics == 1>>
-	<br><br>
-	<<link "Proceed">>
+	<<elseif $showBattleStatistics == 1>>
+		<br><br>
+		<<link "Proceed">>
+			<<goto "attackReport">>
+		<</link>>
+	<<else>>
 		<<goto "attackReport">>
-	<</link>>
-<<else>>
-	<<goto "attackReport">>
-<</if>>
+	<</if>>
 
 <</if>> /* closes check for bribery */
\ No newline at end of file
diff --git a/src/facilities/farmyard/farmerSelectWorkaround.tw b/src/facilities/farmyard/farmerSelectWorkaround.tw
index 9e3257bed6910660bdd97cf81f189cc21ce563a9..65fc5da28a5ddd2df600db9e782c7017fb75c21f 100644
--- a/src/facilities/farmyard/farmerSelectWorkaround.tw
+++ b/src/facilities/farmyard/farmerSelectWorkaround.tw
@@ -10,4 +10,3 @@
 <</if>>
 
 <<goto "Farmyard">>
-
diff --git a/src/facilities/farmyard/food/foodMarket.tw b/src/facilities/farmyard/food/foodMarket.tw
index 91d4a8e426fec77cb125cc43bba932b2d0a73738..339dd99631301611d27308d740bd8855017bd4d1 100644
--- a/src/facilities/farmyard/food/foodMarket.tw
+++ b/src/facilities/farmyard/food/foodMarket.tw
@@ -17,50 +17,50 @@ The food market has @@.chocolate;<<print massFormat($foodStored)>>@@ in storage,
 | <<link "<<= massFormat(1000)>>" "Manage Economy">><<set cashX(forceNeg($foodCost*1000), "farmyard"), $foodStored += 1000>><</link>>
 | <<link "<<= massFormat(10000)>>" "Manage Economy">><<set cashX(forceNeg($foodCost*10000), "farmyard"), $foodStored += 10000>><</link>>
 <<if $foodStored > 0>>
-    <br>
-    <<link "Sell <<= massFormat(1)>>" "Manage Economy">><<set cashX(($foodCost*1), "farmyard"), $foodStored -= 1>><</link>>
+	<br>
+	<<link "Sell <<= massFormat(1)>>" "Manage Economy">><<set cashX(($foodCost*1), "farmyard"), $foodStored -= 1>><</link>>
 <</if>>
 <<if $foodStored >= 10>>
-    | <<link "<<= massFormat(10)>>" "Manage Economy">><<set cashX(($foodCost*10), "farmyard"), $foodStored -= 10>><</link>>
+	| <<link "<<= massFormat(10)>>" "Manage Economy">><<set cashX(($foodCost*10), "farmyard"), $foodStored -= 10>><</link>>
 <</if>>
 <<if $foodStored >= 100>>
-    | <<link "<<= massFormat(100)>>" "Manage Economy">><<set cashX(($foodCost*100), "farmyard"), $foodStored -= 100>><</link>>
+	| <<link "<<= massFormat(100)>>" "Manage Economy">><<set cashX(($foodCost*100), "farmyard"), $foodStored -= 100>><</link>>
 <</if>>
 <<if $foodStored >= 1000>>
-    | <<link "<<= massFormat(1000)>>" "Manage Economy">><<set cashX(($foodCost*1000), "farmyard"), $foodStored -= 1000>><</link>>
+	| <<link "<<= massFormat(1000)>>" "Manage Economy">><<set cashX(($foodCost*1000), "farmyard"), $foodStored -= 1000>><</link>>
 <</if>>
 <<if $foodStored >= 10000>>
-    | <<link "<<= massFormat(10000)>>" "Manage Economy">><<set cashX(($foodCost*10000), "farmyard"), $foodStored -= 10000>><</link>>
+	| <<link "<<= massFormat(10000)>>" "Manage Economy">><<set cashX(($foodCost*10000), "farmyard"), $foodStored -= 10000>><</link>>
 <</if>>
 <<if $food > 0>>
-    <br>
-    <<link "Store <<= massFormat(1)>>" "Manage Economy">><<set $foodStored += 1, $food -= 1>><</link>>
+	<br>
+	<<link "Store <<= massFormat(1)>>" "Manage Economy">><<set $foodStored += 1, $food -= 1>><</link>>
 <</if>>
 <<if $food >= 10>>
-    | <<link "<<= massFormat(10)>>" "Manage Economy">><<set $foodStored += 10, $food -= 10>><</link>>
+	| <<link "<<= massFormat(10)>>" "Manage Economy">><<set $foodStored += 10, $food -= 10>><</link>>
 <</if>>
 <<if $food >= 100>>
-    | <<link "<<= massFormat(100)>>" "Manage Economy">><<set $foodStored += 100, $food -= 100>><</link>>
+	| <<link "<<= massFormat(100)>>" "Manage Economy">><<set $foodStored += 100, $food -= 100>><</link>>
 <</if>>
 <<if $food >= 1000>>
-    | <<link "<<= massFormat(1000)>>" "Manage Economy">><<set $foodStored += 1000, $food -= 1000>><</link>>
+	| <<link "<<= massFormat(1000)>>" "Manage Economy">><<set $foodStored += 1000, $food -= 1000>><</link>>
 <</if>>
 <<if $food >= 10000>>
-    | <<link "<<= massFormat(10000)>>" "Manage Economy">><<set $foodStored += 10000, $food -= 10000>><</link>>
+	| <<link "<<= massFormat(10000)>>" "Manage Economy">><<set $foodStored += 10000, $food -= 10000>><</link>>
 <</if>>
 <<if $foodStored > 0>>
-    <br>
-    <<link "Retrieve <<= massFormat(1)>>" "Manage Economy">><<set $food += 1, $foodStored -= 1>><</link>>
+	<br>
+	<<link "Retrieve <<= massFormat(1)>>" "Manage Economy">><<set $food += 1, $foodStored -= 1>><</link>>
 <</if>>
 <<if $foodStored >= 10>>
-    | <<link "<<= massFormat(10)>>" "Manage Economy">><<set $food += 10, $foodStored -= 10>><</link>>
+	| <<link "<<= massFormat(10)>>" "Manage Economy">><<set $food += 10, $foodStored -= 10>><</link>>
 <</if>>
 <<if $foodStored >= 100>>
-    | <<link "<<= massFormat(100)>>" "Manage Economy">><<set $food += 100, $foodStored -= 100>><</link>>
+	| <<link "<<= massFormat(100)>>" "Manage Economy">><<set $food += 100, $foodStored -= 100>><</link>>
 <</if>>
 <<if $foodStored >= 1000>>
-    | <<link "<<= massFormat(1000)>>" "Manage Economy">><<set $food += 1000, $foodStored -= 1000>><</link>>
+	| <<link "<<= massFormat(1000)>>" "Manage Economy">><<set $food += 1000, $foodStored -= 1000>><</link>>
 <</if>>
 <<if $foodStored >= 10000>>
-    | <<link "<<= massFormat(10000)>>" "Manage Economy">><<set $food += 10000, $foodStored -= 10000>><</link>>
+	| <<link "<<= massFormat(10000)>>" "Manage Economy">><<set $food += 10000, $foodStored -= 10000>><</link>>
 <</if>>
diff --git a/src/facilities/farmyard/food/pFoodCrisis.tw b/src/facilities/farmyard/food/pFoodCrisis.tw
index 2d8cbe8d5e417470242a245724627969959930e8..05ea1b7cedb25136c13b8963a167283ae883d581 100644
--- a/src/facilities/farmyard/food/pFoodCrisis.tw
+++ b/src/facilities/farmyard/food/pFoodCrisis.tw
@@ -7,112 +7,112 @@
 <<switch $foodCrisis>>
 <<case 1>>
 
-    <<if ($PC.trading >= 100) || ($PC.career == "capitalist")>>
-        <<set _price = 2500>>
-    <<elseif ($PC.trading >= 50) || ($PC.career == "capitalist")>>
-        <<set _price = 5000>>
-    <<else>>
-        <<set _price = 10000>>
-    <</if>>
-
-    The region supplying much of the Free City's food had been battling a famine for quite some time now -- between the deteriorating weather and the war raging on -- but it had always seemed the situation was improving, and your arcology's citizens never really had to worry about going to bed hungry. Unfortunately, that all changed this week. A firefight had broken out near one of the region's largest farms, and one of the main reserves of food was caught in the crossfire.
-
-    <br><br>
-
-    Supplies steadily began to dwindle, and it wasn't long before the prices of food began to rise as a result. <<if $arcologyUpgrade.hydro == 1>>Even the hydroponics system you had installed earlier could barely put a dent in the needs of your citizens.<</if>> Now, the poorest in your arcology are facing starvation. Seeing no other choice, they turned to you to provide them with sustenance. ''This is a unique opportunity.'' It's unlikely your citizens would ask for your help again, should you choose not to help them.
-
-    <br><br>
-
-    <span id="result">
-    <<link "Provide them with ample rations">>
-        <<replace "#result">>
-        You have enough to go around, so you decide to help the desperate citizens. You have a number of rationing stations set up throughout $arcologies[0].name and announce that each citizen is entitled to four full meals a day, more than enough to sate the hunger of even the most famished of men. Your citizens are @@.green;thrilled@@ to hear that their leader is looking out for them.
-        <<set $rep += 1000>>
-        <<set cashX(forceNeg(_price*2), "farmyard")>>
-        <<set $rations = 2>>
-        <</replace>> <<if ($PC.trading >= 50) || ($PC.career == "capitalist")>>//This will cost <<print cashFormat(_price*2)>> and some upkeep, @@.springgreen;reduced by your knowledge of trading@@//<<else>>//This will cost <<print cashFormat(_price*2)>> and incur signifcant upkeep costs//<</if>>
-    <</link>>
-    <br><<link "Give them enough to survive on">>
-        <<replace "#result">>
-        You have your own problems to deal with, but that doesn't mean you don't look out for your own. You have a number of rationing stations set up throughout $arcologies[0].name and announce that each citizen is entitled to two full meals a day, just enough for your citizens not to starve. Your citizens are @@.green;happy@@ to hear that their leader is looking out for them.
-        <<set $rep += 500>>
-        <<set cashX(forceNeg(_price), "farmyard")>>
-        <<set $rations = 1>>
-        <</replace>> <<if ($PC.trading >= 50) || ($PC.career == "capitalist")>>//This will cost <<print cashFormat(_price)>> and some upkeep, @@.springgreen;reduced by your knowledge of trading@@//<<else>>//This will cost <<print cashFormat(_price)>> and incur signifcant upkeep costs//<</if>>
-    <</link>>
-    <br><<link "They can figure their problem out on their own">>
-        <<replace "#result">>
-        You have your own problems to deal with, and you simply can't afford to drop everything and solve theirs at the moment. That you can't take care of your arcology's citizen @@.red;reflects poorly on you.@@
-        <<set $rep -= 500>>
-        <</replace>>
-    <</link>>
-    </span>
+	<<if ($PC.trading >= 100) || ($PC.career == "capitalist")>>
+		<<set _price = 2500>>
+	<<elseif ($PC.trading >= 50) || ($PC.career == "capitalist")>>
+		<<set _price = 5000>>
+	<<else>>
+		<<set _price = 10000>>
+	<</if>>
+
+	The region supplying much of the Free City's food had been battling a famine for quite some time now — between the deteriorating weather and the war raging on — but it had always seemed the situation was improving, and your arcology's citizens never really had to worry about going to bed hungry. Unfortunately, that all changed this week. A firefight had broken out near one of the region's largest farms, and one of the main reserves of food was caught in the crossfire.
+
+	<br><br>
+
+	Supplies steadily began to dwindle, and it wasn't long before the prices of food began to rise as a result. <<if $arcologyUpgrade.hydro == 1>>Even the hydroponics system you had installed earlier could barely put a dent in the needs of your citizens.<</if>> Now, the poorest in your arcology are facing starvation. Seeing no other choice, they turned to you to provide them with sustenance. ''This is a unique opportunity.'' It's unlikely your citizens would ask for your help again, should you choose not to help them.
+
+	<br><br>
+
+	<span id="result">
+	<<link "Provide them with ample rations">>
+		<<replace "#result">>
+		You have enough to go around, so you decide to help the desperate citizens. You have a number of rationing stations set up throughout $arcologies[0].name and announce that each citizen is entitled to four full meals a day, more than enough to sate the hunger of even the most famished of men. Your citizens are @@.green;thrilled@@ to hear that their leader is looking out for them.
+		<<set $rep += 1000>>
+		<<set cashX(forceNeg(_price*2), "farmyard")>>
+		<<set $rations = 2>>
+		<</replace>> <<if ($PC.trading >= 50) || ($PC.career == "capitalist")>>//This will cost <<print cashFormat(_price*2)>> and some upkeep, @@.springgreen;reduced by your knowledge of trading@@//<<else>>//This will cost <<print cashFormat(_price*2)>> and incur significant upkeep costs//<</if>>
+	<</link>>
+	<br><<link "Give them enough to survive on">>
+		<<replace "#result">>
+		You have your own problems to deal with, but that doesn't mean you don't look out for your own. You have a number of rationing stations set up throughout $arcologies[0].name and announce that each citizen is entitled to two full meals a day, just enough for your citizens not to starve. Your citizens are @@.green;happy@@ to hear that their leader is looking out for them.
+		<<set $rep += 500>>
+		<<set cashX(forceNeg(_price), "farmyard")>>
+		<<set $rations = 1>>
+		<</replace>> <<if ($PC.trading >= 50) || ($PC.career == "capitalist")>>//This will cost <<print cashFormat(_price)>> and some upkeep, @@.springgreen;reduced by your knowledge of trading@@//<<else>>//This will cost <<print cashFormat(_price)>> and incur significant upkeep costs//<</if>>
+	<</link>>
+	<br><<link "They can figure their problem out on their own">>
+		<<replace "#result">>
+		You have your own problems to deal with, and you simply can't afford to drop everything and solve theirs at the moment. That you can't take care of your arcology's citizen @@.red;reflects poorly on you.@@
+		<<set $rep -= 500>>
+		<</replace>>
+	<</link>>
+	</span>
 
 <<case 2>>
 
-    It's been a few weeks since your citizens had approached you asking for aid, and since then, the situation hasn't improved. In fact, it had gotten worse, and food prices have reached a record high. The tension in $arcologies[0].name is palpable, and small riots have broken out more than once over disputes about food. You are not surprised, then, when you receive a visit from some of the "middle class" /* TODO: still not really happy with this */ citizens. They state that they noticed that you have been giving out rations to the poorer citizens, and, now that the situation has become dire, were wondering if you would be willing to do the same for them.
-
-    <br><br>
-
-    <span id="result">
-    <<link "Give them generous rations as well">>
-        <<replace "#result">>
-        You still have more than enough to go around, so you inform the leaders that you have decided you will give them large rations, enough to feed even the hungriest citizen. The leaders are @@.green;very pleased@@ to hear that you are taking care of them as well.
-        <<set $rep += 1000>>
-        <<set cashX(forceNeg(_price*2), "farmyard")>>
-        <<set $rations = 4>>
-        <</replace>>
-    <</link>> <<if ($PC.trading >= 50) || ($PC.career == "capitalist")>>//This will cost <<print cashFormat(_price*2)>> and some upkeep, @@.springgreen;reduced by your knowledge of trading@@//<<else>>//This will cost <<print cashFormat(_price*2)>> and incur signifcant upkeep costs//<</if>>
-    <br><<link "Provide them with enough sustenance to survive on too">>
-        <<replace "#result">>
-        As much as you'd like to provide them with all of the food in the world, it simply is not feasible in your current situation. Therefore, you announce to the leaders that you will provide them only enough rations to live off of. The leaders understand, and are @@.green;pleased@@ to hear that you would provide for them at all.
-        <<set $rep += 500>>
-        <<set cashX(forceNeg(_price), "farmyard")>>
-        <<set $rations = 3>>
-        <</replace>>
-    <</link>> <<if ($PC.trading >= 50) || ($PC.career == "capitalist")>>//This will cost <<print cashFormat(_price)>> and some upkeep, @@.springgreen;reduced by your knowledge of trading@@//<<else>>//This will cost <<print cashFormat(_price)>> and incur signifcant upkeep costs//<</if>>
-    <br><<link "Change your mind about giving out any rations at all">>
-        <<replace "#result">>
-        Having given the people rations at all was a mistake, you think to yourself. You have a great number of your own problems to deal with, and providing rations to everyone that can't afford food is putting an unnecessary strain on your own situation. With this is mind, you tell the leaders that you simply can't help them at this time, and have decided that you can't help anyone with food at all. The citizens are understandbly @@.red;angry@@ that you would go back on your word.
-        <<set $rep -= 1000>>
-        <<set $rations = 0>>
-        <</replace>>
-    <</link>>
-    </span>
+	It's been a few weeks since your citizens had approached you asking for aid, and since then, the situation hasn't improved. In fact, it had gotten worse, and food prices have reached a record high. The tension in $arcologies[0].name is palpable, and small riots have broken out more than once over disputes about food. You are not surprised, then, when you receive a visit from some of the "middle class" /* TODO: still not really happy with this */ citizens. They state that they noticed that you have been giving out rations to the poorer citizens, and, now that the situation has become dire, were wondering if you would be willing to do the same for them.
+
+	<br><br>
+
+	<span id="result">
+	<<link "Give them generous rations as well">>
+		<<replace "#result">>
+		You still have more than enough to go around, so you inform the leaders that you have decided you will give them large rations, enough to feed even the hungriest citizen. The leaders are @@.green;very pleased@@ to hear that you are taking care of them as well.
+		<<set $rep += 1000>>
+		<<set cashX(forceNeg(_price*2), "farmyard")>>
+		<<set $rations = 4>>
+		<</replace>>
+	<</link>> <<if ($PC.trading >= 50) || ($PC.career == "capitalist")>>//This will cost <<print cashFormat(_price*2)>> and some upkeep, @@.springgreen;reduced by your knowledge of trading@@//<<else>>//This will cost <<print cashFormat(_price*2)>> and incur significant upkeep costs//<</if>>
+	<br><<link "Provide them with enough sustenance to survive on too">>
+		<<replace "#result">>
+		As much as you'd like to provide them with all of the food in the world, it simply is not feasible in your current situation. Therefore, you announce to the leaders that you will provide them only enough rations to live off of. The leaders understand, and are @@.green;pleased@@ to hear that you would provide for them at all.
+		<<set $rep += 500>>
+		<<set cashX(forceNeg(_price), "farmyard")>>
+		<<set $rations = 3>>
+		<</replace>>
+	<</link>> <<if ($PC.trading >= 50) || ($PC.career == "capitalist")>>//This will cost <<print cashFormat(_price)>> and some upkeep, @@.springgreen;reduced by your knowledge of trading@@//<<else>>//This will cost <<print cashFormat(_price)>> and incur significant upkeep costs//<</if>>
+	<br><<link "Change your mind about giving out any rations at all">>
+		<<replace "#result">>
+		Having given the people rations at all was a mistake, you think to yourself. You have a great number of your own problems to deal with, and providing rations to everyone that can't afford food is putting an unnecessary strain on your own situation. With this is mind, you tell the leaders that you simply can't help them at this time, and have decided that you can't help anyone with food at all. The citizens are understandably @@.red;angry@@ that you would go back on your word.
+		<<set $rep -= 1000>>
+		<<set $rations = 0>>
+		<</replace>>
+	<</link>>
+	</span>
 
 <<case 3>>
 
-    Another few weeks has passed since your last meeting with your citizens regarding rationing, and things have only deteriorated further since then. It was only a matter, then, before the wealthier citizens of $arcologies[0].name paid you a visit one afternoon. While being able to afford food wasn't exactly difficult for them as of yet, they could read the writing on the wall, and knew it would only be a matter of time before the prices of food were so high that even they would be forced to beg for handouts. 
-    
-    <br><br>
-    
-    Seeing the progress you had made since taking control of the arcology, they decided their best course of action was to come to you with a proposition. They would allow you to take full control of the food supply in $arcologies[0].name, and in return you would keep them well-fed. ''This is a unique opportunity.'' If you turn their offer down, the citizens of your arcology will find another way of surviving.
-
-    <span id="result">
-    <<link "Set up a food market">>
-        <<replace "#result">>
-        You know that a proposition like this wouldn't have been easy for your citizens to make, and you also know that there is no one better suited to a task like this than you. You announce that you will be setting up a market to buy, sell, and store food in, and that you'll make sure that the citizens will continue to be well-fed. Your citizens are @@.green;glad@@ to hear that you are looking out for their best interests.
-        <<set $rep += 1000>>
-        <<set cashX(forceNeg(_price*5), "farmyard")>>
-        <<set $foodMarket = 1>>
-        <<unset $rations>>
-        <</replace>>
-    <</link>> <<if ($PC.trading >= 50) || ($PC.career == "capitalist")>>//This will cost an initial investment of <<print cashFormat(_price*5)>>, @@.springgreen;reduced by your knowledge of trading@@//<<else>>//This will cost an initial investment of <<print cashFormat(_price*5)>>//<</if>>
-    <br><<link "Politely decline their offer, but continue giving them rations">>
-        <<replace "#result">>
-        Things have been going fairly well for you, but not //that// well -- setting up an entirely new place to buy, sell, and store food would no doubt be an expensive undertaking. You tell the citizens that while you can't spare the resources to create a new market at the moment, you will honor your past agreement and continue giving them free rations. The people initially seem a bit disappointed that you don't seem to want to expand $arcologies[0].name, but are ultimately @@.green;glad@@ to hear that you'll continue taking care of them.
-        <<set $rep += 500>>
-        <<set cashX(forceNeg(_price), "farmyard")>>
-        <<set $rations = 5>>
-        <</replace>>
-    <</link>> <<if ($PC.trading >= 50) || ($PC.career == "capitalist")>>//This will cost <<print cashFormat(_price)>> and some upkeep, @@.springgreen;reduced by your knowledge of trading@@//<<else>>//This will cost <<print cashFormat(_price)>> and incur signifcant upkeep costs//<</if>>
-    <br><<link "Turn down their offer and end rationing completely">>
-        <<replace "#result">>
-        While a new place to buy, sell, and store food in $arcologies[0].name would most likely come in quite handy in the future, you ultimately decide that you simply cannot spare the resources required. In fact, giving rations at all was a costly venture, and after not having seen any sort of return-on-investment, you decide that you are unable to continue giving out rations anymore. Your citizens are @@.red;angry@@ at the fact that you seem not to care about them at all, but that's their problem.
-        <<set $rep -= 1000>>
-        <<unset $rations>>
-        <</replace>>
-    <</link>>
-    </span>
+	Another few weeks has passed since your last meeting with your citizens regarding rationing, and things have only deteriorated further since then. It was only a matter, then, before the wealthier citizens of $arcologies[0].name paid you a visit one afternoon. While being able to afford food wasn't exactly difficult for them as of yet, they could read the writing on the wall, and knew it would only be a matter of time before the prices of food were so high that even they would be forced to beg for handouts.
+
+	<br><br>
+
+	Seeing the progress you had made since taking control of the arcology, they decided their best course of action was to come to you with a proposition. They would allow you to take full control of the food supply in $arcologies[0].name, and in return you would keep them well-fed. ''This is a unique opportunity.'' If you turn their offer down, the citizens of your arcology will find another way of surviving.
+
+	<span id="result">
+	<<link "Set up a food market">>
+		<<replace "#result">>
+		You know that a proposition like this wouldn't have been easy for your citizens to make, and you also know that there is no one better suited to a task like this than you. You announce that you will be setting up a market to buy, sell, and store food in, and that you'll make sure that the citizens will continue to be well-fed. Your citizens are @@.green;glad@@ to hear that you are looking out for their best interests.
+		<<set $rep += 1000>>
+		<<set cashX(forceNeg(_price*5), "farmyard")>>
+		<<set $foodMarket = 1>>
+		<<unset $rations>>
+		<</replace>>
+	<</link>> <<if ($PC.trading >= 50) || ($PC.career == "capitalist")>>//This will cost an initial investment of <<print cashFormat(_price*5)>>, @@.springgreen;reduced by your knowledge of trading@@//<<else>>//This will cost an initial investment of <<print cashFormat(_price*5)>>//<</if>>
+	<br><<link "Politely decline their offer, but continue giving them rations">>
+		<<replace "#result">>
+		Things have been going fairly well for you, but not //that// well — setting up an entirely new place to buy, sell, and store food would no doubt be an expensive undertaking. You tell the citizens that while you can't spare the resources to create a new market at the moment, you will honor your past agreement and continue giving them free rations. The people initially seem a bit disappointed that you don't seem to want to expand $arcologies[0].name, but are ultimately @@.green;glad@@ to hear that you'll continue taking care of them.
+		<<set $rep += 500>>
+		<<set cashX(forceNeg(_price), "farmyard")>>
+		<<set $rations = 5>>
+		<</replace>>
+	<</link>> <<if ($PC.trading >= 50) || ($PC.career == "capitalist")>>//This will cost <<print cashFormat(_price)>> and some upkeep, @@.springgreen;reduced by your knowledge of trading@@//<<else>>//This will cost <<print cashFormat(_price)>> and incur significant upkeep costs//<</if>>
+	<br><<link "Turn down their offer and end rationing completely">>
+		<<replace "#result">>
+		While a new place to buy, sell, and store food in $arcologies[0].name would most likely come in quite handy in the future, you ultimately decide that you simply cannot spare the resources required. In fact, giving rations at all was a costly venture, and after not having seen any sort of return-on-investment, you decide that you are unable to continue giving out rations anymore. Your citizens are @@.red;angry@@ at the fact that you seem not to care about them at all, but that's their problem.
+		<<set $rep -= 1000>>
+		<<unset $rations>>
+		<</replace>>
+	<</link>>
+	</span>
 
 <</switch>>
\ No newline at end of file
diff --git a/src/facilities/farmyard/futureAnimals.tw b/src/facilities/farmyard/futureAnimals.tw
index cdb4e9402543c333b30ecaeb21bd004fd22d964b..dac46ad0138ac862ffc280ee6fd008d5174e2373 100644
--- a/src/facilities/farmyard/futureAnimals.tw
+++ b/src/facilities/farmyard/futureAnimals.tw
@@ -355,7 +355,7 @@
 		<</if>>
 		<br>
 	<</if>>
-    <<if $animalsBought.tigers == 0>>
+	<<if $animalsBought.tigers == 0>>
 		<<link "Purchase tigers" "FarmyardAnimals">><<set cashX(forceNeg(Math.trunc(30000*$upgradeMultiplierArcology)), "farmyard"), $animalsBought.tigers = 1, $animalsBought.felines += 1, $felines.push("tigers")>><</link>>
 		<br>
 	<<elseif $animalsBought.tigers == 1>>
diff --git a/src/facilities/farmyard/saWorkTheFarm.tw b/src/facilities/farmyard/saWorkTheFarm.tw
index ae9c2ae1443b4ac32278d7b82bca2d19ac61334b..f77103cfa42bde7d1f377f8bd0829a7b96b4bd75 100644
--- a/src/facilities/farmyard/saWorkTheFarm.tw
+++ b/src/facilities/farmyard/saWorkTheFarm.tw
@@ -271,11 +271,11 @@ $He also puts on shows with animals this week.
 	<<if _slave.devotion > 50>>
 		$He is so devoted to you
 	<<elseif _slave.devotion < -50>>
-		$He is so resistant 
+		$He is so resistant
 	<</if>>
 
 	<<if _slave.trust > 50>>
-		and so trusting that $he tries hard to 
+		and so trusting that $he tries hard to
 	<<elseif _slave.trust < -50>>
 		and so fearful that $he does
 	<</if>>
@@ -293,7 +293,7 @@ $He also puts on shows with animals this week.
 	<<if _slave.eyes < 1>>
 		$His <<if _slave.eyes < 0>>blindness<<else>>nearsightedness makes it harder for $him to see what $he's doing, affecting $his ability to put on a good show.
 	<</if>>
-	
+
 	<<if _slave.hears < 0>>
 		$His <<if _slave.hears < -1>>lack of <<else>>poor <</if>>hearing makes it difficult for $him to do a good job of putting on a show.
 	<</if>>
diff --git a/src/facilities/nursery/childInteract.tw b/src/facilities/nursery/childInteract.tw
index 36473b904e7d37d1b47be3309d9454e090e02ebd..3b68c62da0f8dd1c242242fe1356e14a742c5d89 100644
--- a/src/facilities/nursery/childInteract.tw
+++ b/src/facilities/nursery/childInteract.tw
@@ -121,7 +121,7 @@
 				<<if ($activeChild.inflation < 3 && $activeChild.pregKnown == 0 && $activeChild.bellyImplant < 1500) || ($activeChild.inflation < 1)>>
 					<<if $activeChild.inflationType == "milk" || $activeChild.inflationType == "none">>
 						| <<link "Fill $his ass with milk">><<set $activeChild.inflationType = "milk">><<set $activeChild.inflationMethod = 2>><<replace "#miniscene">><<set $childSex = 1>><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
-						| <<link "Force feed $him milk">><<set $activeChild.inflationType = "milk">><<set $activeChild.inflationMethod = 1>><<replace "#miniscene">><<set $childSex = 1>><<include "FillUpFace">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
+						| <<link "Force-feed $him milk">><<set $activeChild.inflationType = "milk">><<set $activeChild.inflationMethod = 1>><<replace "#miniscene">><<set $childSex = 1>><<include "FillUpFace">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
 					<</if>>
 				<</if>>
 			<<else>>
@@ -131,7 +131,7 @@
 				<<if ($activeChild.inflation < 3 && $activeChild.pregKnown == 0 && $activeChild.bellyImplant < 1500) || ($activeChild.inflation < 1)>>
 					<<if $activeChild.inflationType == "cum" || $activeChild.inflationType == "none">>
 						| <<link "Fill $his ass with cum">><<set $activeChild.inflationType = "cum">><<set $activeChild.inflationMethod = 2>><<replace "#miniscene">><<set $childSex = 1>><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
-						| <<link "Force feed $him cum">><<set $activeChild.inflationType = "cum">><<set $activeChild.inflationMethod = 1>><<replace "#miniscene">><<set $childSex = 1>><<include "FillUpFace">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
+						| <<link "Force-feed $him cum">><<set $activeChild.inflationType = "cum">><<set $activeChild.inflationMethod = 1>><<replace "#miniscene">><<set $childSex = 1>><<include "FillUpFace">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
 					<</if>>
 				<</if>>
 			<<else>>
@@ -141,7 +141,7 @@
 	<</if>>
 	<<if $activeChild.inflation == 0 && $activeChild.bellyImplant < 1500>>
 		<<if $activeChild.assignment != "work in the dairy" && $activeChild.assignment != "be confined in the arcade" && $activeChild.assignment != "be confined in the cellblock">>
-			| <<link "Use another slave to forcefeed $him" "SlaveOnSlaveFeedingWorkAround">><</link>>
+			| <<link "Use another slave to force-feed $him" "SlaveOnSlaveFeedingWorkAround">><</link>>
 			<<if $buckets == 1>>
 				| <<link "Make $him consume two liters of slave food">><<set $activeChild.inflationType = "food">><<set $activeChild.inflationMethod = 1>><<set $activeChild.inflation = 1>><<replace "#miniscene">><<set $childSex = 1>><<include "forceFeeding">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
 				<<if $activeChild.pregKnown == 0>>
diff --git a/src/facilities/nursery/nursery.tw b/src/facilities/nursery/nursery.tw
index 2fb8642c03be924f4d4cfe03e80f0efe5a468038..71e64abdaeddf1b7874b36f09d09ba29e3d2be74 100644
--- a/src/facilities/nursery/nursery.tw
+++ b/src/facilities/nursery/nursery.tw
@@ -453,7 +453,7 @@ Target age for release: <<textbox "$targetAgeNursery" $targetAgeNursery "Nursery
 <</if>>
 */
 <br>
-<<if $nurseryImprintSetting == "terror">>	/*TODO: this may (read: most likely will) need a rewrite*/
+<<if $nurseryImprintSetting == "terror">>	/* TODO: this may (read: most likely will) need a rewrite */
 	The children are being taught to be devoted but fearful of you. This is locked upon birth.
 	[[Switch the system to focus on attachment|Nursery][$nurseryImprintSetting = "trust"]] //Only affects new infants//
 <<else>>
@@ -557,7 +557,7 @@ Filter by assignment: |
 				<<set $cribs.filter(function(x){return x.assignment != ($jobTypes[" + _i + "].asgn)}).map(function(y){y.assignmentVisible = 0})>>
 				<<replace '#summarylist'>><<include 'Child Summary'>><</replace>>
 			<</link>>
-		">>	|
+		">> |
 	<</if>>
 <</for>>
 
diff --git a/src/facilities/nursery/previousChildInLine.tw b/src/facilities/nursery/previousChildInLine.tw
index dcd12c3d1242c0710e27682777d4b759296d1bcd..e39472e65c99f1e01701b94f5592ed2e61fb06c4 100644
--- a/src/facilities/nursery/previousChildInLine.tw
+++ b/src/facilities/nursery/previousChildInLine.tw
@@ -11,6 +11,4 @@
 <</if>>
 <<goto "Child Interact">>
 
-
 <</silently>>
-
diff --git a/src/gui/Encyclopedia/encyclopedia.tw b/src/gui/Encyclopedia/encyclopedia.tw
index 93bf7cd406a67d92906e968dd7afbc40e9996779..39e64e66cbaa1a61015c954e8eb6e4efc5422f04 100644
--- a/src/gui/Encyclopedia/encyclopedia.tw
+++ b/src/gui/Encyclopedia/encyclopedia.tw
@@ -165,7 +165,7 @@ Design Your Master
 	<</if>>
 	losses each week. You can spend your free time, putting your previous experience to use, by greatly reducing the costs of your penthouse. You also passively reduce costs when not focusing on doing so.
 
- <br><br>''gang Leader'' provides a one-time bonus to a slave's health and a free level of combat skill. Furthermore, society will not approve of being run by a gang-banger, and you will face @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ losses each week. New slaves will likely have heard of your previous exploits and fear you.
+ <br><br>''gang leader'' provides a one-time bonus to a slave's health and a free level of combat skill. Furthermore, society will not approve of being run by a gang-banger, and you will face @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ losses each week. New slaves will likely have heard of your previous exploits and fear you.
 	You know how to haggle slaves
 	<<if $showSecExp == 1>>
 		and assert your @@.darkviolet;[[authority|Encyclopedia][$encyclopedia = "Security Expansion"]].@@ Plus upgrades in the security HQ will be @@.yellowgreen;[[cheaper|Encyclopedia][$encyclopedia = "Money"]]@@
@@ -304,13 +304,13 @@ BEING IN CHARGE
 	The final category consists of an arcade, menial services, dairy and escort division. These divisions require a particular quality of slave and then put them to work in their respective fields. As these divisions operate they will have to write off some of their slaves and replace them with fresh ones, you can provide these slaves through your acquisition or modification divisions or the market. Whenever prices are low these divisions operate at a higher margin, making them a great first division when slave prices are low. Do note that each slave bought from the market reduces the supply of slaves. As these divisions grow and write off more and more slaves each week, replenishing them from the market will begin to impact the market significantly.
 
 		<br><br>__Management__
-		Your first division will automatically buy and/or sell slaves in order to do business and make money. It is up to the player to decide when to expand the division's capacity, but investing aggresively early will pay off in the long run. Once your corporation has gotten a little time to grow its value (the sum of slave value, division value, cash on hand and dividends reserved) the end of week report will prompt you that a new division can be added. This requires a significant cash investment so you may have to save up a little. Adding divisions comes with efficiency benefits, but also adds overhead costs. Adding a second division will hardly slow you down, but as you grow these costs grow ever larger; depending on the number of divisions, but also the size of them.<br>
-		Any new division will have at least one direct link to your current divisions, meaning it can either use slaves from a division or provide them to another division. New divisions are not automatically set to buy and/or sell slaves from the market. It is expected the player either manually moves slaves between didivions or sets up automatic links between them using several rules.<br>
-		You have the ability to reduce the size of your divisions or dissolve them entirely. While this only recoups 80% of the investment it may sometimes be prudent to do so, i.e. in case market conditions have become unfavorable for the division and/or overhead costs are becoming oppresively high. Also note that divisions become less efficient the larger they get (even without considering overhead), eventually growing it further will hurt your profit, not improve it. You will want to cut your losses early or otherwise suffer the consequences.<br>
+		Your first division will automatically buy and/or sell slaves in order to do business and make money. It is up to the player to decide when to expand the division's capacity, but investing aggressively early will pay off in the long run. Once your corporation has gotten a little time to grow its value (the sum of slave value, division value, cash on hand and dividends reserved) the end of week report will prompt you that a new division can be added. This requires a significant cash investment so you may have to save up a little. Adding divisions comes with efficiency benefits, but also adds overhead costs. Adding a second division will hardly slow you down, but as you grow these costs grow ever larger; depending on the number of divisions, but also the size of them.<br>
+		Any new division will have at least one direct link to your current divisions, meaning it can either use slaves from a division or provide them to another division. New divisions are not automatically set to buy and/or sell slaves from the market. It is expected the player either manually moves slaves between divisions or sets up automatic links between them using several rules.<br>
+		You have the ability to reduce the size of your divisions or dissolve them entirely. While this only recoups 80% of the investment it may sometimes be prudent to do so, i.e. in case market conditions have become unfavorable for the division and/or overhead costs are becoming oppressively high. Also note that divisions become less efficient the larger they get (even without considering overhead), eventually growing it further will hurt your profit, not improve it. You will want to cut your losses early or otherwise suffer the consequences.<br>
 		In order to personally benefit monetarily from your corporation you will have to decide how much of its profit will be set aside to be paid out as dividends. Setting low or no dividends allows for rapid development, while siphoning a lot of profits away from the corporation will slow it down significantly. Please note that the corporation does not pay out every week but only every quarter (13 weeks).
 
 			<br><br>__Slave Sales__
-			Once a corporation is created, it will get its own establishment in the slave market. As the corporation's value increase, it can be given direction about what kind of slaves it should train and how it should train them, which will affect the slaves seen in the corporate catalog. As with divisions; the higher your corporations's value, the more specializations you are allowed to choose. Your corporation's divisions determine which specialization options are available. Each division has a unique specialization associated with it while many others are slightly more general and linked to either acquisition or modification. All kinds of restrictions may apply depending on Future Society choices and the size of your divisions. Several specializations can be enhanced beyond the first choice, but again you may need to satisfy certain conditions first.<br>
+			Once a corporation is created, it will get its own establishment in the slave market. As the corporation's value increase, it can be given direction about what kind of slaves it should train and how it should train them, which will affect the slaves seen in the corporate catalog. As with divisions; the higher your corporation's value, the more specializations you are allowed to choose. Your corporation's divisions determine which specialization options are available. Each division has a unique specialization associated with it while many others are slightly more general and linked to either acquisition or modification. All kinds of restrictions may apply depending on Future Society choices and the size of your divisions. Several specializations can be enhanced beyond the first choice, but again you may need to satisfy certain conditions first.<br>
 			If the corporation's slaves have qualities that make them especially appealing to an arcology's citizens, the corporation will enjoy increased profits, and the [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] creating the demand will progress more rapidly due to the supply of appealing slaves. All arcologies present in the Free City will interact with the corporation this way, making shares in a corporation which supplies girls that appeal to the whole city extremely lucrative.
 
 
@@ -2885,7 +2885,7 @@ LORE: INTERVIEWS
 Error: bad title.
 <</switch>>
 
-<<if ["Playing Free Cities","First Game Guide","How to Play","Keyboard Shortcuts","The Arcology Interface","Tips and Tricks"].includes($encyclopedia)>>
+<<if ["First Game Guide", "How to Play", "Keyboard Shortcuts", "Playing Free Cities", "The Arcology Interface", "Tips and Tricks"].includes($encyclopedia)>>
 	<br><br>//Gameplay//<br>
 	[[First Game Guide|Encyclopedia][$encyclopedia = "First Game Guide"]]
 	| [[How to Play|Encyclopedia][$encyclopedia = "How to Play"]]
@@ -2894,7 +2894,7 @@ Error: bad title.
 	| [[Tips and Tricks|Encyclopedia][$encyclopedia = "Tips and Tricks"]]
 <</if>>
 
-<<if ["Being in charge","Arcologies and Reputation","Random Events","Costs Summary","Rules Assistant","Sexual Energy","PC Skills",].includes($encyclopedia)>>
+<<if ["Arcologies and Reputation", "Being in charge", "Costs Summary", "PC Skills", "Random Events", "Rules Assistant", "Sexual Energy"].includes($encyclopedia)>>
 	<br><br>//Being in charge//<br>
 	<<if $encyclopedia != "Arcologies and Reputation">>
 		[[Arcologies and Reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]
@@ -2908,7 +2908,7 @@ Error: bad title.
 		<</if>>
 <</if>>
 
-<<if ["Slaves","Living Conditions","Enslaving People","From Rebellious to Devoted","Health","Devotion","Trust","Drugs and Their Effects","Gender","Nymphomania","Indentured Servants","Menial Slaves","Fuckdolls","Lingua Franca","Slave Score (Attractiveness)","Slave Score (Sexual)","The Corporation", "Gingering"].includes($encyclopedia)>>
+<<if ["Devotion", "Drugs and Their Effects", "Enslaving People", "From Rebellious to Devoted", "Fuckdolls", "Gender", "Gingering", "Health", "Indentured Servants", "Lingua Franca", "Living Conditions", "Menial Slaves", "Nymphomania", "Slave Score (Attractiveness)", "Slave Score (Sexual)", "Slaves", "The Corporation", "Trust"].includes($encyclopedia)>>
 	<br><br>//Slaves//<br>
 	[[Enslaving People|Encyclopedia][$encyclopedia = "Enslaving People"]]
 	| [[Living Conditions|Encyclopedia][$encyclopedia = "Living Conditions"]]
@@ -2940,7 +2940,7 @@ Error: bad title.
 		| [[The Corporation|Encyclopedia][$encyclopedia = "The Corporation"]]
 <</if>>
 
-<<if ["Slave Assignments","Career Experience","Attendant","Matron","Bodyguard","Concubine","DJ","Head Girl","Madam","Milkmaid","Farmer","Nurse","Recruiter","Schoolteacher","Stewardess","Wardeness","Attending Classes","Confinement","Fucktoy","Glory Hole","Milking","Public Service","Rest","Sexual Servitude","Servitude","Whoring",].includes($encyclopedia)>>
+<<if ["Attendant", "Attending Classes", "Bodyguard", "Career Experience", "Concubine", "Confinement", "DJ", "Farmer", "Fucktoy", "Glory Hole", "Head Girl", "Madam", "Matron", "Milking", "Milkmaid", "Nurse", "Public Service", "Recruiter", "Rest", "Schoolteacher", "Servitude", "Sexual Servitude", "Slave Assignments", "Stewardess", "Wardeness", "Whoring"].includes($encyclopedia)>>
 	<br><br>//Slave leadership positions// | [[Career Experience|Encyclopedia][$encyclopedia = "Career Experience"]]<br>
 	[[Attendant|Encyclopedia][$encyclopedia = "Attendant"]]
 	| [[Matron|Encyclopedia][$encyclopedia = "Matron"]]
@@ -3025,7 +3025,7 @@ Error: bad title.
 	| [[Submissives|Encyclopedia][$encyclopedia = "Submissives"]]
 <</if>>
 
-<<if["Quirks","Adores men","Adores women","Advocate","Confident","Cutting","Fitness","Funny","Insecure","Sinful",].includes($encyclopedia)>>
+<<if["Adores men", "Adores women", "Advocate", "Confident", "Cutting", "Fitness", "Funny", "Insecure", "Quirks", "Sinful"].includes($encyclopedia)>>
 	<br><br>//Behavioral [[Quirks|Encyclopedia][$encyclopedia = "Quirks"]]://
 
 	<br>[[Adores men|Encyclopedia][$encyclopedia = "Adores men"]]
@@ -3093,7 +3093,7 @@ Error: bad title.
 	| [[Self Neglect|Encyclopedia][$encyclopedia = "Self Neglect"]]
 <</if>>
 
-<<if ["Relationships","Rivalries","Romances","Emotional Slut","Emotionally Bonded","Slave Marriages","slaveowner Marriages"].includes($encyclopedia)>>
+<<if ["Emotional Slut", "Emotionally Bonded", "Relationships", "Rivalries", "Romances", "Slave Marriages", "Slaveowner Marriages"].includes($encyclopedia)>>
 	<br><br>//Relationships//
 
 	<br>[[Rivalries|Encyclopedia][$encyclopedia = "Rivalries"]]
@@ -3179,7 +3179,7 @@ Error: bad title.
 	| [[Aztec Revivalism|Encyclopedia][$encyclopedia = "Aztec Revivalism"]]
 <</if>>
 
-<<if ["Lore","Money","Disease in the Free Cities","Free Cities Justice","Modern Anal","Slave Couture","Slave Marriage","The Ejaculate Market","Gingering","Dyes","The New Rome","Naked, Barefoot, and Pregnant","The Top","The Bottom","The Purity of the Human Form","A World Built on Implants","Slaves as Stock","Slavery and the Physical Ideal","Faith in the Free Cities","Slave Whore, Arcology K-2","Slave Acolyte, Arcology V-7","Public Slave, Arcology A-3","Mercenary, Arcology B-2","Slave Trainer, Arcology D-10","Security Drones","Water Filtration","Slave Nutrition",].includes($encyclopedia)>>
+<<if ["A World Built on Implants", "Disease in the Free Cities", "Dyes", "Faith in the Free Cities", "Free Cities Justice", "Gingering", "Lore", "Mercenary, Arcology B-2", "Modern Anal", "Money", "Naked, Barefoot, and Pregnant", "Public Slave, Arcology A-3", "Security Drones", "Slave Acolyte, Arcology V-7", "Slave Couture", "Slave Marriage", "Slave Nutrition", "Slave Trainer, Arcology D-10", "Slave Whore, Arcology K-2", "Slavery and the Physical Ideal", "Slaves as Stock", "The Bottom", "The Ejaculate Market", "The New Rome", "The Purity of the Human Form", "The Top", "Water Filtration"].includes($encyclopedia)>>
 	<br><br>//Lore://
 
 	<br>The Free Cities today:
diff --git a/src/js/economyJS.js b/src/js/economyJS.js
index f662f77e96d723201bbb1b67e2c62819c52c675c..64e2f4ce12fc3fe83098c7494779777fecf265b0 100644
--- a/src/js/economyJS.js
+++ b/src/js/economyJS.js
@@ -40,7 +40,7 @@ window.predictCost = function(array) {
 	predictTotalSlaveCosts(array2)
 	);
 
-	 //these two apply a multiplicative effect to all costs so far.
+	//these two apply a multiplicative effect to all costs so far.
 	totalCosts = getEnvironmentCosts(totalCosts);
 	totalCosts = getPCMultiplierCosts(totalCosts);
 
diff --git a/src/js/food.js b/src/js/food.js
index 4cfa12cadfe6b51b0b352904a152f4b4658a65d5..1d5986b25f2430f25a401cbd3f9955038ffaeeec 100644
--- a/src/js/food.js
+++ b/src/js/food.js
@@ -1,317 +1,317 @@
 window.foodAmount = function (slave) {
-    const V = State.variables;
-    var food = 400;                                     //kg / food produced by base slave / week
-    if (!slave) {
-        return null;
-    } else {
-        if (V.Farmer !== 0) {                           //if a farmer is assigned
-            food *= 1.1;                                //TODO: expand this to account for farmer XP and skill
-            if (V.Farmer.skillFA >= V.masteredXP) {     //if farmer is master
-                food *= 1.1;
-            }
-        }
-        if (slave.devotion > 50) {
-            food *= 1.1;
-        } else if (slave.devotion < -50) {
-            food *= 0.8;
-        }
-        if (slave.health > 50) {                        //slave is extremely healthy or more
-            food *= 1.1;
-        } else if (slave.health < -50) {                //slave is unhealthy or less
-            food *= 0.8;
-        }
-        if (slave.muscles > 30) {                       //slave is muscular or more
-            food *= 1.1;
-        } else if (slave.muscles <= -6) {               //slave is weak or less
-            food *= 0.8;
-        }
-        if (slave.weight > 95) {                        //slave is overweight or more
-            food *= 0.9;
-        } else if (slave.weight > 130) {                //slave is fat or more
-            food *= 0.8;
-        } else if (slave.weight > 160) {                //slave is obese or more
-            food *= 0.7;
-        } else if (slave.weight > 190) {                //slave is very obese or more
-            food *= 0.6;
-        }
-        if (slave.eyes === -1) {                        //slave is nearsighted
-            food *= 0.8;
-        } else if (slave.eyes < -1) {                   //slave is blind
-            food *= 0.6;
-        }
-        if (slave.hears === -1) {                        //slave is hard of hearing
-            food *= 0.8;
-        } else if (slave.hears < -1) {                  //slave is deaf
-            food *= 0.6;
-        }
-        if (slave.tired === 1) {                         //slave is tired
-            food *= 0.8;
-        }
-        food = Math.trunc(food);
-        food = Math.clamp(food, 1, 1000000000000000000);
-        return food;
-    }
+	const V = State.variables;
+	var food = 400;									 //kg / food produced by base slave / week
+	if (!slave) {
+		return null;
+	} else {
+		if (V.Farmer !== 0) {						   //if a farmer is assigned
+			food *= 1.1;								//TODO: expand this to account for farmer XP and skill
+			if (V.Farmer.skillFA >= V.masteredXP) {	 //if farmer is master
+				food *= 1.1;
+			}
+		}
+		if (slave.devotion > 50) {
+			food *= 1.1;
+		} else if (slave.devotion < -50) {
+			food *= 0.8;
+		}
+		if (slave.health > 50) {						//slave is extremely healthy or more
+			food *= 1.1;
+		} else if (slave.health < -50) {				//slave is unhealthy or less
+			food *= 0.8;
+		}
+		if (slave.muscles > 30) {					   //slave is muscular or more
+			food *= 1.1;
+		} else if (slave.muscles <= -6) {			   //slave is weak or less
+			food *= 0.8;
+		}
+		if (slave.weight > 95) {						//slave is overweight or more
+			food *= 0.9;
+		} else if (slave.weight > 130) {				//slave is fat or more
+			food *= 0.8;
+		} else if (slave.weight > 160) {				//slave is obese or more
+			food *= 0.7;
+		} else if (slave.weight > 190) {				//slave is very obese or more
+			food *= 0.6;
+		}
+		if (slave.eyes === -1) {						//slave is nearsighted
+			food *= 0.8;
+		} else if (slave.eyes < -1) {				   //slave is blind
+			food *= 0.6;
+		}
+		if (slave.hears === -1) {						//slave is hard of hearing
+			food *= 0.8;
+		} else if (slave.hears < -1) {				  //slave is deaf
+			food *= 0.6;
+		}
+		if (slave.tired === 1) {						 //slave is tired
+			food *= 0.8;
+		}
+		food = Math.trunc(food);
+		food = Math.clamp(food, 1, 1000000000000000000);
+		return food;
+	}
 };
 
 window.farmShowsIncome = function (slave) {
-    //TODO: incorporate farmyardRestraints
-    const V = State.variables;
-    let arcology = V.arcologies[0];
-    let cash = 999; //TODO: this is just a placeholder
-    if (!slave) {
-        return null;
-    } else {
-        if (V.Farmer !== 0) { //farmer is assigned
-            cash *= 1.1;
-            if (V.Farmer.skillFA >= V.masteredXP) { //farmer is master
-                cash *= 1.1;
-            }
-        }
-        /* OPEN FS EFFECTS */
-        if (arcology.FSSupremacist !== "unset") {
-            if (slave.race === arcology.FSSupremacistRace) { //slave is of supreme race
-                cash *= 0.9; //TODO: should supreme race slaves receive a penalty?
-                V.rep -= 10; //TODO: should this cause a rep loss
-            }
-        }
-        if (arcology.FSSubjugationist !== "unset") {
-            if (slave.race === arcology.FSSubjugationistRace) { //slave is of subjugated race
-                cash *= 1.1;
-                V.rep += 10; //TODO: should this cause a rep gain?
-            } else {
-                cash *= 0.9; //TODO: should unsubjugated race slaves receive a penalty?
-            }
-        }
-        if (arcology.FSRepopulationFocus !== "unset") {
-            if (slave.pregWeek > 16) { //slave is visibly pregnant
-                if (slave.eggType !== "human") { //with a non-human
-                    cash *= 1.1;
-                }
-                cash *= 1.2;
-            } else { //slave is not visibly pregnant
-                cash *= 0.8; //TODO: should non-pregnant slaves receieve a penalty?
-            }
-        }
-        if (arcology.FSRestart !== "unset") {
-            if (slave.pregWeek > 16) { //slave is visibly pregnant
-                if (slave.eggType !== "human") { //with a non-human
-                    cash *= 0.9;
-                    V.rep -= 15;
-                }
-                cash *= 0.6;
-                V.rep -= 10;
-            }
-        }
-        if (arcology.FSGenderRadicalist !== "unset") {
-            if (slave.genes === "XY") { //TODO: does this make sense?
-                cash *= 1.1;
-            } else {
-                cash *= 0.8;
-            }
-        }
-        if (arcology.FSGenderFundamentalist !== "unset") {
-            if (slave.genes === "XX") {
-                cash *= 1.1; //TODO: does this make sense?
-            } else {
-                cash *= 0.8;
-            }
-        }
-        if (arcology.FSPaternalist !== "unset") {
-            if (V.seeBestiality === 1) {
-                if (V.farmyardBreeding === 1) { //slaves are being bred
-                    cash *= 0.8;
-                } else { //slaves are putting on shows
-                    cash *= 0.9;
-                }
-            }
-        }
-        if (arcology.FSDegradationist !== "unset") {
-            if (V.seeBestiality === 1) {
-                if (V.farmyardBreeding === 1) { //slaves are being bred
-                    cash *= 1.2;
-                } else { //slaves are putting on shows
-                    cash *= 1.1;
-                }
-            }
-        }
-        if (arcology.FSBodyPurist !== "unset") {
-            if (slave.boobsImplant > 0) { //slave has breast implants
-                cash *= 0.9;
-            }
-            if (slave.buttImplant > 0) { //slave has butt implants
-                cash *= 0.9;
-            }
-            if (slave.faceImplant > 0) { //slave has had facial surgery
-                cash *= 0.9;
-            }
-            if (slave.lipsImplant > 0) { //slave has lip implants
-                cash *= 0.9;
-            }
-        }
-        if (arcology.FSTransformationFetishist !== "unset") {
-            if (slave.boobsImplant > 0) { //slave has breast implants
-                cash *= 1.1;
-            }
-            if (slave.buttImplant > 0) { //slave has butt implants
-                cash *= 1.1;
-            }
-            if (slave.faceImplant > 0) { //slave has had facial surgery
-                cash *= 1.1;
-            }
-            if (slave.lipsImplant > 0) { //slave has lip implants
-                cash *= 1.1;
-            }
-        }
-        if (arcology.FSYouthPreferentialist !== "unset") {
-            if (slave.visualAge > 25) { //slave looks older than 25
-                cash *= 0.8; //TODO: not sure what age this should be
-            } else {
-                cash *= 1.2;
-            }
-        }
-        if (arcology.FSMaturityPreferentialist !== "unset") {
-            if (slave.visualAge > 25) { //slave looks older than 25
-                cash *= 1.2; //TODO: not sure what age this should be
-            } else {
-                cash *= 0.8;
-            }
-        }
-        if (arcology.FSSlimnessEnthusiast !== "unset") {
-            if (slave.weight > 10) { //slave is curvy or more
-                cash *= 0.9; //TODO: not sure what weight this should be
-            } //TODO: should implants affect income?
-            if (slave.boobs > 799) { //slave has larger than a D cup
-                cash *= 0.9; //TODO: should this be smaller?
-            }
-            if (slave.butt > 3) { //slave has bigger than a bubble butt
-                cash *= 0.9;
-            }
-        }
-        if (arcology.FSAssetExpanionist !== "unset") {
-            if (slave.weight > 10) { //slave is curvy or more
-                cash *= 1.1; //TODO: not sure what weight this should be
-            } //TODO: should implants affect income?
-            if (slave.boobs > 799) { //slave has larger than a D cup
-                cash *= 1.1; //TODO: should this be smaller?
-            }
-            if (slave.butt > 3) { //slave has bigger than a bubble butt
-                cash *= 1.1;
-            }
-        }
-        if (arcology.FSPastoralist !== "unset") {
-            if (slave.boobs > 799) { //slave has larger than a D cup
-                cash *= 1.2;
-            }
-            if (slave.lactation > 0) { //slave is lactating
-                cash *= 1.1;
-            }
-        }
-        if (arcology.FSPhysicalIdealist !== "unset") {
-            if (slave.height > 169) { //slave is tall or taller
-                cash *= 1.1;
-            } else if (slave.height < 160) { //slave is short or shorter
-                cash *= 0.9;
-            }
-        }
-        if (arcology.FSHedonisticDecadence !== "unset") {
-            if (slave.weight > 10) { //slave is curvy or fatter
-                cash *= 1.1;
-            } else if (slave.weight < -10) { //slave is thin or thinner
-                cash *= 0.9;
-            }
-        }
-        if (arcology.FSChattelReligionist !== "unset") { //TODO: I don't know what to put for this one
-            if (slave.devotion < 21) { //if slave is careful or less
-                cash *= 0.9;
-            }
-        }
-        //TODO: should I add the ancient cultures FS?
-        /* CLOSE FS EFFECTS */
-        if (setup.entertainmentCareers.includes(slave.career)) {
-            cash *= 1.1;
-        } else if (setup.farmerCareers.includes(slave.career)) {
-            cash *= 1.1;
-        }
-        if (slave.prestige === 1) { //slave is prestigious
-            cash *= 1.1;
-        } else if (slave.prestige === 2) { //slave is very prestigious
-            cash *= 1.2;
-        } else if (slave.prestige === 3) { //slave is extremely prestigious
-            cash *= 1.3;
-        }
-        if (slave.pornPrestige === 1) { //slave is prestigious from porn
-            cash *= 1.1;
-        } else if (slave.pornPrestige === 2) { //slave is very prestigious from porn
-            cash *= 1.2;
-        } else if (slave.pornPrestige === 3) { //slave is extremely prestigious from porn
-            cash *= 1.3;
-        } //TODO: add relationship checks
-        if (slave.health > 20) { //slave is very healthy or more
-            cash *= 1.1;
-        } else if (slave.health < -20) { //slave is less than unhealthy
-            cash *= 0.8;
-        }
-        if (slave.face > 10) { //slave is very pretty or more
-            cash *= 1.1;
-        } else if (slave.face < -10) { //slave is less than unattractive
-            cash *= 0.8;
-        }
-        if (slave.devotion > 50) { //slave is devoted or more
-            cash *= 1.1;
-        } else if (slave.devotion < -50) { //slave is reluctant or less
-            cash *= 0.8;
-        }
-        if (slave.trust > 50) { //slave is trusting or more
-            cash *= 1.1;
-        } else if (slave.trust < -50) { //slave is less than frightened
-            cash *= 0.8; //TODO: should trust be a factor?
-        }
-        if (slave.weight > 30) { //slave is curvy or more
-            cash *= 0.8; //TODO: tie in Hedonistic FS
-        } else if (slave.weight < -30) { //slave is very thin or less
-            cash *= 0.8; //TODO: put this on a scale
-        }
-        if (slave.muscles > 30) { //slave is muscular or more
-            cash *= 0.9; //TODO: tie in height eugenics policy
-        } else if (slave.muscles < -30) { //slave is very weak or less
-            cash *= 0.9; //TODO: should this be on a scale?
-        }
-        if (slave.eyes < 1) { //slaves eyesight is nearsighted or worse
-            cash *= 0.9; //TODO: should nearsighted and blind slaves receive a penalty?
-        }
-        if (slave.hears < 0) { //slave is hard of hearing or less
-            cash *= 0.9; //TODO: should hard of hearing slaves receive a penalty?
-        }
-        if (slave.boobs > 800) { //slave has a DD cup or bigger
-            cash *= 0.9; //TODO: would this make sense?
-        }
-        if (slave.butt > 4) { //slave has an enormous butt or bigger
-            cash *= 0.9; //TODO: would this make sense?
-        }
-        if (slave.preg < 0) { //slave is not fertile
-            cash *= 0.8; //TODO: not sure how to incorporate pregnancy
-        } //TODO: incorporate skills
-        if (slave.tired === 1) { //slave is tired
-            cash *= 0.9;
-        }
-        if (slave.chem > 10) { //slave has high genetic damage
-            cash *= 0.9;
-        }
-        if (slave.intelligence > 50) { //slave is very smart or better
-            cash *= 1.1;
-        } else if (slave.intelligence < -50) { //slave is very slow or less
-            cash *= 0.8;
-        }
-        if (slave.energy < 20) { //slave has poor sex drive or less
-            cash *= 0.9;
-        }
-        if (slave.fetish === "submissive") {
-            cash *= 1.1;
-        } else if (slave.fetish === "humiliation") {
-            cash *= 1.1;
-        } else if (slave.fetish === "masochist") {
-            cash *= 1.1;
-        } //TODO: tie in quirks and flaws
-        return cash;
-    }
+	//TODO: incorporate farmyardRestraints
+	const V = State.variables;
+	let arcology = V.arcologies[0];
+	let cash = 999; //TODO: this is just a placeholder
+	if (!slave) {
+		return null;
+	} else {
+		if (V.Farmer !== 0) { //farmer is assigned
+			cash *= 1.1;
+			if (V.Farmer.skillFA >= V.masteredXP) { //farmer is master
+				cash *= 1.1;
+			}
+		}
+		/* OPEN FS EFFECTS */
+		if (arcology.FSSupremacist !== "unset") {
+			if (slave.race === arcology.FSSupremacistRace) { //slave is of supreme race
+				cash *= 0.9; //TODO: should supreme race slaves receive a penalty?
+				V.rep -= 10; //TODO: should this cause a rep loss
+			}
+		}
+		if (arcology.FSSubjugationist !== "unset") {
+			if (slave.race === arcology.FSSubjugationistRace) { //slave is of subjugated race
+				cash *= 1.1;
+				V.rep += 10; //TODO: should this cause a rep gain?
+			} else {
+				cash *= 0.9; //TODO: should unsubjugated race slaves receive a penalty?
+			}
+		}
+		if (arcology.FSRepopulationFocus !== "unset") {
+			if (slave.pregWeek > 16) { //slave is visibly pregnant
+				if (slave.eggType !== "human") { //with a non-human
+					cash *= 1.1;
+				}
+				cash *= 1.2;
+			} else { //slave is not visibly pregnant
+				cash *= 0.8; //TODO: should non-pregnant slaves receieve a penalty?
+			}
+		}
+		if (arcology.FSRestart !== "unset") {
+			if (slave.pregWeek > 16) { //slave is visibly pregnant
+				if (slave.eggType !== "human") { //with a non-human
+					cash *= 0.9;
+					V.rep -= 15;
+				}
+				cash *= 0.6;
+				V.rep -= 10;
+			}
+		}
+		if (arcology.FSGenderRadicalist !== "unset") {
+			if (slave.genes === "XY") { //TODO: does this make sense?
+				cash *= 1.1;
+			} else {
+				cash *= 0.8;
+			}
+		}
+		if (arcology.FSGenderFundamentalist !== "unset") {
+			if (slave.genes === "XX") {
+				cash *= 1.1; //TODO: does this make sense?
+			} else {
+				cash *= 0.8;
+			}
+		}
+		if (arcology.FSPaternalist !== "unset") {
+			if (V.seeBestiality === 1) {
+				if (V.farmyardBreeding === 1) { //slaves are being bred
+					cash *= 0.8;
+				} else { //slaves are putting on shows
+					cash *= 0.9;
+				}
+			}
+		}
+		if (arcology.FSDegradationist !== "unset") {
+			if (V.seeBestiality === 1) {
+				if (V.farmyardBreeding === 1) { //slaves are being bred
+					cash *= 1.2;
+				} else { //slaves are putting on shows
+					cash *= 1.1;
+				}
+			}
+		}
+		if (arcology.FSBodyPurist !== "unset") {
+			if (slave.boobsImplant > 0) { //slave has breast implants
+				cash *= 0.9;
+			}
+			if (slave.buttImplant > 0) { //slave has butt implants
+				cash *= 0.9;
+			}
+			if (slave.faceImplant > 0) { //slave has had facial surgery
+				cash *= 0.9;
+			}
+			if (slave.lipsImplant > 0) { //slave has lip implants
+				cash *= 0.9;
+			}
+		}
+		if (arcology.FSTransformationFetishist !== "unset") {
+			if (slave.boobsImplant > 0) { //slave has breast implants
+				cash *= 1.1;
+			}
+			if (slave.buttImplant > 0) { //slave has butt implants
+				cash *= 1.1;
+			}
+			if (slave.faceImplant > 0) { //slave has had facial surgery
+				cash *= 1.1;
+			}
+			if (slave.lipsImplant > 0) { //slave has lip implants
+				cash *= 1.1;
+			}
+		}
+		if (arcology.FSYouthPreferentialist !== "unset") {
+			if (slave.visualAge > 25) { //slave looks older than 25
+				cash *= 0.8; //TODO: not sure what age this should be
+			} else {
+				cash *= 1.2;
+			}
+		}
+		if (arcology.FSMaturityPreferentialist !== "unset") {
+			if (slave.visualAge > 25) { //slave looks older than 25
+				cash *= 1.2; //TODO: not sure what age this should be
+			} else {
+				cash *= 0.8;
+			}
+		}
+		if (arcology.FSSlimnessEnthusiast !== "unset") {
+			if (slave.weight > 10) { //slave is curvy or more
+				cash *= 0.9; //TODO: not sure what weight this should be
+			} //TODO: should implants affect income?
+			if (slave.boobs > 799) { //slave has larger than a D cup
+				cash *= 0.9; //TODO: should this be smaller?
+			}
+			if (slave.butt > 3) { //slave has bigger than a bubble butt
+				cash *= 0.9;
+			}
+		}
+		if (arcology.FSAssetExpanionist !== "unset") {
+			if (slave.weight > 10) { //slave is curvy or more
+				cash *= 1.1; //TODO: not sure what weight this should be
+			} //TODO: should implants affect income?
+			if (slave.boobs > 799) { //slave has larger than a D cup
+				cash *= 1.1; //TODO: should this be smaller?
+			}
+			if (slave.butt > 3) { //slave has bigger than a bubble butt
+				cash *= 1.1;
+			}
+		}
+		if (arcology.FSPastoralist !== "unset") {
+			if (slave.boobs > 799) { //slave has larger than a D cup
+				cash *= 1.2;
+			}
+			if (slave.lactation > 0) { //slave is lactating
+				cash *= 1.1;
+			}
+		}
+		if (arcology.FSPhysicalIdealist !== "unset") {
+			if (slave.height > 169) { //slave is tall or taller
+				cash *= 1.1;
+			} else if (slave.height < 160) { //slave is short or shorter
+				cash *= 0.9;
+			}
+		}
+		if (arcology.FSHedonisticDecadence !== "unset") {
+			if (slave.weight > 10) { //slave is curvy or fatter
+				cash *= 1.1;
+			} else if (slave.weight < -10) { //slave is thin or thinner
+				cash *= 0.9;
+			}
+		}
+		if (arcology.FSChattelReligionist !== "unset") { //TODO: I don't know what to put for this one
+			if (slave.devotion < 21) { //if slave is careful or less
+				cash *= 0.9;
+			}
+		}
+		//TODO: should I add the ancient cultures FS?
+		/* CLOSE FS EFFECTS */
+		if (setup.entertainmentCareers.includes(slave.career)) {
+			cash *= 1.1;
+		} else if (setup.farmerCareers.includes(slave.career)) {
+			cash *= 1.1;
+		}
+		if (slave.prestige === 1) { //slave is prestigious
+			cash *= 1.1;
+		} else if (slave.prestige === 2) { //slave is very prestigious
+			cash *= 1.2;
+		} else if (slave.prestige === 3) { //slave is extremely prestigious
+			cash *= 1.3;
+		}
+		if (slave.pornPrestige === 1) { //slave is prestigious from porn
+			cash *= 1.1;
+		} else if (slave.pornPrestige === 2) { //slave is very prestigious from porn
+			cash *= 1.2;
+		} else if (slave.pornPrestige === 3) { //slave is extremely prestigious from porn
+			cash *= 1.3;
+		} //TODO: add relationship checks
+		if (slave.health > 20) { //slave is very healthy or more
+			cash *= 1.1;
+		} else if (slave.health < -20) { //slave is less than unhealthy
+			cash *= 0.8;
+		}
+		if (slave.face > 10) { //slave is very pretty or more
+			cash *= 1.1;
+		} else if (slave.face < -10) { //slave is less than unattractive
+			cash *= 0.8;
+		}
+		if (slave.devotion > 50) { //slave is devoted or more
+			cash *= 1.1;
+		} else if (slave.devotion < -50) { //slave is reluctant or less
+			cash *= 0.8;
+		}
+		if (slave.trust > 50) { //slave is trusting or more
+			cash *= 1.1;
+		} else if (slave.trust < -50) { //slave is less than frightened
+			cash *= 0.8; //TODO: should trust be a factor?
+		}
+		if (slave.weight > 30) { //slave is curvy or more
+			cash *= 0.8; //TODO: tie in Hedonistic FS
+		} else if (slave.weight < -30) { //slave is very thin or less
+			cash *= 0.8; //TODO: put this on a scale
+		}
+		if (slave.muscles > 30) { //slave is muscular or more
+			cash *= 0.9; //TODO: tie in height eugenics policy
+		} else if (slave.muscles < -30) { //slave is very weak or less
+			cash *= 0.9; //TODO: should this be on a scale?
+		}
+		if (slave.eyes < 1) { //slaves eyesight is nearsighted or worse
+			cash *= 0.9; //TODO: should nearsighted and blind slaves receive a penalty?
+		}
+		if (slave.hears < 0) { //slave is hard of hearing or less
+			cash *= 0.9; //TODO: should hard of hearing slaves receive a penalty?
+		}
+		if (slave.boobs > 800) { //slave has a DD cup or bigger
+			cash *= 0.9; //TODO: would this make sense?
+		}
+		if (slave.butt > 4) { //slave has an enormous butt or bigger
+			cash *= 0.9; //TODO: would this make sense?
+		}
+		if (slave.preg < 0) { //slave is not fertile
+			cash *= 0.8; //TODO: not sure how to incorporate pregnancy
+		} //TODO: incorporate skills
+		if (slave.tired === 1) { //slave is tired
+			cash *= 0.9;
+		}
+		if (slave.chem > 10) { //slave has high genetic damage
+			cash *= 0.9;
+		}
+		if (slave.intelligence > 50) { //slave is very smart or better
+			cash *= 1.1;
+		} else if (slave.intelligence < -50) { //slave is very slow or less
+			cash *= 0.8;
+		}
+		if (slave.energy < 20) { //slave has poor sex drive or less
+			cash *= 0.9;
+		}
+		if (slave.fetish === "submissive") {
+			cash *= 1.1;
+		} else if (slave.fetish === "humiliation") {
+			cash *= 1.1;
+		} else if (slave.fetish === "masochist") {
+			cash *= 1.1;
+		} //TODO: tie in quirks and flaws
+		return cash;
+	}
 };
diff --git a/src/js/sexActsJS.js b/src/js/sexActsJS.js
index 5276ff697a8eb07e10236580fbef2b4bec43b3f6..ee6328300eda2782e8ee70149daf38bec6036ece 100644
--- a/src/js/sexActsJS.js
+++ b/src/js/sexActsJS.js
@@ -68,9 +68,9 @@ window.VaginalVCheck = function VaginalVCheck(times) {
 	let he = pronouns.pronoun,
 		him = pronouns.object,
 		his = pronouns.possessive,
-	    hers = pronouns.possessivePronoun,
-	    himself = pronouns.objectReflexive,
-	    boy = pronouns.noun;
+		hers = pronouns.possessivePronoun,
+		himself = pronouns.objectReflexive,
+		boy = pronouns.noun;
 	let He = capFirstChar(he);
 	let His = capFirstChar(his);
 	let r = ``;
@@ -130,9 +130,9 @@ window.BothVCheck = function BothVCheck(analTimes, bothTimes) {
 	let he = pronouns.pronoun,
 		him = pronouns.object,
 		his = pronouns.possessive,
-	    hers = pronouns.possessivePronoun,
-	    himself = pronouns.objectReflexive,
-	    boy = pronouns.noun;
+		hers = pronouns.possessivePronoun,
+		himself = pronouns.objectReflexive,
+		boy = pronouns.noun;
 	let He = capFirstChar(he);
 	let His = capFirstChar(his);
 	let r = ``;
@@ -288,11 +288,11 @@ window.PartnerVCheck = function PartnerVCheck(analTimes, bothTimes) {
 	const partner = V.slaves[V.partner];
 	let pronouns = getPronouns(partner);
 	let he = pronouns.pronoun,
-	    him = pronouns.object,
-	    his = pronouns.possessive,
-	    hers = pronouns.possessivePronoun,
-	    himself = pronouns.objectReflexive,
-	    boy = pronouns.noun;
+		him = pronouns.object,
+		his = pronouns.possessive,
+		hers = pronouns.possessivePronoun,
+		himself = pronouns.objectReflexive,
+		boy = pronouns.noun;
 	let He = capFirstChar(he);
 	let His = capFirstChar(his);
 	let r = ``;
diff --git a/src/pregmod/beastFuck.tw b/src/pregmod/beastFuck.tw
index d2331ba056d5175f0b5c9718ddd8746258af0fd9..dc66906fc289136b0cb26e203d623bf06b225c8a 100644
--- a/src/pregmod/beastFuck.tw
+++ b/src/pregmod/beastFuck.tw
@@ -312,9 +312,9 @@ before calling in the _animal.species. The _animal.species slowly saunters up to
 			<<set $activeSlave.sexualFlaw = "hates penetration">>
 		<</if>>
 	<<else>>
-		<<if ($activeSlave.energy <= 95) && ($activeSlave.sexualFlaw != "hates anal penetration")>>
+		<<if ($activeSlave.energy <= 95) && ($activeSlave.sexualFlaw != "hates anal")>>
 			Having a _animal.species fuck $him by force has given $him a @@.red;hatred of anal penetration.@@
-			<<set $activeSlave.sexualFlaw = "hates anal penetration">>
+			<<set $activeSlave.sexualFlaw = "hates anal">>
 		<</if>>
 	<</if>>
 <</if>>
diff --git a/src/pregmod/fAnimalImpreg.tw b/src/pregmod/fAnimalImpreg.tw
index ff6fa0323c3d3d6dfda055a998617913cabd8507..3fd41453503cae9843052536f432526e1a836d14 100644
--- a/src/pregmod/fAnimalImpreg.tw
+++ b/src/pregmod/fAnimalImpreg.tw
@@ -13,33 +13,33 @@ __Select an eligible animal to knock $him up:__
 /* FIXME: this might not work */
 
 <<for _c = 0; _c < _CL; _c++>>
-    <<if canBreed($activeSlave, $canines[_c])>>
-        <<if $canines[_c].species != "dog">>
-            <<set _canine = $canines[_c].species>>
-        <<else>>
-            <<set _canine = $canines[_c].breed>>
-        <</if>>
-        <br><<link "Have a _canine knock $him up" "FAnimalImpreg Consummate">><<set $impregnatrix = $canines[_c]>><</link>>
-        <<set $eligibility = 1>>
-    <</if>>
+	<<if canBreed($activeSlave, $canines[_c])>>
+		<<if $canines[_c].species != "dog">>
+			<<set _canine = $canines[_c].species>>
+		<<else>>
+			<<set _canine = $canines[_c].breed>>
+		<</if>>
+		<br><<link "Have a _canine knock $him up" "FAnimalImpreg Consummate">><<set $impregnatrix = $canines[_c]>><</link>>
+		<<set $eligibility = 1>>
+	<</if>>
 <</for>>
 <<for _h = 0; _h < _HL; _h++>>
-    <<if canBreed($activeSlave, $hooved[_h])>>
-        <<set _hooved = $hooved[_h].species>>
-        <br><<link "Have a _hooved knock $him up" "FAnimalImpreg Consummate">><<set $impregnatrix = $hooved[_h]>><</link>>
-        <<set $eligibility = 1>>
-    <</if>>
+	<<if canBreed($activeSlave, $hooved[_h])>>
+		<<set _hooved = $hooved[_h].species>>
+		<br><<link "Have a _hooved knock $him up" "FAnimalImpreg Consummate">><<set $impregnatrix = $hooved[_h]>><</link>>
+		<<set $eligibility = 1>>
+	<</if>>
 <</for>>
 <<for _f = 0; _f < _fL; _f++>>
-    <<if canBreed($activeSlave, $felines[_f])>>
-        <<if $felines[_f].species != "cat">>
-            <<set _feline = $felines[_f].species>>
-        <<else>>
-            <<set _feline = $felines[_f].breed>>
-        <</if>>
-        <br><<link "Have a _feline knock $him up" "FAnimalImpreg Consummate">><<set $impregnatrix = $felines[_f]>><</link>>
-        <<set $eligibility = 1>>
-    <</if>>
+	<<if canBreed($activeSlave, $felines[_f])>>
+		<<if $felines[_f].species != "cat">>
+			<<set _feline = $felines[_f].species>>
+		<<else>>
+			<<set _feline = $felines[_f].breed>>
+		<</if>>
+		<br><<link "Have a _feline knock $him up" "FAnimalImpreg Consummate">><<set $impregnatrix = $felines[_f]>><</link>>
+		<<set $eligibility = 1>>
+	<</if>>
 <</for>>
 <<if ($eligibility == 0)>>
 //You have no animals capable of inseminating $him.//
diff --git a/src/pregmod/fSlaveFeed.tw b/src/pregmod/fSlaveFeed.tw
index e76ef46e016d2843ce5fe42022664c0c520dcb6d..2210dde90f108ad18e31b1fb5eeca2a5da3a4e4c 100644
--- a/src/pregmod/fSlaveFeed.tw
+++ b/src/pregmod/fSlaveFeed.tw
@@ -20,7 +20,7 @@ The first necessary step is to prepare the milk cow and _his2 udders.
 	This is very easy, as $milkTap.slaveName blankly follows your every will. Combined with _his2 instinct to relieve the pressure in _his2 breasts, _he2 is simple to position.
 
 <<elseif $milkTap.rivalryTarget == $activeSlave.ID>>
-	This is rather easy, as $milkTap.slaveName wants to see $activeSlave.slaveName's belly swell painfully as $he is forcefed _his2 milk. <<if $milkTap.lactation > 1>>$he is practically gushing milk with excitement<<else>>It takes minimal effort to get _his2 milk flowing<</if>>.
+	This is rather easy, as $milkTap.slaveName wants to see $activeSlave.slaveName's belly swell painfully as $he is force-fed _his2 milk. <<if $milkTap.lactation > 1>>$he is practically gushing milk with excitement<<else>>It takes minimal effort to get _his2 milk flowing<</if>>.
 
 <<elseif $milkTap.relationshipTarget == $activeSlave.ID>>
 	This is rather easy, as $milkTap.slaveName
diff --git a/src/pregmod/forceFeeding.tw b/src/pregmod/forceFeeding.tw
index 47283aa15e651b71704d6396e541a123388b2969..258c4d7c135533ed7136d11e06b2d423bad7bdef 100644
--- a/src/pregmod/forceFeeding.tw
+++ b/src/pregmod/forceFeeding.tw
@@ -23,18 +23,15 @@ buckets overflowing with slave food.
 $He is going to eat it all and you're going to enjoy $him as $he does it.
 
 <<if $activeSlave.inflation > 1 && $activeSlave.preg > 1>>
-	$He looks nauseated by the sight of the food.
+	$He looks nauseated by the <<if canSee($activeSlave)>>sight<<else>>smell<</if>> of the food.
 <<elseif $activeSlave.fetish == "submissive" && $activeSlave.devotion >= -20>>
 	$He blushes at the thought of being forced to eat for another's amusement.
 <<elseif $activeSlave.behavioralFlaw == "gluttonous" && $activeSlave.devotion >= -20>>
 	$He's awestruck that you approve of $his gluttony enough to present $him a feast.
 <<elseif $activeSlave.behavioralFlaw == "gluttonous">>
-	$He's hesitant about your intent, but $he gives in as $his belly begins to growl at the
-	<<if canSee($activeSlave)>>sight<<else>>smell<</if>> of $his waiting meal.
+	$He's hesitant about your intent, but $he gives in as $his belly begins to growl at the <<if canSee($activeSlave)>>sight<<else>>smell<</if>> of $his waiting meal.
 <<elseif $activeSlave.behavioralFlaw == "anorexic">>
-	$He grimaces at the
-	<<if canSee($activeSlave)>>sight<<else>>smell<</if>>
-	of the food that will soon be going into $him. $He knows you won't let it come back up later.
+	$He grimaces at the <<if canSee($activeSlave)>>sight<<else>>smell<</if>> of the food that will soon be going into $him. $He knows you won't let it come back up later.
 <</if>>
 
 <<if canWalk($activeSlave)>>
@@ -71,10 +68,10 @@ $He is going to eat it all and you're going to enjoy $him as $he does it.
 		$He can't wait to chow down, but as an amputee can do nothing to get in position.
 		$He shudders with anticipation as you heft $him onto your lap, wrapping an arm
 	<<elseif $activeSlave.devotion <= 20>>
-		$He's hesitant of being forcefed, but as an amputee can do nothing about it.
+		$He's hesitant of being force-fed, but as an amputee can do nothing about it.
 		You heft $him onto your lap, wrapping your arm
 	<<elseif $activeSlave.devotion <= 50>>
-		$He's mildly hesitant of being forcefed, but as an amputee can do nothing about it.
+		$He's mildly hesitant of being force-fed, but as an amputee can do nothing about it.
 		You heft $him onto your lap, wrapping your arm
 	<<else>>
 		$He devotedly
@@ -671,7 +668,7 @@ and a little jiggle from $his gut.
 	<</if>>
 	<<if $activeSlave.fetish == "mindbroken">>
 		You question if the broken $girl understood your commands,
-		but relish the idea of forcefeeding $him even more should $he fail you.
+		but relish the idea of force-feeding $him even more should $he fail you.
 	<</if>>
 <</if>>
 
diff --git a/src/pregmod/manageCorporation.tw b/src/pregmod/manageCorporation.tw
index 6325496683213c275ac5ada06880f10bcf0b8c9d..60c400275cbca37c87394e16c02ed230172f4ae7 100644
--- a/src/pregmod/manageCorporation.tw
+++ b/src/pregmod/manageCorporation.tw
@@ -164,12 +164,12 @@ __Division Management__
 	<<set _corpDivExtraCost = 7500 * $corpDivExtraDev + 5 * Math.pow($corpDivExtraDev, 2),
 	_corpDivExtraCostPU = Math.trunc(_corpDivExtraCost / $corpDivExtraDev),
 	_corpDivExtraRev = menialSlaveCost() * 10>> /*bit of statistics setup to help make informed decisions*/
-	<br>The corporation has an extralegal enslavement division. 
+	<br>The corporation has an extralegal enslavement division.
 	<br>It averages @@.green;$corpDivExtraDev new slaves@@ each week.
 	<br>It costs @@.red;<<print cashFormat(_corpDivExtraCost)>>@@ to run. On average that is @@.red;<<print cashFormat(_corpDivExtraCostPU)>>@@ per slave.
 	<br>The slaves acquired can be sold for @@.yellowgreen;<<print cashFormat(_corpDivExtraRev)>>@@ each.
 	<<if $corpDivExtraSlaves > 0>>
-		<br>Currently the division is holding 
+		<br>Currently the division is holding
 		<<if $corpDivExtraSlaves > 1>>
 			@@.green;$corpDivExtraSlaves slaves.@@
 		<<else>>
@@ -211,7 +211,7 @@ __Division Management__
 	<</if>>
 	<<if $corpDivExtraDev > 10>>
 		<<if $corpCash > 20000>>
-		| 
+		|
 		<</if>>
 		[[Downsize Division|Manage Corporation][$corpDivExtraDev -= 1, $corpCash += 16000, $corpAssetsDev -= 16000]]
 	<</if>>
@@ -221,7 +221,7 @@ __Division Management__
 	<br>Rules:
 	<<if $corpDivArcade > 0>> /*setting auto move rules for the division*/
 		<<if ndef $corpDivExtraToArcade>>
-			Do not auto send slaves to the arcade[[Auto Send|Manage Corporation][$corpDivExtraToArcade = 1]]
+			Do not auto send slaves to the arcade [[Auto Send|Manage Corporation][$corpDivExtraToArcade = 1]]
 		<<else>>
 			Auto send slaves to the arcade <<link "Stop Auto Send">><<unset $corpDivExtraToArcade>><<goto "Manage Corporation">><</link>>
 		<</if>> |
@@ -354,7 +354,7 @@ __Division Management__
 		<<else>>
 			Auto send slaves to slave training <<link "Stop Auto Send">><<unset $corpDivLegalToTrain>><<goto "Manage Corporation">><</link>>
 		<</if>>
-		| 
+		|
 	<</if>>
 	<<if ndef $corpDivLegalToMarket>>
 		Do not auto sell slaves to the market [[Auto Sell|Manage Corporation][$corpDivLegalToMarket = 1]]
@@ -402,7 +402,7 @@ __Division Management__
 		<<if $corpDivBreakSlaves < $corpDivBreakDev>>
 			<br>There is room to work on more slaves.
 			<<if $corpCash >= 10 * menialSlaveCost()>>
-			 	If you do not have eligable slaves in your corporation to move here you can buy them from the market. [[Buy 1|Manage Corporation][$corpCash -= 10 * menialSlaveCost(), $corpDivBreakSlaves += 1, $menialSupplyFactor -= 1, $corpAssetsSlave += 10 * menialSlaveCost()]]
+				If you do not have eligible slaves in your corporation to move here you can buy them from the market. [[Buy 1|Manage Corporation][$corpCash -= 10 * menialSlaveCost(), $corpDivBreakSlaves += 1, $menialSupplyFactor -= 1, $corpAssetsSlave += 10 * menialSlaveCost()]]
 				<<if $corpCash > 100 * menialSlaveCost(10)>>
 					| [[Buy 10|Manage Corporation][$corpCash -= 100 * menialSlaveCost(10), $corpDivBreakSlaves += 10, $menialSupplyFactor -= 10, $corpAssetsSlave += 100 * menialSlaveCost(10)]]
 				<</if>>
@@ -459,7 +459,7 @@ __Division Management__
 	<</if>>
 	<<if $corpCash > 90000>>
 		| [[Expand x10|Manage Corporation][$corpDivBreakDev += 10, $corpCash -= 90000, $corpAssetsDev += 90000]]
-	<</if>> 
+	<</if>>
 	<<if $corpDivBreakDev > 10>>
 		<<if $corpCash > 9000>>
 		|
@@ -503,7 +503,7 @@ __Division Management__
 		<<else>>
 			Auto send slaves to slave training <<link "Stop Auto Send">><<unset $corpDivBreakToTrain>><<goto "Manage Corporation">><</link>>
 		<</if>>
-		| 
+		|
 	<</if>>
 	<<if ndef $corpDivBreakToMarket>>
 		Do not auto sell slaves to the market [[Auto Sell|Manage Corporation][$corpDivBreakToMarket = 1]]
@@ -516,7 +516,7 @@ __Division Management__
 		<br>Auto buy slaves from the market <<link "Stop Auto Buy">><<unset $corpDivBreakFromMarket>><<goto "Manage Corporation">><</link>>
 	<</if>>
 	<<if $corpDiv > 1>>
-		<br>Dissolve the division. @@.orange;//Think before you click//@@ 
+		<br>Dissolve the division. @@.orange;//Think before you click//@@
 		<<link "Dissolve">>
 			<<set $corpCash += $corpDivBreakSlaves * 10 * menialSlaveCost(-$corpDivBreakSlaves) + $corpDivBreakSlaves2 * 15 * menialSlaveCost(-$corpDivBreakSlaves2) + $corpDivBreakDev * 7200,
 			$corpAssetsDev -= $corpDivBreakDev * 7200,
@@ -528,7 +528,7 @@ __Division Management__
 			$corpExpandToken += 1>>
 			<<unset $corpDivBreakSlaves,
 			$corpDivBreakSlaves2,
-			$corpDivExtraToBreak>> 
+			$corpDivExtraToBreak>>
 			<<goto "Manage Corporation">>
 		<</link>>
 	<</if>>
@@ -568,7 +568,7 @@ __Division Management__
 		<<if $corpDivSurgerySlaves < $corpDivSurgeryDev>>
 			<br>There is room to work on more slaves.
 			<<if $corpCash >= 15 * menialSlaveCost()>>
-			 	If you do not have eligable slaves in your corporation to move here you can buy them from the market. [[Buy 1|Manage Corporation][$corpCash -= 15 * menialSlaveCost(), $corpDivSurgerySlaves += 1, $menialSupplyFactor -= 1, $corpAssetsSlave += 15 * menialSlaveCost()]]
+				If you do not have eligible slaves in your corporation to move here you can buy them from the market. [[Buy 1|Manage Corporation][$corpCash -= 15 * menialSlaveCost(), $corpDivSurgerySlaves += 1, $menialSupplyFactor -= 1, $corpAssetsSlave += 15 * menialSlaveCost()]]
 				<<if $corpCash > 150 * menialSlaveCost(10)>>
 					| [[Buy 10|Manage Corporation][$corpCash -= 150 * menialSlaveCost(10), $corpDivSurgerySlaves += 10, $menialSupplyFactor -= 10, $corpAssetsSlave += 150 * menialSlaveCost(10)]]
 				<</if>>
@@ -619,7 +619,7 @@ __Division Management__
 	<</if>>
 	<<if $corpCash > 200000>>
 		| [[Expand x10|Manage Corporation][$corpDivSurgeryDev += 10, $corpCash -= 200000, $corpAssetsDev += 200000]]
-	<</if>> 
+	<</if>>
 	<<if $corpDivSurgeryDev > 10>>
 		<<if $corpCash > 20000>>
 		|
@@ -653,7 +653,7 @@ __Division Management__
 		<<else>>
 			Auto send slaves to slave training <<link "Stop Auto Send">><<unset $corpDivSurgeryToTrain>><<goto "Manage Corporation">><</link>>
 		<</if>>
-		| 
+		|
 	<</if>>
 	<<if ndef $corpDivSurgeryToMarket>>
 		Do not auto sell slaves to the market [[Auto Sell|Manage Corporation][$corpDivSurgeryToMarket = 1]]
@@ -666,7 +666,7 @@ __Division Management__
 		<br>Auto buy slaves from the market <<link "Stop Auto Buy">><<unset $corpDivSurgeryFromMarket>><<goto "Manage Corporation">><</link>>
 	<</if>>
 	<<if $corpDiv > 1>>
-		<br>Dissolve the division. @@.orange;//Think before you click//@@ 
+		<br>Dissolve the division. @@.orange;//Think before you click//@@
 		<<link "Dissolve">>
 			<<set $corpCash += $corpDivSurgerySlaves * 15 * menialSlaveCost(-$corpDivSurgerySlaves) + $corpDivSurgerySlaves2 * 23 * menialSlaveCost(-$corpDivSurgerySlaves2) + $corpDivSurgeryDev * 20000,
 			$corpRev += $corpDivSurgerySlaves2 * 23 * menialSlaveCost(-$corpDivSurgerySlaves2),
@@ -713,7 +713,7 @@ __Division Management__
 		<br>It costs @@.red;<<print cashFormat(_corpDivTrainCost)>>@@ to run. On average that is @@.red;<<print cashFormat(_corpDivTrainCostPU)>>@@ per slave.
 		<br>The trained slaves can be sold for @@.yellowgreen;<<print cashFormat(_corpDivTrainRev)>>@@ each.
 		<<if $corpDivTrainSlaves > 0>>
-			<br>Currently the division is training 
+			<br>Currently the division is training
 			<<if $corpDivTrainSlaves > 1>>
 				@@.green;$corpDivTrainSlaves slaves.@@
 			<<else>>
@@ -722,9 +722,9 @@ __Division Management__
 			<<if $corpDivTrainSlaves < $corpDivTrainDev>>
 				<br>There is room to train more slaves.
 				<<if $corpCash >= 15 * menialSlaveCost()>>
-				 	If you do not have eligable slaves in your corporation to move here you can buy them from the market. [[Buy 1|Manage Corporation][$corpCash -= 15 * menialSlaveCost(), $corpDivTrainSlaves += 1, $menialSupplyFactor -= 1, $corpAssetsSlave += 15 * menialSlaveCost()]]
+					If you do not have eligible slaves in your corporation to move here you can buy them from the market. [[Buy 1|Manage Corporation][$corpCash -= 15 * menialSlaveCost(), $corpDivTrainSlaves += 1, $menialSupplyFactor -= 1, $corpAssetsSlave += 15 * menialSlaveCost()]]
 					<<if $corpCash > 150 * menialSlaveCost(10)>>
-					 	| [[Buy 10|Manage Corporation][$corpCash -= 150 * menialSlaveCost(10), $corpDivTrainSlaves += 10, $menialSupplyFactor -= 10, $corpAssetsSlave += 150 * menialSlaveCost(10)]]
+						| [[Buy 10|Manage Corporation][$corpCash -= 150 * menialSlaveCost(10), $corpDivTrainSlaves += 10, $menialSupplyFactor -= 10, $corpAssetsSlave += 150 * menialSlaveCost(10)]]
 					<</if>>
 					<<if $corpCash > 15 * menialSlaveCost($corpDivTrainDev - $corpDivTrainSlaves) * ($corpDivTrainDev - $corpDivTrainSlaves)>>
 						| [[Fill|Manage Corporation][$corpCash -= 15 * menialSlaveCost($corpDivTrainDev - $corpDivTrainSlaves) * ($corpDivTrainDev - $corpDivTrainSlaves), $corpDivTrainSlaves = $corpDivTrainDev, $menialSupplyFactor -= $corpDivTrainDev - $corpDivTrainSlaves, $corpAssetsSlave += 15 * menialSlaveCost($corpDivTrainDev - $corpDivTrainSlaves) * ($corpDivTrainDev - $corpDivTrainSlaves)]]
@@ -751,9 +751,9 @@ __Division Management__
 			<<if $corpDivTrainSlaves < $corpDivTrainDev>>
 				<br>There is room to train more slaves.
 				<<if $corpCash >= 23 * menialSlaveCost()>>
-				 	If you do not have eligable slaves in your corporation to move here you can buy them from the market. [[Buy 1|Manage Corporation][$corpCash -= 23 * menialSlaveCost(), $corpDivTrainSlaves += 1, $menialSupplyFactor -= 1, $corpAssetsSlave += 23 * menialSlaveCost()]]
-					 <<if $corpCash > 230 * menialSlaveCost(10)>>
-					 	| [[Buy 10|Manage Corporation][$corpCash -= 230 * menialSlaveCost(10), $corpDivTrainSlaves += 10, $menialSupplyFactor -= 10, $corpAssetsSlave += 230 * menialSlaveCost(10)]]
+					If you do not have eligible slaves in your corporation to move here you can buy them from the market. [[Buy 1|Manage Corporation][$corpCash -= 23 * menialSlaveCost(), $corpDivTrainSlaves += 1, $menialSupplyFactor -= 1, $corpAssetsSlave += 23 * menialSlaveCost()]]
+					<<if $corpCash > 230 * menialSlaveCost(10)>>
+						| [[Buy 10|Manage Corporation][$corpCash -= 230 * menialSlaveCost(10), $corpDivTrainSlaves += 10, $menialSupplyFactor -= 10, $corpAssetsSlave += 230 * menialSlaveCost(10)]]
 					<</if>>
 					<<if $corpCash > 23 * menialSlaveCost($corpDivTrainDev - $corpDivTrainSlaves) * ($corpDivTrainDev - $corpDivTrainSlaves)>>
 						| [[Fill|Manage Corporation][$corpCash -= 23 * menialSlaveCost($corpDivTrainDev - $corpDivTrainSlaves) * ($corpDivTrainDev - $corpDivTrainSlaves), $corpDivTrainSlaves = $corpDivTrainDev, $menialSupplyFactor -= $corpDivTrainDev - $corpDivTrainSlaves, $corpAssetsSlave += 23 * menialSlaveCost($corpDivTrainDev - $corpDivTrainSlaves) * ($corpDivTrainDev - $corpDivTrainSlaves)]]
@@ -780,9 +780,9 @@ __Division Management__
 			<<if $corpDivTrainSlaves < $corpDivTrainDev>>
 				<br>There is room to train more slaves.
 				<<if $corpCash >= 23 * menialSlaveCost()>>
-				 	If you do not have eligable slaves in your corporation to move here you can buy them from the market. [[Buy 1|Manage Corporation][$corpCash -= 23 * menialSlaveCost(), $corpDivTrainSlaves += 1, $menialSupplyFactor -= 1, $corpAssetsSlave += 23 * menialSlaveCost()]]
-					 <<if $corpCash > 230 * menialSlaveCost(10)>>
-					 	| [[Buy 10|Manage Corporation][$corpCash -= 230 * menialSlaveCost(10), $corpDivTrainSlaves += 10, $menialSupplyFactor -= 10, $corpAssetsSlave += 230 * menialSlaveCost(10)]]
+					If you do not have eligible slaves in your corporation to move here you can buy them from the market. [[Buy 1|Manage Corporation][$corpCash -= 23 * menialSlaveCost(), $corpDivTrainSlaves += 1, $menialSupplyFactor -= 1, $corpAssetsSlave += 23 * menialSlaveCost()]]
+					<<if $corpCash > 230 * menialSlaveCost(10)>>
+						| [[Buy 10|Manage Corporation][$corpCash -= 230 * menialSlaveCost(10), $corpDivTrainSlaves += 10, $menialSupplyFactor -= 10, $corpAssetsSlave += 230 * menialSlaveCost(10)]]
 					<</if>>
 					<<if $corpCash > 23 * menialSlaveCost($corpDivTrainDev - $corpDivTrainSlaves) * ($corpDivTrainDev - $corpDivTrainSlaves)>>
 						| [[Fill|Manage Corporation][$corpCash -= 23 * menialSlaveCost($corpDivTrainDev - $corpDivTrainSlaves) * ($corpDivTrainDev - $corpDivTrainSlaves), $corpDivTrainSlaves = $corpDivTrainDev, $menialSupplyFactor -= $corpDivTrainDev - $corpDivTrainSlaves, $corpAssetsSlave += 23 * menialSlaveCost($corpDivTrainDev - $corpDivTrainSlaves) * ($corpDivTrainDev - $corpDivTrainSlaves)]]
@@ -978,9 +978,9 @@ __Division Management__
 		<<if $corpDivArcadeSlaves < $corpDivArcadeDev>>
 			<br>There is room to exploit more slaves.
 			<<if $corpCash >= 10 * menialSlaveCost()>>
-			 	If you do not have eligable slaves in your corporation to move here you can buy them from the market. [[Buy 1|Manage Corporation][$corpCash -= 10 * menialSlaveCost(), $corpDivArcadeSlaves += 1, $menialSupplyFactor -= 1, $corpAssetsSlave += 10 * menialSlaveCost()]]
-				 <<if $corpCash > 100 * menialSlaveCost(10)>>
-				 	| [[Buy 10|Manage Corporation][$corpCash -= 100 * menialSlaveCost(10), $corpDivArcadeSlaves += 10, $menialSupplyFactor -= 10, $corpAssetsSlave += 100 * menialSlaveCost(10)]]
+				If you do not have eligible slaves in your corporation to move here you can buy them from the market. [[Buy 1|Manage Corporation][$corpCash -= 10 * menialSlaveCost(), $corpDivArcadeSlaves += 1, $menialSupplyFactor -= 1, $corpAssetsSlave += 10 * menialSlaveCost()]]
+				<<if $corpCash > 100 * menialSlaveCost(10)>>
+					| [[Buy 10|Manage Corporation][$corpCash -= 100 * menialSlaveCost(10), $corpDivArcadeSlaves += 10, $menialSupplyFactor -= 10, $corpAssetsSlave += 100 * menialSlaveCost(10)]]
 				<</if>>
 				<<if $corpCash > 10 * menialSlaveCost($corpDivArcadeDev - $corpDivArcadeSlaves) * ($corpDivArcadeDev - $corpDivArcadeSlaves)>>
 					| [[Fill|Manage Corporation][$corpCash -= 10 * menialSlaveCost($corpDivArcadeDev - $corpDivArcadeSlaves) * ($corpDivArcadeDev - $corpDivArcadeSlaves), $corpDivArcadeSlaves = $corpDivArcadeDev, $menialSupplyFactor -= $corpDivArcadeDev - $corpDivArcadeSlaves, $corpAssetsSlave += 10 * menialSlaveCost($corpDivArcadeDev - $corpDivArcadeSlaves) * ($corpDivArcadeDev - $corpDivArcadeSlaves)]]
@@ -994,7 +994,7 @@ __Division Management__
 	<</if>>
 	<<if $corpCash > 50000>>
 		| [[Expand x10|Manage Corporation][$corpDivArcadeDev += 10, $corpCash -= 50000, $corpAssetsDev += 50000]]
-	<</if>> 
+	<</if>>
 	<<if $corpDivArcadeDev > 20>>
 		<<if $corpCash > 5000>>
 		|
@@ -1061,7 +1061,7 @@ __Division Management__
 		<<if $corpDivMenialSlaves < $corpDivMenialDev>>
 			<br>There is room to exploit more slaves.
 			<<if $corpCash >= 15 * menialSlaveCost()>>
-			 	If you do not have eligable slaves in your corporation to move here you can buy them from the market. [[Buy 1|Manage Corporation][$corpCash -= 15 * menialSlaveCost(), $corpDivMenialSlaves += 1, $menialSupplyFactor -= 1, $corpAssetsSlave += 15 * menialSlaveCost()]]
+				If you do not have eligible slaves in your corporation to move here you can buy them from the market. [[Buy 1|Manage Corporation][$corpCash -= 15 * menialSlaveCost(), $corpDivMenialSlaves += 1, $menialSupplyFactor -= 1, $corpAssetsSlave += 15 * menialSlaveCost()]]
 				<<if $corpCash > 150 * menialSlaveCost(10)>>
 					| [[Buy 10|Manage Corporation][$corpCash -= 150 * menialSlaveCost(10), $corpDivMenialSlaves += 10, $menialSupplyFactor -= 10, $corpAssetsSlave += 150 * menialSlaveCost(10)]]
 				<</if>>
@@ -1077,7 +1077,7 @@ __Division Management__
 	<</if>>
 	<<if $corpCash > 65000>>
 		| [[Expand x10|Manage Corporation][$corpDivMenialDev += 10, $corpCash -= 65000, $corpAssetsDev += 65000]]
-	<</if>> 
+	<</if>>
 	<<if $corpDivMenialDev > 20>>
 		<<if $corpCash > 6500>>
 		|
@@ -1112,7 +1112,7 @@ __Division Management__
 			$corpDivMenialDev = 0,
 			$menialDemandFactor -= $corpDivMenialSlaves,
 			$corpExpandToken += 1>>
-			<<unset	$corpDivMenialSlaves,
+			<<unset $corpDivMenialSlaves,
 			$corpDivBreakToMenial,
 			$corpDivLegalToMenial>>
 			<<goto "Manage Corporation">>
@@ -1145,9 +1145,9 @@ __Division Management__
 		<<if $corpDivDairySlaves < $corpDivDairyDev>>
 			<br>there is room to milk more slaves.
 			<<if $corpCash >= 23 * menialSlaveCost()>>
-			 	If you do not have eligable slaves in your corporation to move here you can buy them from the market. [[Buy 1|Manage Corporation][$corpCash -= 23 * menialSlaveCost(), $corpDivDairySlaves += 1, $menialSupplyFactor -= 1, $corpAssetsSlave += 23 * menialSlaveCost()]]
-				 <<if $corpCash > 230 * menialSlaveCost(10)>>
-				 	| [[Buy 10|Manage Corporation][$corpCash -= 230 * menialSlaveCost(10), $corpDivDairySlaves += 10, $menialSupplyFactor -= 10, $corpAssetsSlave += 230 * menialSlaveCost(10)]]
+				If you do not have eligible slaves in your corporation to move here you can buy them from the market. [[Buy 1|Manage Corporation][$corpCash -= 23 * menialSlaveCost(), $corpDivDairySlaves += 1, $menialSupplyFactor -= 1, $corpAssetsSlave += 23 * menialSlaveCost()]]
+				<<if $corpCash > 230 * menialSlaveCost(10)>>
+					| [[Buy 10|Manage Corporation][$corpCash -= 230 * menialSlaveCost(10), $corpDivDairySlaves += 10, $menialSupplyFactor -= 10, $corpAssetsSlave += 230 * menialSlaveCost(10)]]
 				<</if>>
 				<<if $corpCash > 23 * menialSlaveCost($corpDivDairyDev - $corpDivDairySlaves) * ($corpDivDairyDev - $corpDivDairySlaves)>>
 					| [[Fill|Manage Corporation][$corpCash -= 23 * menialSlaveCost($corpDivDairyDev - $corpDivDairySlaves) * ($corpDivDairyDev - $corpDivDairySlaves), $corpDivDairySlaves = $corpDivDairyDev, $menialSupplyFactor -= $corpDivDairyDev - $corpDivDairySlaves, $corpAssetsSlave += 23 * menialSlaveCost($corpDivDairyDev - $corpDivDairySlaves) * ($corpDivDairyDev - $corpDivDairySlaves)]]
@@ -1161,7 +1161,7 @@ __Division Management__
 	<</if>>
 	<<if $corpCash > 150000>>
 		| [[Expand x10|Manage Corporation][$corpDivDairyDev += 10, $corpCash -= 150000, $corpAssetsDev += 150000]]
-	<</if>> 
+	<</if>>
 	<<if $corpDivDairyDev > 10>>
 		<<if $corpCash > 15000>>
 		|
@@ -1237,7 +1237,7 @@ __Division Management__
 			<br>There is room to whore out more slaves.
 			<<if $corpDivSurgery == 0 && $corpDivTrainSurgerySwitch == 0>>
 				<<if $corpCash >= 26 * menialSlaveCost()>>
-			 		If you do not have eligable slaves in your corporation to move here you can buy them from the market. [[Buy 1|Manage Corporation][$corpCash -= 26 * menialSlaveCost(), $corpDivWhoreSlaves += 1, $menialSupplyFactor -= 1, $corpAssetsSlave += 26 * menialSlaveCost()]]
+					If you do not have eligible slaves in your corporation to move here you can buy them from the market. [[Buy 1|Manage Corporation][$corpCash -= 26 * menialSlaveCost(), $corpDivWhoreSlaves += 1, $menialSupplyFactor -= 1, $corpAssetsSlave += 26 * menialSlaveCost()]]
 					<<if $corpCash > 260 * menialSlaveCost(10)>>
 						| [[Buy 10|Manage Corporation][$corpCash -= 260 * menialSlaveCost(10), $corpDivWhoreSlaves += 10, $menialSupplyFactor -= 10, $corpAssetsSlave += 260 * menialSlaveCost(10)]]
 					<</if>>
@@ -1247,7 +1247,7 @@ __Division Management__
 				<</if>>
 			<<elseif $corpDivTrainSurgerySwitch == 1 && $corpDivTrainSurgeryTimer < 20>>
 				<<if $corpCash >= Math.trunc((26 + 0.4 * $corpDivTrainSurgeryTimer) * menialSlaveCost())>>
-			 		If you do not have eligable slaves in your corporation to move here you can buy them from the market. [[Buy 1|Manage Corporation][$corpCash -= Math.trunc((26 + 0.4 * $corpDivTrainSurgeryTimer) * menialSlaveCost()), $corpDivWhoreSlaves += 1, $menialSupplyFactor -= 1, $corpAssetsSlave += (26 + 4 * $corpDivTrainSurgeryTimer) * menialSlaveCost()]]
+					If you do not have eligible slaves in your corporation to move here you can buy them from the market. [[Buy 1|Manage Corporation][$corpCash -= Math.trunc((26 + 0.4 * $corpDivTrainSurgeryTimer) * menialSlaveCost()), $corpDivWhoreSlaves += 1, $menialSupplyFactor -= 1, $corpAssetsSlave += (26 + 4 * $corpDivTrainSurgeryTimer) * menialSlaveCost()]]
 					<<if $corpCash > (260 + 4 * $corpDivTrainSurgeryTimer) * menialSlaveCost(10)>>
 						| [[Buy 10|Manage Corporation][$corpCash -= (260 + 4 * $corpDivTrainSurgeryTimer) * menialSlaveCost(10), $corpDivWhoreSlaves += 10, $menialSupplyFactor -= 10, $corpAssetsSlave += (260 + 4 * $corpDivTrainSurgeryTimer) * menialSlaveCost(10)]]
 					<</if>>
@@ -1257,7 +1257,7 @@ __Division Management__
 				<</if>>
 			<<else>>
 				<<if $corpCash >= 34 * menialSlaveCost()>>
-			 		If you do not have eligable slaves in your corporation to move here you can buy them from the market. [[Buy 1|Manage Corporation][$corpCash -= 34 * menialSlaveCost(), $corpDivWhoreSlaves += 1, $menialSupplyFactor -= 1, $corpAssetsSlave += 34 * menialSlaveCost()]] 
+					If you do not have eligible slaves in your corporation to move here you can buy them from the market. [[Buy 1|Manage Corporation][$corpCash -= 34 * menialSlaveCost(), $corpDivWhoreSlaves += 1, $menialSupplyFactor -= 1, $corpAssetsSlave += 34 * menialSlaveCost()]]
 					<<if $corpCash > 340 * menialSlaveCost(10)>>
 						| [[Buy 10|Manage Corporation][$corpCash -= 340 * menialSlaveCost(10), $corpDivWhoreSlaves += 10, $menialSupplyFactor -= 10, $corpAssetsSlave += 340 * menialSlaveCost()]]
 					<</if>>
@@ -1274,7 +1274,7 @@ __Division Management__
 	<</if>>
 	<<if $corpCash > 200000>>
 		| [[Expand x10|Manage Corporation][$corpDivWhoreDev += 10, $corpCash -= 200000, $corpAssetsDev += 200000]]
-	<</if>> 
+	<</if>>
 	<<if $corpDivTrainSurgeryTimer < 20 || $corpDivSurgery == 0>>
 		<<if $corpDivWhoreDev > 10>>
 			<<if $corpCash > 20000>>
@@ -1287,7 +1287,7 @@ __Division Management__
 			<</if>>
 		<</if>>
 		<<if $corpDivWhoreDev > 20>>
-			<<if $corpDivWhoreSlaves >= $corpDivWhoreDev - 10>> 
+			<<if $corpDivWhoreSlaves >= $corpDivWhoreDev - 10>>
 				<<set _corpDivWhoreSlavesSell = $corpDivWhoreSlaves - ($corpDivWhoreDev - 10)>>
 				| [[Downsize x10|Manage Corporation][$corpDivWhoreDev -= 10, $corpCash += 160000 + 26 * _corpDivWhoreSlavesSell * menialSlaveCost(), $corpDivWhoreSlaves -= $_corpDivWhoreSlavesSell, $corpAssetsDev -= 160000]]
 			<<else>>
@@ -1296,14 +1296,14 @@ __Division Management__
 		<</if>>
 	<<else>>
 		<<if $corpDivWhoreDev > 10>>
-			<<if $corpDivWhoreSlaves == $corpDivWhoreDev>> 
+			<<if $corpDivWhoreSlaves == $corpDivWhoreDev>>
 				| [[Downsize Division|Manage Corporation][$corpDivWhoreDev -= 1, $corpCash += 16000 + 34 * menialSlaveCost(), $corpDivWhoreSlaves -= 1, $corpAssetsDev -= 16000]]
 			<<else>>
 				| [[Downsize Division|Manage Corporation][$corpDivWhoreDev -= 1, $corpCash += 16000, $corpAssetsDev -= 16000]]
 			<</if>>
 		<</if>>
 		<<if $corpDivWhoreDev > 20>>
-			<<if $corpDivWhoreSlaves >= $corpDivWhoreDev - 10>> 
+			<<if $corpDivWhoreSlaves >= $corpDivWhoreDev - 10>>
 				<<set _corpDivWhoreSlavesSell = $corpDivWhoreSlaves - ($corpDivWhoreDev - 10)>>
 				| [[Downsize x10|Manage Corporation][$corpDivWhoreDev -= 10, $corpCash += 160000 + 34 * _corpDivWhoreSlavesSell * menialSlaveCost(), $corpDivWhoreSlaves -= $_corpDivWhoreSlavesSell, $corpAssetsDev -= 160000]]
 			<<else>>
@@ -1376,9 +1376,9 @@ __Dividend__
 <br><br>
 
 __Shares__
-<br>You own <<print commaNum($personalShares)>> shares while another <<print commaNum($publicShares)>> shares are traded publicly. The going rate on the market for 1000 shares is currently @@.yellowgreen;<<print cashFormat(corpSharePrice())>>.@@ 
+<br>You own <<print commaNum($personalShares)>> shares while another <<print commaNum($publicShares)>> shares are traded publicly. The going rate on the market for 1000 shares is currently @@.yellowgreen;<<print cashFormat(corpSharePrice())>>.@@
 <br>The corporation can buyback 1000 shares for @@.red;<<print cashFormat(corpSharePrice(-1000))>>@@ or issue 1000 shares and net @@.yellowgreen;<<print cashFormat(corpSharePrice(1000))>>.@@
-<<if $corpCash > corpSharePrice(-1000)>> 
+<<if $corpCash > corpSharePrice(-1000)>>
 	<<if $publicShares <= $personalShares - 2000 && $publicShares > 0>> /*It won't buy back player shares if the corporation is entirely owned by the player*/
 		<br>The corporation can buyback some of your shares. [[Buyback 1000|Manage Corporation][cashX(corpSharePrice(-1000), "stocksTraded"), $corpCash -= corpSharePrice(-1000), $personalShares -= 1000]]
 	<<elseif $publicShares >= 1000>>
@@ -1389,13 +1389,13 @@ __Shares__
 	<br>The corporation can issue 1000 shares to you. [[Issue 1000|Manage Corporation][cashX(forceNeg(corpSharePrice(1000)), "stocksTraded"), $corpCash += corpSharePrice(1000), $personalShares += 1000]]
 <</if>>
 <<if $publicShares <= $personalShares - 2000>>
-	<br>The corporation can issue 1000 shares onto the stockmarket. [[Issue 1000|Manage Corporation][$corpCash += corpSharePrice(1000), $publicShares += 1000]] 
+	<br>The corporation can issue 1000 shares onto the stock market. [[Issue 1000|Manage Corporation][$corpCash += corpSharePrice(1000), $publicShares += 1000]]
 <</if>>
 <<if $publicShares <= $personalShares - 3000>>
-	<br>You can sell some of your shares on the stockmarket. [[Sell 1000|Manage Corporation][cashX(corpSharePrice(), "stocksTraded"), $personalShares -= 1000, $publicShares += 1000]]
+	<br>You can sell some of your shares on the stock market. [[Sell 1000|Manage Corporation][cashX(corpSharePrice(), "stocksTraded"), $personalShares -= 1000, $publicShares += 1000]]
 <</if>>
 <<if $cash > corpSharePrice() && $publicShares >= 1000>>
-	<br>You can buy some shares from the stockmarket [[Buy 1000|Manage Corporation][cashX(forceNeg(corpSharePrice()), "stocksTraded"), $personalShares += 1000, $publicShares -= 1000]]
+	<br>You can buy some shares from the stock market [[Buy 1000|Manage Corporation][cashX(forceNeg(corpSharePrice()), "stocksTraded"), $personalShares += 1000, $publicShares -= 1000]]
 <</if>>
 
 <br><br>
@@ -1472,7 +1472,7 @@ __Slave specialization__
 			<br>Breaking slaves with [[Brutality|Manage Corporation][$corpSpecTrust = 2, $corpSpecToken -= 1, $corpSpecTimer = 2]] | [[Care|Manage Corporation][$corpSpecTrust = 4, $corpSpecToken -= 1, $corpSpecTimer = 2]]
 		<</if>>
 		<<if ndef $corpSpecAmputee && $corpDivArcade > 0 && $corpDivSurgeryDev > 100>> /*This is the arcade specialization*/
-			<br>Slave limbs are catagorically [[Removed|Manage Corporation][$corpSpecAmputee = 1, $corpSpecToken -= 1, $corpSpecTimer = 2]]
+			<br>Slave limbs are categorically [[Removed|Manage Corporation][$corpSpecAmputee = 1, $corpSpecToken -= 1, $corpSpecTimer = 2]]
 		<</if>>
 		<<if ndef $corpSpecMuscle && $corpDivMenial > 0>> /*This used to be $generalUpgradeMuscle, it is the Menial division's specialization*/
 			<br>Slaves with muscles that are <<if $arcologies[0].FSPhysicalIdealist == "unset">> [[Weak|Manage Corporation][$corpSpecMuscle = 2, $corpSpecToken -= 1, $corpSpecTimer = 2]] | <</if>>[[Soft|Manage Corporation][$corpSpecMuscle = 3, $corpSpecToken -= 1, $corpSpecTimer = 2]] | [[Toned|Manage Corporation][$corpSpecMuscle = 4, $corpSpecToken -= 1, $corpSpecTimer = 2]]
@@ -1560,7 +1560,7 @@ __Slave specialization__
 			<</if>>
 		<</if>>
 		<<if $corpSpecRaces.includes("indo-aryan")>>
-			<br>Indo-aryan
+			<br>Indo-Aryan
 			<<if !($arcologies[0].FSSubjugationist != "unset" && $arcologies[0].FSSubjugationistRace != "indo-aryan")>>
 				<<if $corpSpecRaces.length > 1 && $corpSpecTimer == 0>>
 					<<if ($corpSpecRaces.length == 4 || $corpSpecRaces.length == 8) && $corpSpecToken > 0>>
@@ -1571,7 +1571,7 @@ __Slave specialization__
 				<</if>>
 			<</if>>
 		<<else>>
-			<br>==Indo-aryan==
+			<br>==Indo-Aryan==
 			<<if $corpSpecTimer == 0>>
 				<<if $corpSpecRaces.length == 3 || $corpSpecRaces.length == 7 || $corpSpecRaces.length == 11>>
 					[[Whitelist|Manage Corporation][$corpSpecRaces = corpBlacklistRace("indo-aryan",0), $corpSpecToken += 1, $corpSpecTimer = 2]]
diff --git a/src/pregmod/pRaped.tw b/src/pregmod/pRaped.tw
index 68b892877af0c44cbf7cb7198928ff2d27de0226..0a5412d824fc2b75780eef583bcbf0bd4e22d50a 100644
--- a/src/pregmod/pRaped.tw
+++ b/src/pregmod/pRaped.tw
@@ -162,11 +162,11 @@ Now the only question is what to do with the would-be rapist. You could toss the
 		<<set $activeSlave.sexualFlaw = "hates penetration">>
 		<<set $activeSlave.anus = 2>>
 		<<if $activeSlave.vagina > -1>>
-		<<set $activeSlave.vagina = 2>>
-		<<if random(1,100) > 60 && isFertile($activeSlave)>>
-			<<set $activeSlave.preg = 1>>
-			<<set $activeSlave.pregSource = -2>>
-		<</if>>
+			<<set $activeSlave.vagina = 2>>
+			<<if random(1,100) > 60 && isFertile($activeSlave)>>
+				<<set $activeSlave.preg = 1>>
+				<<set $activeSlave.pregSource = -2>>
+			<</if>>
 		<</if>>
 		<<if $activeSlave.publicCount>><<set $activeSlave.publicCount += 47>><<else>><<set $activeSlave.publicCount = 47>><</if>>
 		<<run cashX(forceNeg($contractCost), "slaveTransfer", $activeSlave)>>
@@ -178,62 +178,62 @@ Now the only question is what to do with the would-be rapist. You could toss the
 		<</replace>>
 	<</link>>
 	<<if $arcade > 0>>
-	<br><<link "Enslave $him and sentence $him to a month in the arcade">>
-		<<= assignJob($activeSlave, "be confined in the arcade")>>
-		<<set $activeSlave.sentence = 4>>
-		<<run cashX(forceNeg($contractCost), "slaveTransfer", $activeSlave)>>
-		<<replace "#result">>
-			You complete the legalities and biometric scanning quickly and cautiously. The idiot will be in for a surprise when $he awakes to find $he can't move and a dick is in $his ass.
-		<<run newSlave($activeSlave)>> /* skip New Slave Intro */
-		<</replace>>
-	<</link>>
+		<br><<link "Enslave $him and sentence $him to a month in the arcade">>
+			<<= assignJob($activeSlave, "be confined in the arcade")>>
+			<<set $activeSlave.sentence = 4>>
+			<<run cashX(forceNeg($contractCost), "slaveTransfer", $activeSlave)>>
+			<<replace "#result">>
+				You complete the legalities and biometric scanning quickly and cautiously. The idiot will be in for a surprise when $he awakes to find $he can't move and a dick is in $his ass.
+			<<run newSlave($activeSlave)>> /* skip New Slave Intro */
+			<</replace>>
+		<</link>>
 	<</if>>
 	<<if $dairy > 0>>
-	<<if $dairyRestraintsSetting > 1>>
-	<br><<link "Enslave $him and send $him straight to the industrial dairy">>
-		<<= assignJob($activeSlave, "work in the dairy")>>
-		<<run cashX(forceNeg($contractCost), "slaveTransfer", $activeSlave)>>
-		<<replace "#result">>
-			You complete the legalities and biometric scanning quickly and cautiously. The idiot will wake up <<if $dairyStimulatorsSetting > 1>>in agony as $his anus takes the rectal hydration dildo<<else>>to find $his chest has begun swelling with milk<</if>>.
-		<<set $activeSlave.boobs += 300>>
-		<<run newSlave($activeSlave)>> /* skip New Slave Intro */
-		<</replace>>
-	<</link>>
-	<</if>>
+		<<if $dairyRestraintsSetting > 1>>
+			<br><<link "Enslave $him and send $him straight to the industrial dairy">>
+				<<= assignJob($activeSlave, "work in the dairy")>>
+				<<run cashX(forceNeg($contractCost), "slaveTransfer", $activeSlave)>>
+				<<replace "#result">>
+					You complete the legalities and biometric scanning quickly and cautiously. The idiot will wake up <<if $dairyStimulatorsSetting > 1>>in agony as $his anus takes the rectal hydration dildo<<else>>to find $his chest has begun swelling with milk<</if>>.
+				<<set $activeSlave.boobs += 300>>
+				<<run newSlave($activeSlave)>> /* skip New Slave Intro */
+				<</replace>>
+			<</link>>
+		<</if>>
 	<</if>>
 	<<if $farmyard > 0>>
-	<br><<link "Enslave $him and send $him straight to the farmyard">>
-		<<= assignJob($activeSlave, "work as a farmhand")>>
-		<<run cashX(forceNeg($contractCost), "slaveTransfer", $activeSlave)>>
-		<<replace "#result">>
-			You complete the legalities and biometric scanning quickly and cautiously. The idiot will wake up in $farmyardName, where $he will spend the rest of $his days working the fields<<if $farmyardShows == 1>> and <<if $seeBestiality == 1>>getting fucked by animals<<else>>putting on shows with animals<</if>><</if>>.
-		<<run newSlave($activeSlave)>> /* skip New Slave Intro */
-		<</replace>>
-	<</link>>
+		<br><<link "Enslave $him and send $him straight to the farmyard">>
+			<<= assignJob($activeSlave, "work as a farmhand")>>
+			<<run cashX(forceNeg($contractCost), "slaveTransfer", $activeSlave)>>
+			<<replace "#result">>
+				You complete the legalities and biometric scanning quickly and cautiously. The idiot will wake up in $farmyardName, where $he will spend the rest of $his days working the fields<<if $farmyardShows == 1>> and <<if $seeBestiality == 1>>getting fucked by animals<<else>>putting on shows with animals<</if>><</if>>.
+				<<run newSlave($activeSlave)>> /* skip New Slave Intro */
+			<</replace>>
+		<</link>>
 	<</if>>
 	<<if $seeExtreme > 0>>
-	<br><<link "Punitively amputate $his limbs, and then enslave $him">>
-		<<set $activeSlave.health -= 20>>
-		<<set $activeSlave.amp = 1>>
-		<<set $activeSlave.heels = 0>>
-		<<set $activeSlave.behavioralFlaw = "odd">>
-		<<run cashX(forceNeg($contractCost), "slaveTransfer", $activeSlave)>>
-		<<replace "#result">>
-			You want $him to suffer for what $he tried to pull on you. You make sure $he is fully awake as $he is strapped into the autosurgery. You take great pleasure in watching $him struggle as $his limbs are taken, one by one. Of course, @@.red;$his health is affected@@ and the horrible experience has left $him @@.red;acting oddly.@@ After $he has stabilized, it's off to the penthouse for basic slave induction. You'd like to see $him try and touch you again without arms and legs.
-		<</replace>>
-	<</link>>
-	<br><<link "Enslave the criminal and geld $him">>
-		<<set $activeSlave.health -= 20>>
-		<<set $activeSlave.balls = 0>>
-		<<set $activeSlave.devotion -= 25>>
-		<<set $activeSlave.trust -= 25>>
-		<<run newSlave($activeSlave)>>
-		<<run cashX(forceNeg($contractCost), "slaveTransfer", $activeSlave)>>
-		<<replace "#result">>
-		You want $him to suffer for what $he tried to pull on you. You make sure $he is fully awake as $he is strapped into the autosurgery, taking the time to roughly fondle $his balls. You take great pleasure in watching $him struggle as $his testicles are removed. Once $he can stand again, it's off to the penthouse for basic slave induction.
-		<<include "New Slave Intro">>
-		<</replace>>
-	<</link>>
+		<br><<link "Punitively amputate $his limbs, and then enslave $him">>
+			<<set $activeSlave.health -= 20>>
+			<<set $activeSlave.amp = 1>>
+			<<set $activeSlave.heels = 0>>
+			<<set $activeSlave.behavioralFlaw = "odd">>
+			<<run cashX(forceNeg($contractCost), "slaveTransfer", $activeSlave)>>
+			<<replace "#result">>
+				You want $him to suffer for what $he tried to pull on you. You make sure $he is fully awake as $he is strapped into the autosurgery. You take great pleasure in watching $him struggle as $his limbs are taken, one by one. Of course, @@.red;$his health is affected@@ and the horrible experience has left $him @@.red;acting oddly.@@ After $he has stabilized, it's off to the penthouse for basic slave induction. You'd like to see $him try and touch you again without arms and legs.
+			<</replace>>
+		<</link>>
+		<br><<link "Enslave the criminal and geld $him">>
+			<<set $activeSlave.health -= 20>>
+			<<set $activeSlave.balls = 0>>
+			<<set $activeSlave.devotion -= 25>>
+			<<set $activeSlave.trust -= 25>>
+			<<run newSlave($activeSlave)>>
+			<<run cashX(forceNeg($contractCost), "slaveTransfer", $activeSlave)>>
+			<<replace "#result">>
+			You want $him to suffer for what $he tried to pull on you. You make sure $he is fully awake as $he is strapped into the autosurgery, taking the time to roughly fondle $his balls. You take great pleasure in watching $him struggle as $his testicles are removed. Once $he can stand again, it's off to the penthouse for basic slave induction.
+			<<include "New Slave Intro">>
+			<</replace>>
+		<</link>>
 	<</if>>
 <<else>>
 	//You lack the necessary funds to enslave $him.//
diff --git a/src/pregmod/rePregInventor.tw b/src/pregmod/rePregInventor.tw
index f8451baa1d2171f0d2b23866ae8d816092ca1189..7b1a99547e80189e243e83eb825806a435355974 100644
--- a/src/pregmod/rePregInventor.tw
+++ b/src/pregmod/rePregInventor.tw
@@ -73,7 +73,7 @@
 	<br><br>
 
 	<span id="result">
-	<<link "No and remind $him of $his place.">>
+	<<link "No, and remind $him of $his place.">>
 		<<EventNameDelink $activeSlave>>
 		<<replace "#result">>
 		You calmly explain to your baby filled broodmother that $he is property and expected to fulfill $his duties, not to think. $He is not to pursue this matter further.
diff --git a/src/pregmod/widgets/bodySwapReaction.tw b/src/pregmod/widgets/bodySwapReaction.tw
index 4ec0cc269105fc9bb1c2ec1cbd6e4520265bc0a8..95d74c1537bbe9627ec2f8c3b11a8f8b9c9e8d22 100644
--- a/src/pregmod/widgets/bodySwapReaction.tw
+++ b/src/pregmod/widgets/bodySwapReaction.tw
@@ -961,7 +961,7 @@ Now you only have to wait for $him to wake up.
 						$He is @@.hotpink;perfectly fine@@ with this; a bigger body means more food for $his belly and more for you to love.
 						<<set $args[0].devotion += 1>>
 					<<elseif $args[0].behavioralFlaw == "anorexic">>
-						$He pinches $himself and groans a little. $He knows if you wanted $his heavier, you could have just force fed $him to this size, so $he keeps further opinions to $himself.
+						$He pinches $himself and groans a little. $He knows if you wanted $him heavier, you could have just force-fed $him to this size, so $he keeps further opinions to $himself.
 					<<elseif $args[0].behavioralQuirk == "insecure">>
 						$He is @@.hotpink;perfectly fine@@ with this; if you want $him to be softer, then @@.mediumaquamarine;that is what $he wants too.@@
 						<<set $args[0].devotion += 1, $args[0].trust += 1>>
@@ -2414,7 +2414,7 @@ Now you only have to wait for $him to wake up.
 						$He is @@.hotpink;perfectly fine@@ with this; a bigger body means more food for $his belly and more for you to love.
 						<<set $args[0].devotion += 1>>
 					<<elseif $args[0].behavioralFlaw == "anorexic">>
-						$He wiggles and groans a little as $his body keeps going. $He knows if you wanted $his heavier, you could have just force fed $him to this size, so $he keeps further opinions to $himself.
+						$He wiggles and groans a little as $his body keeps going. $He knows if you wanted $him heavier, you could have just force-fed $him to this size, so $he keeps further opinions to $himself.
 					<<elseif $args[0].behavioralQuirk == "insecure">>
 						$He is @@.hotpink;perfectly fine@@ with this; if you want $him to be softer, then @@.mediumaquamarine;that is what $he wants too.@@
 						<<set $args[0].devotion += 1, $args[0].trust += 1>>
@@ -2902,11 +2902,11 @@ Now you only have to wait for $him to wake up.
 				<<else>>
 					and leans to $his side to finally see what's under $his body.
 				<</if>>
-				<<if $args[0].weight > 160 || ($args[0].boobs >= 20000 && ["wide-set", "saggy",].includes($args[0].boobShape)) || $args[0].boobs >= 40000 || $args[0].hips == 3>> /* still can't see */
+				<<if $args[0].weight > 160 || ($args[0].boobs >= 20000 && ["saggy", "wide-set"].includes($args[0].boobShape)) || $args[0].boobs >= 40000 || $args[0].hips == 3>> /* still can't see */
 					Unfortunately for $him,
 					<<if $args[0].boobs >= 40000>>
 						$his tits are so massive they hang over $his sides and block any line of sight $he may have been able to use.
-					<<elseif $args[0].boobs >= 20000 && ["wide-set", "saggy",].includes($args[0].boobShape)>>
+					<<elseif $args[0].boobs >= 20000 && ["saggy", "wide-set"].includes($args[0].boobShape)>>
 						$his tits are resting heavily to $his sides and block any line of sight $he may have been able to use.
 					<<elseif $args[0].weight > 160>>
 						$he is so fat $his gut rests past $his sides and block any line of sight $he may have been able to use.
diff --git a/src/uncategorized/PESS.tw b/src/uncategorized/PESS.tw
index 563a26bad4913aa98200aa7069e867589f166ad9..d8e96ca522d335e878afd49e3f9d25250b87dd76 100644
--- a/src/uncategorized/PESS.tw
+++ b/src/uncategorized/PESS.tw
@@ -278,7 +278,7 @@ $He sees you examining at $him, and looks back at you submissively, too tired to
 <<link "Make $him the face of an ad campaign">>
 	<<EventNameDelink $activeSlave>>
 	<<replace "#result">>
-	You bring $him out to a pretty balcony and put $him through an extended photo shoot. $He has no idea what you're planning, but $he's skilled enough not to need to. $He dons different outfits, changes makeup, and even shifts personas for the camera, producing hundreds of elegant, sensual and eye-catching images. You dismiss $him back to the club when you're done, and $he clearly thinks little of it. The next day, however, you walk $him out onto the club in the morning. When the two of you, <<= WrittenMaster()>> and DJ, reach the main club, $he stops short when $he catches sight of the main billboard screen. There $he is, resplendent and opulent, <<if $showInches == 2>>thirty feet<<else>>ten meters<</if>> tall, giving the viewer a sultry look. $He only breaks down for a single moment, but it's quite a moment: $he cries rather inelegantly, <<if canTalk($activeSlave)>><<say sobb>>ing "I love you <<Master>>" into your ear<</if>> before giving you a @@.hotpink;wet kiss.@@ Then $he runs over to stand under the screen, looking back at you to give you a @@.green;picture-perfect@@ imitation of the billboard $he's standing under before laughing at $himself a little.
+	You bring $him out to a pretty balcony and put $him through an extended photo shoot. $He has no idea what you're planning, but $he's skilled enough not to need to. $He dons different outfits, changes makeup, and even shifts personas for the camera, producing hundreds of elegant, sensual and eye-catching images. You dismiss $him back to the club when you're done, and $he clearly thinks little of it. The next day, however, you walk $him out onto the club in the morning. When the two of you, <<= WrittenMaster()>> and DJ, reach the main club, $he stops short when $he catches sight of the main billboard screen. There $he is, resplendent and opulent, <<if $showInches == 2>>thirty feet<<else>>ten meters<</if>> tall, giving the viewer a sultry look. $He only breaks down for a single moment, but it's quite a moment: $he cries rather inelegantly, <<if canTalk($activeSlave)>><<say>>ing a sobbing "I love you <<Master>>" into your ear<</if>> before giving you a @@.hotpink;wet kiss.@@ Then $he runs over to stand under the screen, looking back at you to give you a @@.green;picture-perfect@@ imitation of the billboard $he's standing under before laughing at $himself a little.
 	<<run cashX(-1000, "event", $activeSlave)>>
 	<<set $rep += 500>>
 	<<set $activeSlave.devotion += 4>>
diff --git a/src/uncategorized/RESS.tw b/src/uncategorized/RESS.tw
index 073d9d570810342392b8b9275d855b3c0ac334ff..530dfe30644bcfc8ffa91e1d879d735b6d91b530 100644
--- a/src/uncategorized/RESS.tw
+++ b/src/uncategorized/RESS.tw
@@ -8127,7 +8127,7 @@ You tell $him kindly that you understand, and that $he'll be trained to address
 <</link>>
 <<if $PC.belly < 5000>>
 	<<if $PC.dick == 1 && (canDoAnal($activeSlave) || canDoVaginal($activeSlave)) && canWalk($activeSlave)>>
-	<br><<link "Exploit $him need for personal contact">>
+	<br><<link "Exploit $his need for personal contact">>
 		<<EventNameDelink $activeSlave>>
 		<<replace "#result">>
 		Without a word, you push your erect member through the hole and into the cell. After a moment's pause, you feel $him begin to orally service you with almost desperate concentration. You climax quickly to $his manic efforts, and begin to pull out. As you do, $he tearfully begs you not to go. $He promises something better, anything better, so you reinsert yourself, only to find that $he has $his
@@ -8178,7 +8178,7 @@ You tell $him kindly that you understand, and that $he'll be trained to address
 	<</link>><<if ($activeSlave.anus == 0 && canDoAnal($activeSlave)) || ($activeSlave.vagina == 0 && canDoVaginal($activeSlave))>> //This option will take virginity//<</if>>
 	<</if>>
 	<<if $PC.vagina == 1>>
-	<br><<link "Exploit $him need for personal contact by giving $him a pussy to lick">>
+	<br><<link "Exploit $his need for personal contact by giving $him a pussy to lick">>
 		<<EventNameDelink $activeSlave>>
 		<<replace "#result">>
 		Without a word, you push your eager pussy up against the hole. After a moment's pause, you feel $him begin to orally service you with almost desperate concentration. You climax quickly to $his manic efforts, and begin to rise. As you do, $he tearfully begs you not to go. $He promises to do better, to try to get you off harder, so you lower yourself back into position. You have to exert yourself to hold this position, so it better be worth it. You begin to back off whenever $he shows $himself any mercy, so $he eats you out so zealously that $he sobs a little when $he tries to catch $his breath. With $his mouth so busy, $he doesn't even have the time to talk to you, the lifeline $he so needs, but $he doesn't seem to notice. @@.hotpink;$His submission to you has increased.@@
@@ -8189,7 +8189,7 @@ You tell $him kindly that you understand, and that $he'll be trained to address
 <</if>>
 <<if $PC.preg > 30 && $PC.pregMood == 1 && $PC.boobs == 1 && $PC.boobsImplant == 0 && $PC.boobsBonus >= 0>>
 	<br><<link "$He just needs a mother's touch">> <<EventNameDelink $activeSlave>> <<replace "#result">>
-		You reassure the frightened $desc and beckon $him to return to the hole before settling your gravid body before the door and pushing a fat, milk-laden breast through the gap. You coax the nervous $girl to drink $his fill; $he must be starving in there, after all. After some hesitation, you finally feel a pair of lips wrap themselves around your erect nipple and begin to drink deep. You talk to the suckling slave, explaining to $him just what $he needs to do to thrive in $his new life, shushing $him whenever $he tries to object and asking $him to just listen. Before long, your teat is drained of all its mother's milk, and as you move to shift to the other closer to the door, the desperate slave begs you not to go. You slip a hand through the slat, caressing $his face as you let $him know you're just turning around. As $he suckles your remaining milk, you feel $him @@.mediumaquamarine;relax and lower $his guard.@@ $He needed to connect to someone and $he didn't expect it to be you, especially like not this. @@.hotpink;$His willingness to listen to your has increased.@@
+		You reassure the frightened $desc and beckon $him to return to the hole before settling your gravid body before the door and pushing a fat, milk-laden breast through the gap. You coax the nervous $girl to drink $his fill; $he must be starving in there, after all. After some hesitation, you finally feel a pair of lips wrap themselves around your erect nipple and begin to drink deep. You talk to the suckling slave, explaining to $him just what $he needs to do to thrive in $his new life, shushing $him whenever $he tries to object and asking $him to just listen. Before long, your teat is drained of all its mother's milk, and as you move to shift to the other closer to the door, the desperate slave begs you not to go. You slip a hand through the slat, caressing $his face as you let $him know you're just turning around. As $he suckles your remaining milk, you feel $him @@.mediumaquamarine;relax and lower $his guard.@@ $He needed to connect to someone and $he didn't expect it to be you, especially like not this. @@.hotpink;$His willingness to listen to you has increased.@@
 		<<set $activeSlave.devotion += 15, $activeSlave.trust += 5>>
 		<</replace>> <</link>>
 <</if>>
@@ -8516,7 +8516,7 @@ You tell $him kindly that you understand, and that $he'll be trained to address
 <<link "Go out clubbing to make $him feel young again">>
 	<<EventNameDelink $activeSlave>>
 	<<replace "#result">>
-	You call out to stop $him, and $he turns obediently to listen; you tell $him to take the day off and meet you that evening for a trip to $arcologies[0].name's most fashionable nightclub. You emphasize slightly that it's a place you prefer to enjoy with a young slave, and $his eyes widen a little at the implied compliment and challenge. Right at the proper time, $he arrives in your office wearing neon $activeSlave.hColor makeup to match $his hair, and a tiny iridescent clubgirl outfit of the same color. The hem of the skirt is barely low enough to conceal $him <<if ($activeSlave.dick > 0)>>dick<<elseif $activeSlave.vagina == -1>>total lack of private parts<<else>>pussy<</if>>, and it's backless. The front is held up by a halter around $his pretty neck, and is <<if ($activeSlave.boobs > 2000)>>specially tailored to cover $his massive tits<<elseif ($activeSlave.boobs > 1000)>>strained by $his big tits<<elseif ($activeSlave.boobs > 300)>>tightly filled by $his healthy tits<<else>>tight against $his flat chest<</if>><<if $activeSlave.belly >= 1500>> and _belly <<if $activeSlave.bellyPreg >= 1500>>pregnant <</if>>belly<</if>>. $He makes a gaudy and very fashionable spectacle, and in response to your <<if canSee($activeSlave)>>look<<else>>whistle<</if>> $he raises both arms over $his head and twirls, shimmying $his body deliciously.
+	You call out to stop $him, and $he turns obediently to listen; you tell $him to take the day off and meet you that evening for a trip to $arcologies[0].name's most fashionable nightclub. You emphasize slightly that it's a place you prefer to enjoy with a young slave, and $his eyes widen a little at the implied compliment and challenge. Right at the proper time, $he arrives in your office wearing neon $activeSlave.hColor makeup to match $his hair, and a tiny iridescent clubgirl outfit of the same color. The hem of the skirt is barely low enough to conceal $him <<if ($activeSlave.dick > 0)>>dick<<elseif $activeSlave.vagina == -1>>total lack of private parts<<else>>pussy<</if>>, and it's backless. The front is held up by a halter around $his pretty neck, and is <<if ($activeSlave.boobs > 2000)>>specially tailored to cover $his massive tits<<elseif ($activeSlave.boobs > 1000)>>strained by $his big tits<<elseif ($activeSlave.boobs > 300)>>tightly filled by $his healthy tits<<else>>tight against $his flat chest<</if>><<if $activeSlave.belly >= 1500>> and _belly <<if $activeSlave.bellyPreg >= 1500>>pregnant <</if>>belly<</if>>. $He makes a gaudy and very fashionable spectacle, and in response to your <<if canSee($activeSlave)>>look<<elseif canHear($activeSlave)>>whistle<<else>>gentle poke<</if>> $he raises both arms over $his head and twirls, shimmying $his body deliciously.
 	"I hope they let me into the club without checking my I.D., <<Master>>," $he jokes,
 	for which $he receives a swat on $his rear as you head out. With the full day of rest, $he is full of vigor and ready to dance. $He eagerly heads out onto the floor with you,
 	<<if ($activeSlave.entertainSkill >= 100)>>
@@ -12221,7 +12221,7 @@ You tell $him kindly that you understand, and that $he'll be trained to address
 		hold $his mouth agape and place the first piercing. $He can't make much of a facial expression with $his mouth that wide, but there is a lewd <<if canSee($activeSlave)>>glint in $his eye<<else>>look on $his face<</if>> when $he realizes $he's getting more than one. When you're done, $he's sore enough that $he gestures $his thanks, @@.hotpink;smiling devotedly,@@ and begs you to try $him out when $he's healed up.
 		<<set $activeSlave.tonguePiercing = 2>>
 	<<elseif ($activeSlave.fetish == "humiliation") && ($activeSlave.fetishKnown == 1)>>
-		activate the ink gun, its low buzzing drawing a moan of anticipation out of $activeSlave.slaveName. Working at a touchscreen, you exercise your artistic talents, inscribing the slave's status as a sex object on $his forehead. The pain is intense, but $he tolerates it, the tears running fast out of the corners of $his eyes and low groans rising out of $his throat. When $he's finally allowed to rise<<if canSee($activeSlave)>> and sees $himself in a mirror<<else>>and listens intently on your descriptions of $his new face<</if>>, $he blushes furiously and cries harder, knowing that $his status as a humiliation slut is now permanent. This culmination of $his deeply perverse sense of self @@.hotpink;draws $him closer to you.@@
+		activate the ink gun, its low buzzing drawing a moan of anticipation out of $activeSlave.slaveName. Working at a touchscreen, you exercise your artistic talents, inscribing the slave's status as a sex object on $his forehead. The pain is intense, but $he tolerates it, the tears running fast out of the corners of $his eyes and low groans rising out of $his throat. When $he's finally allowed to rise<<if canSee($activeSlave)>> and sees $himself in a mirror<<elseif canHear($activeSlave)>>and listens intently on your descriptions of $his new face<</if>>, $he blushes furiously and cries harder, knowing that $his status as a humiliation slut is now permanent. This culmination of $his deeply perverse sense of self @@.hotpink;draws $him closer to you.@@
 		<<set $activeSlave.lipsTat = "degradation">>
 	<<elseif ($activeSlave.fetish == "buttslut") && ($activeSlave.fetishKnown == 1)>>
 		place a spreader to keep $his legs and cheeks apart and start piercing. $He whines with the pain, and then gasps when $he realizes that the piercing is going on much longer than $he expected. You give $him a couple of huge piercings below $his anus, big enough that $he'll never be free of them rubbing against $his slutty butthole. Not done yet, you put some small, smooth studs around it, just to make sure nobody can possibly misunderstand where to fuck this bitch. $He gets up gingerly, but @@.hotpink;smiling sluttily.@@
@@ -14192,7 +14192,7 @@ You tell $him kindly that you understand, and that $he'll be trained to address
 	<<else>>
 		"<<Master>>, I, um, a<<s>>ked the other girl<<s>> what I could do to, you know, do better here," $he <<say>>s. "They <<s>>aid to g-get you to like me. A-and when I a<<s>>ked them how to do that, th-they <<s>>aid t-to a<<s>>k you to fuck me."
 	<</if>>
-	Then $he bites $his lip and <<if canSee($activeSlave)>>watches you<<else>>listens<</if>> anxiously.
+	Then $he bites $his lip and <<if canSee($activeSlave)>>watches you<<elseif canHear($activeSlave)>>listens<<else>>waits<</if>> anxiously.
 	<br><br><span id="result2">
 	<<link "They're not wrong">>
 		<<replace "#result2">>
@@ -14339,7 +14339,7 @@ You tell $him kindly that you understand, and that $he'll be trained to address
 	<<else>>
 		crosslegged
 	<</if>>
-	next to you. $He <<if canHear($activeSlave)>>listens raptly<<elseif cansee($activeSlave)>>reads along<<else>>focuses intently<</if>>, parroting obediently and clearly doing $his best to please, but you notice a certain incredulity that slowly fades as the lesson goes on. $He's obviously having trouble believing that $his owner would trouble _himselfP with $his vocabulary lessons. You work with $his several times a day, and $he's so diligent that by the end of the week $he's @@.green;beginning to make $himself understood,@@ though $his accent is still pretty atrocious.
+	next to you. $He <<if canHear($activeSlave)>>listens raptly<<elseif canSee($activeSlave)>>reads along<<else>>focuses intently<</if>>, parroting obediently and clearly doing $his best to please, but you notice a certain incredulity that slowly fades as the lesson goes on. $He's obviously having trouble believing that $his owner would trouble _himselfP with $his vocabulary lessons. You work with $his several times a day, and $he's so diligent that by the end of the week $he's @@.green;beginning to make $himself understood,@@ though $his accent is still pretty atrocious.
 	<<set $activeSlave.accent-->>
 	<</replace>>
 <</link>>
@@ -16674,7 +16674,7 @@ You tell $him kindly that you understand, and that $he'll be trained to address
 	<</replace>>
 <</link>>
 <<if $PC.balls > 2>>
-<br><<link "Forcefeed $him with your own cock">>
+<br><<link "Force-feed $him with your own cock">>
 	<<EventNameDelink $activeSlave>>
 	<<replace "#result">>
 	You step forward and pull $him away from the feeder, telling $him that since $he doesn't like the cockfeeder $he can suck yours like a good little $desc. You make no threat, but order $him in a steely voice to suck you off until $he's earned a meal of your cum. $He knows what you can do to $him, and hurries forward to obey. $He rushes to open your clothes and get to work, but pauses when <<if canSee($activeSlave)>>$his $activeSlave.eyeColor eyes take in your massive testicles.<<else>>$his groping hand feels your massive testicles.<</if>> Realizing just how big $his meal will be, $he's obviously @@.gold;frightened.@@ You grab $his head, breaking $him out of $his shocked stillness, and explain that you can't let $him starve. If $he won't eat out of the feeder, you'll just have to feed $him some other way. With that, you ram your cock forward and start fucking $his <<if $activeSlave.face > 95>>heartbreakingly beautiful<<elseif $activeSlave.face > 10>>pretty<<else>>homely<</if>> face. After a few minutes of gagging oral, you start to approach your climax. Your thorough facefucking leaves $him unable to beg or even moan, but $his eyes widen in terror when $he realizes you're about to cum. You don't give $him any time to prepare, instead hilting yourself immediately, and letting $his throat's desperate attempts to swallow bring you over the edge. You begin your long release of pent-up jizz, spraying deciliter after deciliter of cum down $his throat and into $his stomach. By the time you've finished, you can tell $he's struggling for air and in pain from the massive quantity of thick fluid in $his stomach. You give $him a helpful hint before releasing $him, "if you take it all the way in your throat, you don't even have to taste what it's feeding you." You pull out of $his mouth and let $him go. $He gasps for air and almost immediately vomits some of your cum all over $himself, turning $him into a degraded, humiliating mess. $He lays on the floor and desperately concentrates on breathing, squeezing the tears out of $his eyes to run down $his $activeSlave.skin cheeks.
@@ -17952,7 +17952,7 @@ You tell $him kindly that you understand, and that $he'll be trained to address
 		<<else>>
 			You're careful not to penetrate $his virgin slit with your middle finger, but you draw it up the exterior of $his channel, gathering a healthy amount of pussyjuice.
 		<</if>>
-		Then you remove your hand, though the horny $desc unconsciously tries to follow the withdrawing digits. $He <<if canSee($activeSlave)>>stares at you, waiting to see what you're going to do, and a blush begins to rise on $his $activeSlave.skin cheeks as $he sees<<else>>listens carefully to your movements, waiting to see what you're going to do, and a blush begins to rise on $his $activeSlave.skin cheeks as $he feels<</if>> you reaching for $his mouth. $His
+		Then you remove your hand, though the horny $desc unconsciously tries to follow the withdrawing digits. $He <<if canSee($activeSlave)>>stares at you, waiting to see what you're going to do, and a blush begins to rise on $his $activeSlave.skin cheeks as $he sees<<elseif canHear($activeSlave)>>listens carefully to your movements, waiting to see what you're going to do, and a blush begins to rise on $his $activeSlave.skin cheeks as $he feels<<else>>stays as still as $he can, until $his $activeSlave.skin cheeks blush as $he feels<</if>> you reaching for $his mouth. $His
 		<<if $activeSlave.lips > 95>>
 			facepussy
 		<<elseif $activeSlave.lips > 40>>
@@ -18525,15 +18525,15 @@ You tell $him kindly that you understand, and that $he'll be trained to address
 <br><<link "Threaten $him with the industrial Dairy">>
 	<<EventNameDelink $activeSlave>>
 	<<replace "#result">>
-		You grab $him by the scruff of $his neck and drag $him down to $dairyName. $He tries to control $himself, but breaks down in tears when you haul $him to a stop, forcing $him to get a good <<if canSee($activeSlave)>>look at the rows of bodies being<<else>>listen of the sound of rows of bodies being<</if>> mercilessly milked. You explain that if $he continues to fail to control $himself, your patience with $his will eventually expire, and you'll be forced to immure $him here. <<if canSee($activeSlave)>>Indicating<<else>>Facing $him towards<</if>> a slave who's being
+		You grab $him by the scruff of $his neck and drag $him down to $dairyName. $He tries to control $himself, but breaks down in tears when you haul $him to a stop, forcing $him to get a good <<if canSee($activeSlave)>>look at the rows of bodies being<<elseif canHear($activeSlave)>>listen of the sound of rows of bodies being<<else>>feel for the omnipresent aura of rows of bodies being<</if>> mercilessly milked. You explain that if $he continues to fail to control $himself, your patience with $his will eventually expire, and you'll be forced to immure $him here. <<if canSee($activeSlave)>>Indicating<<else>>Facing $him towards<</if>> a slave who's being
 		<<if ($activeSlave.balls > 0) && ($dairyStimulatorsSetting == 2)>>
-			cockmilked by the machines, you tell $activeSlave.slaveName to pay close attention. $He <<if canSee($activeSlave)>>watches<<else>>listens<</if>> in horror as a dildo the size of $his forearm slides in and out of the slave's rectum, pounding it harder and harder until the slave stiffens and the transparent tubing coming off its cockhead whitens with cum. As the slave relaxes slightly in the restrains, the powerful milkers continue their relentless tugging at $his gigantic udders.<<if !canSee($activeSlave)>> As the dildo begins its efforts to loose a second cumming, you grab the horrified slave's hands and push them to the cow's throbbing dick just in time for $him to feel the ejaculate forced out by its unwilling orgasm.<</if>> You run a hand down to $activeSlave.slaveName's own balls and, squeezing them slightly, tell $him that unless $he wants $his ass ruined by constant machine rape, $his tits turned into immobilizing milk factories and $his balls drained of every last drop of seed,
+			cockmilked by the machines, you tell $activeSlave.slaveName to pay close attention. $He <<if canSee($activeSlave)>>watches<<elseif canHear($activeSlave)>>listens<<else>>freezes<</if>> in horror as a dildo the size of $his forearm slides in and out of the slave's rectum, pounding it harder and harder until the slave stiffens and the transparent tubing coming off its cockhead whitens with cum. As the slave relaxes slightly in the restrains, the powerful milkers continue their relentless tugging at $his gigantic udders.<<if !canSee($activeSlave)>> As the dildo begins its efforts to loose a second cumming, you grab the horrified slave's hands and push them to the cow's throbbing dick just in time for $him to feel the ejaculate forced out by its unwilling orgasm.<</if>> You run a hand down to $activeSlave.slaveName's own balls and, squeezing them slightly, tell $him that unless $he wants $his ass ruined by constant machine rape, $his tits turned into immobilizing milk factories and $his balls drained of every last drop of seed,
 		<<elseif ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1) && ($dairyPregSetting == 2)>>
-			used for reproduction by the machines, you tell $activeSlave.slaveName to pay close attention. $He <<if canSee($activeSlave)>>watches<<else>>listens<</if>> in horror as a dildo the size of $his forearm fucks the slave's enormous cunt, keeping it as gaped as possible to ease birth and constantly ejaculating preparatory drugs against $his cervix. The slave is gigantically pregnant. You tell $activeSlave.slaveName that this is the vaginal treatment $he can expect when pregnant; when impregnation is required, the dildos ejaculate more than a liter of cum a minute.<<if !canSee($activeSlave)>> As the dildo retracts from the cow's gaping cunt, you grab the horrified slave's hands and push them to its gravid middle just in time for $him to feel a massive contraction.<</if>> You run a hand down to $activeSlave.slaveName's own middle and, patting it gently, tell $him that unless $he wants $his womb converted into an industrial component,
+			used for reproduction by the machines, you tell $activeSlave.slaveName to pay close attention. $He <<if canSee($activeSlave)>>watches<<elseif canHear($activeSlave)>>listens<<else>>freezes<</if>> in horror as a dildo the size of $his forearm fucks the slave's enormous cunt, keeping it as gaped as possible to ease birth and constantly ejaculating preparatory drugs against $his cervix. The slave is gigantically pregnant. You tell $activeSlave.slaveName that this is the vaginal treatment $he can expect when pregnant; when impregnation is required, the dildos ejaculate more than a liter of cum a minute.<<if !canSee($activeSlave)>> As the dildo retracts from the cow's gaping cunt, you grab the horrified slave's hands and push them to its gravid middle just in time for $him to feel a massive contraction.<</if>> You run a hand down to $activeSlave.slaveName's own middle and, patting it gently, tell $him that unless $he wants $his womb converted into an industrial component,
 		<<elseif ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1) && ($dairyPregSetting == 3)>>
-			used for mass reproduction by the machines, you tell $activeSlave.slaveName to pay close attention. $He <<if canSee($activeSlave)>>watches<<else>>listens<</if>> in horror as a dildo the size of $his forearm fucks the slave's cavernous cunt, keeping it as gaped as possible to ease birth and constantly ejaculating preparatory drugs against $his tortured cervix. The slave is absolutely enormous, more a taut sphere of a belly than a person; so pregnant that the children within $his are visibly forced to bulge the skin covering $his straining womb by their sisters. You tell $activeSlave.slaveName that this is the treatment $he can expect when pregnant here; when impregnation is required, the dildos ejaculate more than a liter of cum a minute.<<if !canSee($activeSlave)>> As the cow takes the huge dildo absentmindedly, you grab the horrified slave's hands and push them to its gravid middle forcing $him to feel the children squirming within its packed womb. $He squeals in terror at the feeling of so many babies moving under $his fingers.<</if>> You run a hand down to $activeSlave.slaveName's own middle and, patting it gently, tell $him that unless $he wants to become an industrial breeder,
+			used for mass reproduction by the machines, you tell $activeSlave.slaveName to pay close attention. $He <<if canSee($activeSlave)>>watches<<elseif canHear($activeSlave)>>listens<<else>>freezes<</if>> in horror as a dildo the size of $his forearm fucks the slave's cavernous cunt, keeping it as gaped as possible to ease birth and constantly ejaculating preparatory drugs against $his tortured cervix. The slave is absolutely enormous, more a taut sphere of a belly than a person; so pregnant that the children within $his are visibly forced to bulge the skin covering $his straining womb by their sisters. You tell $activeSlave.slaveName that this is the treatment $he can expect when pregnant here; when impregnation is required, the dildos ejaculate more than a liter of cum a minute.<<if !canSee($activeSlave)>> As the cow takes the huge dildo absentmindedly, you grab the horrified slave's hands and push them to its gravid middle forcing $him to feel the children squirming within its packed womb. $He squeals in terror at the feeling of so many babies moving under $his fingers.<</if>> You run a hand down to $activeSlave.slaveName's own middle and, patting it gently, tell $him that unless $he wants to become an industrial breeder,
 		<<else>>
-			drained of $his milk, you tell $activeSlave.slaveName to pay close attention. $He <<if canSee($activeSlave)>>watches<<else>>listens<</if>> in horror as the slave's gigantic breasts are massaged and squeezed, while the milkers attached to $his absurd nipples tug and pull with industrial power. $He can't <<if canSee($activeSlave)>>look away; the orbs of jiggling flesh being manipulated are each as big as the slave's torso<<else>>shut out the sound of those enormous jiggling orbs of flesh being so roughly manipulated<</if>>. It's good for milk production to drain slaves completely on occasion, and the machine doesn't stop until every drop is wrung from both udders.<<if !canSee($activeSlave)>> You force the horrified slave's hands onto its breasts so that $he may get a good sense of just how big and swollen they are and how hard the milker is pulling at them.<</if>> You run a hand over to $activeSlave.slaveName's own breast and, teasing $his nipple, tell $him that unless $he wants to experience that twice a day,
+			drained of $his milk, you tell $activeSlave.slaveName to pay close attention. $He <<if canSee($activeSlave)>>watches<<elseif canHear($activeSlave)>>listens<<else>>freezes<</if>> in horror as the slave's gigantic breasts are massaged and squeezed, while the milkers attached to $his absurd nipples tug and pull with industrial power. $He can't <<if canSee($activeSlave)>>look away; the orbs of jiggling flesh being manipulated are each as big as the slave's torso<<else>>shut out the sound of those enormous jiggling orbs of flesh being so roughly manipulated<</if>>. It's good for milk production to drain slaves completely on occasion, and the machine doesn't stop until every drop is wrung from both udders.<<if !canSee($activeSlave)>> You force the horrified slave's hands onto its breasts so that $he may get a good sense of just how big and swollen they are and how hard the milker is pulling at them.<</if>> You run a hand over to $activeSlave.slaveName's own breast and, teasing $his nipple, tell $him that unless $he wants to experience that twice a day,
 		<</if>>
 		$he had better behave $himself. $He nods furiously, @@.gold;terrified beyond the ability to speak.@@
 		<<set $activeSlave.trust -= 8>>
@@ -18847,7 +18847,7 @@ You tell $him kindly that you understand, and that $he'll be trained to address
 		<<else>>
 			Once you've led $him
 		<</if>>
-		in there, $he stops and <<if canSee($activeSlave)>>watches<<else>>listens<</if>><<if $PC.belly >= 100000>> as you struggle to join $him in the increasingly cramped space<<elseif $PC.belly >= 5000>> as you gently slip your motherly body in after $him<</if>>.
+		in there, $he stops and <<if canSee($activeSlave)>>watches<<elseif canHear($activeSlave)>>listens<<else>>waits<</if>><<if $PC.belly >= 100000>> as you struggle to join $him in the increasingly cramped space<<elseif $PC.belly >= 5000>> as you gently slip your motherly body in after $him<</if>>.
 		Inside the industrial access corridor, above you both is a row of bodies. The slaves' faces and hips are pressed against the apertures that present their holes to customers, but the rest of them is visible from here.
 		<br><br>
 		There is little noise; the slaves are closely restrained. Indeed, you have to look closely to see that they're being fucked at all. Here and there, though, there are signs. When someone fucks a slave's face, _hisU throat bulges, and _heU often gags and struggles a little within the restraints. When their <<if _pussy>>pussies<<else>>assholes<</if>> get fucked, there's also some involuntary struggling, and if the phallus being thrust into them is particularly large, a rhythmic bulging of their abdomens can be discerned.
diff --git a/src/uncategorized/bodyModification.tw b/src/uncategorized/bodyModification.tw
index 1657019c159371749fa4933b1ed670bed65a26b4..f1d23864cb8129fc3b51d49d27037e4a5a28115b 100644
--- a/src/uncategorized/bodyModification.tw
+++ b/src/uncategorized/bodyModification.tw
@@ -64,7 +64,7 @@
 					<</if>>
 				<</if>>
 				<<if $activeSlave.sexualFlaw == "hates oral">>
-					$He has trouble thinking of $his mouth as a warm, wet, playful hole, so $his new piercings will be therapeutic. Having something to suck on at all times should force $him past $his hangups.
+					$He has trouble thinking of $his mouth as a warm, wet, playful hole, so $his new piercings will be therapeutic. Having something to suck on at all times should force $him past $his hang-ups.
 				<</if>>
 			<</if>>
 		<</if>>
@@ -78,65 +78,62 @@
 							<<set $activeSlave.devotion += ($activeSlave.nipplesPiercing+$activeSlave.areolaePiercing-_slaveBeforeSession.nipplesPiercing-_slaveBeforeSession.areolaePiercing)*2>>
 						<<elseif $activeSlave.devotion <= 95>>
 							@@.mediumorchid;saddened@@ you decided to take out $his nipple piercings yourself. $He doesn't like anything that makes $his tits less distinctive.
-							<<set $activeSlave.devotion += ($activeSlave.tonguePiercing-_slaveBeforeSession.tonguePiercing)*2>>
+							<<set $activeSlave.devotion += ($activeSlave.nipplesPiercing+$activeSlave.areolaePiercing-_slaveBeforeSession.nipplesPiercing-_slaveBeforeSession.areolaePiercing)*2>>
 						<</if>>
 					<</if>>
 				<</if>>
 			<</if>>
-			<<if $activeSlave.sexualFlaw == "hates oral">>
-				$He has trouble thinking of $his mouth as a warm, wet, playful hole, so $his new piercings will be therapeutic. Having something to suck on at all times should force $him past $his hang-ups.
-			<</if>>
 		<</if>>
-	<</if>>
-	<<if $activeSlave.nipplesPiercing+$activeSlave.areolaePiercing != _slaveBeforeSession.nipplesPiercing+_slaveBeforeSession.areolaePiercing>>
-		<<if $activeSlave.fetishKnown>>
-			<<if $activeSlave.fetishStrength > 10>>
-				<<if $activeSlave.fetish == "boobs">>
-					Since $he's fixated on $his boobs, $he's
-					<<if $activeSlave.nipplesPiercing+$activeSlave.areolaePiercing > _slaveBeforeSession.nipplesPiercing+_slaveBeforeSession.areolaePiercing>>
-						<<if $activeSlave.nipplesPiercing+$activeSlave.areolaePiercing > 2>>@@.hotpink;very happy@@ you took the time to personally pierce them so heavily<<else>>@@.hotpink;happy@@ to get nipple piercings from you personally<</if>>. As far as $he's concerned, more attention on $his tits is always good.
-						<<set $activeSlave.devotion += ($activeSlave.nipplesPiercing+$activeSlave.areolaePiercing-_slaveBeforeSession.nipplesPiercing-_slaveBeforeSession.areolaePiercing)*2>>
-					<<elseif $activeSlave.devotion <= 95>>
-						@@.mediumorchid;saddened@@ you decided to take out $his nipple piercings yourself. $He doesn't like anything that makes $his tits less distinctive.
-						<<set $activeSlave.devotion += ($activeSlave.tonguePiercing-_slaveBeforeSession.tonguePiercing)*2>>
+		<<if $activeSlave.corsetPiercing != _slaveBeforeSession.corsetPiercing>>
+			<<if $activeSlave.fetishKnown>>
+				<<if $activeSlave.fetishStrength > 10>>
+					<<if $activeSlave.fetish == "masochist">>
+						Since $he's a pain whore,
+						<<if $activeSlave.corsetPiercing > _slaveBeforeSession.corsetPiercing>>
+							$he @@.hotpink;got off on@@ you giving $him a corset piercing personally. $He loved the feeling of the metal entering $his flesh.
+							<<set $activeSlave.devotion += ($activeSlave.corsetPiercing-_slaveBeforeSession.corsetPiercing)*2>>
+						<<elseif $activeSlave.devotion <= 95>>
+							$he's @@.mediumorchid;saddened@@ you decided to take out $his corset piercings yourself. $He'll miss the constant slight discomfort they gave $him.
+							<<set $activeSlave.devotion += ($activeSlave.corsetPiercing-_slaveBeforeSession.corsetPiercing)*2>>
+						<</if>>
 					<</if>>
 				<</if>>
 			<</if>>
 		<</if>>
-	<</if>>
-	<<if $activeSlave.corsetPiercing != _slaveBeforeSession.corsetPiercing>>
-		<<if $activeSlave.fetishKnown>>
-			<<if $activeSlave.fetishStrength > 10>>
-				<<if $activeSlave.fetish == "masochist">>
-					Since $he's a pain whore,
-					<<if $activeSlave.corsetPiercing > _slaveBeforeSession.corsetPiercing>>
-						$he @@.hotpink;got off on@@ you giving $him a corset piercing personally. $He loved the feeling of the metal entering $his flesh.
-						<<set $activeSlave.devotion += ($activeSlave.corsetPiercing-_slaveBeforeSession.corsetPiercing)*2>>
-					<<elseif $activeSlave.devotion <= 95>>
-						$he's @@.mediumorchid;saddened@@ you decided to take out $his corset piercings yourself. $He'll miss the constant slight discomfort they gave $him.
-						<<set $activeSlave.devotion += ($activeSlave.corsetPiercing-_slaveBeforeSession.corsetPiercing)*2>>
+		<<if $activeSlave.vaginaPiercing != _slaveBeforeSession.vaginaPiercing>>
+			<<if $activeSlave.fetishKnown>>
+				<<if $activeSlave.fetishStrength > 10>>
+					<<if $activeSlave.fetish == "pregnancy">>
+						Since $he's a whore for impregnation, $he's
+						<<if $activeSlave.vaginaPiercing > _slaveBeforeSession.vaginaPiercing>>
+							<<if $activeSlave.vaginaPiercing > 1>>@@.hotpink;very happy@@ you took the time to personally pierce $his pussylips so heavily<<else>>@@.hotpink;happy@@ to get pussy piercings from you personally<</if>>. Like most pregnancy fetishists, $he's a little desperate for dick, and anything that points towards more bareback sex is appealing to $him.
+							<<set $activeSlave.devotion += ($activeSlave.vaginaPiercing-_slaveBeforeSession.vaginaPiercing)*2>>
+						<<elseif $activeSlave.devotion <= 95>>
+							@@.mediumorchid;saddened@@ you decided to take out $his pussy piercings yourself. Like most pregnancy fetishists, $he's a little desperate for dick, and $he's afraid of anything that points towards less attention focused on $his cunt.
+							<<set $activeSlave.devotion += ($activeSlave.vaginaPiercing-_slaveBeforeSession.vaginaPiercing)*2>>
+						<</if>>
 					<</if>>
 				<</if>>
+				<<if $activeSlave.sexualFlaw == "hates penetration">>
+					$He has trouble thinking of $his vagina as a fuckhole rather than something special to protect and cherish, so $his new piercings will be therapeutic. The constant, inescapable stimulation of $his labia should force $him past $his hang-ups.
+				<</if>>
 			<</if>>
 		<</if>>
-	<</if>>
-	<<if $activeSlave.vaginaPiercing != _slaveBeforeSession.vaginaPiercing>>
-		<<if $activeSlave.fetishKnown>>
-			<<if $activeSlave.fetishStrength > 10>>
-			<<if $activeSlave.fetish == "pregnancy">>
-				Since $he's a whore for impregnation, $he's
-				<<if $activeSlave.vaginaPiercing > _slaveBeforeSession.vaginaPiercing>>
-					<<if $activeSlave.vaginaPiercing > 1>>@@.hotpink;very happy@@ you took the time to personally pierce $his pussylips so heavily<<else>>@@.hotpink;happy@@ to get pussy piercings from you personally<</if>>. Like most pregnancy fetishists, $he's a little desperate for dick, and anything that points towards more bareback sex is appealing to $him.
-					<<set $activeSlave.devotion += ($activeSlave.vaginaPiercing-_slaveBeforeSession.vaginaPiercing)*2>>
-				<<elseif $activeSlave.devotion <= 95>>
-					@@.mediumorchid;saddened@@ you decided to take out $his pussy piercings yourself. Like most pregnancy fetishists, $he's a little desperate for dick, and $he's afraid of anything that points towards less attention focused on $his cunt.
-					<<set $activeSlave.devotion += ($activeSlave.vaginaPiercing-_slaveBeforeSession.vaginaPiercing)*2>>
+		<<if $activeSlave.dickPiercing != _slaveBeforeSession.dickPiercing>>
+			<<if $activeSlave.fetishKnown>>
+				<<if $activeSlave.fetishStrength > 10>>
+					<<if $activeSlave.fetish == "pregnancy">>
+						Since $he's fixated on using $his cock to impregnate other slaves, $he's
+						<<if $activeSlave.dickPiercing > _slaveBeforeSession.dickPiercing>>
+							<<if $activeSlave.dickPiercing > 1>>@@.hotpink;very happy@@ you took the time to personally stick so much metal into $his dick<<if $activeSlave.scrotum>> and ballsack<</if>><<else>>@@.hotpink;happy@@ to get penis piercings from you personally<</if>>. $He's extremely proud of $his newly decorated member.
+							<<set $activeSlave.devotion += ($activeSlave.dickPiercing-_slaveBeforeSession.dickPiercing)*2>>
+						<<elseif $activeSlave.devotion <= 95>>
+							@@.mediumorchid;saddened@@ you decided to take out $his dick<<if $activeSlave.scrotum>> and ballsack<</if>> piercings yourself. $He passionately loves using $his penis, and $he's concerned you're planning to let $him do less of that.
+							<<set $activeSlave.devotion += ($activeSlave.dickPiercing-_slaveBeforeSession.dickPiercing)*2>>
+						<</if>>
+					<</if>>
 				<</if>>
 			<</if>>
-			<</if>>
-			<<if $activeSlave.sexualFlaw == "hates penetration">>
-				$He has trouble thinking of $his vagina as a fuckhole rather than something special to protect and cherish, so $his new piercings will be therapeutic. The constant, inescapable stimulation of $his labia should force $him past $his hang-ups.
-			<</if>>
 		<</if>>
 		<<if $activeSlave.anusPiercing != _slaveBeforeSession.anusPiercing>>
 			<<if $activeSlave.fetishKnown>>
@@ -145,16 +142,16 @@
 						Since $he's an anal slut, $he's
 						<<if $activeSlave.anusPiercing > _slaveBeforeSession.anusPiercing>>
 							<<if $activeSlave.anusPiercing > 1>>@@.hotpink;very happy@@ you took the time to personally pierce the entire area around $his whorish asspussy<<else>>@@.hotpink;happy@@ to get a piercing next to $his favorite hole from you personally<</if>>. $He can't wait to find out how the metal will feel against $his butthole when $he moves around.
-								<<set $activeSlave.devotion += ($activeSlave.anusPiercing-_slaveBeforeSession.anusPiercing)*2>>
-							<<elseif $activeSlave.devotion <= 95>>
-								@@.mediumorchid;saddened@@ you decided to take out $his backdoor piercings yourself. $He will miss the constant anal titillation, and $he's worried this means you're becoming less interested in $his butthole.
-								<<set $activeSlave.devotion += ($activeSlave.anusPiercing-_slaveBeforeSession.anusPiercing)*2>>
-							<</if>>
+							<<set $activeSlave.devotion += ($activeSlave.anusPiercing-_slaveBeforeSession.anusPiercing)*2>>
+						<<elseif $activeSlave.devotion <= 95>>
+							@@.mediumorchid;saddened@@ you decided to take out $his backdoor piercings yourself. $He will miss the constant anal titillation, and $he's worried this means you're becoming less interested in $his butthole.
+							<<set $activeSlave.devotion += ($activeSlave.anusPiercing-_slaveBeforeSession.anusPiercing)*2>>
 						<</if>>
 					<</if>>
-					<<if $activeSlave.sexualFlaw == "hates anal">>
-						$He has trouble thinking of $his asshole as a sexy, fuckable hole, so $his new piercings will be therapeutic. The constant tickling back there should force $him past $his hangups.
-					<</if>>
+				<</if>>
+				<<if $activeSlave.sexualFlaw == "hates anal">>
+					$He has trouble thinking of $his asshole as a sexy, fuckable hole, so $his new piercings will be therapeutic. The constant tickling back there should force $him past $his hang-ups.
+				<</if>>
 			<</if>>
 		<</if>>
 		<<if $activeSlave.genes == "XY">>
@@ -177,170 +174,146 @@
 					<<if $activeSlave.devotion < -20>>Unfortunately, that positive effect will have to wait until $he's a little less resistant to the idea of being a sex slave.<</if>>
 				<</if>>
 			<</if>>
-			<<if $activeSlave.sexualFlaw == "hates anal">>
-				$He has trouble thinking of $his asshole as a sexy, fuckable hole, so $his new piercings will be therapeutic. The constant tickling back there should force $him past $his hang-ups.
-			<</if>>
-		<</if>>
-	<</if>>
-	<<if $activeSlave.genes == "XY">>
-		<<if $activeSlave.attrXY <= 35>>
-			<<if $activeSlave.earPiercing+$activeSlave.nosePiercing+$activeSlave.eyebrowPiercing+$activeSlave.lipsPiercing+$activeSlave.navelPiercing > _slaveBeforeSession.earPiercing+_slaveBeforeSession.nosePiercing+_slaveBeforeSession.eyebrowPiercing+_slaveBeforeSession.lipsPiercing+_slaveBeforeSession.navelPiercing>>
-				$His girly new
-				<<if $activeSlave.nosePiercing == 1 && _slaveBeforeSession.nosePiercing == 0>>
-					pierced ears should help $him a little with $his issues about $his self-image as a fuckable slave girl.
-				<<elseif $activeSlave.nosePiercing == 1 && _slaveBeforeSession.nosePiercing == 0>>
-					nose piercing should make $his reflection in the mirror seem just a bit more fuckably feminine to $him.
-				<<elseif $activeSlave.eyebrowPiercing == 1 && _slaveBeforeSession.eyebrowPiercing == 0>>
-					facial piercing should help destroy $his vestiges of sexual identity outside of $his life as a hole for cocks.
-				<<elseif $activeSlave.lipsPiercing == 1 && _slaveBeforeSession.lipsPiercing == 0>>
-					facial piercing, just below $his pretty mouth, should help $him get used to the idea of it being a warm, wet hole for cocks.
-				<<elseif $activeSlave.navelPiercing == 1 && _slaveBeforeSession.navelPiercing == 0>>
-					navel piercing should help $his see $his naked body in a submissively sexual way, especially as $him turns to hide it and present $his asspussy.
-				<<else>>
-					new set of slutty facial piercings should help $him get used to the idea of being a girly slave meant to please dicks.
-				<</if>>
-				<<if $activeSlave.devotion < -20>>Unfortunately, that positive effect will have to wait until $he's a little less resistant to the idea of being a sex slave.<</if>>
-			<</if>>
 		<</if>>
-	<</if>>
-	<<if $activeSlave.anusTat != _slaveBeforeSession.anusTat>>
-		<<if canSee($activeSlave)>>
-			<<if canTalk($activeSlave)>>
-				<<if $activeSlave.anus > 3>>
-					<<set _anus = "anal gape">>
-				<<elseif $activeSlave.anus == 3>>
-					<<set _anus = "relaxed asspussy">>
-				<<elseif $activeSlave.anus == 2>>
-					<<set _anus = "soft butthole">>
-				<<else>>
-					<<set _anus = "tight butthole">>
-				<</if>>
-				<<if $activeSlave.anusTat == "bleached">>
-					$He knew $he was getting $his ass bleached, of course. The stinging sensation was hard to miss. Even so, $he cranes $his neck around as soon as possible to look at $his _anus in the mirror.
-				<<else>>
-					$He knew $he was getting $his asshole tattooed, of course. $He cranes $his neck around as soon as possible to look at $his _anus in the mirror.
-					<<if $activeSlave.butt > 5>>$His huge buttocks are still held apart by the spreaders used to give the tattooing actuators access to $his most intimate area, giving $him a good view.<</if>>
-				<</if>>
-				<<if $activeSlave.fetishKnown && $activeSlave.fetish == "buttslut">>
-					<<switch $activeSlave.anusTat>>
-					<<case "bleached">>
-						$He giggles at $his crinkled fuckhole's clean, fuckable appearance, and starts squeezing $his sphincter muscles experimentally. "Thank you, <<Master>>," $he gasps, flushing.
-					<<case "flowers" "tribal patterns">>
-						$He gasps at the beautiful design and then suddenly bursts into tears. "T-thank you, <<Master>>," $he blubbers. "I'm <<s>>-<<s>>uch an anal whore."
-					<<case "advertisements">>
-						$He stares, $his mouth working as $he spells out
-						<<if ($activeSlave.vagina > -1)>>
-							'Second Pussy.' $He smiles naughtily. "<<Master>>, it'<<s>> my //favorite// pu<<ss>>y,"
-						<<else>>
-							'Spit First.' $He smiles naughtily. "<<Master>>, that work<<s>> for me. Lube'<<s>> good too. Or, um, dry'<<s>> fine too,"
-						<</if>>
-						$he giggles.
-					<<case "rude words">>
-						$He stares, $his mouth working as $he spells out
-						<<if ($activeSlave.vagina > -1)>>
-							'Fucktoy's Favorite Fuckhole.' $He smiles naughtily. "<<Master>>, it sure i<<s>>,"
-						<<else>>
-							'Sissy Slut's Sodomy Slit.' $He smiles naughtily. "<<Master>>, I love it when you fuck my lewd butt <<s>>lit,"
-						<</if>>
-						$he giggles.
-					<<case "sacrilege">>
-						$He stares, $his mouth working as $he reads the ring of Aramaic blasphemy around $his hole. Getting it, $he smiles naughtily. "<<Master>>, I'm a horrible little butthole <<s>>uccubu<<s>>. Plea<<s>>e, <<Master>>, feed me. I need cum in my a<<ss>> to <<s>>urvive."
-					<<case "sacrament">>
-						$He stares, $his mouth working as $he reads the ring of Aramaic around $his hole. Getting it, $he smiles beatifically. "<<Master>>, I alway<<s>> knew butt<<s>>e<<x>> was a <<s>>acrament."
-					<<case "degradation">>
-						$He stares, $his mouth working as $he spells out '<<= WrittenMaster($activeSlave)>> Made Me An Anal Slut.' $He smiles naughtily. "Oh <<Master>>, you did," $he <<say>>s gratefully. "And I love you for it."
-					<<case "counting">>
-						$He stares, realizing that the markings denote how many times $he's been sodomized. "<<Master>>, thank you, and, and, I hope I'll have to come back in here a lot," $he <<say>>s. "Um, becau<<s>>e I have to have that updated. Because I'm being fucked in the butt a lot," $he adds, wanting to be completely clear.
-					<<case "bovine patterns">>
-						$He stares at $his new cow's anus. Finally, $he focuses on the upsides of being permanently transformed like this. "<<Master>>, I hope thi<<s>> mean<<s>> I'll have to be fed up the butt a lot," $he <<say>>s, referencing the milking systems' anal feeders.
-					<<case "possessive">>
-						$He stares, realizing that the ring of numbers around $his anus give the date $he was enslaved by you. "Be<<s>t place for that date, <<Master>>," $he <<say>>s. "Being a butt <<s>>lut i<<s>> my life now."
-					<<case "paternalist">>
-						$He stares, $his mouth working as $he spells out '<<= WrittenMaster($activeSlave)>> Helped Me Love Anal.' "Oh <<Master>>, you did," $he coos. "You did! Thank you <<s>>o much for helping me become the anal <<s>>lut I wa<<s>> alway<<s>> meant to be!"
-					<</switch>>
-				<<elseif $activeSlave.devotion > 50>>
-					<<switch $activeSlave.anusTat>>
-					<<case "bleached">>
-						$He gasps at how closely the crinkled skin around $his anal opening matches the rest of $his $activeSlave.skin body. "Oh, it'<<s>> <<s>>o beautiful! Thank you, <<Master>>, thank you," $he exclaims lovingly.
-					<<case "flowers" "tribal patterns">>
-						$He gasps at the beautiful design. "It'<<s>> <<s>>o pretty, <<Master>>," $he <<say>>s. "Thank you. I love you <<s>>o much!"
-					<<case "advertisements" "rude words" "sacrilege" "sacrament" "degradation" "possessive" "paternalist">>
-						$He stares, $his mouth working as $he spells out the words tattooed in a ring around $his asshole. "Thank you, <<Master>>," $he <<say>>s devotedly. "I love you and I'll <<s>>erve you with my butthole a<<s>> be<<s>>t I can."
-					<<default>>
-						$He smiles, pleased at the mark of your attention to $his body. "Thank you, <<Master>>," $he <<say>>s devotedly. "I love you and I'll <<s>>erve you with my butthole a<<s>> be<<s>>t I can."
-					<</switch>>
-				<<elseif $activeSlave.sexualFlaw == "hates anal">>
-					$He stares,
-					<<switch $activeSlave.anusTat>>
-					<<case "bleached">>
-						horrified, and then shudders convulsively, but can't look away.
-					<<case "flowers" "tribal patterns">>
-						torn between fascination at the intricate design and horror at having $his anus permanently tattooed.
-					<<case "advertisements" "rude words" "sacrilege" "sacrament" "degradation" "possessive" "paternalist">>
-						$his mouth working as $he spells out the words tattooed in a ring around $his asshole. $He starts to cry as their meaning sinks in.
-					<<default>>
-						lower lip quivering.
-					<</switch>>
-					$He hates being assraped, and knows that this means there's lots of it in store for $him. "<<Master>>, p-plea<<s>>e," $he moans halfheartedly. "I d-don't like being b-butt f-fucked."
-				<<elseif $activeSlave.devotion > 20>>
-					$He stares,
-					<<switch $activeSlave.anusTat>>
-					<<case "bleached">>
-						fascinated. $He doesn't seem sure what to make of this.
-					<<case "flowers" "tribal patterns">>
-						torn between admiration of the pretty design and realization that $his anus has been permanently tattooed.
-					<<case "advertisements" "rude words" "sacrilege" "sacrament" "degradation" "possessive" "paternalist">>
-						$his mouth working as $he spells out the words tattooed in a ring around $his asshole. $He shudders a little as they sink in and $he internalizes what they say about $him and $his asshole.
-					<<default>>
-						realizing that $his anus has been permanently tattooed. It's yet another proof that $he's permanently a sex slave, and $his anus is for fucking.
-					<</switch>>
-					"Thank you, <<Master>>," $he <<say>>s, taking refuge in propriety. "Um, d-doe<<s>> thi<<s>> mean I'm going to be more of a, um, b-butt<<s>>lut?" $he asks hesitantly, not sounding very enthusiastic.
-				<<elseif $activeSlave.trust < -20>>
-					$He stares,
-					<<switch $activeSlave.anusTat>>
-					<<case "bleached">>
-						trying to process the appearance of what must seem like an unnaturally clean-looking hole.
-					<<case "flowers" "tribal patterns">>
-						struggling to process the fact that one of $his most intimate areas has been tattooed. Beautifully tattooed, but still.
-					<<case "advertisements" "rude words" "sacrilege" "sacrament" "degradation" "possessive" "paternalist">>
-						$his mouth working as $he spells out the words tattooed in a ring around $his asshole. $He shudders as $he does $his best to conceal $his feelings about such a permanent display of $his status as an anal slave.
-					<<default>>
-						looking sad as the meaning of a permanent display of $his status as an anal slave sinks in.
-					<</switch>>
-					After a short pause $he remembers $his duties and stammers, "T-thank you, <<Master>>." After a while longer $he turns $his head away, clearly not wanting to dwell on how $his anus is obviously being beautified to attract sexual attention.
-				<<else>>
-					<<switch $activeSlave.anusTat>>
-					<<case "bleached">>
-						$His face darkens as $he sees $his crinkled fuckhole's clean, fuckable appearance. "Don't you dare fucking a<<ss>>rape me!" $he bursts out.
-					<<case "flowers" "tribal patterns">>
-						$He's momentarily surprised by the pretty design, but then $his face darkens. "That'<<s>> permanent!" $he bursts out. "My a<<ss>>hole i<<s>> going to look like that forever!"
-					<<case "advertisements">>
-						$He stares, $his mouth working as $he spells out
-						<<if ($activeSlave.vagina > -1)>>
-							'Second Pussy.' $His face darkens. "No it'<<s>> not," $he bursts out. "Anal is dirty."
-						<<else>>
-							'Spit First.' $His face darkens. "Gro<<ss>>," $he bursts out. "Gro<<ss>> and wrong!"
-						<</if>>
-					<<case "rude words">>
-						$He stares, $his mouth working as $he spells out
-						<<if ($activeSlave.vagina > -1)>>
-							'Fucktoy's Favorite Fuckhole.' $His face darkens. "No it'<<s>> not," $he bursts out. "It'<<s>> my a<<ss>>!"
-						<<else>>
-							'Sissy Slut's Sodomy Slit.' $His face darkens. "No it'<<s>> not," $he bursts out. "I'm not a <<s>>i<<ss>>y! Or a <<s>>lut! And it'<<s>> not a slit!" Those are debatable, but they can all change, of course.
-						<</if>>
-					<<case "sacrilege" "sacrament">>
-						$He stares, $his mouth working as $he reads the ring of Aramaic around $his hole. $He doesn't understand it, but $he's not happy about having stuff permanently inscribed around $his ass.
-					<<case "degradation">>
-						$He stares, $his mouth working as $he spells out '<<= WrittenMaster($activeSlave)>> Made Me An Anal Slut.' $His face darkens. "No I'm not," $he bursts out. That remains to be seen.
-					<<case "counting">>
-						$He stares, realizing that the markings denote how many times $he's been sodomized. $His face darkens. "I <<s>>ee there'<<s>> room for more," $he bursts out. "Fucking gro<<ss>>."
-					<<case "bovine patterns">>
-						$He stares at $his new cow's anus. "Fucking gro<<ss>>," $he bursts out. "I'm not an animal." That remains to be seen.
-					<<case "possessive">>
-						$He stares, realizing that the ring of numbers around $his anus give the date $he was enslaved by you. $His face darkens. "Wor<<s>>t day of my life," $he bursts out.
-					<<case "paternalist">>
-						$He stares, $his mouth working as $he spells out '<<= WrittenMaster($activeSlave)>> Helped Me Love Anal.' "I don't," $he bursts out. "It'<<s>> fucking gro<<ss>>."
-					<</switch>>
+		<<if $activeSlave.anusTat != _slaveBeforeSession.anusTat>>
+			<<if canSee($activeSlave)>>
+				<<if canTalk($activeSlave)>>
+					<<if $activeSlave.anus > 3>>
+						<<set _anus = "anal gape">>
+					<<elseif $activeSlave.anus == 3>>
+						<<set _anus = "relaxed asspussy">>
+					<<elseif $activeSlave.anus == 2>>
+						<<set _anus = "soft butthole">>
+					<<else>>
+						<<set _anus = "tight butthole">>
+					<</if>>
+					<<if $activeSlave.anusTat == "bleached">>
+						$He knew $he was getting $his ass bleached, of course. The stinging sensation was hard to miss. Even so, $he cranes $his neck around as soon as possible to look at $his _anus in the mirror.
+					<<else>>
+						$He knew $he was getting $his asshole tattooed, of course. $He cranes $his neck around as soon as possible to look at $his _anus in the mirror.
+						<<if $activeSlave.butt > 5>>$His huge buttocks are still held apart by the spreaders used to give the tattooing actuators access to $his most intimate area, giving $him a good view.<</if>>
+					<</if>>
+					<<if $activeSlave.fetishKnown && $activeSlave.fetish == "buttslut">>
+						<<switch $activeSlave.anusTat>>
+						<<case "bleached">>
+							$He giggles at $his crinkled fuckhole's clean, fuckable appearance, and starts squeezing $his sphincter muscles experimentally. "Thank you, <<Master>>," $he gasps, flushing.
+						<<case "flowers" "tribal patterns">>
+							$He gasps at the beautiful design and then suddenly bursts into tears. "T-thank you, <<Master>>," $he blubbers. "I'm <<s>>-<<s>>uch an anal whore."
+						<<case "advertisements">>
+							$He stares, $his mouth working as $he spells out
+							<<if ($activeSlave.vagina > -1)>>
+								'Second Pussy.' $He smiles naughtily. "<<Master>>, it'<<s>> my //favorite// pu<<ss>>y,"
+							<<else>>
+								'Spit First.' $He smiles naughtily. "<<Master>>, that work<<s>> for me. Lube'<<s>> good too. Or, um, dry'<<s>> fine too,"
+							<</if>>
+							$he giggles.
+						<<case "rude words">>
+							$He stares, $his mouth working as $he spells out
+							<<if ($activeSlave.vagina > -1)>>
+								'Fucktoy's Favorite Fuckhole.' $He smiles naughtily. "<<Master>>, it sure i<<s>>,"
+							<<else>>
+								'Sissy Slut's Sodomy Slit.' $He smiles naughtily. "<<Master>>, I love it when you fuck my lewd butt <<s>>lit,"
+							<</if>>
+							$he giggles.
+						<<case "sacrilege">>
+							$He stares, $his mouth working as $he reads the ring of Aramaic blasphemy around $his hole. Getting it, $he smiles naughtily. "<<Master>>, I'm a horrible little butthole <<s>>uccubu<<s>>. Plea<<s>>e, <<Master>>, feed me. I need cum in my a<<ss>> to <<s>>urvive."
+						<<case "sacrament">>
+							$He stares, $his mouth working as $he reads the ring of Aramaic around $his hole. Getting it, $he smiles beatifically. "<<Master>>, I alway<<s>> knew butt<<s>>e<<x>> was a <<s>>acrament."
+						<<case "degradation">>
+							$He stares, $his mouth working as $he spells out '<<= WrittenMaster($activeSlave)>> Made Me An Anal Slut.' $He smiles naughtily. "Oh <<Master>>, you did," $he <<say>>s gratefully. "And I love you for it."
+						<<case "counting">>
+							$He stares, realizing that the markings denote how many times $he's been sodomized. "<<Master>>, thank you, and, and, I hope I'll have to come back in here a lot," $he <<say>>s. "Um, becau<<s>>e I have to have that updated. Becau<<s>>e I'm being fucked in the butt a lot," $he adds, wanting to be completely clear.
+						<<case "bovine patterns">>
+							$He stares at $his new cow's anus. Finally, $he focuses on the upsides of being permanently transformed like this. "<<Master>>, I hope thi<<s>> mean<<s>> I'll have to be fed up the butt a lot," $he <<say>>s, referencing the milking systems' anal feeders.
+						<<case "possessive">>
+							$He stares, realizing that the ring of numbers around $his anus give the date $he was enslaved by you. "Be<<s>t pla<<c>>e for that date, <<Master>>," $he <<say>>s. "Being a butt <<s>>lut i<<s>> my life now."
+						<<case "paternalist">>
+							$He stares, $his mouth working as $he spells out '<<= WrittenMaster($activeSlave)>> Helped Me Love Anal.' "Oh <<Master>>, you did," $he coos. "You did! Thank you <<s>>o much for helping me become the anal <<s>>lut I wa<<s>> alway<<s>> meant to be!"
+						<</switch>>
+					<<elseif $activeSlave.devotion > 50>>
+						<<switch $activeSlave.anusTat>>
+						<<case "bleached">>
+							$He gasps at how closely the crinkled skin around $his anal opening matches the rest of $his $activeSlave.skin body. "Oh, it'<<s>> <<s>>o beautiful! Thank you, <<Master>>, thank you," $he exclaims lovingly.
+						<<case "flowers" "tribal patterns">>
+							$He gasps at the beautiful design. "It'<<s>> <<s>>o pretty, <<Master>>," $he <<say>>s. "Thank you. I love you <<s>>o much!"
+						<<case "advertisements" "degradation" "paternalist" "possessive" "rude words" "sacrament" "sacrilege">>
+							$He stares, $his mouth working as $he spells out the words tattooed in a ring around $his asshole. "Thank you, <<Master>>," $he <<say>>s devotedly. "I love you and I'll <<s>>erve you with my butthole a<<s>> be<<s>>t I can."
+						<<default>>
+							$He smiles, pleased at the mark of your attention to $his body. "Thank you, <<Master>>," $he <<say>>s devotedly. "I love you and I'll <<s>>erve you with my butthole a<<s>> be<<s>>t I can."
+						<</switch>>
+					<<elseif $activeSlave.sexualFlaw == "hates anal">>
+						$He stares,
+						<<switch $activeSlave.anusTat>>
+						<<case "bleached">>
+							horrified, and then shudders convulsively, but can't look away.
+						<<case "flowers" "tribal patterns">>
+							torn between fascination at the intricate design and horror at having $his anus permanently tattooed.
+						<<case "advertisements" "degradation" "paternalist" "possessive" "rude words" "sacrament" "sacrilege">>
+							$his mouth working as $he spells out the words tattooed in a ring around $his asshole. $He starts to cry as their meaning sinks in.
+						<<default>>
+							lower lip quivering.
+						<</switch>>
+						$He hates being assraped, and knows that this means there's lots of it in store for $him. "<<Master>>, p-plea<<s>>e," $he moans halfheartedly. "I d-don't like being b-butt f-fucked."
+					<<elseif $activeSlave.devotion > 20>>
+						$He stares,
+						<<switch $activeSlave.anusTat>>
+						<<case "bleached">>
+							fascinated. $He doesn't seem sure what to make of this.
+						<<case "flowers" "tribal patterns">>
+							torn between admiration of the pretty design and realization that $his anus has been permanently tattooed.
+						<<case "advertisements" "degradation" "paternalist" "possessive" "rude words" "sacrament" "sacrilege">>
+							$his mouth working as $he spells out the words tattooed in a ring around $his asshole. $He shudders a little as they sink in and $he internalizes what they say about $him and $his asshole.
+						<<default>>
+							realizing that $his anus has been permanently tattooed. It's yet another proof that $he's permanently a sex slave, and $his anus is for fucking.
+						<</switch>>
+						"Thank you, <<Master>>," $he <<say>>s, taking refuge in propriety. "Um, d-doe<<s>> thi<<s>> mean I'm going to be more of a, um, b-butt<<s>>lut?" $he asks hesitantly, not sounding very enthusiastic.
+					<<elseif $activeSlave.trust < -20>>
+						$He stares,
+						<<switch $activeSlave.anusTat>>
+						<<case "bleached">>
+							trying to process the appearance of what must seem like an unnaturally clean-looking hole.
+						<<case "flowers" "tribal patterns">>
+							struggling to process the fact that one of $his most intimate areas has been tattooed. Beautifully tattooed, but still.
+						<<case "advertisements" "degradation" "paternalist" "possessive" "rude words" "sacrament" "sacrilege">>
+							$his mouth working as $he spells out the words tattooed in a ring around $his asshole. $He shudders as $he does $his best to conceal $his feelings about such a permanent display of $his status as an anal slave.
+						<<default>>
+							looking sad as the meaning of a permanent display of $his status as an anal slave sinks in.
+						<</switch>>
+						After a short pause $he remembers $his duties and stammers, "T-thank you, <<Master>>." After a while longer $he turns $his head away, clearly not wanting to dwell on how $his anus is obviously being beautified to attract sexual attention.
+					<<else>>
+						<<switch $activeSlave.anusTat>>
+						<<case "bleached">>
+							$His face darkens as $he sees $his crinkled fuckhole's clean, fuckable appearance. "Don't you dare fucking a<<ss>>rape me!" $he bursts out.
+						<<case "flowers" "tribal patterns">>
+							$He's momentarily surprised by the pretty design, but then $his face darkens. "That'<<s>> permanent!" $he bursts out. "My a<<ss>>hole i<<s>> going to look like that forever!"
+						<<case "advertisements">>
+							$He stares, $his mouth working as $he spells out
+							<<if ($activeSlave.vagina > -1)>>
+								'Second Pussy.' $His face darkens. "No it'<<s>> not," $he bursts out. "Anal is dirty."
+							<<else>>
+								'Spit First.' $His face darkens. "Gro<<ss>>," $he bursts out. "Gro<<ss>> and wrong!"
+							<</if>>
+						<<case "rude words">>
+							$He stares, $his mouth working as $he spells out
+							<<if ($activeSlave.vagina > -1)>>
+								'Fucktoy's Favorite Fuckhole.' $His face darkens. "No it'<<s>> not," $he bursts out. "It'<<s>> my a<<ss>>!"
+							<<else>>
+								'Sissy Slut's Sodomy Slit.' $His face darkens. "No it'<<s>> not," $he bursts out. "I'm not a <<s>>i<<ss>>y! Or a <<s>>lut! And it'<<s>> not a slit!" Those are debatable, but they can all change, of course.
+							<</if>>
+						<<case "sacrament" "sacrilege">>
+							$He stares, $his mouth working as $he reads the ring of Aramaic around $his hole. $He doesn't understand it, but $he's not happy about having stuff permanently inscribed around $his ass.
+						<<case "degradation">>
+							$He stares, $his mouth working as $he spells out '<<= WrittenMaster($activeSlave)>> Made Me An Anal Slut.' $His face darkens. "No I'm not," $he bursts out. That remains to be seen.
+						<<case "counting">>
+							$He stares, realizing that the markings denote how many times $he's been sodomized. $His face darkens. "I <<s>>ee there'<<s>> room for more," $he bursts out. "Fucking gro<<ss>>."
+						<<case "bovine patterns">>
+							$He stares at $his new cow's anus. "Fucking gro<<ss>>," $he bursts out. "I'm not an animal." That remains to be seen.
+						<<case "possessive">>
+							$He stares, realizing that the ring of numbers around $his anus give the date $he was enslaved by you. $His face darkens. "Wor<<s>>t day of my life," $he bursts out.
+						<<case "paternalist">>
+							$He stares, $his mouth working as $he spells out '<<= WrittenMaster($activeSlave)>> Helped Me Love Anal.' "I don't," $he bursts out. "It'<<s>> fucking gro<<ss>>."
+						<</switch>>
+					<</if>>
 				<</if>>
 			<</if>>
 		<</if>>
@@ -412,169 +385,169 @@ Choose piercing style:
 
 
 <<if $piercingLevel == 1>>
-<br>&nbsp;&nbsp;&nbsp;&nbsp;
-//Lightly// pierce $his:
-
-<<link "Entire body">>
-	<<if $activeSlave.earPiercing != 1>><<set $activeSlave.earPiercing = 1>>				<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
-	<<if $activeSlave.nosePiercing != 1>><<set $activeSlave.nosePiercing = 1>>				<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
-	<<if $activeSlave.eyebrowPiercing != 1>><<set $activeSlave.eyebrowPiercing = 1>>		<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
-	<<if $activeSlave.lipsPiercing != 1>><<set $activeSlave.lipsPiercing = 1>>				<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
-	<<if $activeSlave.tonguePiercing != 1>><<set $activeSlave.tonguePiercing = 1>>			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;
+	//Lightly// pierce $his:
+
+	<<link "Entire body">>
+		<<if $activeSlave.earPiercing != 1>><<set $activeSlave.earPiercing = 1>>				<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<<if $activeSlave.nosePiercing != 1>><<set $activeSlave.nosePiercing = 1>>				<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<<if $activeSlave.eyebrowPiercing != 1>><<set $activeSlave.eyebrowPiercing = 1>>		<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<<if $activeSlave.lipsPiercing != 1>><<set $activeSlave.lipsPiercing = 1>>				<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<<if $activeSlave.tonguePiercing != 1>><<set $activeSlave.tonguePiercing = 1>>			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<<if $activeSlave.nipples != "fuckable">>
+			<<if $activeSlave.nipplesPiercing != 1 && >><<set $activeSlave.nipplesPiercing = 1>><<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<</if>>
+		<<if $activeSlave.areolaePiercing != 1>><<set $activeSlave.areolaePiercing = 1>>		<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<<if $activeSlave.corsetPiercing != 1>><<set $activeSlave.corsetPiercing = 1>>			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<<if $activeSlave.navelPiercing != 1>><<set $activeSlave.navelPiercing = 1>>			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<<if ($activeSlave.vagina != -1) || ($activeSlave.dick != 0)>>
+			<<if $activeSlave.clitPiercing != 1>><<set $activeSlave.clitPiercing = 1>>			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<</if>>
+		<<if ($activeSlave.vagina != -1)>>
+			<<if $activeSlave.vaginaPiercing != 1>><<set $activeSlave.vaginaPiercing = 1>>		<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<</if>>
+		<<if ($activeSlave.dick > 0)>>
+			<<if $activeSlave.dickPiercing != 1>><<set $activeSlave.dickPiercing = 1>>			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<</if>>
+		<<if $activeSlave.anusPiercing != 1>><<set $activeSlave.anusPiercing = 1>>				<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<<goto "Body Modification">>
+	<</link>>
+
+	<<if $activeSlave.earPiercing != 1>> 		| [[Ear|Body Modification][$activeSlave.earPiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<if $activeSlave.nosePiercing != 1>> 		| [[Nose|Body Modification][$activeSlave.nosePiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<if $activeSlave.eyebrowPiercing != 1>> 	| [[Eyebrow|Body Modification][$activeSlave.eyebrowPiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<if $activeSlave.lipsPiercing != 1>> 		| [[Lips|Body Modification][$activeSlave.lipsPiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<if $activeSlave.tonguePiercing != 1>> 	| [[Tongue|Body Modification][$activeSlave.tonguePiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
 	<<if $activeSlave.nipples != "fuckable">>
-		<<if $activeSlave.nipplesPiercing != 1 && >><<set $activeSlave.nipplesPiercing = 1>><<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+	<<if $activeSlave.nipplesPiercing != 1>> 	| [[Nipples|Body Modification][$activeSlave.nipplesPiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
 	<</if>>
-	<<if $activeSlave.areolaePiercing != 1>><<set $activeSlave.areolaePiercing = 1>>		<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
-	<<if $activeSlave.corsetPiercing != 1>><<set $activeSlave.corsetPiercing = 1>>			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
-	<<if $activeSlave.navelPiercing != 1>><<set $activeSlave.navelPiercing = 1>>			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+	<<if $activeSlave.areolaePiercing != 1>> 	| [[Areolae|Body Modification][$activeSlave.areolaePiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<if $activeSlave.corsetPiercing != 1>> 	| [[Corset|Body Modification][$activeSlave.corsetPiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<if $activeSlave.navelPiercing != 1>> 		| [[Navel|Body Modification][$activeSlave.navelPiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
 	<<if ($activeSlave.vagina != -1) || ($activeSlave.dick != 0)>>
-		<<if $activeSlave.clitPiercing != 1>><<set $activeSlave.clitPiercing = 1>>			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<<if $activeSlave.vagina != -1>>
+			<<if $activeSlave.clitPiercing != 1>> 	| [[Clit|Body Modification][$activeSlave.clitPiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
+		<<else>>
+			<<if $activeSlave.clitPiercing != 1>> 	| [[Dickhead|Body Modification][$activeSlave.clitPiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
+		<</if>>
 	<</if>>
 	<<if ($activeSlave.vagina != -1)>>
-		<<if $activeSlave.vaginaPiercing != 1>><<set $activeSlave.vaginaPiercing = 1>>		<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<<if $activeSlave.vaginaPiercing != 1>> | [[Vagina|Body Modification][$activeSlave.vaginaPiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
 	<</if>>
 	<<if ($activeSlave.dick > 0)>>
-		<<if $activeSlave.dickPiercing != 1>><<set $activeSlave.dickPiercing = 1>>			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
-	<</if>>
-	<<if $activeSlave.anusPiercing != 1>><<set $activeSlave.anusPiercing = 1>>				<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
-	<<goto "Body Modification">>
-<</link>>
-
-<<if $activeSlave.earPiercing != 1>> 		| [[Ear|Body Modification][$activeSlave.earPiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-<<if $activeSlave.nosePiercing != 1>> 		| [[Nose|Body Modification][$activeSlave.nosePiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-<<if $activeSlave.eyebrowPiercing != 1>> 	| [[Eyebrow|Body Modification][$activeSlave.eyebrowPiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-<<if $activeSlave.lipsPiercing != 1>> 		| [[Lips|Body Modification][$activeSlave.lipsPiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-<<if $activeSlave.tonguePiercing != 1>> 	| [[Tongue|Body Modification][$activeSlave.tonguePiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-<<if $activeSlave.nipples != "fuckable">>
-<<if $activeSlave.nipplesPiercing != 1>> 	| [[Nipples|Body Modification][$activeSlave.nipplesPiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-<</if>>
-<<if $activeSlave.areolaePiercing != 1>> 	| [[Areolae|Body Modification][$activeSlave.areolaePiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-<<if $activeSlave.corsetPiercing != 1>> 	| [[Corset|Body Modification][$activeSlave.corsetPiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-<<if $activeSlave.navelPiercing != 1>> 		| [[Navel|Body Modification][$activeSlave.navelPiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-<<if ($activeSlave.vagina != -1) || ($activeSlave.dick != 0)>>
-	<<if $activeSlave.vagina != -1>>
-		<<if $activeSlave.clitPiercing != 1>> 	| [[Clit|Body Modification][$activeSlave.clitPiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-	<<else>>
-		<<if $activeSlave.clitPiercing != 1>> 	| [[Dickhead|Body Modification][$activeSlave.clitPiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
+		<<if $activeSlave.dickPiercing != 1>> 	| [[Dick|Body Modification][$activeSlave.dickPiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
 	<</if>>
-<</if>>
-<<if ($activeSlave.vagina != -1)>>
-	<<if $activeSlave.vaginaPiercing != 1>> | [[Vagina|Body Modification][$activeSlave.vaginaPiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-<</if>>
-<<if ($activeSlave.dick > 0)>>
-	<<if $activeSlave.dickPiercing != 1>> 	| [[Dick|Body Modification][$activeSlave.dickPiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-<</if>>
-<<if $activeSlave.anusPiercing != 1>> 		| [[Anus|Body Modification][$activeSlave.anusPiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<if $activeSlave.anusPiercing != 1>> 		| [[Anus|Body Modification][$activeSlave.anusPiercing = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
 <</if>>
 
 <<if $piercingLevel == 2>>
-<br>&nbsp;&nbsp;&nbsp;&nbsp;
-''Heavily'' pierce $his:
-
-<<link "Entire body">>
-	<<if $activeSlave.earPiercing != 2>><<set $activeSlave.earPiercing = 2>>			<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
-	<<if $activeSlave.nosePiercing != 2>><<set $activeSlave.nosePiercing = 2>>			<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
-	<<if $activeSlave.eyebrowPiercing != 2>><<set $activeSlave.eyebrowPiercing = 2>>	<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
-	<<if $activeSlave.lipsPiercing != 2>><<set $activeSlave.lipsPiercing = 2>>			<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
-	<<if $activeSlave.tonguePiercing != 2>><<set $activeSlave.tonguePiercing = 2>>		<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;
+	''Heavily'' pierce $his:
+
+	<<link "Entire body">>
+		<<if $activeSlave.earPiercing != 2>><<set $activeSlave.earPiercing = 2>>			<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+		<<if $activeSlave.nosePiercing != 2>><<set $activeSlave.nosePiercing = 2>>			<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+		<<if $activeSlave.eyebrowPiercing != 2>><<set $activeSlave.eyebrowPiercing = 2>>	<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+		<<if $activeSlave.lipsPiercing != 2>><<set $activeSlave.lipsPiercing = 2>>			<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+		<<if $activeSlave.tonguePiercing != 2>><<set $activeSlave.tonguePiercing = 2>>		<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+		<<if $activeSlave.nipples != "fuckable">>
+		<<if $activeSlave.nipplesPiercing != 2>><<set $activeSlave.nipplesPiercing = 2>>	<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+		<</if>>
+		<<if $activeSlave.areolaePiercing != 2>><<set $activeSlave.areolaePiercing = 2>>	<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+		<<if $activeSlave.corsetPiercing != 2>><<set $activeSlave.corsetPiercing = 2>>		<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+		<<if $activeSlave.navelPiercing != 2>><<set $activeSlave.navelPiercing = 2>>		<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+		<<if ($activeSlave.vagina != -1) || ($activeSlave.dick != 0)>>
+			<<if $activeSlave.clitPiercing != 2>><<set $activeSlave.clitPiercing = 2>>		<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+		<</if>>
+		<<if ($activeSlave.vagina != -1)>>
+			<<if $activeSlave.vaginaPiercing != 2>><<set $activeSlave.vaginaPiercing = 2>>	<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+		<</if>>
+		<<if ($activeSlave.dick > 0)>>
+			<<if $activeSlave.dickPiercing != 2>><<set $activeSlave.dickPiercing = 2>>		<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+		<</if>>
+		<<if $activeSlave.anusPiercing != 2>><<set $activeSlave.anusPiercing = 2>>			<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+		<<goto "Body Modification">>
+	<</link>>
+
+	<<if $activeSlave.earPiercing != 2>> 		| [[Ear|Body Modification][$activeSlave.earPiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
+	<<if $activeSlave.nosePiercing != 2>> 		| [[Nose|Body Modification][$activeSlave.nosePiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
+	<<if $activeSlave.eyebrowPiercing != 2>> 	| [[Eyebrow|Body Modification][$activeSlave.eyebrowPiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
+	<<if $activeSlave.lipsPiercing != 2>> 		| [[Lips|Body Modification][$activeSlave.lipsPiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
+	<<if $activeSlave.tonguePiercing != 2>> 	| [[Tongue|Body Modification][$activeSlave.tonguePiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
 	<<if $activeSlave.nipples != "fuckable">>
-	<<if $activeSlave.nipplesPiercing != 2>><<set $activeSlave.nipplesPiercing = 2>>	<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+	<<if $activeSlave.nipplesPiercing != 2>> 	| [[Nipples|Body Modification][$activeSlave.nipplesPiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
 	<</if>>
-	<<if $activeSlave.areolaePiercing != 2>><<set $activeSlave.areolaePiercing = 2>>	<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
-	<<if $activeSlave.corsetPiercing != 2>><<set $activeSlave.corsetPiercing = 2>>		<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
-	<<if $activeSlave.navelPiercing != 2>><<set $activeSlave.navelPiercing = 2>>		<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+	<<if $activeSlave.areolaePiercing != 2>> 	| [[Areolae|Body Modification][$activeSlave.areolaePiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
+	<<if $activeSlave.corsetPiercing != 2>> 	| [[Corset|Body Modification][$activeSlave.corsetPiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
+	<<if $activeSlave.navelPiercing != 2>> 		| [[Navel|Body Modification][$activeSlave.navelPiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
 	<<if ($activeSlave.vagina != -1) || ($activeSlave.dick != 0)>>
-		<<if $activeSlave.clitPiercing != 2>><<set $activeSlave.clitPiercing = 2>>		<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+		<<if $activeSlave.vagina != -1>>
+			<<if $activeSlave.clitPiercing != 2>> | [[Clit|Body Modification][$activeSlave.clitPiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
+		<<else>>
+			<<if $activeSlave.clitPiercing != 2>> | [[Dickhead|Body Modification][$activeSlave.clitPiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
+		<</if>>
 	<</if>>
 	<<if ($activeSlave.vagina != -1)>>
-		<<if $activeSlave.vaginaPiercing != 2>><<set $activeSlave.vaginaPiercing = 2>>	<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+		<<if $activeSlave.vaginaPiercing != 2>> | [[Vagina|Body Modification][$activeSlave.vaginaPiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
 	<</if>>
 	<<if ($activeSlave.dick > 0)>>
-		<<if $activeSlave.dickPiercing != 2>><<set $activeSlave.dickPiercing = 2>>		<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+		<<if $activeSlave.dickPiercing != 2>> 	| [[Dick|Body Modification][$activeSlave.dickPiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
 	<</if>>
-	<<if $activeSlave.anusPiercing != 2>><<set $activeSlave.anusPiercing = 2>>			<<set cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
-	<<goto "Body Modification">>
-<</link>>
-
-<<if $activeSlave.earPiercing != 2>> 		| [[Ear|Body Modification][$activeSlave.earPiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
-<<if $activeSlave.nosePiercing != 2>> 		| [[Nose|Body Modification][$activeSlave.nosePiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
-<<if $activeSlave.eyebrowPiercing != 2>> 	| [[Eyebrow|Body Modification][$activeSlave.eyebrowPiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
-<<if $activeSlave.lipsPiercing != 2>> 		| [[Lips|Body Modification][$activeSlave.lipsPiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
-<<if $activeSlave.tonguePiercing != 2>> 	| [[Tongue|Body Modification][$activeSlave.tonguePiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
-<<if $activeSlave.nipples != "fuckable">>
-<<if $activeSlave.nipplesPiercing != 2>> 	| [[Nipples|Body Modification][$activeSlave.nipplesPiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
-<</if>>
-<<if $activeSlave.areolaePiercing != 2>> 	| [[Areolae|Body Modification][$activeSlave.areolaePiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
-<<if $activeSlave.corsetPiercing != 2>> 	| [[Corset|Body Modification][$activeSlave.corsetPiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
-<<if $activeSlave.navelPiercing != 2>> 		| [[Navel|Body Modification][$activeSlave.navelPiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
-<<if ($activeSlave.vagina != -1) || ($activeSlave.dick != 0)>>
-	<<if $activeSlave.vagina != -1>>
-		<<if $activeSlave.clitPiercing != 2>> | [[Clit|Body Modification][$activeSlave.clitPiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
-	<<else>>
-		<<if $activeSlave.clitPiercing != 2>> | [[Dickhead|Body Modification][$activeSlave.clitPiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
-	<</if>>
-<</if>>
-<<if ($activeSlave.vagina != -1)>>
-	<<if $activeSlave.vaginaPiercing != 2>> | [[Vagina|Body Modification][$activeSlave.vaginaPiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
-<</if>>
-<<if ($activeSlave.dick > 0)>>
-	<<if $activeSlave.dickPiercing != 2>> 	| [[Dick|Body Modification][$activeSlave.dickPiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
-<</if>>
-<<if $activeSlave.anusPiercing != 2>> 		| [[Anus|Body Modification][$activeSlave.anusPiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
+	<<if $activeSlave.anusPiercing != 2>> 		| [[Anus|Body Modification][$activeSlave.anusPiercing = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
 <</if>>
 
 <<if $piercingLevel == 3>>
-<<if ($activeSlave.vagina != -1) || ($activeSlave.dick != 0)>>
-	<<if $activeSlave.clitPiercing != 3>>
-		<br>&nbsp;&nbsp;&nbsp;&nbsp;
-		Give $him a [[smart piercing?|Body Modification][$activeSlave.clitPiercing = 3,$activeSlave.clitSetting = "all",cashX(forceNeg($SPcost), "slaveMod", $activeSlave),$degradation += 1]] //Costs <<print cashFormat($SPcost)>>, unlocks options to mold sexuality//
-	<<else>>
-		<br>&nbsp;&nbsp;&nbsp;&nbsp;
-		$He already has a smart piercing!
+	<<if ($activeSlave.vagina != -1) || ($activeSlave.dick != 0)>>
+		<<if $activeSlave.clitPiercing != 3>>
+			<br>&nbsp;&nbsp;&nbsp;&nbsp;
+			Give $him a [[smart piercing?|Body Modification][$activeSlave.clitPiercing = 3,$activeSlave.clitSetting = "all",cashX(forceNeg($SPcost), "slaveMod", $activeSlave),$degradation += 1]] //Costs <<print cashFormat($SPcost)>>, unlocks options to mold sexuality//
+		<<else>>
+			<br>&nbsp;&nbsp;&nbsp;&nbsp;
+			$He already has a smart piercing!
+		<</if>>
 	<</if>>
 <</if>>
-<</if>>
 
 <<if $piercingLevel == 0>>
-<br>&nbsp;&nbsp;&nbsp;&nbsp;
-Remove piercings from:
-
-/* no dick/vagina checks in 'remove' so stealth piercings can be cleaned. Check only for piercings. */
-<<link "Everywhere">>
-	<<if $activeSlave.earPiercing > 0>><<set $activeSlave.earPiercing = 0>>			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
-	<<if $activeSlave.nosePiercing > 0>><<set $activeSlave.nosePiercing = 0>>		<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
-	<<if $activeSlave.eyebrowPiercing > 0>><<set $activeSlave.eyebrowPiercing = 0>>	<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
-	<<if $activeSlave.lipsPiercing > 0>><<set $activeSlave.lipsPiercing = 0>>		<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
-	<<if $activeSlave.tonguePiercing > 0>><<set $activeSlave.tonguePiercing = 0>>	<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
-	<<if $activeSlave.nipplesPiercing > 0>><<set $activeSlave.nipplesPiercing = 0>>	<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
-	<<if $activeSlave.areolaePiercing > 0>><<set $activeSlave.areolaePiercing = 0>>	<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
-	<<if $activeSlave.corsetPiercing > 0>><<set $activeSlave.corsetPiercing = 0>>	<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
-	<<if $activeSlave.navelPiercing > 0>><<set $activeSlave.navelPiercing = 0>>		<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
-	<<if $activeSlave.clitPiercing > 0>><<set $activeSlave.clitPiercing = 0>>		<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
-	<<if $activeSlave.vaginaPiercing > 0>><<set $activeSlave.vaginaPiercing = 0>>	<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
-	<<if $activeSlave.dickPiercing > 0>><<set $activeSlave.dickPiercing = 0>>		<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
-	<<if $activeSlave.anusPiercing > 0>><<set $activeSlave.anusPiercing = 0>>		<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
-	<<goto "Body Modification">>
-
-<</link>>
-
-<<if $activeSlave.earPiercing > 0>> 		| [[Ear|Body Modification][$activeSlave.earPiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-<<if $activeSlave.nosePiercing > 0>> 		| [[Nose|Body Modification][$activeSlave.nosePiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-<<if $activeSlave.eyebrowPiercing > 0>> 	| [[Eyebrow|Body Modification][$activeSlave.eyebrowPiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-<<if $activeSlave.lipsPiercing > 0>> 		| [[Lips|Body Modification][$activeSlave.lipsPiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-<<if $activeSlave.tonguePiercing > 0>> 		| [[Tongue|Body Modification][$activeSlave.tonguePiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-<<if $activeSlave.nipplesPiercing > 0>> 	| [[Nipples|Body Modification][$activeSlave.nipplesPiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-<<if $activeSlave.areolaePiercing > 0>> 	| [[Areolae|Body Modification][$activeSlave.areolaePiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-<<if $activeSlave.corsetPiercing > 0>> 		| [[Corset|Body Modification][$activeSlave.corsetPiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-<<if $activeSlave.navelPiercing > 0>> 		| [[Navel|Body Modification][$activeSlave.navelPiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-<<if $activeSlave.vagina != -1>>
-	<<if $activeSlave.clitPiercing > 0>> 	| [[Clit|Body Modification][$activeSlave.clitPiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-<<else>>
-	<<if $activeSlave.clitPiercing > 0>> 	| [[Dickhead|Body Modification][$activeSlave.clitPiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-<</if>>
-<<if $activeSlave.vaginaPiercing > 0>> 		| [[Vagina|Body Modification][$activeSlave.vaginaPiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-<<if $activeSlave.dickPiercing > 0>> 		| [[Dick|Body Modification][$activeSlave.dickPiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
-<<if $activeSlave.anusPiercing > 0>> 		| [[Anus|Body Modification][$activeSlave.anusPiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;
+	Remove piercings from:
+
+	/* no dick/vagina checks in 'remove' so stealth piercings can be cleaned. Check only for piercings. */
+	<<link "Everywhere">>
+		<<if $activeSlave.earPiercing > 0>><<set $activeSlave.earPiercing = 0>>			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<<if $activeSlave.nosePiercing > 0>><<set $activeSlave.nosePiercing = 0>>		<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<<if $activeSlave.eyebrowPiercing > 0>><<set $activeSlave.eyebrowPiercing = 0>>	<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<<if $activeSlave.lipsPiercing > 0>><<set $activeSlave.lipsPiercing = 0>>		<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<<if $activeSlave.tonguePiercing > 0>><<set $activeSlave.tonguePiercing = 0>>	<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<<if $activeSlave.nipplesPiercing > 0>><<set $activeSlave.nipplesPiercing = 0>>	<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<<if $activeSlave.areolaePiercing > 0>><<set $activeSlave.areolaePiercing = 0>>	<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<<if $activeSlave.corsetPiercing > 0>><<set $activeSlave.corsetPiercing = 0>>	<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<<if $activeSlave.navelPiercing > 0>><<set $activeSlave.navelPiercing = 0>>		<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<<if $activeSlave.clitPiercing > 0>><<set $activeSlave.clitPiercing = 0>>		<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<<if $activeSlave.vaginaPiercing > 0>><<set $activeSlave.vaginaPiercing = 0>>	<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<<if $activeSlave.dickPiercing > 0>><<set $activeSlave.dickPiercing = 0>>		<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<<if $activeSlave.anusPiercing > 0>><<set $activeSlave.anusPiercing = 0>>		<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>><</if>>
+		<<goto "Body Modification">>
+
+	<</link>>
+
+	<<if $activeSlave.earPiercing > 0>> 		| [[Ear|Body Modification][$activeSlave.earPiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<if $activeSlave.nosePiercing > 0>> 		| [[Nose|Body Modification][$activeSlave.nosePiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<if $activeSlave.eyebrowPiercing > 0>> 	| [[Eyebrow|Body Modification][$activeSlave.eyebrowPiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<if $activeSlave.lipsPiercing > 0>> 		| [[Lips|Body Modification][$activeSlave.lipsPiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<if $activeSlave.tonguePiercing > 0>> 		| [[Tongue|Body Modification][$activeSlave.tonguePiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<if $activeSlave.nipplesPiercing > 0>> 	| [[Nipples|Body Modification][$activeSlave.nipplesPiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<if $activeSlave.areolaePiercing > 0>> 	| [[Areolae|Body Modification][$activeSlave.areolaePiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<if $activeSlave.corsetPiercing > 0>> 		| [[Corset|Body Modification][$activeSlave.corsetPiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<if $activeSlave.navelPiercing > 0>> 		| [[Navel|Body Modification][$activeSlave.navelPiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<if $activeSlave.vagina != -1>>
+		<<if $activeSlave.clitPiercing > 0>> 	| [[Clit|Body Modification][$activeSlave.clitPiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<else>>
+		<<if $activeSlave.clitPiercing > 0>> 	| [[Dickhead|Body Modification][$activeSlave.clitPiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<</if>>
+	<<if $activeSlave.vaginaPiercing > 0>> 		| [[Vagina|Body Modification][$activeSlave.vaginaPiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<if $activeSlave.dickPiercing > 0>> 		| [[Dick|Body Modification][$activeSlave.dickPiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<if $activeSlave.anusPiercing > 0>> 		| [[Anus|Body Modification][$activeSlave.anusPiercing = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]]<</if>>
 <</if>>
 
 <br><br>
@@ -596,7 +569,7 @@ Tattoos:
 
 <br>&nbsp;&nbsp;&nbsp;&nbsp;
 Choose a tattoo style:
-/* If/else is here so a "highlighted" option is never a link. */
+/* if/else is here so a "highlighted" option is never a link. */
 <<if $tattooChoice != "tribal patterns">>[[Tribal patterns|Body Modification][$tattooChoice = "tribal patterns"]]<<else>>Tribal patterns<</if>>
 <<if $tattooChoice != "flowers">> | [[Flowers|Body Modification][$tattooChoice = "flowers"]]<<else>>| Flowers<</if>>
 <<if $tattooChoice != "counting">> | [[Counting|Body Modification][$tattooChoice = "counting"]]<<else>>| Counting<</if>>
@@ -633,91 +606,91 @@ Choose a tattoo style:
 	<</if>>
 
 	<<if ($tattooChoice != "bleached") && ($tattooChoice != "permanent makeup")>>
-	<<link "Entire body">>
-		<<set _degradationTemp = 0>>
-		<<if $activeSlave.boobsTat != $tattooChoice>>
-			<<set $activeSlave.boobsTat = $tattooChoice>>
-			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
-			<<set _degradationTemp += 1>>
-		<</if>>
+		<<link "Entire body">>
+			<<set _degradationTemp = 0>>
+			<<if $activeSlave.boobsTat != $tattooChoice>>
+				<<set $activeSlave.boobsTat = $tattooChoice>>
+				<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
+				<<set _degradationTemp += 1>>
+			<</if>>
 
-		<<if $activeSlave.buttTat != $tattooChoice>>
-			<<set $activeSlave.buttTat = $tattooChoice>>
-			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
-			<<set _degradationTemp += 1>>
-		<</if>>
+			<<if $activeSlave.buttTat != $tattooChoice>>
+				<<set $activeSlave.buttTat = $tattooChoice>>
+				<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
+				<<set _degradationTemp += 1>>
+			<</if>>
 
-		<<if $activeSlave.vaginaTat != $tattooChoice>>
-			<<set $activeSlave.vaginaTat = $tattooChoice>>
-			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
-			<<set _degradationTemp += 1>>
-		<</if>>
+			<<if $activeSlave.vaginaTat != $tattooChoice>>
+				<<set $activeSlave.vaginaTat = $tattooChoice>>
+				<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
+				<<set _degradationTemp += 1>>
+			<</if>>
 
-		<<if $activeSlave.dick > 0>>
-		<<if $activeSlave.dickTat != $tattooChoice && $tattooChoice != "scenes">>
-			<<set $activeSlave.dickTat = $tattooChoice>>
-			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
-			<<set _degradationTemp += 1>>
-		<</if>>
-		<</if>>
+			<<if $activeSlave.dick > 0>>
+			<<if $activeSlave.dickTat != $tattooChoice && $tattooChoice != "scenes">>
+				<<set $activeSlave.dickTat = $tattooChoice>>
+				<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
+				<<set _degradationTemp += 1>>
+			<</if>>
+			<</if>>
 
-		<<if $activeSlave.lipsTat != $tattooChoice>>
-			<<if $tattooChoice == "scenes">>
-				<<set $activeSlave.lipsTat = "permanent makeup">>
-			<<else>>
-				<<set $activeSlave.lipsTat = $tattooChoice>>
+			<<if $activeSlave.lipsTat != $tattooChoice>>
+				<<if $tattooChoice == "scenes">>
+					<<set $activeSlave.lipsTat = "permanent makeup">>
+				<<else>>
+					<<set $activeSlave.lipsTat = $tattooChoice>>
+				<</if>>
+				<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
+				<<set _degradationTemp += 1>>
 			<</if>>
-			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
-			<<set _degradationTemp += 1>>
-		<</if>>
 
-		<<if ($tattooChoice == "Asian art" || $tattooChoice == "scenes") && $activeSlave.anusTat == "bleached">>
-			<<set $activeSlave.anusTat = "bleached">>
-			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
-			<<set _degradationTemp += 1>>
-		<<elseif $activeSlave.anusTat != $tattooChoice>>
-			<<set $activeSlave.anusTat = $tattooChoice>>
-			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
-			<<set _degradationTemp += 1>>
-		<</if>>
+			<<if ($tattooChoice == "Asian art" || $tattooChoice == "scenes") && $activeSlave.anusTat == "bleached">>
+				<<set $activeSlave.anusTat = "bleached">>
+				<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
+				<<set _degradationTemp += 1>>
+			<<elseif $activeSlave.anusTat != $tattooChoice>>
+				<<set $activeSlave.anusTat = $tattooChoice>>
+				<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
+				<<set _degradationTemp += 1>>
+			<</if>>
 
-		<<if $activeSlave.shouldersTat != $tattooChoice>>
-			<<set $activeSlave.shouldersTat = $tattooChoice>>
-			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
-			<<set _degradationTemp += 1>>
-		<</if>>
+			<<if $activeSlave.shouldersTat != $tattooChoice>>
+				<<set $activeSlave.shouldersTat = $tattooChoice>>
+				<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
+				<<set _degradationTemp += 1>>
+			<</if>>
 
-		<<if $activeSlave.backTat != $tattooChoice>>
-			<<set $activeSlave.backTat = $tattooChoice>>
-			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
-			<<set _degradationTemp += 1>>
-		<</if>>
+			<<if $activeSlave.backTat != $tattooChoice>>
+				<<set $activeSlave.backTat = $tattooChoice>>
+				<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
+				<<set _degradationTemp += 1>>
+			<</if>>
 
-		<<if $activeSlave.amp != 1>>
-		<<if $activeSlave.armsTat != $tattooChoice>>
-			<<set $activeSlave.armsTat = $tattooChoice>>
-			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
-			<<set _degradationTemp += 1>>
-		<</if>>
-		<<if $activeSlave.legsTat != $tattooChoice>>
-			<<set $activeSlave.legsTat = $tattooChoice>>
-			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
-			<<set _degradationTemp += 1>>
-		<</if>>
-		<</if>>
+			<<if $activeSlave.amp != 1>>
+				<<if $activeSlave.armsTat != $tattooChoice>>
+					<<set $activeSlave.armsTat = $tattooChoice>>
+					<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
+					<<set _degradationTemp += 1>>
+				<</if>>
+				<<if $activeSlave.legsTat != $tattooChoice>>
+					<<set $activeSlave.legsTat = $tattooChoice>>
+					<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
+					<<set _degradationTemp += 1>>
+				<</if>>
+			<</if>>
 
-		<<if $activeSlave.stampTat != $tattooChoice>>
-			<<set $activeSlave.stampTat = $tattooChoice>>
-			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
-			<<set _degradationTemp += 1>>
-		<</if>>
+			<<if $activeSlave.stampTat != $tattooChoice>>
+				<<set $activeSlave.stampTat = $tattooChoice>>
+				<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
+				<<set _degradationTemp += 1>>
+			<</if>>
 
-		<<if !["tribal patterns", "flowers", "paternalist", 0].includes($tattooChoice)>>
-			<<set $degradation += _degradationTemp>>
-		<</if>>
+			<<if !["tribal patterns", "flowers", "paternalist", 0].includes($tattooChoice)>>
+				<<set $degradation += _degradationTemp>>
+			<</if>>
 
-		<<goto "Body Modification">>
-	<</link>>
+			<<goto "Body Modification">>
+		<</link>>
 	<</if>>
 
 	<<if $tattooChoice == 0>>
diff --git a/src/uncategorized/concubineWorkaround.tw b/src/uncategorized/concubineWorkaround.tw
index e7dd5de3e750d8b9869ccd8714d39e891b8939fa..9c340c2efa087d28697c108f18d393a62d238ab8 100644
--- a/src/uncategorized/concubineWorkaround.tw
+++ b/src/uncategorized/concubineWorkaround.tw
@@ -10,4 +10,3 @@
 <</if>>
 
 <<goto "Master Suite">>
-
diff --git a/src/uncategorized/corporationDevelopments.tw b/src/uncategorized/corporationDevelopments.tw
index c6fa6bf9b1471c0d38aa8a63fe23d441b204dd99..ee52fc5e3ac6b7a122e5c93437490e457b33117e 100644
--- a/src/uncategorized/corporationDevelopments.tw
+++ b/src/uncategorized/corporationDevelopments.tw
@@ -210,7 +210,7 @@ _corpDivWhoreSlavesRoom = corpDivWhoreSlavesRoom()>>
 	<</if>>
 	<<if $corpDivLegalToMarket == 1 && $corpDivLegalSlaves > 0>>
 		It immediately sold <<if $corpDivLegalSlaves > 1>><<print $corpDivLegalSlaves>> slaves<<else>>one slave<</if>>
-		<<set _corpDivLegalRev = $corpDivLegalSlaves * 10 * menialSlaveCost(-$corpDivLegalSlaves),
+		<<set _corpDivLegalRev = $corpDivLegalSlaves * 15 * menialSlaveCost(-$corpDivLegalSlaves),
 		_corpRev += _corpDivLegalRev,
 		$corpDivLegalSlaves = 0>>
 		to the market and made @@.yellowgreen;<<print cashFormat(_corpDivLegalRev)>>.@@
@@ -714,5 +714,5 @@ $corpOpCostOld = _corpOpCost,
 $corpAssetsDevOld = $corpAssetsDev,
 $corpAssetsDev = 0,
 $corpAssetsSlaveOld = $corpAssetsSlave,
-$corpAssetsSlave = 0, 
+$corpAssetsSlave = 0,
 $corpOverheadOld = _corpOverhead>> /*This needs to be at the very end of the financials*/
diff --git a/src/uncategorized/costsBudget.tw b/src/uncategorized/costsBudget.tw
index 9f65ff970a2430bf0033b677b958ded1a30a37a1..cc4ef2ef2f1f08b78c182f8e6f6caa2d6db4a2ac 100644
--- a/src/uncategorized/costsBudget.tw
+++ b/src/uncategorized/costsBudget.tw
@@ -23,7 +23,7 @@ Your weekly costs are as follows://
 
 <<script>>
 for(var i = 0; i < State.variables.lastWeeksCashIncome.length; i++){
-   State.variables.lastWeeksCashProfits[i] = (State.variables.lastWeeksCashIncome[i] + State.variables.lastWeeksCashExpenses[i]);
+	State.variables.lastWeeksCashProfits[i] = (State.variables.lastWeeksCashIncome[i] + State.variables.lastWeeksCashExpenses[i]);
 }
 <</script>>
 
@@ -261,7 +261,7 @@ for(var i = 0; i < State.variables.lastWeeksCashIncome.length; i++){
 
 	<<if $lastWeeksCashIncome.milked || $lastWeeksCashExpenses.milked>>
 		<tr>
-			<td>Milked</td> 
+			<td>Milked</td>
 			<td>
 				<<if Math.trunc($lastWeeksCashIncome.milked) > 0>>
 					@@.yellowgreen;+<<print cashFormat(Math.trunc($lastWeeksCashIncome.milked))>>@@
@@ -576,7 +576,7 @@ for(var i = 0; i < State.variables.lastWeeksCashIncome.length; i++){
 
 	<<if $lastWeeksCashIncome.milkedDairy || $lastWeeksCashExpenses.milkedDairy>>
 		<tr>
-			<td>Dairy cows</td> 
+			<td>Dairy cows</td>
 			<td>
 				<<if Math.trunc($lastWeeksCashIncome.milkedDairy) > 0>>
 					@@.yellowgreen;+<<print cashFormat(Math.trunc($lastWeeksCashIncome.milkedDairy))>>@@
@@ -2298,7 +2298,7 @@ for(var i = 0; i < State.variables.lastWeeksCashIncome.length; i++){
 				@@.yellowgreen;+<<print cashFormat(Math.trunc($lastWeeksCashProfits.Total))>>@@
 			<<else>>
 				@@.red;-<<print cashFormat(Math.abs(Math.trunc($lastWeeksCashProfits.Total)))>>@@
-			<</if>>			
+			<</if>>
 		</td>
 	</tr>
 
@@ -2312,7 +2312,7 @@ for(var i = 0; i < State.variables.lastWeeksCashIncome.length; i++){
 			<<else>>
 				@@.red;<<print cashFormat($costs)>>@@
 			<</if>></td>
-		<td></td>	
+		<td></td>
 	</tr>
 
 
@@ -2362,7 +2362,7 @@ for(var i = 0; i < State.variables.lastWeeksCashIncome.length; i++){
 <</if>>
 
 <<if $lastWeeksErrors !== "Errors:">>
-	<<link "Reset">> 
+	<<link "Reset">>
 		<<set $lastWeeksErrors = "Errors: ">>
 	<</link>>
 	@@.red;<<print $lastWeeksErrors>>@@
diff --git a/src/uncategorized/costsWidgets.tw b/src/uncategorized/costsWidgets.tw
index 84e0415fcae629fa46a3d3f11b0b317cff872188..18ec544fa97840700070305f43a97613d22ba7b5 100644
--- a/src/uncategorized/costsWidgets.tw
+++ b/src/uncategorized/costsWidgets.tw
@@ -145,7 +145,7 @@
 				<br>&nbsp;&nbsp;&nbsp;&nbsp;<i>Specialized dietary adjustments and concentrated, quick to digest food required to support absurd multiples:</i> <<print cashFormat($foodCost*$args[0].pregType*3*_pAccMult)>>
 				<<set _individualCosts += $foodCost*$args[0].pregType*3*_pAccMult>>
 			<<elseif $args[0].pregType >= 100>>
-				<br>&nbsp;&nbsp;&nbsp;&nbsp;<i>Specialized dietary requirements and feeding methods to support absurd multiples:</i> 
+				<br>&nbsp;&nbsp;&nbsp;&nbsp;<i>Specialized dietary requirements and feeding methods to support absurd multiples:</i>
 				@@.yellowgreen;<<print cashFormat($foodCost*$args[0].pregType*5*_pAccMult)>>@@
 				<<set _individualCosts += $foodCost*$args[0].pregType*5*_pAccMult>>
 			<</if>>
@@ -404,7 +404,7 @@
 			<</if>>
 		<</if>>
 	<</if>>
-	
+
 	<br>&nbsp;&nbsp;&nbsp;&nbsp;
 	<<if $args[0].origin != 0>>
 		$args[0].origin<br>&nbsp;&nbsp;&nbsp;&nbsp;
@@ -438,9 +438,9 @@
 			You have no record of her making you any ¤.
 			<<set _Income = 0>>
 		<</if>>
-		
+
 		<br>&nbsp;&nbsp;&nbsp;&nbsp;
-		Overall, 
+		Overall,
 		<<if (_Income + _Cost + _Expense) > 0>>
 			you have made @@.yellowgreen;<<print cashFormat(_Income + _Cost + _Expense)>>@@ net from her labors.
 		<<elseif (_Income + _Cost + _Expense) == 0>>
diff --git a/src/uncategorized/economics.tw b/src/uncategorized/economics.tw
index da15571c75a1370a4df644a08d97643bcd39fa63..2f84aaa5a35682433c318707dda4e059ec6d3e49 100644
--- a/src/uncategorized/economics.tw
+++ b/src/uncategorized/economics.tw
@@ -26,7 +26,7 @@
 	<br><br>
 	<<include "FS Developments">>
 <</if>>
-	
+
 <<if $corpIncorporated == 1>>
 	<br><br>
 	<<include "Corporation Developments">>
diff --git a/src/uncategorized/lawCompliance.tw b/src/uncategorized/lawCompliance.tw
index 7476d2de309603b81ebba735430db725886a3826..d5801e91dddb7c29412633b1f2b040a9c4783ccf 100644
--- a/src/uncategorized/lawCompliance.tw
+++ b/src/uncategorized/lawCompliance.tw
@@ -65,7 +65,7 @@
 	<</if>>
 	Much of $his time before sale was spent being fattened up and <<if $arcologies[0].FSHedonisticDecadenceStrongFat == 1>>pumping iron<<else>>lying around<</if>>.
 	<<if $activeSlave.devotion <= 20>>
-		$He had to be forcefed massive amounts of slave food while bound to meet requirements, filling $him with @@.gold;fear@@ and @@.mediumorchid;disgust.@@
+		$He had to be force-fed massive amounts of slave food while bound to meet requirements, filling $him with @@.gold;fear@@ and @@.mediumorchid;disgust.@@
 		<<set $activeSlave.trust -= 5>>
 		<<set $activeSlave.devotion -= 5>>
 	<</if>>
diff --git a/src/uncategorized/neighborsFSAdoption.tw b/src/uncategorized/neighborsFSAdoption.tw
index db4d755f785f820a9e030e63d1de3354459a76b5..d8b6a3b8852956fddb7722dedf4026654caa47b8 100644
--- a/src/uncategorized/neighborsFSAdoption.tw
+++ b/src/uncategorized/neighborsFSAdoption.tw
@@ -321,96 +321,96 @@ societal development.
 <<setLocalPronouns $leaders[$j]>>
 
 <<if ($arcologies[$i].FSRepopulationFocus == "unset")>>
-<<if ($arcologies[$i].FSRestart == "unset")>>
-	<<if $leaders[$j].fetish == "pregnancy">>
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Repopulationism,@@ since as a pregnancy fetishist, $he can't wait to see the female population's bellies swell with life.
-		<<set $arcologies[$i].FSRepopulationFocus = 5>><<break>>
-	<<elseif ($leaders[$j].preg < -1 || ($leaders[$j].ovaries == 0 && $leaders[$j].mpreg != 1)) && $leaders[$j].genes == "XX">>
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Eugenics,@@ since if no-one can get pregnant, $he won't be alone.
-		<<set $arcologies[$i].FSRestart = 5>><<break>>
+	<<if ($arcologies[$i].FSRestart == "unset")>>
+		<<if $leaders[$j].fetish == "pregnancy">>
+			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Repopulationism,@@ since as a pregnancy fetishist, $he can't wait to see the female population's bellies swell with life.
+			<<set $arcologies[$i].FSRepopulationFocus = 5>><<break>>
+		<<elseif ($leaders[$j].preg < -1 || ($leaders[$j].ovaries == 0 && $leaders[$j].mpreg != 1)) && $leaders[$j].genes == "XX">>
+			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Eugenics,@@ since if no-one can get pregnant, $he won't be alone.
+			<<set $arcologies[$i].FSRestart = 5>><<break>>
+		<</if>>
 	<</if>>
 <</if>>
-<</if>>
 <<if ($arcologies[$i].FSGenderRadicalist == "unset")>>
-<<if ($arcologies[$i].FSGenderFundamentalist == "unset")>>
-	<<if $leaders[$j].dick > 0>>
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Gender Radicalism,@@ since $he's a walking, swinging argument for dickgirls.
-		<<set $arcologies[$i].FSGenderRadicalist = 5>><<break>>
-	<<elseif $leaders[$j].pregKnown == 1 || $leaders[$j].bellyPreg > 1500>>
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Gender Fundamentalism,@@ since its citizens find leadership by a pregnant woman fascinating.
-		<<set $arcologies[$i].FSGenderFundamentalist = 5>><<break>>
+	<<if ($arcologies[$i].FSGenderFundamentalist == "unset")>>
+		<<if $leaders[$j].dick > 0>>
+			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Gender Radicalism,@@ since $he's a walking, swinging argument for dickgirls.
+			<<set $arcologies[$i].FSGenderRadicalist = 5>><<break>>
+		<<elseif $leaders[$j].pregKnown == 1 || $leaders[$j].bellyPreg > 1500>>
+			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Gender Fundamentalism,@@ since its citizens find leadership by a pregnant woman fascinating.
+			<<set $arcologies[$i].FSGenderFundamentalist = 5>><<break>>
+		<</if>>
 	<</if>>
 <</if>>
-<</if>>
 <<if ($arcologies[$i].FSPaternalist == "unset")>>
-<<if ($arcologies[$i].FSDegradationist == "unset")>>
-	<<if $leaders[$j].behavioralQuirk == "advocate">>
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Paternalism,@@ since as an advocate for slavery, $he believes in its benefits.
-		<<set $arcologies[$i].FSPaternalist = 5>><<break>>
-	<<elseif $leaders[$j].fetish == "sadist">>
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Degradationism,@@ since as a sexual sadist, $he's excited by the idea of leading a society that applauds $his cruelest impulses.
-		<<set $arcologies[$i].FSDegradationist = 5>><<break>>
+	<<if ($arcologies[$i].FSDegradationist == "unset")>>
+		<<if $leaders[$j].behavioralQuirk == "advocate">>
+			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Paternalism,@@ since as an advocate for slavery, $he believes in its benefits.
+			<<set $arcologies[$i].FSPaternalist = 5>><<break>>
+		<<elseif $leaders[$j].fetish == "sadist">>
+			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Degradationism,@@ since as a sexual sadist, $he's excited by the idea of leading a society that applauds $his cruelest impulses.
+			<<set $arcologies[$i].FSDegradationist = 5>><<break>>
+		<</if>>
 	<</if>>
 <</if>>
-<</if>>
 <<if ($arcologies[$i].FSBodyPurist == "unset")>>
-<<if ($arcologies[$i].FSTransformationFetishist == "unset")>>
-	<<if $leaders[$j].chem > 50>>
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Body Purism,@@ since $he knows what long term drug damage feels like, and doesn't want any slave to ever experience it again.
-		<<set $arcologies[$i].FSBodyPurist = 5>><<break>>
-	<<elseif $leaders[$j].boobsImplant > 1000>>
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Transformation Fetishism,@@ out of a perverse desire to subject all slaves to massive implants like $hers.
-		<<set $arcologies[$i].FSTransformationFetishist = 5>><<break>>
+	<<if ($arcologies[$i].FSTransformationFetishist == "unset")>>
+		<<if $leaders[$j].chem > 50>>
+			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Body Purism,@@ since $he knows what long term drug damage feels like, and doesn't want any slave to ever experience it again.
+			<<set $arcologies[$i].FSBodyPurist = 5>><<break>>
+		<<elseif $leaders[$j].boobsImplant > 1000>>
+			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Transformation Fetishism,@@ out of a perverse desire to subject all slaves to massive implants like $hers.
+			<<set $arcologies[$i].FSTransformationFetishist = 5>><<break>>
+		<</if>>
 	<</if>>
 <</if>>
-<</if>>
 <<if ($arcologies[$i].FSYouthPreferentialist == "unset")>>
-<<if ($arcologies[$i].FSMaturityPreferentialist == "unset")>>
-	<<if $leaders[$j].actualAge <= 25>>
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Youth Preferentialism,@@ to buttress acceptance of $his own young age.
-		<<set $arcologies[$i].FSYouthPreferentialist = 5>><<break>>
-	<<elseif $leaders[$j].actualAge > 35>>
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Maturity Preferentialism,@@ since $he has a certain personal interest in promoting the idea that MILFs are sexy.
-		<<set $arcologies[$i].FSMaturityPreferentialist = 5>><<break>>
+	<<if ($arcologies[$i].FSMaturityPreferentialist == "unset")>>
+		<<if $leaders[$j].actualAge <= 25>>
+			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Youth Preferentialism,@@ to buttress acceptance of $his own young age.
+			<<set $arcologies[$i].FSYouthPreferentialist = 5>><<break>>
+		<<elseif $leaders[$j].actualAge > 35>>
+			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Maturity Preferentialism,@@ since $he has a certain personal interest in promoting the idea that MILFs are sexy.
+			<<set $arcologies[$i].FSMaturityPreferentialist = 5>><<break>>
+		<</if>>
 	<</if>>
 <</if>>
-<</if>>
 <<if ($arcologies[$i].FSSlimnessEnthusiast == "unset")>>
-<<if ($arcologies[$i].FSAssetExpansionist == "unset")>>
-	<<if $leaders[$j].behavioralQuirk == "insecure">>
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Slimness Enthusiasm,@@ since $his history of anorexia has deeply impacted $his idea of beauty.
-		<<set $arcologies[$i].FSSlimnessEnthusiast = 5>><<break>>
-	<<elseif $leaders[$j].fetish == "boobs">>
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Asset Expansionism,@@ since $he's a breast expansion fetishist in addition to being a mere breast fetishist.
-		<<set $arcologies[$i].FSAssetExpansionist = 5>><<break>>
+	<<if ($arcologies[$i].FSAssetExpansionist == "unset")>>
+		<<if $leaders[$j].behavioralQuirk == "insecure">>
+			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Slimness Enthusiasm,@@ since $his history of anorexia has deeply impacted $his idea of beauty.
+			<<set $arcologies[$i].FSSlimnessEnthusiast = 5>><<break>>
+		<<elseif $leaders[$j].fetish == "boobs">>
+			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Asset Expansionism,@@ since $he's a breast expansion fetishist in addition to being a mere breast fetishist.
+			<<set $arcologies[$i].FSAssetExpansionist = 5>><<break>>
+		<</if>>
 	<</if>>
 <</if>>
-<</if>>
 <<if ($arcologies[$i].FSPastoralist == "unset")>>
-<<if ($arcologies[$i].FSCummunism == "unset")>>
-	<<if $leaders[$j].fetish == "cumslut">> /* this will become the cum focused condition, being replaced with breast focus for milk */
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Cummunism,@@ since $he already loves sucking down huge loads of cum.
-		<<set $arcologies[$i].FSCummunism = 5>><<break>>
-	<<elseif $leaders[$j].fetish == "boobs">>
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Pastoralism,@@ since $he loves boobs and adores suckling them.
-		<<set $arcologies[$i].FSPastoralist = 5>><<break>>
+	<<if ($arcologies[$i].FSCummunism == "unset")>>
+		<<if $leaders[$j].fetish == "cumslut">> /* this will become the cum focused condition, being replaced with breast focus for milk */
+			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Cummunism,@@ since $he already loves sucking down huge loads of cum.
+			<<set $arcologies[$i].FSCummunism = 5>><<break>>
+		<<elseif $leaders[$j].fetish == "boobs">>
+			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Pastoralism,@@ since $he loves boobs and adores suckling them.
+			<<set $arcologies[$i].FSPastoralist = 5>><<break>>
+		<</if>>
 	<</if>>
 <</if>>
-<</if>>
 <<if ($arcologies[$i].FSHedonisticDecadence == "unset")>>
-<<if ($arcologies[$i].FSPhysicalIdealist == "unset")>>
-	<<if $leaders[$j].behavioralFlaw == "gluttonous">>
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Decadent Hedonism,@@ since $he already loves over-eating.
-		<<set $arcologies[$i].FSHedonisticDecadence = 5>><<break>>
-	<<elseif $leaders[$j].behavioralQuirk == "fitness">>
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Physical Idealism,@@ since $he's a fitness fanatic $himself.
-		<<set $arcologies[$i].FSPhysicalIdealist = 5>><<break>>
-	<<elseif $leaders[$j].fetish != "none" && $leaders[$j].fetishStrength >= 100>>
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Decadent Hedonism,@@ since $he seeks to satisfy $his powerful fetish.
-		<<set $arcologies[$i].FSHedonisticDecadence = 5>><<break>>
+	<<if ($arcologies[$i].FSPhysicalIdealist == "unset")>>
+		<<if $leaders[$j].behavioralFlaw == "gluttonous">>
+			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Decadent Hedonism,@@ since $he already loves over-eating.
+			<<set $arcologies[$i].FSHedonisticDecadence = 5>><<break>>
+		<<elseif $leaders[$j].behavioralQuirk == "fitness">>
+			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Physical Idealism,@@ since $he's a fitness fanatic $himself.
+			<<set $arcologies[$i].FSPhysicalIdealist = 5>><<break>>
+		<<elseif $leaders[$j].fetish != "none" && $leaders[$j].fetishStrength >= 100>>
+			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Decadent Hedonism,@@ since $he seeks to satisfy $his powerful fetish.
+			<<set $arcologies[$i].FSHedonisticDecadence = 5>><<break>>
+		<</if>>
 	<</if>>
 <</if>>
-<</if>>
 <<if ($arcologies[$i].FSIncestFetishist == "unset")>>
 	<<if $familyTesting == 1>>
 		<<set _lover = $slaves.find(function(s) { return s.ID == $leaders[$j].relationshipTarget && areRelated(s, $leaders[$j]) && s.assignment == "live with your agent"; })>>
@@ -423,16 +423,16 @@ societal development.
 	<</if>>
 <</if>>
 <<if ($arcologies[$i].FSChattelReligionist == "unset")>>
-<<if ($arcologies[$i].FSNull == "unset")>>
-	<<if $leaders[$j].behavioralQuirk == "devout">>
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Chattel Religionism,@@ to share and spread $his deeply held beliefs about the holiness of sexual service.
-		<<set $arcologies[$i].FSChattelReligionist = 5>><<break>>
-	<<elseif $leaders[$j].behavioralQuirk == "sinful">>
-		Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Chattel Religionism,@@ since $he's excited by the prospect of getting away with horrible sins against old religions in public.
-		<<set $arcologies[$i].FSChattelReligionist = 5>><<break>>
+	<<if ($arcologies[$i].FSNull == "unset")>>
+		<<if $leaders[$j].behavioralQuirk == "devout">>
+			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Chattel Religionism,@@ to share and spread $his deeply held beliefs about the holiness of sexual service.
+			<<set $arcologies[$i].FSChattelReligionist = 5>><<break>>
+		<<elseif $leaders[$j].behavioralQuirk == "sinful">>
+			Your agent @@.pink;$leaders[$j].slaveName@@ successfully pushes it to @@.yellow;adopt Chattel Religionism,@@ since $he's excited by the prospect of getting away with horrible sins against old religions in public.
+			<<set $arcologies[$i].FSChattelReligionist = 5>><<break>>
+		<</if>>
 	<</if>>
 <</if>>
-<</if>>
 <<if $familyTesting == 1>>
 	<<if ($arcologies[$i].FSRomanRevivalist == "unset")>>
 	<<if ($arcologies[$i].FSAztecRevivalist == "unset")>>
@@ -531,13 +531,13 @@ societal development.
 		The arcology's racial Supremacist culture @@.yellow;pushes it towards Paternalism.@@
 		<<set $arcologies[$i].FSPaternalist = 5>><<break>>
 	<<elseif ($arcologies[$i].FSRomanRevivalist == "unset") && ($arcologies[$i].FSAztecRevivalist == "unset") && ($arcologies[$i].FSEgyptianRevivalist == "unset") && ($arcologies[$i].FSEdoRevivalist == "unset") && ($arcologies[$i].FSArabianRevivalist == "unset") && ($arcologies[$i].FSChineseRevivalist == "unset") && ($arcologies[$i].FSSupremacistRace == "asian")>>
-	<<if random(0,1) == 0>>
-		The arcology's racial Supremacist culture @@.yellow;pushes it towards Edo Revivalism,@@ since the beauty and grace of the Japanese people are watchwords there.
-		<<set $arcologies[$i].FSEdoRevivalist = 5>><<break>>
-	<<else>>
-		The arcology's racial Supremacist culture @@.yellow;pushes it towards Chinese Revivalism,@@ since the wisdom of the Middle Kingdom is admired there.
-		<<set $arcologies[$i].FSChineseRevivalist = 5>><<break>>
-	<</if>>
+		<<if random(0,1) == 0>>
+			The arcology's racial Supremacist culture @@.yellow;pushes it towards Edo Revivalism,@@ since the beauty and grace of the Japanese people are watchwords there.
+			<<set $arcologies[$i].FSEdoRevivalist = 5>><<break>>
+		<<else>>
+			The arcology's racial Supremacist culture @@.yellow;pushes it towards Chinese Revivalism,@@ since the wisdom of the Middle Kingdom is admired there.
+			<<set $arcologies[$i].FSChineseRevivalist = 5>><<break>>
+		<</if>>
 	<</if>>
 <</if>>
 <<if $arcologies[$i].FSRepopulationFocus > random(50,200)>>
diff --git a/src/uncategorized/newSlaveIntro.tw b/src/uncategorized/newSlaveIntro.tw
index 05373db71919ebb3254df969ed2cffee92a0e549..d7cdb0d34505f22142b9a014f9dd5525f76163a8 100644
--- a/src/uncategorized/newSlaveIntro.tw
+++ b/src/uncategorized/newSlaveIntro.tw
@@ -541,7 +541,7 @@ The legalities completed, ''__@@.pink;<<= SlaveFullName($activeSlave)>>@@__'' <<
 <</if>>
 
 <<if $arcologies[0].FSPaternalistLaw == 1>>
-	$He saw a good deal of your arcology and its society on $his way to your penthouse, and was amazed by all the happy, healthy slaves. $He @@.mediumaquamarine;begins to trust@@ that $he'll be one of them, and @@.hotpink;anticipates meeting@@ the person who built this place.
+	$He <<if canSee($activeSlave)>>saw<<elseif canHear($activeSlave)>>overheard<<else>>passed through<</if>> a good deal of your arcology and its society on $his way to your penthouse, and was amazed by all the happy, healthy slaves. $He @@.mediumaquamarine;begins to trust@@ that $he'll be one of them, and @@.hotpink;anticipates meeting@@ the person who built this place.
 	<<set $activeSlave.trust += 4>>
 	<<set $activeSlave.devotion += 4>>
 <</if>>
@@ -979,7 +979,7 @@ The legalities completed, ''__@@.pink;<<= SlaveFullName($activeSlave)>>@@__'' <<
 	<br>&nbsp;&nbsp;&nbsp;&nbsp;
 	<<link "Shave $his hair">>
 		<<replace "#introResult">>
-			You seize $him by the hair and drag $him to the auto salon. $He struggles and thrashes around but soon scrambles to keep up with you to relieve the pain in $his scalp as $he's dragged. You strap $him in and set the auto salon to shave. $He looks around frantically as the manipulators with their buzzing shears descend menacingly. As they run quickly back and forth across $his head, $he begins to sob, obviously @@.gold;fearing@@ that $his new master is @@.mediumorchid;one to enjoy degradation and abuse.@@ $He has a strong indication that obedience is $his only hope.
+			You seize $him by the hair and drag $him to the auto salon. $He struggles and thrashes around but soon scrambles to keep up with you to relieve the pain in $his scalp as $he's dragged. You strap $him in and set the auto salon to shave. $He <<if canSee($activeSlave)>>looks around frantically<<else>>trembles with fear<</if>> as the manipulators with their buzzing shears descend menacingly. As they run quickly back and forth across $his head, $he begins to sob, obviously @@.gold;fearing@@ that $his new master is @@.mediumorchid;one to enjoy degradation and abuse.@@ $He has a strong indication that obedience is $his only hope.
 		<</replace>>
 		<<set $activeSlave.devotion -= 5>>
 		<<set $activeSlave.hStyle = "shaved">>
@@ -1016,7 +1016,7 @@ The legalities completed, ''__@@.pink;<<= SlaveFullName($activeSlave)>>@@__'' <<
 
  | <<link "Brand $him">>
 	<<replace "#introResult">>
-		You drag $him to the body modification studio and strap $him down with $his $brandTarget clear and defenseless. $He doesn't understand what's coming for a while, even as disinfectant is applied to $his $brandTarget. $He can't see the approaching brand, but eventually $he feels the radiated heat on $his skin and manages to get one inarticulate, wordless noise of terror out before the dreadful sizzling noise and the sweet smell of burning flesh. If $he didn't know $he was a slave before, @@.mediumorchid;$he does now,@@ and $he's got the @@.gold;agonizing@@ @@.red;injury@@ to prove it.
+		You drag $him to the body modification studio and strap $him down with $his $brandTarget clear and defenseless. $He doesn't understand what's coming for a while, even as disinfectant is applied to $his $brandTarget. $He can't see the approaching brand, <<if !canSee($activeSlave)>>of course, <</if>>but eventually $he feels the radiated heat on $his skin and manages to get one inarticulate, wordless noise of terror out before the dreadful sizzling noise and the sweet smell of burning flesh. If $he didn't know $he was a slave before, @@.mediumorchid;$he does now,@@ and $he's got the @@.gold;agonizing@@ @@.red;injury@@ to prove it.
 		<<if ($arcologies[0].FSSubjugationistRace == $activeSlave.race) && ($arcologies[0].FSSubjugationist > 0)>>
 			Society @@.green;approves@@ of your purchase and branding of an inferior $activeSlave.race person; this advances the idea that $activeSlave.race people ought to be enslaved.
 			<<= FSChange("Subjugationist", 2)>>
@@ -1056,7 +1056,7 @@ The legalities completed, ''__@@.pink;<<= SlaveFullName($activeSlave)>>@@__'' <<
 
 <<if $arcologies[0].FSHedonisticDecadence >= 50 && $activeSlave.behavioralFlaw == "anorexic" && $activeSlave.weight < 10>>
 	<br>&nbsp;&nbsp;&nbsp;&nbsp;
-	<<link "Force feed $him">>
+	<<link "Force-feed $him">>
 		<<replace "#introResult">>
 			$He is much too thin and seems to shirk any offered food, but there is an easy solution to that. If $he refuses to eat, $he can be made to. Pulling the reluctant slave to the feeders, binding $him tightly to a chair, and attaching a hose to the slave food nozzle, you give $him a choice; suck the hose willingly or have it forced down $his throat. $He glares defiantly and keeps $his mouth firmly shut. You clamp down on $his nose, inevitably forcing $him to open $his mouth to breath. In that moment, you shove the hose in and down $his throat, carefully directing it down into $his stomach. $He gags as you turn on the flow, $his eyes filling with tears as $he feels the warm food travel down the tube and into $his stomach. $He sobs as $his belly steadily swells with unwelcome sustenance, $his eyes pleading with you, desperate to let you know $he'll be good. You ignore $him, letting $him fill until $his belly is noticeably distended compared to $his thin frame. Once you feel $he has had enough, you pull the hose from $his gut, spraying $his face with food in the process, and tell $him it will go right back in if $he doesn't keep it all down. $He @@.gold;nods fearfully,@@ anything to not go through that again. $He hobbles away once freed, one hand covering $his retching mouth and the other clasping $his @@.mediumorchid;hated, food bloated middle.@@
 		<</replace>>
@@ -1078,13 +1078,13 @@ The legalities completed, ''__@@.pink;<<= SlaveFullName($activeSlave)>>@@__'' <<
 <</if>>
 
 
-<<if $arcologies[0].FSRestart >= 10 && $activeSlave.preg != -3 && $activeSlave.ovaries > 0 && $activeSlave.indentureRestrictions <= 0 && ($seeExtreme == 1) && canSee($activeSlave)>>
+<<if ($arcologies[0].FSRestart >= 10) && ($activeSlave.preg != -3) && ($activeSlave.ovaries > 0) && ($activeSlave.indentureRestrictions <= 0) && ($seeExtreme == 1)>>
 	<br>&nbsp;&nbsp;&nbsp;&nbsp;
 	<<link "Sterilize $him">>
 		<<replace "#introResult">>
-			You drag $him to the remote surgery and strap $his face up with $his<<if $activeSlave.bellyPreg >= 1500>> pregnant<</if>> stomach bare. $He doesn't understand what's coming for a while, even as $his belly is carefully cleaned and disinfected. $He begins to panic at the sight of the approaching surgical manipulators, cringing as they cut into $his<<if $activeSlave.bellyPreg >= 1500>> rounded<</if>> abdomen. $He squeals in horror as $his<<if $activeSlave.preg > $activeSlave.pregData.normalBirth/1.33>> swollen womb, still moving with life,<<elseif $activeSlave.bellyPreg >= 1500>> pregnant womb<<else>> womb<</if>> and ovaries are extracted before $his eyes.
+			You drag $him to the remote surgery and strap $his face up with $his<<if $activeSlave.bellyPreg >= 1500>> pregnant<</if>> stomach bare. $He doesn't understand what's coming for a while, even as $his belly is carefully cleaned and disinfected. $He begins to panic at the <<if canSee($activeSlave)>>sight<<elseif canHear($activeSlave)>>sound<<else>>touch<</if>> of the approaching surgical manipulators, cringing as they cut into $his<<if $activeSlave.bellyPreg >= 1500>> rounded<</if>> abdomen. $He squeals in horror as $his<<if $activeSlave.preg > $activeSlave.pregData.normalBirth/1.33>> swollen womb, still moving with life,<<elseif $activeSlave.bellyPreg >= 1500>> pregnant womb<<else>> womb<</if>> and ovaries are extracted before $his eyes.
 			<<if $activeSlave.fetish == "pregnancy" && $activeSlave.pregKnown == 1>>
-				<<if $activeSlave.preg > $activeSlave.pregData.normalBirth/1.6>>
+				<<if ($activeSlave.preg > $activeSlave.pregData.normalBirth/1.6) && (canSee($activeSlave))>>
 					$He watches $his exposed womb with absolute terror in $his eyes. A small handprint bulges against the organ; $he sobs once before $his mind @@.red;shatters at the sight.@@
 					<<set $activeSlave.fetish = "mindbroken", $activeSlave.fetishKnown = 1, $activeSlave.behavioralQuirk == "none", $activeSlave.behavioralFlaw == "none", $activeSlave.sexualQuirk == "none", $activeSlave.sexualFlaw == "none">>
 				<<else>>
@@ -1582,7 +1582,7 @@ The legalities completed, ''__@@.pink;<<= SlaveFullName($activeSlave)>>@@__'' <<
 					Eagerly $he begins to suckle from your swollen breast. You gently brush $his head as you try to hold back your pleasure, a wasted effort as a hand sneaks its way to your neglected breast. $He massages it, careful not to encourage your lactation too much, as $he greedily sucks you dry. $He wastes no time in swapping to your other nipple, shifting $his ministrations to the one the just left. By the time your reserves are tapped out, both you and $he are quite content. You permit $him to rest against your chest for a little before you send $him on $his way. <<if $activeSlave.fetishKnown == 0>>Judging by $his enthusiasm, @@.green;$he savors getting $his mouth close to a pair of boobs.@@<<set $activeSlave.fetishKnown = 1>><<else>>You knew $he had a breast fetishist and $his eagerness to lighten a lactating woman proves that.<</if>> A kick from within startles you from your thoughts; you pat your gravid middle, reassuring your child that you'll make sure to save some milk for them. $He's already starting to @@.hotpink;show understanding of $his place@@ and even @@.mediumaquamarine;beginning to build trust@@ with you.
 					<<set $activeSlave.devotion += 15, $activeSlave.trust += 15>>
 				<<else>>
-					Reluctantly $he begins to suckle from your swollen breast. You gently brush $his head as you try to hold back your pleasure, but it is too much. As $he drinks deeper, you begin moaning with relief. At first $he tenses at the sound, fearing punishment, but soon realizes you have no intent on @@.mediumaquamarine;harming $him.@@ $He allows you to dote over $him as if $he were your child, carefully moving to your other breast once the first runs dry. As $he drinks, $he begins to massage your taut middle; $his touch soft and gentle. When you both finish, you push $him to $his feet and send $him on $his way. @@.hotpink;$He stays and offers a hand to help you to your feet.@@ You are surprised by this display; it might be obedience, but $he also may view you in your gravid state as someone weak. As $he helps you back to your desk, $he shoulders all of your weight. It would appear $he is putting you first, for now.
+					Reluctantly $he begins to suckle from your swollen breast. You gently brush $his head as you try to hold back your pleasure, but it is too much. As $he drinks deeper, you begin moaning with relief. At first $he tenses at <<if canHear($activeSlave)>>the sound<<else>>your body's shuddering<</if>>, fearing punishment, but soon realizes you have no intent on @@.mediumaquamarine;harming $him.@@ $He allows you to dote over $him as if $he were your child, carefully moving to your other breast once the first runs dry. As $he drinks, $he begins to massage your taut middle; $his touch soft and gentle. When you both finish, you push $him to $his feet and send $him on $his way. @@.hotpink;$He stays and offers a hand to help you to your feet.@@ You are surprised by this display; it might be obedience, but $he also may view you in your gravid state as someone weak. As $he helps you back to your desk, $he shoulders all of your weight. It would appear $he is putting you first, for now.
 					<<set $activeSlave.devotion += 5, $activeSlave.trust += 5>>
 				<</if>>
 				<<set $PC.lactationDuration = 2>>
diff --git a/src/uncategorized/pHostageAcquisition.tw b/src/uncategorized/pHostageAcquisition.tw
index 4d081da151c8c6f886c13c52ae8a3fa5b4ecfb46..7b4666626c480c15825b8601ee62c7fb8dd765c9 100644
--- a/src/uncategorized/pHostageAcquisition.tw
+++ b/src/uncategorized/pHostageAcquisition.tw
@@ -171,7 +171,7 @@ Your hired mercenaries are en route now with your precious cargo.
 	<<else>>
 		<<set $activeSlave.trust = 80>>
 		Your mercenaries radio you upon arrival. "This one's quite lively, you better ready yourself.<<if $seeDicks != 0>> $He's been rock hard the entire way here, we think $he might have something crammed up $his rear. What ever it is, it isn't dangerous.<</if>> We're coming in now."
-		Upon seeing you, $activeSlave.slaveName's eyes fill with a distinct hatred. As you step forward, $he stands $his ground. After several steps, $he shouts "Stay away from me, you sick fuck! Assholes are the superior sex organ!"<<if $seeDicks != 0>> $He quickly flexes $his kegels several times and blows a load of cum across your shoes<<else>> $He spits on your shoes<</if>>.
+		Upon seeing you, $activeSlave.slaveName's eyes fill with a distinct hatred. As you step forward, $he stands $his ground. After several steps, $he shouts "Stay away from me, you sick fuck! Assholes are the superior sex organ!"<<if $seeDicks != 0>> $He quickly flexes $his Kegels several times and blows a load of cum across your shoes<<else>> $He spits on your shoes<</if>>.
 		The mercenary captain quickly pulls $him back, "My apologies, I did warn you $he was a handful. Please be careful when you unbind $him, $he may try to do something stupid," he says as he and his group exit your penthouse, leaving you with the enraged $activeSlave.slaveName. $He looks the same as you remember<<if $seeDicks != 0>>, save for $his working cock and balls<</if>>, but $he acts nothing like the girl you used to know. Odds are high that $he'll cause problems for you in the future, given $his penchant for sticking things in butts.
 	<</if>>
 <<case "Paternalism">>
diff --git a/src/uncategorized/ptWorkaround.tw b/src/uncategorized/ptWorkaround.tw
index b63a3cc9fc04a7638190f6236cb027858ba72620..c685b3c52c5c8cfce208085be67768725dee6117 100644
--- a/src/uncategorized/ptWorkaround.tw
+++ b/src/uncategorized/ptWorkaround.tw
@@ -351,10 +351,10 @@
 		Since $he's sexually experienced, you work with $him on the finer points of oral sex. @@.lime;$His oral skills have improved.@@
 		<<OralSkillIncrease $activeSlave>>
 	<<elseif ($activeSlave.vaginalSkill <= 30) && ($activeSlave.vagina > 0) && canDoVaginal($activeSlave)>>
-		Since $he's sexually experienced, you work with $him on the finer points of penetrative sex. $He can already fuck pretty well, but $his muscular control could be improved. $He works $his kegel muscles all week, using fingers, dildos, and your <<if $PC.dick == 0>>strap-on<<else>>cock<</if>> as training tools. $He becomes expert enough that $he is able to make you cum without any thrusting at all by you or any riding by $him; $he just flexes $his muscles enough to <<if $PC.dick == 0>>grind the fake phallus back against your cunt<<else>>stimulate you<</if>>. @@.lime;$His vaginal skills have improved.@@
+		Since $he's sexually experienced, you work with $him on the finer points of penetrative sex. $He can already fuck pretty well, but $his muscular control could be improved. $He works $his Kegel muscles all week, using fingers, dildos, and your <<if $PC.dick == 0>>strap-on<<else>>cock<</if>> as training tools. $He becomes expert enough that $he is able to make you cum without any thrusting at all by you or any riding by $him; $he just flexes $his muscles enough to <<if $PC.dick == 0>>grind the fake phallus back against your cunt<<else>>stimulate you<</if>>. @@.lime;$His vaginal skills have improved.@@
 		<<VaginalSkillIncrease $activeSlave>>
 	<<elseif ($activeSlave.analSkill <= 30) && ($activeSlave.anus > 0) && canDoAnal($activeSlave)>>
-		Since $he's anally experienced, you work with $him on the finer points of penetrative sex. $He can already take it up $his ass, but $his muscular control could be improved. $He works $his kegel muscles and anal sphincter all week, using fingers, dildos, and your <<if $PC.dick == 0>>strap-on<<else>>cock<</if>> as training tools. $He becomes expert enough that $he is able to make you cum without any thrusting at all by you or any riding by $him; $he just flexes $his muscles enough to <<if $PC.dick == 0>>squeeze the fake phallus<<else>>stimulate you<</if>>. @@.lime;$His anal skills have improved.@@
+		Since $he's anally experienced, you work with $him on the finer points of penetrative sex. $He can already take it up $his ass, but $his muscular control could be improved. $He works $his Kegel muscles and anal sphincter all week, using fingers, dildos, and your <<if $PC.dick == 0>>strap-on<<else>>cock<</if>> as training tools. $He becomes expert enough that $he is able to make you cum without any thrusting at all by you or any riding by $him; $he just flexes $his muscles enough to <<if $PC.dick == 0>>squeeze the fake phallus<<else>>stimulate you<</if>>. @@.lime;$His anal skills have improved.@@
 		<<AnalSkillIncrease $activeSlave>>
 	<<elseif $activeSlave.oralSkill < 100>>
 		$He is already a skilled oral whore, but $his skills can be polished further. You train $him in the basics of urine play, massage, pet play, needle play, and many other niche skills. You also expand $his oral endurance, enabling $him to deepthroat for extended periods. @@.lime;$His oral skills have improved.@@
diff --git a/src/uncategorized/randomNonindividualEvent.tw b/src/uncategorized/randomNonindividualEvent.tw
index 795725397cde149349857f97fee35ff6768ccdb6..f8651c4501a9c1a182d6e5835567a0b47b96e9e4 100644
--- a/src/uncategorized/randomNonindividualEvent.tw
+++ b/src/uncategorized/randomNonindividualEvent.tw
@@ -69,7 +69,6 @@
 	<<if $legendaryAbolitionistID != 0>>
 		<<set $events.push("RE former abolitionist")>>
 	<</if>>
-
 	<<if $shelterAbuse <= 5>>
 		<<if $shelterGirlsIDs.length > 0>>
 			<<set $events.push("RE shelter inspection")>>
diff --git a/src/uncategorized/reFSAcquisition.tw b/src/uncategorized/reFSAcquisition.tw
index 96c6ea4c59a5d8720562e7a8e980b887fba07aec..2acac8744340f69ad4084b438132a38cf9e97e0d 100644
--- a/src/uncategorized/reFSAcquisition.tw
+++ b/src/uncategorized/reFSAcquisition.tw
@@ -72,48 +72,13 @@
 
 <<set $contractCost = 2000>>
 <<set $oneTimeDisableDisability = 1>>
-<<include "Generate New Slave">>
-<<if $activeSlave.race == $arcologies[0].FSSupremacistRace>>
-	<<if $arcologies[0].FSSubjugationistRace != 0>>
-		<<set $activeSlave.race = $arcologies[0].FSSubjugationistRace>>
-	<<elseif $arcologies[0].FSSupremacistRace != "mixed race">>
-		<<set $activeSlave.race = "mixed race">>
-	<<else>>
-		<<set $activeSlave.race = "black">>
-	<</if>>
-<</if>>
-<<if $activeSlave.race == "black">>
-	<<set $activeSlave.skin = either("black", "brown", "dark brown")>>
-	<<set $activeSlave.hColor = either("black", "black", "black", "brown")>>
-	<<set $activeSlave.hStyle = either("shoulder-length", "short", "very short", "shaved bald", "crinkled")>>
-<<elseif $activeSlave.race == "white">>
-	<<set $activeSlave.skin = either("pale", "light", "fair")>>
-	<<set $activeSlave.eyeColor = either("blue", "brown", "green")>>
-	<<set $activeSlave.hColor = either("black", "blonde", "red", "brown")>>
-	<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
-<<elseif $activeSlave.race == "latina">>
-	<<set $activeSlave.skin = either("light olive", "brown", "dark brown", "tanned", "dark olive")>>
-	<<set $activeSlave.hColor = either("black", "black", "brown", "brown")>>
-	<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
-<<elseif $activeSlave.race == "asian">>
-	<<set $activeSlave.skin = either("light olive", "dark olive", "light")>>
-	<<set $activeSlave.hColor = either("black")>>
-	<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
-<<elseif ($activeSlave.race == "indo-aryan") || ($activeSlave.race == "malay") || ($activeSlave.race == "pacific islander") || ($activeSlave.race == "amerindian")>>
-	<<set $activeSlave.skin = either("pale", "dark", "light")>>
-	<<set $activeSlave.hColor = either("black")>>
-	<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
-<<elseif ($activeSlave.race == "middle eastern") || ($activeSlave.race == "semitic") || ($activeSlave.race == "southern european")>>
-	<<set $activeSlave.skin = either("light olive", "dark olive", "tanned")>>
-	<<set $activeSlave.hColor = either("black")>>
-	<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
+<<if $arcologies[0].FSSubjugationistRace != 0>>
+	<<set $fixedRace = $arcologies[0].FSSubjugationistRace>>
+<<else>>
+	<<set _races = setup.filterRacesLowercase.filter(race => race !== $arcologies[0].FSSupremacistRace)>>
+	<<set $fixedRace = _races.random()>>
 <</if>>
-<<set $activeSlave.origRace = $activeSlave.race>>
-<<set $activeSlave.origSkin = $activeSlave.skin>>
-<<set $activeSlave.origEye = $activeSlave.eyeColor>>
-<<set $activeSlave.origHColor = $activeSlave.hColor>>
-<<set $activeSlave.pubicHColor = $activeSlave.hColor>>
-<<set $activeSlave.underArmHColor = $activeSlave.hColor>>
+<<include "Generate New Slave">>
 <<set $activeSlave.origin = "She was captured and enslaved in a conflict zone and fenced to you by a mercenary group.">>
 <<set $activeSlave.devotion -= 40>>
 <<set $activeSlave.trust = random(-45,-25)>>
@@ -124,48 +89,13 @@
 
 <<set $contractCost = 2000>>
 <<set $oneTimeDisableDisability = 1>>
-<<include "Generate New Slave">>
-<<if $activeSlave.race == $arcologies[0].FSSupremacistRace>>
-	<<if $arcologies[0].FSSubjugationistRace != 0>>
-		<<set $activeSlave.race = $arcologies[0].FSSubjugationistRace>>
-	<<elseif $arcologies[0].FSSupremacistRace != "mixed race">>
-		<<set $activeSlave.race = "mixed race">>
-	<<else>>
-		<<set $activeSlave.race = "black">>
-	<</if>>
-<</if>>
-<<if $activeSlave.race == "black">>
-	<<set $activeSlave.skin = either("black", "brown", "dark brown")>>
-	<<set $activeSlave.hColor = either("black", "black", "black", "brown")>>
-	<<set $activeSlave.hStyle = either("shoulder-length", "short", "very short", "shaved bald", "crinkled")>>
-<<elseif $activeSlave.race == "white">>
-	<<set $activeSlave.skin = either("pale", "tanned", "fair")>>
-	<<set $activeSlave.eyeColor = either("blue", "brown", "green")>>
-	<<set $activeSlave.hColor = either("black", "blonde", "red", "brown")>>
-	<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
-<<elseif $activeSlave.race == "latina">>
-	<<set $activeSlave.skin = either("light olive", "brown", "dark brown", "tanned", "dark olive")>>
-	<<set $activeSlave.hColor = either("black", "black", "brown", "brown")>>
-	<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
-<<elseif $activeSlave.race == "asian">>
-	<<set $activeSlave.skin = either("pale", "dark", "light")>>
-	<<set $activeSlave.hColor = either("black")>>
-	<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
-<<elseif ($activeSlave.race == "indo-aryan") || ($activeSlave.race == "malay") || ($activeSlave.race == "pacific islander") || ($activeSlave.race == "amerindian")>>
-	<<set $activeSlave.skin = either("pale", "dark", "light")>>
-	<<set $activeSlave.hColor = either("black")>>
-	<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
-<<elseif ($activeSlave.race == "middle eastern") || ($activeSlave.race == "semitic") || ($activeSlave.race == "southern european")>>
-	<<set $activeSlave.skin = either("pale", "dark", "light")>>
-	<<set $activeSlave.hColor = either("black")>>
-	<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
+<<if $arcologies[0].FSSubjugationistRace != 0>>
+	<<set $fixedRace = $arcologies[0].FSSubjugationistRace>>
+<<else>>
+	<<set _races = setup.filterRacesLowercase.filter(race => race !== $arcologies[0].FSSupremacistRace)>>
+	<<set $fixedRace = _races.random()>>
 <</if>>
-<<set $activeSlave.origRace = $activeSlave.race>>
-<<set $activeSlave.origSkin = $activeSlave.skin>>
-<<set $activeSlave.origEye = $activeSlave.eyeColor>>
-<<set $activeSlave.origHColor = $activeSlave.hColor>>
-<<set $activeSlave.pubicHColor = $activeSlave.hColor>>
-<<set $activeSlave.underArmHColor = $activeSlave.hColor>>
+<<include "Generate New Slave">>
 <<set $activeSlave.origin = "She made the mistake of marrying into a $arcologies[0].FSSupremacistRace neighborhood and was kidnapped then sold to you.">>
 <<set $activeSlave.devotion -= 40>>
 <<set $activeSlave.trust = random(-45,-25)>>
@@ -1348,7 +1278,7 @@ The call comes in from an office, and you suppress the urge to check whether $as
 	<<case "Repopulation Efforts Two">>
 		When $he arrives, $he is the very picture of someone who has seen the light at the end of a very dark tunnel. $He can't wait to get started making babies for you.
 	<<case "Eugenics">>
-		You interrupt $his rambling and bluntly inform $him that $he is useless to society. $He steps back, insulted, and attempts a rebuttal. You cut $him off again and tell $him $he's much more useful as your personal toy. $He takes another step back and is promptly restrained before being dragged off to the autosurgeon.
+		You interrupt $his rambling and bluntly inform $him that $he is useless to society. $He steps back, insulted, and attempts a rebuttal. You cut $him off again and tell $him $he's much more useful as your personal toy. $He takes another step back and is promptly restrained before being dragged off to the autosurgery.
 		<<set $activeSlave.preg = -2>>
 		<<set $activeSlave.ovaries = 0>>
 		<<set $activeSlave.balls = 0>>
@@ -1445,7 +1375,7 @@ The call comes in from an office, and you suppress the urge to check whether $as
 	<<case "Eugenics Two">>
 		When $he arrives, $he comes directly to your to your penthouse for enslavement. $His face may painful to look at, but $his body is not all bad; with a little work, $he can be quite the catch. A purchaser's agent appears to take $him away, and $he quietly asks who's bought $him. A plastic surgeon, you tell $him, who sees a diamond in the rough. $He's speechless.
 	<<case "Hedonistic Decadence">>
-		You inform $him that $he will be staying in your arcology, but not under you. $He has been purchased by a feeding trainer interested in slim girls with massive stomach capacities for entry into the eating competitions that have become so popular lately. $He seems elated at the news, "<<S>>tuffing i<<s>> one of my favorite perver<<s>>ion<<s>>..." You cut $him off and inform $him that $his current belly pales in comparison to $his new owner's previous champion. $He should expect to be tied up and force fed until $his entire body is filled to capacity with slave food. $He gulps nervously as $he escorted out by the portly purchasing agent to $his new home.
+		You inform $him that $he will be staying in your arcology, but not under you. $He has been purchased by a feeding trainer interested in slim girls with massive stomach capacities for entry into the eating competitions that have become so popular lately. $He seems elated at the news, "<<S>>tuffing i<<s>> one of my favorite perver<<s>>ion<<s>>..." You cut $him off and inform $him that $his current belly pales in comparison to $his new owner's previous champion. $He should expect to be tied up and force-fed until $his entire body is filled to capacity with slave food. $He gulps nervously as $he escorted out by the portly purchasing agent to $his new home.
 	<<case "Hedonistic Decadence Two">>
 		When $he arrives, $he comes directly to your penthouse for enslavement. $He wears an expression of doubt, fear, and wonder as $he takes in the sights and sounds of the magnificent beast that is the new society taking shape in $arcologies[0].name. A purchaser's agent arrives to take charge of $him, and $he asks politely who bought $him. A man with an oviposition fetish, you tell $him. $He fails to grasp the meaning. You explain to $him that eggs will be stuck into all $his holes until $he can't stomach any more. $He turns beat red at the description, so you carry on. $His new owner will likely remodel $his cervix to allow eggs to be pumped straight into $his womb; $he'll be lucky if $he can stand once he's done with $him. Then $he'll have to look forward to laying them all for his amusement. $His hands have since moved to $his crotch, it seems $he's getting into the fantasy.
 	<<case "Gender Radicalist">>
diff --git a/src/uncategorized/reFSNonconformist.tw b/src/uncategorized/reFSNonconformist.tw
index 4cf088fa276be94a3c09e2e94f585de2bfb5cfe9..72c7c617e3f170bbe4697ad2634e1aeaee8df46c 100644
--- a/src/uncategorized/reFSNonconformist.tw
+++ b/src/uncategorized/reFSNonconformist.tw
@@ -90,7 +90,7 @@ The nonconformist
 <<elseif $FSNonconformist == "Transformation Fetishist">>
 	has always been known for their harem of natural girls. Unfortunately, it seems that they've now edged over into open revolt against transformation. They've purchased a heavily implanted slave one of the group of concerned citizens sold to a third party, and it's rumored that the slave is being painstakingly returned to her natural, implant-free appearance. The oligarchs are concerned that the nonconformist may be planning some sort of public reveal of her naturalist makeover.
 <<elseif $FSNonconformist == "Slimness Enthusiast">>
-	has always been known for their harem of disgusting hambeasts. Unfortunately, it seems that they've now edged over into open revolt against the fashion for slimness. They've purchased a notoriously graceful slave one of the group of concerned citizens sold to a third party, and it's rumored that the slave is being force fed in private as preparation for some kind of insulting public reveal. The oligarchs are mortally offended without even seeing the final product.
+	has always been known for their harem of disgusting hambeasts. Unfortunately, it seems that they've now edged over into open revolt against the fashion for slimness. They've purchased a notoriously graceful slave one of the group of concerned citizens sold to a third party, and it's rumored that the slave is being force-fed in private as preparation for some kind of insulting public reveal. The oligarchs are mortally offended without even seeing the final product.
 <<elseif $FSNonconformist == "Asset Expansionist">>
 	has always been known for their harem of disgusting beanpoles. Unfortunately, it seems that they've now edged over into open revolt against the fashion for big tits. They've purchased a slave with famously magnificent boobs one of the group of concerned citizens sold to a third party, and it's rumored that the slave has undergone a radical breast reduction as preparation for some kind of insulting public reveal. The oligarchs are mortally offended without even seeing the final product.
 <<elseif $FSNonconformist == "Youth Preferentialist">>
diff --git a/src/uncategorized/reRecruit.tw b/src/uncategorized/reRecruit.tw
index aab01f727b1a7e80971a32b6ae440907a0cce8c3..f477b0aacdf9fd9de3a1294d94f174db641f2f5e 100644
--- a/src/uncategorized/reRecruit.tw
+++ b/src/uncategorized/reRecruit.tw
@@ -2187,7 +2187,7 @@ Your desk flags a video message as coming from an... interesting source. It is f
 <br><br>
 A tough-looking man with multiple tattoos and a wife-beater shirt on appears on the screen, nodding in recognition. "Hey there, boss-<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>man<<else>>woman<</if>>! Just calling to pay my respects. Those weak-ass punks that were squatting in this section won't bother you anymore... we took care of 'em. Now it's just all law-abiding citizens and shit down here — so you don't have to send your security goons to check us out, you know." Your assistant throws up a list of the gang's numerous criminal activities, as well as the estimates what other enterprises they've just taken over. Nothing much out of the ordinary and with the shape the world is in, you've got bigger problems. The recommendation is to observe but mostly ignore them, which you casually confirm with a flick of your finger.
 <br><br>
-Clearing his throat, the new gang-leader on level twenty-five continues, "But that's not all, we got a bit of tribute for ya." Waving his hand, he makes room for two muscular bruisers carrying the unconscious form of another man — easily recognizable from $his muscled build and numerous tattoos as a hardened criminal. The face-recognition software tells you $he is the now overthrown gangster boss in that area of the arcology. "Everyone knows what fun things you do with your slaves, so we thought it'd fit for this guy. Gonna throw $him in an elevator in a minute and send it up, kay? If you make $him into a proper brainless slut, you'll have quite a few guys standing in line to have a go. And well, $he'd make a capable gladiator in a pit fight too. Have fun with the bastard."
+Clearing his throat, the new gang leader on level twenty-five continues, "But that's not all; we got a bit of tribute for ya." Waving his hand, he makes room for two muscular bruisers carrying the unconscious form of another man — easily recognizable from $his muscled build and numerous tattoos as a hardened criminal. The face-recognition software tells you $he is the now overthrown gangster boss in that area of the arcology. "Everyone knows what fun things you do with your slaves, so we thought it'd fit for this guy. Gonna throw $him in an elevator in a minute and send it up, 'kay? If you make $him into a proper brainless slut, you'll have quite a few guys standing in line to have a go. And well, $he'd make a capable gladiator in a pit fight too. Have fun with the bastard."
 <br><br>
 The signal is cut suddenly, and just a few moments later, your assistant flags an elevator going up containing a person needing medical attention. Anticipating your wishes, the planning interface of the remote surgery opens up right away, indicating available options for the criminal's feminized face.
 
@@ -2195,7 +2195,7 @@ The signal is cut suddenly, and just a few moments later, your assistant flags a
 
 A report about a successful operation by your mercenaries waits at your desk when you come in the office this morning. Turns out they tracked a brutal gang that was waylaying travelers near the Free City and stormed their hideout last night. All of the criminals were killed in the process, preventing proper punishments or more... creative uses for them. From the videos of the raid and the fanatic way the men fought to the last man, it seems that this was unavoidable, so you send a quick note of approval to their commander.
 <br><br>
-After the fighting died down, they found a dickgirl inside the compound, harshly used and seemingly the center of many gang-bangs there. A scan of $his biometric data revealed that $he is in fact a slave that ran away about two months ago — into a much worse situation after being caught by the gang, as it turns out. Countless dicks have stretched $his ass wide, $he has been crudely gelded, and they've decorated $him with numerous piercings. As you notify the owner that her property has been retrieved, the woman is distraught at the state of her merchandise, grumbling that a once quite valuable $girl is now worth almost nothing. Seems she's unwilling to invest her time and money in caring for the slave. With a sigh, the slave-mistress whips out her smart-phone and starts to set up a selling offer in one of the popular slave trading apps.
+After the fighting died down, they found a dickgirl inside the compound, harshly used and seemingly the center of many gangbangs there. A scan of $his biometric data revealed that $he is in fact a slave that ran away about two months ago — into a much worse situation after being caught by the gang, as it turns out. Countless dicks have stretched $his ass wide, $he has been crudely gelded, and they've decorated $him with numerous piercings. As you notify the owner that her property has been retrieved, the woman is distraught at the state of her merchandise, grumbling that a once quite valuable $girl is now worth almost nothing. Seems she's unwilling to invest her time and money in caring for the slave. With a sigh, the slave-mistress whips out her smart-phone and starts to set up a selling offer in one of the popular slave trading apps.
 <br><br>
 //The young dickgirl has been used and abused quite a bit, making $him deathly terrified about what might happen to $him next. $He has partially resigned to be nothing but a fuckhole. You can get $him cheap from the owner, it'll be just <<print cashFormat(1000)>>.//
 
@@ -2219,7 +2219,7 @@ After the fighting died down, your men found a $woman inside the compound, harsh
 
 As a minor point of information on your daily news download, you see that yet another of the new religions (cults really) that tend to spring up like weeds in the Free Cities has met its almost inevitable fate. Even with the most charismatic leader, starry-eyed idealism or boundless greed in milking the followers usually put a sudden end to the various self-declared churches, temples and holy places. In this case, the cult leader successfully made a hasty getaway, leaving his creditors and conned believers behind. Repo men are sent out in force, carting off the contents of the 'house of worship' and the luxurious apartment the man kept.
 <br><br>
-Wondering what sorts of strange paraphernalia or weird sex toys the grifter might have kept himself amused with, you casually select the feed of one of the surveillance cameras that overlooks the area. And indeed, the contents of many boxes being carried out of there do have a certain perverted look to them, prompting you to zoom in — which is when a pretty, young and almost naked <<if ($activeSlave.actualAge >= 18)>>woman<<elseif ($activeSlave.actualAge >= 13)>>girl<<else>>little girl<</if>> walks through the image, escorted by two repo men. Immediately directing the camera to follow $him, you see that they scan and log $him like any of the other items in the household liquidation — $he must have been the cult leader's personal slave. $He certainly has a unique look, waking your interest enough to check the slave markets for $him — and indeed, half an hour later $he's being listed as for sale.
+Wondering what sorts of strange paraphernalia or weird sex toys the grifter might have kept himself amused with, you casually select the feed of one of the surveillance cameras that overlooks the area. And indeed, the contents of many boxes being carried out of there do have a certain perverted look to them, prompting you to zoom in — which is when a pretty, young and almost naked <<if ($activeSlave.actualAge >= 18)>>$woman<<elseif ($activeSlave.actualAge >= 13)>>$girl<<else>>little $girl<</if>> walks through the image, escorted by two repo men. Immediately directing the camera to follow $him, you see that they scan and log $him like any of the other items in the household liquidation — $he must have been the cult leader's personal slave. $He certainly has a unique look, waking your interest enough to check the slave markets for $him — and indeed, half an hour later $he's being listed as for sale.
 <br><br>
 The <<if ($activeSlave.actualAge >= 18)>>young $woman<<else>>$girl<</if>> is best described as being 'angelic', in a stereotypical Western view of the mythical divine messengers. Blonde-haired, blue-eyed, and with milky-white skin, $he has had a pair of beautifully detailed wings tattooed on $his back. The small icon of two cherries next to one another also designates $him to be a complete virgin.
 <br><br>
@@ -2263,13 +2263,13 @@ Whatever your predecessor's faults, he surely did something very right in endors
 <br><br>
 As fate has it, the person calling is the owner of the local race-track, wanting to offer you a deal. It turns out that he wants to sell one of his very prestigious virgin runners to you. $He's been the champion of the race track for three years in a row now, the virgin queen of the slave-girl sprinters... so the man decided he'd maximize his profit by selling $him at the height of $his popularity instead of chancing a loss in the next big race. It's a young woman's sport, and with new talent being trained, he feels it's time to give the <<if $activeSlave.actualAge >= 20>>young adult<<elseif $activeSlave.actualAge >= 13>>teenaged<<else>>pre-teen<</if>> slave-girl a new purpose. There are numerous interested parties in buying $him of course, but out of respect he is coming to you first.
 <br><br>
-//The young woman is really pretty and tall, if a bit plain in the breast department. With the fame $he has earned during $his racing career, $he'd draw quite a bit of interest if used as a whore. The price for $him reflects that of course — you doubt you can get a price under <<print cashFormat(10000)>>.//
+//The young $woman is really pretty and tall, if a bit plain in the breast department. With the fame $he has earned during $his racing career, $he'd draw quite a bit of interest if used as a whore. The price for $him reflects that of course — you doubt you can get a price under <<print cashFormat(10000)>>.//
 
 <<case "repo housekeeper">>
 
 Coming to your desk in the morning, you see that your assistant has flagged an interesting offer for you to check out in the newsletter of a professional repossession company. Life in the Free Cities being what it is, there are winners and losers of the ever-changing local and global realities... and when someone falls upon hard times, the repo-men and repo-women start their work. Grim-faced and unmoved by sympathy, they go in to seize the debtor's assets to pay off their debts — which does at times include some quite interesting pieces of merchandise, like a nice slave or two.
 <br><br>
-The current sale offer by the company was taken from a college frat-house — apparently being enrolled at a rather prestigious university in your arcology doesn't mean that the guys know their asses from their elbows in money-management. A few too many parties and frivolous purchases sent an asset reclamation officer to their door, soon leaving with one of those recent purchases — a pretty female slave who doubled as both a housekeeper and fuckhole for the whole bunch of horny students. $He's cute and apparently well-trained, if a bit exhausted right now after numerous gang-bangs $his former owners put $him through.
+The current sale offer by the company was taken from a college frat-house — apparently being enrolled at a rather prestigious university in your arcology doesn't mean that the guys know their asses from their elbows in money-management. A few too many parties and frivolous purchases sent an asset reclamation officer to their door, soon leaving with one of those recent purchases — a pretty female slave who doubled as both a housekeeper and fuckhole for the whole bunch of horny students. $He's cute and apparently well-trained, if a bit exhausted right now after the numerous gangbangs $his former owners put $him through.
 <br><br>
 //The repo-company doesn't hold on to assets long, they just want to get new cash pretty quickly — which makes this a nice opportunity, as the price for the young woman is set pretty low. It'll just take <<print cashFormat(2500)>> to buy $him off their hands.//
 
@@ -2405,7 +2405,7 @@ While digging through the database of a POW camp for anything of value, you find
 		<<run SetBellySize($activeSlave)>>
 	<</if>>
 <</if>>
-$His odd behaviour suggests that $his will to live has nearly been snuffed out. $He likely wouldn't have lasted much longer, though it's questionable if $he still will if you let $him walk free.
+$His odd behavior suggests that $his will to live has nearly been snuffed out. $He likely wouldn't have lasted much longer, though it's questionable if $he still will if you let $him walk free.
 
 <<case "embryo appropriation">>
 
diff --git a/src/uncategorized/reShelterInspection.tw b/src/uncategorized/reShelterInspection.tw
index a9d52ae73acd3123583e872dc2bf8bf2a4fe8ab1..40cc8fd6740b0ae298df7636820d341238f6a9dd 100644
--- a/src/uncategorized/reShelterInspection.tw
+++ b/src/uncategorized/reShelterInspection.tw
@@ -308,7 +308,7 @@ Not waiting to be greeted, the inspector looks up at the nearest camera and dema
 				<<set $shelterAbuse-->>
 			<</if>>
 
-		<<case	"You got her at the Slave Shelter. She was discarded after suffering a terrible reaction to growth hormone treatment.">>
+		<<case "You got her at the Slave Shelter. She was discarded after suffering a terrible reaction to growth hormone treatment.">>
 			<<if _Inspectee.chem < $genePool[_Arrival].chem>>
 				Upon scanning _Inspectee.birthName, the inspector finds that $his chem damage has been reduced. The inspector looks deflated, and reluctantly makes a positive note on _his2 tablet.
 				<<set $shelterAbuse-->>
diff --git a/src/uncategorized/remoteSurgery.tw b/src/uncategorized/remoteSurgery.tw
index 8d6764819ecf3831494a85b152997e95d8448e56..90f65e1f3ad8b76de309cfa4fc8d6f762dd44b25 100644
--- a/src/uncategorized/remoteSurgery.tw
+++ b/src/uncategorized/remoteSurgery.tw
@@ -156,7 +156,7 @@ $His $activeSlave.faceShape face is
 <</if>>
 
 <br>&nbsp;&nbsp;&nbsp;&nbsp;
-$He has 
+$He has
 <<if $activeSlave.earShape == "normal">>
 	normal shaped ears.
 	[[Elongate ears|Surgery Degradation][$activeSlave.earShape = "elfin", cashX(forceNeg($surgeryCost), "slaveSurgery"), $activeSlave.health -= 10, $surgeryType = "earShape"]]
diff --git a/src/uncategorized/saDiet.tw b/src/uncategorized/saDiet.tw
index bba0bf10d061519616bd2639dab980fb3c6dc4e8..1f7535af6e0e51a472dc1f47f46a967cd5a65c6d 100644
--- a/src/uncategorized/saDiet.tw
+++ b/src/uncategorized/saDiet.tw
@@ -68,7 +68,7 @@
 									<<set $slaves[$i].devotion -= 2>>
 								<</if>>
 							<<else>>
-								The phallic feeders inject $his food directly into $his stomach, helping $him get $his prescribed servings so that $his weight loss is safe and consistent. However, the thought of being force fed food with ejaculate in it @@.mediumorchid;disturbs $him.@@
+								The phallic feeders inject $his food directly into $his stomach, helping $him get $his prescribed servings so that $his weight loss is safe and consistent. However, the thought of being force-fed food with ejaculate in it @@.mediumorchid;disturbs $him.@@
 								<<set _weightLoss = 5>>
 								<<set _assetLoss = 5>>
 								<<set $slaves[$i].devotion -= 3>>
diff --git a/src/uncategorized/saHormoneEffects.tw b/src/uncategorized/saHormoneEffects.tw
index 51054265300bf2aaf6c8c393fada3acaecf19789..a255ffc1e2f2c578b8b4e2c6056b588c99222efc 100644
--- a/src/uncategorized/saHormoneEffects.tw
+++ b/src/uncategorized/saHormoneEffects.tw
@@ -259,7 +259,7 @@
 			<<set $slaves[$i].dick-->>
 		<</if>>
 		<<if $slaves[$i].balls > 1>>
-			<<if (($slaves[$i].geneMods.NCS == 1) && (random(1,100) > 50 ) && ($slaves[$i].balls > 2))>>
+			<<if (($slaves[$i].geneMods.NCS == 1) && (random(1,100) > 50) && ($slaves[$i].balls > 2))>>
 				Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his testicles to atrophy a lot.@@
 				<<set $slaves[$i].balls -= 1>>
 			<<else>>
diff --git a/src/uncategorized/saLongTermEffects.tw b/src/uncategorized/saLongTermEffects.tw
index b0ea34c0242432ff62cbc22054628299dd41f8ce..b501c4f8c32f95837cc702bfc6b36f7c90130020 100644
--- a/src/uncategorized/saLongTermEffects.tw
+++ b/src/uncategorized/saLongTermEffects.tw
@@ -4520,7 +4520,7 @@
 		<</if>>
 		<<if $slaves[$i].breedingMark == 1 && $propOutcome == 1>>
 			<<if $slaves[$i].pregKnown == 1 && $slaves[$i].pregSource == -1>>
-				The Societal Elite @@.green;are pleased@@ your child is growing in within <<print $him>>. The mark covering $his lower belly, coupled with $his gravidity and blessing, @@.green;enamors@@ your populace.
+				The Societal Elite @@.green;are pleased@@ your child is growing within $him. The mark covering $his lower belly, coupled with $his gravidity and blessing, @@.green;enamors@@ your populace.
 				<<set $failedElite -= 5+$slaves[$i].pregType>>
 				<<= FSChangePorn("Eugenics", 3)>>
 			<</if>>
@@ -4896,9 +4896,9 @@
 	<</if>>
 
 	<<if $arcologies[0].FSChattelReligionist != "unset">>
-		<<if ["tight steel", "uncomfortable leather", "cruel retirement counter" ].includes($slaves[$i].collar)>>
+		<<if ["cruel retirement counter", "tight steel", "uncomfortable leather"].includes($slaves[$i].collar)>>
 			Society @@.green;approves@@ of $slaves[$i].slaveName's collar as an expression of the old ideal of mortification of the flesh, advancing the combination of religious originalism and modern slavery.
-		<<= FSChangePorn("ChattelReligionist", 1)>>
+			<<= FSChangePorn("ChattelReligionist", 1)>>
 		<</if>>
 		<<if ["a chattel habit", "a fallen nuns habit", "a penitent nuns habit", "a hijab and abaya", "a niqab and abaya", "a klan robe", "a burqa", "a succubus outfit"].includes($slaves[$i].clothes)>>
 			Society @@.green;approves@@ of $his religiously themed clothing, strengthening the connection between sexual servitude and faith.
@@ -6247,7 +6247,7 @@
 				$He is on the brink of sacrificing $his worthless life for the lives of $his children and $he couldn't be happier.
 			<</if>>
 		<<elseif $slaves[$i].devotion > 90>>
-			$He belives in you so absolutely that even if $he doesn't make it, $he accepts it as your will.
+			$He believes in you so absolutely that even if $he doesn't make it, $he accepts it as your will.
 		<<elseif $slaves[$i].fetish == "mindbroken">>
 			$He struggles along $his daily tasks as if nothing is out of the ordinary.
 		<<else>>
diff --git a/src/uncategorized/saRelationships.tw b/src/uncategorized/saRelationships.tw
index 19b43ba2d22c90bc2217b13a7b6cd770bdeff3eb..f529ac0fa22697717a90d896ae450e442ee2e00a 100644
--- a/src/uncategorized/saRelationships.tw
+++ b/src/uncategorized/saRelationships.tw
@@ -62,11 +62,11 @@
 			<</if>>
 		<<elseif _SlaveI.relationshipRules != "restrictive">>
 			<<if _SlaveI.devotion > -90>>
-			<<if _SlaveI.behavioralFlaw == "none">>
-				<<set _seed = random(1, 100)>>
-			<<else>>
-				<<set _seed = random(1, 80)>>
-			<</if>>
+				<<if _SlaveI.behavioralFlaw == "none">>
+					<<set _seed = random(1, 100)>>
+				<<else>>
+					<<set _seed = random(1, 80)>>
+				<</if>>
 			<<if _seed > 75>>
 			<<set $resentment = 0>>
 			<<for _j = 0; _j < _SL; _j++>>
@@ -174,17 +174,17 @@
 					<</if>>
 				<<elseif _SlaveJ.assignment == _SlaveI.assignment>>
 					<<if random(1, 100) > 50>>
-					<<if _SlaveJ.relationshipRules != "restrictive">>
-						_SlaveI.slaveName and _SlaveJ.slaveName see a lot of each other at work and @@.lightgreen;strike up a friendship.@@
-						<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
-						<<break>>
-					<<else>>
-						<<if $resentment == 0>>
-							_SlaveI.slaveName tries to strike up a friendship with _SlaveJ.slaveName and is @@.gold;punished@@ for breaking the rules against such things; $he @@.mediumorchid;resents@@ being castigated for simple sociability.
-							<<set _SlaveI.devotion -= 2, _SlaveI.trust -= 2, $resentment++>>
+						<<if _SlaveJ.relationshipRules != "restrictive">>
+							_SlaveI.slaveName and _SlaveJ.slaveName see a lot of each other at work and @@.lightgreen;strike up a friendship.@@
+							<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
+							<<break>>
+						<<else>>
+							<<if $resentment == 0>>
+								_SlaveI.slaveName tries to strike up a friendship with _SlaveJ.slaveName and is @@.gold;punished@@ for breaking the rules against such things; $he @@.mediumorchid;resents@@ being castigated for simple sociability.
+								<<set _SlaveI.devotion -= 2, _SlaveI.trust -= 2, $resentment++>>
+							<</if>>
 						<</if>>
 					<</if>>
-					<</if>>
 				<<elseif mutualChildren(_SlaveI, _SlaveJ, $slaves) > 0>>
 					<<if (_SlaveI.releaseRules != "restrictive") && _SlaveI.releaseRules != "masturbation" && _SlaveI.releaseRules != "chastity">>
 						<<if _SlaveJ.relationshipRules == "permissive">>
@@ -205,15 +205,15 @@
 						<<else>>
 							_SlaveI.slaveName tries to strike up a sexual relationship with _SlaveJ.slaveName and is @@.gold;punished@@ for breaking the rules against such things; she @@.mediumorchid;resents@@ being prevented from pursuing her.
 							<<set _SlaveI.devotion -= 2, _SlaveI.trust -= 2>>
-						<</if>>
+											<</if>>
+										<</if>>
+									<</if>>
+								<</if>>
+							<</for>>
+						<<if _SlaveI.relationshipTarget != _SlaveJ.ID>>
+						<<set _SlaveJ = null>>
 					<</if>>
 				<</if>>
-				<</if>>
-			<</for>>
-			<<if _SlaveI.relationshipTarget != _SlaveJ.ID>>
-				<<set _SlaveJ = null>>
-			<</if>>
-			<</if>>
 			<</if>>
 		<</if>>
 		<<set _drop = 1>>
diff --git a/src/uncategorized/saRivalries.tw b/src/uncategorized/saRivalries.tw
index 11f699aac62abf410473692650ddd494690a58b9..11de6f57a55759502bfb9f2466a264f14db998b0 100644
--- a/src/uncategorized/saRivalries.tw
+++ b/src/uncategorized/saRivalries.tw
@@ -6,133 +6,133 @@
 <<if $slaves[$i].rivalry == 0>>
 
 <<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
-<<if isSlaveAvailable($slaves[$i])>>
-<<if $slaves[$i].assignment != "stay confined">>
-<<if $slaves[$i].devotion < random(20,100)>>
-<<if $slaves[$i].trust > random(-100,-20)>>
-	<<for _j = 0; _j < _SL; _j++>>
-		<<if $slaves[_j].ID != $slaves[$i].ID>>
-		<<if $slaves[_j].rivalry == 0>>
-		<<if $slaves[_j].fetish != "mindbroken">>
-		<<if $slaves[_j].ID != $slaves[$i].relationshipTarget>>
-		<<if $slaves[_j].devotion < random(20,100)>>
-		<<if $slaves[_j].trust > random(-100,-20)>>
-			<<if $slaves[_j].origBodyOwnerID == $slaves[$i].ID && $slaves[_j].devotion > 0 && $slaves[$i].devotion < -30>>
-				$slaves[$i].slaveName loathes that <<= SlaveFullName($slaves[_j])>> is using //$his// body to benefit you and makes it abundantly clear every chance $he gets. @@.lightsalmon;They start to dislike each other.@@
-				<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
-				<<break>>
-			<</if>>
-			<<if $slaves[$i].behavioralFlaw != "none">>
-				<<switch $slaves[$i].behavioralFlaw>>
-				<<case "arrogant">>
-					<<if $slaves[_j].intelligence > $slaves[$i].intelligence+$slaves[$i].intelligenceImplant>>
-						$slaves[$i].slaveName is an arrogant bitch, and <<= SlaveFullName($slaves[_j])>> is authentically smarter than $he is, which of course $he cannot stand. @@.lightsalmon;They start to dislike each other.@@
-						<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
-						<<break>>
-					<</if>>
-				<<case "bitchy">>
-					<<if $slaves[_j].behavioralFlaw == "odd">>
-						$slaves[$i].slaveName is a bit of a bitch, and poor odd <<= SlaveFullName($slaves[_j])>> is a convenient target for $his bullying. @@.lightsalmon;They start to dislike each other.@@
-						<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
-						<<break>>
-					<</if>>
-				<<case "odd">>
-					<<if $slaves[_j].behavioralFlaw == "bitchy">>
-						$slaves[$i].slaveName is rather strange. <<= SlaveFullName($slaves[_j])>>, who is kind of a bitch, frequently bullies $him about it. @@.lightsalmon;They start to dislike each other.@@
-						<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
-						<<break>>
-					<</if>>
-				<<case "hates men">>
-					<<if $slaves[_j].attrXX > 35>>
-					<<if $slaves[_j].faceShape == "masculine" || $slaves[_j].faceShape == "androgynous" >>
-					<<if $slaves[_j].muscles > 10>>
-					<<if $slaves[_j].vagina > -1>>
-						$slaves[$i].slaveName hates men, and poor butch <<= SlaveFullName($slaves[_j])>> really gets to $him, despite having a pussy and everything. @@.lightsalmon;They start to dislike each other.@@
-						<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
-						<<break>>
-					<<else>>
-						$slaves[$i].slaveName hates men, and poor masculine <<= SlaveFullName($slaves[_j])>> really gets to $him. @@.lightsalmon;They start to dislike each other.@@
-						<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
-						<<break>>
-					<</if>>
-					<</if>>
-					<</if>>
-					<</if>>
-				<<case "hates women">>
-					<<if $slaves[_j].attrXY > 35>>
-					<<if $slaves[_j].faceShape != "masculine">>
-					<<if $slaves[_j].muscles <= 30>>
-					<<if $slaves[_j].vagina > -1>>
-						$slaves[$i].slaveName hates women, and something about the feminine <<= SlaveFullName($slaves[_j])>> really gets to $him. @@.lightsalmon;They start to dislike each other.@@
-						<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
-						<<break>>
-					<<else>>
-						$slaves[$i].slaveName hates women, and something about the girly <<= SlaveFullName($slaves[_j])>> really gets to $him, despite poor $slaves[_j].slaveName not being perfectly female at all. @@.lightsalmon;They start to dislike each other.@@
-						<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
-						<<break>>
-					<</if>>
-					<</if>>
-					<</if>>
-					<</if>>
-				<<case "gluttonous">>
-					<<if $slaves[_j].behavioralFlaw == "anorexic">>
-						$slaves[$i].slaveName, who loves food, can't stand <<= SlaveFullName($slaves[_j])>>'s prissy anorexia. @@.lightsalmon;They start to dislike each other.@@
-						<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
-						<<break>>
-					<</if>>
-				<<case "anorexic">>
-					<<if $slaves[_j].behavioralFlaw == "gluttonous">>
-						$slaves[$i].slaveName, an anorexic, can't stand <<= SlaveFullName($slaves[_j])>>'s disgusting gluttony. @@.lightsalmon;They start to dislike each other.@@
-						<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
-						<<break>>
-					<</if>>
-				<<case "devout">>
-					<<if $slaves[_j].behavioralFlaw == "liberated">>
-						$slaves[$i].slaveName, who is devout and might be considered rather conservative if $he were free, can't stand <<= SlaveFullName($slaves[_j])>>'s revolting gender liberation. @@.lightsalmon;They start to dislike each other.@@
-						<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
-						<<break>>
-					<</if>>
-				<<case "liberated">>
-					<<if $slaves[_j].behavioralFlaw == "devout">>
-						$slaves[$i].slaveName, who is liberated and might be considered rather liberal if $he were free, can't stand <<= SlaveFullName($slaves[_j])>>'s bigoted religious faith. @@.lightsalmon;They start to dislike each other.@@
-						<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
-						<<break>>
-					<</if>>
-				<</switch>>
-			<</if>>
-			<<if $slaves[_j].assignment == $slaves[$i].assignment>>
-			<<if random(0,1) == 1>>
-				$slaves[$i].slaveName and <<= SlaveFullName($slaves[_j])>> see too much of each other while they
-				<<switch $slaves[_j].assignment>>
-				<<case "be a servant" "work as a servant">>
-					work as servants
-				<<case "be a subordinate slave">>
-					prepare to serve your other slaves
-				<<case "work a glory hole">>
-					work nearby glory holes
-				<<case "be confined in the cellblock">>
-					are confined in nearby cells
-				<<case "please you">>
-					wait for you to use them
-				<<default>>
-					$slaves[_j].assignment
-				<</switch>>
-				and @@.lightsalmon;start to dislike each other.@@
-				<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
-				<<break>>
-			<</if>>
+	<<if isSlaveAvailable($slaves[$i])>>
+		<<if $slaves[$i].assignment != "stay confined">>
+			<<if $slaves[$i].devotion < random(20,100)>>
+				<<if $slaves[$i].trust > random(-100,-20)>>
+					<<for _j = 0; _j < _SL; _j++>>
+						<<if $slaves[_j].ID != $slaves[$i].ID>>
+							<<if $slaves[_j].rivalry == 0>>
+								<<if $slaves[_j].fetish != "mindbroken">>
+									<<if $slaves[_j].ID != $slaves[$i].relationshipTarget>>
+										<<if $slaves[_j].devotion < random(20,100)>>
+											<<if $slaves[_j].trust > random(-100,-20)>>
+												<<if $slaves[_j].origBodyOwnerID == $slaves[$i].ID && $slaves[_j].devotion > 0 && $slaves[$i].devotion < -30>>
+													$slaves[$i].slaveName loathes that <<= SlaveFullName($slaves[_j])>> is using //$his// body to benefit you and makes it abundantly clear every chance $he gets. @@.lightsalmon;They start to dislike each other.@@
+													<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
+													<<break>>
+												<</if>>
+												<<if $slaves[$i].behavioralFlaw != "none">>
+													<<switch $slaves[$i].behavioralFlaw>>
+													<<case "arrogant">>
+														<<if $slaves[_j].intelligence > $slaves[$i].intelligence+$slaves[$i].intelligenceImplant>>
+															$slaves[$i].slaveName is an arrogant bitch, and <<= SlaveFullName($slaves[_j])>> is authentically smarter than $he is, which of course $he cannot stand. @@.lightsalmon;They start to dislike each other.@@
+															<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
+															<<break>>
+														<</if>>
+													<<case "bitchy">>
+														<<if $slaves[_j].behavioralFlaw == "odd">>
+															$slaves[$i].slaveName is a bit of a bitch, and poor odd <<= SlaveFullName($slaves[_j])>> is a convenient target for $his bullying. @@.lightsalmon;They start to dislike each other.@@
+															<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
+															<<break>>
+														<</if>>
+													<<case "odd">>
+														<<if $slaves[_j].behavioralFlaw == "bitchy">>
+															$slaves[$i].slaveName is rather strange. <<= SlaveFullName($slaves[_j])>>, who is kind of a bitch, frequently bullies $him about it. @@.lightsalmon;They start to dislike each other.@@
+															<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
+															<<break>>
+														<</if>>
+													<<case "hates men">>
+														<<if $slaves[_j].attrXX > 35>>
+															<<if $slaves[_j].faceShape == "masculine" || $slaves[_j].faceShape == "androgynous" >>
+																<<if $slaves[_j].muscles > 10>>
+																	<<if $slaves[_j].vagina > -1>>
+																		$slaves[$i].slaveName hates men, and poor butch <<= SlaveFullName($slaves[_j])>> really gets to $him, despite having a pussy and everything. @@.lightsalmon;They start to dislike each other.@@
+																		<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
+																		<<break>>
+																	<<else>>
+																		$slaves[$i].slaveName hates men, and poor masculine <<= SlaveFullName($slaves[_j])>> really gets to $him. @@.lightsalmon;They start to dislike each other.@@
+																		<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
+																		<<break>>
+																	<</if>>
+																<</if>>
+															<</if>>
+														<</if>>
+													<<case "hates women">>
+														<<if $slaves[_j].attrXY > 35>>
+															<<if $slaves[_j].faceShape != "masculine">>
+																<<if $slaves[_j].muscles <= 30>>
+																	<<if $slaves[_j].vagina > -1>>
+																	$slaves[$i].slaveName hates women, and something about the feminine <<= SlaveFullName($slaves[_j])>> really gets to $him. @@.lightsalmon;They start to dislike each other.@@
+																		<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
+																		<<break>>
+																	<<else>>
+																		$slaves[$i].slaveName hates women, and something about the girly <<= SlaveFullName($slaves[_j])>> really gets to $him, despite poor $slaves[_j].slaveName not being perfectly female at all. @@.lightsalmon;They start to dislike each other.@@
+																		<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
+																		<<break>>
+																	<</if>>
+																<</if>>
+															<</if>>
+														<</if>>
+													<<case "gluttonous">>
+														<<if $slaves[_j].behavioralFlaw == "anorexic">>
+															$slaves[$i].slaveName, who loves food, can't stand <<= SlaveFullName($slaves[_j])>>'s prissy anorexia. @@.lightsalmon;They start to dislike each other.@@
+															<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
+															<<break>>
+														<</if>>
+													<<case "anorexic">>
+														<<if $slaves[_j].behavioralFlaw == "gluttonous">>
+															$slaves[$i].slaveName, an anorexic, can't stand <<= SlaveFullName($slaves[_j])>>'s disgusting gluttony. @@.lightsalmon;They start to dislike each other.@@
+															<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
+															<<break>>
+														<</if>>
+													<<case "devout">>
+														<<if $slaves[_j].behavioralFlaw == "liberated">>
+															$slaves[$i].slaveName, who is devout and might be considered rather conservative if $he were free, can't stand <<= SlaveFullName($slaves[_j])>>'s revolting gender liberation. @@.lightsalmon;They start to dislike each other.@@
+															<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
+															<<break>>
+														<</if>>
+													<<case "liberated">>
+														<<if $slaves[_j].behavioralFlaw == "devout">>
+															$slaves[$i].slaveName, who is liberated and might be considered rather liberal if $he were free, can't stand <<= SlaveFullName($slaves[_j])>>'s bigoted religious faith. @@.lightsalmon;They start to dislike each other.@@
+															<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
+															<<break>>
+														<</if>>
+													<</switch>>
+												<</if>>
+												<<if $slaves[_j].assignment == $slaves[$i].assignment>>
+													<<if random(0,1) == 1>>
+														$slaves[$i].slaveName and <<= SlaveFullName($slaves[_j])>> see too much of each other while they
+														<<switch $slaves[_j].assignment>>
+														<<case "be a servant" "work as a servant">>
+															work as servants
+														<<case "be a subordinate slave">>
+															prepare to serve your other slaves
+														<<case "work a glory hole">>
+															work nearby glory holes
+														<<case "be confined in the cellblock">>
+															are confined in nearby cells
+														<<case "please you">>
+															wait for you to use them
+														<<default>>
+															$slaves[_j].assignment
+														<</switch>>
+														and @@.lightsalmon;start to dislike each other.@@
+														<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
+														<<break>>
+													<</if>>
+												<</if>>
+											<</if>>
+										<</if>>
+									<</if>>
+								<</if>>
+							<</if>>
+						<</if>>
+					<</for>>
+				<</if>>
 			<</if>>
 		<</if>>
-		<</if>>
-		<</if>>
-		<</if>>
-		<</if>>
-		<</if>>
-	<</for>>
-<</if>>
-<</if>>
-<</if>>
-<</if>>
+	<</if>>
 <</if>>
 
 <<else>>
diff --git a/src/uncategorized/saTakeClasses.tw b/src/uncategorized/saTakeClasses.tw
index 8d6204b5a557da12dfef2b8a60a47fcaca1aca39..5243383de7c3dc7bb0b66b6d23f403f4d7031c9e 100644
--- a/src/uncategorized/saTakeClasses.tw
+++ b/src/uncategorized/saTakeClasses.tw
@@ -152,10 +152,10 @@
 			Since $he is orally incompetent, $he is taught basic gag reflex suppression exercises and other simple oral things.
 			<<OralSkillIncrease $slaves[$i]>>
 		<<elseif ($slaves[$i].vaginalSkill <= 10) && ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>>
-			Since $he is unskilled at using $his pussy, $he is taught kegel exercises and other simple vaginal skills.
+			Since $he is unskilled at using $his pussy, $he is taught Kegel exercises and other simple vaginal skills.
 			<<VaginalSkillIncrease $slaves[$i]>>
 		<<elseif ($slaves[$i].vaginalSkill <= 10) && ($slaves[$i].vagina >= 0)>>
-			Since $he is unskilled at using $his pussy and not permitted to learn through practice, $he is taught kegel exercises, vaginal basics and several new positions.
+			Since $he is unskilled at using $his pussy and not permitted to learn through practice, $he is taught Kegel exercises, vaginal basics and several new positions.
 			<<VaginalSkillIncrease $slaves[$i]>>
 		<<elseif ($slaves[$i].analSkill <= 10) && ($slaves[$i].anus > 0) && canDoAnal($slaves[$i])>>
 			Since $he is a novice at taking it up $his butt, $he is taught relaxation exercises and other simple anal basics.
diff --git a/src/uncategorized/seWeddingDouble.tw b/src/uncategorized/seWeddingDouble.tw
index b72f1d7f6f3a4de7c62a4ea5cff71f75976904c8..3b07f10c9f3b7233b7d0485e07f019a55dace780 100644
--- a/src/uncategorized/seWeddingDouble.tw
+++ b/src/uncategorized/seWeddingDouble.tw
@@ -12,545 +12,545 @@
 <</if>>
 
 <<if _slave1.relationship != 0>>
-    <<if _slave1.relationship > 0>>
-        <<if _slave1.relationshipTarget == _slave2.ID>>
-            In the days leading up to your wedding, _slave1.slaveName and _slave2.slaveName spent their time
-            <<if _slave1.relationship <= 2>>
-                excitedly planning together, as <<if _slave1.relationship == 2>>best<</if>> friends do.
-            <<else>>
-                having less sex and spending more time preparing for the upcoming event.
-            <</if>>
-            <<set _slave1.relationship = 0, _slave2.relationship = 0>>
-        <<else>>
-            In the days leading up to your wedding, _slave1.slaveName spent $his time 
-            <<set _m = $slaveIndices[_slave1.relationshipTarget]>>
-            <<set _slave1.relationshipTarget = 0>>
-            <<set $slaves[_m].relationship = 0, $slaves[_m].relationshipTarget = 0>>
-            <<if _slave1.devotion+_slave1.trust >= 175>>
-                <<if _slave1.relationship != 0>>
-                    <<if _slave1.relationship == -1>>
-                        vowing that $he'll be less of a slut.
-                    <<elseif _slave1.relationship == 4>>
-                        breaking up with $his lover, $slaves[_m].slaveName, as painlessly as possible.
-                    <<elseif _slave1.relationship == 3>>
-                        breaking up with $his FWB, $slaves[_m].slaveName, as painlessly as possible.
-                    <<elseif _slave1.relationship > 0>>
-                        promising $slaves[_m].slaveName that they'll still be friends, even if they can't spend time together.
-                    <<else>>
-                        as close to you as $he could.
-                    <</if>>
-                <</if>>
-            <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-                <<if _slave1.relationship == -1>>
-                    sleeping with as many different people as $he could.
-                    <<if !isSlaveAvailable(_slave1)>>
-                        Or $he would have, if $he were able.
-                    <<elseif canDoVaginal(_slave1) && canDoAnal(_slave1)>>
-                        <<set _randomVag = random(30,60)>>
-                        <<set _randomAnal = random(30,60)>>
-                        <<set _randomOral = random(30,60)>>
-                        <<set _slave1.vaginalCount += _randomVag, _slave1.analCount += _randomAnal, _slave1.oralCount += _randomOral, $vaginalTotal += _randomVag, $analTotal += _randomAnal, $oralTotal += _randomOral>>
-                        By week's end, $he's managed to ruin $his body out of spite. $He can barely move, trapped on $his back as cum steadily drips from $his prolapsed, gaping, destroyed holes.
-                        <<if _slave1.vagina == 0 && _slave1.anus == 0>>
-                            $His actions robbed you of @@.lime;both $his virginities.@@
-                        <</if>>
-                        <<if _slave1.vagina < 4>><<set _slave1.vagina = 4>><</if>><<set _slave1.anus = 4>>
-                        <<if canGetPregnant(_slave1) && (random(1,100) > 70) && _slave1.eggType == "human">>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                            <<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1>>
-                            <<set _slave1.pregType = setPregType(_slave1)>>
-                            <<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
-                        <</if>>
-                    <<elseif canDoVaginal(_slave1)>>
-                        <<set _randomVag = random(30,60)>>
-                        <<set _randomOral = random(30,60)>>
-                        <<set _slave1.vaginalCount += _randomVag, _slave1.oralCount += _randomOral, $vaginalTotal += _randomVag, $oralTotal += _randomOral>>
-                        By week's end, $he's managed to ruin $his body out of spite. $He can barely move, trapped on $his back as cum steadily drips from $his prolapsed, gaping, destroyed cunt.
-                        <<if _slave1.vagina == 0>>
-                            $His actions robbed you of @@.lime;$his virginity.@@
-                        <</if>>
-                        <<if _slave1.vagina < 4>><<set _slave1.vagina = 4>><</if>>
-                        <<if canGetPregnant(_slave1) && (random(1,100) > 70) && _slave1.eggType == "human">>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                            <<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1>>
-                            <<set _slave1.pregType = setPregType(_slave1)>>
-                            <<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
-                        <</if>>
-                    <<elseif canDoAnal(_slave1)>>
-                        <<set _randomAnal = random(30,60)>>
-                        <<set _randomOral = random(30,60)>>
-                        <<set _slave1.analCount += _randomAnal, _slave1.oralCount += _randomOral, $analTotal += _randomAnal, $oralTotal += _randomOral>>
-                        By week's end, $he's managed to ruin $his body out of spite. $He can barely move, trapped on $his back as cum steadily drips from $his prolapsed, gaping, destroyed anus.
-                        <<if _slave1.anus == 0>>
-                            $His actions robbed you of @@.lime;$his anal virginity.@@
-                        <</if>>
-                        <<set _slave1.anus = 4>>
-                        <<if canGetPregnant(_slave1) && (random(1,100) > 70) && _slave1.eggType == "human">>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                            <<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1>>
-                            <<set _slave1.pregType = setPregType(_slave1)>>
-                            <<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
-                        <</if>>
-                    <<else>>
-                        <<set _randomOral = random(60,100)>>
-                        <<set _slave1.oralCount += _randomOral, $oralTotal += _randomOral>>
-                        By week's end, $he's managed to make $himself sick from sucking down so much sexual fluid. Luckily inducing vomiting will save your wedding from making the tabloids.
-                    <</if>>
-                <<elseif _slave1.relationship == 4>>
-                    fucking $his love, $slaves[_m].slaveName, as often as possible while ignoring you.
-                    <<if !isSlaveAvailable(_slave1)>>
-                        Or $he would have, if $he were able.
-                    <<elseif !isSlaveAvailable($slaves[_m])>>
-                        Or $he would have, if _he2 were around.
-                    <<elseif canDoVaginal(_slave1) && canDoAnal(_slave1)>>
-                        <<set _randomVag = random(3,7)>>
-                        <<set _randomAnal = random(1,4)>>
-                        <<set _randomOral = random(5,10)>>
-                        <<set _slave1.vaginalCount += _randomVag, _slave1.analCount += _randomAnal, _slave1.oralCount += _randomOral, $vaginalTotal += _randomVag, $analTotal += _randomAnal, $oralTotal += _randomOral>>
-                        <<if _slave1.vagina == 0 && _slave1.anus == 0>>
-                            $His actions robbed you of @@.lime;both $his virginities.@@
-                            <<set _slave1.vagina = 1, _slave1.anus = 1>>
-                        <</if>>
-                        <<if canImpreg(_slave1, $slaves[_m]) && (random(1,100) > 70)>>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                            <<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1, _slave1.pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount += (_randomVag+_randomAnal), $penetrativeTotal += (_randomVag+_randomAnal)>>
-                            <<set _slave1.pregType = setPregType(_slave1)>>
-                            <<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
-                        <</if>>
-                    <<elseif canDoVaginal(_slave1)>>
-                        <<set _randomVag = random(3,7)>>
-                        <<set _randomOral = random(5,10)>>
-                        <<set _slave1.vaginalCount += _randomVag, _slave1.oralCount += _randomOral, $vaginalTotal += _randomVag, $oralTotal += _randomOral>>
-                        <<if _slave1.vagina == 0>>
-                            $His actions robbed you of @@.lime;$his virginity.@@
-                            <<set _slave1.vagina = 1>>
-                        <</if>>
-                        <<if canImpreg(_slave1, $slaves[_m]) && (random(1,100) > 70)>>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                            <<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1, _slave1.pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount += (_randomVag), $penetrativeTotal += (_randomVag)>>
-                            <<set _slave1.pregType = setPregType(_slave1)>>
-                            <<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
-                        <</if>>
-                    <<elseif canDoAnal(_slave1)>>
-                        <<set _randomAnal = random(1,4)>>
-                        <<set _randomOral = random(5,10)>>
-                        <<set _slave1.analCount += _randomAnal, _slave1.oralCount += _randomOral, $analTotal += _randomAnal, $oralTotal += _randomOral>>
-                        <<if _slave1.anus == 0>>
-                            $His actions robbed you of @@.lime;$his anal virginity.@@
-                            <<set _slave1.anus = 1>>
-                        <</if>>
-                        <<if canImpreg(_slave1, $slaves[_m]) && (random(1,100) > 70)>>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                            <<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1, _slave1.pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount += (_randomAnal), $penetrativeTotal += (_randomAnal)>>
-                            <<set _slave1.pregType = setPregType(_slave1)>>
-                            <<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
-                        <</if>>
-                    <<else>>
-                        <<set _randomOral = random(15,20)>>
-                        <<set _slave1.oralCount += _randomOral, $oralTotal += _randomOral>>
-                        By week's end, $he's managed to make $himself sick from going down on $slaves[_m].slaveName so often. Luckily inducing vomiting will save your wedding from making the tabloids.
-                    <</if>>
-                <<elseif _slave1.relationship == 3>>
-                    fucking $his lover, $slaves[_m].slaveName, as often as possible while ignoring you.
-                    <<if !isAvailable(_slave1)>>
-                        Or $he would have, if $he were able.
-                    <<elseif !isSlaveAvailable($slaves[_m])>>
-                        Or $he would have, if _he2 were around.
-                    <<elseif canDoVaginal(_slave1) && canDoAnal(_slave1)>>
-                        <<set _randomVag = random(3,7)>>
-                        <<set _randomAnal = random(1,4)>>
-                        <<set _randomOral = random(5,10)>>
-                        <<set _slave1.vaginalCount += _randomVag, _slave1.analCount += _randomAnal, _slave1.oralCount += _randomOral, $vaginalTotal += _randomVag, $analTotal += _randomAnal, $oralTotal += _randomOral>>
-                        <<if _slave1.vagina == 0 && _slave1.anus == 0>>
-                            $His actions robbed you of @@.lime;both $his virginities.@@
-                            <<set _slave1.vagina = 1, _slave1.anus = 1>>
-                        <</if>>
-                        <<if canImpreg(_slave1, $slaves[_m]) && (random(1,100) > 70)>>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                            <<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1, _slave1.pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount += (_randomVag+_randomAnal), $penetrativeTotal += (_randomVag+_randomAnal)>>
-                            <<set _slave1.pregType = setPregType(_slave1)>>
-                            <<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
-                        <</if>>
-                    <<elseif canDoVaginal(_slave1)>>
-                        <<set _randomVag = random(3,7)>>
-                        <<set _randomOral = random(5,10)>>
-                        <<set _slave1.vaginalCount += _randomVag, _slave1.oralCount += _randomOral, $vaginalTotal += _randomVag, $oralTotal += _randomOral>>
-                        <<if _slave1.vagina == 0>>
-                            $His actions robbed you of @@.lime;$his virginity.@@
-                            <<set _slave1.vagina = 1>>
-                        <</if>>
-                        <<if canImpreg(_slave1, $slaves[_m]) && (random(1,100) > 70)>>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                            <<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1, _slave1.pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount += (_randomVag), $penetrativeTotal += (_randomVag)>>
-                            <<set _slave1.pregType = setPregType(_slave1)>>
-                            <<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
-                        <</if>>
-                    <<elseif canDoAnal(_slave1)>>
-                        <<set _randomAnal = random(1,4)>>
-                        <<set _randomOral = random(5,10)>>
-                        <<set _slave1.analCount += _randomAnal, _slave1.oralCount += _randomOral, $analTotal += _randomAnal, $oralTotal += _randomOral>>
-                        <<if _slave1.anus == 0>>
-                            $His actions robbed you of @@.lime;$his anal virginity.@@
-                            <<set _slave1.anus = 1>>
-                        <</if>>
-                        <<if canImpreg(_slave1, $slaves[_m]) && (random(1,100) > 70)>>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                            <<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1, _slave1.pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount += (_randomAnal), $penetrativeTotal += (_randomAnal)>>
-                            <<set _slave1.pregType = setPregType(_slave1)>>
-                            <<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
-                        <</if>>
-                    <<else>>
-                        <<set _randomOral = random(15,20)>>
-                        <<set _slave1.oralCount += _randomOral, $oralTotal += _randomOral>>
-                        By week's end, $he's managed to make $himself sick from going down on $slaves[_m].slaveName so often. Luckily inducing vomiting will save your wedding from making the tabloids.
-                    <</if>>
-                <<elseif _slave1.relationship > 0>>
-                    spending time away from you with $slaves[_m].slaveName.
-                <<else>>
-                    inappropriately planning redecorations.
-                <</if>>
-            <<elseif _slave1.devotion < -20>>
-                <<if _slave1.relationship == -1>>
-                    desperately pleading with you to change your mind.
-                <<elseif _slave1.relationship == 4>>
-                    with $his love, $slaves[_m].slaveName, weeping.
-                <<elseif _slave1.relationship == 3>>
-                    with $his lover, $slaves[_m].slaveName, weeping.
-                <<elseif _slave1.relationship > 0>>
-                    with $his friend, $slaves[_m].slaveName, weeping.
-                <<else>>
-                    desperately pleading with you to change your mind.
-                <</if>>
-            <<else>>
-                <<if _slave1.relationship == -1>>
-                    trying $his hardest to not sleep with anyone else.
-                <<elseif _slave1.relationship == 4>>
-                    alongside $his love, $slaves[_m].slaveName.
-                    <<if canDoVaginal(_slave1) && _slave1.vagina != 0>>
-                        <<set _slave1.vaginalCount += 1, $vaginalTotal += 1>>
-                        $He later lets you know $he let $slaves[_m].slaveName enjoy $his pussy one last time.
-                        <<if canImpreg(_slave1, $slaves[_m]) && (random(1,100) > 90)>>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals _slave1.slaveName managed to get knocked up. There is no time before the ceremony to deal with it and the distraught $girl is in a panic for making you go through this.
-                            <<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1, _slave1.pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount++, $penetrativeTotal++>>
-                            <<set _slave1.pregType = setPregType(_slave1)>>
-                            <<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
-                        <</if>>
-                    <<elseif canDoAnal(_slave1)>>
-                        <<set _slave1.analCount += 1, $analTotal += 1>>
-                        $He later lets you know $he let $slaves[_m].slaveName enjoy $his butt one last time.
-                        <<if canImpreg(_slave1, $slaves[_m]) && (random(1,100) > 90)>>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals _slave1.slaveName managed to get knocked up. There is no time before the ceremony to deal with it and the distraught $girl is in a panic for making you go through this.
-                            <<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1, _slave1.pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount++, $penetrativeTotal++>>
-                            <<set _slave1.pregType = setPregType(_slave1)>>
-                            <<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
-                        <</if>>
-                    <<else>>
-                        <<set _slave1.oralCount += 1, $oralTotal += 1>>
-                        $He later tells you $he gave $slaves[_m].slaveName <<if $slaves[_m].dick > 0>>one last blow job<<elseif canDoVaginal($slaves[_m])>>cunnilingus one last time<<else>>oral one last time<</if>>.
-                    <</if>>
-                <<elseif _slave1.relationship == 3>>
-                    alongside $his lover, $slaves[_m].slaveName.
-                    <<if canDoVaginal(_slave1) && _slave1.vagina != 0>>
-                        <<set _slave1.vaginalCount += 1, $vaginalTotal += 1>>
-                        $He later lets you know $he let $slaves[_m].slaveName enjoy $his pussy one last time.
-                        <<if canImpreg(_slave1, $slaves[_m]) && (random(1,100) > 90)>>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals _slave1.slaveName managed to get knocked up. There is no time before the ceremony to deal with it and the distraught $girl is in a panic for making you go through this.
-                            <<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1, _slave1.pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount++, $penetrativeTotal++>>
-                            <<set _slave1.pregType = setPregType(_slave1)>>
-                            <<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
-                        <</if>>
-                    <<elseif canDoAnal(_slave1)>>
-                        <<set _slave1.analCount += 1, $analTotal += 1>>
-                        $He later lets you know $he let $slaves[_m].slaveName enjoy $his butt one last time.
-                        <<if canImpreg(_slave1, $slaves[_m]) && (random(1,100) > 90)>>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals _slave1.slaveName managed to get knocked up. There is no time before the ceremony to deal with it and the distraught $girl is in a panic for making you go through this.
-                            <<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1, _slave1.pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount++, $penetrativeTotal++>>
-                            <<set _slave1.pregType = setPregType(_slave1)>>
-                            <<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
-                        <</if>>
-                    <<else>>
-                        <<set _slave1.oralCount += 1, $oralTotal += 1>>
-                        $He later tells you $he gave $slaves[_m].slaveName <<if $slaves[_m].dick > 0>>one last blow job<<elseif canDoVaginal($slaves[_m])>>cunnilingus one last time<<else>>oral one last time<</if>>.
-                    <</if>>
-                <<elseif _slave1.relationship > 0>>
-                    with $his friend, $slaves[_m].slaveName.
-                <<else>>
-                    wearing a very conflicted expression.
-                <</if>>
+	<<if _slave1.relationship > 0>>
+		<<if _slave1.relationshipTarget == _slave2.ID>>
+			In the days leading up to your wedding, _slave1.slaveName and _slave2.slaveName spent their time
+			<<if _slave1.relationship <= 2>>
+				excitedly planning together, as <<if _slave1.relationship == 2>>best<</if>> friends do.
+			<<else>>
+				having less sex and spending more time preparing for the upcoming event.
+			<</if>>
+			<<set _slave1.relationship = 0, _slave2.relationship = 0>>
+		<<else>>
+			In the days leading up to your wedding, _slave1.slaveName spent $his time
+			<<set _m = $slaveIndices[_slave1.relationshipTarget]>>
+			<<set _slave1.relationshipTarget = 0>>
+			<<set $slaves[_m].relationship = 0, $slaves[_m].relationshipTarget = 0>>
+			<<if _slave1.devotion+_slave1.trust >= 175>>
+				<<if _slave1.relationship != 0>>
+					<<if _slave1.relationship == -1>>
+						vowing that $he'll be less of a slut.
+					<<elseif _slave1.relationship == 4>>
+						breaking up with $his lover, $slaves[_m].slaveName, as painlessly as possible.
+					<<elseif _slave1.relationship == 3>>
+						breaking up with $his FWB, $slaves[_m].slaveName, as painlessly as possible.
+					<<elseif _slave1.relationship > 0>>
+						promising $slaves[_m].slaveName that they'll still be friends, even if they can't spend time together.
+					<<else>>
+						as close to you as $he could.
+					<</if>>
+				<</if>>
+			<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+				<<if _slave1.relationship == -1>>
+					sleeping with as many different people as $he could.
+					<<if !isSlaveAvailable(_slave1)>>
+						Or $he would have, if $he were able.
+					<<elseif canDoVaginal(_slave1) && canDoAnal(_slave1)>>
+						<<set _randomVag = random(30,60)>>
+						<<set _randomAnal = random(30,60)>>
+						<<set _randomOral = random(30,60)>>
+						<<set _slave1.vaginalCount += _randomVag, _slave1.analCount += _randomAnal, _slave1.oralCount += _randomOral, $vaginalTotal += _randomVag, $analTotal += _randomAnal, $oralTotal += _randomOral>>
+						By week's end, $he's managed to ruin $his body out of spite. $He can barely move, trapped on $his back as cum steadily drips from $his prolapsed, gaping, destroyed holes.
+						<<if _slave1.vagina == 0 && _slave1.anus == 0>>
+							$His actions robbed you of @@.lime;both $his virginities.@@
+						<</if>>
+						<<if _slave1.vagina < 4>><<set _slave1.vagina = 4>><</if>><<set _slave1.anus = 4>>
+						<<if canGetPregnant(_slave1) && (random(1,100) > 70) && _slave1.eggType == "human">>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+							<<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1>>
+							<<set _slave1.pregType = setPregType(_slave1)>>
+							<<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
+						<</if>>
+					<<elseif canDoVaginal(_slave1)>>
+						<<set _randomVag = random(30,60)>>
+						<<set _randomOral = random(30,60)>>
+						<<set _slave1.vaginalCount += _randomVag, _slave1.oralCount += _randomOral, $vaginalTotal += _randomVag, $oralTotal += _randomOral>>
+						By week's end, $he's managed to ruin $his body out of spite. $He can barely move, trapped on $his back as cum steadily drips from $his prolapsed, gaping, destroyed cunt.
+						<<if _slave1.vagina == 0>>
+							$His actions robbed you of @@.lime;$his virginity.@@
+						<</if>>
+						<<if _slave1.vagina < 4>><<set _slave1.vagina = 4>><</if>>
+						<<if canGetPregnant(_slave1) && (random(1,100) > 70) && _slave1.eggType == "human">>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+							<<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1>>
+							<<set _slave1.pregType = setPregType(_slave1)>>
+							<<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
+						<</if>>
+					<<elseif canDoAnal(_slave1)>>
+						<<set _randomAnal = random(30,60)>>
+						<<set _randomOral = random(30,60)>>
+						<<set _slave1.analCount += _randomAnal, _slave1.oralCount += _randomOral, $analTotal += _randomAnal, $oralTotal += _randomOral>>
+						By week's end, $he's managed to ruin $his body out of spite. $He can barely move, trapped on $his back as cum steadily drips from $his prolapsed, gaping, destroyed anus.
+						<<if _slave1.anus == 0>>
+							$His actions robbed you of @@.lime;$his anal virginity.@@
+						<</if>>
+						<<set _slave1.anus = 4>>
+						<<if canGetPregnant(_slave1) && (random(1,100) > 70) && _slave1.eggType == "human">>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+							<<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1>>
+							<<set _slave1.pregType = setPregType(_slave1)>>
+							<<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
+						<</if>>
+					<<else>>
+						<<set _randomOral = random(60,100)>>
+						<<set _slave1.oralCount += _randomOral, $oralTotal += _randomOral>>
+						By week's end, $he's managed to make $himself sick from sucking down so much sexual fluid. Luckily inducing vomiting will save your wedding from making the tabloids.
+					<</if>>
+				<<elseif _slave1.relationship == 4>>
+					fucking $his love, $slaves[_m].slaveName, as often as possible while ignoring you.
+					<<if !isSlaveAvailable(_slave1)>>
+						Or $he would have, if $he were able.
+					<<elseif !isSlaveAvailable($slaves[_m])>>
+						Or $he would have, if _he2 were around.
+					<<elseif canDoVaginal(_slave1) && canDoAnal(_slave1)>>
+						<<set _randomVag = random(3,7)>>
+						<<set _randomAnal = random(1,4)>>
+						<<set _randomOral = random(5,10)>>
+						<<set _slave1.vaginalCount += _randomVag, _slave1.analCount += _randomAnal, _slave1.oralCount += _randomOral, $vaginalTotal += _randomVag, $analTotal += _randomAnal, $oralTotal += _randomOral>>
+						<<if _slave1.vagina == 0 && _slave1.anus == 0>>
+							$His actions robbed you of @@.lime;both $his virginities.@@
+							<<set _slave1.vagina = 1, _slave1.anus = 1>>
+						<</if>>
+						<<if canImpreg(_slave1, $slaves[_m]) && (random(1,100) > 70)>>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+							<<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1, _slave1.pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount += (_randomVag+_randomAnal), $penetrativeTotal += (_randomVag+_randomAnal)>>
+							<<set _slave1.pregType = setPregType(_slave1)>>
+							<<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
+						<</if>>
+					<<elseif canDoVaginal(_slave1)>>
+						<<set _randomVag = random(3,7)>>
+						<<set _randomOral = random(5,10)>>
+						<<set _slave1.vaginalCount += _randomVag, _slave1.oralCount += _randomOral, $vaginalTotal += _randomVag, $oralTotal += _randomOral>>
+						<<if _slave1.vagina == 0>>
+							$His actions robbed you of @@.lime;$his virginity.@@
+							<<set _slave1.vagina = 1>>
+						<</if>>
+						<<if canImpreg(_slave1, $slaves[_m]) && (random(1,100) > 70)>>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+							<<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1, _slave1.pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount += (_randomVag), $penetrativeTotal += (_randomVag)>>
+							<<set _slave1.pregType = setPregType(_slave1)>>
+							<<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
+						<</if>>
+					<<elseif canDoAnal(_slave1)>>
+						<<set _randomAnal = random(1,4)>>
+						<<set _randomOral = random(5,10)>>
+						<<set _slave1.analCount += _randomAnal, _slave1.oralCount += _randomOral, $analTotal += _randomAnal, $oralTotal += _randomOral>>
+						<<if _slave1.anus == 0>>
+							$His actions robbed you of @@.lime;$his anal virginity.@@
+							<<set _slave1.anus = 1>>
+						<</if>>
+						<<if canImpreg(_slave1, $slaves[_m]) && (random(1,100) > 70)>>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+							<<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1, _slave1.pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount += (_randomAnal), $penetrativeTotal += (_randomAnal)>>
+							<<set _slave1.pregType = setPregType(_slave1)>>
+							<<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
+						<</if>>
+					<<else>>
+						<<set _randomOral = random(15,20)>>
+						<<set _slave1.oralCount += _randomOral, $oralTotal += _randomOral>>
+						By week's end, $he's managed to make $himself sick from going down on $slaves[_m].slaveName so often. Luckily inducing vomiting will save your wedding from making the tabloids.
+					<</if>>
+				<<elseif _slave1.relationship == 3>>
+					fucking $his lover, $slaves[_m].slaveName, as often as possible while ignoring you.
+					<<if !isAvailable(_slave1)>>
+						Or $he would have, if $he were able.
+					<<elseif !isSlaveAvailable($slaves[_m])>>
+						Or $he would have, if _he2 were around.
+					<<elseif canDoVaginal(_slave1) && canDoAnal(_slave1)>>
+						<<set _randomVag = random(3,7)>>
+						<<set _randomAnal = random(1,4)>>
+						<<set _randomOral = random(5,10)>>
+						<<set _slave1.vaginalCount += _randomVag, _slave1.analCount += _randomAnal, _slave1.oralCount += _randomOral, $vaginalTotal += _randomVag, $analTotal += _randomAnal, $oralTotal += _randomOral>>
+						<<if _slave1.vagina == 0 && _slave1.anus == 0>>
+							$His actions robbed you of @@.lime;both $his virginities.@@
+							<<set _slave1.vagina = 1, _slave1.anus = 1>>
+						<</if>>
+						<<if canImpreg(_slave1, $slaves[_m]) && (random(1,100) > 70)>>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+							<<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1, _slave1.pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount += (_randomVag+_randomAnal), $penetrativeTotal += (_randomVag+_randomAnal)>>
+							<<set _slave1.pregType = setPregType(_slave1)>>
+							<<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
+						<</if>>
+					<<elseif canDoVaginal(_slave1)>>
+						<<set _randomVag = random(3,7)>>
+						<<set _randomOral = random(5,10)>>
+						<<set _slave1.vaginalCount += _randomVag, _slave1.oralCount += _randomOral, $vaginalTotal += _randomVag, $oralTotal += _randomOral>>
+						<<if _slave1.vagina == 0>>
+							$His actions robbed you of @@.lime;$his virginity.@@
+							<<set _slave1.vagina = 1>>
+						<</if>>
+						<<if canImpreg(_slave1, $slaves[_m]) && (random(1,100) > 70)>>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+							<<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1, _slave1.pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount += (_randomVag), $penetrativeTotal += (_randomVag)>>
+							<<set _slave1.pregType = setPregType(_slave1)>>
+							<<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
+						<</if>>
+					<<elseif canDoAnal(_slave1)>>
+						<<set _randomAnal = random(1,4)>>
+						<<set _randomOral = random(5,10)>>
+						<<set _slave1.analCount += _randomAnal, _slave1.oralCount += _randomOral, $analTotal += _randomAnal, $oralTotal += _randomOral>>
+						<<if _slave1.anus == 0>>
+							$His actions robbed you of @@.lime;$his anal virginity.@@
+							<<set _slave1.anus = 1>>
+						<</if>>
+						<<if canImpreg(_slave1, $slaves[_m]) && (random(1,100) > 70)>>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+							<<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1, _slave1.pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount += (_randomAnal), $penetrativeTotal += (_randomAnal)>>
+							<<set _slave1.pregType = setPregType(_slave1)>>
+							<<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
+						<</if>>
+					<<else>>
+						<<set _randomOral = random(15,20)>>
+						<<set _slave1.oralCount += _randomOral, $oralTotal += _randomOral>>
+						By week's end, $he's managed to make $himself sick from going down on $slaves[_m].slaveName so often. Luckily inducing vomiting will save your wedding from making the tabloids.
+					<</if>>
+				<<elseif _slave1.relationship > 0>>
+					spending time away from you with $slaves[_m].slaveName.
+				<<else>>
+					inappropriately planning redecorations.
+				<</if>>
+			<<elseif _slave1.devotion < -20>>
+				<<if _slave1.relationship == -1>>
+					desperately pleading with you to change your mind.
+				<<elseif _slave1.relationship == 4>>
+					with $his love, $slaves[_m].slaveName, weeping.
+				<<elseif _slave1.relationship == 3>>
+					with $his lover, $slaves[_m].slaveName, weeping.
+				<<elseif _slave1.relationship > 0>>
+					with $his friend, $slaves[_m].slaveName, weeping.
+				<<else>>
+					desperately pleading with you to change your mind.
+				<</if>>
+			<<else>>
+				<<if _slave1.relationship == -1>>
+					trying $his hardest to not sleep with anyone else.
+				<<elseif _slave1.relationship == 4>>
+					alongside $his love, $slaves[_m].slaveName.
+					<<if canDoVaginal(_slave1) && _slave1.vagina != 0>>
+						<<set _slave1.vaginalCount += 1, $vaginalTotal += 1>>
+						$He later lets you know $he let $slaves[_m].slaveName enjoy $his pussy one last time.
+						<<if canImpreg(_slave1, $slaves[_m]) && (random(1,100) > 90)>>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals _slave1.slaveName managed to get knocked up. There is no time before the ceremony to deal with it and the distraught $girl is in a panic for making you go through this.
+							<<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1, _slave1.pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount++, $penetrativeTotal++>>
+							<<set _slave1.pregType = setPregType(_slave1)>>
+							<<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
+						<</if>>
+					<<elseif canDoAnal(_slave1)>>
+						<<set _slave1.analCount += 1, $analTotal += 1>>
+						$He later lets you know $he let $slaves[_m].slaveName enjoy $his butt one last time.
+						<<if canImpreg(_slave1, $slaves[_m]) && (random(1,100) > 90)>>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals _slave1.slaveName managed to get knocked up. There is no time before the ceremony to deal with it and the distraught $girl is in a panic for making you go through this.
+							<<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1, _slave1.pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount++, $penetrativeTotal++>>
+							<<set _slave1.pregType = setPregType(_slave1)>>
+							<<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
+						<</if>>
+					<<else>>
+						<<set _slave1.oralCount += 1, $oralTotal += 1>>
+						$He later tells you $he gave $slaves[_m].slaveName <<if $slaves[_m].dick > 0>>one last blow job<<elseif canDoVaginal($slaves[_m])>>cunnilingus one last time<<else>>oral one last time<</if>>.
+					<</if>>
+				<<elseif _slave1.relationship == 3>>
+					alongside $his lover, $slaves[_m].slaveName.
+					<<if canDoVaginal(_slave1) && _slave1.vagina != 0>>
+						<<set _slave1.vaginalCount += 1, $vaginalTotal += 1>>
+						$He later lets you know $he let $slaves[_m].slaveName enjoy $his pussy one last time.
+						<<if canImpreg(_slave1, $slaves[_m]) && (random(1,100) > 90)>>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals _slave1.slaveName managed to get knocked up. There is no time before the ceremony to deal with it and the distraught $girl is in a panic for making you go through this.
+							<<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1, _slave1.pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount++, $penetrativeTotal++>>
+							<<set _slave1.pregType = setPregType(_slave1)>>
+							<<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
+						<</if>>
+					<<elseif canDoAnal(_slave1)>>
+						<<set _slave1.analCount += 1, $analTotal += 1>>
+						$He later lets you know $he let $slaves[_m].slaveName enjoy $his butt one last time.
+						<<if canImpreg(_slave1, $slaves[_m]) && (random(1,100) > 90)>>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals _slave1.slaveName managed to get knocked up. There is no time before the ceremony to deal with it and the distraught $girl is in a panic for making you go through this.
+							<<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1, _slave1.pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount++, $penetrativeTotal++>>
+							<<set _slave1.pregType = setPregType(_slave1)>>
+							<<set WombImpregnate(_slave1, _slave1.pregType, _slave1.pregSource, _slave1.preg)>>
+						<</if>>
+					<<else>>
+						<<set _slave1.oralCount += 1, $oralTotal += 1>>
+						$He later tells you $he gave $slaves[_m].slaveName <<if $slaves[_m].dick > 0>>one last blow job<<elseif canDoVaginal($slaves[_m])>>cunnilingus one last time<<else>>oral one last time<</if>>.
+					<</if>>
+				<<elseif _slave1.relationship > 0>>
+					with $his friend, $slaves[_m].slaveName.
+				<<else>>
+					wearing a very conflicted expression.
+				<</if>>
 
-            _slave2.slaveName, meanwhile, spent $his time
-            <<set _n = $slaveIndices[_slave2.relationshipTarget]>>
-            <<set _slave2.relationshipTarget = 0>>
-            <<set $slaves[_n].relationship = 0, $slaves[_n].relationshipTarget = 0>>
-            <</if>>
-            <<if _slave2.devotion+_slave2.trust >= 175>>
-                <<if _slave2.relationship != 0>>
-                    <<if _slave2.relationship == -1>>
-                        vowing that $he'll be less of a slut.
-                    <<elseif _slave2.relationship == 4>>
-                        breaking up with $his lover, $slaves[_n].slaveName, as painlessly as possible.
-                    <<elseif _slave2.relationship == 3>>
-                        breaking up with $his FWB, $slaves[_n].slaveName, as painlessly as possible.
-                    <<elseif _slave2.relationship > 0>>
-                        promising $slaves[_n].slaveName that they'll still be friends, even if they can't spend time together.
-                    <<else>>
-                        as close to you as $he could.
-                    <</if>>
-                <</if>>
-            <<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
-                <<if _slave2.relationship == -1>>
-                    sleeping with as many different people as $he could.
-                    <<if !isSlaveAvailable(_slave2)>>
-                        Or $he would have, if $he were able.
-                    <<elseif canDoVaginal(_slave2) && canDoAnal(_slave2)>>
-                        <<set _randomVag = random(30,60)>>
-                        <<set _randomAnal = random(30,60)>>
-                        <<set _randomOral = random(30,60)>>
-                        <<set _slave2.vaginalCount += _randomVag, _slave2.analCount += _randomAnal, _slave2.oralCount += _randomOral, $vaginalTotal += _randomVag, $analTotal += _randomAnal, $oralTotal += _randomOral>>
-                        By week's end, $he's managed to ruin $his body out of spite. $He can barely move, trapped on $his back as cum steadily drips from $his prolapsed, gaping, destroyed holes.
-                        <<if _slave2.vagina == 0 && _slave2.anus == 0>>
-                            $His actions robbed you of @@.lime;both $his virginities.@@
-                        <</if>>
-                        <<if _slave2.vagina < 4>><<set _slave2.vagina = 4>><</if>><<set _slave2.anus = 4>>
-                        <<if canGetPregnant(_slave2) && (random(1,100) > 70) && _slave2.eggType == "human">>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                            <<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1>>
-                            <<set _slave2.pregType = setPregType(_slave2)>>
-                            <<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
-                        <</if>>
-                    <<elseif canDoVaginal(_slave2)>>
-                        <<set _randomVag = random(30,60)>>
-                        <<set _randomOral = random(30,60)>>
-                        <<set _slave2.vaginalCount += _randomVag, _slave2.oralCount += _randomOral, $vaginalTotal += _randomVag, $oralTotal += _randomOral>>
-                        By week's end, $he's managed to ruin $his body out of spite. $He can barely move, trapped on $his back as cum steadily drips from $his prolapsed, gaping, destroyed cunt.
-                        <<if _slave2.vagina == 0>>
-                            $His actions robbed you of @@.lime;$his virginity.@@
-                        <</if>>
-                        <<if _slave2.vagina < 4>><<set _slave2.vagina = 4>><</if>>
-                        <<if canGetPregnant(_slave2) && (random(1,100) > 70) && _slave2.eggType == "human">>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                            <<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1>>
-                            <<set _slave2.pregType = setPregType(_slave2)>>
-                            <<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
-                        <</if>>
-                    <<elseif canDoAnal(_slave2)>>
-                        <<set _randomAnal = random(30,60)>>
-                        <<set _randomOral = random(30,60)>>
-                        <<set _slave2.analCount += _randomAnal, _slave2.oralCount += _randomOral, $analTotal += _randomAnal, $oralTotal += _randomOral>>
-                        By week's end, $he's managed to ruin $his body out of spite. $He can barely move, trapped on $his back as cum steadily drips from $his prolapsed, gaping, destroyed anus.
-                        <<if _slave2.anus == 0>>
-                            $His actions robbed you of @@.lime;$his anal virginity.@@
-                        <</if>>
-                        <<set _slave2.anus = 4>>
-                        <<if canGetPregnant(_slave2) && (random(1,100) > 70) && _slave2.eggType == "human">>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                            <<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1>>
-                            <<set _slave2.pregType = setPregType(_slave2)>>
-                            <<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
-                        <</if>>
-                    <<else>>
-                        <<set _randomOral = random(60,100)>>
-                        <<set _slave2.oralCount += _randomOral, $oralTotal += _randomOral>>
-                        By week's end, $he's managed to make $himself sick from sucking down so much sexual fluid. Luckily inducing vomiting will save your wedding from making the tabloids.
-                    <</if>>
-                <<elseif _slave2.relationship == 4>>
-                    fucking $his love, $slaves[_n].slaveName, as often as possible while ignoring you.
-                    <<if !isSlaveAvailable(_slave2)>>
-                        Or $he would have, if $he were able.
-                    <<elseif !isSlaveAvailable($slaves[_n])>>
-                        Or $he would have, if _he2 were around.
-                    <<elseif canDoVaginal(_slave2) && canDoAnal(_slave2)>>
-                        <<set _randomVag = random(3,7)>>
-                        <<set _randomAnal = random(1,4)>>
-                        <<set _randomOral = random(5,10)>>
-                        <<set _slave2.vaginalCount += _randomVag, _slave2.analCount += _randomAnal, _slave2.oralCount += _randomOral, $vaginalTotal += _randomVag, $analTotal += _randomAnal, $oralTotal += _randomOral>>
-                        <<if _slave2.vagina == 0 && _slave2.anus == 0>>
-                            $His actions robbed you of @@.lime;both $his virginities.@@
-                            <<set _slave2.vagina = 1, _slave2.anus = 1>>
-                        <</if>>
-                        <<if canImpreg(_slave2, $slaves[_n]) && (random(1,100) > 70)>>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                            <<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1, _slave2.pregSource = $slaves[_n].ID, $slaves[_n].penetrativeCount += (_randomVag+_randomAnal), $penetrativeTotal += (_randomVag+_randomAnal)>>
-                            <<set _slave2.pregType = setPregType(_slave2)>>
-                            <<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
-                        <</if>>
-                    <<elseif canDoVaginal(_slave2)>>
-                        <<set _randomVag = random(3,7)>>
-                        <<set _randomOral = random(5,10)>>
-                        <<set _slave2.vaginalCount += _randomVag, _slave2.oralCount += _randomOral, $vaginalTotal += _randomVag, $oralTotal += _randomOral>>
-                        <<if _slave2.vagina == 0>>
-                            $His actions robbed you of @@.lime;$his virginity.@@
-                            <<set _slave2.vagina = 1>>
-                        <</if>>
-                        <<if canImpreg(_slave2, $slaves[_n]) && (random(1,100) > 70)>>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                            <<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1, _slave2.pregSource = $slaves[_n].ID, $slaves[_n].penetrativeCount += (_randomVag), $penetrativeTotal += (_randomVag)>>
-                            <<set _slave2.pregType = setPregType(_slave2)>>
-                            <<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
-                        <</if>>
-                    <<elseif canDoAnal(_slave2)>>
-                        <<set _randomAnal = random(1,4)>>
-                        <<set _randomOral = random(5,10)>>
-                        <<set _slave2.analCount += _randomAnal, _slave2.oralCount += _randomOral, $analTotal += _randomAnal, $oralTotal += _randomOral>>
-                        <<if _slave2.anus == 0>>
-                            $His actions robbed you of @@.lime;$his anal virginity.@@
-                            <<set _slave2.anus = 1>>
-                        <</if>>
-                        <<if canImpreg(_slave2, $slaves[_n]) && (random(1,100) > 70)>>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                            <<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1, _slave2.pregSource = $slaves[_n].ID, $slaves[_n].penetrativeCount += (_randomAnal), $penetrativeTotal += (_randomAnal)>>
-                            <<set _slave2.pregType = setPregType(_slave2)>>
-                            <<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
-                        <</if>>
-                    <<else>>
-                        <<set _randomOral = random(15,20)>>
-                        <<set _slave2.oralCount += _randomOral, $oralTotal += _randomOral>>
-                        By week's end, $he's managed to make $himself sick from going down on $slaves[_n].slaveName so often. Luckily inducing vomiting will save your wedding from making the tabloids.
-                    <</if>>
-                <<elseif _slave2.relationship == 3>>
-                    fucking $his lover, $slaves[_n].slaveName, as often as possible while ignoring you.
-                    <<if !isAvailable(_slave2)>>
-                        Or $he would have, if $he were able.
-                    <<elseif !isSlaveAvailable($slaves[_n])>>
-                        Or $he would have, if _he2 were around.
-                    <<elseif canDoVaginal(_slave2) && canDoAnal(_slave2)>>
-                        <<set _randomVag = random(3,7)>>
-                        <<set _randomAnal = random(1,4)>>
-                        <<set _randomOral = random(5,10)>>
-                        <<set _slave2.vaginalCount += _randomVag, _slave2.analCount += _randomAnal, _slave2.oralCount += _randomOral, $vaginalTotal += _randomVag, $analTotal += _randomAnal, $oralTotal += _randomOral>>
-                        <<if _slave2.vagina == 0 && _slave2.anus == 0>>
-                            $His actions robbed you of @@.lime;both $his virginities.@@
-                            <<set _slave2.vagina = 1, _slave2.anus = 1>>
-                        <</if>>
-                        <<if canImpreg(_slave2, $slaves[_n]) && (random(1,100) > 70)>>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                            <<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1, _slave2.pregSource = $slaves[_n].ID, $slaves[_n].penetrativeCount += (_randomVag+_randomAnal), $penetrativeTotal += (_randomVag+_randomAnal)>>
-                            <<set _slave2.pregType = setPregType(_slave2)>>
-                            <<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
-                        <</if>>
-                    <<elseif canDoVaginal(_slave2)>>
-                        <<set _randomVag = random(3,7)>>
-                        <<set _randomOral = random(5,10)>>
-                        <<set _slave2.vaginalCount += _randomVag, _slave2.oralCount += _randomOral, $vaginalTotal += _randomVag, $oralTotal += _randomOral>>
-                        <<if _slave2.vagina == 0>>
-                            $His actions robbed you of @@.lime;$his virginity.@@
-                            <<set _slave2.vagina = 1>>
-                        <</if>>
-                        <<if canImpreg(_slave2, $slaves[_n]) && (random(1,100) > 70)>>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                            <<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1, _slave2.pregSource = $slaves[_n].ID, $slaves[_n].penetrativeCount += (_randomVag), $penetrativeTotal += (_randomVag)>>
-                            <<set _slave2.pregType = setPregType(_slave2)>>
-                            <<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
-                        <</if>>
-                    <<elseif canDoAnal(_slave2)>>
-                        <<set _randomAnal = random(1,4)>>
-                        <<set _randomOral = random(5,10)>>
-                        <<set _slave2.analCount += _randomAnal, _slave2.oralCount += _randomOral, $analTotal += _randomAnal, $oralTotal += _randomOral>>
-                        <<if _slave2.anus == 0>>
-                            $His actions robbed you of @@.lime;$his anal virginity.@@
-                            <<set _slave2.anus = 1>>
-                        <</if>>
-                        <<if canImpreg(_slave2, $slaves[_n]) && (random(1,100) > 70)>>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                            <<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1, _slave2.pregSource = $slaves[_n].ID, $slaves[_n].penetrativeCount += (_randomAnal), $penetrativeTotal += (_randomAnal)>>
-                            <<set _slave2.pregType = setPregType(_slave2)>>
-                            <<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
-                        <</if>>
-                    <<else>>
-                        <<set _randomOral = random(15,20)>>
-                        <<set _slave2.oralCount += _randomOral, $oralTotal += _randomOral>>
-                        By week's end, $he's managed to make $himself sick from going down on $slaves[_n].slaveName so often. Luckily inducing vomiting will save your wedding from making the tabloids.
-                    <</if>>
-                <<elseif _slave2.relationship > 0>>
-                    spending time away from you with $slaves[_n].slaveName.
-                <<else>>
-                    inappropriately planning redecorations.
-                <</if>>
-            <<elseif _slave2.devotion < -20>>
-                <<if _slave2.relationship == -1>>
-                    desperately pleading with you to change your mind.
-                <<elseif _slave2.relationship == 4>>
-                    with $his love, $slaves[_n].slaveName, weeping.
-                <<elseif _slave2.relationship == 3>>
-                    with $his lover, $slaves[_n].slaveName, weeping.
-                <<elseif _slave2.relationship > 0>>
-                    with $his friend, $slaves[_n].slaveName, weeping.
-                <<else>>
-                    desperately pleading with you to change your mind.
-                <</if>>
-            <<else>>
-                <<if _slave2.relationship == -1>>
-                    trying $his hardest to not sleep with anyone else.
-                <<elseif _slave2.relationship == 4>>
-                    alongside $his love, $slaves[_n].slaveName.
-                    <<if canDoVaginal(_slave2) && _slave2.vagina != 0>>
-                        <<set _slave2.vaginalCount += 1, $vaginalTotal += 1>>
-                        $He later lets you know $he let $slaves[_n].slaveName enjoy $his pussy one last time.
-                        <<if canImpreg(_slave2, $slaves[_n]) && (random(1,100) > 90)>>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals _slave2.slaveName managed to get knocked up. There is no time before the ceremony to deal with it and the distraught $girl is in a panic for making you go through this.
-                            <<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1, _slave2.pregSource = $slaves[_n].ID, $slaves[_n].penetrativeCount++, $penetrativeTotal++>>
-                            <<set _slave2.pregType = setPregType(_slave2)>>
-                            <<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
-                        <</if>>
-                    <<elseif canDoAnal(_slave2)>>
-                        <<set _slave2.analCount += 1, $analTotal += 1>>
-                        $He later lets you know $he let $slaves[_n].slaveName enjoy $his butt one last time.
-                        <<if canImpreg(_slave2, $slaves[_n]) && (random(1,100) > 90)>>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals _slave2.slaveName managed to get knocked up. There is no time before the ceremony to deal with it and the distraught $girl is in a panic for making you go through this.
-                            <<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1, _slave2.pregSource = $slaves[_n].ID, $slaves[_n].penetrativeCount++, $penetrativeTotal++>>
-                            <<set _slave2.pregType = setPregType(_slave2)>>
-                            <<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
-                        <</if>>
-                    <<else>>
-                        <<set _slave2.oralCount += 1, $oralTotal += 1>>
-                        $He later tells you $he gave $slaves[_n].slaveName <<if $slaves[_n].dick > 0>>one last blow job<<elseif canDoVaginal($slaves[_n])>>cunnilingus one last time<<else>>oral one last time<</if>>.
-                    <</if>>
-                <<elseif _slave2.relationship == 3>>
-                    alongside $his lover, $slaves[_n].slaveName.
-                    <<if canDoVaginal(_slave2) && _slave2.vagina != 0>>
-                        <<set _slave2.vaginalCount += 1, $vaginalTotal += 1>>
-                        $He later lets you know $he let $slaves[_n].slaveName enjoy $his pussy one last time.
-                        <<if canImpreg(_slave2, $slaves[_n]) && (random(1,100) > 90)>>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals _slave2.slaveName managed to get knocked up. There is no time before the ceremony to deal with it and the distraught $girl is in a panic for making you go through this.
-                            <<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1, _slave2.pregSource = $slaves[_n].ID, $slaves[_n].penetrativeCount++, $penetrativeTotal++>>
-                            <<set _slave2.pregType = setPregType(_slave2)>>
-                            <<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
-                        <</if>>
-                    <<elseif canDoAnal(_slave2)>>
-                        <<set _slave2.analCount += 1, $analTotal += 1>>
-                        $He later lets you know $he let $slaves[_n].slaveName enjoy $his butt one last time.
-                        <<if canImpreg(_slave2, $slaves[_n]) && (random(1,100) > 90)>>
-                            A pre-wedding checkup following an unusual bout of morning nausea reveals _slave2.slaveName managed to get knocked up. There is no time before the ceremony to deal with it and the distraught $girl is in a panic for making you go through this.
-                            <<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1, _slave2.pregSource = $slaves[_n].ID, $slaves[_n].penetrativeCount++, $penetrativeTotal++>>
-                            <<set _slave2.pregType = setPregType(_slave2)>>
-                            <<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
-                        <</if>>
-                    <<else>>
-                        <<set _slave2.oralCount += 1, $oralTotal += 1>>
-                        $He later tells you $he gave $slaves[_n].slaveName <<if $slaves[_n].dick > 0>>one last blow job<<elseif canDoVaginal($slaves[_n])>>cunnilingus one last time<<else>>oral one last time<</if>>.
-                    <</if>>
-                <<elseif _slave2.relationship > 0>>
-                    with $his friend, $slaves[_n].slaveName.
-                <<else>>
-                    wearing a very conflicted expression.
-                <</if>>
-            <</if>>
-        <</if>>
-    <</if>>
+			_slave2.slaveName, meanwhile, spent $his time
+			<<set _n = $slaveIndices[_slave2.relationshipTarget]>>
+			<<set _slave2.relationshipTarget = 0>>
+			<<set $slaves[_n].relationship = 0, $slaves[_n].relationshipTarget = 0>>
+			<</if>>
+			<<if _slave2.devotion+_slave2.trust >= 175>>
+				<<if _slave2.relationship != 0>>
+					<<if _slave2.relationship == -1>>
+						vowing that $he'll be less of a slut.
+					<<elseif _slave2.relationship == 4>>
+						breaking up with $his lover, $slaves[_n].slaveName, as painlessly as possible.
+					<<elseif _slave2.relationship == 3>>
+						breaking up with $his FWB, $slaves[_n].slaveName, as painlessly as possible.
+					<<elseif _slave2.relationship > 0>>
+						promising $slaves[_n].slaveName that they'll still be friends, even if they can't spend time together.
+					<<else>>
+						as close to you as $he could.
+					<</if>>
+				<</if>>
+			<<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
+				<<if _slave2.relationship == -1>>
+					sleeping with as many different people as $he could.
+					<<if !isSlaveAvailable(_slave2)>>
+						Or $he would have, if $he were able.
+					<<elseif canDoVaginal(_slave2) && canDoAnal(_slave2)>>
+						<<set _randomVag = random(30,60)>>
+						<<set _randomAnal = random(30,60)>>
+						<<set _randomOral = random(30,60)>>
+						<<set _slave2.vaginalCount += _randomVag, _slave2.analCount += _randomAnal, _slave2.oralCount += _randomOral, $vaginalTotal += _randomVag, $analTotal += _randomAnal, $oralTotal += _randomOral>>
+						By week's end, $he's managed to ruin $his body out of spite. $He can barely move, trapped on $his back as cum steadily drips from $his prolapsed, gaping, destroyed holes.
+						<<if _slave2.vagina == 0 && _slave2.anus == 0>>
+							$His actions robbed you of @@.lime;both $his virginities.@@
+						<</if>>
+						<<if _slave2.vagina < 4>><<set _slave2.vagina = 4>><</if>><<set _slave2.anus = 4>>
+						<<if canGetPregnant(_slave2) && (random(1,100) > 70) && _slave2.eggType == "human">>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+							<<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1>>
+							<<set _slave2.pregType = setPregType(_slave2)>>
+							<<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
+						<</if>>
+					<<elseif canDoVaginal(_slave2)>>
+						<<set _randomVag = random(30,60)>>
+						<<set _randomOral = random(30,60)>>
+						<<set _slave2.vaginalCount += _randomVag, _slave2.oralCount += _randomOral, $vaginalTotal += _randomVag, $oralTotal += _randomOral>>
+						By week's end, $he's managed to ruin $his body out of spite. $He can barely move, trapped on $his back as cum steadily drips from $his prolapsed, gaping, destroyed cunt.
+						<<if _slave2.vagina == 0>>
+							$His actions robbed you of @@.lime;$his virginity.@@
+						<</if>>
+						<<if _slave2.vagina < 4>><<set _slave2.vagina = 4>><</if>>
+						<<if canGetPregnant(_slave2) && (random(1,100) > 70) && _slave2.eggType == "human">>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+							<<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1>>
+							<<set _slave2.pregType = setPregType(_slave2)>>
+							<<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
+						<</if>>
+					<<elseif canDoAnal(_slave2)>>
+						<<set _randomAnal = random(30,60)>>
+						<<set _randomOral = random(30,60)>>
+						<<set _slave2.analCount += _randomAnal, _slave2.oralCount += _randomOral, $analTotal += _randomAnal, $oralTotal += _randomOral>>
+						By week's end, $he's managed to ruin $his body out of spite. $He can barely move, trapped on $his back as cum steadily drips from $his prolapsed, gaping, destroyed anus.
+						<<if _slave2.anus == 0>>
+							$His actions robbed you of @@.lime;$his anal virginity.@@
+						<</if>>
+						<<set _slave2.anus = 4>>
+						<<if canGetPregnant(_slave2) && (random(1,100) > 70) && _slave2.eggType == "human">>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+							<<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1>>
+							<<set _slave2.pregType = setPregType(_slave2)>>
+							<<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
+						<</if>>
+					<<else>>
+						<<set _randomOral = random(60,100)>>
+						<<set _slave2.oralCount += _randomOral, $oralTotal += _randomOral>>
+						By week's end, $he's managed to make $himself sick from sucking down so much sexual fluid. Luckily inducing vomiting will save your wedding from making the tabloids.
+					<</if>>
+				<<elseif _slave2.relationship == 4>>
+					fucking $his love, $slaves[_n].slaveName, as often as possible while ignoring you.
+					<<if !isSlaveAvailable(_slave2)>>
+						Or $he would have, if $he were able.
+					<<elseif !isSlaveAvailable($slaves[_n])>>
+						Or $he would have, if _he2 were around.
+					<<elseif canDoVaginal(_slave2) && canDoAnal(_slave2)>>
+						<<set _randomVag = random(3,7)>>
+						<<set _randomAnal = random(1,4)>>
+						<<set _randomOral = random(5,10)>>
+						<<set _slave2.vaginalCount += _randomVag, _slave2.analCount += _randomAnal, _slave2.oralCount += _randomOral, $vaginalTotal += _randomVag, $analTotal += _randomAnal, $oralTotal += _randomOral>>
+						<<if _slave2.vagina == 0 && _slave2.anus == 0>>
+							$His actions robbed you of @@.lime;both $his virginities.@@
+							<<set _slave2.vagina = 1, _slave2.anus = 1>>
+						<</if>>
+						<<if canImpreg(_slave2, $slaves[_n]) && (random(1,100) > 70)>>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+							<<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1, _slave2.pregSource = $slaves[_n].ID, $slaves[_n].penetrativeCount += (_randomVag+_randomAnal), $penetrativeTotal += (_randomVag+_randomAnal)>>
+							<<set _slave2.pregType = setPregType(_slave2)>>
+							<<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
+						<</if>>
+					<<elseif canDoVaginal(_slave2)>>
+						<<set _randomVag = random(3,7)>>
+						<<set _randomOral = random(5,10)>>
+						<<set _slave2.vaginalCount += _randomVag, _slave2.oralCount += _randomOral, $vaginalTotal += _randomVag, $oralTotal += _randomOral>>
+						<<if _slave2.vagina == 0>>
+							$His actions robbed you of @@.lime;$his virginity.@@
+							<<set _slave2.vagina = 1>>
+						<</if>>
+						<<if canImpreg(_slave2, $slaves[_n]) && (random(1,100) > 70)>>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+							<<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1, _slave2.pregSource = $slaves[_n].ID, $slaves[_n].penetrativeCount += (_randomVag), $penetrativeTotal += (_randomVag)>>
+							<<set _slave2.pregType = setPregType(_slave2)>>
+							<<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
+						<</if>>
+					<<elseif canDoAnal(_slave2)>>
+						<<set _randomAnal = random(1,4)>>
+						<<set _randomOral = random(5,10)>>
+						<<set _slave2.analCount += _randomAnal, _slave2.oralCount += _randomOral, $analTotal += _randomAnal, $oralTotal += _randomOral>>
+						<<if _slave2.anus == 0>>
+							$His actions robbed you of @@.lime;$his anal virginity.@@
+							<<set _slave2.anus = 1>>
+						<</if>>
+						<<if canImpreg(_slave2, $slaves[_n]) && (random(1,100) > 70)>>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+							<<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1, _slave2.pregSource = $slaves[_n].ID, $slaves[_n].penetrativeCount += (_randomAnal), $penetrativeTotal += (_randomAnal)>>
+							<<set _slave2.pregType = setPregType(_slave2)>>
+							<<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
+						<</if>>
+					<<else>>
+						<<set _randomOral = random(15,20)>>
+						<<set _slave2.oralCount += _randomOral, $oralTotal += _randomOral>>
+						By week's end, $he's managed to make $himself sick from going down on $slaves[_n].slaveName so often. Luckily inducing vomiting will save your wedding from making the tabloids.
+					<</if>>
+				<<elseif _slave2.relationship == 3>>
+					fucking $his lover, $slaves[_n].slaveName, as often as possible while ignoring you.
+					<<if !isAvailable(_slave2)>>
+						Or $he would have, if $he were able.
+					<<elseif !isSlaveAvailable($slaves[_n])>>
+						Or $he would have, if _he2 were around.
+					<<elseif canDoVaginal(_slave2) && canDoAnal(_slave2)>>
+						<<set _randomVag = random(3,7)>>
+						<<set _randomAnal = random(1,4)>>
+						<<set _randomOral = random(5,10)>>
+						<<set _slave2.vaginalCount += _randomVag, _slave2.analCount += _randomAnal, _slave2.oralCount += _randomOral, $vaginalTotal += _randomVag, $analTotal += _randomAnal, $oralTotal += _randomOral>>
+						<<if _slave2.vagina == 0 && _slave2.anus == 0>>
+							$His actions robbed you of @@.lime;both $his virginities.@@
+							<<set _slave2.vagina = 1, _slave2.anus = 1>>
+						<</if>>
+						<<if canImpreg(_slave2, $slaves[_n]) && (random(1,100) > 70)>>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+							<<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1, _slave2.pregSource = $slaves[_n].ID, $slaves[_n].penetrativeCount += (_randomVag+_randomAnal), $penetrativeTotal += (_randomVag+_randomAnal)>>
+							<<set _slave2.pregType = setPregType(_slave2)>>
+							<<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
+						<</if>>
+					<<elseif canDoVaginal(_slave2)>>
+						<<set _randomVag = random(3,7)>>
+						<<set _randomOral = random(5,10)>>
+						<<set _slave2.vaginalCount += _randomVag, _slave2.oralCount += _randomOral, $vaginalTotal += _randomVag, $oralTotal += _randomOral>>
+						<<if _slave2.vagina == 0>>
+							$His actions robbed you of @@.lime;$his virginity.@@
+							<<set _slave2.vagina = 1>>
+						<</if>>
+						<<if canImpreg(_slave2, $slaves[_n]) && (random(1,100) > 70)>>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+							<<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1, _slave2.pregSource = $slaves[_n].ID, $slaves[_n].penetrativeCount += (_randomVag), $penetrativeTotal += (_randomVag)>>
+							<<set _slave2.pregType = setPregType(_slave2)>>
+							<<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
+						<</if>>
+					<<elseif canDoAnal(_slave2)>>
+						<<set _randomAnal = random(1,4)>>
+						<<set _randomOral = random(5,10)>>
+						<<set _slave2.analCount += _randomAnal, _slave2.oralCount += _randomOral, $analTotal += _randomAnal, $oralTotal += _randomOral>>
+						<<if _slave2.anus == 0>>
+							$His actions robbed you of @@.lime;$his anal virginity.@@
+							<<set _slave2.anus = 1>>
+						<</if>>
+						<<if canImpreg(_slave2, $slaves[_n]) && (random(1,100) > 70)>>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+							<<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1, _slave2.pregSource = $slaves[_n].ID, $slaves[_n].penetrativeCount += (_randomAnal), $penetrativeTotal += (_randomAnal)>>
+							<<set _slave2.pregType = setPregType(_slave2)>>
+							<<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
+						<</if>>
+					<<else>>
+						<<set _randomOral = random(15,20)>>
+						<<set _slave2.oralCount += _randomOral, $oralTotal += _randomOral>>
+						By week's end, $he's managed to make $himself sick from going down on $slaves[_n].slaveName so often. Luckily inducing vomiting will save your wedding from making the tabloids.
+					<</if>>
+				<<elseif _slave2.relationship > 0>>
+					spending time away from you with $slaves[_n].slaveName.
+				<<else>>
+					inappropriately planning redecorations.
+				<</if>>
+			<<elseif _slave2.devotion < -20>>
+				<<if _slave2.relationship == -1>>
+					desperately pleading with you to change your mind.
+				<<elseif _slave2.relationship == 4>>
+					with $his love, $slaves[_n].slaveName, weeping.
+				<<elseif _slave2.relationship == 3>>
+					with $his lover, $slaves[_n].slaveName, weeping.
+				<<elseif _slave2.relationship > 0>>
+					with $his friend, $slaves[_n].slaveName, weeping.
+				<<else>>
+					desperately pleading with you to change your mind.
+				<</if>>
+			<<else>>
+				<<if _slave2.relationship == -1>>
+					trying $his hardest to not sleep with anyone else.
+				<<elseif _slave2.relationship == 4>>
+					alongside $his love, $slaves[_n].slaveName.
+					<<if canDoVaginal(_slave2) && _slave2.vagina != 0>>
+						<<set _slave2.vaginalCount += 1, $vaginalTotal += 1>>
+						$He later lets you know $he let $slaves[_n].slaveName enjoy $his pussy one last time.
+						<<if canImpreg(_slave2, $slaves[_n]) && (random(1,100) > 90)>>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals _slave2.slaveName managed to get knocked up. There is no time before the ceremony to deal with it and the distraught $girl is in a panic for making you go through this.
+							<<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1, _slave2.pregSource = $slaves[_n].ID, $slaves[_n].penetrativeCount++, $penetrativeTotal++>>
+							<<set _slave2.pregType = setPregType(_slave2)>>
+							<<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
+						<</if>>
+					<<elseif canDoAnal(_slave2)>>
+						<<set _slave2.analCount += 1, $analTotal += 1>>
+						$He later lets you know $he let $slaves[_n].slaveName enjoy $his butt one last time.
+						<<if canImpreg(_slave2, $slaves[_n]) && (random(1,100) > 90)>>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals _slave2.slaveName managed to get knocked up. There is no time before the ceremony to deal with it and the distraught $girl is in a panic for making you go through this.
+							<<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1, _slave2.pregSource = $slaves[_n].ID, $slaves[_n].penetrativeCount++, $penetrativeTotal++>>
+							<<set _slave2.pregType = setPregType(_slave2)>>
+							<<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
+						<</if>>
+					<<else>>
+						<<set _slave2.oralCount += 1, $oralTotal += 1>>
+						$He later tells you $he gave $slaves[_n].slaveName <<if $slaves[_n].dick > 0>>one last blow job<<elseif canDoVaginal($slaves[_n])>>cunnilingus one last time<<else>>oral one last time<</if>>.
+					<</if>>
+				<<elseif _slave2.relationship == 3>>
+					alongside $his lover, $slaves[_n].slaveName.
+					<<if canDoVaginal(_slave2) && _slave2.vagina != 0>>
+						<<set _slave2.vaginalCount += 1, $vaginalTotal += 1>>
+						$He later lets you know $he let $slaves[_n].slaveName enjoy $his pussy one last time.
+						<<if canImpreg(_slave2, $slaves[_n]) && (random(1,100) > 90)>>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals _slave2.slaveName managed to get knocked up. There is no time before the ceremony to deal with it and the distraught $girl is in a panic for making you go through this.
+							<<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1, _slave2.pregSource = $slaves[_n].ID, $slaves[_n].penetrativeCount++, $penetrativeTotal++>>
+							<<set _slave2.pregType = setPregType(_slave2)>>
+							<<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
+						<</if>>
+					<<elseif canDoAnal(_slave2)>>
+						<<set _slave2.analCount += 1, $analTotal += 1>>
+						$He later lets you know $he let $slaves[_n].slaveName enjoy $his butt one last time.
+						<<if canImpreg(_slave2, $slaves[_n]) && (random(1,100) > 90)>>
+							A pre-wedding checkup following an unusual bout of morning nausea reveals _slave2.slaveName managed to get knocked up. There is no time before the ceremony to deal with it and the distraught $girl is in a panic for making you go through this.
+							<<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1, _slave2.pregSource = $slaves[_n].ID, $slaves[_n].penetrativeCount++, $penetrativeTotal++>>
+							<<set _slave2.pregType = setPregType(_slave2)>>
+							<<set WombImpregnate(_slave2, _slave2.pregType, _slave2.pregSource, _slave2.preg)>>
+						<</if>>
+					<<else>>
+						<<set _slave2.oralCount += 1, $oralTotal += 1>>
+						$He later tells you $he gave $slaves[_n].slaveName <<if $slaves[_n].dick > 0>>one last blow job<<elseif canDoVaginal($slaves[_n])>>cunnilingus one last time<<else>>oral one last time<</if>>.
+					<</if>>
+				<<elseif _slave2.relationship > 0>>
+					with $his friend, $slaves[_n].slaveName.
+				<<else>>
+					wearing a very conflicted expression.
+				<</if>>
+			<</if>>
+		<</if>>
+	<</if>>
 <</if>>
 
 <<set _pregWedding = 2>>
 <<if (!isFertile(_slave1)) || ((!isFertile(_slave2))) && $weddingPlanned == 3>>
-    <<if (!isFertile(_slave1))>>
-        <<set _pregWedding = 0>>
-    <<else>>
-        <<set _pregWedding = 1>>
-    <</if>>
-    <<if (!isFertile(_slave2))>>
-        <<set _pregWedding = 0>>
-    <<else>>
-        <<set _pregWedding = 1>>
-    <</if>>
+	<<if (!isFertile(_slave1))>>
+		<<set _pregWedding = 0>>
+	<<else>>
+		<<set _pregWedding = 1>>
+	<</if>>
+	<<if (!isFertile(_slave2))>>
+		<<set _pregWedding = 0>>
+	<<else>>
+		<<set _pregWedding = 1>>
+	<</if>>
 <</if>>
 
 <<if _pregWedding < 2>>
@@ -561,1971 +561,1971 @@
 
 <<if $weddingPlanned == 3>>
 
-    The ceremony to bind <<= SlaveFullName(_slave1)>> and <<= SlaveFullName(_slave2)>> to you as your slave wives and their wombs to you as your private breeding ground is a polite affair which you host in the lower floor of your penthouse. <<if $arcologies[0].FSRestart != "unset" && (_slave1.breedingMark == 0 || $propOutcome == 0)>>Barely anyone is there, mostly lower-class citizens, several accompanied by their slaves. Many of your other slaves, that is your slaves who are not being married and fucked pregnant tonight, are present to serve your guests, but are dressed more conservatively than usual. There is a distinct air of unrest in the room, as if the absent Elites' distaste of your actions came in their place.<<else>>All the arcology's most prominent citizens are there, most with a favored slave or two and some even with their slave wives. Many of your other slaves, that is your slaves who are not being married and fucked pregnant tonight, are present to serve your guests, but are dressed more conservatively than usual. When assignations between citizen and slave develop, guests are politely encouraged to perform them in side rooms rather than out in view of the main gathering.<</if>>
-    <br><br>
-    /* good luck reading this next line */
-    _slave1.slaveName and _slave2.slaveName appear after everyone has had a chance to socialize,<<if (_slave1.amp == 1)>> _slave1.slaveName <</if>><<if (_slave1.amp == 1) && (_slave2.amp == 1)>>and <<if (_slave2.amp == 1)>>_slave2.slaveName <</if>> being carried by <<if (_slave1.amp == 1) && (_slave2.amp == 1)>>other slaves<<elseif (_slave1.amp < 1) && (_slave2.amp == 1)>>_slave1.slaveName<<elseif (_slave1.amp == 1) && (_slave2.amp < 1)>>_slave2.slaveName<</if>> since <</if>><<if (_slave1.amp == 1) && (_slave2.amp != 1)>>$he's a quadruple amputee and $he cannot walk,<<elseif (_slave1.amp == 1) && (_slave2.amp == 1)>>they're both quadruple amputees and cannot walk,<<elseif (_slave1.amp != 1) && (_slave2.amp == 1)>>_he2's a quadruple amputee and _he2 cannot walk,<</if>> wearing beautiful bridal lingerie in
+	The ceremony to bind <<= SlaveFullName(_slave1)>> and <<= SlaveFullName(_slave2)>> to you as your slave wives and their wombs to you as your private breeding ground is a polite affair which you host in the lower floor of your penthouse. <<if $arcologies[0].FSRestart != "unset" && (_slave1.breedingMark == 0 || $propOutcome == 0)>>Barely anyone is there, mostly lower-class citizens, several accompanied by their slaves. Many of your other slaves, that is your slaves who are not being married and fucked pregnant tonight, are present to serve your guests, but are dressed more conservatively than usual. There is a distinct air of unrest in the room, as if the absent Elites' distaste of your actions came in their place.<<else>>All the arcology's most prominent citizens are there, most with a favored slave or two and some even with their slave wives. Many of your other slaves, that is your slaves who are not being married and fucked pregnant tonight, are present to serve your guests, but are dressed more conservatively than usual. When assignations between citizen and slave develop, guests are politely encouraged to perform them in side rooms rather than out in view of the main gathering.<</if>>
+	<br><br>
+	/* good luck reading this next line */
+	_slave1.slaveName and _slave2.slaveName appear after everyone has had a chance to socialize,<<if (_slave1.amp == 1)>> _slave1.slaveName <</if>><<if (_slave1.amp == 1) && (_slave2.amp == 1)>>and <<if (_slave2.amp == 1)>>_slave2.slaveName <</if>> being carried by <<if (_slave1.amp == 1) && (_slave2.amp == 1)>>other slaves<<elseif (_slave1.amp < 1) && (_slave2.amp == 1)>>_slave1.slaveName<<elseif (_slave1.amp == 1) && (_slave2.amp < 1)>>_slave2.slaveName<</if>> since <</if>><<if (_slave1.amp == 1) && (_slave2.amp != 1)>>$he's a quadruple amputee and $he cannot walk,<<elseif (_slave1.amp == 1) && (_slave2.amp == 1)>>they're both quadruple amputees and cannot walk,<<elseif (_slave1.amp != 1) && (_slave2.amp == 1)>>_he2's a quadruple amputee and _he2 cannot walk,<</if>> wearing beautiful bridal lingerie in
+
+	<<if (_slave1.vagina == 0 && _slave2.vagina == 0) || (_slave1.pregKnown == 1 && _slave2.pregKnown == 1) || ((_slave1.vagina < 0 && _slave1.anus == 0) && (_slave2.vagina < 0 && _slave2.anus == 0)) || ((_slave1.vagina < 0 && _slave1.boobs > 500) && (_slave2.vagina < 0 && _slave2.boobs > 500)) || (_slave1.vagina < 0 && _slave2.vagina < 0) || (_slave1.dick > 0 && _slave2.dick > 0) || ((_slave1.vagina > 0 || _slave1.anus > 0) && (_slave2.vagina > 0 || _slave2.anus > 0))>>
+		<<if (_slave1.vagina == 0)>>
+			white, since both slaves are virgins.
+		<<elseif (_slave1.pregKnown == 1)>>
+			light pink, since both slaves are pregnant.
+		<<elseif (_slave1.vagina < 0) && (_slave1.anus == 0)>>
+			white, since both slaves are anal virgins.
+		<<elseif (_slave1.vagina < 0) && (_slave1.boobs > 500)>>
+			electric blue, since both slaves are shemales.
+		<<elseif (_slave1.vagina < 0)>>
+			pale blue, since both slaves are sissies.
+		<<elseif (_slave1.dick > 0)>>
+			hot pink, since both slaves are futas.
+		<<else>>
+			light pink, since both slaves are experienced sex slaves.
+		<</if>>
+	<<else>>
+		<<if (_slave1.vagina == 0)>>
+			white, since _slave1.slaveName's a virgin
+		<<elseif (_slave1.pregKnown == 1)>>
+			light pink, since _slave1.slaveName's pregnant
+		<<elseif (_slave1.vagina < 0) && (_slave1.anus == 0)>>
+			white, since _slave1.slaveName's an anal virgin
+		<<elseif (_slave1.vagina < 0) && (_slave1.boobs > 500)>>
+			electric blue, since _slave1.slaveName's a shemale
+		<<elseif (_slave1.vagina < 0)>>
+			pale blue, since _slave1.slaveName's a sissy slave
+		<<elseif (_slave1.dick > 0)>>
+			hot pink, since _slave1.slaveName's a futa slave
+		<<else>>
+			light pink, since _slave1.slaveName's an experienced sex slave
+		<</if>>
+		and
+		<<if (_slave2.vagina == 0)>>
+			white, since _slave2.slaveName's a virgin.
+		<<elseif (_slave2.pregKnown == 1)>>
+			light pink, since _slave2.slaveName's pregnant.
+		<<elseif (_slave2.vagina < 0) && (_slave2.anus == 0)>>
+			white, since _slave2.slaveName's an anal virgin.
+		<<elseif (_slave2.vagina < 0) && (_slave2.boobs > 500)>>
+			electric blue, since _slave2.slaveName's a shemale.
+		<<elseif (_slave2.vagina < 0)>>
+			pale blue, since _slave2.slaveName's a sissy slave.
+		<<elseif (_slave2.dick > 0)>>
+			hot pink, since _slave2.slaveName's a futa slave.
+		<<else>>
+			light pink, since _slave2.slaveName's an experienced sex slave.
+		<</if>>
+	<</if>>
 
-    <<if (_slave1.vagina == 0 && _slave2.vagina == 0) || (_slave1.pregKnown == 1 && _slave2.pregKnown == 1) || ((_slave1.vagina < 0 && _slave1.anus == 0) && (_slave2.vagina < 0 && _slave2.anus == 0)) || ((_slave1.vagina < 0 && _slave1.boobs > 500) && (_slave2.vagina < 0 && _slave2.boobs > 500)) || (_slave1.vagina < 0 && _slave2.vagina < 0) || (_slave1.dick > 0 && _slave2.dick > 0) || ((_slave1.vagina > 0 || _slave1.anus > 0) && (_slave2.vagina > 0 || _slave2.anus > 0))>>
-        <<if (_slave1.vagina == 0)>>
-            white, since both slaves are virgins.
-        <<elseif (_slave1.pregKnown == 1)>>
-            light pink, since both slaves are pregnant.
-        <<elseif (_slave1.vagina < 0) && (_slave1.anus == 0)>>
-            white, since both slaves are anal virgins.
-        <<elseif (_slave1.vagina < 0) && (_slave1.boobs > 500)>>
-            electric blue, since both slaves are shemales.
-        <<elseif (_slave1.vagina < 0)>>
-            pale blue, since both slaves are sissies.
-        <<elseif (_slave1.dick > 0)>>
-            hot pink, since both slaves are futas.
-        <<else>>
-            light pink, since both slaves are experienced sex slaves.
-        <</if>>
-    <<else>>
-        <<if (_slave1.vagina == 0)>>
-            white, since _slave1.slaveName's a virgin
-        <<elseif (_slave1.pregKnown == 1)>>
-            light pink, since _slave1.slaveName's pregnant
-        <<elseif (_slave1.vagina < 0) && (_slave1.anus == 0)>>
-            white, since _slave1.slaveName's an anal virgin
-        <<elseif (_slave1.vagina < 0) && (_slave1.boobs > 500)>>
-            electric blue, since _slave1.slaveName's a shemale
-        <<elseif (_slave1.vagina < 0)>>
-            pale blue, since _slave1.slaveName's a sissy slave
-        <<elseif (_slave1.dick > 0)>>
-            hot pink, since _slave1.slaveName's a futa slave
-        <<else>>
-            light pink, since _slave1.slaveName's an experienced sex slave
-        <</if>>
-        and
-        <<if (_slave2.vagina == 0)>>
-            white, since _slave2.slaveName's a virgin.
-        <<elseif (_slave2.pregKnown == 1)>>
-            light pink, since _slave2.slaveName's pregnant.
-        <<elseif (_slave2.vagina < 0) && (_slave2.anus == 0)>>
-            white, since _slave2.slaveName's an anal virgin.
-        <<elseif (_slave2.vagina < 0) && (_slave2.boobs > 500)>>
-            electric blue, since _slave2.slaveName's a shemale.
-        <<elseif (_slave2.vagina < 0)>>
-            pale blue, since _slave2.slaveName's a sissy slave.
-        <<elseif (_slave2.dick > 0)>>
-            hot pink, since _slave2.slaveName's a futa slave.
-        <<else>>
-            light pink, since _slave2.slaveName's an experienced sex slave.
-        <</if>>
-    <</if>>
+	A filmy veil cover their heads and shoulders, and
+	<<if (_slave1.boobs > 4000 && _slave2.boobs > 4000) || (_slave1.boobs > 1200 && _slave2.boobs > 1200) || (_slave1.boobs > 400 && _slave2.boobs > 400) || (_slave1.boobs <= 400 && _slave2.boobs <= 400)>>
+		their lacy bridal bras
+		<<if (_slave1.boobs > 4000)>>
+			are a marvel of engineering, discreetly reinforced to support their gigantic udders.
+		<<elseif (_slave1.boobs > 1200)>>
+			just barely restrain their huge boobs, leaving the tops of their areolae visible.
+		<<elseif (_slave1.boobs > 400)>>
+			flatter their pretty breasts.
+		<<else>>
+			flatter their pretty chests.
+		<</if>>
+	<<else>>
+		_slave1.slaveName's lacy bridal bra
+		<<if (_slave1.boobs > 4000)>>
+			is a marvel of engineering, discreetly reinforced to support $his gigantic udders,
+		<<elseif (_slave1.boobs > 1200)>>
+			just barely restrains $his huge boobs, leaving the tops of $his areolae visible,
+		<<elseif (_slave1.boobs > 400)>>
+			flatters $his pretty breasts,
+		<<else>>
+			flatters $his pretty chest,
+		<</if>>
+		while _slave2.slaveName's bra
+		<<if (_slave1.boobs > 4000)>>
+			is a marvel of engineering, discreetly reinforced to support _his2 gigantic udders.
+		<<elseif (_slave1.boobs > 1200)>>
+			just barely restrains _his2 huge boobs, leaving the tops of _his2 areolae visible.
+		<<elseif (_slave1.boobs > 400)>>
+			flatters _his2 pretty breasts.
+		<<else>>
+			flatters _his2 pretty chest.
+		<</if>>
+	<</if>>
 
-    A filmy veil cover their heads and shoulders, and
-    <<if (_slave1.boobs > 4000 && _slave2.boobs > 4000) || (_slave1.boobs > 1200 && _slave2.boobs > 1200) || (_slave1.boobs > 400 && _slave2.boobs > 400) || (_slave1.boobs <= 400 && _slave2.boobs <= 400)>>
-        their lacy bridal bras
-        <<if (_slave1.boobs > 4000)>>
-            are a marvel of engineering, discreetly reinforced to support their gigantic udders.
-        <<elseif (_slave1.boobs > 1200)>>
-            just barely restrain their huge boobs, leaving the tops of their areolae visible.
-        <<elseif (_slave1.boobs > 400)>>
-            flatter their pretty breasts.
-        <<else>>
-            flatter their pretty chests.
-        <</if>>
-    <<else>>
-        _slave1.slaveName's lacy bridal bra
-        <<if (_slave1.boobs > 4000)>>
-            is a marvel of engineering, discreetly reinforced to support $his gigantic udders,
-        <<elseif (_slave1.boobs > 1200)>>
-            just barely restrains $his huge boobs, leaving the tops of $his areolae visible,
-        <<elseif (_slave1.boobs > 400)>>
-            flatters $his pretty breasts,
-        <<else>>
-            flatters $his pretty chest,
-        <</if>>
-        while _slave2.slaveName's bra
-        <<if (_slave1.boobs > 4000)>>
-            is a marvel of engineering, discreetly reinforced to support _his2 gigantic udders.
-        <<elseif (_slave1.boobs > 1200)>>
-            just barely restrains _his2 huge boobs, leaving the tops of _his2 areolae visible.
-        <<elseif (_slave1.boobs > 400)>>
-            flatters _his2 pretty breasts.
-        <<else>>
-            flatters _his2 pretty chest.
-        <</if>>
-    <</if>>
+	<<if ((_slave1.bellyPreg >= 600000) && (_slave2.bellyPreg >= 600000)) || ((_slave1.bellyPreg >= 1500) && (_slave2.bellyPreg >= 1500)) || ((_slave1.bellyImplant >= 1500) && (_slave2.bellyImplant >= 1500)) || ((_slave1.bellyFluid >= 10000) || (_slave2.bellyFluid >= 10000)) || ((_slave1.bellyFluid >= 5000) && (_slave2.bellyFluid >= 5000)) || ((_slave1.bellyFluid >= 1500) && (_slave2.bellyFluid >= 1500))>>
+		<<if _slave1.bellyPreg >= 600000>>
+			Their expansive, squirming pregnant bellies make their bridal wear particularly obscene.
+		<<elseif (_slave1.bellyPreg >= 1500)>>
+			Their _belly pregnant bellies protrude out the front of their bridal wear.
+		<<elseif (_slave1.bellyImplant >= 1500)>>
+			Their _belly <<print _slave1.bellyImplant>>cc bellies implant protrude their middle out the front of their bridal wear.
+		<<elseif (_slave1.bellyFluid >= 10000)>>
+			Their hugely bloated, <<print _slave1.inflationType>>-filled bellies protrude out the front of their bridal wear.
+		<<elseif (_slave1.bellyFluid >= 5000)>>
+			Their bloated, <<print _slave1.inflationType>>-stuffed bellies protrude out the front of their bridal wear.
+		<<elseif (_slave1.bellyFluid >= 1500)>>
+			Their distended, <<print _slave1.inflationType>>-bellies protrude out the front of their bridal wear.
+		<</if>>
+	<<else>>
+		<<if (_slave1.bellyPreg >= 600000) || (_slave1.bellyPreg >= 1500) || (_slave1.bellyImplant >= 1500) || (_slave1.bellyFluid >= 10000) || (_slave2.bellyFluid >= 10000) || (_slave1.bellyFluid >= 5000) || (_slave1.bellyFluid >= 1500)>>
+			<<set _slave1Belly = 1>>
+			<<if _slave1.bellyPreg >= 600000>>
+				_slave1.slaveName's expansive, squirming pregnant belly makes $his bridal wear particularly obscene,
+			<<elseif (_slave1.bellyPreg >= 1500)>>
+				_slave1.slaveName's _belly pregnant belly protrudes out the front of $his bridal wear,
+			<<elseif (_slave1.bellyImplant >= 1500)>>
+				_slave1.slaveName's _belly <<print _slave1.bellyImplant>>cc belly implant protrudes $his middle out the front of $his bridal wear,
+			<<elseif (_slave1.bellyFluid >= 10000)>>
+				_slave1.slaveName's hugely bloated, <<print _slave1.inflationType>>-filled belly protrudes out the front of $his bridal wear,
+			<<elseif (_slave1.bellyFluid >= 5000)>>
+				_slave1.slaveName's bloated, <<print _slave1.inflationType>>-stuffed belly protrudes out the front of $his bridal wear,
+			<<elseif (_slave1.bellyFluid >= 1500)>>
+				_slave1.slaveName's distended, <<print _slave1.inflationType>>-belly protrudes out the front of $his bridal wear,
+			<</if>>
+		<</if>>
+		<<if _slave1Belly == 1 && ((_slave2.bellyPreg >= 600000) || (_slave2.bellyPreg >= 1500) || (_slave2.bellyImplant >= 1500) || (_slave2.bellyFluid >= 10000) || (_slave2.bellyFluid >= 10000) || (_slave2.bellyFluid >= 5000) || (_slave2.bellyFluid >= 1500))>>
+			while
+		<</if>>
+		<<if _slave2.bellyPreg >= 600000>>
+			_slave2.slaveName's expansive, squirming pregnant belly makes _his2 bridal wear particularly obscene.
+		<<elseif (_slave2.bellyPreg >= 1500)>>
+			_slave2.slaveName's _belly2 pregnant belly protrudes out the front of _his2 bridal wear.
+		<<elseif (_slave2.bellyImplant >= 1500)>>
+			_slave2.slaveName's _belly2 <<print _slave2.bellyImplant>>cc belly implant protrudes _his2 middle out the front of _his2 bridal wear.
+		<<elseif (_slave2.bellyFluid >= 10000)>>
+			_slave2.slaveName's hugely bloated, <<print _slave2.inflationType>>-filled belly protrudes out the front of _his2 bridal wear.
+		<<elseif (_slave2.bellyFluid >= 5000)>>
+			_slave2.slaveName's bloated, <<print _slave2.inflationType>>-stuffed belly protrudes out the front of _his2 bridal wear.
+		<<elseif (_slave2.bellyFluid >= 1500)>>
+			_slave2.slaveName's distended, <<print _slave2.inflationType>>-belly protrudes out the front of _his2 bridal wear.
+		<</if>>
+	<</if>>
 
-    <<if ((_slave1.bellyPreg >= 600000) && (_slave2.bellyPreg >= 600000)) || ((_slave1.bellyPreg >= 1500) && (_slave2.bellyPreg >= 1500)) || ((_slave1.bellyImplant >= 1500) && (_slave2.bellyImplant >= 1500)) || ((_slave1.bellyFluid >= 10000) || (_slave2.bellyFluid >= 10000)) || ((_slave1.bellyFluid >= 5000) && (_slave2.bellyFluid >= 5000)) || ((_slave1.bellyFluid >= 1500) && (_slave2.bellyFluid >= 1500))>>
-        <<if _slave1.bellyPreg >= 600000>>
-            Their expansive, squirming pregnant bellies make their bridal wear particularly obscene.
-        <<elseif (_slave1.bellyPreg >= 1500)>>
-            Their _belly pregnant bellies protrude out the front of their bridal wear.
-        <<elseif (_slave1.bellyImplant >= 1500)>>
-            Their _belly <<print _slave1.bellyImplant>>cc bellies implant protrude their middle out the front of their bridal wear.
-        <<elseif (_slave1.bellyFluid >= 10000)>>
-            Their hugely bloated, <<print _slave1.inflationType>>-filled bellies protrude out the front of their bridal wear.
-        <<elseif (_slave1.bellyFluid >= 5000)>>
-            Their bloated, <<print _slave1.inflationType>>-stuffed bellies protrude out the front of their bridal wear.
-        <<elseif (_slave1.bellyFluid >= 1500)>>
-            Their distended, <<print _slave1.inflationType>>-bellies protrude out the front of their bridal wear.
-        <</if>>
-    <<else>>
-        <<if (_slave1.bellyPreg >= 600000) || (_slave1.bellyPreg >= 1500) || (_slave1.bellyImplant >= 1500) || (_slave1.bellyFluid >= 10000) || (_slave2.bellyFluid >= 10000) || (_slave1.bellyFluid >= 5000) || (_slave1.bellyFluid >= 1500)>>
-            <<set _slave1Belly = 1>>
-            <<if _slave1.bellyPreg >= 600000>>
-                _slave1.slaveName's expansive, squirming pregnant belly makes $his bridal wear particularly obscene,
-            <<elseif (_slave1.bellyPreg >= 1500)>>
-                _slave1.slaveName's _belly pregnant belly protrudes out the front of $his bridal wear,
-            <<elseif (_slave1.bellyImplant >= 1500)>>
-                _slave1.slaveName's _belly <<print _slave1.bellyImplant>>cc belly implant protrudes $his middle out the front of $his bridal wear,
-            <<elseif (_slave1.bellyFluid >= 10000)>>
-                _slave1.slaveName's hugely bloated, <<print _slave1.inflationType>>-filled belly protrudes out the front of $his bridal wear,
-            <<elseif (_slave1.bellyFluid >= 5000)>>
-                _slave1.slaveName's bloated, <<print _slave1.inflationType>>-stuffed belly protrudes out the front of $his bridal wear,
-            <<elseif (_slave1.bellyFluid >= 1500)>>
-                _slave1.slaveName's distended, <<print _slave1.inflationType>>-belly protrudes out the front of $his bridal wear,
-            <</if>>
-        <</if>>
-        <<if _slave1Belly == 1 && ((_slave2.bellyPreg >= 600000) || (_slave2.bellyPreg >= 1500) || (_slave2.bellyImplant >= 1500) || (_slave2.bellyFluid >= 10000) || (_slave2.bellyFluid >= 10000) || (_slave2.bellyFluid >= 5000) || (_slave2.bellyFluid >= 1500))>>
-            while
-        <</if>>
-        <<if _slave2.bellyPreg >= 600000>>
-            _slave2.slaveName's expansive, squirming pregnant belly makes _his2 bridal wear particularly obscene.
-        <<elseif (_slave2.bellyPreg >= 1500)>>
-            _slave2.slaveName's _belly2 pregnant belly protrudes out the front of _his2 bridal wear.
-        <<elseif (_slave2.bellyImplant >= 1500)>>
-            _slave2.slaveName's _belly2 <<print _slave2.bellyImplant>>cc belly implant protrudes _his2 middle out the front of _his2 bridal wear.
-        <<elseif (_slave2.bellyFluid >= 10000)>>
-            _slave2.slaveName's hugely bloated, <<print _slave2.inflationType>>-filled belly protrudes out the front of _his2 bridal wear.
-        <<elseif (_slave2.bellyFluid >= 5000)>>
-            _slave2.slaveName's bloated, <<print _slave2.inflationType>>-stuffed belly protrudes out the front of _his2 bridal wear.
-        <<elseif (_slave2.bellyFluid >= 1500)>>
-            _slave2.slaveName's distended, <<print _slave2.inflationType>>-belly protrudes out the front of _his2 bridal wear.
-        <</if>>
-    <</if>>
+	<<if ((_slave1.dickAccessory == ("chastity") || _slave1.dickAccessory == ("combined chastity")) && (_slave2.dickAccessory == "chastity") || _slave2.dickAccessory == ("combined chastity")) || (canAchieveErection(_slave1) && canAchieveErection(_slave2)) || ((_slave1.dick > 0) && (_slave2.dick > 0)) || ((_slave1.clit > 1 && _slave2.clit > 1)) || ((_slave1.clit <= 1) && (_slave2.clit <= 1))>>
+		<<if _slave1.dickAccessory == ("chastity") || _slave1.dickAccessory == ("combined chastity")>>
+			Their slave dicks are hidden by their chastity cages.
+		<<elseif canAchieveErection(_slave1)>>
+			<<if (_slave1.dick > 4) && (_slave1.belly >= 5000)>>
+				_slave1.slaveName's hugely erect, with $his lacy g-string only serving to hold $his dick agonizingly pressed against the bottom of $his _belly <<if _slave1.bellyPreg >= 3000>>pregnant <</if>>belly.
+			<<elseif _slave1.dick > 4>>
+				_slave1.slaveName's hugely erect, with $his lacy g-string only serving to hold $his dick upright along $his belly.
+			<<else>>
+				_slave1.slaveName's erection tents the front of $his lacy g-string.
+			<</if>>
+		<<elseif (_slave1.dick > 0)>>
+			<<if (_slave1.dick > 10) && (_slave2.dick > 10)>>
+				Their huge soft cocks are allowed to dangle freely as no g-string could hope to contain them.
+			<<elseif (_slave1.dick > 4) && (_slave2.dick > 4)>>
+				Their big soft cocks forms a lewd mass, stuffed into their lacy g-strings.
+			<<elseif (_slave1.dick <= 3) && (_slave2.dick <= 3)>>
+				Their lacy g-strings perfectly conceals their soft dick.
+			<<else>>
+				<<if (_slave1.dick > 10)>>
+					_slave1.slaveName's huge soft cock dangles free as no g-string could hope to contain it,
+				<<elseif (_slave1.dick > 4)>>
+					_slave1.slaveName's big soft cock forms a lewd mass, stuffed into $his lacy g-string,
+				<<else>>
+					_slave1.slaveName's lacy g-string perfectly conceals $his soft dick,
+				<</if>>
+				while
+				<<if (_slave2.dick > 10)>>
+					_slave2.slaveName's huge soft cock dangles free as no g-string could hope to contain it.
+				<<elseif (_slave2.dick > 4)>>
+					_slave2.slaveName's big soft cock forms a lewd mass, stuffed into _his2 lacy g-string.
+				<<else>>
+					_slave2.slaveName's lacy g-string perfectly conceals _his2 soft dick.
+				<</if>>
+			<</if>>
+		<<else>>
+			<<if _slave1.clit > 1>>
+				Their huge clits are quite hard, making them shift uncomfortably as their lacy g-strings stimulate them.
+			<<else>>
+				Their lacy g-strings cover their womanhoods demurely.
+			<</if>>
+		<</if>>
+	<<else>>
+		<<if _slave1.dickAccessory == ("chastity") || _slave1.dickAccessory == ("combined chastity")>>
+			_slave1's slave dick is hidden by its chastity cage,
+		<<elseif canAchieveErection(_slave1)>>
+			<<if (_slave1.dick > 4) && (_slave1.belly >= 5000)>>
+				_slave1.slaveName's hugely erect, with $his lacy g-string only serving to hold $his dick agonizingly pressed against the bottom of $his _belly <<if _slave1.bellyPreg >= 3000>>pregnant <</if>>belly,
+			<<elseif _slave1.dick > 4>>
+				_slave1.slaveName's hugely erect, with $his lacy g-string only serving to hold $his dick upright along $his belly,
+			<<else>>
+				_slave1.slaveName's erection tents the front of $his lacy g-string,
+			<</if>>
+		<<elseif (_slave1.dick > 0)>>
+			<<if _slave1.dick > 10>>
+				_slave1.slaveName's huge soft cock is allowed to dangle freely as no g-string could hope to contain it,
+			<<elseif _slave1.dick > 4>>
+				_slave1.slaveName's big soft cock forms a lewd mass, stuffed into $his lacy g-string,
+			<<else>>
+				_slave1.slaveName's lacy g-string perfectly conceals $his soft dick,
+			<</if>>
+		<<else>>
+			<<if _slave1.clit > 1>>
+				_slave1.slaveName's huge clit is quite hard, making $his shift uncomfortably as $his lacy g-string stimulates it,
+			<<else>>
+				_slave1.slaveName's lacy g-string covers $his womanhood demurely,
+			<</if>>
+		<</if>>
+		whereas
+		<<if _slave2.dickAccessory == ("chastity") || _slave2.dickAccessory == ("combined chastity")>>
+			_slave2.slaveName' slave dick is hidden by its chastity cage.
+		<<elseif canAchieveErection(_slave2)>>
+			<<if (_slave2.dick > 4) && (_slave2.belly >= 5000)>>
+				_slave2.slaveName's hugely erect, with $his lacy g-string only serving to hold $his dick agonizingly pressed against the bottom of $his _belly2 <<if _slave2.bellyPreg >= 3000>>pregnant <</if>>belly.
+			<<elseif _slave2.dick > 4>>
+				_slave2.slaveName's hugely erect, with $his lacy g-string only serving to hold $his dick upright along $his belly.
+			<<else>>
+				_slave2.slaveName' erection tents the front of $his lacy g-string.
+			<</if>>
+		<<elseif (_slave2.dick > 0)>>
+			<<if _slave2.dick > 10>>
+				_slave2.slaveName' huge soft cock is allowed to dangle freely as no g-string could hope to contain it.
+			<<elseif _slave2.dick > 4>>
+				_slave2.slaveName' big soft cock forms a lewd mass, stuffed into $his lacy g-string.
+			<<else>>
+				_slave2.slaveName' lacy g-string perfectly conceals $his soft dick.
+			<</if>>
+		<<else>>
+			<<if _slave2.clit > 1>>
+				_slave2.slaveName' huge clit is quite hard, making $his shift uncomfortably as $his lacy g-string stimulates it.
+			<<else>>
+				_slave2.slaveName' lacy g-string covers $his womanhood demurely.
+			<</if>>
+		<</if>>
+	<</if>>
 
-    <<if ((_slave1.dickAccessory == ("chastity") || _slave1.dickAccessory == ("combined chastity")) && (_slave2.dickAccessory == "chastity") || _slave2.dickAccessory == ("combined chastity")) || (canAchieveErection(_slave1) && canAchieveErection(_slave2)) || ((_slave1.dick > 0) && (_slave2.dick > 0)) || ((_slave1.clit > 1 && _slave2.clit > 1)) || ((_slave1.clit <= 1) && (_slave2.clit <= 1))>>
-        <<if _slave1.dickAccessory == ("chastity") || _slave1.dickAccessory == ("combined chastity")>>
-            Their slave dicks are hidden by their chastity cages.
-        <<elseif canAchieveErection(_slave1)>>
-            <<if (_slave1.dick > 4) && (_slave1.belly >= 5000)>>
-                _slave1.slaveName's hugely erect, with $his lacy g-string only serving to hold $his dick agonizingly pressed against the bottom of $his _belly <<if _slave1.bellyPreg >= 3000>>pregnant <</if>>belly.
-            <<elseif _slave1.dick > 4>>
-                _slave1.slaveName's hugely erect, with $his lacy g-string only serving to hold $his dick upright along $his belly.
-            <<else>>
-                _slave1.slaveName's erection tents the front of $his lacy g-string.
-            <</if>>
-        <<elseif (_slave1.dick > 0)>>
-            <<if (_slave1.dick > 10) && (_slave2.dick > 10)>>
-                Their huge soft cocks are allowed to dangle freely as no g-string could hope to contain them.
-            <<elseif (_slave1.dick > 4) && (_slave2.dick > 4)>>
-                Their big soft cocks forms a lewd mass, stuffed into their lacy g-strings.
-            <<elseif (_slave1.dick <= 3) && (_slave2.dick <= 3)>>
-                Their lacy g-strings perfectly conceals their soft dick.
-            <<else>>
-                <<if (_slave1.dick > 10)>>
-                    _slave1.slaveName's huge soft cock dangles free as no g-string could hope to contain it,
-                <<elseif (_slave1.dick > 4)>>
-                    _slave1.slaveName's big soft cock forms a lewd mass, stuffed into $his lacy g-string,
-                <<else>>
-                    _slave1.slaveName's lacy g-string perfectly conceals $his soft dick,
-                <</if>>
-                while
-                <<if (_slave2.dick > 10)>>
-                    _slave2.slaveName's huge soft cock dangles free as no g-string could hope to contain it.
-                <<elseif (_slave2.dick > 4)>>
-                    _slave2.slaveName's big soft cock forms a lewd mass, stuffed into _his2 lacy g-string.
-                <<else>>
-                    _slave2.slaveName's lacy g-string perfectly conceals _his2 soft dick.
-                <</if>>
-            <</if>>
-        <<else>>
-            <<if _slave1.clit > 1>>
-                Their huge clits are quite hard, making them shift uncomfortably as their lacy g-strings stimulate them.
-            <<else>>
-                Their lacy g-strings cover their womanhoods demurely.
-            <</if>>
-        <</if>>
-    <<else>>
-        <<if _slave1.dickAccessory == ("chastity") || _slave1.dickAccessory == ("combined chastity")>>
-            _slave1's slave dick is hidden by its chastity cage,
-        <<elseif canAchieveErection(_slave1)>>
-            <<if (_slave1.dick > 4) && (_slave1.belly >= 5000)>>
-                _slave1.slaveName's hugely erect, with $his lacy g-string only serving to hold $his dick agonizingly pressed against the bottom of $his _belly <<if _slave1.bellyPreg >= 3000>>pregnant <</if>>belly,
-            <<elseif _slave1.dick > 4>>
-                _slave1.slaveName's hugely erect, with $his lacy g-string only serving to hold $his dick upright along $his belly,
-            <<else>>
-                _slave1.slaveName's erection tents the front of $his lacy g-string,
-            <</if>>
-        <<elseif (_slave1.dick > 0)>>
-            <<if _slave1.dick > 10>>
-                _slave1.slaveName's huge soft cock is allowed to dangle freely as no g-string could hope to contain it,
-            <<elseif _slave1.dick > 4>>
-                _slave1.slaveName's big soft cock forms a lewd mass, stuffed into $his lacy g-string,
-            <<else>>
-                _slave1.slaveName's lacy g-string perfectly conceals $his soft dick,
-            <</if>>
-        <<else>>
-            <<if _slave1.clit > 1>>
-                _slave1.slaveName's huge clit is quite hard, making $his shift uncomfortably as $his lacy g-string stimulates it,
-            <<else>>
-                _slave1.slaveName's lacy g-string covers $his womanhood demurely,
-            <</if>>
-        <</if>>
-        whereas
-        <<if _slave2.dickAccessory == ("chastity") || _slave2.dickAccessory == ("combined chastity")>>
-            _slave2.slaveName' slave dick is hidden by its chastity cage.
-        <<elseif canAchieveErection(_slave2)>>
-            <<if (_slave2.dick > 4) && (_slave2.belly >= 5000)>>
-                _slave2.slaveName's hugely erect, with $his lacy g-string only serving to hold $his dick agonizingly pressed against the bottom of $his _belly2 <<if _slave2.bellyPreg >= 3000>>pregnant <</if>>belly.
-            <<elseif _slave2.dick > 4>>
-                _slave2.slaveName's hugely erect, with $his lacy g-string only serving to hold $his dick upright along $his belly.
-            <<else>>
-                _slave2.slaveName' erection tents the front of $his lacy g-string.
-            <</if>>
-        <<elseif (_slave2.dick > 0)>>
-            <<if _slave2.dick > 10>>
-                _slave2.slaveName' huge soft cock is allowed to dangle freely as no g-string could hope to contain it.
-            <<elseif _slave2.dick > 4>>
-                _slave2.slaveName' big soft cock forms a lewd mass, stuffed into $his lacy g-string.
-            <<else>>
-                _slave2.slaveName' lacy g-string perfectly conceals $his soft dick.
-            <</if>>
-        <<else>>
-            <<if _slave2.clit > 1>>
-                _slave2.slaveName' huge clit is quite hard, making $his shift uncomfortably as $his lacy g-string stimulates it.
-            <<else>>
-                _slave2.slaveName' lacy g-string covers $his womanhood demurely.
-            <</if>>
-        <</if>>
-    <</if>>
+	There is no aisle for them to <<if (_slave1.amp == 1) && (_slave2.amp == 1)>>be carried<<else>>walk<</if>> down, just a small space at the head of the room where you're standing alone, and there's no one to <<if (_slave1.amp == 1) && (_slave2.amp == 1)>>walk alongside the slaves carrying<<else>>walk<</if>> them there; this symbolizes their submission to you
 
-    There is no aisle for them to <<if (_slave1.amp == 1) && (_slave2.amp == 1)>>be carried<<else>>walk<</if>> down, just a small space at the head of the room where you're standing alone, and there's no one to <<if (_slave1.amp == 1) && (_slave2.amp == 1)>>walk alongside the slaves carrying<<else>>walk<</if>> them there; this symbolizes their submission to you
+	<<if ((_slave1.fetish == "mindbroken") && (_slave2.fetish == "mindbroken")) || ((_slave1.devotion+_slave1.trust >= 175) && (_slave2.devotion+_slave2.trust >= 175)) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || ((_slave1.devotion < -20) && (_slave2.devotion < -20)) || ((_slave1.devotion >= -20 && _slave2.devotion >= -20))>>
+		<<if _slave1.fetish == "mindbroken">>
+			despite the fact that both slaves had to be pushed into walking towards you.
+		<<elseif _slave1.devotion+_slave1.trust >= 175>>
+			of both slaves' own choice, and they do so with smiles.
+		<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+			of both slaves' own choice, and they do so with hesitation.
+		<<elseif _slave1.devotion < -20>>
+			of both slaves' own (forced) choice, and they do so with wavering steps.
+		<<else>>
+			of both slaves' own choice, and they do so willingly.
+		<</if>>
+	<<else>>
+		<<if _slave1.fetish == "mindbroken">>
+			despite the fact that _slave1.slaveName had to be pushed into walking towards you,
+		<<elseif _slave1.devotion+_slave1.trust >= 175>>
+			of _slave1.slaveName's own choice, and $he does so with a smile,
+		<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+			of _slave1.slaveName's own choice, and $he does so with hesitation,
+		<<elseif _slave1.devotion < -20>>
+			of _slave1.slaveName's own (forced) choice, and $he does so with wavering steps,
+		<<else>>
+			of _slave1.slaveName's own choice, and $he does so willingly,
+		<</if>>
+		while _slave2.slaveName
+		<<if _slave2.fetish == "mindbroken">>
+			has to be pushed into walking towards you.
+		<<elseif _slave2.devotion+_slave2.trust >= 175>>
+			does this of $his own choice, and $he does so with a smile.
+		<<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
+			does this of $his own choice, and $he does so with hesitation.
+		<<elseif _slave2.devotion < -20>>
+			does this of $his own (forced) choice, and $he does so with wavering steps.
+		<<else>>
+			does this of $his own choice, and $he does so willingly.
+		<</if>>
+	<</if>>
 
-    <<if ((_slave1.fetish == "mindbroken") && (_slave2.fetish == "mindbroken")) || ((_slave1.devotion+_slave1.trust >= 175) && (_slave2.devotion+_slave2.trust >= 175)) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || ((_slave1.devotion < -20) && (_slave2.devotion < -20)) || ((_slave1.devotion >= -20 && _slave2.devotion >= -20))>>
-        <<if _slave1.fetish == "mindbroken">>
-            despite the fact that both slaves had to be pushed into walking towards you.
-        <<elseif _slave1.devotion+_slave1.trust >= 175>>
-            of both slaves' own choice, and they do so with smiles.
-        <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-            of both slaves' own choice, and they do so with hesitation.
-        <<elseif _slave1.devotion < -20>>
-            of both slaves' own (forced) choice, and they do so with wavering steps.
-        <<else>>
-            of both slaves' own choice, and they do so willingly.
-        <</if>>
-    <<else>>
-        <<if _slave1.fetish == "mindbroken">>
-            despite the fact that _slave1.slaveName had to be pushed into walking towards you,
-        <<elseif _slave1.devotion+_slave1.trust >= 175>>
-            of _slave1.slaveName's own choice, and $he does so with a smile,
-        <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-            of _slave1.slaveName's own choice, and $he does so with hesitation,
-        <<elseif _slave1.devotion < -20>>
-            of _slave1.slaveName's own (forced) choice, and $he does so with wavering steps,
-        <<else>>
-            of _slave1.slaveName's own choice, and $he does so willingly,
-        <</if>>
-        while _slave2.slaveName
-        <<if _slave2.fetish == "mindbroken">>
-            has to be pushed into walking towards you.
-        <<elseif _slave2.devotion+_slave2.trust >= 175>>
-            does this of $his own choice, and $he does so with a smile.
-        <<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
-            does this of $his own choice, and $he does so with hesitation.
-        <<elseif _slave2.devotion < -20>>
-            does this of $his own (forced) choice, and $he does so with wavering steps.
-        <<else>>
-            does this of $his own choice, and $he does so willingly.
-        <</if>>
-    <</if>>
+	<br><br>
+	When they're in front of you,
 
-    <br><br>
-    When they're in front of you,
+	<<if (_slave1.amp == 1 && _slave2.amp == 1)>>
+		the slaves carrying their limbless torsos set them down on the floor and prop them up so their heads are level with your crotch,
+	<<elseif ((_slave1.fetish == "mindbroken") && (_slave2.fetish == "mindbroken")) || ((_slave1.devotion+_slave1.trust >= 175) && (_slave2.devotion+_slave2.trust >= 175)) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || ((_slave1.devotion < -20) && (_slave2.devotion < -20)) || ((_slave1.devotion >= -20 && _slave2.devotion >= -20))>>
+		<<if _slave1.fetish == "mindbroken">>
+			you push them onto their knees so their heads
+		<<elseif _slave1.devotion+_slave1.trust >= 175>>
+			they happily get down on their knees so their heads
+		<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+			they slowly lower themselves onto their knees so their heads
+		<<elseif _slave1.devotion < -20>>
+			they quickly lower themselves onto their knees so their tear-streaked faces
+		<<else>>
+			they get down on their knees so their heads
+		<</if>>
+		are level with your crotch.
+	<<else>>
+		<<if _slave1.amp == 1>>
+			the slave carrying _slave1.slaveName's limbless torso sets $him down on the floor in front of you and props $him up so $his head is level with your crotch,
+		<<else>>
+			<<if _slave1.fetish == "mindbroken">>
+				you push _slave1.slaveName onto $his knees so $his head
+			<<elseif _slave1.devotion+_slave1.trust >= 175>>
+				_slave1.slaveName happily gets down on $his knees so $his head
+			<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+				$he slowly lowers $himself onto $his knees so $his head
+			<<elseif _slave1.devotion < -20>>
+				$he quickly lowers $himself onto $his knees so $his tear-streaked face
+			<<else>>
+				$he gets down on $his knees so $his head
+			<</if>>
+			is level with your crotch,
+		<</if>>
+		and
+		<<if _slave2.amp == 1>>
+			the slave carrying _slave2.slaveName's limbless torso sets _him2 down on the floor in front of you and props _him2 up so _his2 head is level with your crotch.
+		<<else>>
+			<<if _slave2.fetish == "mindbroken">>
+				you push _him2 onto _his2 knees so _his2 head
+			<<elseif _slave2.devotion+_slave2.trust >= 175>>
+				_he2 happily gets down on _his2 knees so _his2 head
+			<<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
+				_he2 slowly lowers _himself2 onto _his2 knees so _his2 head
+			<<elseif _slave2.devotion < -20>>
+				_he2 quickly lowers _himself2 onto _his2 knees so _his2 tear-streaked face
+			<<else>>
+				_he2 gets down on _his2 knees so _his2 head
+			<</if>>
+			is level with your crotch.
+		<</if>>
+	<</if>>
 
-    <<if (_slave1.amp == 1 && _slave2.amp == 1)>>
-        the slaves carrying their limbless torsos set them down on the floor and prop them up so their heads are level with your crotch,
-    <<elseif ((_slave1.fetish == "mindbroken") && (_slave2.fetish == "mindbroken")) || ((_slave1.devotion+_slave1.trust >= 175) && (_slave2.devotion+_slave2.trust >= 175)) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || ((_slave1.devotion < -20) && (_slave2.devotion < -20)) || ((_slave1.devotion >= -20 && _slave2.devotion >= -20))>>
-        <<if _slave1.fetish == "mindbroken">>
-            you push them onto their knees so their heads
-        <<elseif _slave1.devotion+_slave1.trust >= 175>>
-            they happily get down on their knees so their heads
-        <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-            they slowly lower themselves onto their knees so their heads
-        <<elseif _slave1.devotion < -20>>
-            they quickly lower themselves onto their knees so their tear-streaked faces
-        <<else>>
-            they get down on their knees so their heads
-        <</if>>
-        are level with your crotch.
-    <<else>>
-        <<if _slave1.amp == 1>>
-            the slave carrying _slave1.slaveName's limbless torso sets $him down on the floor in front of you and props $him up so $his head is level with your crotch,
-        <<else>>
-            <<if _slave1.fetish == "mindbroken">>
-                you push _slave1.slaveName onto $his knees so $his head
-            <<elseif _slave1.devotion+_slave1.trust >= 175>>
-                _slave1.slaveName happily gets down on $his knees so $his head
-            <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-                $he slowly lowers $himself onto $his knees so $his head
-            <<elseif _slave1.devotion < -20>>
-                $he quickly lowers $himself onto $his knees so $his tear-streaked face
-            <<else>>
-                $he gets down on $his knees so $his head
-            <</if>>
-            is level with your crotch,
-        <</if>>
-        and
-        <<if _slave2.amp == 1>>
-            the slave carrying _slave2.slaveName's limbless torso sets _him2 down on the floor in front of you and props _him2 up so _his2 head is level with your crotch.
-        <<else>>
-            <<if _slave2.fetish == "mindbroken">>
-                you push _him2 onto _his2 knees so _his2 head
-            <<elseif _slave2.devotion+_slave2.trust >= 175>>
-                _he2 happily gets down on _his2 knees so _his2 head
-            <<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
-                _he2 slowly lowers _himself2 onto _his2 knees so _his2 head
-            <<elseif _slave2.devotion < -20>>
-                _he2 quickly lowers _himself2 onto _his2 knees so _his2 tear-streaked face
-            <<else>>
-                _he2 gets down on _his2 knees so _his2 head
-            <</if>>
-            is level with your crotch.
-        <</if>>
-    <</if>>
+	<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for them, and you place a simple steel ring
 
-    <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for them, and you place a simple steel ring
+	<<if (_slave1.amp == 1 && _slave2.amp == 1)>>
+		on a cord around both of their necks, since they lack fingers to wear it on.
+	<<elseif (_slave1.devotion >= -20 && _slave1.trust > 20) && (_slave2.devotion >= -20 && _slave2.trust > 20)>>
+		on both of their middle fingers.
+	<<elseif (_slave1.devotion < -20 && _slave1.trust <= 20) && (_slave1.devotion < -20 && _slave1.trust <= 20)>>
+		on both of their trembling middle fingers.
+	<<else>>
+		<<if _slave1.amp == 1>>
+			on a cord around _slave1.slaveName's neck, since $he lacks fingers to wear it on
+		<<else>>
+			on _slave1.slaveName's <<if _slave1.devotion < -20 && _slave1.trust <= 20>>trembling <</if>>finger
+		<</if>>
+		and another ring
+		<<if _slave2.amp == 1>>
+			on a cord around _slave2.slaveName's neck, since $he lacks fingers to wear it on.
+		<<else>>
+			on _slave2.slaveName's <<if _slave2.devotion < -20 && _slave2.trust <= 20>>trembling <</if>>finger.
+		<</if>>
+	<</if>>
 
-    <<if (_slave1.amp == 1 && _slave2.amp == 1)>>
-        on a cord around both of their necks, since they lack fingers to wear it on.
-    <<elseif (_slave1.devotion >= -20 && _slave1.trust > 20) && (_slave2.devotion >= -20 && _slave2.trust > 20)>>
-        on both of their middle fingers.
-    <<elseif (_slave1.devotion < -20 && _slave1.trust <= 20) && (_slave1.devotion < -20 && _slave1.trust <= 20)>>
-        on both of their trembling middle fingers.
-    <<else>>
-        <<if _slave1.amp == 1>>
-            on a cord around _slave1.slaveName's neck, since $he lacks fingers to wear it on
-        <<else>>
-            on _slave1.slaveName's <<if _slave1.devotion < -20 && _slave1.trust <= 20>>trembling <</if>>finger
-        <</if>>
-        and another ring
-        <<if _slave2.amp == 1>>
-            on a cord around _slave2.slaveName's neck, since $he lacks fingers to wear it on.
-        <<else>>
-            on _slave2.slaveName's <<if _slave2.devotion < -20 && _slave2.trust <= 20>>trembling <</if>>finger.
-        <</if>>
-    <</if>>
+	There is no ring for you, since this marriage does not bind you.
+	<br>
+	<<if $PC.surname && (_slave1.slaveSurname != $PC.surname && _slave2.surname != $PC.surname)>>
+		<br><br><span id="surnaming">
+		<<link "Give them both your surname too">>
+			<<replace "#surnaming">>
+				<<set _c = 0>>
+				You also proclaim
+				<<if _slave1.surname != $PC.surname && _slave2.surname != $PC.surname>>
+					your new slave wives _slave1.slaveName and _slave2.slaveName $PC.surname.
+					<<set _c += 2>>
+				<<elseif _slave1.surname != $PC.surname>>
+					_slave1.slaveName Mrs. _slave1.slaveName $PC.surname.
+					<<set _c += 1>>
+				<<elseif _slave2.surname != $PC.surname>>
+					_slave2.slaveName Mrs. _slave2.slaveName $PC.surname.
+					<<set _c += 1>>
+				<</if>>
+				The new Mrs. <<print $PC.surname>><<if _c > 1>>s<</if>> hear<<if _c == 1>>s<</if>> this, of course, and
+				<<if (_slave1.surname != $PC.surname && _slave2.surname != $PC.surname) && ((_slave1.fetish == "mindbroken" && _slave2.fetish == "mindbroken") || (_slave1.devotion+_slave1.trust >= 175 && _slave2.devotion+_slave2.trust >= 175) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || (_slave1.devotion < -20 && _slave2.devotion < -20) || (_slave1.devotion >= -20 && _slave1.devotion >= -20))>>
+					<<if _slave1.fetish == "mindbroken">>
+						show no reaction. Like many things, names mean nothing to them now. Your guests, on the other hand, appreciate the gift.
+					<<elseif _slave1.devotion+_slave1.trust >= 175>>
+						break down again. Not only are they to be blessed with your children, but they're to take your surname as well.
+					<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+						scoff audibly. Just another burden for them to carry; like the child soon to be growing in their wombs.
+					<<elseif _slave1.devotion < -20>>
+						break down again. Not only are you binding them to you with your children, but with your name as well.
+					<<else>>
+						nod acceptingly. Your will is their will, after all.
+					<</if>>
+				<<else>>
+					<<if _c > 1 && _slave1.surname != $PC.surname>>
+						<<if _slave1.fetish == "mindbroken">>
+							<<if _c < 1>>_slave1.slaveName <</if>>shows no reaction. Like many things, names mean nothing to $him now. Your guests, on the other hand, appreciate the gift.
+						<<elseif _slave1.devotion+_slave1.trust >= 175>>
+							<<if _c < 1>>_slave1.slaveName <</if>>breaks down again. Not only is $he to be blessed with your child, but _he2's to take your surname as well.
+						<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+							<<if _c < 1>>_slave1.slaveName <</if>>scoffs audibly. Just another burden for $him to carry; like the child soon to be growing in _his2 womb.
+						<<elseif _slave1.devotion < -20>>
+							<<if _c < 1>>_slave1.slaveName <</if>>breaks down again. Not only are you binding $him to you with your child, but with your name as well.
+						<<else>>
+							<<if _c < 1>>_slave1.slaveName <</if>>nods acceptingly. Your will is $his will, after all.
+						<</if>>
+					<</if>>
+					<<if _c > 1 && _slave2.surname != $PC.surname>>
+						_slave2.slaveName, meanwhile,
+					<</if>>
+					<<if _slave2.surname != $PC.surname>>
+						<<if _slave2.fetish == "mindbroken">>
+							shows no reaction. Like many things, names mean nothing to _him2 now. Your guests, on the other hand, appreciate the gift.
+						<<elseif _slave2.devotion+_slave2.trust >= 175>>
+							breaks down again. Not only is _he2 to be blessed with your child, but _he2's to take your surname as well.
+						<<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
+							scoffs audibly. Just another burden for _him2 to carry; like the child soon to be growing in _his2 womb.
+						<<elseif _slave2.devotion < -20>>
+							breaks down again. Not only are you binding _him2 to you with your child, but with your name as well.
+						<<else>>
+							nods acceptingly. Your will is _his2 will, after all.
+						<</if>>
+					<</if>>
+				<</if>>
+				<<set _slave1.slaveSurname = $PC.surname, _slave2.slaveSurname = $PC.surname>>
+			<</replace>>
+		<</link>>
+		</span>
+	<</if>>
+	<br><br>
 
-    There is no ring for you, since this marriage does not bind you.
-    <br>
-    <<if $PC.surname && (_slave1.slaveSurname != $PC.surname && _slave2.surname != $PC.surname)>>
-        <br><br><span id="surnaming">
-        <<link "Give them both your surname too">>
-            <<replace "#surnaming">>
-                <<set _c = 0>>
-                You also proclaim  
-                <<if _slave1.surname != $PC.surname && _slave2.surname != $PC.surname>>
-                    your new slave wives _slave1.slaveName and _slave2.slaveName $PC.surname.
-                    <<set _c += 2>>
-                <<elseif _slave1.surname != $PC.surname>>
-                    _slave1.slaveName Mrs. _slave1.slaveName $PC.surname.
-                    <<set _c += 1>>
-                <<elseif _slave2.surname != $PC.surname>>
-                    _slave2.slaveName Mrs. _slave2.slaveName $PC.surname.
-                    <<set _c += 1>>
-                <</if>>
-                The new Mrs. <<print $PC.surname>><<if _c > 1>>s<</if>> hear<<if _c == 1>>s<</if>> this, of course, and
-                <<if (_slave1.surname != $PC.surname && _slave2.surname != $PC.surname) && ((_slave1.fetish == "mindbroken" && _slave2.fetish == "mindbroken") || (_slave1.devotion+_slave1.trust >= 175 && _slave2.devotion+_slave2.trust >= 175) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || (_slave1.devotion < -20 && _slave2.devotion < -20) || (_slave1.devotion >= -20 && _slave1.devotion >= -20))>>
-                    <<if _slave1.fetish == "mindbroken">>
-                       show no reaction. Like many things, names mean nothing to them now. Your guests, on the other hand, appreciate the gift.
-                    <<elseif _slave1.devotion+_slave1.trust >= 175>>
-                       break down again. Not only are they to be blessed with your children, but they're to take your surname as well.
-                    <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-                       scoff audibly. Just another burden for them to carry; like the child soon to be growing in their wombs.
-                    <<elseif _slave1.devotion < -20>>
-                       break down again. Not only are you binding them to you with your children, but with your name as well.
-                    <<else>>
-                       nod acceptingly. Your will is their will, after all.
-                    <</if>>
-                <<else>>
-                    <<if _c > 1 && _slave1.surname != $PC.surname>>
-                        <<if _slave1.fetish == "mindbroken">>
-                            <<if _c < 1>>_slave1.slaveName <</if>>shows no reaction. Like many things, names mean nothing to $him now. Your guests, on the other hand, appreciate the gift.
-                        <<elseif _slave1.devotion+_slave1.trust >= 175>>
-                            <<if _c < 1>>_slave1.slaveName <</if>>breaks down again. Not only is $he to be blessed with your child, but _he2's to take your surname as well.
-                        <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-                            <<if _c < 1>>_slave1.slaveName <</if>>scoffs audibly. Just another burden for $him to carry; like the child soon to be growing in _his2 womb.
-                        <<elseif _slave1.devotion < -20>>
-                            <<if _c < 1>>_slave1.slaveName <</if>>breaks down again. Not only are you binding $him to you with your child, but with your name as well.
-                        <<else>>
-                            <<if _c < 1>>_slave1.slaveName <</if>>nods acceptingly. Your will is $his will, after all.
-                        <</if>>
-                    <</if>>
-                    <<if _c > 1 && _slave2.surname != $PC.surname>>
-                        _slave2.slaveName, meanwhile,
-                    <</if>>
-                    <<if _slave2.surname != $PC.surname>>
-                        <<if _slave2.fetish == "mindbroken">>
-                            shows no reaction. Like many things, names mean nothing to _him2 now. Your guests, on the other hand, appreciate the gift.
-                        <<elseif _slave2.devotion+_slave2.trust >= 175>>
-                            breaks down again. Not only is _he2 to be blessed with your child, but _he2's to take your surname as well.
-                        <<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
-                            scoffs audibly. Just another burden for _him2 to carry; like the child soon to be growing in _his2 womb.
-                        <<elseif _slave2.devotion < -20>>
-                            breaks down again. Not only are you binding _him2 to you with your child, but with your name as well.
-                        <<else>>
-                            nods acceptingly. Your will is _his2 will, after all.
-                        <</if>>
-                    <</if>>
-                <</if>>
-                <<set _slave1.slaveSurname = $PC.surname, _slave2.slaveSurname = $PC.surname>>
-            <</replace>>
-        <</link>>
-        </span>
-    <</if>>
-    <br><br>
-    
-    <<if ((_slave1.fetish == "mindbroken") && (_slave2.fetish == "mindbroken")) || ((_slave1.devotion+_slave1.trust >= 175) && (_slave2.devotion+_slave2.trust >= 175)) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || ((_slave1.devotion < -20) && (_slave2.devotion < -20)) || ((_slave1.devotion >= -20 && _slave2.devotion >= -20))>>
-        <<if _slave1.fetish == "mindbroken">>
-            Both slaves are mindbroken, so you gather them up and hold them in front of you, pulling their panties off as you do. They follows your motions like ragdolls. You maneuver your dick inside _slave1.slaveName first while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>. Then you pull $his knees up to give your guests a good view as you fuck $his fertile <<if _slave1.mpreg == 1>>asshole<<else>>cunt<</if>>. $He is left to face them, staring off into space. Though $he faces the crowd, $his mind is empty; this might as well be any other fucking to $him. $He twitches ever so slightly when your seed flows into $him, orgasming robotically to @@.green;applause from your guests.@@ Next, you turn your attention to _slave2.slaveName. You pull _him2 in, pushing your dick into _his2 <<if (_slave2.mpreg == 1 && _slave2.anus == 0) || (_slave2.vagina == 0)>>virgin <<elseif (_slave2.mpreg == 1 && _slave2.anus == 1) || (_slave2.vagina == 1)>>tight <</if>><<if _slave2.mpreg == 1>>asshole<<else>>cunt<</if>>. $He doesn't respond, and _his2 reaction when you fill _his2 <<if _slave2.mpreg>>ass<<else>>pussy<</if>> with more jizz to @@.green;more applause from your guests@@ is entirely mechanical. You'll fuck them repeatedly over the next few days, ensuring impregnation.
-        <<elseif _slave1.devotion+_slave1.trust >= 175>>
-            Then, you <<if _slave1.amp == 1>>gather _slave1.slaveName up and hold $him in front of you, pulling $his panties off as you do. Showing considerable dexterity, you maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>><<else>>take _slave1.slaveName's hand and pull $him to their feet while $he shimmies out of $his panties. $He cocks their hips for you and you slide your cock inside $him before taking $his knees and drawing $him up to hold $him in midair, impaled on you<</if>>. $He is left to face your guests, watching raptly as you fuck $his fertile <<if _slave1.mpreg == 1>>asshole<<else>>cunt<</if>>. Though $his face is towards the crowd, $his mind is concentrated on your hard cock, pumping in and out of $him at an angle; to $him, it's @@.mediumaquamarine;concrete proof that $he's special to you.@@ $He gasps when your seed flows into $him, orgasming $himself to @@.green;applause from your guests.@@ Next, you turn your attention to _slave2.slaveName. You <<if (_slave1.amp == 1 && _slave2.amp == 1)>>also <</if>><<if _slave2.amp == 1>>pick _him2 up and <<else>>pull _him2 to _his2 feet and <</if>>pull _his2 g-string off in one swift motion, then maneuver your already-hard cock into _his2 <<if _slave2.mpreg == 1>>asshole<<else>>pussy<</if>>. You fuck _him2, hard, then fill _him2 to the brim @@.green;while your audience gives another round of applause.@@ This cemented the idea that @@.mediumaquamarine;$he's also special to you@@ in _his2 mind. You'll fuck them repeatedly over the next few days, ensuring impregnation.
-        <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-            The slaves are unwilling, so you gather _slave1.slaveName up and hold $him in front of you, pulling $his panties off as you do. $He was crying before, but this causes $him to tremble and tear up in anticipation of what's next. Ignoring this, you maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>.<<if _slave1.amp != 1>> Then you pull $his knees up to give your guests a good view of the consummation.<</if>> $He is left to face them, watching sullenly as you fuck $his fertile <<if _slave1.mpreg == 1>>asshole<<else>>cunt<</if>>. Though $his face is towards the crowd, $his mind is concentrated on your hard cock, pumping in and out of $him at an angle; to $him, this is torture. $He gasps when your seed flows into $him, faking an orgasm to @@.green;applause from your guests.@@ At this, $he shoots you a dirty look, blaming you for this indignity. You've already moved on to _slave2.slaveName, however. _He2 had watched timidly as you had fucked _slave1.slaveName, but when you grab _him2, _he2 begins to cry softly. You ignore this, of course, and instead focus on pushing your already-hard cock into _his2 <<if _slave2.mpreg == 1>>asshole<<else>>pussy<</if>>. You can tell _he2 is trying _his2 hardest not to sob outright, and sure enough, a small sob escapes _his2 lips when you fill _him2 to the brim to the @@.green;applause of your guests.@@ You'll fuck them repeatedly over the next few days, ensuring impregnation, despite their efforts to defy you.
-        <<elseif _slave1.devotion < -20>>
-            The <<if _slave1.genes == "XX" && _slave2.genes == "XX">>girls<<else>>slaves<</if>> are unwilling, so you gather _slave1.slaveName up and hold $him in front of you, pulling $his panties off as you do. $He was crying before, but this causes $him to tremble and sob loudly in anticipation of what's next. Ignoring this, you maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>.<<if _slave1.amp != 1>> Then you pull $his knees up to give your guests a good view of the consummation.<</if>> $He is left to face them, watching sullenly as you fuck $his fertile <<if _slave1.mpreg == 1>>asshole<<else>>cunt<</if>>. Though $his face is towards the crowd, $his mind is concentrated on your hard cock, pumping in and out of $him at an angle; to $him, this is torture. $He gasps when your seed flows into $him, orgasming unwillingly to @@.green;applause from your guests.@@ At this, $he completely breaks down, blubbering like a child at the unwelcome warmth in $his lower belly. You then turn your attention to _slave2.slaveName. _He2 had watched timidly as you had fucked _slave1.slaveName, but when you grab _him2, _he2 begins to cry softly. You ignore this, of course, and instead focus on pushing your already-hard cock into _his2 <<if _slave2.mpreg == 1>>asshole<<else>>pussy<</if>>. You can tell _he2 is trying _his2 hardest not to sob outright, and sure enough, a small sob escapes _his2 lips when you fill _him2 to the brim to the @@.green;applause of your guests.@@ You'll fuck them repeatedly over the next few days, ensuring impregnation, despite their protesting.
-        <<else>>
-            Your wives-to-be aren't particularly excited about what's coming, but they're fully prepared for it and have accepted it as a fact of life. There are worse things one can be than the slave-wife of a wealthy arcology owner. You <<if _slave1.amp == 1>>gather _slave1.slaveName.slaveName up and hold $him in front of you, pulling $his panties off as you do. Showing considerable dexterity, you maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>><<else>>take _slave1.slaveName's hand and pull $him to $his feet while $he shimmies out of $his panties. $He cocks $his hips for you and you slide your cock inside $him before taking $his knees and drawing them up to hold $him in midair, impaled on you<</if>>. Though $his face is towards the crowd, their mind is concentrated on your hard cock, pumping in and out of $him at an angle; to $him, it's just another part of being your slave. $He gasps when your seed flows into $him, orgasming shortly after to @@.green;applause from your guests.@@ Next, you turn your attention to _slave2.slaveName. You <<if (_slave1.amp == 1 && _slave2.amp == 1)>>also <</if>><<if _slave2.amp == 1>>pick _him2 up, then <<else>>pull _him2 to _his2 feet and <</if>>pull _his2 g-string off in one swift motion, then maneuver your already-hard cock into _his2 <<if _slave2.mpreg == 1>>asshole<<else>>pussy<</if>>. You fuck _him2, hard, then fill _him2 to the brim @@.green;while your audience gives another round of applause.@@ You'll fuck them repeatedly over the next few days, ensuring impregnation.
-        <</if>>
-    <<else>>
-        <<if _slave1.fetish == "mindbroken">>
-            _slave1.slaveName is mindbroken, so you gather $him up and hold $him in front of you, pulling $his panties off as you do. $He follows your motions like a ragdoll. You maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>. Then you pull $his knees up to give your guests a good view as you fuck $his fertile <<if _slave1.mpreg == 1>>asshole<<else>>cunt<</if>>. $He is left to face them, staring off into space. Though $he faces the crowd, $his mind is empty; this might as well be any other fucking to $him. $He twitches ever so slightly when your seed flows into $him, orgasming robotically to @@.green;applause from your guests.@@
-        <<elseif _slave1.devotion+_slave1.trust >= 175>>
-            Then, you <<if _slave1.amp == 1>>gather $him up and hold $him in front of you, pulling $his panties off as you do. Showing considerable dexterity, you maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>><<else>>take $his hand and pull $him to $his feet while $he shimmies out of $his panties. $He cocks $his hips for you and you slide your cock inside $him before taking $his knees and drawing them up to hold $him in midair, impaled on you<</if>>. $He is left to face your guests, watching raptly as you fuck $his fertile <<if _slave1.mpreg == 1>>asshole<<else>>cunt<</if>>. Though $his face is towards the crowd, $his mind is concentrated on your hard cock, pumping in and out of $him at an angle; to $him, it's @@.mediumaquamarine;concrete proof that $he's special to you.@@ $He gasps when your seed flows into $him, orgasming $himself to @@.green;applause from your guests.@@
-        <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-            _slave1.slaveName is unwilling, so you gather $him up and hold $him in front of you, pulling $his panties off as you do. $He was crying before, but this causes $him to tremble and tear up in anticipation of what's next. Ignoring this, you maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>.<<if _slave1.amp != 1>> Then you pull $his knees up to give your guests a good view of the consummation.<</if>> $He is left to face them, watching sullenly as you fuck $his fertile <<if _slave1.mpreg == 1>>asshole<<else>>cunt<</if>>. Though $his face is towards the crowd, $his mind is concentrated on your hard cock, pumping in and out of $him at an angle; to $him, this is torture. $He gasps when your seed flows into $him, faking an orgasm to @@.green;applause from your guests.@@ At this, $he shoots you a dirty look, blaming you for this indignity.
-        <<elseif _slave1.devotion < -20>>
-            _slave1.slaveName is unwilling, so you gather $him up and hold $him in front of you, pulling $his panties off as you do. $He was crying before, but this causes $him to tremble and sob loudly in anticipation of what's next. Ignoring this, you maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>.<<if _slave1.amp != 1>> Then you pull $his knees up to give your guests a good view of the consummation.<</if>> $He is left to face them, watching sullenly as you fuck $his fertile <<if _slave1.mpreg == 1>>asshole<<else>>cunt<</if>>. Though $his face is towards the crowd, $his mind is concentrated on your hard cock, pumping in and out of $him at an angle; to $him, this is torture. $He gasps when your seed flows into $him, orgasming unwillingly @@.green;applause from your guests.@@ At this, $he completely breaks down, blubbering like a child at the unwelcome warmth in $his lower belly.
-        <<else>>
-            _slave1.slaveName isn't particularly excited about what's coming, but $he's fully prepared for it and accepted it as a fact of life. There are worse things one can be than the slave-wife of a wealthy arcology owner. You <<if _slave1.amp == 1>>gather $him up and hold $him in front of you, pulling $his panties off as you do. Showing considerable dexterity, you maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>><<else>>take $his hand and pull $him to $his feet while $he shimmies out of $his panties. $He cocks $his hips for you and you slide your cock inside $him before taking $his knees and drawing them up to hold $him in midair, impaled on you<</if>>. Though $his face is towards the crowd, $his mind is concentrated on your hard cock, pumping in and out of $him at an angle; to $him, it is what it is. $He gasps when your seed flows into $him, orgasming shortly after to @@.green;applause from your guests.@@
-        <</if>>
-        Then, you turn your attention to _slave2.slaveName.
-        <<if _slave2.fetish == "mindbroken">>
-            _He2 is mindbroken, so you gather _him2 up and hold _him2 in front of you, pulling _his2 panties off as you do. _He2 follows your motions like a ragdoll. You maneuver your dick inside _him2 while holding _him2 against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>. Then you pull _his2 knees up to give your guests a good view as you fuck _his2 fertile <<if _slave2.mpreg == 1>>asshole<<else>>cunt<</if>>. _He2 is left to face them, staring off into space. Though _he2 faces the crowd, _his2 mind is empty; this might as well be any other fucking to _him2. _He2 twitches ever so slightly when your seed flows into _him2, orgasming robotically to @@.green;more applause from your guests.@@
-        <<elseif _slave2.devotion+_slave2.trust >= 175>>
-            Then, you <<if _slave2.amp == 1>>gather _him2 up and hold _him2 in front of you, pulling _his2 panties off as you do. Showing considerable dexterity, you maneuver your dick inside _him2 while holding _him2 against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>><<else>>take _his2 hand and pull _him2 to _his2 feet while _he2 shimmies out of _his2 panties. _He2 cocks _his2 hips for you and you slide your cock inside _him2 before taking _his2 knees and drawing them up to hold _him2 in midair, impaled on you<</if>>. _He2 is left to face your guests, watching raptly as you fuck _his2 fertile <<if _slave2.mpreg == 1>>asshole<<else>>cunt<</if>>. Though _his2 face is towards the crowd, _his2 mind is concentrated on your hard cock, pumping in and out of _him2 at an angle; to _him2, it's @@.mediumaquamarine;concrete proof that _he2's special to you.@@ _He2 gasps when your seed flows into _him2, orgasming _him2self to @@.green;more applause from your guests.@@
-        <<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
-            _He2 is unwilling, so you gather _him2 up and hold _him2 in front of you, pulling _his2 panties off as you do. _He2 was crying before, but this causes _him2 to tremble and tear up in anticipation of what's next. Ignoring this, you maneuver your dick inside _him2 while holding _him2 against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>.<<if _slave2.amp != 1>> Then you pull _his2 knees up to give your guests a good view of the consummation.<</if>> _He2 is left to face them, watching sullenly as you fuck _his2 fertile <<if _slave2.mpreg == 1>>asshole<<else>>cunt<</if>>. Though _his2 face is towards the crowd, _his2 mind is concentrated on your hard cock, pumping in and out of _him2 at an angle; to _him2, this is torture. _He2 gasps when your seed flows into _him2, faking an orgasm to @@.green;more applause from your guests.@@ At this, _he2 shoots you a dirty look, blaming you for this indignity.
-        <<elseif _slave2.devotion < -20>>
-            _He2 is unwilling, so you gather _him2 up and hold _him2 in front of you, pulling _his2 panties off as you do. _He2 was crying before, but this causes _him2 to tremble and sob loudly in anticipation of what's next. Ignoring this, you maneuver your dick inside _him2 while holding _him2 against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>.<<if _slave2.amp != 1>> Then you pull _his2 knees up to give your guests a good view of the consummation.<</if>> _He2 is left to face them, watching sullenly as you fuck _his2 fertile <<if _slave2.mpreg == 1>>asshole<<else>>cunt<</if>>. Though _his2 face is towards the crowd, _his2 mind is concentrated on your hard cock, pumping in and out of _him2 at an angle; to _him2, this is torture. _He2 gasps when your seed flows into _him2, orgasming unwillingly @@.green;more applause from your guests.@@ At this, _he2 completely breaks down, blubbering like a child at the unwelcome warmth in _his2 lower belly.
-        <<else>>
-            _He2 isn't particularly excited about what's coming, but _he2's fully prepared for it and accepted it as a fact of life. There are worse things one can be than the slave-wife of a wealthy arcology owner. You <<if _slave2.amp == 1>>gather _him2 up and hold _him2 in front of you, pulling _his2 panties off as you do. Showing considerable dexterity, you maneuver your dick inside _him2 while holding _him2 against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>><<else>>take _his2 hand and pull _him2 to _his2 feet while _he2 shimmies out of _his2 panties. _He2 cocks _his2 hips for you and you slide your cock inside _him2 before taking _his2 knees and drawing them up to hold _him2 in midair, impaled on you<</if>>. Though _his2 face is towards the crowd, _his2 mind is concentrated on your hard cock, pumping in and out of _him2 at an angle; to _him2, it is what it is. _He2 gasps when your seed flows into _him2, orgasming shortly after to @@.green;more applause from your guests.@@
-        <</if>>
-        You'll fuck them repeatedly over the next few days, ensuring impregnation<<if (_slave1.devotion < -20) && (_slave2.devotion < -20)>>, despite their protests<<elseif _slave1.devotion < -20>>, despite _slave1.slaveName's <<if _slave1.trust > 20>>efforts to defy you<<else>>protests<</if>><<elseif _slave2.devotion < -20>>, despite _slave2.slaveName's <<if _slave2.trust > 20>>efforts to defy you<<else>>protests<</if>><</if>>.
-    <</if>>
-    <<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1>>
-    <<set _slave1.pregType = setPregType(_slave1)>>
-    <<set WombImpregnate(_slave1, _slave1.pregType, -1, _slave1.preg)>>
-    <<set _slave1.pregSource = -1>>
-    <<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1>>
-    <<set _slave2.pregType = setPregType(_slave2)>>
-    <<set WombImpregnate(_slave2, _slave2.pregType, -1, _slave2.preg)>>
-    <<set _slave2.pregSource = -1>>
-    <<if ((_slave1.vagina == 0) || (_slave1.mpreg == 1 && _slave1.anus == 0)) && ((_slave2.vagina == 0) || (_slave2.mpreg == 1 && _slave2.anus == 0))>>
-        Naturally, the ceremony @@.lime;took their virginities;@@
-        <<if ((_slave1.fetish == "mindbroken") && (_slave2.fetish == "mindbroken")) || ((_slave1.devotion+_slave1.trust >= 175) && (_slave2.devotion+_slave2.trust >= 175)) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || ((_slave1.devotion < -20) && (_slave2.devotion < -20)) || ((_slave1.devotion >= -20 && _slave2.devotion >= -20))>>
-            <<if (_slave1.fetish == "mindbroken")>>
-                they didn't notice.
-            <<elseif _slave1.devotion+_slave1.trust >= 175>>
-                they were very happy @@.hotpink;their first time was with you and so special.@@
-                <<set _slave1.devotion += 5, _slave2.devotion += 5>>
-            <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-                they were @@.mediumorchid;saving that for someone special.@@
-                <<set _slave1.devotion -= 5, _slave2.devotion -= 5>>
-            <<elseif _slave1.devotion < -20>>
-                they wept at the sight of cum pooling from their @@.mediumorchid;defiled <<if _slave1.mpreg == 1>>assholes<<else>>pussies<</if>>.@@
-                <<set _slave1.devotion -= 10, _slave2.devotion -= 10>>
-            <<else>>
-                they were glad you made it @@.hotpink;enjoyable@@ at least.
-                <<set _slave1.devotion += 2, _slave2.devotion += 2>>
-            <</if>>
-        <<else>>
-            <<if (_slave1.fetish == "mindbroken")>>
-                _slave1.slaveName didn't notice,
-            <<elseif _slave1.devotion+_slave1.trust >= 175>>
-                _slave1.slaveName was very happy @@.hotpink;$her first time was with you and so special,@@
-                <<set _slave1.devotion += 5, _slave2.devotion += 5>>
-            <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-                _slave1.slaveName was @@.mediumorchid;saving that for someone special,@@
-                <<set _slave1.devotion -= 5, _slave2.devotion -= 5>>
-            <<elseif _slave1.devotion < -20>>
-                _slave1.slaveName wept at the sight of cum pooling from $her @@.mediumorchid;defiled <<if _slave1.mpreg == 1>>asshole<<else>>pussy<</if>>,@@
-                <<set _slave1.devotion -= 10, _slave2.devotion -= 10>>
-            <<else>>
-                _slave1.slaveName was glad you made it @@.hotpink;enjoyable@@ at least,
-                <<set _slave1.devotion += 2, _slave2.devotion += 2>>
-            <</if>>
-            while
-            <<if (_slave1.fetish == "mindbroken")>>
-                _slave1.slaveName didn't notice.
-            <<elseif _slave1.devotion+_slave1.trust >= 175>>
-                _slave1.slaveName was very happy @@.hotpink;their first time was with you and so special.@@
-                <<set _slave1.devotion += 5, _slave2.devotion += 5>>
-            <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-                _slave1.slaveName was @@.mediumorchid;saving that for someone special.@@
-                <<set _slave1.devotion -= 5, _slave2.devotion -= 5>>
-            <<elseif _slave1.devotion < -20>>
-                _slave1.slaveName wept at the sight of cum pooling from _his2 @@.mediumorchid;defiled <<if _slave1.mpreg == 1>>asshole<<else>>pussy<</if>>.@@
-                <<set _slave1.devotion -= 10, _slave2.devotion -= 10>>
-            <<else>>
-                _slave2.slaveName was glad you made it @@.hotpink;enjoyable@@ at least.
-                <<set _slave1.devotion += 2, _slave2.devotion += 2>>
-            <</if>>
-        <</if>>
-        <<if _slave1.mpreg == 1>><<set _slave1.anus = 1>><<else>><<set _slave1.vagina = 1>><</if>>
-        <<if _slave2.mpreg == 1>><<set _slave2.anus = 1>><<else>><<set _slave2.vagina = 1>><</if>>
-    <<elseif (_slave1.vagina == 0) || (_slave1.mpreg == 1 && _slave1.anus == 0)>>
-        Naturally, the ceremony @@.lime;took _slave1.slaveName's virginity;@@
-        <<if _slave1.fetish == "mindbroken">>
-            $he didn't notice.
-        <<elseif _slave1.devotion+_slave1.trust >= 175>>
-            $he was so happy @@.hotpink;$his first time was with you and so special.@@
-            <<set _slave1.devotion += 5>>
-        <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-            $he was @@.mediumorchid;saving that for someone special.@@
-            <<set _slave1.devotion -= 5>>
-        <<elseif _slave1.devotion < -20>>
-            $he wept at the sight of cum pooling from $his @@.mediumorchid;defiled <<if _slave1.mpreg == 1>>asshole<<else>>pussy<</if>>.@@
-            <<set _slave1.devotion -= 10>>
-        <<else>>
-            you made it @@.hotpink;enjoyable@@ at least.
-            <<set _slave1.devotion += 2>>
-        <</if>>
-        <<if _slave1.mpreg == 1>><<set _slave1.anus = 1>><<else>><<set _slave1.vagina = 1>><</if>>
-    <<elseif (_slave2.vagina == 0) || (_slave2.mpreg == 1 && _slave2.anus == 0)>>
-        Naturally, the ceremony @@.lime;took _slave2.slaveName's virginity;@@
-        <<if _slave2.fetish == "mindbroken">>
-            _he2 didn't notice.
-        <<elseif _slave2.devotion+_slave2.trust >= 175>>
-            _he2 was so happy @@.hotpink;$his first time was with you and so special.@@
-            <<set _slave2.devotion += 5>>
-        <<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
-            _he2 was @@.mediumorchid;saving that for someone special.@@
-            <<set _slave2.devotion -= 5>>
-        <<elseif _slave2.devotion < -20>>
-            _he2 wept at the sight of cum pooling from $his @@.mediumorchid;defiled <<if _slave2.mpreg == 1>>asshole<<else>>pussy<</if>>.@@
-            <<set _slave2.devotion -= 10>>
-        <<else>>
-            you made it @@.hotpink;enjoyable@@ at least.
-            <<set _slave2.devotion += 2>>
-        <</if>>
-        <<if _slave2.mpreg == 1>><<set _slave2.anus = 1>><<else>><<set _slave2.vagina = 1>><</if>>
-    <</if>>
+	<<if ((_slave1.fetish == "mindbroken") && (_slave2.fetish == "mindbroken")) || ((_slave1.devotion+_slave1.trust >= 175) && (_slave2.devotion+_slave2.trust >= 175)) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || ((_slave1.devotion < -20) && (_slave2.devotion < -20)) || ((_slave1.devotion >= -20 && _slave2.devotion >= -20))>>
+		<<if _slave1.fetish == "mindbroken">>
+			Both slaves are mindbroken, so you gather them up and hold them in front of you, pulling their panties off as you do. They follows your motions like ragdolls. You maneuver your dick inside _slave1.slaveName first while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>. Then you pull $his knees up to give your guests a good view as you fuck $his fertile <<if _slave1.mpreg == 1>>asshole<<else>>cunt<</if>>. $He is left to face them, staring off into space. Though $he faces the crowd, $his mind is empty; this might as well be any other fucking to $him. $He twitches ever so slightly when your seed flows into $him, orgasming robotically to @@.green;applause from your guests.@@ Next, you turn your attention to _slave2.slaveName. You pull _him2 in, pushing your dick into _his2 <<if (_slave2.mpreg == 1 && _slave2.anus == 0) || (_slave2.vagina == 0)>>virgin <<elseif (_slave2.mpreg == 1 && _slave2.anus == 1) || (_slave2.vagina == 1)>>tight <</if>><<if _slave2.mpreg == 1>>asshole<<else>>cunt<</if>>. $He doesn't respond, and _his2 reaction when you fill _his2 <<if _slave2.mpreg>>ass<<else>>pussy<</if>> with more jizz to @@.green;more applause from your guests@@ is entirely mechanical. You'll fuck them repeatedly over the next few days, ensuring impregnation.
+		<<elseif _slave1.devotion+_slave1.trust >= 175>>
+			Then, you <<if _slave1.amp == 1>>gather _slave1.slaveName up and hold $him in front of you, pulling $his panties off as you do. Showing considerable dexterity, you maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>><<else>>take _slave1.slaveName's hand and pull $him to their feet while $he shimmies out of $his panties. $He cocks their hips for you and you slide your cock inside $him before taking $his knees and drawing $him up to hold $him in midair, impaled on you<</if>>. $He is left to face your guests, watching raptly as you fuck $his fertile <<if _slave1.mpreg == 1>>asshole<<else>>cunt<</if>>. Though $his face is towards the crowd, $his mind is concentrated on your hard cock, pumping in and out of $him at an angle; to $him, it's @@.mediumaquamarine;concrete proof that $he's special to you.@@ $He gasps when your seed flows into $him, orgasming $himself to @@.green;applause from your guests.@@ Next, you turn your attention to _slave2.slaveName. You <<if (_slave1.amp == 1 && _slave2.amp == 1)>>also <</if>><<if _slave2.amp == 1>>pick _him2 up and <<else>>pull _him2 to _his2 feet and <</if>>pull _his2 g-string off in one swift motion, then maneuver your already-hard cock into _his2 <<if _slave2.mpreg == 1>>asshole<<else>>pussy<</if>>. You fuck _him2, hard, then fill _him2 to the brim @@.green;while your audience gives another round of applause.@@ This cemented the idea that @@.mediumaquamarine;$he's also special to you@@ in _his2 mind. You'll fuck them repeatedly over the next few days, ensuring impregnation.
+		<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+			The slaves are unwilling, so you gather _slave1.slaveName up and hold $him in front of you, pulling $his panties off as you do. $He was crying before, but this causes $him to tremble and tear up in anticipation of what's next. Ignoring this, you maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>.<<if _slave1.amp != 1>> Then you pull $his knees up to give your guests a good view of the consummation.<</if>> $He is left to face them, watching sullenly as you fuck $his fertile <<if _slave1.mpreg == 1>>asshole<<else>>cunt<</if>>. Though $his face is towards the crowd, $his mind is concentrated on your hard cock, pumping in and out of $him at an angle; to $him, this is torture. $He gasps when your seed flows into $him, faking an orgasm to @@.green;applause from your guests.@@ At this, $he shoots you a dirty look, blaming you for this indignity. You've already moved on to _slave2.slaveName, however. _He2 had watched timidly as you had fucked _slave1.slaveName, but when you grab _him2, _he2 begins to cry softly. You ignore this, of course, and instead focus on pushing your already-hard cock into _his2 <<if _slave2.mpreg == 1>>asshole<<else>>pussy<</if>>. You can tell _he2 is trying _his2 hardest not to sob outright, and sure enough, a small sob escapes _his2 lips when you fill _him2 to the brim to the @@.green;applause of your guests.@@ You'll fuck them repeatedly over the next few days, ensuring impregnation, despite their efforts to defy you.
+		<<elseif _slave1.devotion < -20>>
+			The <<if _slave1.genes == "XX" && _slave2.genes == "XX">>girls<<else>>slaves<</if>> are unwilling, so you gather _slave1.slaveName up and hold $him in front of you, pulling $his panties off as you do. $He was crying before, but this causes $him to tremble and sob loudly in anticipation of what's next. Ignoring this, you maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>.<<if _slave1.amp != 1>> Then you pull $his knees up to give your guests a good view of the consummation.<</if>> $He is left to face them, watching sullenly as you fuck $his fertile <<if _slave1.mpreg == 1>>asshole<<else>>cunt<</if>>. Though $his face is towards the crowd, $his mind is concentrated on your hard cock, pumping in and out of $him at an angle; to $him, this is torture. $He gasps when your seed flows into $him, orgasming unwillingly to @@.green;applause from your guests.@@ At this, $he completely breaks down, blubbering like a child at the unwelcome warmth in $his lower belly. You then turn your attention to _slave2.slaveName. _He2 had watched timidly as you had fucked _slave1.slaveName, but when you grab _him2, _he2 begins to cry softly. You ignore this, of course, and instead focus on pushing your already-hard cock into _his2 <<if _slave2.mpreg == 1>>asshole<<else>>pussy<</if>>. You can tell _he2 is trying _his2 hardest not to sob outright, and sure enough, a small sob escapes _his2 lips when you fill _him2 to the brim to the @@.green;applause of your guests.@@ You'll fuck them repeatedly over the next few days, ensuring impregnation, despite their protesting.
+		<<else>>
+			Your wives-to-be aren't particularly excited about what's coming, but they're fully prepared for it and have accepted it as a fact of life. There are worse things one can be than the slave-wife of a wealthy arcology owner. You <<if _slave1.amp == 1>>gather _slave1.slaveName.slaveName up and hold $him in front of you, pulling $his panties off as you do. Showing considerable dexterity, you maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>><<else>>take _slave1.slaveName's hand and pull $him to $his feet while $he shimmies out of $his panties. $He cocks $his hips for you and you slide your cock inside $him before taking $his knees and drawing them up to hold $him in midair, impaled on you<</if>>. Though $his face is towards the crowd, their mind is concentrated on your hard cock, pumping in and out of $him at an angle; to $him, it's just another part of being your slave. $He gasps when your seed flows into $him, orgasming shortly after to @@.green;applause from your guests.@@ Next, you turn your attention to _slave2.slaveName. You <<if (_slave1.amp == 1 && _slave2.amp == 1)>>also <</if>><<if _slave2.amp == 1>>pick _him2 up, then <<else>>pull _him2 to _his2 feet and <</if>>pull _his2 g-string off in one swift motion, then maneuver your already-hard cock into _his2 <<if _slave2.mpreg == 1>>asshole<<else>>pussy<</if>>. You fuck _him2, hard, then fill _him2 to the brim @@.green;while your audience gives another round of applause.@@ You'll fuck them repeatedly over the next few days, ensuring impregnation.
+		<</if>>
+	<<else>>
+		<<if _slave1.fetish == "mindbroken">>
+			_slave1.slaveName is mindbroken, so you gather $him up and hold $him in front of you, pulling $his panties off as you do. $He follows your motions like a ragdoll. You maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>. Then you pull $his knees up to give your guests a good view as you fuck $his fertile <<if _slave1.mpreg == 1>>asshole<<else>>cunt<</if>>. $He is left to face them, staring off into space. Though $he faces the crowd, $his mind is empty; this might as well be any other fucking to $him. $He twitches ever so slightly when your seed flows into $him, orgasming robotically to @@.green;applause from your guests.@@
+		<<elseif _slave1.devotion+_slave1.trust >= 175>>
+			Then, you <<if _slave1.amp == 1>>gather $him up and hold $him in front of you, pulling $his panties off as you do. Showing considerable dexterity, you maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>><<else>>take $his hand and pull $him to $his feet while $he shimmies out of $his panties. $He cocks $his hips for you and you slide your cock inside $him before taking $his knees and drawing them up to hold $him in midair, impaled on you<</if>>. $He is left to face your guests, watching raptly as you fuck $his fertile <<if _slave1.mpreg == 1>>asshole<<else>>cunt<</if>>. Though $his face is towards the crowd, $his mind is concentrated on your hard cock, pumping in and out of $him at an angle; to $him, it's @@.mediumaquamarine;concrete proof that $he's special to you.@@ $He gasps when your seed flows into $him, orgasming $himself to @@.green;applause from your guests.@@
+		<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+			_slave1.slaveName is unwilling, so you gather $him up and hold $him in front of you, pulling $his panties off as you do. $He was crying before, but this causes $him to tremble and tear up in anticipation of what's next. Ignoring this, you maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>.<<if _slave1.amp != 1>> Then you pull $his knees up to give your guests a good view of the consummation.<</if>> $He is left to face them, watching sullenly as you fuck $his fertile <<if _slave1.mpreg == 1>>asshole<<else>>cunt<</if>>. Though $his face is towards the crowd, $his mind is concentrated on your hard cock, pumping in and out of $him at an angle; to $him, this is torture. $He gasps when your seed flows into $him, faking an orgasm to @@.green;applause from your guests.@@ At this, $he shoots you a dirty look, blaming you for this indignity.
+		<<elseif _slave1.devotion < -20>>
+			_slave1.slaveName is unwilling, so you gather $him up and hold $him in front of you, pulling $his panties off as you do. $He was crying before, but this causes $him to tremble and sob loudly in anticipation of what's next. Ignoring this, you maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>.<<if _slave1.amp != 1>> Then you pull $his knees up to give your guests a good view of the consummation.<</if>> $He is left to face them, watching sullenly as you fuck $his fertile <<if _slave1.mpreg == 1>>asshole<<else>>cunt<</if>>. Though $his face is towards the crowd, $his mind is concentrated on your hard cock, pumping in and out of $him at an angle; to $him, this is torture. $He gasps when your seed flows into $him, orgasming unwillingly @@.green;applause from your guests.@@ At this, $he completely breaks down, blubbering like a child at the unwelcome warmth in $his lower belly.
+		<<else>>
+			_slave1.slaveName isn't particularly excited about what's coming, but $he's fully prepared for it and accepted it as a fact of life. There are worse things one can be than the slave-wife of a wealthy arcology owner. You <<if _slave1.amp == 1>>gather $him up and hold $him in front of you, pulling $his panties off as you do. Showing considerable dexterity, you maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>><<else>>take $his hand and pull $him to $his feet while $he shimmies out of $his panties. $He cocks $his hips for you and you slide your cock inside $him before taking $his knees and drawing them up to hold $him in midair, impaled on you<</if>>. Though $his face is towards the crowd, $his mind is concentrated on your hard cock, pumping in and out of $him at an angle; to $him, it is what it is. $He gasps when your seed flows into $him, orgasming shortly after to @@.green;applause from your guests.@@
+		<</if>>
+		Then, you turn your attention to _slave2.slaveName.
+		<<if _slave2.fetish == "mindbroken">>
+			_He2 is mindbroken, so you gather _him2 up and hold _him2 in front of you, pulling _his2 panties off as you do. _He2 follows your motions like a ragdoll. You maneuver your dick inside _him2 while holding _him2 against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>. Then you pull _his2 knees up to give your guests a good view as you fuck _his2 fertile <<if _slave2.mpreg == 1>>asshole<<else>>cunt<</if>>. _He2 is left to face them, staring off into space. Though _he2 faces the crowd, _his2 mind is empty; this might as well be any other fucking to _him2. _He2 twitches ever so slightly when your seed flows into _him2, orgasming robotically to @@.green;more applause from your guests.@@
+		<<elseif _slave2.devotion+_slave2.trust >= 175>>
+			Then, you <<if _slave2.amp == 1>>gather _him2 up and hold _him2 in front of you, pulling _his2 panties off as you do. Showing considerable dexterity, you maneuver your dick inside _him2 while holding _him2 against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>><<else>>take _his2 hand and pull _him2 to _his2 feet while _he2 shimmies out of _his2 panties. _He2 cocks _his2 hips for you and you slide your cock inside _him2 before taking _his2 knees and drawing them up to hold _him2 in midair, impaled on you<</if>>. _He2 is left to face your guests, watching raptly as you fuck _his2 fertile <<if _slave2.mpreg == 1>>asshole<<else>>cunt<</if>>. Though _his2 face is towards the crowd, _his2 mind is concentrated on your hard cock, pumping in and out of _him2 at an angle; to _him2, it's @@.mediumaquamarine;concrete proof that _he2's special to you.@@ _He2 gasps when your seed flows into _him2, orgasming _him2self to @@.green;more applause from your guests.@@
+		<<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
+			_He2 is unwilling, so you gather _him2 up and hold _him2 in front of you, pulling _his2 panties off as you do. _He2 was crying before, but this causes _him2 to tremble and tear up in anticipation of what's next. Ignoring this, you maneuver your dick inside _him2 while holding _him2 against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>.<<if _slave2.amp != 1>> Then you pull _his2 knees up to give your guests a good view of the consummation.<</if>> _He2 is left to face them, watching sullenly as you fuck _his2 fertile <<if _slave2.mpreg == 1>>asshole<<else>>cunt<</if>>. Though _his2 face is towards the crowd, _his2 mind is concentrated on your hard cock, pumping in and out of _him2 at an angle; to _him2, this is torture. _He2 gasps when your seed flows into _him2, faking an orgasm to @@.green;more applause from your guests.@@ At this, _he2 shoots you a dirty look, blaming you for this indignity.
+		<<elseif _slave2.devotion < -20>>
+			_He2 is unwilling, so you gather _him2 up and hold _him2 in front of you, pulling _his2 panties off as you do. _He2 was crying before, but this causes _him2 to tremble and sob loudly in anticipation of what's next. Ignoring this, you maneuver your dick inside _him2 while holding _him2 against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>.<<if _slave2.amp != 1>> Then you pull _his2 knees up to give your guests a good view of the consummation.<</if>> _He2 is left to face them, watching sullenly as you fuck _his2 fertile <<if _slave2.mpreg == 1>>asshole<<else>>cunt<</if>>. Though _his2 face is towards the crowd, _his2 mind is concentrated on your hard cock, pumping in and out of _him2 at an angle; to _him2, this is torture. _He2 gasps when your seed flows into _him2, orgasming unwillingly @@.green;more applause from your guests.@@ At this, _he2 completely breaks down, blubbering like a child at the unwelcome warmth in _his2 lower belly.
+		<<else>>
+			_He2 isn't particularly excited about what's coming, but _he2's fully prepared for it and accepted it as a fact of life. There are worse things one can be than the slave-wife of a wealthy arcology owner. You <<if _slave2.amp == 1>>gather _him2 up and hold _him2 in front of you, pulling _his2 panties off as you do. Showing considerable dexterity, you maneuver your dick inside _him2 while holding _him2 against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>><<else>>take _his2 hand and pull _him2 to _his2 feet while _he2 shimmies out of _his2 panties. _He2 cocks _his2 hips for you and you slide your cock inside _him2 before taking _his2 knees and drawing them up to hold _him2 in midair, impaled on you<</if>>. Though _his2 face is towards the crowd, _his2 mind is concentrated on your hard cock, pumping in and out of _him2 at an angle; to _him2, it is what it is. _He2 gasps when your seed flows into _him2, orgasming shortly after to @@.green;more applause from your guests.@@
+		<</if>>
+		You'll fuck them repeatedly over the next few days, ensuring impregnation<<if (_slave1.devotion < -20) && (_slave2.devotion < -20)>>, despite their protests<<elseif _slave1.devotion < -20>>, despite _slave1.slaveName's <<if _slave1.trust > 20>>efforts to defy you<<else>>protests<</if>><<elseif _slave2.devotion < -20>>, despite _slave2.slaveName's <<if _slave2.trust > 20>>efforts to defy you<<else>>protests<</if>><</if>>.
+	<</if>>
+	<<set _slave1.preg = 1, _slave1.pregKnown = 1, _slave1.pregWeek = 1>>
+	<<set _slave1.pregType = setPregType(_slave1)>>
+	<<set WombImpregnate(_slave1, _slave1.pregType, -1, _slave1.preg)>>
+	<<set _slave1.pregSource = -1>>
+	<<set _slave2.preg = 1, _slave2.pregKnown = 1, _slave2.pregWeek = 1>>
+	<<set _slave2.pregType = setPregType(_slave2)>>
+	<<set WombImpregnate(_slave2, _slave2.pregType, -1, _slave2.preg)>>
+	<<set _slave2.pregSource = -1>>
+	<<if ((_slave1.vagina == 0) || (_slave1.mpreg == 1 && _slave1.anus == 0)) && ((_slave2.vagina == 0) || (_slave2.mpreg == 1 && _slave2.anus == 0))>>
+		Naturally, the ceremony @@.lime;took their virginities;@@
+		<<if ((_slave1.fetish == "mindbroken") && (_slave2.fetish == "mindbroken")) || ((_slave1.devotion+_slave1.trust >= 175) && (_slave2.devotion+_slave2.trust >= 175)) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || ((_slave1.devotion < -20) && (_slave2.devotion < -20)) || ((_slave1.devotion >= -20 && _slave2.devotion >= -20))>>
+			<<if (_slave1.fetish == "mindbroken")>>
+				they didn't notice.
+			<<elseif _slave1.devotion+_slave1.trust >= 175>>
+				they were very happy @@.hotpink;their first time was with you and so special.@@
+				<<set _slave1.devotion += 5, _slave2.devotion += 5>>
+			<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+				they were @@.mediumorchid;saving that for someone special.@@
+				<<set _slave1.devotion -= 5, _slave2.devotion -= 5>>
+			<<elseif _slave1.devotion < -20>>
+				they wept at the sight of cum pooling from their @@.mediumorchid;defiled <<if _slave1.mpreg == 1>>assholes<<else>>pussies<</if>>.@@
+				<<set _slave1.devotion -= 10, _slave2.devotion -= 10>>
+			<<else>>
+				they were glad you made it @@.hotpink;enjoyable@@ at least.
+				<<set _slave1.devotion += 2, _slave2.devotion += 2>>
+			<</if>>
+		<<else>>
+			<<if (_slave1.fetish == "mindbroken")>>
+				_slave1.slaveName didn't notice,
+			<<elseif _slave1.devotion+_slave1.trust >= 175>>
+				_slave1.slaveName was very happy @@.hotpink;$her first time was with you and so special,@@
+				<<set _slave1.devotion += 5, _slave2.devotion += 5>>
+			<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+				_slave1.slaveName was @@.mediumorchid;saving that for someone special,@@
+				<<set _slave1.devotion -= 5, _slave2.devotion -= 5>>
+			<<elseif _slave1.devotion < -20>>
+				_slave1.slaveName wept at the sight of cum pooling from $her @@.mediumorchid;defiled <<if _slave1.mpreg == 1>>asshole<<else>>pussy<</if>>,@@
+				<<set _slave1.devotion -= 10, _slave2.devotion -= 10>>
+			<<else>>
+				_slave1.slaveName was glad you made it @@.hotpink;enjoyable@@ at least,
+				<<set _slave1.devotion += 2, _slave2.devotion += 2>>
+			<</if>>
+			while
+			<<if (_slave1.fetish == "mindbroken")>>
+				_slave1.slaveName didn't notice.
+			<<elseif _slave1.devotion+_slave1.trust >= 175>>
+				_slave1.slaveName was very happy @@.hotpink;their first time was with you and so special.@@
+				<<set _slave1.devotion += 5, _slave2.devotion += 5>>
+			<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+				_slave1.slaveName was @@.mediumorchid;saving that for someone special.@@
+				<<set _slave1.devotion -= 5, _slave2.devotion -= 5>>
+			<<elseif _slave1.devotion < -20>>
+				_slave1.slaveName wept at the sight of cum pooling from _his2 @@.mediumorchid;defiled <<if _slave1.mpreg == 1>>asshole<<else>>pussy<</if>>.@@
+				<<set _slave1.devotion -= 10, _slave2.devotion -= 10>>
+			<<else>>
+				_slave2.slaveName was glad you made it @@.hotpink;enjoyable@@ at least.
+				<<set _slave1.devotion += 2, _slave2.devotion += 2>>
+			<</if>>
+		<</if>>
+		<<if _slave1.mpreg == 1>><<set _slave1.anus = 1>><<else>><<set _slave1.vagina = 1>><</if>>
+		<<if _slave2.mpreg == 1>><<set _slave2.anus = 1>><<else>><<set _slave2.vagina = 1>><</if>>
+	<<elseif (_slave1.vagina == 0) || (_slave1.mpreg == 1 && _slave1.anus == 0)>>
+		Naturally, the ceremony @@.lime;took _slave1.slaveName's virginity;@@
+		<<if _slave1.fetish == "mindbroken">>
+			$he didn't notice.
+		<<elseif _slave1.devotion+_slave1.trust >= 175>>
+			$he was so happy @@.hotpink;$his first time was with you and so special.@@
+			<<set _slave1.devotion += 5>>
+		<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+			$he was @@.mediumorchid;saving that for someone special.@@
+			<<set _slave1.devotion -= 5>>
+		<<elseif _slave1.devotion < -20>>
+			$he wept at the sight of cum pooling from $his @@.mediumorchid;defiled <<if _slave1.mpreg == 1>>asshole<<else>>pussy<</if>>.@@
+			<<set _slave1.devotion -= 10>>
+		<<else>>
+			you made it @@.hotpink;enjoyable@@ at least.
+			<<set _slave1.devotion += 2>>
+		<</if>>
+		<<if _slave1.mpreg == 1>><<set _slave1.anus = 1>><<else>><<set _slave1.vagina = 1>><</if>>
+	<<elseif (_slave2.vagina == 0) || (_slave2.mpreg == 1 && _slave2.anus == 0)>>
+		Naturally, the ceremony @@.lime;took _slave2.slaveName's virginity;@@
+		<<if _slave2.fetish == "mindbroken">>
+			_he2 didn't notice.
+		<<elseif _slave2.devotion+_slave2.trust >= 175>>
+			_he2 was so happy @@.hotpink;$his first time was with you and so special.@@
+			<<set _slave2.devotion += 5>>
+		<<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
+			_he2 was @@.mediumorchid;saving that for someone special.@@
+			<<set _slave2.devotion -= 5>>
+		<<elseif _slave2.devotion < -20>>
+			_he2 wept at the sight of cum pooling from $his @@.mediumorchid;defiled <<if _slave2.mpreg == 1>>asshole<<else>>pussy<</if>>.@@
+			<<set _slave2.devotion -= 10>>
+		<<else>>
+			you made it @@.hotpink;enjoyable@@ at least.
+			<<set _slave2.devotion += 2>>
+		<</if>>
+		<<if _slave2.mpreg == 1>><<set _slave2.anus = 1>><<else>><<set _slave2.vagina = 1>><</if>>
+	<</if>>
 
-    <<if ((_slave1.fetish == "pregnancy") && (_slave1.fetishStrength > 60)) && ((_slave2.fetish == "pregnancy") && (_slave2.fetishStrength > 60))>>
-        <<if ((_slave1.fetish == "mindbroken") && (_slave2.fetish == "mindbroken")) || ((_slave1.devotion+_slave1.trust >= 175) && (_slave2.devotion+_slave2.trust >= 175)) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || ((_slave1.devotion < -20) && (_slave2.devotion < -20)) || ((_slave1.devotion >= -20 && _slave2.devotion >= -20))>>
-            <<if _slave1.fetish == "mindbroken">>
-            <<elseif _slave1.devotion+_slave1.trust >= 175>>
-                As pregnancy fetishists, @@.hotpink;they confidently believes this wedding will be the high point of $his life.@@
-                <<set _slave1.devotion += 20>>
-                <<set _slave2.devotion += 20>>
-            <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-                As hateful pregnancy fetishists, @@.hotpink;getting pregnant was the best part of the ceremony.@@
-                <<set _slave1.devotion += 1>>
-                <<set _slave2.devotion += 1>>
-            <<elseif _slave1.devotion < -20>>
-                As pregnancy fetishists, getting raped pregnant by someone they hate leave them with very mixed feelings.
-            <<else>>
-                As pregnancy fetishists, @@.hotpink;they thoroughly enjoyed getting knocked up in such an ostentatious fashion.@@
-                <<set _slave1.devotion += 10>>
-                <<set _slave2.devotion += 10>>
-            <</if>>
-        <<else>>
-            <<if _slave1.fetish == "mindbroken">>
-            <<elseif _slave1.devotion+_slave1.trust >= 175>>
-                As a pregnancy fetishist, @@.hotpink;_slave1.slaveName confidently believes this wedding will be the high point of $his life,@@
-                <<set _slave1.devotion += 20>>
-                <<set _slave2.devotion += 20>>
-            <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-                As a hateful pregnancy fetishist, @@.hotpink;getting pregnant was the best part of the ceremony,@@
-                <<set _slave1.devotion += 1>>
-                <<set _slave2.devotion += 1>>
-            <<elseif _slave1.devotion < -20>>
-                As a pregnancy fetishist, getting raped pregnant by someone _slave1.slaveName hate leave them with very mixed feelings,
-            <<else>>
-                As a pregnancy fetishist, @@.hotpink;_slave1.slaveName thoroughly enjoyed getting knocked up in such an ostentatious fashion,@@
-                <<set _slave1.devotion += 10>>
-            <</if>>
-            whereas _slave2.slaveName,
-            <<if _slave2.fetish == "mindbroken">>
-            <<elseif _slave2.devotion+_slave2.trust >= 175>>
-                as a pregnancy fetishist, @@.hotpink;confidently believes this wedding will be the high point of _his2 life.@@
-                <<set _slave2.devotion += 20>>
-                <<set _slave2.devotion += 20>>
-            <<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
-                as a hateful pregnancy fetishist, @@.hotpink;thought getting pregnant was the best part of the ceremony.@@
-                <<set _slave2.devotion += 1>>
-                <<set _slave2.devotion += 1>>
-            <<elseif _slave2.devotion < -20>>
-                as a pregnancy fetishist, is left with very mixed feelings after being raped pregnant by someone they hate.
-            <<else>>
-                as a pregnancy fetishist, @@.hotpink;thoroughly enjoyed getting knocked up in such an ostentatious fashion.@@
-                <<set _slave2.devotion += 10>>
-            <</if>>
-        <</if>>
-    <<elseif (_slave1.fetish == "pregnancy") && (_slave1.fetishStrength > 60)>>
-        <<if _slave1.fetish == "mindbroken">>
-        <<elseif _slave1.devotion+_slave1.trust >= 175>>
-            As a pregnancy fetishist, @@.hotpink;_slave1.slaveName confidently believes this wedding will be the high point of $his life.@@
-            <<set _slave1.devotion += 20>>
-        <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-            As a hateful pregnancy fetishist, @@.hotpink;getting pregnant was the best part of the ceremony@@ for _slave1.slaveName.
-            <<set _slave1.devotion += 1>>
-        <<elseif _slave1.devotion < -20>>
-            As a pregnancy fetishist, getting raped pregnant by someone _slave1.slaveName hates leaves $him with very mixed feelings.
-        <<else>>
-            As a pregnancy fetishist, @@.hotpink;_slave1.slaveName thoroughly enjoyed getting knocked up in such an ostentatious fashion.@@
-            <<set _slave1.devotion += 10>>
-        <</if>>
-    <<elseif (_slave2.fetish == "pregnancy") && (_slave2.fetishStrength > 60)>>
-        <<if _slave2.fetish == "mindbroken">>
-        <<elseif _slave2.devotion+_slave2.trust >= 175>>
-            As a pregnancy fetishist, @@.hotpink;_slave2.slaveName confidently believes this wedding will be the high point of _his2 life.@@
-            <<set _slave2.devotion += 20>>
-        <<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
-            As a hateful pregnancy fetishist, @@.hotpink;getting pregnant was the best part of the ceremony@@ for _slave2.slaveName.
-            <<set _slave2.devotion += 1>>
-            <<elseif _slave2.devotion < -20>>{}
-            As a pregnancy fetishist, getting raped pregnant by someone _slave2.slaveName hates leaves _him2 with very mixed feelings.
-        <<else>>
-            As a pregnancy fetishist, @@.hotpink;_slave2.slaveName thoroughly enjoyed getting knocked up in such an ostentatious fashion.@@
-            <<set _slave2.devotion += 10>>
-        <</if>>
-    <</if>>
+	<<if ((_slave1.fetish == "pregnancy") && (_slave1.fetishStrength > 60)) && ((_slave2.fetish == "pregnancy") && (_slave2.fetishStrength > 60))>>
+		<<if ((_slave1.fetish == "mindbroken") && (_slave2.fetish == "mindbroken")) || ((_slave1.devotion+_slave1.trust >= 175) && (_slave2.devotion+_slave2.trust >= 175)) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || ((_slave1.devotion < -20) && (_slave2.devotion < -20)) || ((_slave1.devotion >= -20 && _slave2.devotion >= -20))>>
+			<<if _slave1.fetish == "mindbroken">>
+			<<elseif _slave1.devotion+_slave1.trust >= 175>>
+				As pregnancy fetishists, @@.hotpink;they confidently believes this wedding will be the high point of $his life.@@
+				<<set _slave1.devotion += 20>>
+				<<set _slave2.devotion += 20>>
+			<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+				As hateful pregnancy fetishists, @@.hotpink;getting pregnant was the best part of the ceremony.@@
+				<<set _slave1.devotion += 1>>
+				<<set _slave2.devotion += 1>>
+			<<elseif _slave1.devotion < -20>>
+				As pregnancy fetishists, getting raped pregnant by someone they hate leave them with very mixed feelings.
+			<<else>>
+				As pregnancy fetishists, @@.hotpink;they thoroughly enjoyed getting knocked up in such an ostentatious fashion.@@
+				<<set _slave1.devotion += 10>>
+				<<set _slave2.devotion += 10>>
+			<</if>>
+		<<else>>
+			<<if _slave1.fetish == "mindbroken">>
+			<<elseif _slave1.devotion+_slave1.trust >= 175>>
+				As a pregnancy fetishist, @@.hotpink;_slave1.slaveName confidently believes this wedding will be the high point of $his life,@@
+				<<set _slave1.devotion += 20>>
+				<<set _slave2.devotion += 20>>
+			<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+				As a hateful pregnancy fetishist, @@.hotpink;getting pregnant was the best part of the ceremony,@@
+				<<set _slave1.devotion += 1>>
+				<<set _slave2.devotion += 1>>
+			<<elseif _slave1.devotion < -20>>
+				As a pregnancy fetishist, getting raped pregnant by someone _slave1.slaveName hate leave them with very mixed feelings,
+			<<else>>
+				As a pregnancy fetishist, @@.hotpink;_slave1.slaveName thoroughly enjoyed getting knocked up in such an ostentatious fashion,@@
+				<<set _slave1.devotion += 10>>
+			<</if>>
+			whereas _slave2.slaveName,
+			<<if _slave2.fetish == "mindbroken">>
+			<<elseif _slave2.devotion+_slave2.trust >= 175>>
+				as a pregnancy fetishist, @@.hotpink;confidently believes this wedding will be the high point of _his2 life.@@
+				<<set _slave2.devotion += 20>>
+				<<set _slave2.devotion += 20>>
+			<<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
+				as a hateful pregnancy fetishist, @@.hotpink;thought getting pregnant was the best part of the ceremony.@@
+				<<set _slave2.devotion += 1>>
+				<<set _slave2.devotion += 1>>
+			<<elseif _slave2.devotion < -20>>
+				as a pregnancy fetishist, is left with very mixed feelings after being raped pregnant by someone they hate.
+			<<else>>
+				as a pregnancy fetishist, @@.hotpink;thoroughly enjoyed getting knocked up in such an ostentatious fashion.@@
+				<<set _slave2.devotion += 10>>
+			<</if>>
+		<</if>>
+	<<elseif (_slave1.fetish == "pregnancy") && (_slave1.fetishStrength > 60)>>
+		<<if _slave1.fetish == "mindbroken">>
+		<<elseif _slave1.devotion+_slave1.trust >= 175>>
+			As a pregnancy fetishist, @@.hotpink;_slave1.slaveName confidently believes this wedding will be the high point of $his life.@@
+			<<set _slave1.devotion += 20>>
+		<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+			As a hateful pregnancy fetishist, @@.hotpink;getting pregnant was the best part of the ceremony@@ for _slave1.slaveName.
+			<<set _slave1.devotion += 1>>
+		<<elseif _slave1.devotion < -20>>
+			As a pregnancy fetishist, getting raped pregnant by someone _slave1.slaveName hates leaves $him with very mixed feelings.
+		<<else>>
+			As a pregnancy fetishist, @@.hotpink;_slave1.slaveName thoroughly enjoyed getting knocked up in such an ostentatious fashion.@@
+			<<set _slave1.devotion += 10>>
+		<</if>>
+	<<elseif (_slave2.fetish == "pregnancy") && (_slave2.fetishStrength > 60)>>
+		<<if _slave2.fetish == "mindbroken">>
+		<<elseif _slave2.devotion+_slave2.trust >= 175>>
+			As a pregnancy fetishist, @@.hotpink;_slave2.slaveName confidently believes this wedding will be the high point of _his2 life.@@
+			<<set _slave2.devotion += 20>>
+		<<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
+			As a hateful pregnancy fetishist, @@.hotpink;getting pregnant was the best part of the ceremony@@ for _slave2.slaveName.
+			<<set _slave2.devotion += 1>>
+			<<elseif _slave2.devotion < -20>>{}
+			As a pregnancy fetishist, getting raped pregnant by someone _slave2.slaveName hates leaves _him2 with very mixed feelings.
+		<<else>>
+			As a pregnancy fetishist, @@.hotpink;_slave2.slaveName thoroughly enjoyed getting knocked up in such an ostentatious fashion.@@
+			<<set _slave2.devotion += 10>>
+		<</if>>
+	<</if>>
 
-    <<if (_slave1.relationship != 0) && (_slave2.relationship != 0)>>
-        <<if _slave1.relationshipTarget == _slave2.ID>>
-            /* TODO: not sure about these */
-            <<if ((_slave1.devotion+_slave1.trust >= 175) && (_slave2.devotion+_slave2.trust >= 175)) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || ((_slave1.devotion < -20) && (_slave2.devotion < -20)) || ((_slave1.devotion >= -20 && _slave2.devotion >= -20))>>
-                <<if _slave1.devotion+_slave1.trust >= 175>>
-                    The fact that their relationship together now involves you @@.hotpink;excites them to no end.@@
-                    <<set _slave1.devotion += 10>>
-                    <<set _slave2.devotion += 10>>
-                <<elseif _slave1.devotion < -20>>
-                    The fact that you would allow them to remain together, albeit as your wives, @@.hotpink;causes them to begin to see you in a new light.@@
-                    <<set _slave1.devotion += 15>>
-                    <<set _slave2.devotion += 15>>
-                <<elseif _slave1.devotion >= -20>>
-                    The fact that you would allow them to remain together, albeit as your wives, has them @@.hotpink;cautiously optimistic for the future.@@
-                    <<set _slave1.devotion += 5>>
-                    <<set _slave2.devotion += 5>>
-                <</if>>
-            <<else>>
-                _slave1.slaveName
-                <<if _slave1.devotion+_slave1.trust >= 175>>
-                    is excited by the fact that their relationship now involves you, and promises to try to get _slave2.slaveName to see you the same way $he does,
-                    <<set _slave1.devotion += 10>>
-                <<elseif _slave1.devotion < -20>>
-                    is convinced this is some sort of trick,
-                <<elseif _slave1.devotion >= -20>>
-                    is only @@.hotpink;cautiously optimistic for their future together,@@
-                    <<set _slave1.devotion += 5>>
-                <</if>>
-                while _slave2.slaveName
-                <<if _slave2.devotion+_slave2.trust >= 175>>
-                    is excited by the fact that their relationship now involves you, and promises to try to get _slave1.slaveName to see you the same way _he2 does.
-                    <<set _slave2.devotion += 10>>
-                <<elseif _slave2.devotion < -20>>
-                    is convinced this is some sort of trick.
-                <<elseif _slave2.devotion >= -20>>
-                    is only @@.hotpink;cautiously optimistic for their future together.@@
-                    <<set _slave2.devotion += 5>>
-                <</if>>
-            <</if>>
-        <<else>>
-            <<if _slave1.relationship != 0>>
-                <<if _slave1.devotion+_slave1.trust >= 175>>
-                    <<if _slave1.relationship > 0>>
-                        $His <<if _slave1.relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if _slave1.relationship > 2>>ex<<else>>companion<</if>>'s future.
-                        <<if _slave1.relationship == 4>>
-                            <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                        <<elseif _slave1.relationship == 3>>
-                            <<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
-                        <<else>>
-                            <<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
-                        <</if>>
-                    <</if>>
-                <<elseif _slave1.devotion < -20>>
-                    <<if _slave1.relationship == -1>>
-                        $He @@.mediumorchid;hates@@ that $he has to be yours only and @@.gold;fears@@ what will happen if $he strays.
-                        <<set _slave1.devotion -= 40, _slave1.trust -= 40>>
-                    <<elseif _slave1.relationship == 4>>
-                        Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;furious@@ to watch _his2 life's love get stolen away and fucked pregnant in such a manner.
-                        <<set $slaves[_m].devotion -= 60, $slaves[_m].trust -= 40>>
-                        <<set _slave1.devotion -= 40, _slave1.trust -= 40>>
-                    <<elseif _slave1.relationship == 3>>
-                        Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked pregnant in such a manner.
-                        <<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
-                        <<set _slave1.devotion -= 50, _slave1.trust -= 30>>
-                    <<elseif _slave1.relationship > 0>>
-                        Both $him and $his friend @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                        <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                        <<set _slave1.devotion -= 20, _slave1.trust -= 20>>
-                    <</if>>
-                <<else>>
-                    <<if _slave1.relationship == -1>>
-                        $He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays.
-                        <<set _slave1.devotion -= 10, _slave1.trust -= 10>>
-                    <<elseif _slave1.relationship == 4>>
-                        Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked pregnant in such a manner.
-                        <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                        <<set _slave1.devotion -= 30, _slave1.trust -= 20>>
-                    <<elseif _slave1.relationship == 3>>
-                        Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is a little @@.mediumorchid;jealous@@ of you for snagging such catch out from under _him2.
-                        <<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
-                        <<set _slave1.devotion -= 15, _slave1.trust -= 10>>
-                    <<elseif _slave1.relationship > 0>>
-                        Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                        <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                        <<set _slave1.devotion -= 5, _slave1.trust -= 5>>
-                    <</if>>
-                <</if>>
-            <<elseif _slave2.relationship != 0>>
-                <<if _slave1.devotion+_slave1.trust >= 175>>
-                    <<if _slave1.relationship > 0>>
-                        $His <<if _slave1.relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if _slave1.relationship > 2>>ex<<else>>companion<</if>>'s future.
-                        <<if _slave1.relationship == 4>>
-                            <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                        <<elseif _slave1.relationship == 3>>
-                            <<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
-                        <<else>>
-                            <<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
-                        <</if>>
-                    <</if>>
-                <<elseif _slave1.devotion < -20>>
-                    <<if _slave1.relationship == -1>>
-                        $He @@.mediumorchid;hates@@ that $he has to be yours only and @@.gold;fears@@ what will happen if $he strays.
-                        <<set _slave1.devotion -= 40, _slave1.trust -= 40>>
-                    <<elseif _slave1.relationship == 4>>
-                        Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;furious@@ to watch _his2 life's love get stolen away and fucked pregnant in such a manner.
-                        <<set $slaves[_m].devotion -= 60, $slaves[_m].trust -= 40>>
-                        <<set _slave1.devotion -= 40, _slave1.trust -= 40>>
-                    <<elseif _slave1.relationship == 3>>
-                        Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked pregnant in such a manner.
-                        <<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
-                        <<set _slave1.devotion -= 50, _slave1.trust -= 30>>
-                    <<elseif _slave1.relationship > 0>>
-                        Both $him and $his friend @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                        <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                        <<set _slave1.devotion -= 20, _slave1.trust -= 20>>
-                    <</if>>
-                <<else>>
-                    <<if _slave1.relationship == -1>>
-                        $He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays.
-                        <<set _slave1.devotion -= 10, _slave1.trust -= 10>>
-                    <<elseif _slave1.relationship == 4>>
-                        Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked pregnant in such a manner.
-                        <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                        <<set _slave1.devotion -= 30, _slave1.trust -= 20>>
-                    <<elseif _slave1.relationship == 3>>
-                        Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is a little @@.mediumorchid;jealous@@ of you for snagging such catch out from under _him2.
-                        <<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
-                        <<set _slave1.devotion -= 15, _slave1.trust -= 10>>
-                    <<elseif _slave1.relationship > 0>>
-                        Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                        <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                        <<set _slave1.devotion -= 5, _slave1.trust -= 5>>
-                    <</if>>
-                <</if>>
-            <<else>>
-                @@.red;Error! DCoded doesn't know to code. Please report this.@@
-            <</if>>
-        <</if>>
-    <<else>>
-        <<if _slave1.devotion+_slave1.trust >= 175>>
-            <<if _slave1.relationship > 0>>
-                $His <<if _slave1.relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if _slave1.relationship > 2>>ex<<else>>companion<</if>>'s future.
-                <<if _slave1.relationship == 4>>
-                    <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                <<elseif _slave1.relationship == 3>>
-                    <<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
-                <<else>>
-                    <<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
-                <</if>>
-            <</if>>
-        <<elseif _slave1.devotion < -20>>
-            <<if _slave1.relationship == -1>>
-                $He @@.mediumorchid;hates@@ that $he has to be yours only and @@.gold;fears@@ what will happen if $he strays.
-                <<set _slave1.devotion -= 40, _slave1.trust -= 40>>
-            <<elseif _slave1.relationship == 4>>
-                Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;furious@@ to watch _his2 life's love get stolen away and fucked pregnant in such a manner.
-                <<set $slaves[_m].devotion -= 60, $slaves[_m].trust -= 40>>
-                <<set _slave1.devotion -= 40, _slave1.trust -= 40>>
-            <<elseif _slave1.relationship == 3>>
-                Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked pregnant in such a manner.
-                <<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
-                <<set _slave1.devotion -= 50, _slave1.trust -= 30>>
-            <<elseif _slave1.relationship > 0>>
-                Both $him and $his friend @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                <<set _slave1.devotion -= 20, _slave1.trust -= 20>>
-            <</if>>
-        <<else>>
-            <<if _slave1.relationship == -1>>
-                $He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays.
-                <<set _slave1.devotion -= 10, _slave1.trust -= 10>>
-            <<elseif _slave1.relationship == 4>>
-                Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked pregnant in such a manner.
-                <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                <<set _slave1.devotion -= 30, _slave1.trust -= 20>>
-            <<elseif _slave1.relationship == 3>>
-                Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is a little @@.mediumorchid;jealous@@ of you for snagging such catch out from under _him2.
-                <<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
-                <<set _slave1.devotion -= 15, _slave1.trust -= 10>>
-            <<elseif _slave1.relationship > 0>>
-                Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                <<set _slave1.devotion -= 5, _slave1.trust -= 5>>
-            <</if>>
-        <</if>>
-    <</if>>
-    <<set _slave1.relationship = -3>>
-    <<if _slave1.mpreg == 1>><<set _slave1.analCount += 1, $analTotal += 1>><<else>><<set _slave1.vaginalCount += 1, $vaginalTotal += 1>><</if>>
-    <<set $rep += 500>>
-    <<if _slave1.fetish == "mindbroken">>
-        <<set $desc = "a framed shot of you impregnating the blank-faced " + _slave1.slaveName + " at your wedding">>
-    <<elseif _slave1.devotion+_slave1.trust >= 175>>
-        <<set $desc = "a framed shot of you impregnating the joyous " + _slave1.slaveName + " at your wedding">>
-    <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-        <<set $desc = "a framed shot of you forcefully impregnating the disinterested " + _slave1.slaveName + " at your wedding">>
-    <<elseif _slave1.devotion < -20>>
-        <<set $desc = "a framed shot of you forcefully impregnating the tear soaked " + _slave1.slaveName + " at your wedding">>
-    <<else>>
-        <<set $desc = "a framed shot of you impregnating " + _slave1.slaveName + " at your wedding">>
-    <</if>>
-    <<set $trinkets.push($desc)>>
-    <<set _slave2.relationship = -3>>
-    <<if _slave2.mpreg == 1>><<set _slave2.analCount += 1, $analTotal += 1>><<else>><<set _slave2.vaginalCount += 1, $vaginalTotal += 1>><</if>>
-    <<set $rep += 500>>
-    <<if _slave2.fetish == "mindbroken">>
-        <<set $desc = "a framed shot of you impregnating the blank-faced " + _slave2.slaveName + " at your wedding">>
-    <<elseif _slave2.devotion+_slave2.trust >= 175>>
-        <<set $desc = "a framed shot of you impregnating the joyous " + _slave2.slaveName + " at your wedding">>
-    <<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
-        <<set $desc = "a framed shot of you forcefully impregnating the disinterested " + _slave2.slaveName + " at your wedding">>
-    <<elseif _slave2.devotion < -20>>
-        <<set $desc = "a framed shot of you forcefully impregnating the tear soaked " + _slave2.slaveName + " at your wedding">>
-    <<else>>
-        <<set $desc = "a framed shot of you impregnating " + _slave2.slaveName + " at your wedding">>
-    <</if>>
-    <<set $trinkets.push($desc)>>
-    <<if $arcologies[0].FSRestart != "unset" && (_slave1.breedingMark == 0 || $propOutcome == 0) && (_slave2.breedingMark == 0 || $propOutcome == 0) && $eugenicsFullControl != 1>>
-        You have @@.red;angered@@ the Societal Elite by this public showing of everything they stand against.
-        <<set $failedElite += 500>>
-    <<elseif $arcologies[0].FSRestart != "unset" && ((_slave1.breedingMark == 1) && (_slave2.breedingMark == 1))>>
-        The Societal Elite are @@.green;very pleased@@ with this public display of their values. /* TODO: not happy with this sentence */
-    <</if>>
+	<<if (_slave1.relationship != 0) && (_slave2.relationship != 0)>>
+		<<if _slave1.relationshipTarget == _slave2.ID>>
+			/* TODO: not sure about these */
+			<<if ((_slave1.devotion+_slave1.trust >= 175) && (_slave2.devotion+_slave2.trust >= 175)) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || ((_slave1.devotion < -20) && (_slave2.devotion < -20)) || ((_slave1.devotion >= -20 && _slave2.devotion >= -20))>>
+				<<if _slave1.devotion+_slave1.trust >= 175>>
+					The fact that their relationship together now involves you @@.hotpink;excites them to no end.@@
+					<<set _slave1.devotion += 10>>
+					<<set _slave2.devotion += 10>>
+				<<elseif _slave1.devotion < -20>>
+					The fact that you would allow them to remain together, albeit as your wives, @@.hotpink;causes them to begin to see you in a new light.@@
+					<<set _slave1.devotion += 15>>
+					<<set _slave2.devotion += 15>>
+				<<elseif _slave1.devotion >= -20>>
+					The fact that you would allow them to remain together, albeit as your wives, has them @@.hotpink;cautiously optimistic for the future.@@
+					<<set _slave1.devotion += 5>>
+					<<set _slave2.devotion += 5>>
+				<</if>>
+			<<else>>
+				_slave1.slaveName
+				<<if _slave1.devotion+_slave1.trust >= 175>>
+					is excited by the fact that their relationship now involves you, and promises to try to get _slave2.slaveName to see you the same way $he does,
+					<<set _slave1.devotion += 10>>
+				<<elseif _slave1.devotion < -20>>
+					is convinced this is some sort of trick,
+				<<elseif _slave1.devotion >= -20>>
+					is only @@.hotpink;cautiously optimistic for their future together,@@
+					<<set _slave1.devotion += 5>>
+				<</if>>
+				while _slave2.slaveName
+				<<if _slave2.devotion+_slave2.trust >= 175>>
+					is excited by the fact that their relationship now involves you, and promises to try to get _slave1.slaveName to see you the same way _he2 does.
+					<<set _slave2.devotion += 10>>
+				<<elseif _slave2.devotion < -20>>
+					is convinced this is some sort of trick.
+				<<elseif _slave2.devotion >= -20>>
+					is only @@.hotpink;cautiously optimistic for their future together.@@
+					<<set _slave2.devotion += 5>>
+				<</if>>
+			<</if>>
+		<<else>>
+			<<if _slave1.relationship != 0>>
+				<<if _slave1.devotion+_slave1.trust >= 175>>
+					<<if _slave1.relationship > 0>>
+						$His <<if _slave1.relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if _slave1.relationship > 2>>ex<<else>>companion<</if>>'s future.
+						<<if _slave1.relationship == 4>>
+							<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+						<<elseif _slave1.relationship == 3>>
+							<<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
+						<<else>>
+							<<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
+						<</if>>
+					<</if>>
+				<<elseif _slave1.devotion < -20>>
+					<<if _slave1.relationship == -1>>
+						$He @@.mediumorchid;hates@@ that $he has to be yours only and @@.gold;fears@@ what will happen if $he strays.
+						<<set _slave1.devotion -= 40, _slave1.trust -= 40>>
+					<<elseif _slave1.relationship == 4>>
+						Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;furious@@ to watch _his2 life's love get stolen away and fucked pregnant in such a manner.
+						<<set $slaves[_m].devotion -= 60, $slaves[_m].trust -= 40>>
+						<<set _slave1.devotion -= 40, _slave1.trust -= 40>>
+					<<elseif _slave1.relationship == 3>>
+						Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked pregnant in such a manner.
+						<<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
+						<<set _slave1.devotion -= 50, _slave1.trust -= 30>>
+					<<elseif _slave1.relationship > 0>>
+						Both $him and $his friend @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+						<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+						<<set _slave1.devotion -= 20, _slave1.trust -= 20>>
+					<</if>>
+				<<else>>
+					<<if _slave1.relationship == -1>>
+						$He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays.
+						<<set _slave1.devotion -= 10, _slave1.trust -= 10>>
+					<<elseif _slave1.relationship == 4>>
+						Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked pregnant in such a manner.
+						<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+						<<set _slave1.devotion -= 30, _slave1.trust -= 20>>
+					<<elseif _slave1.relationship == 3>>
+						Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is a little @@.mediumorchid;jealous@@ of you for snagging such catch out from under _him2.
+						<<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
+						<<set _slave1.devotion -= 15, _slave1.trust -= 10>>
+					<<elseif _slave1.relationship > 0>>
+						Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
+						<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+						<<set _slave1.devotion -= 5, _slave1.trust -= 5>>
+					<</if>>
+				<</if>>
+			<<elseif _slave2.relationship != 0>>
+				<<if _slave1.devotion+_slave1.trust >= 175>>
+					<<if _slave1.relationship > 0>>
+						$His <<if _slave1.relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if _slave1.relationship > 2>>ex<<else>>companion<</if>>'s future.
+						<<if _slave1.relationship == 4>>
+							<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+						<<elseif _slave1.relationship == 3>>
+							<<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
+						<<else>>
+							<<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
+						<</if>>
+					<</if>>
+				<<elseif _slave1.devotion < -20>>
+					<<if _slave1.relationship == -1>>
+						$He @@.mediumorchid;hates@@ that $he has to be yours only and @@.gold;fears@@ what will happen if $he strays.
+						<<set _slave1.devotion -= 40, _slave1.trust -= 40>>
+					<<elseif _slave1.relationship == 4>>
+						Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;furious@@ to watch _his2 life's love get stolen away and fucked pregnant in such a manner.
+						<<set $slaves[_m].devotion -= 60, $slaves[_m].trust -= 40>>
+						<<set _slave1.devotion -= 40, _slave1.trust -= 40>>
+					<<elseif _slave1.relationship == 3>>
+						Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked pregnant in such a manner.
+						<<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
+						<<set _slave1.devotion -= 50, _slave1.trust -= 30>>
+					<<elseif _slave1.relationship > 0>>
+						Both $him and $his friend @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+						<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+						<<set _slave1.devotion -= 20, _slave1.trust -= 20>>
+					<</if>>
+				<<else>>
+					<<if _slave1.relationship == -1>>
+						$He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays.
+						<<set _slave1.devotion -= 10, _slave1.trust -= 10>>
+					<<elseif _slave1.relationship == 4>>
+						Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked pregnant in such a manner.
+						<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+						<<set _slave1.devotion -= 30, _slave1.trust -= 20>>
+					<<elseif _slave1.relationship == 3>>
+						Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is a little @@.mediumorchid;jealous@@ of you for snagging such catch out from under _him2.
+						<<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
+						<<set _slave1.devotion -= 15, _slave1.trust -= 10>>
+					<<elseif _slave1.relationship > 0>>
+						Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
+						<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+						<<set _slave1.devotion -= 5, _slave1.trust -= 5>>
+					<</if>>
+				<</if>>
+			<<else>>
+				@@.red;Error! DCoded doesn't know to code. Please report this.@@
+			<</if>>
+		<</if>>
+	<<else>>
+		<<if _slave1.devotion+_slave1.trust >= 175>>
+			<<if _slave1.relationship > 0>>
+				$His <<if _slave1.relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if _slave1.relationship > 2>>ex<<else>>companion<</if>>'s future.
+				<<if _slave1.relationship == 4>>
+					<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+				<<elseif _slave1.relationship == 3>>
+					<<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
+				<<else>>
+					<<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
+				<</if>>
+			<</if>>
+		<<elseif _slave1.devotion < -20>>
+			<<if _slave1.relationship == -1>>
+				$He @@.mediumorchid;hates@@ that $he has to be yours only and @@.gold;fears@@ what will happen if $he strays.
+				<<set _slave1.devotion -= 40, _slave1.trust -= 40>>
+			<<elseif _slave1.relationship == 4>>
+				Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;furious@@ to watch _his2 life's love get stolen away and fucked pregnant in such a manner.
+				<<set $slaves[_m].devotion -= 60, $slaves[_m].trust -= 40>>
+				<<set _slave1.devotion -= 40, _slave1.trust -= 40>>
+			<<elseif _slave1.relationship == 3>>
+				Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked pregnant in such a manner.
+				<<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
+				<<set _slave1.devotion -= 50, _slave1.trust -= 30>>
+			<<elseif _slave1.relationship > 0>>
+				Both $him and $his friend @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+				<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+				<<set _slave1.devotion -= 20, _slave1.trust -= 20>>
+			<</if>>
+		<<else>>
+			<<if _slave1.relationship == -1>>
+				$He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays.
+				<<set _slave1.devotion -= 10, _slave1.trust -= 10>>
+			<<elseif _slave1.relationship == 4>>
+				Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked pregnant in such a manner.
+				<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+				<<set _slave1.devotion -= 30, _slave1.trust -= 20>>
+			<<elseif _slave1.relationship == 3>>
+				Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is a little @@.mediumorchid;jealous@@ of you for snagging such catch out from under _him2.
+				<<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
+				<<set _slave1.devotion -= 15, _slave1.trust -= 10>>
+			<<elseif _slave1.relationship > 0>>
+				Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
+				<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+				<<set _slave1.devotion -= 5, _slave1.trust -= 5>>
+			<</if>>
+		<</if>>
+	<</if>>
+	<<set _slave1.relationship = -3>>
+	<<if _slave1.mpreg == 1>><<set _slave1.analCount += 1, $analTotal += 1>><<else>><<set _slave1.vaginalCount += 1, $vaginalTotal += 1>><</if>>
+	<<set $rep += 500>>
+	<<if _slave1.fetish == "mindbroken">>
+		<<set $desc = "a framed shot of you impregnating the blank-faced " + _slave1.slaveName + " at your wedding">>
+	<<elseif _slave1.devotion+_slave1.trust >= 175>>
+		<<set $desc = "a framed shot of you impregnating the joyous " + _slave1.slaveName + " at your wedding">>
+	<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+		<<set $desc = "a framed shot of you forcefully impregnating the disinterested " + _slave1.slaveName + " at your wedding">>
+	<<elseif _slave1.devotion < -20>>
+		<<set $desc = "a framed shot of you forcefully impregnating the tear soaked " + _slave1.slaveName + " at your wedding">>
+	<<else>>
+		<<set $desc = "a framed shot of you impregnating " + _slave1.slaveName + " at your wedding">>
+	<</if>>
+	<<set $trinkets.push($desc)>>
+	<<set _slave2.relationship = -3>>
+	<<if _slave2.mpreg == 1>><<set _slave2.analCount += 1, $analTotal += 1>><<else>><<set _slave2.vaginalCount += 1, $vaginalTotal += 1>><</if>>
+	<<set $rep += 500>>
+	<<if _slave2.fetish == "mindbroken">>
+		<<set $desc = "a framed shot of you impregnating the blank-faced " + _slave2.slaveName + " at your wedding">>
+	<<elseif _slave2.devotion+_slave2.trust >= 175>>
+		<<set $desc = "a framed shot of you impregnating the joyous " + _slave2.slaveName + " at your wedding">>
+	<<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
+		<<set $desc = "a framed shot of you forcefully impregnating the disinterested " + _slave2.slaveName + " at your wedding">>
+	<<elseif _slave2.devotion < -20>>
+		<<set $desc = "a framed shot of you forcefully impregnating the tear soaked " + _slave2.slaveName + " at your wedding">>
+	<<else>>
+		<<set $desc = "a framed shot of you impregnating " + _slave2.slaveName + " at your wedding">>
+	<</if>>
+	<<set $trinkets.push($desc)>>
+	<<if $arcologies[0].FSRestart != "unset" && (_slave1.breedingMark == 0 || $propOutcome == 0) && (_slave2.breedingMark == 0 || $propOutcome == 0) && $eugenicsFullControl != 1>>
+		You have @@.red;angered@@ the Societal Elite by this public showing of everything they stand against.
+		<<set $failedElite += 500>>
+	<<elseif $arcologies[0].FSRestart != "unset" && ((_slave1.breedingMark == 1) && (_slave2.breedingMark == 1))>>
+		The Societal Elite are @@.green;very pleased@@ with this public display of their values. /* TODO: not happy with this sentence */
+	<</if>>
 
 <<elseif $weddingPlanned == 2>>
 
-    The ceremony to bind <<= SlaveFullName(_slave1)>> and <<= SlaveFullName(_slave2)>> to you as your slave wives is an all day affair.
-    <<if ((_slave1.fetish == "mindbroken") && (_slave2.fetish == "mindbroken")) || ((_slave1.devotion+_slave1.trust >= 175) && (_slave2.devotion+_slave2.trust >= 175)) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || ((_slave1.devotion < -20) && (_slave2.devotion < -20)) || ((_slave1.devotion >= -20 && _slave2.devotion >= -20))>>
-        <<if _slave1.fetish == "mindbroken">>
-            /* TODO: rewrite for slaves that can't walk */
-            They spent the day before resting and preparing themselves, if you can call sitting around mindlessly preparing. They spend most of the daylong party at the center of a nonstop gangbang, occasionally moaning as more of a physical reaction than anything. The theory is that they'll be bound to you as your slave wives from this day onward, so they must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter emptiness. Many brought their own slaves to participate, too. _slave1.slaveName and _slave2.slaveName spend hours with numerous cocks inside them, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, they are extracted and taken off to be bathed.
-            <br><br>
-            They return shortly, looking exhausted but otherwise uncaring. They're naked still, their skin clean, and are <<if _slave1.amp == 1 && _slave2.amp == 1>>carried<<else>>led<</if>> to you for the ceremony by other slaves. The only evident signs that they've had sex with more than a hundred people today is their asses, which look rather well traveled, and their tiredness. They can't conceal their tiredness, and lean against you subconsciously. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for them, and you place a simple steel ring<<if (_slave1.amp == 1 && _slave2.amp == 1)>>on a cord around both of their necks, since they lack fingers to wear it on.<<elseif (_slave1.devotion >= -20 && _slave1.trust > 20) && (_slave2.devotion >= -20 && _slave2.trust > 20)>>on both of their middle fingers.<<else>><<if _slave1.amp == 1>>on a cord around _slave1.slaveName's neck, since $he lacks fingers to wear it on<<else>>on _slave1.slaveName's finger<</if>>and another ring<<if _slave2.amp == 1>>on a cord around _slave2.slaveName's neck, since _he2 lacks fingers to wear it on.<<else>>on _slave2.slaveName's finger.<</if>><</if>> There is no ring for you, since this marriage does not bind you.
-            <br><br>
-            /* TODO: marked for rewrite */
-            Once the ceremony is complete, you scoop up your new slave wives to carry them back into the master bedroom. They rest their heads against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle them in your arms, and by the time they're home, they're fast asleep. You set them gently down on the bed and curl up behind them, feeling the animal warmth of their bodies as the exhausted slaves' chest rise and fall with their breathing.
-        <<elseif _slave1.devotion+_slave1.trust >= 175>>
-            /* TODO: rewrite for slaves that can't walk */
-            They spent the day before resting and preparing themselves, and this was a necessary precaution. They spend most of the daylong party at the center of a nonstop gangbang. The theory is that they'll be bound to you as your slave wives from this day onward, so they must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, @@.green;your guests take part with enthusiasm,@@ many having brought their own slaves to participate, too. _slave1.slaveName and _slave2.slaveName spend hours with numerous cocks inside them, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, they're extracted and taken off to be bathed.
-            <br><br>
-            They return shortly, looking exhausted but rather proud of themselves for getting through all that. They're naked still, their skin clean, and <<if _slave1.amp == 1 && _slave2.amp == 1>>are carried<<else>>come confidently<</if>> to stand by you for the ceremony. The only evident signs that they've had sex with more than a hundred people today is their asses, which look rather well-traveled, and their tiredness. They do their best to conceal how ready to sleep they are, but they lean against you a little. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for them, and you place a simple steel ring<<if (_slave1.amp == 1 && _slave2.amp == 1)>>on a cord around both of their necks, since they lack fingers to wear it on.<<elseif (_slave1.devotion >= -20 && _slave1.trust > 20) && (_slave2.devotion >= -20 && _slave2.trust > 20)>>on both of their middle fingers.<<else>><<if _slave1.amp == 1>>on a cord around _slave1.slaveName's neck, since $he lacks fingers to wear it on<<else>>on _slave1.slaveName's finger<</if>>and another ring<<if _slave2.amp == 1>>on a cord around _slave2.slaveName's neck, since _he2 lacks fingers to wear it on.<<else>>on _slave2.slaveName's finger.<</if>><</if>> There is no ring for you, since this marriage does not bind you.
-            <br><br>
-            /* TODO: marked for rewrite */
-            Once the ceremony is complete, you scoop up your new slave wives to carry them back into the master bedroom. They rest their heads against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle them in your arms, and by the time they're home, they're fast asleep. You set them gently down on the bed and curl up behind them, feeling the animal warmth of their bodies as the exhausted slave's chest rises and falls with their breathing.
-        <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-            /* TODO: rewrite for slaves that can't walk */
-            They spent the day before resting and trying to ready themselves, and this was a necessary precaution. They spend most of the daylong party at the center of a nonstop gangbang, screaming mixed cries of pleasure and horror. The theory is that they'll be bound to you as your slave wives from this day onward, so they must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter unwillingness. Many brought their own slaves to participate, too. _slave1.slaveName and _slave2.slaveName spend hours with numerous cocks inside them, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, they're extracted and taken off to be bathed.
-            <br><br>
-            They return shortly, looking exhausted and annoyed. They're naked still, their skin clean, and come reluctantly to stand by you for the ceremony, glaring at you the whole time. The only evident signs that they've had sex with more than a hundred people today is their asses, which look rather well traveled, and their tiredness. They do their best to conceal their tiredness and look stronger than they are, choosing to struggle to stand instead of leaning against you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for them, and you place a simple steel ring<<if (_slave1.amp == 1 && _slave2.amp == 1)>>on a cord around both of their necks, since they lack fingers to wear it on.<<elseif (_slave1.devotion < -20 && _slave1.trust <= 20) && (_slave1.devotion < -20 && _slave1.trust <= 20)>>on both of their trembling middle fingers.<<else>><<if _slave1.amp == 1>>on a cord around _slave1.slaveName's neck, since $he lacks fingers to wear it on<<else>>on _slave1.slaveName's trembling finger<</if>>and another ring<<if _slave2.amp == 1>>on a cord around _slave2.slaveName's neck, since _he2 lacks fingers to wear it on.<<else>>on _slave2.slaveName's trembling finger.<</if>><</if>>There is no ring for you, since this marriage does not bind you.
-            <br><br>
-            /* TODO: marked for rewrite */
-            Once the ceremony is complete, you scoop up your new, protesting, slave wives to carry them back into the master bedroom. They rest their heads against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>, simply too tired to care anymore. By the time they're home, they're fast asleep. You set them gently down on the bed and curl up behind them, feeling the animal warmth of their bodies as the exhausted slaves' chest rise and fall with their breathing. They squirms slightly in their sleep to the unwelcome feeling of your arm around them.
-        <<elseif _slave1.devotion < -20>>
-            /* TODO: rewrite for slaves that can't walk */
-            They spent the day before resting and crying to themselves, and this was a necessary precaution. They spend most of the daylong party at the center of a nonstop gangbang, screaming mixed cries of pleasure and horror. The theory is that they'll be bound to you as your slave wives from this day onward, so they must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter unwillingness. Many brought their own slaves to participate, too. _slave1.slaveName and _slave2.slaveName spend hours with numerous cocks inside them, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, they're extracted and taken off to be bathed.
-            <br><br>
-            They return shortly, looking exhausted and depressed. They're naked still, their skin clean, and come reluctantly to stand by you for the ceremony, just wanting it to be over. The only evident signs that they've had sex with more than a hundred people today is their asses, which look rather well traveled, and their tiredness. They do their best to conceal their tiredness out of fear of punishment, and they lean against you for support despite their feelings on the wedding and you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for them, and you place a simple steel ring<<if (_slave1.amp == 1 && _slave2.amp == 1)>>on a cord around both of their necks, since they lack fingers to wear it on.<<elseif (_slave1.amp != 1) && (_slave2.amp != 1)>>on both of their trembling middle fingers.<<else>><<if _slave1.amp == 1>>on a cord around _slave1.slaveName's neck, since they lacks fingers to wear it on<<else>>on _slave1.slaveName's trembling finger<</if>>and another ring<<if _slave2.amp == 1>>on a cord around _slave2.slaveName's neck, since they lacks fingers to wear it on.<<else>>on _slave2.slaveName's trembling finger.<</if>><</if>>There is no ring for you, since this marriage does not bind you.
-            <br><br>
-            /* TODO: marked for rewrite */
-            Once the ceremony is complete, you scoop up your new slave wives to carry them back into the master bedroom. They rest their head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>, simply too tired to care anymore. By the time they're home, they're fast asleep. You set them gently down on the bed and curl up behind them, feeling the animal warmth of their bodies as the exhausted slaves' chest rise and fall with their breathing.
-        <<else>>
-            /* TODO: rewrite for slaves that can't walk */
-            They spent the day before resting and reluctantly preparing themselves, and this was a necessary precaution. They spend most of the daylong party at the center of a nonstop gangbang, moaning and wincing as they takes cock after cock. The theory is that they'll be bound to you as your slave wives from this day onward, so they must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's lack of passion. Many brought their own slaves to participate, too. _slave1.slaveName and _slave2.slaveName spend hours with numerous cocks inside them, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, they're extracted and taken off to be bathed.
-            <br><br>
-            They return shortly, looking exhausted. They're naked still, their skin clean, and come to stand by you for the ceremony. The only evident signs that they've had sex with more than a hundred people today is their asses, which look rather well traveled, and their tiredness. They do their best to conceal it, leaning against you despite the lack of love between you. 
-            /* TODO: double check the devotion requirements for this, rewrite as needed */
-            <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for them, and you place a simple steel ring<<if (_slave1.amp == 1 && _slave2.amp == 1)>>on a cord around both of their necks, since they lack fingers to wear it on.<<elseif (_slave1.devotion >= -20 && _slave1.trust > 20) && (_slave2.devotion >= -20 && _slave2.trust > 20)>>on both of their middle fingers.<<elseif (_slave1.devotion < -20 && _slave1.trust <= 20) && (_slave1.devotion < -20 && _slave1.trust <= 20)>>on both of their trembling middle fingers.<<else>><<if _slave1.amp == 1>>on a cord around _slave1.slaveName's neck, since they lacks fingers to wear it on<<else>>on _slave1.slaveName's <<if _slave1.devotion < -20 && _slave1.trust <= 20>>trembling <</if>>finger<</if>>and another ring<<if _slave2.amp == 1>>on a cord around _slave2.slaveName's neck, since they lacks fingers to wear it on.<<else>>on _slave2.slaveName's <<if _slave2.devotion < -20 && _slave2.trust <= 20>>trembling <</if>>finger.<</if>><</if>>There is no ring for you, since this marriage does not bind you.
-            <br><br>
-            /* TODO: marked for rewrite */
-            Once the ceremony is complete, you scoop up your new slave wives to carry them back into the master bedroom. They rest their head against you, so tired that they're grateful for the break from standing. By the time they're home, they're fast asleep. You set them gently down on the bed and curl up behind them, feeling the animal warmth of their bodies as the exhausted slaves' chest rise and fall with their breathing.
-        <</if>>
-    <<else>>
-        /* TODO: this section will need a major rewrite */
-        <<if _slave1.fetish == "mindbroken">>
-            _slave1.slaveName spent the day before resting and preparing $himself, if you can call sitting around mindlessly preparing. $He spends most of the daylong party at the center of a nonstop gangbang, occasionally moaning as more of a physical reaction than anything. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter emptiness. Many brought their own slaves to participate, too. _slave1.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
-            <br><br>
-            $He returns shortly, looking exhausted but otherwise uncaring. $He's naked still, $his skin clean and _slave1.skin, and is led to you for the ceremony by another slave. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. $He can't conceal $his tiredness, and leans against you subconsciously. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if _slave1.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
-            <br><br>
-            Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, and by the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
-        <<elseif _slave1.devotion+_slave1.trust >= 175>>
-            _slave1.slaveName spent the day before resting and preparing $himself, and this was a necessary precaution. $He spends most of the daylong party at the center of a nonstop gangbang. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, @@.green;your guests take part with enthusiasm,@@ many having brought their own slaves to participate, too. _slave1.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
-            <br><br>
-            $He returns shortly, looking exhausted but rather proud of $himself for getting through all that. $He's naked still, $his skin clean and _slave1.skin, and comes confidently to stand by you for the ceremony. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well-traveled, and $his tiredness. $He does $his best to conceal how ready to sleep $he is, but $he leans against you a little. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if _slave1.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
-            <br><br>
-            Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, and by the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
-        <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-            _slave1.slaveName spent the day before resting and trying to ready $himself, and this was a necessary precaution. $He spends most of the daylong party at the center of a nonstop gangbang, screaming mixed cries of pleasure and horror. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter unwillingness. Many brought their own slaves to participate, too. _slave1.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
-            <br><br>
-            $He returns shortly, looking exhausted and annoyed. $He's naked still, $his skin clean and _slave1.skin, and comes reluctantly to stand by you for the ceremony, glaring at you the whole time. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. $He does $his best to conceal $his tiredness and look stronger than $he is, choosing to struggle to stand instead of leaning against you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if _slave1.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
-            <br><br>
-            Once the ceremony is complete, you scoop up your new, protesting, slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>, simply too tired to care anymore. By the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing. $He squirms slightly in $his sleep to the unwelcome feeling of your arm around $him.
-        <<elseif _slave1.devotion < -20>>
-            _slave1.slaveName spent the day before resting and crying to $himself, and this was a necessary precaution. $He spends most of the daylong party at the center of a nonstop gangbang, screaming mixed cries of pleasure and horror. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter unwillingness. Many brought their own slaves to participate, too. _slave1.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
-            <br><br>
-            $He returns shortly, looking exhausted and depressed. $He's naked still, $his skin clean and _slave1.skin, and comes reluctantly to stand by you for the ceremony, just wanting it to be over. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. $He does $his best to conceal $his tiredness out of fear of punishment, and $he leans against you for support despite $his feelings on the wedding and you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if _slave1.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
-            <br><br>
-            Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>, simply too tired to care anymore. By the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
-        <<else>>
-            _slave1.slaveName spent the day before resting and reluctantly preparing $himself, and this was a necessary precaution. $He spends most of the daylong party at the center of a nonstop gangbang, moaning and wincing as $he takes cock after cock. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's lack of passion. Many brought their own slaves to participate, too. _slave1.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
-            <br><br>
-            $He returns shortly, looking exhausted. $He's naked still, $his skin clean and _slave1.skin, and comes to stand by you for the ceremony. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. $He does $his best to conceal it, leaning against you despite the lack of love between you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if _slave1.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
-            <br><br>
-            Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against you, so tired that $he's grateful for the break from standing. By the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
-        <</if>>
-        _slave2.slaveName, meanwhile,
-        <<if _slave1.fetish == "mindbroken">>
-            spent the day before resting and preparing _himself2, if you can call sitting around mindlessly preparing. _He2 spends most of the daylong party at the center of a nonstop gangbang, occasionally moaning as more of a physical reaction than anything. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter emptiness. Many brought their own slaves to participate, too. _slave1.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
-            <br><br>
-            _He2 returns shortly, looking exhausted but otherwise uncaring. _He2's naked still, $his skin clean and _slave1.skin, and is led to you for the ceremony by another slave. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. _He2 can't conceal $his tiredness, and leans against you subconsciously. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if _slave1.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
-            <br><br>
-            Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. _He2 rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, and by the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
-        <<elseif _slave1.devotion+_slave1.trust >= 175>>
-            spent the day before resting and preparing _himself2, and this was a necessary precaution. _He2 spends most of the daylong party at the center of a nonstop gangbang. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, @@.green;your guests take part with enthusiasm,@@ many having brought their own slaves to participate, too. _slave1.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
-            <br><br>
-            _He2 returns shortly, looking exhausted but rather proud of _himself2 for getting through all that. _He2's naked still, $his skin clean and _slave1.skin, and comes confidently to stand by you for the ceremony. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well-traveled, and $his tiredness. _He2 does $his best to conceal how ready to sleep $he is, but $he leans against you a little. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if _slave1.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
-            <br><br>
-            Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. _He2 rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, and by the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
-        <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-            spent the day before resting and trying to ready _himself2, and this was a necessary precaution. _He2 spends most of the daylong party at the center of a nonstop gangbang, screaming mixed cries of pleasure and horror. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter unwillingness. Many brought their own slaves to participate, too. _slave1.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
-            <br><br>
-            _He2 returns shortly, looking exhausted and annoyed. _He2's naked still, $his skin clean and _slave1.skin, and comes reluctantly to stand by you for the ceremony, glaring at you the whole time. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. _He2 does $his best to conceal $his tiredness and look stronger than $he is, choosing to struggle to stand instead of leaning against you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if _slave1.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
-            <br><br>
-            Once the ceremony is complete, you scoop up your new, protesting, slave wife to carry $him back into the master bedroom. _He2 rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>, simply too tired to care anymore. By the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing. _He2 squirms slightly in $his sleep to the unwelcome feeling of your arm around $him.
-        <<elseif _slave1.devotion < -20>>
-            spent the day before resting and crying to _himself2, and this was a necessary precaution. _He2 spends most of the daylong party at the center of a nonstop gangbang, screaming mixed cries of pleasure and horror. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter unwillingness. Many brought their own slaves to participate, too. _slave1.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
-            <br><br>
-            _He2 returns shortly, looking exhausted and depressed. _He2's naked still, $his skin clean and _slave1.skin, and comes reluctantly to stand by you for the ceremony, just wanting it to be over. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. _He2 does $his best to conceal $his tiredness out of fear of punishment, and $he leans against you for support despite $his feelings on the wedding and you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if _slave1.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
-            <br><br>
-            Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. _He2 rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>, simply too tired to care anymore. By the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
-        <<else>>
-            spent the day before resting and reluctantly preparing _himself2, and this was a necessary precaution. _He2 spends most of the daylong party at the center of a nonstop gangbang, moaning and wincing as $he takes cock after cock. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's lack of passion. Many brought their own slaves to participate, too. _slave1.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
-            <br><br>
-            _He2 returns shortly, looking exhausted. _He2's naked still, $his skin clean and _slave1.skin, and comes to stand by you for the ceremony. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. _He2 does $his best to conceal it, leaning against you despite the lack of love between you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if _slave1.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
-            <br><br>
-            Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. _He2 rests $his head against you, so tired that $he's grateful for the break from standing. By the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
-        <</if>>
-    <</if>>
-    <br>
-    <<if $PC.surname && (_slave1.slaveSurname != $PC.surname && _slave2.surname != $PC.surname)>>
-        <br><br><span id="surnaming">
-        <<link "Give them both your surname too">>
-            <<replace "#surnaming">>
-                <<set _c = 0>>
-                You also proclaim  
-                <<if _slave1.surname != $PC.surname && _slave2.surname != $PC.surname>>
-                    your new slave wives _slave1.slaveName and _slave2.slaveName $PC.surname.
-                    <<set _c += 2>>
-                <<elseif _slave1.surname != $PC.surname>>
-                    _slave1.slaveName Mrs. _slave1.slaveName $PC.surname.
-                    <<set _c += 1>>
-                <<elseif _slave2.surname != $PC.surname>>
-                    _slave2.slaveName Mrs. _slave2.slaveName $PC.surname.
-                    <<set _c += 1>>
-                <</if>>
-                The new Mrs. <<print $PC.surname>><<if _c > 1>>s<</if>> hear<<if _c == 1>>s<</if>> this, of course, and
-                <<if (_slave1.surname != $PC.surname && _slave2.surname != $PC.surname) && ((_slave1.fetish == "mindbroken" && _slave2.fetish == "mindbroken") || (_slave1.devotion+_slave1.trust >= 175 && _slave2.devotion+_slave2.trust >= 175) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || (_slave1.devotion < -20 && _slave2.devotion < -20) || (_slave1.devotion >= -20 && _slave1.devotion >= -20))>>
-                    <<if _slave1.fetish == "mindbroken">>
-                       show no reaction. Like many things, names mean nothing to them now. Your guests, on the other hand, appreciate the gift.
-                    <<elseif _slave1.devotion+_slave1.trust >= 175>>
-                       break down again; it's like a dream come true.
-                    <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-                       scoff audibly; just another burden for them to carry.
-                    <<elseif _slave1.devotion < -20>>
-                       break down again; this is nothing more than another unwanted link to you.
-                    <<else>>
-                       nod acceptingly. Your will is their will, after all.
-                    <</if>>
-                <<else>>
-                    <<if _c > 1 && _slave1.surname != $PC.surname>>
-                        <<if _slave1.fetish == "mindbroken">>
-                            <<if _c < 1>>_slave1.slaveName <</if>>shows no reaction. Like many things, names mean nothing to $him now. Your guests, on the other hand, appreciate the gift.
-                        <<elseif _slave1.devotion+_slave1.trust >= 175>>
-                            <<if _c < 1>>_slave1.slaveName <</if>>breaks down again; it's like a dream come true.
-                        <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-                            <<if _c < 1>>_slave1.slaveName <</if>>scoffs audibly; just another burden for $him to carry.
-                        <<elseif _slave1.devotion < -20>>
-                            <<if _c < 1>>_slave1.slaveName <</if>>breaks down again; this is nothing more than another unwanted link to you.
-                        <<else>>
-                            <<if _c < 1>>_slave1.slaveName <</if>>nods acceptingly. Your will is $his will, after all.
-                        <</if>>
-                    <</if>>
-                    <<if _c > 1 && _slave2.surname != $PC.surname>>
-                        _slave2.slaveName, meanwhile,
-                    <</if>>
-                    <<if _slave2.surname != $PC.surname>>
-                        <<if _slave2.fetish == "mindbroken">>
-                            shows no reaction. Like many things, names mean nothing to _him2 now. Your guests, on the other hand, appreciate the gift.
-                        <<elseif _slave2.devotion+_slave2.trust >= 175>>
-                            breaks down again; it's like a dream come true.
-                        <<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
-                            scoffs audibly; just another burden for _him2 to carry.
-                        <<elseif _slave2.devotion < -20>>
-                            breaks down again; this is nothing more than another unwanted link to you.
-                        <<else>>
-                            nods acceptingly. Your will is _his2 will, after all.
-                        <</if>>
-                    <</if>>
-                <</if>>
-                <<set _slave1.slaveSurname = $PC.surname, _slave2.slaveSurname = $PC.surname>>
-            <</replace>>
-        <</link>>
-        </span>
-    <</if>>
-    <br><br>
-    <<if ndef _slave1.publicCount>>
-        <<set _slave1.publicCount = 0>>
-    <</if>>
-    <<if ndef _slave2.publicCount>>
-        <<set _slave2.publicCount = 0>>
-    <</if>>
-    <<if _slave1.vagina > 0>>
-        <<set _slave1.vaginalCount += 50>>
-        <<set $vaginalTotal += 50>>
-        <<set _slave1.publicCount += 50>>
-    <</if>>
-    <<if _slave2.vagina > 0>>
-        <<set _slave2.vaginalCount += 50>>
-        <<set $vaginalTotal += 50>>
-        <<set _slave2.publicCount += 50>>
-    <</if>>
-    <<if (_slave1.anus < 3) && (_slave2.anus < 3)>>
-        You can feel their asses, still somewhat gaped from their ordeals. They've been @@.lime;loosened@@ by their wedding party.
-    <<else>>
-        <<if _slave1.anus < 3>>
-            <<set _slave1.anus += 1>>
-            You can feel $his ass, still somewhat gaped from its ordeal. It's been @@.lime;loosened@@ by $his wedding party.
-        <</if>>
-        <<if _slave2.anus < 3>>
-            <<set _slave2.anus += 1>>
-            You can feel $his ass, still somewhat gaped from its ordeal. It's been @@.lime;loosened@@ by $his wedding party.
-        <</if>>
-    <</if>>
+	The ceremony to bind <<= SlaveFullName(_slave1)>> and <<= SlaveFullName(_slave2)>> to you as your slave wives is an all day affair.
+	<<if ((_slave1.fetish == "mindbroken") && (_slave2.fetish == "mindbroken")) || ((_slave1.devotion+_slave1.trust >= 175) && (_slave2.devotion+_slave2.trust >= 175)) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || ((_slave1.devotion < -20) && (_slave2.devotion < -20)) || ((_slave1.devotion >= -20 && _slave2.devotion >= -20))>>
+		<<if _slave1.fetish == "mindbroken">>
+			/* TODO: rewrite for slaves that can't walk */
+			They spent the day before resting and preparing themselves, if you can call sitting around mindlessly preparing. They spend most of the daylong party at the center of a nonstop gangbang, occasionally moaning as more of a physical reaction than anything. The theory is that they'll be bound to you as your slave wives from this day onward, so they must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter emptiness. Many brought their own slaves to participate, too. _slave1.slaveName and _slave2.slaveName spend hours with numerous cocks inside them, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, they are extracted and taken off to be bathed.
+			<br><br>
+			They return shortly, looking exhausted but otherwise uncaring. They're naked still, their skin clean, and are <<if _slave1.amp == 1 && _slave2.amp == 1>>carried<<else>>led<</if>> to you for the ceremony by other slaves. The only evident signs that they've had sex with more than a hundred people today is their asses, which look rather well traveled, and their tiredness. They can't conceal their tiredness, and lean against you subconsciously. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for them, and you place a simple steel ring<<if (_slave1.amp == 1 && _slave2.amp == 1)>>on a cord around both of their necks, since they lack fingers to wear it on.<<elseif (_slave1.devotion >= -20 && _slave1.trust > 20) && (_slave2.devotion >= -20 && _slave2.trust > 20)>>on both of their middle fingers.<<else>><<if _slave1.amp == 1>>on a cord around _slave1.slaveName's neck, since $he lacks fingers to wear it on<<else>>on _slave1.slaveName's finger<</if>>and another ring<<if _slave2.amp == 1>>on a cord around _slave2.slaveName's neck, since _he2 lacks fingers to wear it on.<<else>>on _slave2.slaveName's finger.<</if>><</if>> There is no ring for you, since this marriage does not bind you.
+			<br><br>
+			/* TODO: marked for rewrite */
+			Once the ceremony is complete, you scoop up your new slave wives to carry them back into the master bedroom. They rest their heads against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle them in your arms, and by the time they're home, they're fast asleep. You set them gently down on the bed and curl up behind them, feeling the animal warmth of their bodies as the exhausted slaves' chest rise and fall with their breathing.
+		<<elseif _slave1.devotion+_slave1.trust >= 175>>
+			/* TODO: rewrite for slaves that can't walk */
+			They spent the day before resting and preparing themselves, and this was a necessary precaution. They spend most of the daylong party at the center of a nonstop gangbang. The theory is that they'll be bound to you as your slave wives from this day onward, so they must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, @@.green;your guests take part with enthusiasm,@@ many having brought their own slaves to participate, too. _slave1.slaveName and _slave2.slaveName spend hours with numerous cocks inside them, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, they're extracted and taken off to be bathed.
+			<br><br>
+			They return shortly, looking exhausted but rather proud of themselves for getting through all that. They're naked still, their skin clean, and <<if _slave1.amp == 1 && _slave2.amp == 1>>are carried<<else>>come confidently<</if>> to stand by you for the ceremony. The only evident signs that they've had sex with more than a hundred people today is their asses, which look rather well-traveled, and their tiredness. They do their best to conceal how ready to sleep they are, but they lean against you a little. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for them, and you place a simple steel ring<<if (_slave1.amp == 1 && _slave2.amp == 1)>>on a cord around both of their necks, since they lack fingers to wear it on.<<elseif (_slave1.devotion >= -20 && _slave1.trust > 20) && (_slave2.devotion >= -20 && _slave2.trust > 20)>>on both of their middle fingers.<<else>><<if _slave1.amp == 1>>on a cord around _slave1.slaveName's neck, since $he lacks fingers to wear it on<<else>>on _slave1.slaveName's finger<</if>>and another ring<<if _slave2.amp == 1>>on a cord around _slave2.slaveName's neck, since _he2 lacks fingers to wear it on.<<else>>on _slave2.slaveName's finger.<</if>><</if>> There is no ring for you, since this marriage does not bind you.
+			<br><br>
+			/* TODO: marked for rewrite */
+			Once the ceremony is complete, you scoop up your new slave wives to carry them back into the master bedroom. They rest their heads against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle them in your arms, and by the time they're home, they're fast asleep. You set them gently down on the bed and curl up behind them, feeling the animal warmth of their bodies as the exhausted slave's chest rises and falls with their breathing.
+		<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+			/* TODO: rewrite for slaves that can't walk */
+			They spent the day before resting and trying to ready themselves, and this was a necessary precaution. They spend most of the daylong party at the center of a nonstop gangbang, screaming mixed cries of pleasure and horror. The theory is that they'll be bound to you as your slave wives from this day onward, so they must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter unwillingness. Many brought their own slaves to participate, too. _slave1.slaveName and _slave2.slaveName spend hours with numerous cocks inside them, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, they're extracted and taken off to be bathed.
+			<br><br>
+			They return shortly, looking exhausted and annoyed. They're naked still, their skin clean, and come reluctantly to stand by you for the ceremony, glaring at you the whole time. The only evident signs that they've had sex with more than a hundred people today is their asses, which look rather well traveled, and their tiredness. They do their best to conceal their tiredness and look stronger than they are, choosing to struggle to stand instead of leaning against you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for them, and you place a simple steel ring<<if (_slave1.amp == 1 && _slave2.amp == 1)>>on a cord around both of their necks, since they lack fingers to wear it on.<<elseif (_slave1.devotion < -20 && _slave1.trust <= 20) && (_slave1.devotion < -20 && _slave1.trust <= 20)>>on both of their trembling middle fingers.<<else>><<if _slave1.amp == 1>>on a cord around _slave1.slaveName's neck, since $he lacks fingers to wear it on<<else>>on _slave1.slaveName's trembling finger<</if>>and another ring<<if _slave2.amp == 1>>on a cord around _slave2.slaveName's neck, since _he2 lacks fingers to wear it on.<<else>>on _slave2.slaveName's trembling finger.<</if>><</if>>There is no ring for you, since this marriage does not bind you.
+			<br><br>
+			/* TODO: marked for rewrite */
+			Once the ceremony is complete, you scoop up your new, protesting, slave wives to carry them back into the master bedroom. They rest their heads against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>, simply too tired to care anymore. By the time they're home, they're fast asleep. You set them gently down on the bed and curl up behind them, feeling the animal warmth of their bodies as the exhausted slaves' chest rise and fall with their breathing. They squirms slightly in their sleep to the unwelcome feeling of your arm around them.
+		<<elseif _slave1.devotion < -20>>
+			/* TODO: rewrite for slaves that can't walk */
+			They spent the day before resting and crying to themselves, and this was a necessary precaution. They spend most of the daylong party at the center of a nonstop gangbang, screaming mixed cries of pleasure and horror. The theory is that they'll be bound to you as your slave wives from this day onward, so they must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter unwillingness. Many brought their own slaves to participate, too. _slave1.slaveName and _slave2.slaveName spend hours with numerous cocks inside them, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, they're extracted and taken off to be bathed.
+			<br><br>
+			They return shortly, looking exhausted and depressed. They're naked still, their skin clean, and come reluctantly to stand by you for the ceremony, just wanting it to be over. The only evident signs that they've had sex with more than a hundred people today is their asses, which look rather well traveled, and their tiredness. They do their best to conceal their tiredness out of fear of punishment, and they lean against you for support despite their feelings on the wedding and you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for them, and you place a simple steel ring<<if (_slave1.amp == 1 && _slave2.amp == 1)>>on a cord around both of their necks, since they lack fingers to wear it on.<<elseif (_slave1.amp != 1) && (_slave2.amp != 1)>>on both of their trembling middle fingers.<<else>><<if _slave1.amp == 1>>on a cord around _slave1.slaveName's neck, since they lacks fingers to wear it on<<else>>on _slave1.slaveName's trembling finger<</if>>and another ring<<if _slave2.amp == 1>>on a cord around _slave2.slaveName's neck, since they lacks fingers to wear it on.<<else>>on _slave2.slaveName's trembling finger.<</if>><</if>>There is no ring for you, since this marriage does not bind you.
+			<br><br>
+			/* TODO: marked for rewrite */
+			Once the ceremony is complete, you scoop up your new slave wives to carry them back into the master bedroom. They rest their head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>, simply too tired to care anymore. By the time they're home, they're fast asleep. You set them gently down on the bed and curl up behind them, feeling the animal warmth of their bodies as the exhausted slaves' chest rise and fall with their breathing.
+		<<else>>
+			/* TODO: rewrite for slaves that can't walk */
+			They spent the day before resting and reluctantly preparing themselves, and this was a necessary precaution. They spend most of the daylong party at the center of a nonstop gangbang, moaning and wincing as they takes cock after cock. The theory is that they'll be bound to you as your slave wives from this day onward, so they must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's lack of passion. Many brought their own slaves to participate, too. _slave1.slaveName and _slave2.slaveName spend hours with numerous cocks inside them, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, they're extracted and taken off to be bathed.
+			<br><br>
+			They return shortly, looking exhausted. They're naked still, their skin clean, and come to stand by you for the ceremony. The only evident signs that they've had sex with more than a hundred people today is their asses, which look rather well traveled, and their tiredness. They do their best to conceal it, leaning against you despite the lack of love between you.
+			/* TODO: double check the devotion requirements for this, rewrite as needed */
+			<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for them, and you place a simple steel ring<<if (_slave1.amp == 1 && _slave2.amp == 1)>>on a cord around both of their necks, since they lack fingers to wear it on.<<elseif (_slave1.devotion >= -20 && _slave1.trust > 20) && (_slave2.devotion >= -20 && _slave2.trust > 20)>>on both of their middle fingers.<<elseif (_slave1.devotion < -20 && _slave1.trust <= 20) && (_slave1.devotion < -20 && _slave1.trust <= 20)>>on both of their trembling middle fingers.<<else>><<if _slave1.amp == 1>>on a cord around _slave1.slaveName's neck, since they lacks fingers to wear it on<<else>>on _slave1.slaveName's <<if _slave1.devotion < -20 && _slave1.trust <= 20>>trembling <</if>>finger<</if>>and another ring<<if _slave2.amp == 1>>on a cord around _slave2.slaveName's neck, since they lacks fingers to wear it on.<<else>>on _slave2.slaveName's <<if _slave2.devotion < -20 && _slave2.trust <= 20>>trembling <</if>>finger.<</if>><</if>>There is no ring for you, since this marriage does not bind you.
+			<br><br>
+			/* TODO: marked for rewrite */
+			Once the ceremony is complete, you scoop up your new slave wives to carry them back into the master bedroom. They rest their head against you, so tired that they're grateful for the break from standing. By the time they're home, they're fast asleep. You set them gently down on the bed and curl up behind them, feeling the animal warmth of their bodies as the exhausted slaves' chest rise and fall with their breathing.
+		<</if>>
+	<<else>>
+		/* TODO: this section will need a major rewrite */
+		<<if _slave1.fetish == "mindbroken">>
+			_slave1.slaveName spent the day before resting and preparing $himself, if you can call sitting around mindlessly preparing. $He spends most of the daylong party at the center of a nonstop gangbang, occasionally moaning as more of a physical reaction than anything. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter emptiness. Many brought their own slaves to participate, too. _slave1.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
+			<br><br>
+			$He returns shortly, looking exhausted but otherwise uncaring. $He's naked still, $his skin clean and _slave1.skin, and is led to you for the ceremony by another slave. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. $He can't conceal $his tiredness, and leans against you subconsciously. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if _slave1.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
+			<br><br>
+			Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, and by the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
+		<<elseif _slave1.devotion+_slave1.trust >= 175>>
+			_slave1.slaveName spent the day before resting and preparing $himself, and this was a necessary precaution. $He spends most of the daylong party at the center of a nonstop gangbang. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, @@.green;your guests take part with enthusiasm,@@ many having brought their own slaves to participate, too. _slave1.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
+			<br><br>
+			$He returns shortly, looking exhausted but rather proud of $himself for getting through all that. $He's naked still, $his skin clean and _slave1.skin, and comes confidently to stand by you for the ceremony. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well-traveled, and $his tiredness. $He does $his best to conceal how ready to sleep $he is, but $he leans against you a little. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if _slave1.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
+			<br><br>
+			Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, and by the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
+		<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+			_slave1.slaveName spent the day before resting and trying to ready $himself, and this was a necessary precaution. $He spends most of the daylong party at the center of a nonstop gangbang, screaming mixed cries of pleasure and horror. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter unwillingness. Many brought their own slaves to participate, too. _slave1.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
+			<br><br>
+			$He returns shortly, looking exhausted and annoyed. $He's naked still, $his skin clean and _slave1.skin, and comes reluctantly to stand by you for the ceremony, glaring at you the whole time. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. $He does $his best to conceal $his tiredness and look stronger than $he is, choosing to struggle to stand instead of leaning against you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if _slave1.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
+			<br><br>
+			Once the ceremony is complete, you scoop up your new, protesting, slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>, simply too tired to care anymore. By the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing. $He squirms slightly in $his sleep to the unwelcome feeling of your arm around $him.
+		<<elseif _slave1.devotion < -20>>
+			_slave1.slaveName spent the day before resting and crying to $himself, and this was a necessary precaution. $He spends most of the daylong party at the center of a nonstop gangbang, screaming mixed cries of pleasure and horror. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter unwillingness. Many brought their own slaves to participate, too. _slave1.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
+			<br><br>
+			$He returns shortly, looking exhausted and depressed. $He's naked still, $his skin clean and _slave1.skin, and comes reluctantly to stand by you for the ceremony, just wanting it to be over. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. $He does $his best to conceal $his tiredness out of fear of punishment, and $he leans against you for support despite $his feelings on the wedding and you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if _slave1.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
+			<br><br>
+			Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>, simply too tired to care anymore. By the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
+		<<else>>
+			_slave1.slaveName spent the day before resting and reluctantly preparing $himself, and this was a necessary precaution. $He spends most of the daylong party at the center of a nonstop gangbang, moaning and wincing as $he takes cock after cock. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's lack of passion. Many brought their own slaves to participate, too. _slave1.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
+			<br><br>
+			$He returns shortly, looking exhausted. $He's naked still, $his skin clean and _slave1.skin, and comes to stand by you for the ceremony. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. $He does $his best to conceal it, leaning against you despite the lack of love between you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if _slave1.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
+			<br><br>
+			Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against you, so tired that $he's grateful for the break from standing. By the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
+		<</if>>
+		_slave2.slaveName, meanwhile,
+		<<if _slave1.fetish == "mindbroken">>
+			spent the day before resting and preparing _himself2, if you can call sitting around mindlessly preparing. _He2 spends most of the daylong party at the center of a nonstop gangbang, occasionally moaning as more of a physical reaction than anything. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter emptiness. Many brought their own slaves to participate, too. _slave1.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
+			<br><br>
+			_He2 returns shortly, looking exhausted but otherwise uncaring. _He2's naked still, $his skin clean and _slave1.skin, and is led to you for the ceremony by another slave. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. _He2 can't conceal $his tiredness, and leans against you subconsciously. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if _slave1.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
+			<br><br>
+			Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. _He2 rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, and by the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
+		<<elseif _slave1.devotion+_slave1.trust >= 175>>
+			spent the day before resting and preparing _himself2, and this was a necessary precaution. _He2 spends most of the daylong party at the center of a nonstop gangbang. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, @@.green;your guests take part with enthusiasm,@@ many having brought their own slaves to participate, too. _slave1.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
+			<br><br>
+			_He2 returns shortly, looking exhausted but rather proud of _himself2 for getting through all that. _He2's naked still, $his skin clean and _slave1.skin, and comes confidently to stand by you for the ceremony. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well-traveled, and $his tiredness. _He2 does $his best to conceal how ready to sleep $he is, but $he leans against you a little. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if _slave1.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
+			<br><br>
+			Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. _He2 rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, and by the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
+		<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+			spent the day before resting and trying to ready _himself2, and this was a necessary precaution. _He2 spends most of the daylong party at the center of a nonstop gangbang, screaming mixed cries of pleasure and horror. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter unwillingness. Many brought their own slaves to participate, too. _slave1.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
+			<br><br>
+			_He2 returns shortly, looking exhausted and annoyed. _He2's naked still, $his skin clean and _slave1.skin, and comes reluctantly to stand by you for the ceremony, glaring at you the whole time. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. _He2 does $his best to conceal $his tiredness and look stronger than $he is, choosing to struggle to stand instead of leaning against you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if _slave1.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
+			<br><br>
+			Once the ceremony is complete, you scoop up your new, protesting, slave wife to carry $him back into the master bedroom. _He2 rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>, simply too tired to care anymore. By the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing. _He2 squirms slightly in $his sleep to the unwelcome feeling of your arm around $him.
+		<<elseif _slave1.devotion < -20>>
+			spent the day before resting and crying to _himself2, and this was a necessary precaution. _He2 spends most of the daylong party at the center of a nonstop gangbang, screaming mixed cries of pleasure and horror. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter unwillingness. Many brought their own slaves to participate, too. _slave1.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
+			<br><br>
+			_He2 returns shortly, looking exhausted and depressed. _He2's naked still, $his skin clean and _slave1.skin, and comes reluctantly to stand by you for the ceremony, just wanting it to be over. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. _He2 does $his best to conceal $his tiredness out of fear of punishment, and $he leans against you for support despite $his feelings on the wedding and you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if _slave1.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
+			<br><br>
+			Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. _He2 rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>, simply too tired to care anymore. By the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
+		<<else>>
+			spent the day before resting and reluctantly preparing _himself2, and this was a necessary precaution. _He2 spends most of the daylong party at the center of a nonstop gangbang, moaning and wincing as $he takes cock after cock. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's lack of passion. Many brought their own slaves to participate, too. _slave1.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
+			<br><br>
+			_He2 returns shortly, looking exhausted. _He2's naked still, $his skin clean and _slave1.skin, and comes to stand by you for the ceremony. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. _He2 does $his best to conceal it, leaning against you despite the lack of love between you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if _slave1.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
+			<br><br>
+			Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. _He2 rests $his head against you, so tired that $he's grateful for the break from standing. By the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
+		<</if>>
+	<</if>>
+	<br>
+	<<if $PC.surname && (_slave1.slaveSurname != $PC.surname && _slave2.surname != $PC.surname)>>
+		<br><br><span id="surnaming">
+		<<link "Give them both your surname too">>
+			<<replace "#surnaming">>
+				<<set _c = 0>>
+				You also proclaim
+				<<if _slave1.surname != $PC.surname && _slave2.surname != $PC.surname>>
+					your new slave wives _slave1.slaveName and _slave2.slaveName $PC.surname.
+					<<set _c += 2>>
+				<<elseif _slave1.surname != $PC.surname>>
+					_slave1.slaveName Mrs. _slave1.slaveName $PC.surname.
+					<<set _c += 1>>
+				<<elseif _slave2.surname != $PC.surname>>
+					_slave2.slaveName Mrs. _slave2.slaveName $PC.surname.
+					<<set _c += 1>>
+				<</if>>
+				The new Mrs. <<print $PC.surname>><<if _c > 1>>s<</if>> hear<<if _c == 1>>s<</if>> this, of course, and
+				<<if (_slave1.surname != $PC.surname && _slave2.surname != $PC.surname) && ((_slave1.fetish == "mindbroken" && _slave2.fetish == "mindbroken") || (_slave1.devotion+_slave1.trust >= 175 && _slave2.devotion+_slave2.trust >= 175) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || (_slave1.devotion < -20 && _slave2.devotion < -20) || (_slave1.devotion >= -20 && _slave1.devotion >= -20))>>
+					<<if _slave1.fetish == "mindbroken">>
+						show no reaction. Like many things, names mean nothing to them now. Your guests, on the other hand, appreciate the gift.
+					<<elseif _slave1.devotion+_slave1.trust >= 175>>
+						break down again; it's like a dream come true.
+					<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+						scoff audibly; just another burden for them to carry.
+					<<elseif _slave1.devotion < -20>>
+						break down again; this is nothing more than another unwanted link to you.
+					<<else>>
+						nod acceptingly. Your will is their will, after all.
+					<</if>>
+				<<else>>
+					<<if _c > 1 && _slave1.surname != $PC.surname>>
+						<<if _slave1.fetish == "mindbroken">>
+							<<if _c < 1>>_slave1.slaveName <</if>>shows no reaction. Like many things, names mean nothing to $him now. Your guests, on the other hand, appreciate the gift.
+						<<elseif _slave1.devotion+_slave1.trust >= 175>>
+							<<if _c < 1>>_slave1.slaveName <</if>>breaks down again; it's like a dream come true.
+						<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+							<<if _c < 1>>_slave1.slaveName <</if>>scoffs audibly; just another burden for $him to carry.
+						<<elseif _slave1.devotion < -20>>
+							<<if _c < 1>>_slave1.slaveName <</if>>breaks down again; this is nothing more than another unwanted link to you.
+						<<else>>
+							<<if _c < 1>>_slave1.slaveName <</if>>nods acceptingly. Your will is $his will, after all.
+						<</if>>
+					<</if>>
+					<<if _c > 1 && _slave2.surname != $PC.surname>>
+						_slave2.slaveName, meanwhile,
+					<</if>>
+					<<if _slave2.surname != $PC.surname>>
+						<<if _slave2.fetish == "mindbroken">>
+							shows no reaction. Like many things, names mean nothing to _him2 now. Your guests, on the other hand, appreciate the gift.
+						<<elseif _slave2.devotion+_slave2.trust >= 175>>
+							breaks down again; it's like a dream come true.
+						<<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
+							scoffs audibly; just another burden for _him2 to carry.
+						<<elseif _slave2.devotion < -20>>
+							breaks down again; this is nothing more than another unwanted link to you.
+						<<else>>
+							nods acceptingly. Your will is _his2 will, after all.
+						<</if>>
+					<</if>>
+				<</if>>
+				<<set _slave1.slaveSurname = $PC.surname, _slave2.slaveSurname = $PC.surname>>
+			<</replace>>
+		<</link>>
+		</span>
+	<</if>>
+	<br><br>
+	<<if ndef _slave1.publicCount>>
+		<<set _slave1.publicCount = 0>>
+	<</if>>
+	<<if ndef _slave2.publicCount>>
+		<<set _slave2.publicCount = 0>>
+	<</if>>
+	<<if _slave1.vagina > 0>>
+		<<set _slave1.vaginalCount += 50>>
+		<<set $vaginalTotal += 50>>
+		<<set _slave1.publicCount += 50>>
+	<</if>>
+	<<if _slave2.vagina > 0>>
+		<<set _slave2.vaginalCount += 50>>
+		<<set $vaginalTotal += 50>>
+		<<set _slave2.publicCount += 50>>
+	<</if>>
+	<<if (_slave1.anus < 3) && (_slave2.anus < 3)>>
+		You can feel their asses, still somewhat gaped from their ordeals. They've been @@.lime;loosened@@ by their wedding party.
+	<<else>>
+		<<if _slave1.anus < 3>>
+			<<set _slave1.anus += 1>>
+			You can feel $his ass, still somewhat gaped from its ordeal. It's been @@.lime;loosened@@ by $his wedding party.
+		<</if>>
+		<<if _slave2.anus < 3>>
+			<<set _slave2.anus += 1>>
+			You can feel $his ass, still somewhat gaped from its ordeal. It's been @@.lime;loosened@@ by $his wedding party.
+		<</if>>
+	<</if>>
 
-    <<if (_slave1.relationship != 0) && (_slave2.relationship != 0)>>
-        <<if _slave1.relationshipTarget == _slave2.ID>>
-            /* TODO: not sure about these */
-            <<if ((_slave1.devotion+_slave1.trust >= 175) && (_slave2.devotion+_slave2.trust >= 175)) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || ((_slave1.devotion < -20) && (_slave2.devotion < -20)) || ((_slave1.devotion >= -20 && _slave2.devotion >= -20))>>
-                <<if _slave1.devotion+_slave1.trust >= 175>>
-                    The fact that their relationship together now involves you @@.hotpink;excites them to no end.@@
-                    <<set _slave1.devotion += 10>>
-                    <<set _slave2.devotion += 10>>
-                <<elseif _slave1.devotion < -20>>
-                    The fact that you would allow them to remain together, albeit as your wives, @@.hotpink;causes them to begin to see you in a new light.@@
-                    <<set _slave1.devotion += 15>>
-                    <<set _slave2.devotion += 15>>
-                <<elseif _slave1.devotion >= -20>>
-                    The fact that you would allow them to remain together, albeit as your wives, has them @@.hotpink;cautiously optimistic for the future.@@
-                    <<set _slave1.devotion += 5>>
-                    <<set _slave2.devotion += 5>>
-                <</if>>
-            <<else>>
-                _slave1.slaveName
-                <<if _slave1.devotion+_slave1.trust >= 175>>
-                    is excited by the fact that their relationship now involves you, and promises to try to get _slave2.slaveName to see you the same way $he does,
-                    <<set _slave1.devotion += 10>>
-                <<elseif _slave1.devotion < -20>>
-                    is convinced this is some sort of trick,
-                <<elseif _slave1.devotion >= -20>>
-                    is only @@.hotpink;cautiously optimistic for their future together,@@
-                    <<set _slave1.devotion += 5>>
-                <</if>>
-                while _slave2.slaveName
-                <<if _slave2.devotion+_slave2.trust >= 175>>
-                    is excited by the fact that their relationship now involves you, and promises to try to get _slave1.slaveName to see you the same way _he2 does.
-                    <<set _slave2.devotion += 10>>
-                <<elseif _slave2.devotion < -20>>
-                    is convinced this is some sort of trick.
-                <<elseif _slave2.devotion >= -20>>
-                    is only @@.hotpink;cautiously optimistic for their future together.@@
-                    <<set _slave2.devotion += 5>>
-                <</if>>
-            <</if>>
-        <<else>>
-            <<if _slave1.relationship != 0>>
-                <<if _slave1.devotion+_slave1.trust >= 175>>
-                    <<if _slave1.relationship > 0>>
-                        $His <<if _slave1.relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if _slave1.relationship > 2>>ex<<else>>companion<</if>>'s future.
-                        <<if _slave1.relationship == 4>>
-                            <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                        <<elseif _slave1.relationship == 3>>
-                            <<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
-                        <<else>>
-                            <<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
-                        <</if>>
-                    <</if>>
-                <<elseif _slave1.devotion < -20>>
-                    <<if _slave1.relationship == -1>>
-                        $He @@.mediumorchid;hates@@ that $he has to be yours only and @@.gold;fears@@ what will happen if $he strays.
-                        <<set _slave1.devotion -= 40, _slave1.trust -= 40>>
-                    <<elseif _slave1.relationship == 4>>
-                        Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;furious@@ to watch _his2 life's love get stolen away and fucked pregnant in such a manner.
-                        <<set $slaves[_m].devotion -= 60, $slaves[_m].trust -= 40>>
-                        <<set _slave1.devotion -= 40, _slave1.trust -= 40>>
-                    <<elseif _slave1.relationship == 3>>
-                        Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked pregnant in such a manner.
-                        <<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
-                        <<set _slave1.devotion -= 50, _slave1.trust -= 30>>
-                    <<elseif _slave1.relationship > 0>>
-                        Both $him and $his friend @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                        <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                        <<set _slave1.devotion -= 20, _slave1.trust -= 20>>
-                    <</if>>
-                <<else>>
-                    <<if _slave1.relationship == -1>>
-                        $He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays.
-                        <<set _slave1.devotion -= 10, _slave1.trust -= 10>>
-                    <<elseif _slave1.relationship == 4>>
-                        Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked pregnant in such a manner.
-                        <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                        <<set _slave1.devotion -= 30, _slave1.trust -= 20>>
-                    <<elseif _slave1.relationship == 3>>
-                        Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is a little @@.mediumorchid;jealous@@ of you for snagging such catch out from under _him2.
-                        <<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
-                        <<set _slave1.devotion -= 15, _slave1.trust -= 10>>
-                    <<elseif _slave1.relationship > 0>>
-                        Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                        <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                        <<set _slave1.devotion -= 5, _slave1.trust -= 5>>
-                    <</if>>
-                <</if>>
-            <<elseif _slave2.relationship != 0>>
-                <<if _slave1.devotion+_slave1.trust >= 175>>
-                    <<if _slave1.relationship > 0>>
-                        $His <<if _slave1.relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if _slave1.relationship > 2>>ex<<else>>companion<</if>>'s future.
-                        <<if _slave1.relationship == 4>>
-                            <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                        <<elseif _slave1.relationship == 3>>
-                            <<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
-                        <<else>>
-                            <<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
-                        <</if>>
-                    <</if>>
-                <<elseif _slave1.devotion < -20>>
-                    <<if _slave1.relationship == -1>>
-                        $He @@.mediumorchid;hates@@ that $he has to be yours only and @@.gold;fears@@ what will happen if $he strays.
-                        <<set _slave1.devotion -= 40, _slave1.trust -= 40>>
-                    <<elseif _slave1.relationship == 4>>
-                        Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;furious@@ to watch _his2 life's love get stolen away and fucked pregnant in such a manner.
-                        <<set $slaves[_m].devotion -= 60, $slaves[_m].trust -= 40>>
-                        <<set _slave1.devotion -= 40, _slave1.trust -= 40>>
-                    <<elseif _slave1.relationship == 3>>
-                        Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked pregnant in such a manner.
-                        <<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
-                        <<set _slave1.devotion -= 50, _slave1.trust -= 30>>
-                    <<elseif _slave1.relationship > 0>>
-                        Both $him and $his friend @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                        <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                        <<set _slave1.devotion -= 20, _slave1.trust -= 20>>
-                    <</if>>
-                <<else>>
-                    <<if _slave1.relationship == -1>>
-                        $He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays.
-                        <<set _slave1.devotion -= 10, _slave1.trust -= 10>>
-                    <<elseif _slave1.relationship == 4>>
-                        Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked pregnant in such a manner.
-                        <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                        <<set _slave1.devotion -= 30, _slave1.trust -= 20>>
-                    <<elseif _slave1.relationship == 3>>
-                        Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is a little @@.mediumorchid;jealous@@ of you for snagging such catch out from under _him2.
-                        <<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
-                        <<set _slave1.devotion -= 15, _slave1.trust -= 10>>
-                    <<elseif _slave1.relationship > 0>>
-                        Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                        <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                        <<set _slave1.devotion -= 5, _slave1.trust -= 5>>
-                    <</if>>
-                <</if>>
-            <<else>>
-                @@.red;Error! DCoded doesn't know to code. Please report this.@@
-            <</if>>
-        <</if>>
-    <<else>>
-        <<if _slave1.relationship != 0>>
-            <<if _slave1.devotion+_slave1.trust >= 175>>
-                <<if _slave1.relationship > 0>>
-                    $His <<if _slave1.relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if _slave1.relationship > 2>>love<<else>>companion<</if>>'s future.
-                    <<if _slave1.relationship == 4>>
-                        <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                    <<elseif _slave1.relationship == 3>>
-                        <<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
-                    <<else>>
-                        <<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
-                    <</if>>
-                <<elseif _slave1.relationship == -2>>
-                    $He feels like $he betrayed you by getting fucked by so many others and struggles to convince $himself it was what you wanted.
-                <<elseif _slave1.relationship == -1>>
-                    Judging by the smile on $his sleeping face, today may have been the @@.hotpink;best day of $his life.@@
-                    <<set _slave1.devotion = 100, _slave1.trust = 100>>
-                <</if>>
-            <<elseif _slave1.devotion < -20>>
-                <<if _slave1.relationship == -1>>
-                    $He @@.mediumorchid;hates@@ that $he has to be yours only after such a thrilling orgy and @@.gold;fears@@ what will happen if $he strays.
-                    <<set _slave1.devotion -= 40, _slave1.trust -= 40>>
-                <<elseif _slave1.relationship == 4>>
-                    Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;furious@@ to watch _his2 life's love get stolen away and fucked by so many others.
-                    <<set $slaves[_m].devotion -= 60, $slaves[_m].trust -= 40>>
-                    <<set _slave1.devotion -= 40, _slave1.trust -= 40>>
-                <<elseif _slave1.relationship == 3>>
-                    Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked by so many others.
-                    <<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
-                    <<set _slave1.devotion -= 50, _slave1.trust -= 30>>
-                <<elseif _slave1.relationship > 0>>
-                    Both $him and $his friend are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                    <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                    <<set _slave1.devotion -= 20, _slave1.trust -= 20>>
-                <</if>>
-            <<else>>
-                <<if _slave1.relationship == -1>>
-                    $He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays, especially after such a lovely orgy.
-                    <<set _slave1.devotion -= 10, _slave1.trust -= 10>>
-                <<elseif _slave1.relationship == 4>>
-                    Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked by so many others.
-                    <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                    <<set _slave1.devotion -= 30, _slave1.trust -= 20>>
-                <<elseif _slave1.relationship == 3>>
-                    Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is a little @@.mediumorchid;resentful@@ that you'd treat such a catch that way.
-                    <<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
-                    <<set _slave1.devotion -= 15, _slave1.trust -= 10>>
-                <<elseif _slave1.relationship > 0>>
-                    Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                    <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                    <<set _slave1.devotion -= 5, _slave1.trust -= 5>>
-                <</if>>
-            <</if>>
-        <</if>>
-    <<else>>
-        <<if _slave1.devotion+_slave1.trust >= 175>>
-            <<if _slave1.relationship > 0>>
-                $His <<if _slave1.relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if _slave1.relationship > 2>>love<<else>>companion<</if>>'s future.
-                <<if _slave1.relationship == 4>>
-                    <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                <<elseif _slave1.relationship == 3>>
-                    <<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
-                <<else>>
-                    <<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
-                <</if>>
-            <<elseif _slave1.relationship == -2>>
-                $He feels like $he betrayed you by getting fucked by so many others and struggles to convince $himself it was what you wanted.
-            <<elseif _slave1.relationship == -1>>
-                Judging by the smile on $his sleeping face, today may have been the @@.hotpink;best day of $his life.@@
-                <<set _slave1.devotion = 100, _slave1.trust = 100>>
-            <</if>>
-        <<elseif _slave1.devotion < -20>>
-            <<if _slave1.relationship == -1>>
-                $He @@.mediumorchid;hates@@ that $he has to be yours only after such a thrilling orgy and @@.gold;fears@@ what will happen if $he strays.
-                <<set _slave1.devotion -= 40, _slave1.trust -= 40>>
-            <<elseif _slave1.relationship == 4>>
-                Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;furious@@ to watch _his2 life's love get stolen away and fucked by so many others.
-                <<set $slaves[_m].devotion -= 60, $slaves[_m].trust -= 40>>
-                <<set _slave1.devotion -= 40, _slave1.trust -= 40>>
-            <<elseif _slave1.relationship == 3>>
-                Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked by so many others.
-                <<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
-                <<set _slave1.devotion -= 50, _slave1.trust -= 30>>
-            <<elseif _slave1.relationship > 0>>
-                Both $him and $his friend are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                <<set _slave1.devotion -= 20, _slave1.trust -= 20>>
-            <</if>>
-        <<else>>
-            <<if _slave1.relationship == -1>>
-                $He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays, especially after such a lovely orgy.
-                <<set _slave1.devotion -= 10, _slave1.trust -= 10>>
-            <<elseif _slave1.relationship == 4>>
-                Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked by so many others.
-                <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                <<set _slave1.devotion -= 30, _slave1.trust -= 20>>
-            <<elseif _slave1.relationship == 3>>
-                Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is a little @@.mediumorchid;resentful@@ that you'd treat such a catch that way.
-                <<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
-                <<set _slave1.devotion -= 15, _slave1.trust -= 10>>
-            <<elseif _slave1.relationship > 0>>
-                Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                <<set _slave1.devotion -= 5, _slave1.trust -= 5>>
-            <</if>>
-        <</if>>
-    <</if>>
+	<<if (_slave1.relationship != 0) && (_slave2.relationship != 0)>>
+		<<if _slave1.relationshipTarget == _slave2.ID>>
+			/* TODO: not sure about these */
+			<<if ((_slave1.devotion+_slave1.trust >= 175) && (_slave2.devotion+_slave2.trust >= 175)) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || ((_slave1.devotion < -20) && (_slave2.devotion < -20)) || ((_slave1.devotion >= -20 && _slave2.devotion >= -20))>>
+				<<if _slave1.devotion+_slave1.trust >= 175>>
+					The fact that their relationship together now involves you @@.hotpink;excites them to no end.@@
+					<<set _slave1.devotion += 10>>
+					<<set _slave2.devotion += 10>>
+				<<elseif _slave1.devotion < -20>>
+					The fact that you would allow them to remain together, albeit as your wives, @@.hotpink;causes them to begin to see you in a new light.@@
+					<<set _slave1.devotion += 15>>
+					<<set _slave2.devotion += 15>>
+				<<elseif _slave1.devotion >= -20>>
+					The fact that you would allow them to remain together, albeit as your wives, has them @@.hotpink;cautiously optimistic for the future.@@
+					<<set _slave1.devotion += 5>>
+					<<set _slave2.devotion += 5>>
+				<</if>>
+			<<else>>
+				_slave1.slaveName
+				<<if _slave1.devotion+_slave1.trust >= 175>>
+					is excited by the fact that their relationship now involves you, and promises to try to get _slave2.slaveName to see you the same way $he does,
+					<<set _slave1.devotion += 10>>
+				<<elseif _slave1.devotion < -20>>
+					is convinced this is some sort of trick,
+				<<elseif _slave1.devotion >= -20>>
+					is only @@.hotpink;cautiously optimistic for their future together,@@
+					<<set _slave1.devotion += 5>>
+				<</if>>
+				while _slave2.slaveName
+				<<if _slave2.devotion+_slave2.trust >= 175>>
+					is excited by the fact that their relationship now involves you, and promises to try to get _slave1.slaveName to see you the same way _he2 does.
+					<<set _slave2.devotion += 10>>
+				<<elseif _slave2.devotion < -20>>
+					is convinced this is some sort of trick.
+				<<elseif _slave2.devotion >= -20>>
+					is only @@.hotpink;cautiously optimistic for their future together.@@
+					<<set _slave2.devotion += 5>>
+				<</if>>
+			<</if>>
+		<<else>>
+			<<if _slave1.relationship != 0>>
+				<<if _slave1.devotion+_slave1.trust >= 175>>
+					<<if _slave1.relationship > 0>>
+						$His <<if _slave1.relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if _slave1.relationship > 2>>ex<<else>>companion<</if>>'s future.
+						<<if _slave1.relationship == 4>>
+							<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+						<<elseif _slave1.relationship == 3>>
+							<<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
+						<<else>>
+							<<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
+						<</if>>
+					<</if>>
+				<<elseif _slave1.devotion < -20>>
+					<<if _slave1.relationship == -1>>
+						$He @@.mediumorchid;hates@@ that $he has to be yours only and @@.gold;fears@@ what will happen if $he strays.
+						<<set _slave1.devotion -= 40, _slave1.trust -= 40>>
+					<<elseif _slave1.relationship == 4>>
+						Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;furious@@ to watch _his2 life's love get stolen away and fucked pregnant in such a manner.
+						<<set $slaves[_m].devotion -= 60, $slaves[_m].trust -= 40>>
+						<<set _slave1.devotion -= 40, _slave1.trust -= 40>>
+					<<elseif _slave1.relationship == 3>>
+						Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked pregnant in such a manner.
+						<<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
+						<<set _slave1.devotion -= 50, _slave1.trust -= 30>>
+					<<elseif _slave1.relationship > 0>>
+						Both $him and $his friend @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+						<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+						<<set _slave1.devotion -= 20, _slave1.trust -= 20>>
+					<</if>>
+				<<else>>
+					<<if _slave1.relationship == -1>>
+						$He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays.
+						<<set _slave1.devotion -= 10, _slave1.trust -= 10>>
+					<<elseif _slave1.relationship == 4>>
+						Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked pregnant in such a manner.
+						<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+						<<set _slave1.devotion -= 30, _slave1.trust -= 20>>
+					<<elseif _slave1.relationship == 3>>
+						Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is a little @@.mediumorchid;jealous@@ of you for snagging such catch out from under _him2.
+						<<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
+						<<set _slave1.devotion -= 15, _slave1.trust -= 10>>
+					<<elseif _slave1.relationship > 0>>
+						Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
+						<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+						<<set _slave1.devotion -= 5, _slave1.trust -= 5>>
+					<</if>>
+				<</if>>
+			<<elseif _slave2.relationship != 0>>
+				<<if _slave1.devotion+_slave1.trust >= 175>>
+					<<if _slave1.relationship > 0>>
+						$His <<if _slave1.relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if _slave1.relationship > 2>>ex<<else>>companion<</if>>'s future.
+						<<if _slave1.relationship == 4>>
+							<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+						<<elseif _slave1.relationship == 3>>
+							<<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
+						<<else>>
+							<<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
+						<</if>>
+					<</if>>
+				<<elseif _slave1.devotion < -20>>
+					<<if _slave1.relationship == -1>>
+						$He @@.mediumorchid;hates@@ that $he has to be yours only and @@.gold;fears@@ what will happen if $he strays.
+						<<set _slave1.devotion -= 40, _slave1.trust -= 40>>
+					<<elseif _slave1.relationship == 4>>
+						Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;furious@@ to watch _his2 life's love get stolen away and fucked pregnant in such a manner.
+						<<set $slaves[_m].devotion -= 60, $slaves[_m].trust -= 40>>
+						<<set _slave1.devotion -= 40, _slave1.trust -= 40>>
+					<<elseif _slave1.relationship == 3>>
+						Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked pregnant in such a manner.
+						<<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
+						<<set _slave1.devotion -= 50, _slave1.trust -= 30>>
+					<<elseif _slave1.relationship > 0>>
+						Both $him and $his friend @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+						<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+						<<set _slave1.devotion -= 20, _slave1.trust -= 20>>
+					<</if>>
+				<<else>>
+					<<if _slave1.relationship == -1>>
+						$He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays.
+						<<set _slave1.devotion -= 10, _slave1.trust -= 10>>
+					<<elseif _slave1.relationship == 4>>
+						Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked pregnant in such a manner.
+						<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+						<<set _slave1.devotion -= 30, _slave1.trust -= 20>>
+					<<elseif _slave1.relationship == 3>>
+						Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is a little @@.mediumorchid;jealous@@ of you for snagging such catch out from under _him2.
+						<<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
+						<<set _slave1.devotion -= 15, _slave1.trust -= 10>>
+					<<elseif _slave1.relationship > 0>>
+						Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
+						<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+						<<set _slave1.devotion -= 5, _slave1.trust -= 5>>
+					<</if>>
+				<</if>>
+			<<else>>
+				@@.red;Error! DCoded doesn't know to code. Please report this.@@
+			<</if>>
+		<</if>>
+	<<else>>
+		<<if _slave1.relationship != 0>>
+			<<if _slave1.devotion+_slave1.trust >= 175>>
+				<<if _slave1.relationship > 0>>
+					$His <<if _slave1.relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if _slave1.relationship > 2>>love<<else>>companion<</if>>'s future.
+					<<if _slave1.relationship == 4>>
+						<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+					<<elseif _slave1.relationship == 3>>
+						<<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
+					<<else>>
+						<<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
+					<</if>>
+				<<elseif _slave1.relationship == -2>>
+					$He feels like $he betrayed you by getting fucked by so many others and struggles to convince $himself it was what you wanted.
+				<<elseif _slave1.relationship == -1>>
+					Judging by the smile on $his sleeping face, today may have been the @@.hotpink;best day of $his life.@@
+					<<set _slave1.devotion = 100, _slave1.trust = 100>>
+				<</if>>
+			<<elseif _slave1.devotion < -20>>
+				<<if _slave1.relationship == -1>>
+					$He @@.mediumorchid;hates@@ that $he has to be yours only after such a thrilling orgy and @@.gold;fears@@ what will happen if $he strays.
+					<<set _slave1.devotion -= 40, _slave1.trust -= 40>>
+				<<elseif _slave1.relationship == 4>>
+					Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;furious@@ to watch _his2 life's love get stolen away and fucked by so many others.
+					<<set $slaves[_m].devotion -= 60, $slaves[_m].trust -= 40>>
+					<<set _slave1.devotion -= 40, _slave1.trust -= 40>>
+				<<elseif _slave1.relationship == 3>>
+					Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked by so many others.
+					<<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
+					<<set _slave1.devotion -= 50, _slave1.trust -= 30>>
+				<<elseif _slave1.relationship > 0>>
+					Both $him and $his friend are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+					<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+					<<set _slave1.devotion -= 20, _slave1.trust -= 20>>
+				<</if>>
+			<<else>>
+				<<if _slave1.relationship == -1>>
+					$He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays, especially after such a lovely orgy.
+					<<set _slave1.devotion -= 10, _slave1.trust -= 10>>
+				<<elseif _slave1.relationship == 4>>
+					Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked by so many others.
+					<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+					<<set _slave1.devotion -= 30, _slave1.trust -= 20>>
+				<<elseif _slave1.relationship == 3>>
+					Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is a little @@.mediumorchid;resentful@@ that you'd treat such a catch that way.
+					<<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
+					<<set _slave1.devotion -= 15, _slave1.trust -= 10>>
+				<<elseif _slave1.relationship > 0>>
+					Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
+					<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+					<<set _slave1.devotion -= 5, _slave1.trust -= 5>>
+				<</if>>
+			<</if>>
+		<</if>>
+	<<else>>
+		<<if _slave1.devotion+_slave1.trust >= 175>>
+			<<if _slave1.relationship > 0>>
+				$His <<if _slave1.relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if _slave1.relationship > 2>>love<<else>>companion<</if>>'s future.
+				<<if _slave1.relationship == 4>>
+					<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+				<<elseif _slave1.relationship == 3>>
+					<<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
+				<<else>>
+					<<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
+				<</if>>
+			<<elseif _slave1.relationship == -2>>
+				$He feels like $he betrayed you by getting fucked by so many others and struggles to convince $himself it was what you wanted.
+			<<elseif _slave1.relationship == -1>>
+				Judging by the smile on $his sleeping face, today may have been the @@.hotpink;best day of $his life.@@
+				<<set _slave1.devotion = 100, _slave1.trust = 100>>
+			<</if>>
+		<<elseif _slave1.devotion < -20>>
+			<<if _slave1.relationship == -1>>
+				$He @@.mediumorchid;hates@@ that $he has to be yours only after such a thrilling orgy and @@.gold;fears@@ what will happen if $he strays.
+				<<set _slave1.devotion -= 40, _slave1.trust -= 40>>
+			<<elseif _slave1.relationship == 4>>
+				Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;furious@@ to watch _his2 life's love get stolen away and fucked by so many others.
+				<<set $slaves[_m].devotion -= 60, $slaves[_m].trust -= 40>>
+				<<set _slave1.devotion -= 40, _slave1.trust -= 40>>
+			<<elseif _slave1.relationship == 3>>
+				Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked by so many others.
+				<<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
+				<<set _slave1.devotion -= 50, _slave1.trust -= 30>>
+			<<elseif _slave1.relationship > 0>>
+				Both $him and $his friend are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+				<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+				<<set _slave1.devotion -= 20, _slave1.trust -= 20>>
+			<</if>>
+		<<else>>
+			<<if _slave1.relationship == -1>>
+				$He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays, especially after such a lovely orgy.
+				<<set _slave1.devotion -= 10, _slave1.trust -= 10>>
+			<<elseif _slave1.relationship == 4>>
+				Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked by so many others.
+				<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+				<<set _slave1.devotion -= 30, _slave1.trust -= 20>>
+			<<elseif _slave1.relationship == 3>>
+				Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is a little @@.mediumorchid;resentful@@ that you'd treat such a catch that way.
+				<<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
+				<<set _slave1.devotion -= 15, _slave1.trust -= 10>>
+			<<elseif _slave1.relationship > 0>>
+				Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
+				<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+				<<set _slave1.devotion -= 5, _slave1.trust -= 5>>
+			<</if>>
+		<</if>>
+	<</if>>
 
-    <<set _slave1.relationship = -3>>
-    <<set _slave1.oralCount += 50>>
-    <<set $oralTotal += 50>>
-    <<set _slave1.analCount += 50>>
-    <<set $analTotal += 50>>
-    <<set _slave1.publicCount += 100>>
-    <<if canGetPregnant(_slave1) && _slave1.eggType == "human">>
-        <<= knockMeUp(_slave1, 20, 2, -2)>>
-    <</if>>
-    <<set $rep += 1000>>
-    <<if _slave1.fetish == "mindbroken">>
-        <<set $desc = "a framed shot of the broken " + _slave1.slaveName + " getting gangbanged at your wedding">>
-    <<elseif _slave1.devotion+_slave1.trust >= 175>>
-        <<set $desc = "a framed shot of the tear and cum soaked " + _slave1.slaveName + " getting gangbanged at your wedding">>
-    <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-        <<set $desc = "a framed shot of the glowering " + _slave1.slaveName + " getting gangbanged at your wedding">>
-    <<elseif _slave1.devotion < -20>>
-        <<set $desc = "a framed shot of " + _slave1.slaveName + " getting gangbanged and weeping at your wedding">>
-    <<else>>
-        <<set $desc = "a framed shot of " + _slave1.slaveName + " getting gangbanged at your wedding">>
-    <</if>>
-    <<set $trinkets.push($desc)>>
+	<<set _slave1.relationship = -3>>
+	<<set _slave1.oralCount += 50>>
+	<<set $oralTotal += 50>>
+	<<set _slave1.analCount += 50>>
+	<<set $analTotal += 50>>
+	<<set _slave1.publicCount += 100>>
+	<<if canGetPregnant(_slave1) && _slave1.eggType == "human">>
+		<<= knockMeUp(_slave1, 20, 2, -2)>>
+	<</if>>
+	<<set $rep += 1000>>
+	<<if _slave1.fetish == "mindbroken">>
+		<<set $desc = "a framed shot of the broken " + _slave1.slaveName + " getting gangbanged at your wedding">>
+	<<elseif _slave1.devotion+_slave1.trust >= 175>>
+		<<set $desc = "a framed shot of the tear and cum soaked " + _slave1.slaveName + " getting gangbanged at your wedding">>
+	<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+		<<set $desc = "a framed shot of the glowering " + _slave1.slaveName + " getting gangbanged at your wedding">>
+	<<elseif _slave1.devotion < -20>>
+		<<set $desc = "a framed shot of " + _slave1.slaveName + " getting gangbanged and weeping at your wedding">>
+	<<else>>
+		<<set $desc = "a framed shot of " + _slave1.slaveName + " getting gangbanged at your wedding">>
+	<</if>>
+	<<set $trinkets.push($desc)>>
 
-    <<set _slave2.relationship = -3>>
-    <<set _slave2.oralCount += 50>>
-    <<set $oralTotal += 50>>
-    <<set _slave2.analCount += 50>>
-    <<set $analTotal += 50>>
-    <<set _slave2.publicCount += 100>>
-    <<if canGetPregnant(_slave2) && _slave2.eggType == "human">>
-        <<= knockMeUp(_slave2, 20, 2, -2)>>
-    <</if>>
-    <<set $rep += 1000>>
-    <<if _slave2.fetish == "mindbroken">>
-        <<set $desc = "a framed shot of the broken " + _slave2.slaveName + " getting gangbanged at your wedding">>
-    <<elseif _slave2.devotion+_slave2.trust >= 175>>
-        <<set $desc = "a framed shot of the tear and cum soaked " + _slave2.slaveName + " getting gangbanged at your wedding">>
-    <<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
-        <<set $desc = "a framed shot of the glowering " + _slave2.slaveName + " getting gangbanged at your wedding">>
-    <<elseif _slave2.devotion < -20>>
-        <<set $desc = "a framed shot of " + _slave2.slaveName + " getting gangbanged and weeping at your wedding">>
-    <<else>>
-        <<set $desc = "a framed shot of " + _slave2.slaveName + " getting gangbanged at your wedding">>
-    <</if>>
-    <<set $trinkets.push($desc)>>
+	<<set _slave2.relationship = -3>>
+	<<set _slave2.oralCount += 50>>
+	<<set $oralTotal += 50>>
+	<<set _slave2.analCount += 50>>
+	<<set $analTotal += 50>>
+	<<set _slave2.publicCount += 100>>
+	<<if canGetPregnant(_slave2) && _slave2.eggType == "human">>
+		<<= knockMeUp(_slave2, 20, 2, -2)>>
+	<</if>>
+	<<set $rep += 1000>>
+	<<if _slave2.fetish == "mindbroken">>
+		<<set $desc = "a framed shot of the broken " + _slave2.slaveName + " getting gangbanged at your wedding">>
+	<<elseif _slave2.devotion+_slave2.trust >= 175>>
+		<<set $desc = "a framed shot of the tear and cum soaked " + _slave2.slaveName + " getting gangbanged at your wedding">>
+	<<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
+		<<set $desc = "a framed shot of the glowering " + _slave2.slaveName + " getting gangbanged at your wedding">>
+	<<elseif _slave2.devotion < -20>>
+		<<set $desc = "a framed shot of " + _slave2.slaveName + " getting gangbanged and weeping at your wedding">>
+	<<else>>
+		<<set $desc = "a framed shot of " + _slave2.slaveName + " getting gangbanged at your wedding">>
+	<</if>>
+	<<set $trinkets.push($desc)>>
 
 <<else>>
 
-    The ceremony to bind <<= SlaveFullName(_slave1)>> and <<= SlaveFullName(_slave2)>> to you as your slave wives is a polite affair which you host in the lower floor of your penthouse. All the arcology's most prominent citizens are there, most with a favored slave or two and some even with their slave wives. Many of your other slaves, that is your slaves who are not being married tonight, are present to serve your guests, but are dressed more conservatively than usual. When assignations between citizen and slave develop, guests are politely encouraged to perform them in side rooms rather than out in view of the main gathering.
-    <br><br>
-    /* holy hell is the next line a mess */
-    /* good luck reading this next line */
-    _slave1.slaveName and _slave2.slaveName appear after everyone has had a chance to socialize,<<if (_slave1.amp == 1)>> _slave1.slaveName <</if>><<if (_slave1.amp == 1) && (_slave2.amp == 1)>>and <<if (_slave2.amp == 1)>>_slave2.slaveName <</if>> being carried by <<if (_slave1.amp == 1) && (_slave2.amp == 1)>>other slaves<<elseif (_slave1.amp < 1) && (_slave2.amp == 1)>>_slave1.slaveName<<elseif (_slave1.amp == 1) && (_slave2.amp < 1)>>_slave2.slaveName<</if>> since <</if>><<if (_slave1.amp == 1) && (_slave2.amp != 1)>>$he's a quadruple amputee and $he cannot walk,<<elseif (_slave1.amp == 1) && (_slave2.amp == 1)>>they're both quadruple amputees and cannot walk,<<elseif (_slave1.amp != 1) && (_slave2.amp == 1)>>_he2's a quadruple amputee and _he2 cannot walk,<</if>> wearing beautiful bridal lingerie in
+	The ceremony to bind <<= SlaveFullName(_slave1)>> and <<= SlaveFullName(_slave2)>> to you as your slave wives is a polite affair which you host in the lower floor of your penthouse. All the arcology's most prominent citizens are there, most with a favored slave or two and some even with their slave wives. Many of your other slaves, that is your slaves who are not being married tonight, are present to serve your guests, but are dressed more conservatively than usual. When assignations between citizen and slave develop, guests are politely encouraged to perform them in side rooms rather than out in view of the main gathering.
+	<br><br>
+	/* holy hell is the next line a mess */
+	/* good luck reading this next line */
+	_slave1.slaveName and _slave2.slaveName appear after everyone has had a chance to socialize,<<if (_slave1.amp == 1)>> _slave1.slaveName <</if>><<if (_slave1.amp == 1) && (_slave2.amp == 1)>>and <<if (_slave2.amp == 1)>>_slave2.slaveName <</if>> being carried by <<if (_slave1.amp == 1) && (_slave2.amp == 1)>>other slaves<<elseif (_slave1.amp < 1) && (_slave2.amp == 1)>>_slave1.slaveName<<elseif (_slave1.amp == 1) && (_slave2.amp < 1)>>_slave2.slaveName<</if>> since <</if>><<if (_slave1.amp == 1) && (_slave2.amp != 1)>>$he's a quadruple amputee and $he cannot walk,<<elseif (_slave1.amp == 1) && (_slave2.amp == 1)>>they're both quadruple amputees and cannot walk,<<elseif (_slave1.amp != 1) && (_slave2.amp == 1)>>_he2's a quadruple amputee and _he2 cannot walk,<</if>> wearing beautiful bridal lingerie in
+
+	<<if (_slave1.vagina == 0 && _slave2.vagina == 0) || (_slave1.pregKnown == 1 && _slave2.pregKnown == 1) || ((_slave1.vagina < 0 && _slave1.anus == 0) && (_slave2.vagina < 0 && _slave2.anus == 0)) || ((_slave1.vagina < 0 && _slave1.boobs > 500) && (_slave2.vagina < 0 && _slave2.boobs > 500)) || (_slave1.vagina < 0 && _slave2.vagina < 0) || (_slave1.dick > 0 && _slave2.dick > 0) || ((_slave1.vagina > 0 || _slave1.anus > 0) && (_slave2.vagina > 0 || _slave2.anus > 0))>>
+		<<if (_slave1.vagina == 0)>>
+			white, since both slaves are virgins.
+		<<elseif (_slave1.pregKnown == 1)>>
+			light pink, since both slaves are pregnant.
+		<<elseif (_slave1.vagina < 0) && (_slave1.anus == 0)>>
+			white, since both slaves are anal virgins.
+		<<elseif (_slave1.vagina < 0) && (_slave1.boobs > 500)>>
+			electric blue, since both slaves are shemales.
+		<<elseif (_slave1.vagina < 0)>>
+			pale blue, since both slaves are sissies.
+		<<elseif (_slave1.dick > 0)>>
+			hot pink, since both slaves are futas.
+		<<else>>
+			light pink, since both slaves are experienced sex slaves.
+		<</if>>
+	<<else>>
+		<<if (_slave1.vagina == 0)>>
+			white, since _slave1.slaveName's a virgin
+		<<elseif (_slave1.pregKnown == 1)>>
+			light pink, since _slave1.slaveName's pregnant
+		<<elseif (_slave1.vagina < 0) && (_slave1.anus == 0)>>
+			white, since _slave1.slaveName's an anal virgin
+		<<elseif (_slave1.vagina < 0) && (_slave1.boobs > 500)>>
+			electric blue, since _slave1.slaveName's a shemale
+		<<elseif (_slave1.vagina < 0)>>
+			pale blue, since _slave1.slaveName's a sissy slave
+		<<elseif (_slave1.dick > 0)>>
+			hot pink, since _slave1.slaveName's a futa slave
+		<<else>>
+			light pink, since _slave1.slaveName's an experienced sex slave
+		<</if>>
+		and
+		<<if (_slave2.vagina == 0)>>
+			white, since _slave2.slaveName's a virgin.
+		<<elseif (_slave2.pregKnown == 1)>>
+			light pink, since _slave2.slaveName's pregnant.
+		<<elseif (_slave2.vagina < 0) && (_slave2.anus == 0)>>
+			white, since _slave2.slaveName's an anal virgin.
+		<<elseif (_slave2.vagina < 0) && (_slave2.boobs > 500)>>
+			electric blue, since _slave2.slaveName's a shemale.
+		<<elseif (_slave2.vagina < 0)>>
+			pale blue, since _slave2.slaveName's a sissy slave.
+		<<elseif (_slave2.dick > 0)>>
+			hot pink, since _slave2.slaveName's a futa slave.
+		<<else>>
+			light pink, since _slave2.slaveName's an experienced sex slave.
+		<</if>>
+	<</if>>
 
-    <<if (_slave1.vagina == 0 && _slave2.vagina == 0) || (_slave1.pregKnown == 1 && _slave2.pregKnown == 1) || ((_slave1.vagina < 0 && _slave1.anus == 0) && (_slave2.vagina < 0 && _slave2.anus == 0)) || ((_slave1.vagina < 0 && _slave1.boobs > 500) && (_slave2.vagina < 0 && _slave2.boobs > 500)) || (_slave1.vagina < 0 && _slave2.vagina < 0) || (_slave1.dick > 0 && _slave2.dick > 0) || ((_slave1.vagina > 0 || _slave1.anus > 0) && (_slave2.vagina > 0 || _slave2.anus > 0))>>
-        <<if (_slave1.vagina == 0)>>
-            white, since both slaves are virgins.
-        <<elseif (_slave1.pregKnown == 1)>>
-            light pink, since both slaves are pregnant.
-        <<elseif (_slave1.vagina < 0) && (_slave1.anus == 0)>>
-            white, since both slaves are anal virgins.
-        <<elseif (_slave1.vagina < 0) && (_slave1.boobs > 500)>>
-            electric blue, since both slaves are shemales.
-        <<elseif (_slave1.vagina < 0)>>
-            pale blue, since both slaves are sissies.
-        <<elseif (_slave1.dick > 0)>>
-            hot pink, since both slaves are futas.
-        <<else>>
-            light pink, since both slaves are experienced sex slaves.
-        <</if>>
-    <<else>>
-        <<if (_slave1.vagina == 0)>>
-            white, since _slave1.slaveName's a virgin
-        <<elseif (_slave1.pregKnown == 1)>>
-            light pink, since _slave1.slaveName's pregnant
-        <<elseif (_slave1.vagina < 0) && (_slave1.anus == 0)>>
-            white, since _slave1.slaveName's an anal virgin
-        <<elseif (_slave1.vagina < 0) && (_slave1.boobs > 500)>>
-            electric blue, since _slave1.slaveName's a shemale
-        <<elseif (_slave1.vagina < 0)>>
-            pale blue, since _slave1.slaveName's a sissy slave
-        <<elseif (_slave1.dick > 0)>>
-            hot pink, since _slave1.slaveName's a futa slave
-        <<else>>
-            light pink, since _slave1.slaveName's an experienced sex slave
-        <</if>>
-        and
-        <<if (_slave2.vagina == 0)>>
-            white, since _slave2.slaveName's a virgin.
-        <<elseif (_slave2.pregKnown == 1)>>
-            light pink, since _slave2.slaveName's pregnant.
-        <<elseif (_slave2.vagina < 0) && (_slave2.anus == 0)>>
-            white, since _slave2.slaveName's an anal virgin.
-        <<elseif (_slave2.vagina < 0) && (_slave2.boobs > 500)>>
-            electric blue, since _slave2.slaveName's a shemale.
-        <<elseif (_slave2.vagina < 0)>>
-            pale blue, since _slave2.slaveName's a sissy slave.
-        <<elseif (_slave2.dick > 0)>>
-            hot pink, since _slave2.slaveName's a futa slave.
-        <<else>>
-            light pink, since _slave2.slaveName's an experienced sex slave.
-        <</if>>
-    <</if>>
+	A filmy veil cover their heads and shoulders, and
+	<<if (_slave1.boobs > 4000 && _slave2.boobs > 4000) || (_slave1.boobs > 1200 && _slave2.boobs > 1200) || (_slave1.boobs > 400 && _slave2.boobs > 400) || (_slave1.boobs <= 400 && _slave2.boobs <= 400)>>
+		their lacy bridal bras
+		<<if (_slave1.boobs > 4000)>>
+			are a marvel of engineering, discreetly reinforced to support their gigantic udders.
+		<<elseif (_slave1.boobs > 1200)>>
+			just barely restrain their huge boobs, leaving the tops of their areolae visible.
+		<<elseif (_slave1.boobs > 400)>>
+			flatter their pretty breasts.
+		<<else>>
+			flatter their pretty chests.
+		<</if>>
+	<<else>>
+		_slave1.slaveName's lacy bridal bra
+		<<if (_slave1.boobs > 4000)>>
+			is a marvel of engineering, discreetly reinforced to support $his gigantic udders,
+		<<elseif (_slave1.boobs > 1200)>>
+			just barely restrains $his huge boobs, leaving the tops of $his areolae visible,
+		<<elseif (_slave1.boobs > 400)>>
+			flatters $his pretty breasts,
+		<<else>>
+			flatters $his pretty chest,
+		<</if>>
+		while _slave2.slaveName's bra
+		<<if (_slave1.boobs > 4000)>>
+			is a marvel of engineering, discreetly reinforced to support _his2 gigantic udders.
+		<<elseif (_slave1.boobs > 1200)>>
+			just barely restrains _his2 huge boobs, leaving the tops of _his2 areolae visible.
+		<<elseif (_slave1.boobs > 400)>>
+			flatters _his2 pretty breasts.
+		<<else>>
+			flatters _his2 pretty chest.
+		<</if>>
+	<</if>>
 
-    A filmy veil cover their heads and shoulders, and
-    <<if (_slave1.boobs > 4000 && _slave2.boobs > 4000) || (_slave1.boobs > 1200 && _slave2.boobs > 1200) || (_slave1.boobs > 400 && _slave2.boobs > 400) || (_slave1.boobs <= 400 && _slave2.boobs <= 400)>>
-        their lacy bridal bras
-        <<if (_slave1.boobs > 4000)>>
-            are a marvel of engineering, discreetly reinforced to support their gigantic udders.
-        <<elseif (_slave1.boobs > 1200)>>
-            just barely restrain their huge boobs, leaving the tops of their areolae visible.
-        <<elseif (_slave1.boobs > 400)>>
-            flatter their pretty breasts.
-        <<else>>
-            flatter their pretty chests.
-        <</if>>
-    <<else>>
-        _slave1.slaveName's lacy bridal bra
-        <<if (_slave1.boobs > 4000)>>
-            is a marvel of engineering, discreetly reinforced to support $his gigantic udders,
-        <<elseif (_slave1.boobs > 1200)>>
-            just barely restrains $his huge boobs, leaving the tops of $his areolae visible,
-        <<elseif (_slave1.boobs > 400)>>
-            flatters $his pretty breasts,
-        <<else>>
-            flatters $his pretty chest,
-        <</if>>
-        while _slave2.slaveName's bra
-        <<if (_slave1.boobs > 4000)>>
-            is a marvel of engineering, discreetly reinforced to support _his2 gigantic udders.
-        <<elseif (_slave1.boobs > 1200)>>
-            just barely restrains _his2 huge boobs, leaving the tops of _his2 areolae visible.
-        <<elseif (_slave1.boobs > 400)>>
-            flatters _his2 pretty breasts.
-        <<else>>
-            flatters _his2 pretty chest.
-        <</if>>
-    <</if>>
+	<<if ((_slave1.bellyPreg >= 600000) && (_slave2.bellyPreg >= 600000)) || ((_slave1.bellyPreg >= 1500) && (_slave2.bellyPreg >= 1500)) || ((_slave1.bellyImplant >= 1500) && (_slave2.bellyImplant >= 1500)) || ((_slave1.bellyFluid >= 10000) || (_slave2.bellyFluid >= 10000)) || ((_slave1.bellyFluid >= 5000) && (_slave2.bellyFluid >= 5000)) || ((_slave1.bellyFluid >= 1500) && (_slave2.bellyFluid >= 1500))>>
+		<<if _slave1.bellyPreg >= 600000>>
+			Their expansive, squirming pregnant bellies make their bridal wear particularly obscene.
+		<<elseif (_slave1.bellyPreg >= 1500)>>
+			Their _belly pregnant bellies protrude out the front of their bridal wear.
+		<<elseif (_slave1.bellyImplant >= 1500)>>
+			Their _belly <<print _slave1.bellyImplant>>cc bellies implant protrude their middle out the front of their bridal wear.
+		<<elseif (_slave1.bellyFluid >= 10000)>>
+			Their hugely bloated, <<print _slave1.inflationType>>-filled bellies protrude out the front of their bridal wear.
+		<<elseif (_slave1.bellyFluid >= 5000)>>
+			Their bloated, <<print _slave1.inflationType>>-stuffed bellies protrude out the front of their bridal wear.
+		<<elseif (_slave1.bellyFluid >= 1500)>>
+			Their distended, <<print _slave1.inflationType>>-bellies protrude out the front of their bridal wear.
+		<</if>>
+	<<else>>
+		<<if _slave1.bellyPreg >= 600000>>
+			_slave1.slaveName's expansive, squirming pregnant belly makes $his bridal wear particularly obscene,
+		<<elseif (_slave1.bellyPreg >= 1500)>>
+			_slave1.slaveName's _belly pregnant belly protrudes out the front of $his bridal wear,
+		<<elseif (_slave1.bellyImplant >= 1500)>>
+			_slave1.slaveName's _belly <<print _slave1.bellyImplant>>cc belly implant protrudes $his middle out the front of $his bridal wear,
+		<<elseif (_slave1.bellyFluid >= 10000)>>
+			_slave1.slaveName's hugely bloated, <<print _slave1.inflationType>>-filled belly protrudes out the front of $his bridal wear,
+		<<elseif (_slave1.bellyFluid >= 5000)>>
+			_slave1.slaveName's bloated, <<print _slave1.inflationType>>-stuffed belly protrudes out the front of $his bridal wear,
+		<<elseif (_slave1.bellyFluid >= 1500)>>
+			_slave1.slaveName's distended, <<print _slave1.inflationType>>-belly protrudes out the front of $his bridal wear,
+		<</if>>
+		while
+		<<if _slave1.bellyPreg >= 600000>>
+			_slave2.slaveName's expansive, squirming pregnant belly makes _his2 bridal wear particularly obscene.
+		<<elseif (_slave2.bellyPreg >= 1500)>>
+			_slave2.slaveName's _belly2 pregnant belly protrudes out the front of _his2 bridal wear.
+		<<elseif (_slave2.bellyImplant >= 1500)>>
+			_slave2.slaveName's _belly2 <<print _slave2.bellyImplant>>cc belly implant protrudes _his2 middle out the front of _his2 bridal wear.
+		<<elseif (_slave2.bellyFluid >= 10000)>>
+			_slave2.slaveName's hugely bloated, <<print _slave2.inflationType>>-filled belly protrudes out the front of _his2 bridal wear.
+		<<elseif (_slave2.bellyFluid >= 5000)>>
+			_slave2.slaveName's bloated, <<print _slave2.inflationType>>-stuffed belly protrudes out the front of _his2 bridal wear.
+		<<elseif (_slave2.bellyFluid >= 1500)>>
+			_slave2.slaveName's distended, <<print _slave2.inflationType>>-belly protrudes out the front of _his2 bridal wear.
+		<</if>>
+	<</if>>
 
-    <<if ((_slave1.bellyPreg >= 600000) && (_slave2.bellyPreg >= 600000)) || ((_slave1.bellyPreg >= 1500) && (_slave2.bellyPreg >= 1500)) || ((_slave1.bellyImplant >= 1500) && (_slave2.bellyImplant >= 1500)) || ((_slave1.bellyFluid >= 10000) || (_slave2.bellyFluid >= 10000)) || ((_slave1.bellyFluid >= 5000) && (_slave2.bellyFluid >= 5000)) || ((_slave1.bellyFluid >= 1500) && (_slave2.bellyFluid >= 1500))>>
-        <<if _slave1.bellyPreg >= 600000>>
-            Their expansive, squirming pregnant bellies make their bridal wear particularly obscene.
-        <<elseif (_slave1.bellyPreg >= 1500)>>
-            Their _belly pregnant bellies protrude out the front of their bridal wear.
-        <<elseif (_slave1.bellyImplant >= 1500)>>
-            Their _belly <<print _slave1.bellyImplant>>cc bellies implant protrude their middle out the front of their bridal wear.
-        <<elseif (_slave1.bellyFluid >= 10000)>>
-            Their hugely bloated, <<print _slave1.inflationType>>-filled bellies protrude out the front of their bridal wear.
-        <<elseif (_slave1.bellyFluid >= 5000)>>
-            Their bloated, <<print _slave1.inflationType>>-stuffed bellies protrude out the front of their bridal wear.
-        <<elseif (_slave1.bellyFluid >= 1500)>>
-            Their distended, <<print _slave1.inflationType>>-bellies protrude out the front of their bridal wear.
-        <</if>>
-    <<else>>
-        <<if _slave1.bellyPreg >= 600000>>
-            _slave1.slaveName's expansive, squirming pregnant belly makes $his bridal wear particularly obscene,
-        <<elseif (_slave1.bellyPreg >= 1500)>>
-            _slave1.slaveName's _belly pregnant belly protrudes out the front of $his bridal wear,
-        <<elseif (_slave1.bellyImplant >= 1500)>>
-            _slave1.slaveName's _belly <<print _slave1.bellyImplant>>cc belly implant protrudes $his middle out the front of $his bridal wear,
-        <<elseif (_slave1.bellyFluid >= 10000)>>
-            _slave1.slaveName's hugely bloated, <<print _slave1.inflationType>>-filled belly protrudes out the front of $his bridal wear,
-        <<elseif (_slave1.bellyFluid >= 5000)>>
-            _slave1.slaveName's bloated, <<print _slave1.inflationType>>-stuffed belly protrudes out the front of $his bridal wear,
-        <<elseif (_slave1.bellyFluid >= 1500)>>
-            _slave1.slaveName's distended, <<print _slave1.inflationType>>-belly protrudes out the front of $his bridal wear,
-        <</if>>
-        while
-        <<if _slave1.bellyPreg >= 600000>>
-            _slave2.slaveName's expansive, squirming pregnant belly makes _his2 bridal wear particularly obscene.
-        <<elseif (_slave2.bellyPreg >= 1500)>>
-            _slave2.slaveName's _belly2 pregnant belly protrudes out the front of _his2 bridal wear.
-        <<elseif (_slave2.bellyImplant >= 1500)>>
-            _slave2.slaveName's _belly2 <<print _slave2.bellyImplant>>cc belly implant protrudes _his2 middle out the front of _his2 bridal wear.
-        <<elseif (_slave2.bellyFluid >= 10000)>>
-            _slave2.slaveName's hugely bloated, <<print _slave2.inflationType>>-filled belly protrudes out the front of _his2 bridal wear.
-        <<elseif (_slave2.bellyFluid >= 5000)>>
-            _slave2.slaveName's bloated, <<print _slave2.inflationType>>-stuffed belly protrudes out the front of _his2 bridal wear.
-        <<elseif (_slave2.bellyFluid >= 1500)>>
-            _slave2.slaveName's distended, <<print _slave2.inflationType>>-belly protrudes out the front of _his2 bridal wear.
-        <</if>>
-    <</if>>
+	<<if ((_slave1.dickAccessory == ("chastity") || _slave1.dickAccessory == ("combined chastity")) && (_slave2.dickAccessory == "chastity") || _slave2.dickAccessory == ("combined chastity")) || (canAchieveErection(_slave1) && canAchieveErection(_slave2)) || ((_slave1.dick > 0) && (_slave2.dick > 0)) || ((_slave1.clit > 1 && _slave2.clit > 1)) || ((_slave1.clit <= 1) && (_slave2.clit <= 1))>>
+		<<if _slave1.dickAccessory == ("chastity") || _slave1.dickAccessory == ("combined chastity")>>
+			Their slave dicks are hidden by their chastity cages.
+		<<elseif canAchieveErection(_slave1)>>
+			<<if (_slave1.dick > 4) && (_slave1.belly >= 5000)>>
+				_slave1.slaveName's hugely erect, with $his lacy g-string only serving to hold $his dick agonizingly pressed against the bottom of $his _belly <<if _slave1.bellyPreg >= 3000>>pregnant <</if>>belly.
+			<<elseif _slave1.dick > 4>>
+				_slave1.slaveName's hugely erect, with $his lacy g-string only serving to hold $his dick upright along $his belly.
+			<<else>>
+				_slave1.slaveName's erection tents the front of $his lacy g-string.
+			<</if>>
+		<<elseif (_slave1.dick > 0)>>
+			<<if (_slave1.dick > 10) && (_slave2.dick > 10)>>
+				Their huge soft cocks are allowed to dangle freely as no g-string could hope to contain them.
+			<<elseif (_slave1.dick > 4) && (_slave2.dick > 4)>>
+				Their big soft cocks forms a lewd mass, stuffed into their lacy g-strings.
+			<<elseif (_slave1.dick <= 3) && (_slave2.dick <= 3)>>
+				Their lacy g-strings perfectly conceals their soft dick.
+			<<else>>
+				<<if (_slave1.dick > 10)>>
+					_slave1.slaveName's huge soft cock dangles free as no g-string could hope to contain it,
+				<<elseif (_slave1.dick > 4)>>
+					_slave1.slaveName's big soft cock forms a lewd mass, stuffed into $his lacy g-string,
+				<<else>>
+					_slave1.slaveName's lacy g-string perfectly conceals $his soft dick,
+				<</if>>
+				while
+				<<if (_slave2.dick > 10)>>
+					_slave2.slaveName's huge soft cock dangles free as no g-string could hope to contain it.
+				<<elseif (_slave2.dick > 4)>>
+					_slave2.slaveName's big soft cock forms a lewd mass, stuffed into _his2 lacy g-string.
+				<<else>>
+					_slave2.slaveName's lacy g-string perfectly conceals _his2 soft dick.
+				<</if>>
+			<</if>>
+		<<else>>
+			<<if _slave1.clit > 1>>
+				Their huge clits are quite hard, making them shift uncomfortably as their lacy g-strings stimulate them.
+			<<else>>
+				Their lacy g-strings cover their womanhoods demurely.
+			<</if>>
+		<</if>>
+	<<else>>
+		<<if _slave1.dickAccessory == ("chastity") || _slave1.dickAccessory == ("combined chastity")>>
+			_slave1's slave dick is hidden by its chastity cage,
+		<<elseif canAchieveErection(_slave1)>>
+			<<if (_slave1.dick > 4) && (_slave1.belly >= 5000)>>
+				_slave1.slaveName's hugely erect, with $his lacy g-string only serving to hold $his dick agonizingly pressed against the bottom of $his _belly <<if _slave1.bellyPreg >= 3000>>pregnant <</if>>belly,
+			<<elseif _slave1.dick > 4>>
+				_slave1.slaveName's hugely erect, with $his lacy g-string only serving to hold $his dick upright along $his belly,
+			<<else>>
+				_slave1.slaveName's erection tents the front of $his lacy g-string,
+			<</if>>
+		<<elseif (_slave1.dick > 0)>>
+			<<if _slave1.dick > 10>>
+				_slave1.slaveName's huge soft cock is allowed to dangle freely as no g-string could hope to contain it,
+			<<elseif _slave1.dick > 4>>
+				_slave1.slaveName's big soft cock forms a lewd mass, stuffed into $his lacy g-string,
+			<<else>>
+				_slave1.slaveName's lacy g-string perfectly conceals $his soft dick,
+			<</if>>
+		<<else>>
+			<<if _slave1.clit > 1>>
+				_slave1.slaveName's huge clit is quite hard, making $his shift uncomfortably as $his lacy g-string stimulates it,
+			<<else>>
+				_slave1.slaveName's lacy g-string covers $his womanhood demurely,
+			<</if>>
+		<</if>>
+		whereas
+		<<if _slave2.dickAccessory == ("chastity") || _slave2.dickAccessory == ("combined chastity")>>
+			_slave2.slaveName' slave dick is hidden by its chastity cage.
+		<<elseif canAchieveErection(_slave2)>>
+			<<if (_slave2.dick > 4) && (_slave2.belly >= 5000)>>
+				_slave2.slaveName's hugely erect, with $his lacy g-string only serving to hold $his dick agonizingly pressed against the bottom of $his _belly2 <<if _slave2.bellyPreg >= 3000>>pregnant <</if>>belly.
+			<<elseif _slave2.dick > 4>>
+				_slave2.slaveName's hugely erect, with $his lacy g-string only serving to hold $his dick upright along $his belly.
+			<<else>>
+				_slave2.slaveName' erection tents the front of $his lacy g-string.
+			<</if>>
+		<<elseif (_slave2.dick > 0)>>
+			<<if _slave2.dick > 10>>
+				_slave2.slaveName' huge soft cock is allowed to dangle freely as no g-string could hope to contain it.
+			<<elseif _slave2.dick > 4>>
+				_slave2.slaveName' big soft cock forms a lewd mass, stuffed into $his lacy g-string.
+			<<else>>
+				_slave2.slaveName' lacy g-string perfectly conceals $his soft dick.
+			<</if>>
+		<<else>>
+			<<if _slave2.clit > 1>>
+				_slave2.slaveName' huge clit is quite hard, making $his shift uncomfortably as $his lacy g-string stimulates it.
+			<<else>>
+				_slave2.slaveName' lacy g-string covers $his womanhood demurely.
+			<</if>>
+		<</if>>
+	<</if>>
 
-    <<if ((_slave1.dickAccessory == ("chastity") || _slave1.dickAccessory == ("combined chastity")) && (_slave2.dickAccessory == "chastity") || _slave2.dickAccessory == ("combined chastity")) || (canAchieveErection(_slave1) && canAchieveErection(_slave2)) || ((_slave1.dick > 0) && (_slave2.dick > 0)) || ((_slave1.clit > 1 && _slave2.clit > 1)) || ((_slave1.clit <= 1) && (_slave2.clit <= 1))>>
-        <<if _slave1.dickAccessory == ("chastity") || _slave1.dickAccessory == ("combined chastity")>>
-            Their slave dicks are hidden by their chastity cages.
-        <<elseif canAchieveErection(_slave1)>>
-            <<if (_slave1.dick > 4) && (_slave1.belly >= 5000)>>
-                _slave1.slaveName's hugely erect, with $his lacy g-string only serving to hold $his dick agonizingly pressed against the bottom of $his _belly <<if _slave1.bellyPreg >= 3000>>pregnant <</if>>belly.
-            <<elseif _slave1.dick > 4>>
-                _slave1.slaveName's hugely erect, with $his lacy g-string only serving to hold $his dick upright along $his belly.
-            <<else>>
-                _slave1.slaveName's erection tents the front of $his lacy g-string.
-            <</if>>
-        <<elseif (_slave1.dick > 0)>>
-            <<if (_slave1.dick > 10) && (_slave2.dick > 10)>>
-                Their huge soft cocks are allowed to dangle freely as no g-string could hope to contain them.
-            <<elseif (_slave1.dick > 4) && (_slave2.dick > 4)>>
-                Their big soft cocks forms a lewd mass, stuffed into their lacy g-strings.
-            <<elseif (_slave1.dick <= 3) && (_slave2.dick <= 3)>>
-                Their lacy g-strings perfectly conceals their soft dick.
-            <<else>>
-                <<if (_slave1.dick > 10)>>
-                    _slave1.slaveName's huge soft cock dangles free as no g-string could hope to contain it,
-                <<elseif (_slave1.dick > 4)>>
-                    _slave1.slaveName's big soft cock forms a lewd mass, stuffed into $his lacy g-string,
-                <<else>>
-                    _slave1.slaveName's lacy g-string perfectly conceals $his soft dick,
-                <</if>>
-                while
-                <<if (_slave2.dick > 10)>>
-                    _slave2.slaveName's huge soft cock dangles free as no g-string could hope to contain it.
-                <<elseif (_slave2.dick > 4)>>
-                    _slave2.slaveName's big soft cock forms a lewd mass, stuffed into _his2 lacy g-string.
-                <<else>>
-                    _slave2.slaveName's lacy g-string perfectly conceals _his2 soft dick.
-                <</if>>
-            <</if>>
-        <<else>>
-            <<if _slave1.clit > 1>>
-                Their huge clits are quite hard, making them shift uncomfortably as their lacy g-strings stimulate them.
-            <<else>>
-                Their lacy g-strings cover their womanhoods demurely.
-            <</if>>
-        <</if>>
-    <<else>>
-        <<if _slave1.dickAccessory == ("chastity") || _slave1.dickAccessory == ("combined chastity")>>
-            _slave1's slave dick is hidden by its chastity cage,
-        <<elseif canAchieveErection(_slave1)>>
-            <<if (_slave1.dick > 4) && (_slave1.belly >= 5000)>>
-                _slave1.slaveName's hugely erect, with $his lacy g-string only serving to hold $his dick agonizingly pressed against the bottom of $his _belly <<if _slave1.bellyPreg >= 3000>>pregnant <</if>>belly,
-            <<elseif _slave1.dick > 4>>
-                _slave1.slaveName's hugely erect, with $his lacy g-string only serving to hold $his dick upright along $his belly,
-            <<else>>
-                _slave1.slaveName's erection tents the front of $his lacy g-string,
-            <</if>>
-        <<elseif (_slave1.dick > 0)>>
-            <<if _slave1.dick > 10>>
-                _slave1.slaveName's huge soft cock is allowed to dangle freely as no g-string could hope to contain it,
-            <<elseif _slave1.dick > 4>>
-                _slave1.slaveName's big soft cock forms a lewd mass, stuffed into $his lacy g-string,
-            <<else>>
-                _slave1.slaveName's lacy g-string perfectly conceals $his soft dick,
-            <</if>>
-        <<else>>
-            <<if _slave1.clit > 1>>
-                _slave1.slaveName's huge clit is quite hard, making $his shift uncomfortably as $his lacy g-string stimulates it,
-            <<else>>
-                _slave1.slaveName's lacy g-string covers $his womanhood demurely,
-            <</if>>
-        <</if>>
-        whereas
-        <<if _slave2.dickAccessory == ("chastity") || _slave2.dickAccessory == ("combined chastity")>>
-            _slave2.slaveName' slave dick is hidden by its chastity cage.
-        <<elseif canAchieveErection(_slave2)>>
-            <<if (_slave2.dick > 4) && (_slave2.belly >= 5000)>>
-                _slave2.slaveName's hugely erect, with $his lacy g-string only serving to hold $his dick agonizingly pressed against the bottom of $his _belly2 <<if _slave2.bellyPreg >= 3000>>pregnant <</if>>belly.
-            <<elseif _slave2.dick > 4>>
-                _slave2.slaveName's hugely erect, with $his lacy g-string only serving to hold $his dick upright along $his belly.
-            <<else>>
-                _slave2.slaveName' erection tents the front of $his lacy g-string.
-            <</if>>
-        <<elseif (_slave2.dick > 0)>>
-            <<if _slave2.dick > 10>>
-                _slave2.slaveName' huge soft cock is allowed to dangle freely as no g-string could hope to contain it.
-            <<elseif _slave2.dick > 4>>
-                _slave2.slaveName' big soft cock forms a lewd mass, stuffed into $his lacy g-string.
-            <<else>>
-                _slave2.slaveName' lacy g-string perfectly conceals $his soft dick.
-            <</if>>
-        <<else>>
-            <<if _slave2.clit > 1>>
-                _slave2.slaveName' huge clit is quite hard, making $his shift uncomfortably as $his lacy g-string stimulates it.
-            <<else>>
-                _slave2.slaveName' lacy g-string covers $his womanhood demurely.
-            <</if>>
-        <</if>>
-    <</if>>
+	There is no aisle for them to <<if (_slave1.amp == 1) && (_slave2.amp == 1)>>be carried<<else>>walk<</if>> down, just a small space at the head of the room where you're standing alone, and there's no one to <<if (_slave1.amp == 1) && (_slave2.amp == 1)>>walk alongside the slaves carrying<<else>>walk<</if>> them there; this symbolizes their submission to you
 
-    There is no aisle for them to <<if (_slave1.amp == 1) && (_slave2.amp == 1)>>be carried<<else>>walk<</if>> down, just a small space at the head of the room where you're standing alone, and there's no one to <<if (_slave1.amp == 1) && (_slave2.amp == 1)>>walk alongside the slaves carrying<<else>>walk<</if>> them there; this symbolizes their submission to you
+	<<if ((_slave1.fetish == "mindbroken") && (_slave2.fetish == "mindbroken")) || ((_slave1.devotion+_slave1.trust >= 175) && (_slave2.devotion+_slave2.trust >= 175)) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || ((_slave1.devotion < -20) && (_slave2.devotion < -20)) || ((_slave1.devotion >= -20 && _slave2.devotion >= -20))>>
+		<<if _slave1.fetish == "mindbroken">>
+			despite the fact that both slaves had to be pushed into walking towards you.
+		<<elseif _slave1.devotion+_slave1.trust >= 175>>
+			of both slaves' own choice, and they do so with smiles.
+		<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+			of both slaves' own choice, and they do so with hesitation.
+		<<elseif _slave1.devotion < -20>>
+			of both slaves' own (forced) choice, and they do so with wavering steps.
+		<<else>>
+			of both slaves' own choice, and they do so willingly.
+		<</if>>
+	<<else>>
+		<<if _slave1.fetish == "mindbroken">>
+			despite the fact that _slave1.slaveName had to be pushed into walking towards you,
+		<<elseif _slave1.devotion+_slave1.trust >= 175>>
+			of _slave1.slaveName's own choice, and $he does so with a smile,
+		<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+			of _slave1.slaveName's own choice, and $he does so with hesitation,
+		<<elseif _slave1.devotion < -20>>
+			of _slave1.slaveName's own (forced) choice, and $he does so with wavering steps,
+		<<else>>
+			of _slave1.slaveName's own choice, and $he does so willingly,
+		<</if>>
+		while _slave2.slaveName
+		<<if _slave2.fetish == "mindbroken">>
+			has to be pushed into walking towards you.
+		<<elseif _slave2.devotion+_slave2.trust >= 175>>
+			does this of $his own choice, and $he does so with a smile.
+		<<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
+			does this of $his own choice, and $he does so with hesitation.
+		<<elseif _slave2.devotion < -20>>
+			does this of $his own (forced) choice, and $he does so with wavering steps.
+		<<else>>
+			does this of $his own choice, and $he does so willingly.
+		<</if>>
+	<</if>>
+	<br><br>
+	/* good luck trying to read this line */
+	When they are in front of you, <<if (_slave1.amp == 1) && (_slave2.amp == 1)>>the slaves carrying their limbless torsos sets them down on the floor in front of you and props them up so their heads are level with your crotch<<else>>they gets down on their knees so their heads are level with your crotch<</if>>. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for them, and you place a simple steel ring <<if (_slave1.amp == 1 && _slave2.amp == 1)>>on a cord around both of their necks, since they lack fingers to wear it on.<<elseif (_slave1.devotion >= -20 && _slave1.trust > 20) && (_slave2.devotion >= -20 && _slave2.trust > 20)>>on both of their middle fingers.<<elseif (_slave1.devotion < -20 && _slave1.trust <= 20) && (_slave1.devotion < -20 && _slave1.trust <= 20)>>on both of their trembling middle fingers.<<else>><<if _slave1.amp == 1>>on a cord around _slave1.slaveName's neck, since $he lacks fingers to wear it on<<else>>on _slave1.slaveName's <<if _slave1.devotion < -20 && _slave1.trust <= 20>>trembling <</if>>finger<</if>>and another ring<<if _slave2.amp == 1>>on a cord around _slave2.slaveName's neck, since $he lacks fingers to wear it on.<<else>>on _slave2.slaveName's <<if _slave2.devotion < -20 && _slave2.trust <= 20>>trembling <</if>>finger.<</if>><</if>> There is no ring for you, since this marriage does not bind you.
+	<br>
+	<<if $PC.surname && (_slave1.slaveSurname != $PC.surname && _slave2.surname != $PC.surname)>>
+		<br><br><span id="surnaming">
+		<<link "Give them both your surname too">>
+			<<replace "#surnaming">>
+				<<set _c = 0>>
+				You also proclaim
+				<<if _slave1.surname != $PC.surname && _slave2.surname != $PC.surname>>
+					your new slave wives _slave1.slaveName and _slave2.slaveName $PC.surname.
+					<<set _c += 2>>
+				<<elseif _slave1.surname != $PC.surname>>
+					_slave1.slaveName Mrs. _slave1.slaveName $PC.surname.
+					<<set _c += 1>>
+				<<elseif _slave2.surname != $PC.surname>>
+					_slave2.slaveName Mrs. _slave2.slaveName $PC.surname.
+					<<set _c += 1>>
+				<</if>>
+				The new Mrs. <<print $PC.surname>><<if _c > 1>>s<</if>> hear<<if _c == 1>>s<</if>> this, of course, and
+				<<if (_slave1.surname != $PC.surname && _slave2.surname != $PC.surname) && ((_slave1.fetish == "mindbroken" && _slave2.fetish == "mindbroken") || (_slave1.devotion+_slave1.trust >= 175 && _slave2.devotion+_slave2.trust >= 175) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || (_slave1.devotion < -20 && _slave2.devotion < -20) || (_slave1.devotion >= -20 && _slave1.devotion >= -20))>>
+					<<if _slave1.fetish == "mindbroken">>
+						show no reaction. Like many things, names mean nothing to them now. Your guests, on the other hand, appreciate the gift.
+					<<elseif _slave1.devotion+_slave1.trust >= 175>>
+						break down again; it's like a dream come true.
+					<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+						scoff audibly; just another burden for them to carry.
+					<<elseif _slave1.devotion < -20>>
+						break down again; this is nothing more than another unwanted link to you.
+					<<else>>
+						nod acceptingly. Your will is their will, after all.
+					<</if>>
+				<<else>>
+					<<if _c > 1 && _slave1.surname != $PC.surname>>
+						<<if _slave1.fetish == "mindbroken">>
+							<<if _c < 1>>_slave1.slaveName <</if>>shows no reaction. Like many things, names mean nothing to $him now. Your guests, on the other hand, appreciate the gift.
+						<<elseif _slave1.devotion+_slave1.trust >= 175>>
+							<<if _c < 1>>_slave1.slaveName <</if>>breaks down again.; it's like a dream come true.
+						<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+							<<if _c < 1>>_slave1.slaveName <</if>>scoffs audibly.; just another burden for $him to carry.
+						<<elseif _slave1.devotion < -20>>
+							<<if _c < 1>>_slave1.slaveName <</if>>breaks down again.; this is nothing more than another unwanted link to you.
+						<<else>>
+							<<if _c < 1>>_slave1.slaveName <</if>>nods acceptingly. Your will is $his will, after all.
+						<</if>>
+					<</if>>
+					<<if _c > 1 && _slave2.surname != $PC.surname>>
+						_slave2.slaveName, meanwhile,
+					<</if>>
+					<<if _slave2.surname != $PC.surname>>
+						<<if _slave2.fetish == "mindbroken">>
+							shows no reaction. Like many things, names mean nothing to _him2 now. Your guests, on the other hand, appreciate the gift.
+						<<elseif _slave2.devotion+_slave2.trust >= 175>>
+							breaks down again; it's like a dream come true.
+						<<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
+							scoffs audibly; just another burden for _him2 to carry.
+						<<elseif _slave2.devotion < -20>>
+							breaks down again; this is nothing more than another unwanted link to you.
+						<<else>>
+							nods acceptingly. Your will is _his2 will, after all.
+						<</if>>
+					<</if>>
+				<</if>>
+				<<set _slave1.slaveSurname = $PC.surname, _slave2.slaveSurname = $PC.surname>>
+			<</replace>>
+		<</link>>
+		</span>
+	<</if>>
+	<br><br> Then, you flip their veils over their heads so they can <<if $PC.dick == 1>>suck your dick<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eat you out<</if>> in front of your guests, as the ceremony requires.
+	<<if ((_slave1.fetish == "mindbroken") && (_slave2.fetish == "mindbroken")) || ((_slave1.devotion+_slave1.trust >= 175) && (_slave2.devotion+_slave2.trust >= 175)) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || ((_slave1.devotion < -20) && (_slave2.devotion < -20)) || ((_slave1.devotion >= -20 && _slave2.devotion >= -20))>>
+		They approach their task
+		<<if _slave1.fetish == "mindbroken">>
+			with robotic obedience. You climax promptly, <<if $PC.dick == 1>>shooting your cum down _slave1.slaveName's throat<<else>>covering _slave1.slaveName's face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation@@, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wives to carry them back into the master bedroom. They absentmindedly rests their head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle them in your arms, gazing up at you with empty eyes. /* TODO: will need a rewrite*/
+		<<elseif _slave1.devotion+_slave1.trust >= 175>>
+			<<if (_slave1.fetish == "cumslut")>>enthusiastically<<else>>with a will<</if>>, and you climax promptly, <<if $PC.dick == 1>>shooting your cum down _slave1.slaveName's throat<<else>>covering _slave1.slaveName's face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation,@@ or rather, at the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wives to carry them back into the master bedroom. They rest their head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle them in your arms, staring up at you. /* TODO: will need a rewrite*/
+		<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+			with apprehension, so much so that things are taking too long, so you grab _slave1.slaveName's head and facefuck $him instead. $He gags and sputters, tears running down $his cheeks, as you violate $his mouth publicly. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation@@, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wives to carry them back into the master bedroom. They look up at you with fearful, hate-filled eyes, blaming you for everything that has happened so far. /* TODO: will need a rewrite*/
+		<<elseif _slave1.devotion < -20>>
+			with apprehension, so much so that things are taking too long, so you grab _slave1.slaveName's head and facefuck $him instead. $He gags and sputters, tears running down $his cheeks, as you violate $his mouth publicly. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation@@, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wives to carry them back into the master bedroom. They look up at you with fearful, tear-filled eyes as if pleading for you not to do them. /* TODO: will need a rewrite*/
+		<<else>>
+			with a will. They approaches their task <<if (_slave1.fetish == "cumslut")>>enthusiastically<<else>>obediently<</if>>, and you climax promptly, <<if $PC.dick == 1>>shooting your cum down their throat<<else>>covering their face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation@@, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wives to carry them back into the master bedroom. They look up at you, their eyes unsure. /* TODO: will need a rewrite*/
+		<</if>>
+	<<else>>
+		_slave1.slaveName is first. $He approaches $his task
+		<<if _slave1.fetish == "mindbroken">>
+			with robotic obedience. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation@@, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He absentmindedly rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, gazing up at you with empty eyes.
+		<<elseif _slave1.devotion+_slave1.trust >= 175>>
+			<<if (_slave1.fetish == "cumslut")>>enthusiastically<<else>>with a will<</if>>, and you climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation,@@ or rather, at the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, staring up at you.
+		<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+			with apprehension, so much so that things are taking too long, so you grab $his head and facefuck $him instead. $He gags and sputters, tears running down $his cheeks, as you violate $his mouth publicly. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation@@, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He looks up at you with fearful, hate-filled eyes, blaming you for everything that has happened so far.
+		<<elseif _slave1.devotion < -20>>
+			with apprehension, so much so that things are taking too long, so you grab $his head and facefuck $him instead. $He gags and sputters, tears running down $his cheeks, as you violate $his mouth publicly. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation@@, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He looks up at you with fearful, tear-filled eyes as if pleading for you not to do this.
+		<<else>>
+			with a will. $He approaches $his task <<if (_slave1.fetish == "cumslut")>>enthusiastically<<else>>obediently<</if>>, and you climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation@@, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He looks up at you, $his eyes unsure.
+		<</if>>
+		Next, it's _slave2.slaveName's turn. _He2 takes on _his2 task
+		<<if _slave1.fetish == "mindbroken">>
+			with robotic obedience. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation@@, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He absentmindedly rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, gazing up at you with empty eyes.
+		<<elseif _slave1.devotion+_slave1.trust >= 175>>
+			<<if (_slave1.fetish == "cumslut")>>enthusiastically<<else>>with a will<</if>>, and you climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation,@@ or rather, at the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, staring up at you.
+		<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+			with apprehension, so much so that things are taking too long, so you grab $his head and facefuck $him instead. $He gags and sputters, tears running down $his cheeks, as you violate $his mouth publicly. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation@@, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He looks up at you with fearful, hate-filled eyes, blaming you for everything that has happened so far.
+		<<elseif _slave1.devotion < -20>>
+			with apprehension, so much so that things are taking too long, so you grab $his head and facefuck $him instead. $He gags and sputters, tears running down $his cheeks, as you violate $his mouth publicly. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation@@, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He looks up at you with fearful, tear-filled eyes as if pleading for you not to do this.
+		<<else>>
+			with a will. $He approaches $his task <<if (_slave1.fetish == "cumslut")>>enthusiastically<<else>>obediently<</if>>, and you climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation@@, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He looks up at you, $his eyes unsure.
+		<</if>>
+	<</if>>
 
-    <<if ((_slave1.fetish == "mindbroken") && (_slave2.fetish == "mindbroken")) || ((_slave1.devotion+_slave1.trust >= 175) && (_slave2.devotion+_slave2.trust >= 175)) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || ((_slave1.devotion < -20) && (_slave2.devotion < -20)) || ((_slave1.devotion >= -20 && _slave2.devotion >= -20))>>
-        <<if _slave1.fetish == "mindbroken">>
-            despite the fact that both slaves had to be pushed into walking towards you.
-        <<elseif _slave1.devotion+_slave1.trust >= 175>>
-            of both slaves' own choice, and they do so with smiles.
-        <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-            of both slaves' own choice, and they do so with hesitation.
-        <<elseif _slave1.devotion < -20>>
-            of both slaves' own (forced) choice, and they do so with wavering steps.
-        <<else>>
-            of both slaves' own choice, and they do so willingly.
-        <</if>>
-    <<else>>
-        <<if _slave1.fetish == "mindbroken">>
-            despite the fact that _slave1.slaveName had to be pushed into walking towards you,
-        <<elseif _slave1.devotion+_slave1.trust >= 175>>
-            of _slave1.slaveName's own choice, and $he does so with a smile,
-        <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-            of _slave1.slaveName's own choice, and $he does so with hesitation,
-        <<elseif _slave1.devotion < -20>>
-            of _slave1.slaveName's own (forced) choice, and $he does so with wavering steps,
-        <<else>>
-            of _slave1.slaveName's own choice, and $he does so willingly,
-        <</if>>
-        while _slave2.slaveName
-        <<if _slave2.fetish == "mindbroken">>
-            has to be pushed into walking towards you.
-        <<elseif _slave2.devotion+_slave2.trust >= 175>>
-            does this of $his own choice, and $he does so with a smile.
-        <<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
-            does this of $his own choice, and $he does so with hesitation.
-        <<elseif _slave2.devotion < -20>>
-            does this of $his own (forced) choice, and $he does so with wavering steps.
-        <<else>>
-            does this of $his own choice, and $he does so willingly.
-        <</if>>
-    <</if>>
-    <br><br>
-    /* good luck trying to read this line */
-    When they are in front of you, <<if (_slave1.amp == 1) && (_slave2.amp == 1)>>the slaves carrying their limbless torsos sets them down on the floor in front of you and props them up so their heads are level with your crotch<<else>>they gets down on their knees so their heads are level with your crotch<</if>>. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for them, and you place a simple steel ring <<if (_slave1.amp == 1 && _slave2.amp == 1)>>on a cord around both of their necks, since they lack fingers to wear it on.<<elseif (_slave1.devotion >= -20 && _slave1.trust > 20) && (_slave2.devotion >= -20 && _slave2.trust > 20)>>on both of their middle fingers.<<elseif (_slave1.devotion < -20 && _slave1.trust <= 20) && (_slave1.devotion < -20 && _slave1.trust <= 20)>>on both of their trembling middle fingers.<<else>><<if _slave1.amp == 1>>on a cord around _slave1.slaveName's neck, since $he lacks fingers to wear it on<<else>>on _slave1.slaveName's <<if _slave1.devotion < -20 && _slave1.trust <= 20>>trembling <</if>>finger<</if>>and another ring<<if _slave2.amp == 1>>on a cord around _slave2.slaveName's neck, since $he lacks fingers to wear it on.<<else>>on _slave2.slaveName's <<if _slave2.devotion < -20 && _slave2.trust <= 20>>trembling <</if>>finger.<</if>><</if>> There is no ring for you, since this marriage does not bind you.
-    <br>
-    <<if $PC.surname && (_slave1.slaveSurname != $PC.surname && _slave2.surname != $PC.surname)>>
-        <br><br><span id="surnaming">
-        <<link "Give them both your surname too">>
-            <<replace "#surnaming">>
-                <<set _c = 0>>
-                You also proclaim  
-                <<if _slave1.surname != $PC.surname && _slave2.surname != $PC.surname>>
-                    your new slave wives _slave1.slaveName and _slave2.slaveName $PC.surname.
-                    <<set _c += 2>>
-                <<elseif _slave1.surname != $PC.surname>>
-                    _slave1.slaveName Mrs. _slave1.slaveName $PC.surname.
-                    <<set _c += 1>>
-                <<elseif _slave2.surname != $PC.surname>>
-                    _slave2.slaveName Mrs. _slave2.slaveName $PC.surname.
-                    <<set _c += 1>>
-                <</if>>
-                The new Mrs. <<print $PC.surname>><<if _c > 1>>s<</if>> hear<<if _c == 1>>s<</if>> this, of course, and
-                <<if (_slave1.surname != $PC.surname && _slave2.surname != $PC.surname) && ((_slave1.fetish == "mindbroken" && _slave2.fetish == "mindbroken") || (_slave1.devotion+_slave1.trust >= 175 && _slave2.devotion+_slave2.trust >= 175) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || (_slave1.devotion < -20 && _slave2.devotion < -20) || (_slave1.devotion >= -20 && _slave1.devotion >= -20))>>
-                    <<if _slave1.fetish == "mindbroken">>
-                       show no reaction. Like many things, names mean nothing to them now. Your guests, on the other hand, appreciate the gift.
-                    <<elseif _slave1.devotion+_slave1.trust >= 175>>
-                       break down again; it's like a dream come true.
-                    <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-                       scoff audibly; just another burden for them to carry.
-                    <<elseif _slave1.devotion < -20>>
-                       break down again; this is nothing more than another unwanted link to you.
-                    <<else>>
-                       nod acceptingly. Your will is their will, after all.
-                    <</if>>
-                <<else>>
-                    <<if _c > 1 && _slave1.surname != $PC.surname>>
-                        <<if _slave1.fetish == "mindbroken">>
-                            <<if _c < 1>>_slave1.slaveName <</if>>shows no reaction. Like many things, names mean nothing to $him now. Your guests, on the other hand, appreciate the gift.
-                        <<elseif _slave1.devotion+_slave1.trust >= 175>>
-                            <<if _c < 1>>_slave1.slaveName <</if>>breaks down again.; it's like a dream come true.
-                        <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-                            <<if _c < 1>>_slave1.slaveName <</if>>scoffs audibly.; just another burden for $him to carry.
-                        <<elseif _slave1.devotion < -20>>
-                            <<if _c < 1>>_slave1.slaveName <</if>>breaks down again.; this is nothing more than another unwanted link to you.
-                        <<else>>
-                            <<if _c < 1>>_slave1.slaveName <</if>>nods acceptingly. Your will is $his will, after all.
-                        <</if>>
-                    <</if>>
-                    <<if _c > 1 && _slave2.surname != $PC.surname>>
-                        _slave2.slaveName, meanwhile,
-                    <</if>>
-                    <<if _slave2.surname != $PC.surname>>
-                        <<if _slave2.fetish == "mindbroken">>
-                            shows no reaction. Like many things, names mean nothing to _him2 now. Your guests, on the other hand, appreciate the gift.
-                        <<elseif _slave2.devotion+_slave2.trust >= 175>>
-                            breaks down again; it's like a dream come true.
-                        <<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
-                            scoffs audibly; just another burden for _him2 to carry.
-                        <<elseif _slave2.devotion < -20>>
-                            breaks down again; this is nothing more than another unwanted link to you.
-                        <<else>>
-                            nods acceptingly. Your will is _his2 will, after all.
-                        <</if>>
-                    <</if>>
-                <</if>>
-                <<set _slave1.slaveSurname = $PC.surname, _slave2.slaveSurname = $PC.surname>>
-            <</replace>>
-        <</link>>
-        </span>
-    <</if>>
-    <br><br> Then, you flip their veils over their heads so they can <<if $PC.dick == 1>>suck your dick<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eat you out<</if>> in front of your guests, as the ceremony requires.
-    <<if ((_slave1.fetish == "mindbroken") && (_slave2.fetish == "mindbroken")) || ((_slave1.devotion+_slave1.trust >= 175) && (_slave2.devotion+_slave2.trust >= 175)) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || ((_slave1.devotion < -20) && (_slave2.devotion < -20)) || ((_slave1.devotion >= -20 && _slave2.devotion >= -20))>>
-        They approach their task
-        <<if _slave1.fetish == "mindbroken">>
-            with robotic obedience. You climax promptly, <<if $PC.dick == 1>>shooting your cum down _slave1.slaveName's throat<<else>>covering _slave1.slaveName's face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation@@, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wives to carry them back into the master bedroom. They absentmindedly rests their head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle them in your arms, gazing up at you with empty eyes. /* TODO: will need a rewrite*/
-        <<elseif _slave1.devotion+_slave1.trust >= 175>>
-            <<if (_slave1.fetish == "cumslut")>>enthusiastically<<else>>with a will<</if>>, and you climax promptly, <<if $PC.dick == 1>>shooting your cum down _slave1.slaveName's throat<<else>>covering _slave1.slaveName's face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation,@@ or rather, at the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wives to carry them back into the master bedroom. They rest their head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle them in your arms, staring up at you. /* TODO: will need a rewrite*/
-        <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-            with apprehension, so much so that things are taking too long, so you grab _slave1.slaveName's head and facefuck $him instead. $He gags and sputters, tears running down $his cheeks, as you violate $his mouth publicly. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation@@, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wives to carry them back into the master bedroom. They look up at you with fearful, hate-filled eyes, blaming you for everything that has happened so far. /* TODO: will need a rewrite*/
-        <<elseif _slave1.devotion < -20>>
-            with apprehension, so much so that things are taking too long, so you grab _slave1.slaveName's head and facefuck $him instead. $He gags and sputters, tears running down $his cheeks, as you violate $his mouth publicly. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation@@, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wives to carry them back into the master bedroom. They look up at you with fearful, tear-filled eyes as if pleading for you not to do them. /* TODO: will need a rewrite*/
-        <<else>>
-            with a will. They approaches their task <<if (_slave1.fetish == "cumslut")>>enthusiastically<<else>>obediently<</if>>, and you climax promptly, <<if $PC.dick == 1>>shooting your cum down their throat<<else>>covering their face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation@@, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wives to carry them back into the master bedroom. They look up at you, their eyes unsure. /* TODO: will need a rewrite*/
-        <</if>>
-    <<else>>
-        _slave1.slaveName is first. $He approaches $his task
-        <<if _slave1.fetish == "mindbroken">>
-            with robotic obedience. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation@@, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He absentmindedly rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, gazing up at you with empty eyes.
-        <<elseif _slave1.devotion+_slave1.trust >= 175>>
-            <<if (_slave1.fetish == "cumslut")>>enthusiastically<<else>>with a will<</if>>, and you climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation,@@ or rather, at the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, staring up at you.
-        <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-            with apprehension, so much so that things are taking too long, so you grab $his head and facefuck $him instead. $He gags and sputters, tears running down $his cheeks, as you violate $his mouth publicly. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation@@, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He looks up at you with fearful, hate-filled eyes, blaming you for everything that has happened so far.
-        <<elseif _slave1.devotion < -20>>
-            with apprehension, so much so that things are taking too long, so you grab $his head and facefuck $him instead. $He gags and sputters, tears running down $his cheeks, as you violate $his mouth publicly. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation@@, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He looks up at you with fearful, tear-filled eyes as if pleading for you not to do this.
-        <<else>>
-            with a will. $He approaches $his task <<if (_slave1.fetish == "cumslut")>>enthusiastically<<else>>obediently<</if>>, and you climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation@@, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He looks up at you, $his eyes unsure.
-        <</if>>
-        Next, it's _slave2.slaveName's turn. _He2 takes on _his2 task
-        <<if _slave1.fetish == "mindbroken">>
-            with robotic obedience. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation@@, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He absentmindedly rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, gazing up at you with empty eyes.
-        <<elseif _slave1.devotion+_slave1.trust >= 175>>
-            <<if (_slave1.fetish == "cumslut")>>enthusiastically<<else>>with a will<</if>>, and you climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation,@@ or rather, at the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, staring up at you.
-        <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-            with apprehension, so much so that things are taking too long, so you grab $his head and facefuck $him instead. $He gags and sputters, tears running down $his cheeks, as you violate $his mouth publicly. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation@@, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He looks up at you with fearful, hate-filled eyes, blaming you for everything that has happened so far.
-        <<elseif _slave1.devotion < -20>>
-            with apprehension, so much so that things are taking too long, so you grab $his head and facefuck $him instead. $He gags and sputters, tears running down $his cheeks, as you violate $his mouth publicly. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation@@, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He looks up at you with fearful, tear-filled eyes as if pleading for you not to do this.
-        <<else>>
-            with a will. $He approaches $his task <<if (_slave1.fetish == "cumslut")>>enthusiastically<<else>>obediently<</if>>, and you climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation@@, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He looks up at you, $his eyes unsure.
-        <</if>>
-    <</if>>
+	<<if _slave1.relationship != 0 && _slave2.relationship != 0>>
+		<<if _slave1.relationshipTarget == _slave2.ID>>
+			/* TODO: not sure about these */
+			<<if ((_slave1.devotion+_slave1.trust >= 175) && (_slave2.devotion+_slave2.trust >= 175)) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || ((_slave1.devotion < -20) && (_slave2.devotion < -20)) || ((_slave1.devotion >= -20 && _slave2.devotion >= -20))>>
+				<<if _slave1.devotion+_slave1.trust >= 175>>
+					The fact that their relationship together now involves you @@.hotpink;excites them to no end.@@
+					<<set _slave1.devotion += 10>>
+					<<set _slave2.devotion += 10>>
+				<<elseif _slave1.devotion < -20>>
+					The fact that you would allow them to remain together, albeit as your wives, @@.hotpink;causes them to begin to see you in a new light.@@
+					<<set _slave1.devotion += 15>>
+					<<set _slave2.devotion += 15>>
+				<<elseif _slave1.devotion >= -20>>
+					The fact that you would allow them to remain together, albeit as your wives, has them @@.hotpink;cautiously optimistic for the future.@@
+					<<set _slave1.devotion += 5>>
+					<<set _slave2.devotion += 5>>
+				<</if>>
+			<<else>>
+				_slave1.slaveName
+				<<if _slave1.devotion+_slave1.trust >= 175>>
+					is excited by the fact that their relationship now involves you, and promises to try to get _slave2.slaveName to see you the same way $he does,
+					<<set _slave1.devotion += 10>>
+				<<elseif _slave1.devotion < -20>>
+					is convinced this is some sort of trick,
+				<<elseif _slave1.devotion >= -20>>
+					is only @@.hotpink;cautiously optimistic for their future together,@@
+					<<set _slave1.devotion += 5>>
+				<</if>>
+				while _slave2.slaveName
+				<<if _slave2.devotion+_slave2.trust >= 175>>
+					is excited by the fact that their relationship now involves you, and promises to try to get _slave1.slaveName to see you the same way _he2 does.
+					<<set _slave2.devotion += 10>>
+				<<elseif _slave2.devotion < -20>>
+					is convinced this is some sort of trick.
+				<<elseif _slave2.devotion >= -20>>
+					is only @@.hotpink;cautiously optimistic for their future together.@@
+					<<set _slave2.devotion += 5>>
+				<</if>>
+			<</if>>
+		<<else>>
+			<<if _slave1.relationship != 0>>
+				<<if _slave1.devotion+_slave1.trust >= 175>>
+					<<if _slave1.relationship > 0>>
+						$His <<if _slave1.relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if _slave1.relationship > 2>>love<<else>>companion<</if>>'s future.
+						<<if _slave1.relationship == 4>>
+							<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+						<<elseif _slave1.relationship == 3>>
+							<<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
+						<<else>>
+							<<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
+						<</if>>
+					<</if>>
+				<<elseif _slave1.devotion < -20>>
+					<<if _slave1.relationship == -1>>
+						$He @@.mediumorchid;hates@@ that $he has to be yours only and @@.gold;fears@@ what will happen if $he strays.
+						<<set _slave1.devotion -= 40, _slave1.trust -= 40>>
+					<<elseif _slave1.relationship == 4>>
+						Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+						<<set $slaves[_m].devotion -= 40, $slaves[_m].trust -= 40>>
+						<<set _slave1.devotion -= 40, _slave1.trust -= 40>>
+					<<elseif _slave1.relationship == 3>>
+						Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+						<<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
+						<<set _slave1.devotion -= 30, _slave1.trust -= 30>>
+					<<elseif _slave1.relationship > 0>>
+						Both $him and $his friend are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+						<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+						<<set _slave1.devotion -= 20, _slave1.trust -= 20>>
+					<</if>>
+				<<else>>
+					<<if _slave1.relationship == -1>>
+						$He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays.
+						<<set _slave1.devotion -= 10, _slave1.trust -= 10>>
+					<<elseif _slave1.relationship == 4>>
+						Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other.
+						<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+						<<set _slave1.devotion -= 20, _slave1.trust -= 20>>
+					<<elseif _slave1.relationship == 3>>
+						Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other.
+						<<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
+						<<set _slave1.devotion -= 10, _slave1.trust -= 10>>
+					<<elseif _slave1.relationship > 0>>
+						Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
+						<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+						<<set _slave1.devotion -= 5, _slave1.trust -= 5>>
+					<</if>>
+				<</if>>
+			<</if>>
+		<</if>>
+	<<else>>
+		<<if _slave1.relationship != 0>>
+			<<if _slave1.devotion+_slave1.trust >= 175>>
+				<<if _slave1.relationship > 0>>
+					$His <<if _slave1.relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if _slave1.relationship > 2>>love<<else>>companion<</if>>'s future.
+					<<if _slave1.relationship == 4>>
+						<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+					<<elseif _slave1.relationship == 3>>
+						<<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
+					<<else>>
+						<<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
+					<</if>>
+				<</if>>
+			<<elseif _slave1.devotion < -20>>
+				<<if _slave1.relationship == -1>>
+					$He @@.mediumorchid;hates@@ that $he has to be yours only and @@.gold;fears@@ what will happen if $he strays.
+					<<set _slave1.devotion -= 40, _slave1.trust -= 40>>
+				<<elseif _slave1.relationship == 4>>
+					Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+					<<set $slaves[_m].devotion -= 40, $slaves[_m].trust -= 40>>
+					<<set _slave1.devotion -= 40, _slave1.trust -= 40>>
+				<<elseif _slave1.relationship == 3>>
+					Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+					<<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
+					<<set _slave1.devotion -= 30, _slave1.trust -= 30>>
+				<<elseif _slave1.relationship > 0>>
+					Both $him and $his friend are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+					<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+					<<set _slave1.devotion -= 20, _slave1.trust -= 20>>
+				<</if>>
+			<<else>>
+				<<if _slave1.relationship == -1>>
+					$He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays.
+					<<set _slave1.devotion -= 10, _slave1.trust -= 10>>
+				<<elseif _slave1.relationship == 4>>
+					Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other.
+					<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+					<<set _slave1.devotion -= 20, _slave1.trust -= 20>>
+				<<elseif _slave1.relationship == 3>>
+					Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other.
+					<<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
+					<<set _slave1.devotion -= 10, _slave1.trust -= 10>>
+				<<elseif _slave1.relationship > 0>>
+					Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
+					<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+					<<set _slave1.devotion -= 5, _slave1.trust -= 5>>
+				<</if>>
+			<</if>>
+		<</if>>
 
-    <<if _slave1.relationship != 0 && _slave2.relationship != 0>>
-        <<if _slave1.relationshipTarget == _slave2.ID>>
-            /* TODO: not sure about these */
-            <<if ((_slave1.devotion+_slave1.trust >= 175) && (_slave2.devotion+_slave2.trust >= 175)) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || ((_slave1.devotion < -20) && (_slave2.devotion < -20)) || ((_slave1.devotion >= -20 && _slave2.devotion >= -20))>>
-                <<if _slave1.devotion+_slave1.trust >= 175>>
-                    The fact that their relationship together now involves you @@.hotpink;excites them to no end.@@
-                    <<set _slave1.devotion += 10>>
-                    <<set _slave2.devotion += 10>>
-                <<elseif _slave1.devotion < -20>>
-                    The fact that you would allow them to remain together, albeit as your wives, @@.hotpink;causes them to begin to see you in a new light.@@
-                    <<set _slave1.devotion += 15>>
-                    <<set _slave2.devotion += 15>>
-                <<elseif _slave1.devotion >= -20>>
-                    The fact that you would allow them to remain together, albeit as your wives, has them @@.hotpink;cautiously optimistic for the future.@@
-                    <<set _slave1.devotion += 5>>
-                    <<set _slave2.devotion += 5>>
-                <</if>>
-            <<else>>
-                _slave1.slaveName
-                <<if _slave1.devotion+_slave1.trust >= 175>>
-                    is excited by the fact that their relationship now involves you, and promises to try to get _slave2.slaveName to see you the same way $he does,
-                    <<set _slave1.devotion += 10>>
-                <<elseif _slave1.devotion < -20>>
-                    is convinced this is some sort of trick,
-                <<elseif _slave1.devotion >= -20>>
-                    is only @@.hotpink;cautiously optimistic for their future together,@@
-                    <<set _slave1.devotion += 5>>
-                <</if>>
-                while _slave2.slaveName
-                <<if _slave2.devotion+_slave2.trust >= 175>>
-                    is excited by the fact that their relationship now involves you, and promises to try to get _slave1.slaveName to see you the same way _he2 does.
-                    <<set _slave2.devotion += 10>>
-                <<elseif _slave2.devotion < -20>>
-                    is convinced this is some sort of trick.
-                <<elseif _slave2.devotion >= -20>>
-                    is only @@.hotpink;cautiously optimistic for their future together.@@
-                    <<set _slave2.devotion += 5>>
-                <</if>>
-            <</if>>
-        <<else>>
-            <<if _slave1.relationship != 0>>
-                <<if _slave1.devotion+_slave1.trust >= 175>>
-                    <<if _slave1.relationship > 0>>
-                        $His <<if _slave1.relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if _slave1.relationship > 2>>love<<else>>companion<</if>>'s future.
-                        <<if _slave1.relationship == 4>>
-                            <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                        <<elseif _slave1.relationship == 3>>
-                            <<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
-                        <<else>>
-                            <<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
-                        <</if>>
-                    <</if>>
-                <<elseif _slave1.devotion < -20>>
-                    <<if _slave1.relationship == -1>>
-                        $He @@.mediumorchid;hates@@ that $he has to be yours only and @@.gold;fears@@ what will happen if $he strays.
-                        <<set _slave1.devotion -= 40, _slave1.trust -= 40>>
-                    <<elseif _slave1.relationship == 4>>
-                        Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                        <<set $slaves[_m].devotion -= 40, $slaves[_m].trust -= 40>>
-                        <<set _slave1.devotion -= 40, _slave1.trust -= 40>>
-                    <<elseif _slave1.relationship == 3>>
-                        Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                        <<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
-                        <<set _slave1.devotion -= 30, _slave1.trust -= 30>>
-                    <<elseif _slave1.relationship > 0>>
-                        Both $him and $his friend are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                        <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                        <<set _slave1.devotion -= 20, _slave1.trust -= 20>>
-                    <</if>>
-                <<else>>
-                    <<if _slave1.relationship == -1>>
-                        $He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays.
-                        <<set _slave1.devotion -= 10, _slave1.trust -= 10>>
-                    <<elseif _slave1.relationship == 4>>
-                        Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                        <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                        <<set _slave1.devotion -= 20, _slave1.trust -= 20>>
-                    <<elseif _slave1.relationship == 3>>
-                        Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                        <<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
-                        <<set _slave1.devotion -= 10, _slave1.trust -= 10>>
-                    <<elseif _slave1.relationship > 0>>
-                        Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                        <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                        <<set _slave1.devotion -= 5, _slave1.trust -= 5>>
-                    <</if>>
-                <</if>>
-            <</if>>
-        <</if>>
-    <<else>>
-        <<if _slave1.relationship != 0>>
-            <<if _slave1.devotion+_slave1.trust >= 175>>
-                <<if _slave1.relationship > 0>>
-                    $His <<if _slave1.relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if _slave1.relationship > 2>>love<<else>>companion<</if>>'s future.
-                    <<if _slave1.relationship == 4>>
-                        <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                    <<elseif _slave1.relationship == 3>>
-                        <<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
-                    <<else>>
-                        <<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
-                    <</if>>
-                <</if>>
-            <<elseif _slave1.devotion < -20>>
-                <<if _slave1.relationship == -1>>
-                    $He @@.mediumorchid;hates@@ that $he has to be yours only and @@.gold;fears@@ what will happen if $he strays.
-                    <<set _slave1.devotion -= 40, _slave1.trust -= 40>>
-                <<elseif _slave1.relationship == 4>>
-                    Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                    <<set $slaves[_m].devotion -= 40, $slaves[_m].trust -= 40>>
-                    <<set _slave1.devotion -= 40, _slave1.trust -= 40>>
-                <<elseif _slave1.relationship == 3>>
-                    Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                    <<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
-                    <<set _slave1.devotion -= 30, _slave1.trust -= 30>>
-                <<elseif _slave1.relationship > 0>>
-                    Both $him and $his friend are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                    <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                    <<set _slave1.devotion -= 20, _slave1.trust -= 20>>
-                <</if>>
-            <<else>>
-                <<if _slave1.relationship == -1>>
-                    $He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays.
-                    <<set _slave1.devotion -= 10, _slave1.trust -= 10>>
-                <<elseif _slave1.relationship == 4>>
-                    Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                    <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                    <<set _slave1.devotion -= 20, _slave1.trust -= 20>>
-                <<elseif _slave1.relationship == 3>>
-                    Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                    <<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
-                    <<set _slave1.devotion -= 10, _slave1.trust -= 10>>
-                <<elseif _slave1.relationship > 0>>
-                    Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                    <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                    <<set _slave1.devotion -= 5, _slave1.trust -= 5>>
-                <</if>>
-            <</if>>
-        <</if>>
-        
-        <<if _slave2.relationship != 0>>
-            <<if _slave2.devotion+_slave2.trust >= 175>>
-                <<if _slave2.relationship > 0>>
-                    $His <<if _slave2.relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if _slave2.relationship > 2>>love<<else>>companion<</if>>'s future.
-                    <<if _slave2.relationship == 4>>
-                        <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                    <<elseif _slave2.relationship == 3>>
-                        <<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
-                    <<else>>
-                        <<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
-                    <</if>>
-                <</if>>
-            <<elseif _slave2.devotion < -20>>
-                <<if _slave2.relationship == -1>>
-                    $He @@.mediumorchid;hates@@ that $he has to be yours only and @@.gold;fears@@ what will happen if $he strays.
-                    <<set _slave2.devotion -= 40, _slave2.trust -= 40>>
-                <<elseif _slave2.relationship == 4>>
-                    Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                    <<set $slaves[_m].devotion -= 40, $slaves[_m].trust -= 40>>
-                    <<set _slave2.devotion -= 40, _slave2.trust -= 40>>
-                <<elseif _slave2.relationship == 3>>
-                    Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                    <<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
-                    <<set _slave2.devotion -= 30, _slave2.trust -= 30>>
-                <<elseif _slave2.relationship > 0>>
-                    Both $him and $his friend are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                    <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                    <<set _slave2.devotion -= 20, _slave2.trust -= 20>>
-                <</if>>
-            <<else>>
-                <<if _slave2.relationship == -1>>
-                    $He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays.
-                    <<set _slave2.devotion -= 10, _slave2.trust -= 10>>
-                <<elseif _slave2.relationship == 4>>
-                    Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                    <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                    <<set _slave2.devotion -= 20, _slave2.trust -= 20>>
-                <<elseif _slave2.relationship == 3>>
-                    Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                    <<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
-                    <<set _slave2.devotion -= 10, _slave2.trust -= 10>>
-                <<elseif _slave2.relationship > 0>>
-                    Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                    <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                    <<set _slave2.devotion -= 5, _slave2.trust -= 5>>
-                <</if>>
-            <</if>>
-        <</if>>
-    <</if>>
+		<<if _slave2.relationship != 0>>
+			<<if _slave2.devotion+_slave2.trust >= 175>>
+				<<if _slave2.relationship > 0>>
+					$His <<if _slave2.relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if _slave2.relationship > 2>>love<<else>>companion<</if>>'s future.
+					<<if _slave2.relationship == 4>>
+						<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+					<<elseif _slave2.relationship == 3>>
+						<<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
+					<<else>>
+						<<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
+					<</if>>
+				<</if>>
+			<<elseif _slave2.devotion < -20>>
+				<<if _slave2.relationship == -1>>
+					$He @@.mediumorchid;hates@@ that $he has to be yours only and @@.gold;fears@@ what will happen if $he strays.
+					<<set _slave2.devotion -= 40, _slave2.trust -= 40>>
+				<<elseif _slave2.relationship == 4>>
+					Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+					<<set $slaves[_m].devotion -= 40, $slaves[_m].trust -= 40>>
+					<<set _slave2.devotion -= 40, _slave2.trust -= 40>>
+				<<elseif _slave2.relationship == 3>>
+					Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+					<<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
+					<<set _slave2.devotion -= 30, _slave2.trust -= 30>>
+				<<elseif _slave2.relationship > 0>>
+					Both $him and $his friend are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+					<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+					<<set _slave2.devotion -= 20, _slave2.trust -= 20>>
+				<</if>>
+			<<else>>
+				<<if _slave2.relationship == -1>>
+					$He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays.
+					<<set _slave2.devotion -= 10, _slave2.trust -= 10>>
+				<<elseif _slave2.relationship == 4>>
+					Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other.
+					<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+					<<set _slave2.devotion -= 20, _slave2.trust -= 20>>
+				<<elseif _slave2.relationship == 3>>
+					Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other.
+					<<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
+					<<set _slave2.devotion -= 10, _slave2.trust -= 10>>
+				<<elseif _slave2.relationship > 0>>
+					Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
+					<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+					<<set _slave2.devotion -= 5, _slave2.trust -= 5>>
+				<</if>>
+			<</if>>
+		<</if>>
+	<</if>>
 
-    <<set _slave1.relationship = -3>>
-    <<set _slave1.oralCount += 1>>
-    <<set $oralTotal += 1>>
-    <<set $rep += 750>>
-    <<if _slave1.fetish == "mindbroken">>
-        <<set $desc = "a framed shot of your uneventful wedding to the mindbroken " + _slave1.slaveName>>
-    <<elseif _slave1.devotion+_slave1.trust >= 175>>
-        <<set $desc = "a framed shot of your romantic wedding to the joyous " + _slave1.slaveName>>
-    <<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
-        <<set $desc = "a framed shot of your forced wedding to the hateful " + _slave1.slaveName>>
-    <<elseif _slave1.devotion < -20>>
-        <<set $desc = "a framed shot of your forced wedding to the weeping " + _slave1.slaveName>>
-    <<else>>
-        <<set $desc = "a framed shot of your wedding to " + _slave1.slaveName>>
-    <</if>>
-    <<set $trinkets.push($desc)>>
+	<<set _slave1.relationship = -3>>
+	<<set _slave1.oralCount += 1>>
+	<<set $oralTotal += 1>>
+	<<set $rep += 750>>
+	<<if _slave1.fetish == "mindbroken">>
+		<<set $desc = "a framed shot of your uneventful wedding to the mindbroken " + _slave1.slaveName>>
+	<<elseif _slave1.devotion+_slave1.trust >= 175>>
+		<<set $desc = "a framed shot of your romantic wedding to the joyous " + _slave1.slaveName>>
+	<<elseif _slave1.devotion < -20 && _slave1.trust > 20>>
+		<<set $desc = "a framed shot of your forced wedding to the hateful " + _slave1.slaveName>>
+	<<elseif _slave1.devotion < -20>>
+		<<set $desc = "a framed shot of your forced wedding to the weeping " + _slave1.slaveName>>
+	<<else>>
+		<<set $desc = "a framed shot of your wedding to " + _slave1.slaveName>>
+	<</if>>
+	<<set $trinkets.push($desc)>>
 
-    <<set _slave2.relationship = -3>>
-    <<set _slave2.oralCount += 1>>
-    <<set $oralTotal += 1>>
-    <<set $rep += 750>>
-    <<if _slave2.fetish == "mindbroken">>
-        <<set $desc = "a framed shot of your uneventful wedding to the mindbroken " + _slave2.slaveName>>
-    <<elseif _slave2.devotion+_slave2.trust >= 175>>
-        <<set $desc = "a framed shot of your romantic wedding to the joyous " + _slave2.slaveName>>
-    <<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
-        <<set $desc = "a framed shot of your forced wedding to the hateful " + _slave2.slaveName>>
-    <<elseif _slave2.devotion < -20>>
-        <<set $desc = "a framed shot of your forced wedding to the weeping " + _slave2.slaveName>>
-    <<else>>
-        <<set $desc = "a framed shot of your wedding to " + _slave2.slaveName>>
-    <</if>>
-    <<set $trinkets.push($desc)>>
+	<<set _slave2.relationship = -3>>
+	<<set _slave2.oralCount += 1>>
+	<<set $oralTotal += 1>>
+	<<set $rep += 750>>
+	<<if _slave2.fetish == "mindbroken">>
+		<<set $desc = "a framed shot of your uneventful wedding to the mindbroken " + _slave2.slaveName>>
+	<<elseif _slave2.devotion+_slave2.trust >= 175>>
+		<<set $desc = "a framed shot of your romantic wedding to the joyous " + _slave2.slaveName>>
+	<<elseif _slave2.devotion < -20 && _slave2.trust > 20>>
+		<<set $desc = "a framed shot of your forced wedding to the hateful " + _slave2.slaveName>>
+	<<elseif _slave2.devotion < -20>>
+		<<set $desc = "a framed shot of your forced wedding to the weeping " + _slave2.slaveName>>
+	<<else>>
+		<<set $desc = "a framed shot of your wedding to " + _slave2.slaveName>>
+	<</if>>
+	<<set $trinkets.push($desc)>>
 
 <</if>>
\ No newline at end of file
diff --git a/src/uncategorized/seWeddingSingle.tw b/src/uncategorized/seWeddingSingle.tw
index 7e539ff5571021003bdd26737236be7d8ad65dee..39a8700ab0b387eb44a55aafcb48d714ba1215e7 100644
--- a/src/uncategorized/seWeddingSingle.tw
+++ b/src/uncategorized/seWeddingSingle.tw
@@ -5,265 +5,265 @@
 <<set _belly = bellyAdjective($slaves[_s])>>
 
 <<if $slaves[_s].relationship != 0>>
-    <<if $slaves[_s].relationship > 0>>
-        <<set _m = $slaveIndices[$slaves[_s].relationshipTarget]>>
-        <<set $slaves[_s].relationshipTarget = 0>>
-        <<set $slaves[_m].relationship = 0, $slaves[_m].relationshipTarget = 0>>
-        <<setLocalPronouns $slaves[_m] 2>>
-    <</if>>
-    In the days leading up to your wedding, $slaves[_s].slaveName spent $his time
-    <<if $slaves[_s].devotion+$slaves[_s].trust >= 175>>
-        <<if $slaves[_s].relationship != 0>>
-            <<if $slaves[_s].relationship == -1>>
-                vowing that $he'll be less of a slut.
-            <<elseif $slaves[_s].relationship == 4>>
-                breaking up with $his lover, $slaves[_m].slaveName, as painlessly as possible.
-            <<elseif $slaves[_s].relationship == 3>>
-                breaking up with $his FWB, $slaves[_m].slaveName, as painlessly as possible.
-            <<elseif $slaves[_s].relationship > 0>>
-                promising $slaves[_m].slaveName that they'll still be friends, even if they can't spend time together.
-            <<else>>
-                as close to you as $he could.
-            <</if>>
-        <</if>>
-    <<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
-        <<if $slaves[_s].relationship == -1>>
-            sleeping with as many different people as $he could.
-            <<if !isSlaveAvailable($slaves[_s])>>
-                Or $he would have, if $he were able.
-            <<elseif canDoVaginal($slaves[_s]) && canDoAnal($slaves[_s])>>
-                <<set _randomVag = random(30,60)>>
-                <<set _randomAnal = random(30,60)>>
-                <<set _randomOral = random(30,60)>>
-                <<set $slaves[_s].vaginalCount += _randomVag, $slaves[_s].analCount += _randomAnal, $slaves[_s].oralCount += _randomOral, $vaginalTotal += _randomVag, $analTotal += _randomAnal, $oralTotal += _randomOral>>
-                By week's end, $he's managed to ruin $his body out of spite. $He can barely move, trapped on $his back as cum steadily drips from $his prolapsed, gaping, destroyed holes.
-                <<if $slaves[_s].vagina == 0 && $slaves[_s].anus == 0>>
-                    $His actions robbed you of @@.lime;both $his virginities.@@
-                <</if>>
-                <<if $slaves[_s].vagina < 4>><<set $slaves[_s].vagina = 4>><</if>><<set $slaves[_s].anus = 4>>
-                <<if canGetPregnant($slaves[_s]) && (random(1,100) > 70) && $slaves[_s].eggType == "human">>
-                    A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                    <<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1>>
-                    <<set $slaves[_s].pregType = setPregType($slaves[_s])>>
-                    <<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
-                <</if>>
-            <<elseif canDoVaginal($slaves[_s])>>
-                <<set _randomVag = random(30,60)>>
-                <<set _randomOral = random(30,60)>>
-                <<set $slaves[_s].vaginalCount += _randomVag, $slaves[_s].oralCount += _randomOral, $vaginalTotal += _randomVag, $oralTotal += _randomOral>>
-                By week's end, $he's managed to ruin $his body out of spite. $He can barely move, trapped on $his back as cum steadily drips from $his prolapsed, gaping, destroyed cunt.
-                <<if $slaves[_s].vagina == 0>>
-                    $His actions robbed you of @@.lime;$his virginity.@@
-                <</if>>
-                <<if $slaves[_s].vagina < 4>><<set $slaves[_s].vagina = 4>><</if>>
-                <<if canGetPregnant($slaves[_s]) && (random(1,100) > 70) && $slaves[_s].eggType == "human">>
-                    A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                    <<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1>>
-                    <<set $slaves[_s].pregType = setPregType($slaves[_s])>>
-                    <<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
-                <</if>>
-            <<elseif canDoAnal($slaves[_s])>>
-                <<set _randomAnal = random(30,60)>>
-                <<set _randomOral = random(30,60)>>
-                <<set $slaves[_s].analCount += _randomAnal, $slaves[_s].oralCount += _randomOral, $analTotal += _randomAnal, $oralTotal += _randomOral>>
-                By week's end, $he's managed to ruin $his body out of spite. $He can barely move, trapped on $his back as cum steadily drips from $his prolapsed, gaping, destroyed anus.
-                <<if $slaves[_s].anus == 0>>
-                    $His actions robbed you of @@.lime;$his anal virginity.@@
-                <</if>>
-                <<set $slaves[_s].anus = 4>>
-                <<if canGetPregnant($slaves[_s]) && (random(1,100) > 70) && $slaves[_s].eggType == "human">>
-                    A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                    <<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1>>
-                    <<set $slaves[_s].pregType = setPregType($slaves[_s])>>
-                    <<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
-                <</if>>
-            <<else>>
-                <<set _randomOral = random(60,100)>>
-                <<set $slaves[_s].oralCount += _randomOral, $oralTotal += _randomOral>>
-                By week's end, $he's managed to make $himself sick from sucking down so much sexual fluid. Luckily inducing vomiting will save your wedding from making the tabloids.
-            <</if>>
-        <<elseif $slaves[_s].relationship == 4>>
-            fucking $his love, $slaves[_m].slaveName, as often as possible while ignoring you.
-            <<if !isSlaveAvailable($slaves[_s])>>
-                Or $he would have, if $he were able.
-            <<elseif !isSlaveAvailable($slaves[_m])>>
-                Or $he would have, if _he2 were around.
-            <<elseif canDoVaginal($slaves[_s]) && canDoAnal($slaves[_s])>>
-                <<set _randomVag = random(3,7)>>
-                <<set _randomAnal = random(1,4)>>
-                <<set _randomOral = random(5,10)>>
-                <<set $slaves[_s].vaginalCount += _randomVag, $slaves[_s].analCount += _randomAnal, $slaves[_s].oralCount += _randomOral, $vaginalTotal += _randomVag, $analTotal += _randomAnal, $oralTotal += _randomOral>>
-                <<if $slaves[_s].vagina == 0 && $slaves[_s].anus == 0>>
-                    $His actions robbed you of @@.lime;both $his virginities.@@
-                    <<set $slaves[_s].vagina = 1, $slaves[_s].anus = 1>>
-                <</if>>
-                <<if canImpreg($slaves[_s], $slaves[_m]) && (random(1,100) > 70)>>
-                    A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                    <<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1, $slaves[_s].pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount += (_randomVag+_randomAnal), $penetrativeTotal += (_randomVag+_randomAnal)>>
-                    <<set $slaves[_s].pregType = setPregType($slaves[_s])>>
-                    <<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
-                <</if>>
-            <<elseif canDoVaginal($slaves[_s])>>
-                <<set _randomVag = random(3,7)>>
-                <<set _randomOral = random(5,10)>>
-                <<set $slaves[_s].vaginalCount += _randomVag, $slaves[_s].oralCount += _randomOral, $vaginalTotal += _randomVag, $oralTotal += _randomOral>>
-                <<if $slaves[_s].vagina == 0>>
-                    $His actions robbed you of @@.lime;$his virginity.@@
-                    <<set $slaves[_s].vagina = 1>>
-                <</if>>
-                <<if canImpreg($slaves[_s], $slaves[_m]) && (random(1,100) > 70)>>
-                    A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                    <<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1, $slaves[_s].pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount += (_randomVag), $penetrativeTotal += (_randomVag)>>
-                    <<set $slaves[_s].pregType = setPregType($slaves[_s])>>
-                    <<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
-                <</if>>
-            <<elseif canDoAnal($slaves[_s])>>
-                <<set _randomAnal = random(1,4)>>
-                <<set _randomOral = random(5,10)>>
-                <<set $slaves[_s].analCount += _randomAnal, $slaves[_s].oralCount += _randomOral, $analTotal += _randomAnal, $oralTotal += _randomOral>>
-                <<if $slaves[_s].anus == 0>>
-                    $His actions robbed you of @@.lime;$his anal virginity.@@
-                    <<set $slaves[_s].anus = 1>>
-                <</if>>
-                <<if canImpreg($slaves[_s], $slaves[_m]) && (random(1,100) > 70)>>
-                    A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                    <<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1, $slaves[_s].pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount += (_randomAnal), $penetrativeTotal += (_randomAnal)>>
-                    <<set $slaves[_s].pregType = setPregType($slaves[_s])>>
-                    <<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
-                <</if>>
-            <<else>>
-                <<set _randomOral = random(15,20)>>
-                <<set $slaves[_s].oralCount += _randomOral, $oralTotal += _randomOral>>
-                By week's end, $he's managed to make $himself sick from going down on $slaves[_m].slaveName so often. Luckily inducing vomiting will save your wedding from making the tabloids.
-            <</if>>
-        <<elseif $slaves[_s].relationship == 3>>
-            fucking $his lover, $slaves[_m].slaveName, as often as possible while ignoring you.
-            <<if !isAvailable($slaves[_s])>>
-                Or $he would have, if $he were able.
-            <<elseif !isSlaveAvailable($slaves[_m])>>
-                Or $he would have, if _he2 were around.
-            <<elseif canDoVaginal($slaves[_s]) && canDoAnal($slaves[_s])>>
-                <<set _randomVag = random(3,7)>>
-                <<set _randomAnal = random(1,4)>>
-                <<set _randomOral = random(5,10)>>
-                <<set $slaves[_s].vaginalCount += _randomVag, $slaves[_s].analCount += _randomAnal, $slaves[_s].oralCount += _randomOral, $vaginalTotal += _randomVag, $analTotal += _randomAnal, $oralTotal += _randomOral>>
-                <<if $slaves[_s].vagina == 0 && $slaves[_s].anus == 0>>
-                    $His actions robbed you of @@.lime;both $his virginities.@@
-                    <<set $slaves[_s].vagina = 1, $slaves[_s].anus = 1>>
-                <</if>>
-                <<if canImpreg($slaves[_s], $slaves[_m]) && (random(1,100) > 70)>>
-                    A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                    <<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1, $slaves[_s].pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount += (_randomVag+_randomAnal), $penetrativeTotal += (_randomVag+_randomAnal)>>
-                    <<set $slaves[_s].pregType = setPregType($slaves[_s])>>
-                    <<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
-                <</if>>
-            <<elseif canDoVaginal($slaves[_s])>>
-                <<set _randomVag = random(3,7)>>
-                <<set _randomOral = random(5,10)>>
-                <<set $slaves[_s].vaginalCount += _randomVag, $slaves[_s].oralCount += _randomOral, $vaginalTotal += _randomVag, $oralTotal += _randomOral>>
-                <<if $slaves[_s].vagina == 0>>
-                    $His actions robbed you of @@.lime;$his virginity.@@
-                    <<set $slaves[_s].vagina = 1>>
-                <</if>>
-                <<if canImpreg($slaves[_s], $slaves[_m]) && (random(1,100) > 70)>>
-                    A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                    <<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1, $slaves[_s].pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount += (_randomVag), $penetrativeTotal += (_randomVag)>>
-                    <<set $slaves[_s].pregType = setPregType($slaves[_s])>>
-                    <<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
-                <</if>>
-            <<elseif canDoAnal($slaves[_s])>>
-                <<set _randomAnal = random(1,4)>>
-                <<set _randomOral = random(5,10)>>
-                <<set $slaves[_s].analCount += _randomAnal, $slaves[_s].oralCount += _randomOral, $analTotal += _randomAnal, $oralTotal += _randomOral>>
-                <<if $slaves[_s].anus == 0>>
-                    $His actions robbed you of @@.lime;$his anal virginity.@@
-                    <<set $slaves[_s].anus = 1>>
-                <</if>>
-                <<if canImpreg($slaves[_s], $slaves[_m]) && (random(1,100) > 70)>>
-                    A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
-                    <<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1, $slaves[_s].pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount += (_randomAnal), $penetrativeTotal += (_randomAnal)>>
-                    <<set $slaves[_s].pregType = setPregType($slaves[_s])>>
-                    <<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
-                <</if>>
-            <<else>>
-                <<set _randomOral = random(15,20)>>
-                <<set $slaves[_s].oralCount += _randomOral, $oralTotal += _randomOral>>
-                By week's end, $he's managed to make $himself sick from going down on $slaves[_m].slaveName so often. Luckily inducing vomiting will save your wedding from making the tabloids.
-            <</if>>
-        <<elseif $slaves[_s].relationship > 0>>
-            spending time away from you with $slaves[_m].slaveName.
-        <<else>>
-            inappropriately planning redecorations.
-        <</if>>
-    <<elseif $slaves[_s].devotion < -20>>
-        <<if $slaves[_s].relationship == -1>>
-            desperately pleading with you to change your mind.
-        <<elseif $slaves[_s].relationship == 4>>
-            with $his love, $slaves[_m].slaveName, weeping.
-        <<elseif $slaves[_s].relationship == 3>>
-            with $his lover, $slaves[_m].slaveName, weeping.
-        <<elseif $slaves[_s].relationship > 0>>
-            with $his friend, $slaves[_m].slaveName, weeping.
-        <<else>>
-            desperately pleading with you to change your mind.
-        <</if>>
-    <<else>>
-        <<if $slaves[_s].relationship == -1>>
-            trying $his hardest to not sleep with anyone else.
-        <<elseif $slaves[_s].relationship == 4>>
-            alongside $his love, $slaves[_m].slaveName.
-            <<if canDoVaginal($slaves[_s]) && $slaves[_s].vagina != 0>>
-                <<set $slaves[_s].vaginalCount += 1, $vaginalTotal += 1>>
-                $He later lets you know $he let $slaves[_m].slaveName enjoy $his pussy one last time.
-                <<if canImpreg($slaves[_s], $slaves[_m]) && (random(1,100) > 90)>>
-                    A pre-wedding checkup following an unusual bout of morning nausea reveals $slaves[_s].slaveName managed to get knocked up. There is no time before the ceremony to deal with it and the distraught $girl is in a panic for making you go through this.
-                    <<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1, $slaves[_s].pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount++, $penetrativeTotal++>>
-                    <<set $slaves[_s].pregType = setPregType($slaves[_s])>>
-                    <<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
-                <</if>>
-            <<elseif canDoAnal($slaves[_s])>>
-                <<set $slaves[_s].analCount += 1, $analTotal += 1>>
-                $He later lets you know $he let $slaves[_m].slaveName enjoy $his butt one last time.
-                <<if canImpreg($slaves[_s], $slaves[_m]) && (random(1,100) > 90)>>
-                    A pre-wedding checkup following an unusual bout of morning nausea reveals $slaves[_s].slaveName managed to get knocked up. There is no time before the ceremony to deal with it and the distraught $girl is in a panic for making you go through this.
-                    <<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1, $slaves[_s].pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount++, $penetrativeTotal++>>
-                    <<set $slaves[_s].pregType = setPregType($slaves[_s])>>
-                    <<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
-                <</if>>
-            <<else>>
-                <<set $slaves[_s].oralCount += 1, $oralTotal += 1>>
-                $He later tells you $he gave $slaves[_m].slaveName <<if $slaves[_m].dick > 0>>one last blow job<<elseif canDoVaginal($slaves[_m])>>cunnilingus one last time<<else>>oral one last time<</if>>.
-            <</if>>
-        <<elseif $slaves[_s].relationship == 3>>
-            alongside $his lover, $slaves[_m].slaveName.
-            <<if canDoVaginal($slaves[_s]) && $slaves[_s].vagina != 0>>
-                <<set $slaves[_s].vaginalCount += 1, $vaginalTotal += 1>>
-                $He later lets you know $he let $slaves[_m].slaveName enjoy $his pussy one last time.
-                <<if canImpreg($slaves[_s], $slaves[_m]) && (random(1,100) > 90)>>
-                    A pre-wedding checkup following an unusual bout of morning nausea reveals $slaves[_s].slaveName managed to get knocked up. There is no time before the ceremony to deal with it and the distraught $girl is in a panic for making you go through this.
-                    <<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1, $slaves[_s].pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount++, $penetrativeTotal++>>
-                    <<set $slaves[_s].pregType = setPregType($slaves[_s])>>
-                    <<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
-                <</if>>
-            <<elseif canDoAnal($slaves[_s])>>
-                <<set $slaves[_s].analCount += 1, $analTotal += 1>>
-                $He later lets you know $he let $slaves[_m].slaveName enjoy $his butt one last time.
-                <<if canImpreg($slaves[_s], $slaves[_m]) && (random(1,100) > 90)>>
-                    A pre-wedding checkup following an unusual bout of morning nausea reveals $slaves[_s].slaveName managed to get knocked up. There is no time before the ceremony to deal with it and the distraught $girl is in a panic for making you go through this.
-                    <<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1, $slaves[_s].pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount++, $penetrativeTotal++>>
-                    <<set $slaves[_s].pregType = setPregType($slaves[_s])>>
-                    <<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
-                <</if>>
-            <<else>>
-                <<set $slaves[_s].oralCount += 1, $oralTotal += 1>>
-                $He later tells you $he gave $slaves[_m].slaveName <<if $slaves[_m].dick > 0>>one last blow job<<elseif canDoVaginal($slaves[_m])>>cunnilingus one last time<<else>>oral one last time<</if>>.
-            <</if>>
-        <<elseif $slaves[_s].relationship > 0>>
-            with $his friend, $slaves[_m].slaveName.
-        <<else>>
-            wearing a very conflicted expression.
-        <</if>>
-    <</if>>
+	<<if $slaves[_s].relationship > 0>>
+		<<set _m = $slaveIndices[$slaves[_s].relationshipTarget]>>
+		<<set $slaves[_s].relationshipTarget = 0>>
+		<<set $slaves[_m].relationship = 0, $slaves[_m].relationshipTarget = 0>>
+		<<setLocalPronouns $slaves[_m] 2>>
+	<</if>>
+	In the days leading up to your wedding, $slaves[_s].slaveName spent $his time
+	<<if $slaves[_s].devotion+$slaves[_s].trust >= 175>>
+		<<if $slaves[_s].relationship != 0>>
+			<<if $slaves[_s].relationship == -1>>
+				vowing that $he'll be less of a slut.
+			<<elseif $slaves[_s].relationship == 4>>
+				breaking up with $his lover, $slaves[_m].slaveName, as painlessly as possible.
+			<<elseif $slaves[_s].relationship == 3>>
+				breaking up with $his FWB, $slaves[_m].slaveName, as painlessly as possible.
+			<<elseif $slaves[_s].relationship > 0>>
+				promising $slaves[_m].slaveName that they'll still be friends, even if they can't spend time together.
+			<<else>>
+				as close to you as $he could.
+			<</if>>
+		<</if>>
+	<<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
+		<<if $slaves[_s].relationship == -1>>
+			sleeping with as many different people as $he could.
+			<<if !isSlaveAvailable($slaves[_s])>>
+				Or $he would have, if $he were able.
+			<<elseif canDoVaginal($slaves[_s]) && canDoAnal($slaves[_s])>>
+				<<set _randomVag = random(30,60)>>
+				<<set _randomAnal = random(30,60)>>
+				<<set _randomOral = random(30,60)>>
+				<<set $slaves[_s].vaginalCount += _randomVag, $slaves[_s].analCount += _randomAnal, $slaves[_s].oralCount += _randomOral, $vaginalTotal += _randomVag, $analTotal += _randomAnal, $oralTotal += _randomOral>>
+				By week's end, $he's managed to ruin $his body out of spite. $He can barely move, trapped on $his back as cum steadily drips from $his prolapsed, gaping, destroyed holes.
+				<<if $slaves[_s].vagina == 0 && $slaves[_s].anus == 0>>
+					$His actions robbed you of @@.lime;both $his virginities.@@
+				<</if>>
+				<<if $slaves[_s].vagina < 4>><<set $slaves[_s].vagina = 4>><</if>><<set $slaves[_s].anus = 4>>
+				<<if canGetPregnant($slaves[_s]) && (random(1,100) > 70) && $slaves[_s].eggType == "human">>
+					A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+					<<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1>>
+					<<set $slaves[_s].pregType = setPregType($slaves[_s])>>
+					<<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
+				<</if>>
+			<<elseif canDoVaginal($slaves[_s])>>
+				<<set _randomVag = random(30,60)>>
+				<<set _randomOral = random(30,60)>>
+				<<set $slaves[_s].vaginalCount += _randomVag, $slaves[_s].oralCount += _randomOral, $vaginalTotal += _randomVag, $oralTotal += _randomOral>>
+				By week's end, $he's managed to ruin $his body out of spite. $He can barely move, trapped on $his back as cum steadily drips from $his prolapsed, gaping, destroyed cunt.
+				<<if $slaves[_s].vagina == 0>>
+					$His actions robbed you of @@.lime;$his virginity.@@
+				<</if>>
+				<<if $slaves[_s].vagina < 4>><<set $slaves[_s].vagina = 4>><</if>>
+				<<if canGetPregnant($slaves[_s]) && (random(1,100) > 70) && $slaves[_s].eggType == "human">>
+					A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+					<<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1>>
+					<<set $slaves[_s].pregType = setPregType($slaves[_s])>>
+					<<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
+				<</if>>
+			<<elseif canDoAnal($slaves[_s])>>
+				<<set _randomAnal = random(30,60)>>
+				<<set _randomOral = random(30,60)>>
+				<<set $slaves[_s].analCount += _randomAnal, $slaves[_s].oralCount += _randomOral, $analTotal += _randomAnal, $oralTotal += _randomOral>>
+				By week's end, $he's managed to ruin $his body out of spite. $He can barely move, trapped on $his back as cum steadily drips from $his prolapsed, gaping, destroyed anus.
+				<<if $slaves[_s].anus == 0>>
+					$His actions robbed you of @@.lime;$his anal virginity.@@
+				<</if>>
+				<<set $slaves[_s].anus = 4>>
+				<<if canGetPregnant($slaves[_s]) && (random(1,100) > 70) && $slaves[_s].eggType == "human">>
+					A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+					<<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1>>
+					<<set $slaves[_s].pregType = setPregType($slaves[_s])>>
+					<<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
+				<</if>>
+			<<else>>
+				<<set _randomOral = random(60,100)>>
+				<<set $slaves[_s].oralCount += _randomOral, $oralTotal += _randomOral>>
+				By week's end, $he's managed to make $himself sick from sucking down so much sexual fluid. Luckily inducing vomiting will save your wedding from making the tabloids.
+			<</if>>
+		<<elseif $slaves[_s].relationship == 4>>
+			fucking $his love, $slaves[_m].slaveName, as often as possible while ignoring you.
+			<<if !isSlaveAvailable($slaves[_s])>>
+				Or $he would have, if $he were able.
+			<<elseif !isSlaveAvailable($slaves[_m])>>
+				Or $he would have, if _he2 were around.
+			<<elseif canDoVaginal($slaves[_s]) && canDoAnal($slaves[_s])>>
+				<<set _randomVag = random(3,7)>>
+				<<set _randomAnal = random(1,4)>>
+				<<set _randomOral = random(5,10)>>
+				<<set $slaves[_s].vaginalCount += _randomVag, $slaves[_s].analCount += _randomAnal, $slaves[_s].oralCount += _randomOral, $vaginalTotal += _randomVag, $analTotal += _randomAnal, $oralTotal += _randomOral>>
+				<<if $slaves[_s].vagina == 0 && $slaves[_s].anus == 0>>
+					$His actions robbed you of @@.lime;both $his virginities.@@
+					<<set $slaves[_s].vagina = 1, $slaves[_s].anus = 1>>
+				<</if>>
+				<<if canImpreg($slaves[_s], $slaves[_m]) && (random(1,100) > 70)>>
+					A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+					<<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1, $slaves[_s].pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount += (_randomVag+_randomAnal), $penetrativeTotal += (_randomVag+_randomAnal)>>
+					<<set $slaves[_s].pregType = setPregType($slaves[_s])>>
+					<<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
+				<</if>>
+			<<elseif canDoVaginal($slaves[_s])>>
+				<<set _randomVag = random(3,7)>>
+				<<set _randomOral = random(5,10)>>
+				<<set $slaves[_s].vaginalCount += _randomVag, $slaves[_s].oralCount += _randomOral, $vaginalTotal += _randomVag, $oralTotal += _randomOral>>
+				<<if $slaves[_s].vagina == 0>>
+					$His actions robbed you of @@.lime;$his virginity.@@
+					<<set $slaves[_s].vagina = 1>>
+				<</if>>
+				<<if canImpreg($slaves[_s], $slaves[_m]) && (random(1,100) > 70)>>
+					A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+					<<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1, $slaves[_s].pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount += (_randomVag), $penetrativeTotal += (_randomVag)>>
+					<<set $slaves[_s].pregType = setPregType($slaves[_s])>>
+					<<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
+				<</if>>
+			<<elseif canDoAnal($slaves[_s])>>
+				<<set _randomAnal = random(1,4)>>
+				<<set _randomOral = random(5,10)>>
+				<<set $slaves[_s].analCount += _randomAnal, $slaves[_s].oralCount += _randomOral, $analTotal += _randomAnal, $oralTotal += _randomOral>>
+				<<if $slaves[_s].anus == 0>>
+					$His actions robbed you of @@.lime;$his anal virginity.@@
+					<<set $slaves[_s].anus = 1>>
+				<</if>>
+				<<if canImpreg($slaves[_s], $slaves[_m]) && (random(1,100) > 70)>>
+					A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+					<<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1, $slaves[_s].pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount += (_randomAnal), $penetrativeTotal += (_randomAnal)>>
+					<<set $slaves[_s].pregType = setPregType($slaves[_s])>>
+					<<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
+				<</if>>
+			<<else>>
+				<<set _randomOral = random(15,20)>>
+				<<set $slaves[_s].oralCount += _randomOral, $oralTotal += _randomOral>>
+				By week's end, $he's managed to make $himself sick from going down on $slaves[_m].slaveName so often. Luckily inducing vomiting will save your wedding from making the tabloids.
+			<</if>>
+		<<elseif $slaves[_s].relationship == 3>>
+			fucking $his lover, $slaves[_m].slaveName, as often as possible while ignoring you.
+			<<if !isAvailable($slaves[_s])>>
+				Or $he would have, if $he were able.
+			<<elseif !isSlaveAvailable($slaves[_m])>>
+				Or $he would have, if _he2 were around.
+			<<elseif canDoVaginal($slaves[_s]) && canDoAnal($slaves[_s])>>
+				<<set _randomVag = random(3,7)>>
+				<<set _randomAnal = random(1,4)>>
+				<<set _randomOral = random(5,10)>>
+				<<set $slaves[_s].vaginalCount += _randomVag, $slaves[_s].analCount += _randomAnal, $slaves[_s].oralCount += _randomOral, $vaginalTotal += _randomVag, $analTotal += _randomAnal, $oralTotal += _randomOral>>
+				<<if $slaves[_s].vagina == 0 && $slaves[_s].anus == 0>>
+					$His actions robbed you of @@.lime;both $his virginities.@@
+					<<set $slaves[_s].vagina = 1, $slaves[_s].anus = 1>>
+				<</if>>
+				<<if canImpreg($slaves[_s], $slaves[_m]) && (random(1,100) > 70)>>
+					A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+					<<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1, $slaves[_s].pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount += (_randomVag+_randomAnal), $penetrativeTotal += (_randomVag+_randomAnal)>>
+					<<set $slaves[_s].pregType = setPregType($slaves[_s])>>
+					<<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
+				<</if>>
+			<<elseif canDoVaginal($slaves[_s])>>
+				<<set _randomVag = random(3,7)>>
+				<<set _randomOral = random(5,10)>>
+				<<set $slaves[_s].vaginalCount += _randomVag, $slaves[_s].oralCount += _randomOral, $vaginalTotal += _randomVag, $oralTotal += _randomOral>>
+				<<if $slaves[_s].vagina == 0>>
+					$His actions robbed you of @@.lime;$his virginity.@@
+					<<set $slaves[_s].vagina = 1>>
+				<</if>>
+				<<if canImpreg($slaves[_s], $slaves[_m]) && (random(1,100) > 70)>>
+					A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+					<<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1, $slaves[_s].pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount += (_randomVag), $penetrativeTotal += (_randomVag)>>
+					<<set $slaves[_s].pregType = setPregType($slaves[_s])>>
+					<<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
+				<</if>>
+			<<elseif canDoAnal($slaves[_s])>>
+				<<set _randomAnal = random(1,4)>>
+				<<set _randomOral = random(5,10)>>
+				<<set $slaves[_s].analCount += _randomAnal, $slaves[_s].oralCount += _randomOral, $analTotal += _randomAnal, $oralTotal += _randomOral>>
+				<<if $slaves[_s].anus == 0>>
+					$His actions robbed you of @@.lime;$his anal virginity.@@
+					<<set $slaves[_s].anus = 1>>
+				<</if>>
+				<<if canImpreg($slaves[_s], $slaves[_m]) && (random(1,100) > 70)>>
+					A pre-wedding checkup following an unusual bout of morning nausea reveals the bitch managed to get knocked up. There is no time before the ceremony to deal with it.
+					<<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1, $slaves[_s].pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount += (_randomAnal), $penetrativeTotal += (_randomAnal)>>
+					<<set $slaves[_s].pregType = setPregType($slaves[_s])>>
+					<<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
+				<</if>>
+			<<else>>
+				<<set _randomOral = random(15,20)>>
+				<<set $slaves[_s].oralCount += _randomOral, $oralTotal += _randomOral>>
+				By week's end, $he's managed to make $himself sick from going down on $slaves[_m].slaveName so often. Luckily inducing vomiting will save your wedding from making the tabloids.
+			<</if>>
+		<<elseif $slaves[_s].relationship > 0>>
+			spending time away from you with $slaves[_m].slaveName.
+		<<else>>
+			inappropriately planning redecorations.
+		<</if>>
+	<<elseif $slaves[_s].devotion < -20>>
+		<<if $slaves[_s].relationship == -1>>
+			desperately pleading with you to change your mind.
+		<<elseif $slaves[_s].relationship == 4>>
+			with $his love, $slaves[_m].slaveName, weeping.
+		<<elseif $slaves[_s].relationship == 3>>
+			with $his lover, $slaves[_m].slaveName, weeping.
+		<<elseif $slaves[_s].relationship > 0>>
+			with $his friend, $slaves[_m].slaveName, weeping.
+		<<else>>
+			desperately pleading with you to change your mind.
+		<</if>>
+	<<else>>
+		<<if $slaves[_s].relationship == -1>>
+			trying $his hardest to not sleep with anyone else.
+		<<elseif $slaves[_s].relationship == 4>>
+			alongside $his love, $slaves[_m].slaveName.
+			<<if canDoVaginal($slaves[_s]) && $slaves[_s].vagina != 0>>
+				<<set $slaves[_s].vaginalCount += 1, $vaginalTotal += 1>>
+				$He later lets you know $he let $slaves[_m].slaveName enjoy $his pussy one last time.
+				<<if canImpreg($slaves[_s], $slaves[_m]) && (random(1,100) > 90)>>
+					A pre-wedding checkup following an unusual bout of morning nausea reveals $slaves[_s].slaveName managed to get knocked up. There is no time before the ceremony to deal with it and the distraught $girl is in a panic for making you go through this.
+					<<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1, $slaves[_s].pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount++, $penetrativeTotal++>>
+					<<set $slaves[_s].pregType = setPregType($slaves[_s])>>
+					<<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
+				<</if>>
+			<<elseif canDoAnal($slaves[_s])>>
+				<<set $slaves[_s].analCount += 1, $analTotal += 1>>
+				$He later lets you know $he let $slaves[_m].slaveName enjoy $his butt one last time.
+				<<if canImpreg($slaves[_s], $slaves[_m]) && (random(1,100) > 90)>>
+					A pre-wedding checkup following an unusual bout of morning nausea reveals $slaves[_s].slaveName managed to get knocked up. There is no time before the ceremony to deal with it and the distraught $girl is in a panic for making you go through this.
+					<<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1, $slaves[_s].pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount++, $penetrativeTotal++>>
+					<<set $slaves[_s].pregType = setPregType($slaves[_s])>>
+					<<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
+				<</if>>
+			<<else>>
+				<<set $slaves[_s].oralCount += 1, $oralTotal += 1>>
+				$He later tells you $he gave $slaves[_m].slaveName <<if $slaves[_m].dick > 0>>one last blow job<<elseif canDoVaginal($slaves[_m])>>cunnilingus one last time<<else>>oral one last time<</if>>.
+			<</if>>
+		<<elseif $slaves[_s].relationship == 3>>
+			alongside $his lover, $slaves[_m].slaveName.
+			<<if canDoVaginal($slaves[_s]) && $slaves[_s].vagina != 0>>
+				<<set $slaves[_s].vaginalCount += 1, $vaginalTotal += 1>>
+				$He later lets you know $he let $slaves[_m].slaveName enjoy $his pussy one last time.
+				<<if canImpreg($slaves[_s], $slaves[_m]) && (random(1,100) > 90)>>
+					A pre-wedding checkup following an unusual bout of morning nausea reveals $slaves[_s].slaveName managed to get knocked up. There is no time before the ceremony to deal with it and the distraught $girl is in a panic for making you go through this.
+					<<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1, $slaves[_s].pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount++, $penetrativeTotal++>>
+					<<set $slaves[_s].pregType = setPregType($slaves[_s])>>
+					<<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
+				<</if>>
+			<<elseif canDoAnal($slaves[_s])>>
+				<<set $slaves[_s].analCount += 1, $analTotal += 1>>
+				$He later lets you know $he let $slaves[_m].slaveName enjoy $his butt one last time.
+				<<if canImpreg($slaves[_s], $slaves[_m]) && (random(1,100) > 90)>>
+					A pre-wedding checkup following an unusual bout of morning nausea reveals $slaves[_s].slaveName managed to get knocked up. There is no time before the ceremony to deal with it and the distraught $girl is in a panic for making you go through this.
+					<<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1, $slaves[_s].pregSource = $slaves[_m].ID, $slaves[_m].penetrativeCount++, $penetrativeTotal++>>
+					<<set $slaves[_s].pregType = setPregType($slaves[_s])>>
+					<<set WombImpregnate($slaves[_s], $slaves[_s].pregType, $slaves[_s].pregSource, $slaves[_s].preg)>>
+				<</if>>
+			<<else>>
+				<<set $slaves[_s].oralCount += 1, $oralTotal += 1>>
+				$He later tells you $he gave $slaves[_m].slaveName <<if $slaves[_m].dick > 0>>one last blow job<<elseif canDoVaginal($slaves[_m])>>cunnilingus one last time<<else>>oral one last time<</if>>.
+			<</if>>
+		<<elseif $slaves[_s].relationship > 0>>
+			with $his friend, $slaves[_m].slaveName.
+		<<else>>
+			wearing a very conflicted expression.
+		<</if>>
+	<</if>>
 <</if>>
 
 <<if !isFertile($slaves[_s]) && $weddingPlanned == 3>>
@@ -274,573 +274,573 @@
 
 <<if $weddingPlanned == 3>>
 
-    The ceremony to bind <<= SlaveFullName($slaves[_s])>> to you as your slave wife, and $his womb to you as your private breeding ground, is a polite affair which you host in the lower floor of your penthouse. <<if $arcologies[0].FSRestart != "unset" && ($slaves[_s].breedingMark == 0 || $propOutcome == 0)>>Barely anyone is there, mostly lower-class citizens, several accompanied by their slaves. Many of your other slaves, that is your slaves who are not being married and fucked pregnant tonight, are present to serve your guests, but are dressed more conservatively than usual. There is a distinct air of unrest in the room, as if the absent Elites' distaste of your actions came in their place.<<else>>All the arcology's most prominent citizens are there, most with a favored slave or two and some even with their slave wives. Many of your other slaves, that is your slaves who are not being married and fucked pregnant tonight, are present to serve your guests, but are dressed more conservatively than usual. When assignations between citizen and slave develop, guests are politely encouraged to perform them in side rooms rather than out in view of the main gathering.<</if>>
-    <br><br>
-    $slaves[_s].slaveName appears after everyone has had a chance to socialize,<<if ($slaves[_s].amp == 1)>> carried by another slave since $he's a quadruple amputee and $he cannot walk,<</if>> wearing beautiful bridal lingerie in
-    <<if ($slaves[_s].vagina == 0)>>
-        white, since $he's a virgin.
-    <<elseif ($slaves[_s].pregKnown == 1)>>
-        light pink, since $he's pregnant.
-    <<elseif ($slaves[_s].vagina < 0) && ($slaves[_s].anus == 0)>>
-        white, since $he's an anal virgin.
-    <<elseif ($slaves[_s].vagina < 0) && ($slaves[_s].boobs > 500)>>
-        electric blue, since $he's a shemale.
-    <<elseif ($slaves[_s].vagina < 0)>>
-        pale blue, since $he's a sissy slave.
-    <<elseif ($slaves[_s].dick > 0)>>
-        hot pink, since $he's a futa slave.
-    <<else>>
-        light pink, since $he's an experienced sex slave.
-    <</if>>
-    A filmy veil covers $his head and shoulders. $His lacy bridal bra
-    <<if ($slaves[_s].boobs > 4000)>>
-        is a marvel of engineering, discreetly reinforced to support $his gigantic udders.
-    <<elseif ($slaves[_s].boobs > 1200)>>
-        just barely restrains $his huge boobs, leaving the tops of $his areolae visible.
-    <<elseif ($slaves[_s].boobs > 400)>>
-        flatters $his pretty breasts.
-    <<else>>
-        flatters $his pretty chest.
-    <</if>>
-    <<if $slaves[_s].bellyPreg >= 600000>>
-        $His expansive, squirming pregnant belly makes $his bridal wear particularly obscene.
-    <<elseif ($slaves[_s].bellyPreg >= 1500)>>
-        $His _belly pregnant belly protrudes out the front of $his bridal wear.
-    <<elseif ($slaves[_s].bellyImplant >= 1500)>>
-        $His _belly <<print $slaves[_s].bellyImplant>>cc belly implant protrudes $his middle out the front of $his bridal wear.
-    <<elseif ($slaves[_s].bellyFluid >= 10000)>>
-        $His hugely bloated, <<print $slaves[_s].inflationType>>-filled belly protrudes out the front of $his bridal wear.
-    <<elseif ($slaves[_s].bellyFluid >= 5000)>>
-        $His bloated, <<print $slaves[_s].inflationType>>-stuffed belly protrudes out the front of $his bridal wear.
-    <<elseif ($slaves[_s].bellyFluid >= 1500)>>
-        $His distended, <<print $slaves[_s].inflationType>>-belly protrudes out the front of $his bridal wear.
-    <</if>>
-    <<if $slaves[_s].dickAccessory == ("chastity") || $slaves[_s].dickAccessory == ("combined chastity")>>
-        $His slave dick is hidden by its chastity cage.
-    <<elseif canAchieveErection($slaves[_s])>>
-        <<if ($slaves[_s].dick > 4) && ($slaves[_s].belly >= 5000)>>
-        $He's hugely erect, with $his lacy g-string only serving to hold $his dick agonizingly pressed against the bottom of $his _belly <<if $slaves[_s].bellyPreg >= 3000>>pregnant <</if>>belly.
-        <<elseif $slaves[_s].dick > 4>>
-        $He's hugely erect, with $his lacy g-string only serving to hold $his dick upright along $his belly.
-        <<else>>
-        $His erection tents the front of $his lacy g-string.
-        <</if>>
-    <<elseif ($slaves[_s].dick > 0)>>
-        <<if $slaves[_s].dick > 10>>
-        $His huge soft cock is allowed to dangle freely as no g-string could hope to contain it.
-        <<elseif $slaves[_s].dick > 4>>
-        $His big soft cock forms a lewd mass, stuffed into $his lacy g-string.
-        <<else>>
-        $His lacy g-string perfectly conceals $his soft dick.
-        <</if>>
-    <<else>>
-        <<if $slaves[_s].clit > 1>>
-        $His huge clit is quite hard, making $his shift uncomfortably as $his lacy g-string stimulates it.
-        <<else>>
-        $His lacy g-string covers $his womanhood demurely.
-        <</if>>
-    <</if>>
-    There is no aisle for $him to <<if $slaves[_s].amp == 1>>be carried<<else>>walk<</if>> down, just a small space at the head of the room where you're standing alone, and there's no one to <<if $slaves[_s].amp == 1>>walk alongside the slave carrying<<else>>walk<</if>> $him there; this symbolizes $his submission to you
-    <<if $slaves[_s].fetish == "mindbroken">>
-        despite the fact that $he had to be pushed into walking towards you.
-    <<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
-        of $his own choice, and $he does so with a smile.
-    <<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
-        of $his own choice, and $he does so with hesitation.
-    <<elseif $slaves[_s].devotion < -20>>
-        of $his own (forced) choice, and $he does so with wavering steps.
-    <<else>>
-        of $his own choice, and $he does so willingly.
-    <</if>>
-    <br><br>
-    When $he's in front of you,
-    <<if $slaves[_s].amp == 1>>
-        the slave carrying $his limbless torso sets $him down on the floor in front of you and props $him up so $his head is level with your crotch.
-    <<else>>
-        <<if $slaves[_s].fetish == "mindbroken">>
-            you push $him onto $his knees so $his head
-        <<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
-            $he happily gets down on $his knees so $his head
-        <<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
-            $he slowly lowers $himself onto $his knees so $his head
-        <<elseif $slaves[_s].devotion < -20>>
-            $he quickly lowers $himself onto $his knees so $his tear-streaked face
-        <<else>>
-            $he gets down on $his knees so $his head
-        <</if>>
-    <</if>>
-    is level with your crotch.
-    <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring
-    <<if $slaves[_s].amp == 1>>
-        on a cord around $his neck, since $he lacks fingers to wear it on.
-    <<else>>
-        on $his <<if $slaves[_s].devotion < -20 && $slaves[_s].trust <= 20>>trembling <</if>>finger.
-    <</if>>
-    There is no ring for you, since this marriage does not bind you.
-    <br>
-    <<if $PC.surname && $slaves[_s].slaveSurname != $PC.surname>>
-        <br><br><span id="surnaming">
-        <<link "Give $him your surname too">>
-            <<replace "#surnaming">>
-                <<set $slaves[_s].slaveSurname = $PC.surname>>
-                You also proclaim your new slave wife $slaves[_s].slaveName $slaves[_s].slaveSurname. The new Mrs. $slaves[_s].slaveSurname hears this, of course, and
-                <<if $slaves[_s].fetish == "mindbroken">>
-                    shows no reaction. Like many things, names mean nothing to $him now. Your guests, on the other hand, appreciate the gift.
-                <<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
-                    breaks down again. Not only is $he to be blessed with your child, but $he's to take your surname as well.
-                <<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
-                    scoffs audibly. Just another burden for $him to carry; like the child soon to be growing in $his womb.
-                <<elseif $slaves[_s].devotion < -20>>
-                    breaks down again. Not only are you binding $him to you with your child, but with your name as well.
-                <<else>>
-                    nods acceptingly. Your will is $his will, after all.
-                <</if>>
-            <</replace>>
-        <</link>>
-        </span>
-    <</if>>
-    <br><br>
-    <<if $slaves[_s].fetish == "mindbroken">>
-        $slaves[_s].slaveName is mindbroken, so you gather $him up and hold $him in front of you, pulling $his panties off as you do. $He follows your motions like a ragdoll. You maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>. Then you pull $his knees up to give your guests a good view as you fuck $his fertile <<if $slaves[_s].mpreg == 1>>asshole<<else>>cunt<</if>>. $He is left to face them, staring off into space. Though $he faces the crowd, $his mind is empty; this might as well be any other fucking to $him. $He twitches ever so slightly when your seed flows into $him, orgasming robotically to @@.green;applause from your guests.@@ You'll fuck $him repeatedly over the next few days, ensuring impregnation.
-    <<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
-        Then, you <<if $slaves[_s].amp == 1>>gather $him up and hold $him in front of you, pulling $his panties off as you do. Showing considerable dexterity, you maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>><<else>>take $his hand and pull $him to $his feet while $he shimmies out of $his panties. $He cocks $his hips for you and you slide your cock inside $him before taking $his knees and drawing them up to hold $him in midair, impaled on you<</if>>. $He is left to face your guests, watching raptly as you fuck $his fertile <<if $slaves[_s].mpreg == 1>>asshole<<else>>cunt<</if>>. Though $his face is towards the crowd, $his mind is concentrated on your hard cock, pumping in and out of $him at an angle; to $him, it's @@.mediumaquamarine;concrete proof that $he's special to you.@@ $He gasps when your seed flows into $him, orgasming $himself to @@.green;applause from your guests.@@ You'll fuck $him repeatedly over the next few days, ensuring impregnation.
-    <<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
-        $slaves[_s].slaveName is unwilling, so you gather $him up and hold $him in front of you, pulling $his panties off as you do. $He was crying before, but this causes $him to tremble and tear up in anticipation of what's next. Ignoring this, you maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>.<<if $slaves[_s].amp != 1>> Then you pull $his knees up to give your guests a good view of the consummation.<</if>> $He is left to face them, watching sullenly as you fuck $his fertile <<if $slaves[_s].mpreg == 1>>asshole<<else>>cunt<</if>>. Though $his face is towards the crowd, $his mind is concentrated on your hard cock, pumping in and out of $him at an angle; to $him, this is torture. $He gasps when your seed flows into $him, faking an orgasm to @@.green;applause from your guests.@@ At this, $he shoots you a dirty look, blaming you for this indignity. You'll fuck $him repeatedly over the next few days, ensuring impregnation, despite $his efforts to defy you.
-    <<elseif $slaves[_s].devotion < -20>>
-        $slaves[_s].slaveName is unwilling, so you gather $him up and hold $him in front of you, pulling $his panties off as you do. $He was crying before, but this causes $him to tremble and sob loudly in anticipation of what's next. Ignoring this, you maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>.<<if $slaves[_s].amp != 1>> Then you pull $his knees up to give your guests a good view of the consummation.<</if>> $He is left to face them, watching sullenly as you fuck $his fertile <<if $slaves[_s].mpreg == 1>>asshole<<else>>cunt<</if>>. Though $his face is towards the crowd, $his mind is concentrated on your hard cock, pumping in and out of $him at an angle; to $him, this is torture. $He gasps when your seed flows into $him, orgasming unwillingly @@.green;applause from your guests.@@ At this, $he completely breaks down, blubbering like a child at the unwelcome warmth in $his lower belly. You'll fuck $him repeatedly over the next few days, ensuring impregnation, despite $his protesting.
-    <<else>>
-        $slaves[_s].slaveName isn't particularly excited about what's coming, but $he's fully prepared for it and accepted it as a fact of life. There are worse things one can be than the slave-wife of a wealthy arcology owner. You <<if $slaves[_s].amp == 1>>gather $him up and hold $him in front of you, pulling $his panties off as you do. Showing considerable dexterity, you maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>><<else>>take $his hand and pull $him to $his feet while $he shimmies out of $his panties. $He cocks $his hips for you and you slide your cock inside $him before taking $his knees and drawing them up to hold $him in midair, impaled on you<</if>>. Though $his face is towards the crowd, $his mind is concentrated on your hard cock, pumping in and out of $him at an angle; to $him, it is what it is. $He gasps when your seed flows into $him, orgasming shortly after to @@.green;applause from your guests.@@ You'll fuck $him repeatedly over the next few days, ensuring impregnation.
-    <</if>>
-    <<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1>>
-    <<set $slaves[_s].pregType = setPregType($slaves[_s])>>
-    <<set WombImpregnate($slaves[_s], $slaves[_s].pregType, -1, $slaves[_s].preg)>>
-    <<set $slaves[_s].pregSource = -1>>
-    <<if ($slaves[_s].vagina == 0) || ($slaves[_s].mpreg == 1 && $slaves[_s].anus == 0)>>
-        Naturally, the ceremony @@.lime;took $his virginity;@@
-        <<if $slaves[_s].fetish == "mindbroken">>
-            $he didn't notice.
-        <<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
-            $he was so happy @@.hotpink;$his first time was with you and so special.@@
-            <<set $slaves[_s].devotion += 5>>
-        <<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
-            $he was @@.mediumorchid;saving that for someone special.@@
-            <<set $slaves[_s].devotion -= 5>>
-        <<elseif $slaves[_s].devotion < -20>>
-            $he wept at the sight of cum pooling from $his @@.mediumorchid;defiled <<if $slaves[_s].mpreg == 1>>asshole<<else>>pussy<</if>>.@@
-            <<set $slaves[_s].devotion -= 10>>
-        <<else>>
-            you made it @@.hotpink;enjoyable@@ at least.
-            <<set $slaves[_s].devotion += 2>>
-        <</if>>
-        <<if $slaves[_s].mpreg == 1>><<set $slaves[_s].anus = 1>><<else>><<set $slaves[_s].vagina = 1>><</if>>
-    <</if>>
-    <<if ($slaves[_s].fetish == "pregnancy") && ($slaves[_s].fetishStrength > 60)>>
-        <<if $slaves[_s].fetish == "mindbroken">>
-        <<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
-            As a pregnancy fetishist, @@.hotpink;$he confidently believes this wedding will be the high point of $his life.@@
-            <<set $slaves[_s].devotion += 20>>
-        <<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
-            As a hateful pregnancy fetishist, @@.hotpink;getting pregnant was the best part of the ceremony.@@
-            <<set $slaves[_s].devotion += 1>>
-        <<elseif $slaves[_s].devotion < -20>>
-            As a pregnancy fetishist, getting raped pregnant by someone $he hates leaves $him with very mixed feelings.
-        <<else>>
-            As a pregnancy fetishist, @@.hotpink;$he thoroughly enjoyed getting knocked up in such an ostentatious fashion.@@
-            <<set $slaves[_s].devotion += 10>>
-        <</if>>
-    <</if>>
-    <<if $slaves[_s].relationship != 0>>
-        <<if $slaves[_s].devotion+$slaves[_s].trust >= 175>>
-            <<if $slaves[_s].relationship > 0>>
-                $His <<if $slaves[_s].relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if $slaves[_s].relationship > 2>>ex<<else>>companion<</if>>'s future.
-                <<if $slaves[_s].relationship == 4>>
-                    <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                <<elseif $slaves[_s].relationship == 3>>
-                    <<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
-                <<else>>
-                    <<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
-                <</if>>
-            <</if>>
-        <<elseif $slaves[_s].devotion < -20>>
-            <<if $slaves[_s].relationship == -1>>
-                $He @@.mediumorchid;hates@@ that $he has to be yours only and @@.gold;fears@@ what will happen if $he strays.
-                <<set $slaves[_s].devotion -= 40, $slaves[_s].trust -= 40>>
-            <<elseif $slaves[_s].relationship == 4>>
-                Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;furious@@ to watch _his2 life's love get stolen away and fucked pregnant in such a manner.
-                <<set $slaves[_m].devotion -= 60, $slaves[_m].trust -= 40>>
-                <<set $slaves[_s].devotion -= 40, $slaves[_s].trust -= 40>>
-            <<elseif $slaves[_s].relationship == 3>>
-                Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked pregnant in such a manner.
-                <<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
-                <<set $slaves[_s].devotion -= 50, $slaves[_s].trust -= 30>>
-            <<elseif $slaves[_s].relationship > 0>>
-                Both $him and $his friend @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                <<set $slaves[_s].devotion -= 20, $slaves[_s].trust -= 20>>
-            <</if>>
-        <<else>>
-            <<if $slaves[_s].relationship == -1>>
-                $He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays.
-                <<set $slaves[_s].devotion -= 10, $slaves[_s].trust -= 10>>
-            <<elseif $slaves[_s].relationship == 4>>
-                Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked pregnant in such a manner.
-                <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                <<set $slaves[_s].devotion -= 30, $slaves[_s].trust -= 20>>
-            <<elseif $slaves[_s].relationship == 3>>
-                Both $him and $his ex are @@.mediumorchid;saddened@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is a little @@.mediumorchid;jealous@@ of you for snagging such catch out from under _him2.
-                <<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
-                <<set $slaves[_s].devotion -= 15, $slaves[_s].trust -= 10>>
-            <<elseif $slaves[_s].relationship > 0>>
-                Both $him and $his friend are @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                <<set $slaves[_s].devotion -= 5, $slaves[_s].trust -= 5>>
-            <</if>>
-        <</if>>
-    <</if>>
-    <<set $slaves[_s].relationship = -3>>
-    <<if $slaves[_s].mpreg == 1>><<set $slaves[_s].analCount += 1, $analTotal += 1>><<else>><<set $slaves[_s].vaginalCount += 1, $vaginalTotal += 1>><</if>>
-    <<set $rep += 750>>
-    <<if $slaves[_s].fetish == "mindbroken">>
-        <<set $desc = "a framed shot of you impregnating the blank-faced " + $slaves[_s].slaveName + " at your wedding">>
-    <<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
-        <<set $desc = "a framed shot of you impregnating the joyous " + $slaves[_s].slaveName + " at your wedding">>
-    <<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
-        <<set $desc = "a framed shot of you forcefully impregnating the disinterested " + $slaves[_s].slaveName + " at your wedding">>
-    <<elseif $slaves[_s].devotion < -20>>
-        <<set $desc = "a framed shot of you forcefully impregnating the tear soaked " + $slaves[_s].slaveName + " at your wedding">>
-    <<else>>
-        <<set $desc = "a framed shot of you impregnating " + $slaves[_s].slaveName + " at your wedding">>
-    <</if>>
-    <<set $trinkets.push($desc)>>
-    <<if $arcologies[0].FSRestart != "unset" && ($slaves[_s].breedingMark == 0 || $propOutcome == 0) && $eugenicsFullControl != 1>>
-        You have @@.red;angered@@ the Societal Elite by this public showing of everything they stand against.
-        <<set $failedElite += 250>>
-    <</if>>
+	The ceremony to bind <<= SlaveFullName($slaves[_s])>> to you as your slave wife, and $his womb to you as your private breeding ground, is a polite affair which you host in the lower floor of your penthouse. <<if $arcologies[0].FSRestart != "unset" && ($slaves[_s].breedingMark == 0 || $propOutcome == 0)>>Barely anyone is there, mostly lower-class citizens, several accompanied by their slaves. Many of your other slaves, that is your slaves who are not being married and fucked pregnant tonight, are present to serve your guests, but are dressed more conservatively than usual. There is a distinct air of unrest in the room, as if the absent Elites' distaste of your actions came in their place.<<else>>All the arcology's most prominent citizens are there, most with a favored slave or two and some even with their slave wives. Many of your other slaves, that is your slaves who are not being married and fucked pregnant tonight, are present to serve your guests, but are dressed more conservatively than usual. When assignations between citizen and slave develop, guests are politely encouraged to perform them in side rooms rather than out in view of the main gathering.<</if>>
+	<br><br>
+	$slaves[_s].slaveName appears after everyone has had a chance to socialize,<<if ($slaves[_s].amp == 1)>> carried by another slave since $he's a quadruple amputee and $he cannot walk,<</if>> wearing beautiful bridal lingerie in
+	<<if ($slaves[_s].vagina == 0)>>
+		white, since $he's a virgin.
+	<<elseif ($slaves[_s].pregKnown == 1)>>
+		light pink, since $he's pregnant.
+	<<elseif ($slaves[_s].vagina < 0) && ($slaves[_s].anus == 0)>>
+		white, since $he's an anal virgin.
+	<<elseif ($slaves[_s].vagina < 0) && ($slaves[_s].boobs > 500)>>
+		electric blue, since $he's a shemale.
+	<<elseif ($slaves[_s].vagina < 0)>>
+		pale blue, since $he's a sissy slave.
+	<<elseif ($slaves[_s].dick > 0)>>
+		hot pink, since $he's a futa slave.
+	<<else>>
+		light pink, since $he's an experienced sex slave.
+	<</if>>
+	A filmy veil covers $his head and shoulders. $His lacy bridal bra
+	<<if ($slaves[_s].boobs > 4000)>>
+		is a marvel of engineering, discreetly reinforced to support $his gigantic udders.
+	<<elseif ($slaves[_s].boobs > 1200)>>
+		just barely restrains $his huge boobs, leaving the tops of $his areolae visible.
+	<<elseif ($slaves[_s].boobs > 400)>>
+		flatters $his pretty breasts.
+	<<else>>
+		flatters $his pretty chest.
+	<</if>>
+	<<if $slaves[_s].bellyPreg >= 600000>>
+		$His expansive, squirming pregnant belly makes $his bridal wear particularly obscene.
+	<<elseif ($slaves[_s].bellyPreg >= 1500)>>
+		$His _belly pregnant belly protrudes out the front of $his bridal wear.
+	<<elseif ($slaves[_s].bellyImplant >= 1500)>>
+		$His _belly <<print $slaves[_s].bellyImplant>>cc belly implant protrudes $his middle out the front of $his bridal wear.
+	<<elseif ($slaves[_s].bellyFluid >= 10000)>>
+		$His hugely bloated, <<print $slaves[_s].inflationType>>-filled belly protrudes out the front of $his bridal wear.
+	<<elseif ($slaves[_s].bellyFluid >= 5000)>>
+		$His bloated, <<print $slaves[_s].inflationType>>-stuffed belly protrudes out the front of $his bridal wear.
+	<<elseif ($slaves[_s].bellyFluid >= 1500)>>
+		$His distended, <<print $slaves[_s].inflationType>>-belly protrudes out the front of $his bridal wear.
+	<</if>>
+	<<if $slaves[_s].dickAccessory == ("chastity") || $slaves[_s].dickAccessory == ("combined chastity")>>
+		$His slave dick is hidden by its chastity cage.
+	<<elseif canAchieveErection($slaves[_s])>>
+		<<if ($slaves[_s].dick > 4) && ($slaves[_s].belly >= 5000)>>
+		$He's hugely erect, with $his lacy g-string only serving to hold $his dick agonizingly pressed against the bottom of $his _belly <<if $slaves[_s].bellyPreg >= 3000>>pregnant <</if>>belly.
+		<<elseif $slaves[_s].dick > 4>>
+		$He's hugely erect, with $his lacy g-string only serving to hold $his dick upright along $his belly.
+		<<else>>
+		$His erection tents the front of $his lacy g-string.
+		<</if>>
+	<<elseif ($slaves[_s].dick > 0)>>
+		<<if $slaves[_s].dick > 10>>
+		$His huge soft cock is allowed to dangle freely as no g-string could hope to contain it.
+		<<elseif $slaves[_s].dick > 4>>
+		$His big soft cock forms a lewd mass, stuffed into $his lacy g-string.
+		<<else>>
+		$His lacy g-string perfectly conceals $his soft dick.
+		<</if>>
+	<<else>>
+		<<if $slaves[_s].clit > 1>>
+		$His huge clit is quite hard, making $his shift uncomfortably as $his lacy g-string stimulates it.
+		<<else>>
+		$His lacy g-string covers $his womanhood demurely.
+		<</if>>
+	<</if>>
+	There is no aisle for $him to <<if $slaves[_s].amp == 1>>be carried<<else>>walk<</if>> down, just a small space at the head of the room where you're standing alone, and there's no one to <<if $slaves[_s].amp == 1>>walk alongside the slave carrying<<else>>walk<</if>> $him there; this symbolizes $his submission to you
+	<<if $slaves[_s].fetish == "mindbroken">>
+		despite the fact that $he had to be pushed into walking towards you.
+	<<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
+		of $his own choice, and $he does so with a smile.
+	<<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
+		of $his own choice, and $he does so with hesitation.
+	<<elseif $slaves[_s].devotion < -20>>
+		of $his own (forced) choice, and $he does so with wavering steps.
+	<<else>>
+		of $his own choice, and $he does so willingly.
+	<</if>>
+	<br><br>
+	When $he's in front of you,
+	<<if $slaves[_s].amp == 1>>
+		the slave carrying $his limbless torso sets $him down on the floor in front of you and props $him up so $his head is level with your crotch.
+	<<else>>
+		<<if $slaves[_s].fetish == "mindbroken">>
+			you push $him onto $his knees so $his head
+		<<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
+			$he happily gets down on $his knees so $his head
+		<<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
+			$he slowly lowers $himself onto $his knees so $his head
+		<<elseif $slaves[_s].devotion < -20>>
+			$he quickly lowers $himself onto $his knees so $his tear-streaked face
+		<<else>>
+			$he gets down on $his knees so $his head
+		<</if>>
+	<</if>>
+	is level with your crotch.
+	<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring
+	<<if $slaves[_s].amp == 1>>
+		on a cord around $his neck, since $he lacks fingers to wear it on.
+	<<else>>
+		on $his <<if $slaves[_s].devotion < -20 && $slaves[_s].trust <= 20>>trembling <</if>>finger.
+	<</if>>
+	There is no ring for you, since this marriage does not bind you.
+	<br>
+	<<if $PC.surname && $slaves[_s].slaveSurname != $PC.surname>>
+		<br><br><span id="surnaming">
+		<<link "Give $him your surname too">>
+			<<replace "#surnaming">>
+				<<set $slaves[_s].slaveSurname = $PC.surname>>
+				You also proclaim your new slave wife $slaves[_s].slaveName $slaves[_s].slaveSurname. The new Mrs. $slaves[_s].slaveSurname hears this, of course, and
+				<<if $slaves[_s].fetish == "mindbroken">>
+					shows no reaction. Like many things, names mean nothing to $him now. Your guests, on the other hand, appreciate the gift.
+				<<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
+					breaks down again. Not only is $he to be blessed with your child, but $he's to take your surname as well.
+				<<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
+					scoffs audibly. Just another burden for $him to carry; like the child soon to be growing in $his womb.
+				<<elseif $slaves[_s].devotion < -20>>
+					breaks down again. Not only are you binding $him to you with your child, but with your name as well.
+				<<else>>
+					nods acceptingly. Your will is $his will, after all.
+				<</if>>
+			<</replace>>
+		<</link>>
+		</span>
+	<</if>>
+	<br><br>
+	<<if $slaves[_s].fetish == "mindbroken">>
+		$slaves[_s].slaveName is mindbroken, so you gather $him up and hold $him in front of you, pulling $his panties off as you do. $He follows your motions like a ragdoll. You maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>. Then you pull $his knees up to give your guests a good view as you fuck $his fertile <<if $slaves[_s].mpreg == 1>>asshole<<else>>cunt<</if>>. $He is left to face them, staring off into space. Though $he faces the crowd, $his mind is empty; this might as well be any other fucking to $him. $He twitches ever so slightly when your seed flows into $him, orgasming robotically to @@.green;applause from your guests.@@ You'll fuck $him repeatedly over the next few days, ensuring impregnation.
+	<<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
+		Then, you <<if $slaves[_s].amp == 1>>gather $him up and hold $him in front of you, pulling $his panties off as you do. Showing considerable dexterity, you maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>><<else>>take $his hand and pull $him to $his feet while $he shimmies out of $his panties. $He cocks $his hips for you and you slide your cock inside $him before taking $his knees and drawing them up to hold $him in midair, impaled on you<</if>>. $He is left to face your guests, watching raptly as you fuck $his fertile <<if $slaves[_s].mpreg == 1>>asshole<<else>>cunt<</if>>. Though $his face is towards the crowd, $his mind is concentrated on your hard cock, pumping in and out of $him at an angle; to $him, it's @@.mediumaquamarine;concrete proof that $he's special to you.@@ $He gasps when your seed flows into $him, orgasming $himself to @@.green;applause from your guests.@@ You'll fuck $him repeatedly over the next few days, ensuring impregnation.
+	<<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
+		$slaves[_s].slaveName is unwilling, so you gather $him up and hold $him in front of you, pulling $his panties off as you do. $He was crying before, but this causes $him to tremble and tear up in anticipation of what's next. Ignoring this, you maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>.<<if $slaves[_s].amp != 1>> Then you pull $his knees up to give your guests a good view of the consummation.<</if>> $He is left to face them, watching sullenly as you fuck $his fertile <<if $slaves[_s].mpreg == 1>>asshole<<else>>cunt<</if>>. Though $his face is towards the crowd, $his mind is concentrated on your hard cock, pumping in and out of $him at an angle; to $him, this is torture. $He gasps when your seed flows into $him, faking an orgasm to @@.green;applause from your guests.@@ At this, $he shoots you a dirty look, blaming you for this indignity. You'll fuck $him repeatedly over the next few days, ensuring impregnation, despite $his efforts to defy you.
+	<<elseif $slaves[_s].devotion < -20>>
+		$slaves[_s].slaveName is unwilling, so you gather $him up and hold $him in front of you, pulling $his panties off as you do. $He was crying before, but this causes $him to tremble and sob loudly in anticipation of what's next. Ignoring this, you maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>.<<if $slaves[_s].amp != 1>> Then you pull $his knees up to give your guests a good view of the consummation.<</if>> $He is left to face them, watching sullenly as you fuck $his fertile <<if $slaves[_s].mpreg == 1>>asshole<<else>>cunt<</if>>. Though $his face is towards the crowd, $his mind is concentrated on your hard cock, pumping in and out of $him at an angle; to $him, this is torture. $He gasps when your seed flows into $him, orgasming unwillingly @@.green;applause from your guests.@@ At this, $he completely breaks down, blubbering like a child at the unwelcome warmth in $his lower belly. You'll fuck $him repeatedly over the next few days, ensuring impregnation, despite $his protesting.
+	<<else>>
+		$slaves[_s].slaveName isn't particularly excited about what's coming, but $he's fully prepared for it and accepted it as a fact of life. There are worse things one can be than the slave-wife of a wealthy arcology owner. You <<if $slaves[_s].amp == 1>>gather $him up and hold $him in front of you, pulling $his panties off as you do. Showing considerable dexterity, you maneuver your dick inside $him while holding $him against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>><<else>>take $his hand and pull $him to $his feet while $he shimmies out of $his panties. $He cocks $his hips for you and you slide your cock inside $him before taking $his knees and drawing them up to hold $him in midair, impaled on you<</if>>. Though $his face is towards the crowd, $his mind is concentrated on your hard cock, pumping in and out of $him at an angle; to $him, it is what it is. $He gasps when your seed flows into $him, orgasming shortly after to @@.green;applause from your guests.@@ You'll fuck $him repeatedly over the next few days, ensuring impregnation.
+	<</if>>
+	<<set $slaves[_s].preg = 1, $slaves[_s].pregKnown = 1, $slaves[_s].pregWeek = 1>>
+	<<set $slaves[_s].pregType = setPregType($slaves[_s])>>
+	<<set WombImpregnate($slaves[_s], $slaves[_s].pregType, -1, $slaves[_s].preg)>>
+	<<set $slaves[_s].pregSource = -1>>
+	<<if ($slaves[_s].vagina == 0) || ($slaves[_s].mpreg == 1 && $slaves[_s].anus == 0)>>
+		Naturally, the ceremony @@.lime;took $his virginity;@@
+		<<if $slaves[_s].fetish == "mindbroken">>
+			$he didn't notice.
+		<<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
+			$he was so happy @@.hotpink;$his first time was with you and so special.@@
+			<<set $slaves[_s].devotion += 5>>
+		<<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
+			$he was @@.mediumorchid;saving that for someone special.@@
+			<<set $slaves[_s].devotion -= 5>>
+		<<elseif $slaves[_s].devotion < -20>>
+			$he wept at the sight of cum pooling from $his @@.mediumorchid;defiled <<if $slaves[_s].mpreg == 1>>asshole<<else>>pussy<</if>>.@@
+			<<set $slaves[_s].devotion -= 10>>
+		<<else>>
+			you made it @@.hotpink;enjoyable@@ at least.
+			<<set $slaves[_s].devotion += 2>>
+		<</if>>
+		<<if $slaves[_s].mpreg == 1>><<set $slaves[_s].anus = 1>><<else>><<set $slaves[_s].vagina = 1>><</if>>
+	<</if>>
+	<<if ($slaves[_s].fetish == "pregnancy") && ($slaves[_s].fetishStrength > 60)>>
+		<<if $slaves[_s].fetish == "mindbroken">>
+		<<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
+			As a pregnancy fetishist, @@.hotpink;$he confidently believes this wedding will be the high point of $his life.@@
+			<<set $slaves[_s].devotion += 20>>
+		<<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
+			As a hateful pregnancy fetishist, @@.hotpink;getting pregnant was the best part of the ceremony.@@
+			<<set $slaves[_s].devotion += 1>>
+		<<elseif $slaves[_s].devotion < -20>>
+			As a pregnancy fetishist, getting raped pregnant by someone $he hates leaves $him with very mixed feelings.
+		<<else>>
+			As a pregnancy fetishist, @@.hotpink;$he thoroughly enjoyed getting knocked up in such an ostentatious fashion.@@
+			<<set $slaves[_s].devotion += 10>>
+		<</if>>
+	<</if>>
+	<<if $slaves[_s].relationship != 0>>
+		<<if $slaves[_s].devotion+$slaves[_s].trust >= 175>>
+			<<if $slaves[_s].relationship > 0>>
+				$His <<if $slaves[_s].relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if $slaves[_s].relationship > 2>>ex<<else>>companion<</if>>'s future.
+				<<if $slaves[_s].relationship == 4>>
+					<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+				<<elseif $slaves[_s].relationship == 3>>
+					<<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
+				<<else>>
+					<<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
+				<</if>>
+			<</if>>
+		<<elseif $slaves[_s].devotion < -20>>
+			<<if $slaves[_s].relationship == -1>>
+				$He @@.mediumorchid;hates@@ that $he has to be yours only and @@.gold;fears@@ what will happen if $he strays.
+				<<set $slaves[_s].devotion -= 40, $slaves[_s].trust -= 40>>
+			<<elseif $slaves[_s].relationship == 4>>
+				Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;furious@@ to watch _his2 life's love get stolen away and fucked pregnant in such a manner.
+				<<set $slaves[_m].devotion -= 60, $slaves[_m].trust -= 40>>
+				<<set $slaves[_s].devotion -= 40, $slaves[_s].trust -= 40>>
+			<<elseif $slaves[_s].relationship == 3>>
+				Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked pregnant in such a manner.
+				<<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
+				<<set $slaves[_s].devotion -= 50, $slaves[_s].trust -= 30>>
+			<<elseif $slaves[_s].relationship > 0>>
+				Both $him and $his friend @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+				<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+				<<set $slaves[_s].devotion -= 20, $slaves[_s].trust -= 20>>
+			<</if>>
+		<<else>>
+			<<if $slaves[_s].relationship == -1>>
+				$He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays.
+				<<set $slaves[_s].devotion -= 10, $slaves[_s].trust -= 10>>
+			<<elseif $slaves[_s].relationship == 4>>
+				Both $him and $his ex @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked pregnant in such a manner.
+				<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+				<<set $slaves[_s].devotion -= 30, $slaves[_s].trust -= 20>>
+			<<elseif $slaves[_s].relationship == 3>>
+				Both $him and $his ex are @@.mediumorchid;saddened@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is a little @@.mediumorchid;jealous@@ of you for snagging such catch out from under _him2.
+				<<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
+				<<set $slaves[_s].devotion -= 15, $slaves[_s].trust -= 10>>
+			<<elseif $slaves[_s].relationship > 0>>
+				Both $him and $his friend are @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
+				<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+				<<set $slaves[_s].devotion -= 5, $slaves[_s].trust -= 5>>
+			<</if>>
+		<</if>>
+	<</if>>
+	<<set $slaves[_s].relationship = -3>>
+	<<if $slaves[_s].mpreg == 1>><<set $slaves[_s].analCount += 1, $analTotal += 1>><<else>><<set $slaves[_s].vaginalCount += 1, $vaginalTotal += 1>><</if>>
+	<<set $rep += 750>>
+	<<if $slaves[_s].fetish == "mindbroken">>
+		<<set $desc = "a framed shot of you impregnating the blank-faced " + $slaves[_s].slaveName + " at your wedding">>
+	<<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
+		<<set $desc = "a framed shot of you impregnating the joyous " + $slaves[_s].slaveName + " at your wedding">>
+	<<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
+		<<set $desc = "a framed shot of you forcefully impregnating the disinterested " + $slaves[_s].slaveName + " at your wedding">>
+	<<elseif $slaves[_s].devotion < -20>>
+		<<set $desc = "a framed shot of you forcefully impregnating the tear soaked " + $slaves[_s].slaveName + " at your wedding">>
+	<<else>>
+		<<set $desc = "a framed shot of you impregnating " + $slaves[_s].slaveName + " at your wedding">>
+	<</if>>
+	<<set $trinkets.push($desc)>>
+	<<if $arcologies[0].FSRestart != "unset" && ($slaves[_s].breedingMark == 0 || $propOutcome == 0) && $eugenicsFullControl != 1>>
+		You have @@.red;angered@@ the Societal Elite by this public showing of everything they stand against.
+		<<set $failedElite += 250>>
+	<</if>>
 
 <<elseif $weddingPlanned == 2>>
 
-    The ceremony to bind <<= SlaveFullName($slaves[_s])>> to you as your slave wife is an all day affair.
-    <<if $slaves[_s].fetish == "mindbroken">>
-        $He spent the day before resting and preparing $himself, if you can call sitting around mindlessly preparing. $He spends most of the daylong party at the center of a nonstop gangbang, occasionally moaning as more of a physical reaction than anything. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter emptiness. Many brought their own slaves to participate, too. $slaves[_s].slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
-        <br><br>
-        $He returns shortly, looking exhausted but otherwise uncaring. $He's naked still, $his skin clean and $slaves[_s].skin, and is led to you for the ceremony by another slave. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. $He can't conceal $his tiredness, and leans against you subconsciously. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if $slaves[_s].amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
-        <br><br>
-        Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, and by the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
-    <<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
-        $He spent the day before resting and preparing $himself, and this was a necessary precaution. $He spends most of the daylong party at the center of a nonstop gangbang. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, @@.green;your guests take part with enthusiasm,@@ many having brought their own slaves to participate, too. $slaves[_s].slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
-        <br><br>
-        $He returns shortly, looking exhausted but rather proud of $himself for getting through all that. $He's naked still, $his skin clean and $slaves[_s].skin, and comes confidently to stand by you for the ceremony. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well-traveled, and $his tiredness. $He does $his best to conceal how ready to sleep $he is, but $he leans against you a little. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if $slaves[_s].amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
-        <br><br>
-        Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, and by the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
-    <<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
-        $He spent the day before resting and trying to ready $himself, and this was a necessary precaution. $He spends most of the daylong party at the center of a nonstop gangbang, screaming mixed cries of pleasure and horror. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter unwillingness. Many brought their own slaves to participate, too. $slaves[_s].slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
-        <br><br>
-        $He returns shortly, looking exhausted and annoyed. $He's naked still, $his skin clean and $slaves[_s].skin, and comes reluctantly to stand by you for the ceremony, glaring at you the whole time. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. $He does $his best to conceal $his tiredness and look stronger than $he is, choosing to struggle to stand instead of leaning against you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if $slaves[_s].amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
-        <br><br>
-        Once the ceremony is complete, you scoop up your new, protesting, slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>, simply too tired to care anymore. By the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing. $He squirms slightly in $his sleep to the unwelcome feeling of your arm around $him.
-    <<elseif $slaves[_s].devotion < -20>>
-        $He spent the day before resting and crying to $himself, and this was a necessary precaution. $He spends most of the daylong party at the center of a nonstop gangbang, screaming mixed cries of pleasure and horror. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter unwillingness. Many brought their own slaves to participate, too. $slaves[_s].slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
-        <br><br>
-        $He returns shortly, looking exhausted and depressed. $He's naked still, $his skin clean and $slaves[_s].skin, and comes reluctantly to stand by you for the ceremony, just wanting it to be over. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. $He does $his best to conceal $his tiredness out of fear of punishment, and $he leans against you for support despite $his feelings on the wedding and you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if $slaves[_s].amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
-        <br><br>
-        Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>, simply too tired to care anymore. By the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
-    <<else>>
-        $He spent the day before resting and reluctantly preparing $himself, and this was a necessary precaution. $He spends most of the daylong party at the center of a nonstop gangbang, moaning and wincing as $he takes cock after cock. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's lack of passion. Many brought their own slaves to participate, too. $slaves[_s].slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
-        <br><br>
-        $He returns shortly, looking exhausted. $He's naked still, $his skin clean and $slaves[_s].skin, and comes to stand by you for the ceremony. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. $He does $his best to conceal it, leaning against you despite the lack of love between you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if $slaves[_s].amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
-        <br><br>
-        Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against you, so tired that $he's grateful for the break from standing. By the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
-    <</if>>
-    <br>
-    <<if $PC.surname && $slaves[_s].slaveSurname != $PC.surname>>
-        <br><br><span id="surnaming">
-        <<link "Give $him your surname as well">>
-            <<replace "#surnaming">>
-                <<set $slaves[_s].slaveSurname = $PC.surname>>
-                You also proclaim your new slave wife $slaves[_s].slaveName $slaves[_s].slaveSurname. The new Mrs. $slaves[_s].slaveSurname hears this, of course, and
-                <<if $slaves[_s].fetish == "mindbroken">>
-                    shows no reaction. Like many things, names mean nothing to $him now.
-                <<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
-                    breaks down again.
-                <<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
-                    scoffs audibly.
-                <<elseif $slaves[_s].devotion < -20>>
-                    breaks down again.
-                <<else>>
-                    nods acceptingly.
-                <</if>>
-            <</replace>>
-        <</link>>
-        </span>
-    <</if>>
+	The ceremony to bind <<= SlaveFullName($slaves[_s])>> to you as your slave wife is an all day affair.
+	<<if $slaves[_s].fetish == "mindbroken">>
+		$He spent the day before resting and preparing $himself, if you can call sitting around mindlessly preparing. $He spends most of the daylong party at the center of a nonstop gangbang, occasionally moaning as more of a physical reaction than anything. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter emptiness. Many brought their own slaves to participate, too. $slaves[_s].slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
+		<br><br>
+		$He returns shortly, looking exhausted but otherwise uncaring. $He's naked still, $his skin clean and $slaves[_s].skin, and is led to you for the ceremony by another slave. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. $He can't conceal $his tiredness, and leans against you subconsciously. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if $slaves[_s].amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
+		<br><br>
+		Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, and by the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
+	<<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
+		$He spent the day before resting and preparing $himself, and this was a necessary precaution. $He spends most of the daylong party at the center of a nonstop gangbang. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, @@.green;your guests take part with enthusiasm,@@ many having brought their own slaves to participate, too. $slaves[_s].slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
+		<br><br>
+		$He returns shortly, looking exhausted but rather proud of $himself for getting through all that. $He's naked still, $his skin clean and $slaves[_s].skin, and comes confidently to stand by you for the ceremony. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well-traveled, and $his tiredness. $He does $his best to conceal how ready to sleep $he is, but $he leans against you a little. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if $slaves[_s].amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
+		<br><br>
+		Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, and by the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
+	<<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
+		$He spent the day before resting and trying to ready $himself, and this was a necessary precaution. $He spends most of the daylong party at the center of a nonstop gangbang, screaming mixed cries of pleasure and horror. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter unwillingness. Many brought their own slaves to participate, too. $slaves[_s].slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
+		<br><br>
+		$He returns shortly, looking exhausted and annoyed. $He's naked still, $his skin clean and $slaves[_s].skin, and comes reluctantly to stand by you for the ceremony, glaring at you the whole time. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. $He does $his best to conceal $his tiredness and look stronger than $he is, choosing to struggle to stand instead of leaning against you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if $slaves[_s].amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
+		<br><br>
+		Once the ceremony is complete, you scoop up your new, protesting, slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>, simply too tired to care anymore. By the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing. $He squirms slightly in $his sleep to the unwelcome feeling of your arm around $him.
+	<<elseif $slaves[_s].devotion < -20>>
+		$He spent the day before resting and crying to $himself, and this was a necessary precaution. $He spends most of the daylong party at the center of a nonstop gangbang, screaming mixed cries of pleasure and horror. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter unwillingness. Many brought their own slaves to participate, too. $slaves[_s].slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
+		<br><br>
+		$He returns shortly, looking exhausted and depressed. $He's naked still, $his skin clean and $slaves[_s].skin, and comes reluctantly to stand by you for the ceremony, just wanting it to be over. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. $He does $his best to conceal $his tiredness out of fear of punishment, and $he leans against you for support despite $his feelings on the wedding and you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if $slaves[_s].amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
+		<br><br>
+		Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>, simply too tired to care anymore. By the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
+	<<else>>
+		$He spent the day before resting and reluctantly preparing $himself, and this was a necessary precaution. $He spends most of the daylong party at the center of a nonstop gangbang, moaning and wincing as $he takes cock after cock. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's lack of passion. Many brought their own slaves to participate, too. $slaves[_s].slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
+		<br><br>
+		$He returns shortly, looking exhausted. $He's naked still, $his skin clean and $slaves[_s].skin, and comes to stand by you for the ceremony. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. $He does $his best to conceal it, leaning against you despite the lack of love between you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if $slaves[_s].amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
+		<br><br>
+		Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against you, so tired that $he's grateful for the break from standing. By the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
+	<</if>>
+	<br>
+	<<if $PC.surname && $slaves[_s].slaveSurname != $PC.surname>>
+		<br><br><span id="surnaming">
+		<<link "Give $him your surname as well">>
+			<<replace "#surnaming">>
+				<<set $slaves[_s].slaveSurname = $PC.surname>>
+				You also proclaim your new slave wife $slaves[_s].slaveName $slaves[_s].slaveSurname. The new Mrs. $slaves[_s].slaveSurname hears this, of course, and
+				<<if $slaves[_s].fetish == "mindbroken">>
+					shows no reaction. Like many things, names mean nothing to $him now.
+				<<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
+					breaks down again.
+				<<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
+					scoffs audibly.
+				<<elseif $slaves[_s].devotion < -20>>
+					breaks down again.
+				<<else>>
+					nods acceptingly.
+				<</if>>
+			<</replace>>
+		<</link>>
+		</span>
+	<</if>>
 
-    <<if ndef $slaves[_s].publicCount>>
-        <<set $slaves[_s].publicCount = 0>>
-    <</if>>
-    <<if $slaves[_s].vagina > 0>>
-        <<set $slaves[_s].vaginalCount += 50>>
-        <<set $vaginalTotal += 50>>
-        <<set $slaves[_s].publicCount += 50>>
-    <</if>>
-    <<if $slaves[_s].anus < 3>>
-        <<set $slaves[_s].anus += 1>>
-        You can feel $his ass, still somewhat gaped from its ordeal. It's been @@.lime;loosened@@ by $his wedding party.
-    <</if>>
-    <<if $slaves[_s].relationship != 0>>
-        <<if $slaves[_s].devotion+$slaves[_s].trust >= 175>>
-            <<if $slaves[_s].relationship > 0>>
-                $His <<if $slaves[_s].relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if $slaves[_s].relationship > 2>>love<<else>>companion<</if>>'s future.
-                <<if $slaves[_s].relationship == 4>>
-                    <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                <<elseif $slaves[_s].relationship == 3>>
-                    <<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
-                <<else>>
-                    <<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
-                <</if>>
-            <<elseif $slaves[_s].relationship == -2>>
-                $He feels like $he betrayed you by getting fucked by so many others and struggles to convince $himself it was what you wanted.
-            <<elseif $slaves[_s].relationship == -1>>
-                Judging by the smile on $his sleeping face, today may have been the @@.hotpink;best day of $his life.@@
-                <<set $slaves[_s].devotion = 100, $slaves[_s].trust = 100>>
-            <</if>>
-        <<elseif $slaves[_s].devotion < -20>>
-            <<if $slaves[_s].relationship == -1>>
-                $He @@.mediumorchid;hates@@ that $he has to be yours only after such a thrilling orgy and @@.gold;fears@@ what will happen if $he strays.
-                <<set $slaves[_s].devotion -= 40, $slaves[_s].trust -= 40>>
-            <<elseif $slaves[_s].relationship == 4>>
-                Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;furious@@ to watch _his2 life's love get stolen away and fucked by so many others.
-                <<set $slaves[_m].devotion -= 60, $slaves[_m].trust -= 40>>
-                <<set $slaves[_s].devotion -= 40, $slaves[_s].trust -= 40>>
-            <<elseif $slaves[_s].relationship == 3>>
-                Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked by so many others.
-                <<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
-                <<set $slaves[_s].devotion -= 50, $slaves[_s].trust -= 30>>
-            <<elseif $slaves[_s].relationship > 0>>
-                Both $him and $his friend are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                <<set $slaves[_s].devotion -= 20, $slaves[_s].trust -= 20>>
-            <</if>>
-        <<else>>
-            <<if $slaves[_s].relationship == -1>>
-                $He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays, especially after such a lovely orgy.
-                <<set $slaves[_s].devotion -= 10, $slaves[_s].trust -= 10>>
-            <<elseif $slaves[_s].relationship == 4>>
-                Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked by so many others.
-                <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                <<set $slaves[_s].devotion -= 30, $slaves[_s].trust -= 20>>
-            <<elseif $slaves[_s].relationship == 3>>
-                Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is a little @@.mediumorchid;resentful@@ that you'd treat such a catch that way.
-                <<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
-                <<set $slaves[_s].devotion -= 15, $slaves[_s].trust -= 10>>
-            <<elseif $slaves[_s].relationship > 0>>
-                Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                <<set $slaves[_s].devotion -= 5, $slaves[_s].trust -= 5>>
-            <</if>>
-        <</if>>
-    <</if>>
-    <<set $slaves[_s].relationship = -3>>
-    <<set $slaves[_s].oralCount += 50>>
-    <<set $oralTotal += 50>>
-    <<set $slaves[_s].analCount += 50>>
-    <<set $analTotal += 50>>
-    <<set $slaves[_s].publicCount += 100>>
-    <<if canGetPregnant($slaves[_s]) && $slaves[_s].eggType == "human">>
-        <<= knockMeUp($slaves[_s], 20, 2, -2)>>
-    <</if>>
-    <<set $rep += 1000>>
-    <<if $slaves[_s].fetish == "mindbroken">>
-        <<set $desc = "a framed shot of the broken " + $slaves[_s].slaveName + " getting gangbanged at your wedding">>
-    <<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
-        <<set $desc = "a framed shot of the tear and cum soaked " + $slaves[_s].slaveName + " getting gangbanged at your wedding">>
-    <<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
-        <<set $desc = "a framed shot of the glowering " + $slaves[_s].slaveName + " getting gangbanged at your wedding">>
-    <<elseif $slaves[_s].devotion < -20>>
-        <<set $desc = "a framed shot of " + $slaves[_s].slaveName + " getting gangbanged and weeping at your wedding">>
-    <<else>>
-        <<set $desc = "a framed shot of " + $slaves[_s].slaveName + " getting gangbanged at your wedding">>
-    <</if>>
-    <<set $trinkets.push($desc)>>
+	<<if ndef $slaves[_s].publicCount>>
+		<<set $slaves[_s].publicCount = 0>>
+	<</if>>
+	<<if $slaves[_s].vagina > 0>>
+		<<set $slaves[_s].vaginalCount += 50>>
+		<<set $vaginalTotal += 50>>
+		<<set $slaves[_s].publicCount += 50>>
+	<</if>>
+	<<if $slaves[_s].anus < 3>>
+		<<set $slaves[_s].anus += 1>>
+		You can feel $his ass, still somewhat gaped from its ordeal. It's been @@.lime;loosened@@ by $his wedding party.
+	<</if>>
+	<<if $slaves[_s].relationship != 0>>
+		<<if $slaves[_s].devotion+$slaves[_s].trust >= 175>>
+			<<if $slaves[_s].relationship > 0>>
+				$His <<if $slaves[_s].relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if $slaves[_s].relationship > 2>>love<<else>>companion<</if>>'s future.
+				<<if $slaves[_s].relationship == 4>>
+					<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+				<<elseif $slaves[_s].relationship == 3>>
+					<<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
+				<<else>>
+					<<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
+				<</if>>
+			<<elseif $slaves[_s].relationship == -2>>
+				$He feels like $he betrayed you by getting fucked by so many others and struggles to convince $himself it was what you wanted.
+			<<elseif $slaves[_s].relationship == -1>>
+				Judging by the smile on $his sleeping face, today may have been the @@.hotpink;best day of $his life.@@
+				<<set $slaves[_s].devotion = 100, $slaves[_s].trust = 100>>
+			<</if>>
+		<<elseif $slaves[_s].devotion < -20>>
+			<<if $slaves[_s].relationship == -1>>
+				$He @@.mediumorchid;hates@@ that $he has to be yours only after such a thrilling orgy and @@.gold;fears@@ what will happen if $he strays.
+				<<set $slaves[_s].devotion -= 40, $slaves[_s].trust -= 40>>
+			<<elseif $slaves[_s].relationship == 4>>
+				Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;furious@@ to watch _his2 life's love get stolen away and fucked by so many others.
+				<<set $slaves[_m].devotion -= 60, $slaves[_m].trust -= 40>>
+				<<set $slaves[_s].devotion -= 40, $slaves[_s].trust -= 40>>
+			<<elseif $slaves[_s].relationship == 3>>
+				Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked by so many others.
+				<<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
+				<<set $slaves[_s].devotion -= 50, $slaves[_s].trust -= 30>>
+			<<elseif $slaves[_s].relationship > 0>>
+				Both $him and $his friend are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+				<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+				<<set $slaves[_s].devotion -= 20, $slaves[_s].trust -= 20>>
+			<</if>>
+		<<else>>
+			<<if $slaves[_s].relationship == -1>>
+				$He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays, especially after such a lovely orgy.
+				<<set $slaves[_s].devotion -= 10, $slaves[_s].trust -= 10>>
+			<<elseif $slaves[_s].relationship == 4>>
+				Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked by so many others.
+				<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+				<<set $slaves[_s].devotion -= 30, $slaves[_s].trust -= 20>>
+			<<elseif $slaves[_s].relationship == 3>>
+				Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is a little @@.mediumorchid;resentful@@ that you'd treat such a catch that way.
+				<<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
+				<<set $slaves[_s].devotion -= 15, $slaves[_s].trust -= 10>>
+			<<elseif $slaves[_s].relationship > 0>>
+				Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
+				<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+				<<set $slaves[_s].devotion -= 5, $slaves[_s].trust -= 5>>
+			<</if>>
+		<</if>>
+	<</if>>
+	<<set $slaves[_s].relationship = -3>>
+	<<set $slaves[_s].oralCount += 50>>
+	<<set $oralTotal += 50>>
+	<<set $slaves[_s].analCount += 50>>
+	<<set $analTotal += 50>>
+	<<set $slaves[_s].publicCount += 100>>
+	<<if canGetPregnant($slaves[_s]) && $slaves[_s].eggType == "human">>
+		<<= knockMeUp($slaves[_s], 20, 2, -2)>>
+	<</if>>
+	<<set $rep += 1000>>
+	<<if $slaves[_s].fetish == "mindbroken">>
+		<<set $desc = "a framed shot of the broken " + $slaves[_s].slaveName + " getting gangbanged at your wedding">>
+	<<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
+		<<set $desc = "a framed shot of the tear and cum soaked " + $slaves[_s].slaveName + " getting gangbanged at your wedding">>
+	<<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
+		<<set $desc = "a framed shot of the glowering " + $slaves[_s].slaveName + " getting gangbanged at your wedding">>
+	<<elseif $slaves[_s].devotion < -20>>
+		<<set $desc = "a framed shot of " + $slaves[_s].slaveName + " getting gangbanged and weeping at your wedding">>
+	<<else>>
+		<<set $desc = "a framed shot of " + $slaves[_s].slaveName + " getting gangbanged at your wedding">>
+	<</if>>
+	<<set $trinkets.push($desc)>>
 
 <<else>>
 
-    The ceremony to bind <<= SlaveFullName($slaves[_s])>> to you as your slave wife is a polite affair which you host in the lower floor of your penthouse. All the arcology's most prominent citizens are there, most with a favored slave or two and some even with their slave wives. Many of your other slaves, that is your slaves who are not being married tonight, are present to serve your guests, but are dressed more conservatively than usual. When assignations between citizen and slave develop, guests are politely encouraged to perform them in side rooms rather than out in view of the main gathering.
-    <br><br>
-    $slaves[_s].slaveName appears after everyone has had a chance to socialize,<<if ($slaves[_s].amp == 1)>> carried by another slave since $he's a quadruple amputee and $he cannot walk,<</if>> wearing beautiful bridal lingerie in
-    <<if ($slaves[_s].vagina == 0)>>
-        white, since $he's a virgin.
-    <<elseif ($slaves[_s].pregKnown == 1)>>
-        light pink, since $he's pregnant.
-    <<elseif ($slaves[_s].vagina < 0) && ($slaves[_s].anus == 0)>>
-        white, since $he's an anal virgin.
-    <<elseif ($slaves[_s].vagina < 0) && ($slaves[_s].boobs > 500)>>
-        electric blue, since $he's a shemale.
-    <<elseif ($slaves[_s].vagina < 0)>>
-        pale blue, since $he's a sissy slave.
-    <<elseif ($slaves[_s].dick > 0)>>
-        hot pink, since $he's a futa slave.
-    <<else>>
-        light pink, since $he's an experienced sex slave.
-    <</if>>
-    A filmy veil covers $his head and shoulders. $His lacy bridal bra
-    <<if ($slaves[_s].boobs > 4000)>>
-        is a marvel of engineering, discreetly reinforced to support $his gigantic udders.
-    <<elseif ($slaves[_s].boobs > 1200)>>
-        just barely restrains $his huge boobs, leaving the tops of $his areolae visible.
-    <<elseif ($slaves[_s].boobs > 400)>>
-        flatters $his pretty breasts.
-    <<else>>
-        flatters $his pretty chest.
-    <</if>>
-    <<if $slaves[_s].bellyPreg >= 600000>>
-        $His expansive, squirming pregnant belly makes $his bridal wear particularly obscene.
-    <<elseif ($slaves[_s].bellyPreg >= 1500)>>
-        $His _belly pregnant belly protrudes out the front of $his bridal wear.
-    <<elseif ($slaves[_s].bellyImplant >= 1500)>>
-        $His _belly <<print $slaves[_s].bellyImplant>>cc belly implant protrudes $his middle out the front of $his bridal wear.
-    <<elseif ($slaves[_s].bellyFluid >= 10000)>>
-        $His hugely bloated, <<print $slaves[_s].inflationType>>-filled belly protrudes out the front of $his bridal wear.
-    <<elseif ($slaves[_s].bellyFluid >= 5000)>>
-        $His bloated, <<print $slaves[_s].inflationType>>-stuffed belly protrudes out the front of $his bridal wear.
-    <<elseif ($slaves[_s].bellyFluid >= 1500)>>
-        $His distended, <<print $slaves[_s].inflationType>>-belly protrudes out the front of $his bridal wear.
-    <</if>>
-    <<if $slaves[_s].dickAccessory == ("chastity") || $slaves[_s].dickAccessory == ("combined chastity")>>
-        $His slave dick is hidden by its chastity cage.
-    <<elseif canAchieveErection($slaves[_s])>>
-        <<if ($slaves[_s].dick > 4) && ($slaves[_s].belly >= 5000)>>
-        $He's hugely erect, with $his lacy g-string only serving to hold $his dick agonizingly pressed against the bottom of $his _belly <<if $slaves[_s].bellyPreg >= 3000>>pregnant <</if>>belly.
-        <<elseif $slaves[_s].dick > 4>>
-        $He's hugely erect, with $his lacy g-string only serving to hold $his dick upright along $his belly.
-        <<else>>
-        $His erection tents the front of $his lacy g-string.
-        <</if>>
-    <<elseif ($slaves[_s].dick > 0)>>
-        <<if $slaves[_s].dick > 10>>
-        $His huge soft cock is allowed to dangle freely as no g-string could hope to contain it.
-        <<elseif $slaves[_s].dick > 4>>
-        $His big soft cock forms a lewd mass, stuffed into $his lacy g-string.
-        <<else>>
-        $His lacy g-string perfectly conceals $his soft dick.
-        <</if>>
-    <<else>>
-        <<if $slaves[_s].clit > 1>>
-        $His huge clit is quite hard, making $him shift uncomfortably as $his lacy g-string stimulates it.
-        <<else>>
-        $His lacy g-string covers $his womanhood demurely.
-        <</if>>
-    <</if>>
-    There is no aisle for $him to <<if $slaves[_s].amp == 1>>be carried<<else>>walk<</if>> down, just a small space at the head of the room where you're standing alone, and there's no one to <<if $slaves[_s].amp == 1>>walk alongside the slave carrying<<else>>walk<</if>> $him there; this symbolizes $his submission to you
-    <<if $slaves[_s].fetish == "mindbroken">>
-        despite the fact that $he had to be pushed into walking towards you.
-    <<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
-        of $his own choice, and $he does so with a smile.
-    <<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
-        of $his own choice, and $he does so with hesitation.
-    <<elseif $slaves[_s].devotion < -20>>
-        of $his own (forced) choice, and $he does so with wavering steps.
-    <<else>>
-        of $his own choice, and $he does so willingly.
-    <</if>>
-    <br><br>
-    When $he's in front of you, <<if $slaves[_s].amp == 1>>the slave carrying $his limbless torso sets $him down on the floor in front of you and props $him up so $his head is level with your crotch<<else>>$he gets down on $his knees so $his head is level with your crotch<</if>>. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if $slaves[_s].amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
-    <br>
-    <<if $PC.surname && $slaves[_s].slaveSurname != $PC.surname>>
-        <br><br><span id="surnaming">
-        <<link "Give $him your surname">>
-            <<replace "#surnaming">>
-                <<set $slaves[_s].slaveSurname = $PC.surname>>
-                You also proclaim your new slave wife $slaves[_s].slaveName $slaves[_s].slaveSurname. The new Mrs. $slaves[_s].slaveSurname hears this, of course, and
-                <<if $slaves[_s].fetish == "mindbroken">>
-                    shows no reaction. Like many things, names mean nothing to $him now. Your guests, on the other hand, appreciate the gift.
-                <<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
-                    breaks down again; it's like a dream come true.
-                <<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
-                    scoffs audibly; just another burden for $him to carry.
-                <<elseif $slaves[_s].devotion < -20>>
-                    breaks down again; this is nothing more than another unwanted link to you.
-                <<else>>
-                    nods acceptingly. Your will is $his will, after all.
-                <</if>>
-            <</replace>>
-        <</link>>
-        </span>
-    <</if>>
-    <br><br> Then, you flip $his veil over $his head so $he can <<if $PC.dick == 1>>suck your dick<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eat you out<</if>> in front of your guests, as the ceremony requires. $He approaches $his task
-    <<if $slaves[_s].fetish == "mindbroken">>
-        with robotic obedience. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves applaud at the consummation, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He absentmindedly rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, gazing up at you with empty eyes.
-    <<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
-        <<if ($slaves[_s].fetish == "cumslut")>>enthusiastically<<else>>with a will<</if>>, and you climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation,@@ or rather, at the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, staring up at you.
-    <<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
-        with apprehension, so much so that things are taking too long, so you grab $his head and facefuck $him instead. $He gags and sputters, tears running down $his cheeks, as you violate $his mouth publicly. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves applaud at the consummation, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He looks up at you with fearful, hate-filled eyes, blaming you for everything that has happened so far.
-    <<elseif $slaves[_s].devotion < -20>>
-        with apprehension, so much so that things are taking too long, so you grab $his head and facefuck $him instead. $He gags and sputters, tears running down $his cheeks, as you violate $his mouth publicly. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves applaud at the consummation, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He looks up at you with fearful, tear-filled eyes as if pleading for you not to do this.
-    <<else>>
-        with a will. $He approaches $his task <<if ($slaves[_s].fetish == "cumslut")>>enthusiastically<<else>>obediently<</if>>, and you climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves applaud at the consummation, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He looks up at you, $his eyes unsure.
-    <</if>>
-    <<if $slaves[_s].relationship != 0>>
-        <<if $slaves[_s].devotion+$slaves[_s].trust >= 175>>
-            <<if $slaves[_s].relationship > 0>>
-                $His <<if $slaves[_s].relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if $slaves[_s].relationship > 2>>love<<else>>companion<</if>>'s future.
-                <<if $slaves[_s].relationship == 4>>
-                    <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                <<elseif $slaves[_s].relationship == 3>>
-                    <<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
-                <<else>>
-                    <<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
-                <</if>>
-            <</if>>
-        <<elseif $slaves[_s].devotion < -20>>
-            <<if $slaves[_s].relationship == -1>>
-                $He @@.mediumorchid;hates@@ that $he has to be yours only and @@.gold;fears@@ what will happen if $he strays.
-                <<set $slaves[_s].devotion -= 40, $slaves[_s].trust -= 40>>
-            <<elseif $slaves[_s].relationship == 4>>
-                Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                <<set $slaves[_m].devotion -= 40, $slaves[_m].trust -= 40>>
-                <<set $slaves[_s].devotion -= 40, $slaves[_s].trust -= 40>>
-            <<elseif $slaves[_s].relationship == 3>>
-                Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                <<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
-                <<set $slaves[_s].devotion -= 30, $slaves[_s].trust -= 30>>
-            <<elseif $slaves[_s].relationship > 0>>
-                Both $him and $his friend are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                <<set $slaves[_s].devotion -= 20, $slaves[_s].trust -= 20>>
-            <</if>>
-        <<else>>
-            <<if $slaves[_s].relationship == -1>>
-                $He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays.
-                <<set $slaves[_s].devotion -= 10, $slaves[_s].trust -= 10>>
-            <<elseif $slaves[_s].relationship == 4>>
-                Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                <<set $slaves[_s].devotion -= 20, $slaves[_s].trust -= 20>>
-            <<elseif $slaves[_s].relationship == 3>>
-                Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                <<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
-                <<set $slaves[_s].devotion -= 10, $slaves[_s].trust -= 10>>
-            <<elseif $slaves[_s].relationship > 0>>
-                Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                <<set $slaves[_s].devotion -= 5, $slaves[_s].trust -= 5>>
-            <</if>>
-        <</if>>
-    <</if>>
-    <<set $slaves[_s].relationship = -3>>
-    <<set $slaves[_s].oralCount += 1>>
-    <<set $oralTotal += 1>>
-    <<set $rep += 750>>
-    <<if $slaves[_s].fetish == "mindbroken">>
-        <<set $desc = "a framed shot of your uneventful wedding to the mindbroken " + $slaves[_s].slaveName>>
-    <<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
-        <<set $desc = "a framed shot of your romantic wedding to the joyous " + $slaves[_s].slaveName>>
-    <<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
-        <<set $desc = "a framed shot of your forced wedding to the hateful " + $slaves[_s].slaveName>>
-    <<elseif $slaves[_s].devotion < -20>>
-        <<set $desc = "a framed shot of your forced wedding to the weeping " + $slaves[_s].slaveName>>
-    <<else>>
-        <<set $desc = "a framed shot of your wedding to " + $slaves[_s].slaveName>>
-    <</if>>
-    <<set $trinkets.push($desc)>>
+	The ceremony to bind <<= SlaveFullName($slaves[_s])>> to you as your slave wife is a polite affair which you host in the lower floor of your penthouse. All the arcology's most prominent citizens are there, most with a favored slave or two and some even with their slave wives. Many of your other slaves, that is your slaves who are not being married tonight, are present to serve your guests, but are dressed more conservatively than usual. When assignations between citizen and slave develop, guests are politely encouraged to perform them in side rooms rather than out in view of the main gathering.
+	<br><br>
+	$slaves[_s].slaveName appears after everyone has had a chance to socialize,<<if ($slaves[_s].amp == 1)>> carried by another slave since $he's a quadruple amputee and $he cannot walk,<</if>> wearing beautiful bridal lingerie in
+	<<if ($slaves[_s].vagina == 0)>>
+		white, since $he's a virgin.
+	<<elseif ($slaves[_s].pregKnown == 1)>>
+		light pink, since $he's pregnant.
+	<<elseif ($slaves[_s].vagina < 0) && ($slaves[_s].anus == 0)>>
+		white, since $he's an anal virgin.
+	<<elseif ($slaves[_s].vagina < 0) && ($slaves[_s].boobs > 500)>>
+		electric blue, since $he's a shemale.
+	<<elseif ($slaves[_s].vagina < 0)>>
+		pale blue, since $he's a sissy slave.
+	<<elseif ($slaves[_s].dick > 0)>>
+		hot pink, since $he's a futa slave.
+	<<else>>
+		light pink, since $he's an experienced sex slave.
+	<</if>>
+	A filmy veil covers $his head and shoulders. $His lacy bridal bra
+	<<if ($slaves[_s].boobs > 4000)>>
+		is a marvel of engineering, discreetly reinforced to support $his gigantic udders.
+	<<elseif ($slaves[_s].boobs > 1200)>>
+		just barely restrains $his huge boobs, leaving the tops of $his areolae visible.
+	<<elseif ($slaves[_s].boobs > 400)>>
+		flatters $his pretty breasts.
+	<<else>>
+		flatters $his pretty chest.
+	<</if>>
+	<<if $slaves[_s].bellyPreg >= 600000>>
+		$His expansive, squirming pregnant belly makes $his bridal wear particularly obscene.
+	<<elseif ($slaves[_s].bellyPreg >= 1500)>>
+		$His _belly pregnant belly protrudes out the front of $his bridal wear.
+	<<elseif ($slaves[_s].bellyImplant >= 1500)>>
+		$His _belly <<print $slaves[_s].bellyImplant>>cc belly implant protrudes $his middle out the front of $his bridal wear.
+	<<elseif ($slaves[_s].bellyFluid >= 10000)>>
+		$His hugely bloated, <<print $slaves[_s].inflationType>>-filled belly protrudes out the front of $his bridal wear.
+	<<elseif ($slaves[_s].bellyFluid >= 5000)>>
+		$His bloated, <<print $slaves[_s].inflationType>>-stuffed belly protrudes out the front of $his bridal wear.
+	<<elseif ($slaves[_s].bellyFluid >= 1500)>>
+		$His distended, <<print $slaves[_s].inflationType>>-belly protrudes out the front of $his bridal wear.
+	<</if>>
+	<<if $slaves[_s].dickAccessory == ("chastity") || $slaves[_s].dickAccessory == ("combined chastity")>>
+		$His slave dick is hidden by its chastity cage.
+	<<elseif canAchieveErection($slaves[_s])>>
+		<<if ($slaves[_s].dick > 4) && ($slaves[_s].belly >= 5000)>>
+		$He's hugely erect, with $his lacy g-string only serving to hold $his dick agonizingly pressed against the bottom of $his _belly <<if $slaves[_s].bellyPreg >= 3000>>pregnant <</if>>belly.
+		<<elseif $slaves[_s].dick > 4>>
+		$He's hugely erect, with $his lacy g-string only serving to hold $his dick upright along $his belly.
+		<<else>>
+		$His erection tents the front of $his lacy g-string.
+		<</if>>
+	<<elseif ($slaves[_s].dick > 0)>>
+		<<if $slaves[_s].dick > 10>>
+		$His huge soft cock is allowed to dangle freely as no g-string could hope to contain it.
+		<<elseif $slaves[_s].dick > 4>>
+		$His big soft cock forms a lewd mass, stuffed into $his lacy g-string.
+		<<else>>
+		$His lacy g-string perfectly conceals $his soft dick.
+		<</if>>
+	<<else>>
+		<<if $slaves[_s].clit > 1>>
+		$His huge clit is quite hard, making $him shift uncomfortably as $his lacy g-string stimulates it.
+		<<else>>
+		$His lacy g-string covers $his womanhood demurely.
+		<</if>>
+	<</if>>
+	There is no aisle for $him to <<if $slaves[_s].amp == 1>>be carried<<else>>walk<</if>> down, just a small space at the head of the room where you're standing alone, and there's no one to <<if $slaves[_s].amp == 1>>walk alongside the slave carrying<<else>>walk<</if>> $him there; this symbolizes $his submission to you
+	<<if $slaves[_s].fetish == "mindbroken">>
+		despite the fact that $he had to be pushed into walking towards you.
+	<<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
+		of $his own choice, and $he does so with a smile.
+	<<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
+		of $his own choice, and $he does so with hesitation.
+	<<elseif $slaves[_s].devotion < -20>>
+		of $his own (forced) choice, and $he does so with wavering steps.
+	<<else>>
+		of $his own choice, and $he does so willingly.
+	<</if>>
+	<br><br>
+	When $he's in front of you, <<if $slaves[_s].amp == 1>>the slave carrying $his limbless torso sets $him down on the floor in front of you and props $him up so $his head is level with your crotch<<else>>$he gets down on $his knees so $his head is level with your crotch<</if>>. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if $slaves[_s].amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
+	<br>
+	<<if $PC.surname && $slaves[_s].slaveSurname != $PC.surname>>
+		<br><br><span id="surnaming">
+		<<link "Give $him your surname">>
+			<<replace "#surnaming">>
+				<<set $slaves[_s].slaveSurname = $PC.surname>>
+				You also proclaim your new slave wife $slaves[_s].slaveName $slaves[_s].slaveSurname. The new Mrs. $slaves[_s].slaveSurname hears this, of course, and
+				<<if $slaves[_s].fetish == "mindbroken">>
+					shows no reaction. Like many things, names mean nothing to $him now. Your guests, on the other hand, appreciate the gift.
+				<<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
+					breaks down again; it's like a dream come true.
+				<<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
+					scoffs audibly; just another burden for $him to carry.
+				<<elseif $slaves[_s].devotion < -20>>
+					breaks down again; this is nothing more than another unwanted link to you.
+				<<else>>
+					nods acceptingly. Your will is $his will, after all.
+				<</if>>
+			<</replace>>
+		<</link>>
+		</span>
+	<</if>>
+	<br><br> Then, you flip $his veil over $his head so $he can <<if $PC.dick == 1>>suck your dick<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eat you out<</if>> in front of your guests, as the ceremony requires. $He approaches $his task
+	<<if $slaves[_s].fetish == "mindbroken">>
+		with robotic obedience. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves applaud at the consummation, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He absentmindedly rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, gazing up at you with empty eyes.
+	<<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
+		<<if ($slaves[_s].fetish == "cumslut")>>enthusiastically<<else>>with a will<</if>>, and you climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation,@@ or rather, at the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, staring up at you.
+	<<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
+		with apprehension, so much so that things are taking too long, so you grab $his head and facefuck $him instead. $He gags and sputters, tears running down $his cheeks, as you violate $his mouth publicly. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves applaud at the consummation, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He looks up at you with fearful, hate-filled eyes, blaming you for everything that has happened so far.
+	<<elseif $slaves[_s].devotion < -20>>
+		with apprehension, so much so that things are taking too long, so you grab $his head and facefuck $him instead. $He gags and sputters, tears running down $his cheeks, as you violate $his mouth publicly. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves applaud at the consummation, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He looks up at you with fearful, tear-filled eyes as if pleading for you not to do this.
+	<<else>>
+		with a will. $He approaches $his task <<if ($slaves[_s].fetish == "cumslut")>>enthusiastically<<else>>obediently<</if>>, and you climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves applaud at the consummation, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He looks up at you, $his eyes unsure.
+	<</if>>
+	<<if $slaves[_s].relationship != 0>>
+		<<if $slaves[_s].devotion+$slaves[_s].trust >= 175>>
+			<<if $slaves[_s].relationship > 0>>
+				$His <<if $slaves[_s].relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if $slaves[_s].relationship > 2>>love<<else>>companion<</if>>'s future.
+				<<if $slaves[_s].relationship == 4>>
+					<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+				<<elseif $slaves[_s].relationship == 3>>
+					<<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
+				<<else>>
+					<<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
+				<</if>>
+			<</if>>
+		<<elseif $slaves[_s].devotion < -20>>
+			<<if $slaves[_s].relationship == -1>>
+				$He @@.mediumorchid;hates@@ that $he has to be yours only and @@.gold;fears@@ what will happen if $he strays.
+				<<set $slaves[_s].devotion -= 40, $slaves[_s].trust -= 40>>
+			<<elseif $slaves[_s].relationship == 4>>
+				Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+				<<set $slaves[_m].devotion -= 40, $slaves[_m].trust -= 40>>
+				<<set $slaves[_s].devotion -= 40, $slaves[_s].trust -= 40>>
+			<<elseif $slaves[_s].relationship == 3>>
+				Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+				<<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
+				<<set $slaves[_s].devotion -= 30, $slaves[_s].trust -= 30>>
+			<<elseif $slaves[_s].relationship > 0>>
+				Both $him and $his friend are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+				<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+				<<set $slaves[_s].devotion -= 20, $slaves[_s].trust -= 20>>
+			<</if>>
+		<<else>>
+			<<if $slaves[_s].relationship == -1>>
+				$He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays.
+				<<set $slaves[_s].devotion -= 10, $slaves[_s].trust -= 10>>
+			<<elseif $slaves[_s].relationship == 4>>
+				Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other.
+				<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+				<<set $slaves[_s].devotion -= 20, $slaves[_s].trust -= 20>>
+			<<elseif $slaves[_s].relationship == 3>>
+				Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other.
+				<<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
+				<<set $slaves[_s].devotion -= 10, $slaves[_s].trust -= 10>>
+			<<elseif $slaves[_s].relationship > 0>>
+				Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
+				<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+				<<set $slaves[_s].devotion -= 5, $slaves[_s].trust -= 5>>
+			<</if>>
+		<</if>>
+	<</if>>
+	<<set $slaves[_s].relationship = -3>>
+	<<set $slaves[_s].oralCount += 1>>
+	<<set $oralTotal += 1>>
+	<<set $rep += 750>>
+	<<if $slaves[_s].fetish == "mindbroken">>
+		<<set $desc = "a framed shot of your uneventful wedding to the mindbroken " + $slaves[_s].slaveName>>
+	<<elseif $slaves[_s].devotion+$slaves[_s].trust >= 175>>
+		<<set $desc = "a framed shot of your romantic wedding to the joyous " + $slaves[_s].slaveName>>
+	<<elseif $slaves[_s].devotion < -20 && $slaves[_s].trust > 20>>
+		<<set $desc = "a framed shot of your forced wedding to the hateful " + $slaves[_s].slaveName>>
+	<<elseif $slaves[_s].devotion < -20>>
+		<<set $desc = "a framed shot of your forced wedding to the weeping " + $slaves[_s].slaveName>>
+	<<else>>
+		<<set $desc = "a framed shot of your wedding to " + $slaves[_s].slaveName>>
+	<</if>>
+	<<set $trinkets.push($desc)>>
 
 <</if>>
\ No newline at end of file
diff --git a/src/uncategorized/seWeddingTriple.tw b/src/uncategorized/seWeddingTriple.tw
index e9da871332232033a64b39d1623b4788ed4da406..a28342c23afb55b55664873aecaa6d4623e62e1e 100644
--- a/src/uncategorized/seWeddingTriple.tw
+++ b/src/uncategorized/seWeddingTriple.tw
@@ -8,8 +8,8 @@
 <<setLocalPronouns _slave2 2>>
 <<setLocalPronouns _slave3 3>>
 <<if _ML > 3>>
-    <<set _slave4 = getSlave($marrying[3])>>
-    <<setLocalPronouns _slave4 4>>
+	<<set _slave4 = getSlave($marrying[3])>>
+	<<setLocalPronouns _slave4 4>>
 <</if>>
 
 /* TODO: not sure what to put here yet, this is mostly a placeholder */
@@ -19,16 +19,16 @@ In the days leading up to your wedding, your wives-to-be spent their time prepar
 	<<set _pregWedding = 1>>
 	<<if (!isFertile(_slave1))>>
 		<<set _pregWedding = 0>>
-        <<if (!isFertile(_slave2))>>
-            <<set _pregWedding = 0>>
-        <<else>>
-            <<set _pregWedding = 1>>				
-        <</if>>
-        <<if (!isFertile(_slave3))>>
-            <<set _pregWedding = 0>>
-        <<else>>
-            <<set _pregWedding = 1>>
-        <</if>>
+		<<if (!isFertile(_slave2))>>
+			<<set _pregWedding = 0>>
+		<<else>>
+			<<set _pregWedding = 1>>
+		<</if>>
+		<<if (!isFertile(_slave3))>>
+			<<set _pregWedding = 0>>
+		<<else>>
+			<<set _pregWedding = 1>>
+		<</if>>
 		<<if _ML == 4>>
 			<<if (!isFertile(_slave4))>>
 				<<set _pregWedding = 0>>
@@ -49,332 +49,332 @@ In the days leading up to your wedding, your wives-to-be spent their time prepar
 
 <<if $weddingPlanned == 3>>
 
-    /* TODO: write a 3+ slave variant */
+	/* TODO: write a 3+ slave variant */
 
 <<elseif $weddingPlanned == 2>>
 
-    The ceremony to bind <<= SlaveFullName($activeSlave)>> to you as your slave wife is an all day affair.
-    <<if $activeSlave.fetish == "mindbroken">>
-        $He spent the day before resting and preparing $himself, if you can call sitting around mindlessly preparing. $He spends most of the daylong party at the center of a nonstop gangbang, occasionally moaning as more of a physical reaction than anything. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter emptiness. Many brought their own slaves to participate, too. $activeSlave.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
-        <br><br>
-        $He returns shortly, looking exhausted but otherwise uncaring. $He's naked still, $his skin clean and $activeSlave.skin, and is led to you for the ceremony by another slave. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. $He can't conceal $his tiredness, and leans against you subconsciously. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if $activeSlave.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
-        <br><br>
-        Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, and by the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
-    <<elseif $activeSlave.devotion+$activeSlave.trust >= 175>>
-        $He spent the day before resting and preparing $himself, and this was a necessary precaution. $He spends most of the daylong party at the center of a nonstop gangbang. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, @@.green;your guests take part with enthusiasm,@@ many having brought their own slaves to participate, too. $activeSlave.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
-        <br><br>
-        $He returns shortly, looking exhausted but rather proud of $himself for getting through all that. $He's naked still, $his skin clean and $activeSlave.skin, and comes confidently to stand by you for the ceremony. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well-traveled, and $his tiredness. $He does $his best to conceal how ready to sleep $he is, but $he leans against you a little. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if $activeSlave.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
-        <br><br>
-        Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, and by the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
-    <<elseif $activeSlave.devotion < -20 && $activeSlave.trust > 20>>
-        $He spent the day before resting and trying to ready $himself, and this was a necessary precaution. $He spends most of the daylong party at the center of a nonstop gangbang, screaming mixed cries of pleasure and horror. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter unwillingness. Many brought their own slaves to participate, too. $activeSlave.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
-        <br><br>
-        $He returns shortly, looking exhausted and annoyed. $He's naked still, $his skin clean and $activeSlave.skin, and comes reluctantly to stand by you for the ceremony, glaring at you the whole time. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. $He does $his best to conceal $his tiredness and look stronger than $he is, choosing to struggle to stand instead of leaning against you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if $activeSlave.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
-        <br><br>
-        Once the ceremony is complete, you scoop up your new, protesting, slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>, simply too tired to care anymore. By the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing. $He squirms slightly in $his sleep to the unwelcome feeling of your arm around $him.
-    <<elseif $activeSlave.devotion < -20>>
-        $He spent the day before resting and crying to $himself, and this was a necessary precaution. $He spends most of the daylong party at the center of a nonstop gangbang, screaming mixed cries of pleasure and horror. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter unwillingness. Many brought their own slaves to participate, too. $activeSlave.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
-        <br><br>
-        $He returns shortly, looking exhausted and depressed. $He's naked still, $his skin clean and $activeSlave.skin, and comes reluctantly to stand by you for the ceremony, just wanting it to be over. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. $He does $his best to conceal $his tiredness out of fear of punishment, and $he leans against you for support despite $his feelings on the wedding and you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if $activeSlave.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
-        <br><br>
-        Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>, simply too tired to care anymore. By the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
-    <<else>>
-        $He spent the day before resting and reluctantly preparing $himself, and this was a necessary precaution. $He spends most of the daylong party at the center of a nonstop gangbang, moaning and wincing as $he takes cock after cock. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's lack of passion. Many brought their own slaves to participate, too. $activeSlave.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
-        <br><br>
-        $He returns shortly, looking exhausted. $He's naked still, $his skin clean and $activeSlave.skin, and comes to stand by you for the ceremony. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. $He does $his best to conceal it, leaning against you despite the lack of love between you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if $activeSlave.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
-        <br><br>
-        Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against you, so tired that $he's grateful for the break from standing. By the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
-    <</if>>
-    <br>
-    <<if $PC.surname && $activeSlave.slaveSurname != $PC.surname>>
-        <br><br><span id="surnaming">
-        <<link "Give $him your surname as well">>
-            <<replace "#surnaming">>
-                <<set $activeSlave.slaveSurname = $PC.surname>>
-                You also proclaim your new slave wife $activeSlave.slaveName $activeSlave.slaveSurname. The new Mrs. $activeSlave.slaveSurname hears this, of course, and
-                <<if $activeSlave.fetish == "mindbroken">>
-                    shows no reaction. Like many things, names mean nothing to $him now.
-                <<elseif $activeSlave.devotion+$activeSlave.trust >= 175>>
-                    breaks down again.
-                <<elseif $activeSlave.devotion < -20 && $activeSlave.trust > 20>>
-                    scoffs audibly.
-                <<elseif $activeSlave.devotion < -20>>
-                    breaks down again.
-                <<else>>
-                    nods acceptingly.
-                <</if>>
-            <</replace>>
-        <</link>>
-        </span>
-    <</if>>
+	The ceremony to bind <<= SlaveFullName($activeSlave)>> to you as your slave wife is an all day affair.
+	<<if $activeSlave.fetish == "mindbroken">>
+		$He spent the day before resting and preparing $himself, if you can call sitting around mindlessly preparing. $He spends most of the daylong party at the center of a nonstop gangbang, occasionally moaning as more of a physical reaction than anything. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter emptiness. Many brought their own slaves to participate, too. $activeSlave.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
+		<br><br>
+		$He returns shortly, looking exhausted but otherwise uncaring. $He's naked still, $his skin clean and $activeSlave.skin, and is led to you for the ceremony by another slave. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. $He can't conceal $his tiredness, and leans against you subconsciously. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if $activeSlave.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
+		<br><br>
+		Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, and by the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
+	<<elseif $activeSlave.devotion+$activeSlave.trust >= 175>>
+		$He spent the day before resting and preparing $himself, and this was a necessary precaution. $He spends most of the daylong party at the center of a nonstop gangbang. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, @@.green;your guests take part with enthusiasm,@@ many having brought their own slaves to participate, too. $activeSlave.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
+		<br><br>
+		$He returns shortly, looking exhausted but rather proud of $himself for getting through all that. $He's naked still, $his skin clean and $activeSlave.skin, and comes confidently to stand by you for the ceremony. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well-traveled, and $his tiredness. $He does $his best to conceal how ready to sleep $he is, but $he leans against you a little. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if $activeSlave.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
+		<br><br>
+		Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, and by the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
+	<<elseif $activeSlave.devotion < -20 && $activeSlave.trust > 20>>
+		$He spent the day before resting and trying to ready $himself, and this was a necessary precaution. $He spends most of the daylong party at the center of a nonstop gangbang, screaming mixed cries of pleasure and horror. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter unwillingness. Many brought their own slaves to participate, too. $activeSlave.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
+		<br><br>
+		$He returns shortly, looking exhausted and annoyed. $He's naked still, $his skin clean and $activeSlave.skin, and comes reluctantly to stand by you for the ceremony, glaring at you the whole time. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. $He does $his best to conceal $his tiredness and look stronger than $he is, choosing to struggle to stand instead of leaning against you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if $activeSlave.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
+		<br><br>
+		Once the ceremony is complete, you scoop up your new, protesting, slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>, simply too tired to care anymore. By the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing. $He squirms slightly in $his sleep to the unwelcome feeling of your arm around $him.
+	<<elseif $activeSlave.devotion < -20>>
+		$He spent the day before resting and crying to $himself, and this was a necessary precaution. $He spends most of the daylong party at the center of a nonstop gangbang, screaming mixed cries of pleasure and horror. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's utter unwillingness. Many brought their own slaves to participate, too. $activeSlave.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
+		<br><br>
+		$He returns shortly, looking exhausted and depressed. $He's naked still, $his skin clean and $activeSlave.skin, and comes reluctantly to stand by you for the ceremony, just wanting it to be over. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. $He does $his best to conceal $his tiredness out of fear of punishment, and $he leans against you for support despite $his feelings on the wedding and you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if $activeSlave.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
+		<br><br>
+		Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>>, simply too tired to care anymore. By the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
+	<<else>>
+		$He spent the day before resting and reluctantly preparing $himself, and this was a necessary precaution. $He spends most of the daylong party at the center of a nonstop gangbang, moaning and wincing as $he takes cock after cock. The theory is that $he'll be bound to you as your slave wife from this day onward, so $he must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, your guests take part with enthusiasm, completely unhampered by your slave's lack of passion. Many brought their own slaves to participate, too. $activeSlave.slaveName spends hours with numerous cocks inside $him, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, $he's extracted and taken off to be bathed.
+		<br><br>
+		$He returns shortly, looking exhausted. $He's naked still, $his skin clean and $activeSlave.skin, and comes to stand by you for the ceremony. The only evident signs that $he's had sex with more than a hundred people today is $his ass, which looks rather well traveled, and $his tiredness. $He does $his best to conceal it, leaning against you despite the lack of love between you. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if $activeSlave.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
+		<br><br>
+		Once the ceremony is complete, you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against you, so tired that $he's grateful for the break from standing. By the time $he's home, $he's fast asleep. You set $him gently down on the bed and curl up behind $him, feeling the animal warmth of $his body as the exhausted slave's chest rises and falls with $his breathing.
+	<</if>>
+	<br>
+	<<if $PC.surname && $activeSlave.slaveSurname != $PC.surname>>
+		<br><br><span id="surnaming">
+		<<link "Give $him your surname as well">>
+			<<replace "#surnaming">>
+				<<set $activeSlave.slaveSurname = $PC.surname>>
+				You also proclaim your new slave wife $activeSlave.slaveName $activeSlave.slaveSurname. The new Mrs. $activeSlave.slaveSurname hears this, of course, and
+				<<if $activeSlave.fetish == "mindbroken">>
+					shows no reaction. Like many things, names mean nothing to $him now.
+				<<elseif $activeSlave.devotion+$activeSlave.trust >= 175>>
+					breaks down again.
+				<<elseif $activeSlave.devotion < -20 && $activeSlave.trust > 20>>
+					scoffs audibly.
+				<<elseif $activeSlave.devotion < -20>>
+					breaks down again.
+				<<else>>
+					nods acceptingly.
+				<</if>>
+			<</replace>>
+		<</link>>
+		</span>
+	<</if>>
 
-    <<if ndef $activeSlave.publicCount>>
-        <<set $activeSlave.publicCount = 0>>
-    <</if>>
-    <<if $activeSlave.vagina > 0>>
-        <<set $activeSlave.vaginalCount += 50>>
-        <<set $vaginalTotal += 50>>
-        <<set $activeSlave.publicCount += 50>>
-    <</if>>
-    <<if $activeSlave.anus < 3>>
-        <<set $activeSlave.anus += 1>>
-        You can feel $his ass, still somewhat gaped from its ordeal. It's been @@.lime;loosened@@ by $his wedding party.
-    <</if>>
-    <<if $activeSlave.relationship != 0>>
-        <<if $activeSlave.devotion+$activeSlave.trust >= 175>>
-            <<if $activeSlave.relationship > 0>>
-                $His <<if $activeSlave.relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if $activeSlave.relationship > 2>>love<<else>>companion<</if>>'s future.
-                <<if $activeSlave.relationship == 4>>
-                    <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                <<elseif $activeSlave.relationship == 3>>
-                    <<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
-                <<else>>
-                    <<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
-                <</if>>
-            <<elseif $activeSlave.relationship == -2>>
-                $He feels like $he betrayed you by getting fucked by so many others and struggles to convince $himself it was what you wanted.
-            <<elseif $activeSlave.relationship == -1>>
-                Judging by the smile on $his sleeping face, today may have been the @@.hotpink;best day of $his life.@@
-                <<set $activeSlave.devotion = 100, $activeSlave.trust = 100>>
-            <</if>>
-        <<elseif $activeSlave.devotion < -20>>
-            <<if $activeSlave.relationship == -1>>
-                $He @@.mediumorchid;hates@@ that $he has to be yours only after such a thrilling orgy and @@.gold;fears@@ what will happen if $he strays.
-                <<set $activeSlave.devotion -= 40, $activeSlave.trust -= 40>>
-            <<elseif $activeSlave.relationship == 4>>
-                Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;furious@@ to watch _his2 life's love get stolen away and fucked by so many others.
-                <<set $slaves[_m].devotion -= 60, $slaves[_m].trust -= 40>>
-                <<set $activeSlave.devotion -= 40, $activeSlave.trust -= 40>>
-            <<elseif $activeSlave.relationship == 3>>
-                Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked by so many others.
-                <<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
-                <<set $activeSlave.devotion -= 50, $activeSlave.trust -= 30>>
-            <<elseif $activeSlave.relationship > 0>>
-                Both $him and $his friend are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                <<set $activeSlave.devotion -= 20, $activeSlave.trust -= 20>>
-            <</if>>
-        <<else>>
-            <<if $activeSlave.relationship == -1>>
-                $He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays, especially after such a lovely orgy.
-                <<set $activeSlave.devotion -= 10, $activeSlave.trust -= 10>>
-            <<elseif $activeSlave.relationship == 4>>
-                Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked by so many others.
-                <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                <<set $activeSlave.devotion -= 30, $activeSlave.trust -= 20>>
-            <<elseif $activeSlave.relationship == 3>>
-                Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is a little @@.mediumorchid;resentful@@ that you'd treat such a catch that way.
-                <<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
-                <<set $activeSlave.devotion -= 15, $activeSlave.trust -= 10>>
-            <<elseif $activeSlave.relationship > 0>>
-                Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                <<set $activeSlave.devotion -= 5, $activeSlave.trust -= 5>>
-            <</if>>
-        <</if>>
-    <</if>>
-    <<set $activeSlave.relationship = -3>>
-    <<set $activeSlave.oralCount += 50>>
-    <<set $oralTotal += 50>>
-    <<set $activeSlave.analCount += 50>>
-    <<set $analTotal += 50>>
-    <<set $activeSlave.publicCount += 100>>
-    <<if canGetPregnant($activeSlave) && $activeSlave.eggType == "human">>
-        <<= knockMeUp($activeSlave, 20, 2, -2)>>
-    <</if>>
-    <<set $rep += 1000>>
-    <<if $activeSlave.fetish == "mindbroken">>
-        <<set $desc = "a framed shot of the broken " + $activeSlave.slaveName + " getting gangbanged at your wedding">>
-    <<elseif $activeSlave.devotion+$activeSlave.trust >= 175>>
-        <<set $desc = "a framed shot of the tear and cum soaked " + $activeSlave.slaveName + " getting gangbanged at your wedding">>
-    <<elseif $activeSlave.devotion < -20 && $activeSlave.trust > 20>>
-        <<set $desc = "a framed shot of the glowering " + $activeSlave.slaveName + " getting gangbanged at your wedding">>
-    <<elseif $activeSlave.devotion < -20>>
-        <<set $desc = "a framed shot of " + $activeSlave.slaveName + " getting gangbanged and weeping at your wedding">>
-    <<else>>
-        <<set $desc = "a framed shot of " + $activeSlave.slaveName + " getting gangbanged at your wedding">>
-    <</if>>
-    <<set $trinkets.push($desc)>>
+	<<if ndef $activeSlave.publicCount>>
+		<<set $activeSlave.publicCount = 0>>
+	<</if>>
+	<<if $activeSlave.vagina > 0>>
+		<<set $activeSlave.vaginalCount += 50>>
+		<<set $vaginalTotal += 50>>
+		<<set $activeSlave.publicCount += 50>>
+	<</if>>
+	<<if $activeSlave.anus < 3>>
+		<<set $activeSlave.anus += 1>>
+		You can feel $his ass, still somewhat gaped from its ordeal. It's been @@.lime;loosened@@ by $his wedding party.
+	<</if>>
+	<<if $activeSlave.relationship != 0>>
+		<<if $activeSlave.devotion+$activeSlave.trust >= 175>>
+			<<if $activeSlave.relationship > 0>>
+				$His <<if $activeSlave.relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if $activeSlave.relationship > 2>>love<<else>>companion<</if>>'s future.
+				<<if $activeSlave.relationship == 4>>
+					<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+				<<elseif $activeSlave.relationship == 3>>
+					<<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
+				<<else>>
+					<<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
+				<</if>>
+			<<elseif $activeSlave.relationship == -2>>
+				$He feels like $he betrayed you by getting fucked by so many others and struggles to convince $himself it was what you wanted.
+			<<elseif $activeSlave.relationship == -1>>
+				Judging by the smile on $his sleeping face, today may have been the @@.hotpink;best day of $his life.@@
+				<<set $activeSlave.devotion = 100, $activeSlave.trust = 100>>
+			<</if>>
+		<<elseif $activeSlave.devotion < -20>>
+			<<if $activeSlave.relationship == -1>>
+				$He @@.mediumorchid;hates@@ that $he has to be yours only after such a thrilling orgy and @@.gold;fears@@ what will happen if $he strays.
+				<<set $activeSlave.devotion -= 40, $activeSlave.trust -= 40>>
+			<<elseif $activeSlave.relationship == 4>>
+				Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;furious@@ to watch _his2 life's love get stolen away and fucked by so many others.
+				<<set $slaves[_m].devotion -= 60, $slaves[_m].trust -= 40>>
+				<<set $activeSlave.devotion -= 40, $activeSlave.trust -= 40>>
+			<<elseif $activeSlave.relationship == 3>>
+				Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked by so many others.
+				<<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
+				<<set $activeSlave.devotion -= 50, $activeSlave.trust -= 30>>
+			<<elseif $activeSlave.relationship > 0>>
+				Both $him and $his friend are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+				<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+				<<set $activeSlave.devotion -= 20, $activeSlave.trust -= 20>>
+			<</if>>
+		<<else>>
+			<<if $activeSlave.relationship == -1>>
+				$He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays, especially after such a lovely orgy.
+				<<set $activeSlave.devotion -= 10, $activeSlave.trust -= 10>>
+			<<elseif $activeSlave.relationship == 4>>
+				Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is especially @@.mediumorchid;hurt@@ after watching _his2 life's love get stolen away and fucked by so many others.
+				<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+				<<set $activeSlave.devotion -= 30, $activeSlave.trust -= 20>>
+			<<elseif $activeSlave.relationship == 3>>
+				Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other. $slaves[_m].slaveName is a little @@.mediumorchid;resentful@@ that you'd treat such a catch that way.
+				<<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
+				<<set $activeSlave.devotion -= 15, $activeSlave.trust -= 10>>
+			<<elseif $activeSlave.relationship > 0>>
+				Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
+				<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+				<<set $activeSlave.devotion -= 5, $activeSlave.trust -= 5>>
+			<</if>>
+		<</if>>
+	<</if>>
+	<<set $activeSlave.relationship = -3>>
+	<<set $activeSlave.oralCount += 50>>
+	<<set $oralTotal += 50>>
+	<<set $activeSlave.analCount += 50>>
+	<<set $analTotal += 50>>
+	<<set $activeSlave.publicCount += 100>>
+	<<if canGetPregnant($activeSlave) && $activeSlave.eggType == "human">>
+		<<= knockMeUp($activeSlave, 20, 2, -2)>>
+	<</if>>
+	<<set $rep += 1000>>
+	<<if $activeSlave.fetish == "mindbroken">>
+		<<set $desc = "a framed shot of the broken " + $activeSlave.slaveName + " getting gangbanged at your wedding">>
+	<<elseif $activeSlave.devotion+$activeSlave.trust >= 175>>
+		<<set $desc = "a framed shot of the tear and cum soaked " + $activeSlave.slaveName + " getting gangbanged at your wedding">>
+	<<elseif $activeSlave.devotion < -20 && $activeSlave.trust > 20>>
+		<<set $desc = "a framed shot of the glowering " + $activeSlave.slaveName + " getting gangbanged at your wedding">>
+	<<elseif $activeSlave.devotion < -20>>
+		<<set $desc = "a framed shot of " + $activeSlave.slaveName + " getting gangbanged and weeping at your wedding">>
+	<<else>>
+		<<set $desc = "a framed shot of " + $activeSlave.slaveName + " getting gangbanged at your wedding">>
+	<</if>>
+	<<set $trinkets.push($desc)>>
 
 <<else>>
 
-    The ceremony to bind the slaves to you as your slave wives is a polite affair which you host in the lower floor of your penthouse. All the arcology's most prominent citizens are there, most with a favored slave or two and some even with their slave wives. Many of your other slaves, that is your slaves who are not being married tonight, are present to serve your guests, but are dressed more conservatively than usual. When assignations between citizen and slave develop, guests are politely encouraged to perform them in side rooms rather than out in view of the main gathering.
-    <br><br>
-    Your soon-to-be-brides appear after everyone has had a chance to socialize,<<if ($activeSlave.amp == 1)>> carried by another slave since $he's a quadruple amputee and $he cannot walk,<</if>> wearing beautiful bridal lingerie in
-    <<if ($activeSlave.vagina == 0)>>
-        white, since $he's a virgin.
-    <<elseif ($activeSlave.pregKnown == 1)>>
-        light pink, since $he's pregnant.
-    <<elseif ($activeSlave.vagina < 0) && ($activeSlave.anus == 0)>>
-        white, since $he's an anal virgin.
-    <<elseif ($activeSlave.vagina < 0) && ($activeSlave.boobs > 500)>>
-        electric blue, since $he's a shemale.
-    <<elseif ($activeSlave.vagina < 0)>>
-        pale blue, since $he's a sissy slave.
-    <<elseif ($activeSlave.dick > 0)>>
-        hot pink, since $he's a futa slave.
-    <<else>>
-        light pink, since $he's an experienced sex slave.
-    <</if>>
-    A filmy veil covers $his head and shoulders. $His lacy bridal bra
-    <<if ($activeSlave.boobs > 4000)>>
-        is a marvel of engineering, discreetly reinforced to support $his gigantic udders.
-    <<elseif ($activeSlave.boobs > 1200)>>
-        just barely restrains $his huge boobs, leaving the tops of $his areolae visible.
-    <<elseif ($activeSlave.boobs > 400)>>
-        flatters $his pretty breasts.
-    <<else>>
-        flatters $his pretty chest.
-    <</if>>
-    <<if $activeSlave.bellyPreg >= 600000>>
-        $His expansive, squirming pregnant belly makes $his bridal wear particularly obscene.
-    <<elseif ($activeSlave.bellyPreg >= 1500)>>
-        $His _belly pregnant belly protrudes out the front of $his bridal wear.
-    <<elseif ($activeSlave.bellyImplant >= 1500)>>
-        $His _belly <<print $activeSlave.bellyImplant>>cc belly implant protrudes $his middle out the front of $his bridal wear.
-    <<elseif ($activeSlave.bellyFluid >= 10000)>>
-        $His hugely bloated, <<print $activeSlave.inflationType>>-filled belly protrudes out the front of $his bridal wear.
-    <<elseif ($activeSlave.bellyFluid >= 5000)>>
-        $His bloated, <<print $activeSlave.inflationType>>-stuffed belly protrudes out the front of $his bridal wear.
-    <<elseif ($activeSlave.bellyFluid >= 1500)>>
-        $His distended, <<print $activeSlave.inflationType>>-belly protrudes out the front of $his bridal wear.
-    <</if>>
-    <<if $activeSlave.dickAccessory == ("chastity") || $activeSlave.dickAccessory == ("combined chastity")>>
-        $His slave dick is hidden by its chastity cage.
-    <<elseif canAchieveErection($activeSlave)>>
-        <<if ($activeSlave.dick > 4) && ($activeSlave.belly >= 5000)>>
-        $He's hugely erect, with $his lacy g-string only serving to hold $his dick agonizingly pressed against the bottom of $his _belly <<if $activeSlave.bellyPreg >= 3000>>pregnant <</if>>belly.
-        <<elseif $activeSlave.dick > 4>>
-        $He's hugely erect, with $his lacy g-string only serving to hold $his dick upright along $his belly.
-        <<else>>
-        $His erection tents the front of $his lacy g-string.
-        <</if>>
-    <<elseif ($activeSlave.dick > 0)>>
-        <<if $activeSlave.dick > 10>>
-        $His huge soft cock is allowed to dangle freely as no g-string could hope to contain it.
-        <<elseif $activeSlave.dick > 4>>
-        $His big soft cock forms a lewd mass, stuffed into $his lacy g-string.
-        <<else>>
-        $His lacy g-string perfectly conceals $his soft dick.
-        <</if>>
-    <<else>>
-        <<if $activeSlave.clit > 1>>
-        $His huge clit is quite hard, making $him shift uncomfortably as $his lacy g-string stimulates it.
-        <<else>>
-        $His lacy g-string covers $his womanhood demurely.
-        <</if>>
-    <</if>>
-    There is no aisle for $him to <<if $activeSlave.amp == 1>>be carried<<else>>walk<</if>> down, just a small space at the head of the room where you're standing alone, and there's no one to <<if $activeSlave.amp == 1>>walk alongside the slave carrying<<else>>walk<</if>> $him there; this symbolizes $his submission to you
-    <<if $activeSlave.fetish == "mindbroken">>
-        despite the fact that $he had to be pushed into walking towards you.
-    <<elseif $activeSlave.devotion+$activeSlave.trust >= 175>>
-        of $his own choice, and $he does so with a smile.
-    <<elseif $activeSlave.devotion < -20 && $activeSlave.trust > 20>>
-        of $his own choice, and $he does so with hesitation.
-    <<elseif $activeSlave.devotion < -20>>
-        of $his own (forced) choice, and $he does so with wavering steps.
-    <<else>>
-        of $his own choice, and $he does so willingly.
-    <</if>>
-    <br><br>
-    When $he's in front of you, <<if $activeSlave.amp == 1>>the slave carrying $his limbless torso sets $him down on the floor in front of you and props $him up so $his head is level with your crotch<<else>>$he gets down on $his knees so $his head is level with your crotch<</if>>. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if $activeSlave.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
-    <br>
-    <<if $PC.surname && $activeSlave.slaveSurname != $PC.surname>>
-        <br><br><span id="surnaming">
-        <<link "Give $him your surname">>
-            <<replace "#surnaming">>
-                <<set $activeSlave.slaveSurname = $PC.surname>>
-                You also proclaim your new slave wife $activeSlave.slaveName $activeSlave.slaveSurname. The new Mrs. $activeSlave.slaveSurname hears this, of course, and
-                <<if $activeSlave.fetish == "mindbroken">>
-                    shows no reaction. Like many things, names mean nothing to $him now. Your guests, on the other hand, appreciate the gift.
-                <<elseif $activeSlave.devotion+$activeSlave.trust >= 175>>
-                    breaks down again; it's like a dream come true.
-                <<elseif $activeSlave.devotion < -20 && $activeSlave.trust > 20>>
-                    scoffs audibly; just another burden for $him to carry.
-                <<elseif $activeSlave.devotion < -20>>
-                    breaks down again; this is nothing more than another unwanted link to you.
-                <<else>>
-                    nods acceptingly. Your will is $his will, after all.
-                <</if>>
-            <</replace>>
-        <</link>>
-        </span>
-    <</if>>
-    <br><br> Then, you flip $his veil over $his head so $he can <<if $PC.dick == 1>>suck your dick<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eat you out<</if>> in front of your guests, as the ceremony requires. $He approaches $his task
-    <<if $activeSlave.fetish == "mindbroken">>
-        with robotic obedience. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves applaud at the consummation, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He absentmindedly rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, gazing up at you with empty eyes.
-    <<elseif $activeSlave.devotion+$activeSlave.trust >= 175>>
-        <<if ($activeSlave.fetish == "cumslut")>>enthusiastically<<else>>with a will<</if>>, and you climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation,@@ or rather, at the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, staring up at you.
-    <<elseif $activeSlave.devotion < -20 && $activeSlave.trust > 20>>
-        with apprehension, so much so that things are taking too long, so you grab $his head and facefuck $him instead. $He gags and sputters, tears running down $his cheeks, as you violate $his mouth publicly. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves applaud at the consummation, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He looks up at you with fearful, hate-filled eyes, blaming you for everything that has happened so far.
-    <<elseif $activeSlave.devotion < -20>>
-        with apprehension, so much so that things are taking too long, so you grab $his head and facefuck $him instead. $He gags and sputters, tears running down $his cheeks, as you violate $his mouth publicly. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves applaud at the consummation, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He looks up at you with fearful, tear-filled eyes as if pleading for you not to do this.
-    <<else>>
-        with a will. $He approaches $his task <<if ($activeSlave.fetish == "cumslut")>>enthusiastically<<else>>obediently<</if>>, and you climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves applaud at the consummation, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He looks up at you, $his eyes unsure.
-    <</if>>
-    <<if $activeSlave.relationship != 0>>
-        <<if $activeSlave.devotion+$activeSlave.trust >= 175>>
-            <<if $activeSlave.relationship > 0>>
-                $His <<if $activeSlave.relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if $activeSlave.relationship > 2>>love<<else>>companion<</if>>'s future.
-                <<if $activeSlave.relationship == 4>>
-                    <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                <<elseif $activeSlave.relationship == 3>>
-                    <<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
-                <<else>>
-                    <<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
-                <</if>>
-            <</if>>
-        <<elseif $activeSlave.devotion < -20>>
-            <<if $activeSlave.relationship == -1>>
-                $He @@.mediumorchid;hates@@ that $he has to be yours only and @@.gold;fears@@ what will happen if $he strays.
-                <<set $activeSlave.devotion -= 40, $activeSlave.trust -= 40>>
-            <<elseif $activeSlave.relationship == 4>>
-                Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                <<set $slaves[_m].devotion -= 40, $slaves[_m].trust -= 40>>
-                <<set $activeSlave.devotion -= 40, $activeSlave.trust -= 40>>
-            <<elseif $activeSlave.relationship == 3>>
-                Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                <<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
-                <<set $activeSlave.devotion -= 30, $activeSlave.trust -= 30>>
-            <<elseif $activeSlave.relationship > 0>>
-                Both $him and $his friend are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
-                <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                <<set $activeSlave.devotion -= 20, $activeSlave.trust -= 20>>
-            <</if>>
-        <<else>>
-            <<if $activeSlave.relationship == -1>>
-                $He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays.
-                <<set $activeSlave.devotion -= 10, $activeSlave.trust -= 10>>
-            <<elseif $activeSlave.relationship == 4>>
-                Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                <<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
-                <<set $activeSlave.devotion -= 20, $activeSlave.trust -= 20>>
-            <<elseif $activeSlave.relationship == 3>>
-                Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                <<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
-                <<set $activeSlave.devotion -= 10, $activeSlave.trust -= 10>>
-            <<elseif $activeSlave.relationship > 0>>
-                Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
-                <<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
-                <<set $activeSlave.devotion -= 5, $activeSlave.trust -= 5>>
-            <</if>>
-        <</if>>
-    <</if>>
-    <<set $activeSlave.relationship = -3>>
-    <<set $activeSlave.oralCount += 1>>
-    <<set $oralTotal += 1>>
-    <<set $rep += 750>>
-    <<if $activeSlave.fetish == "mindbroken">>
-        <<set $desc = "a framed shot of your uneventful wedding to the mindbroken " + $activeSlave.slaveName>>
-    <<elseif $activeSlave.devotion+$activeSlave.trust >= 175>>
-        <<set $desc = "a framed shot of your romantic wedding to the joyous " + $activeSlave.slaveName>>
-    <<elseif $activeSlave.devotion < -20 && $activeSlave.trust > 20>>
-        <<set $desc = "a framed shot of your forced wedding to the hateful " + $activeSlave.slaveName>>
-    <<elseif $activeSlave.devotion < -20>>
-        <<set $desc = "a framed shot of your forced wedding to the weeping " + $activeSlave.slaveName>>
-    <<else>>
-        <<set $desc = "a framed shot of your wedding to " + $activeSlave.slaveName>>
-    <</if>>
-    <<set $trinkets.push($desc)>>
+	The ceremony to bind the slaves to you as your slave wives is a polite affair which you host in the lower floor of your penthouse. All the arcology's most prominent citizens are there, most with a favored slave or two and some even with their slave wives. Many of your other slaves, that is your slaves who are not being married tonight, are present to serve your guests, but are dressed more conservatively than usual. When assignations between citizen and slave develop, guests are politely encouraged to perform them in side rooms rather than out in view of the main gathering.
+	<br><br>
+	Your soon-to-be-brides appear after everyone has had a chance to socialize,<<if ($activeSlave.amp == 1)>> carried by another slave since $he's a quadruple amputee and $he cannot walk,<</if>> wearing beautiful bridal lingerie in
+	<<if ($activeSlave.vagina == 0)>>
+		white, since $he's a virgin.
+	<<elseif ($activeSlave.pregKnown == 1)>>
+		light pink, since $he's pregnant.
+	<<elseif ($activeSlave.vagina < 0) && ($activeSlave.anus == 0)>>
+		white, since $he's an anal virgin.
+	<<elseif ($activeSlave.vagina < 0) && ($activeSlave.boobs > 500)>>
+		electric blue, since $he's a shemale.
+	<<elseif ($activeSlave.vagina < 0)>>
+		pale blue, since $he's a sissy slave.
+	<<elseif ($activeSlave.dick > 0)>>
+		hot pink, since $he's a futa slave.
+	<<else>>
+		light pink, since $he's an experienced sex slave.
+	<</if>>
+	A filmy veil covers $his head and shoulders. $His lacy bridal bra
+	<<if ($activeSlave.boobs > 4000)>>
+		is a marvel of engineering, discreetly reinforced to support $his gigantic udders.
+	<<elseif ($activeSlave.boobs > 1200)>>
+		just barely restrains $his huge boobs, leaving the tops of $his areolae visible.
+	<<elseif ($activeSlave.boobs > 400)>>
+		flatters $his pretty breasts.
+	<<else>>
+		flatters $his pretty chest.
+	<</if>>
+	<<if $activeSlave.bellyPreg >= 600000>>
+		$His expansive, squirming pregnant belly makes $his bridal wear particularly obscene.
+	<<elseif ($activeSlave.bellyPreg >= 1500)>>
+		$His _belly pregnant belly protrudes out the front of $his bridal wear.
+	<<elseif ($activeSlave.bellyImplant >= 1500)>>
+		$His _belly <<print $activeSlave.bellyImplant>>cc belly implant protrudes $his middle out the front of $his bridal wear.
+	<<elseif ($activeSlave.bellyFluid >= 10000)>>
+		$His hugely bloated, <<print $activeSlave.inflationType>>-filled belly protrudes out the front of $his bridal wear.
+	<<elseif ($activeSlave.bellyFluid >= 5000)>>
+		$His bloated, <<print $activeSlave.inflationType>>-stuffed belly protrudes out the front of $his bridal wear.
+	<<elseif ($activeSlave.bellyFluid >= 1500)>>
+		$His distended, <<print $activeSlave.inflationType>>-belly protrudes out the front of $his bridal wear.
+	<</if>>
+	<<if $activeSlave.dickAccessory == ("chastity") || $activeSlave.dickAccessory == ("combined chastity")>>
+		$His slave dick is hidden by its chastity cage.
+	<<elseif canAchieveErection($activeSlave)>>
+		<<if ($activeSlave.dick > 4) && ($activeSlave.belly >= 5000)>>
+		$He's hugely erect, with $his lacy g-string only serving to hold $his dick agonizingly pressed against the bottom of $his _belly <<if $activeSlave.bellyPreg >= 3000>>pregnant <</if>>belly.
+		<<elseif $activeSlave.dick > 4>>
+		$He's hugely erect, with $his lacy g-string only serving to hold $his dick upright along $his belly.
+		<<else>>
+		$His erection tents the front of $his lacy g-string.
+		<</if>>
+	<<elseif ($activeSlave.dick > 0)>>
+		<<if $activeSlave.dick > 10>>
+		$His huge soft cock is allowed to dangle freely as no g-string could hope to contain it.
+		<<elseif $activeSlave.dick > 4>>
+		$His big soft cock forms a lewd mass, stuffed into $his lacy g-string.
+		<<else>>
+		$His lacy g-string perfectly conceals $his soft dick.
+		<</if>>
+	<<else>>
+		<<if $activeSlave.clit > 1>>
+		$His huge clit is quite hard, making $him shift uncomfortably as $his lacy g-string stimulates it.
+		<<else>>
+		$His lacy g-string covers $his womanhood demurely.
+		<</if>>
+	<</if>>
+	There is no aisle for $him to <<if $activeSlave.amp == 1>>be carried<<else>>walk<</if>> down, just a small space at the head of the room where you're standing alone, and there's no one to <<if $activeSlave.amp == 1>>walk alongside the slave carrying<<else>>walk<</if>> $him there; this symbolizes $his submission to you
+	<<if $activeSlave.fetish == "mindbroken">>
+		despite the fact that $he had to be pushed into walking towards you.
+	<<elseif $activeSlave.devotion+$activeSlave.trust >= 175>>
+		of $his own choice, and $he does so with a smile.
+	<<elseif $activeSlave.devotion < -20 && $activeSlave.trust > 20>>
+		of $his own choice, and $he does so with hesitation.
+	<<elseif $activeSlave.devotion < -20>>
+		of $his own (forced) choice, and $he does so with wavering steps.
+	<<else>>
+		of $his own choice, and $he does so willingly.
+	<</if>>
+	<br><br>
+	When $he's in front of you, <<if $activeSlave.amp == 1>>the slave carrying $his limbless torso sets $him down on the floor in front of you and props $him up so $his head is level with your crotch<<else>>$he gets down on $his knees so $his head is level with your crotch<</if>>. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for $him, and you place a simple steel ring <<if $activeSlave.amp == 1>>on a cord around $his neck, since $he lacks fingers to wear it on<<else>>on $his finger<</if>>. There is no ring for you, since this marriage does not bind you.
+	<br>
+	<<if $PC.surname && $activeSlave.slaveSurname != $PC.surname>>
+		<br><br><span id="surnaming">
+		<<link "Give $him your surname">>
+			<<replace "#surnaming">>
+				<<set $activeSlave.slaveSurname = $PC.surname>>
+				You also proclaim your new slave wife $activeSlave.slaveName $activeSlave.slaveSurname. The new Mrs. $activeSlave.slaveSurname hears this, of course, and
+				<<if $activeSlave.fetish == "mindbroken">>
+					shows no reaction. Like many things, names mean nothing to $him now. Your guests, on the other hand, appreciate the gift.
+				<<elseif $activeSlave.devotion+$activeSlave.trust >= 175>>
+					breaks down again; it's like a dream come true.
+				<<elseif $activeSlave.devotion < -20 && $activeSlave.trust > 20>>
+					scoffs audibly; just another burden for $him to carry.
+				<<elseif $activeSlave.devotion < -20>>
+					breaks down again; this is nothing more than another unwanted link to you.
+				<<else>>
+					nods acceptingly. Your will is $his will, after all.
+				<</if>>
+			<</replace>>
+		<</link>>
+		</span>
+	<</if>>
+	<br><br> Then, you flip $his veil over $his head so $he can <<if $PC.dick == 1>>suck your dick<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eat you out<</if>> in front of your guests, as the ceremony requires. $He approaches $his task
+	<<if $activeSlave.fetish == "mindbroken">>
+		with robotic obedience. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves applaud at the consummation, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He absentmindedly rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, gazing up at you with empty eyes.
+	<<elseif $activeSlave.devotion+$activeSlave.trust >= 175>>
+		<<if ($activeSlave.fetish == "cumslut")>>enthusiastically<<else>>with a will<</if>>, and you climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves @@.green;applaud at the consummation,@@ or rather, at the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He rests $his head against your <<if $PC.boobs == 1>>breasts<<elseif $PC.title == 0>>flat chest<<else>>strong chest<</if>> as you cradle $him in your arms, staring up at you.
+	<<elseif $activeSlave.devotion < -20 && $activeSlave.trust > 20>>
+		with apprehension, so much so that things are taking too long, so you grab $his head and facefuck $him instead. $He gags and sputters, tears running down $his cheeks, as you violate $his mouth publicly. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves applaud at the consummation, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He looks up at you with fearful, hate-filled eyes, blaming you for everything that has happened so far.
+	<<elseif $activeSlave.devotion < -20>>
+		with apprehension, so much so that things are taking too long, so you grab $his head and facefuck $him instead. $He gags and sputters, tears running down $his cheeks, as you violate $his mouth publicly. You climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves applaud at the consummation, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He looks up at you with fearful, tear-filled eyes as if pleading for you not to do this.
+	<<else>>
+		with a will. $He approaches $his task <<if ($activeSlave.fetish == "cumslut")>>enthusiastically<<else>>obediently<</if>>, and you climax promptly, <<if $PC.dick == 1>>shooting your cum down $his throat<<else>>covering $his face in girlcum<</if>>. Your guests and their attendant slaves applaud at the consummation, or rather, the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry $him back into the master bedroom. $He looks up at you, $his eyes unsure.
+	<</if>>
+	<<if $activeSlave.relationship != 0>>
+		<<if $activeSlave.devotion+$activeSlave.trust >= 175>>
+			<<if $activeSlave.relationship > 0>>
+				$His <<if $activeSlave.relationship > 2>>ex<<else>>friend<</if>> is @@.mediumorchid;disappointed@@ that their relationship had to end and @@.gold;worries@@ for _his2 <<if $activeSlave.relationship > 2>>love<<else>>companion<</if>>'s future.
+				<<if $activeSlave.relationship == 4>>
+					<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+				<<elseif $activeSlave.relationship == 3>>
+					<<set $slaves[_m].devotion -= 3, $slaves[_m].trust -= 3>>
+				<<else>>
+					<<set $slaves[_m].devotion -= 1, $slaves[_m].trust -= 1>>
+				<</if>>
+			<</if>>
+		<<elseif $activeSlave.devotion < -20>>
+			<<if $activeSlave.relationship == -1>>
+				$He @@.mediumorchid;hates@@ that $he has to be yours only and @@.gold;fears@@ what will happen if $he strays.
+				<<set $activeSlave.devotion -= 40, $activeSlave.trust -= 40>>
+			<<elseif $activeSlave.relationship == 4>>
+				Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+				<<set $slaves[_m].devotion -= 40, $slaves[_m].trust -= 40>>
+				<<set $activeSlave.devotion -= 40, $activeSlave.trust -= 40>>
+			<<elseif $activeSlave.relationship == 3>>
+				Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+				<<set $slaves[_m].devotion -= 30, $slaves[_m].trust -= 30>>
+				<<set $activeSlave.devotion -= 30, $activeSlave.trust -= 30>>
+			<<elseif $activeSlave.relationship > 0>>
+				Both $him and $his friend are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;fear@@ for each other's future.
+				<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+				<<set $activeSlave.devotion -= 20, $activeSlave.trust -= 20>>
+			<</if>>
+		<<else>>
+			<<if $activeSlave.relationship == -1>>
+				$He @@.mediumorchid;dislikes@@ that $he has to be yours only and @@.gold;worries@@ what will happen if $he strays.
+				<<set $activeSlave.devotion -= 10, $activeSlave.trust -= 10>>
+			<<elseif $activeSlave.relationship == 4>>
+				Both $him and $his ex are @@.mediumorchid;resent@@ that their relationship had to end and @@.gold;worry@@ for each other.
+				<<set $slaves[_m].devotion -= 20, $slaves[_m].trust -= 20>>
+				<<set $activeSlave.devotion -= 20, $activeSlave.trust -= 20>>
+			<<elseif $activeSlave.relationship == 3>>
+				Both $him and $his ex are @@.mediumorchid;are saddened@@ that their relationship had to end and @@.gold;worry@@ for each other.
+				<<set $slaves[_m].devotion -= 10, $slaves[_m].trust -= 10>>
+				<<set $activeSlave.devotion -= 10, $activeSlave.trust -= 10>>
+			<<elseif $activeSlave.relationship > 0>>
+				Both $him and $his friend are @@.mediumorchid;are disappointed@@ that their relationship had to end and @@.gold;worry@@ for each other.
+				<<set $slaves[_m].devotion -= 5, $slaves[_m].trust -= 5>>
+				<<set $activeSlave.devotion -= 5, $activeSlave.trust -= 5>>
+			<</if>>
+		<</if>>
+	<</if>>
+	<<set $activeSlave.relationship = -3>>
+	<<set $activeSlave.oralCount += 1>>
+	<<set $oralTotal += 1>>
+	<<set $rep += 750>>
+	<<if $activeSlave.fetish == "mindbroken">>
+		<<set $desc = "a framed shot of your uneventful wedding to the mindbroken " + $activeSlave.slaveName>>
+	<<elseif $activeSlave.devotion+$activeSlave.trust >= 175>>
+		<<set $desc = "a framed shot of your romantic wedding to the joyous " + $activeSlave.slaveName>>
+	<<elseif $activeSlave.devotion < -20 && $activeSlave.trust > 20>>
+		<<set $desc = "a framed shot of your forced wedding to the hateful " + $activeSlave.slaveName>>
+	<<elseif $activeSlave.devotion < -20>>
+		<<set $desc = "a framed shot of your forced wedding to the weeping " + $activeSlave.slaveName>>
+	<<else>>
+		<<set $desc = "a framed shot of your wedding to " + $activeSlave.slaveName>>
+	<</if>>
+	<<set $trinkets.push($desc)>>
 
 <</if>>
\ No newline at end of file
diff --git a/src/uncategorized/sellSlave.tw b/src/uncategorized/sellSlave.tw
index c6578be1f84d3eab54bdfcf4335c7a87d2286f87..c917e139b5646b4e52a822ef2f2154ee60112e93 100644
--- a/src/uncategorized/sellSlave.tw
+++ b/src/uncategorized/sellSlave.tw
@@ -321,7 +321,7 @@ A reputable slave appraiser arrives promptly to inspect $him and certify $his qu
 	<<elseif _careers.length > 1>>
 		_careers[1] and <<print _careers[0]>>.
 	<<else>>
-		<<print _careers[0]>>. Providing $him the same additional value if $he had a revelant career.
+		<<print _careers[0]>>. Providing $him the same additional value if $he had a relevant career.
 	<</if>>
 <</if>>
 
@@ -546,7 +546,7 @@ A reputable slave appraiser arrives promptly to inspect $him and certify $his qu
 	<<elseif $activeSlave.trust > 20>>
 		and $his carefulness is bad sign.
 	<<elseif $activeSlave.trust >= -20>>
-		btu $his fearfulness is useful.
+		but $his fearfulness is useful.
 	<<elseif $activeSlave.trust >= -50>>
 		but $his fear is useful.
 	<<elseif $activeSlave.devotion >= -90>>
diff --git a/src/uncategorized/slaveInteract.tw b/src/uncategorized/slaveInteract.tw
index 90b8a50dec72e2622d41f04e6b5055202168e86b..56ed6e7001aae723009d8637d1c325170392b8a3 100644
--- a/src/uncategorized/slaveInteract.tw
+++ b/src/uncategorized/slaveInteract.tw
@@ -178,7 +178,7 @@
 				<<if ($activeSlave.inflation < 3 && $activeSlave.pregKnown == 0 && $activeSlave.bellyImplant < 1500) || ($activeSlave.inflation < 1)>>
 					<<if $activeSlave.inflationType == "milk" || $activeSlave.inflationType == "none">>
 						| <<link "Fill $his ass with milk">><<set $activeSlave.inflationType = "milk">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
-						| <<link "Force feed $him milk">><<set $activeSlave.inflationType = "milk">><<set $activeSlave.inflationMethod = 1>><<replace "#miniscene">><<include "FillUpFace">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
+						| <<link "Force-feed $him milk">><<set $activeSlave.inflationType = "milk">><<set $activeSlave.inflationMethod = 1>><<replace "#miniscene">><<include "FillUpFace">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
 					<</if>>
 				<</if>>
 			<<else>>
@@ -188,7 +188,7 @@
 				<<if ($activeSlave.inflation < 3 && $activeSlave.pregKnown == 0 && $activeSlave.bellyImplant < 1500) || ($activeSlave.inflation < 1)>>
 					<<if $activeSlave.inflationType == "cum" || $activeSlave.inflationType == "none">>
 						| <<link "Fill $his ass with cum">><<set $activeSlave.inflationType = "cum">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
-						| <<link "Force feed $him cum">><<set $activeSlave.inflationType = "cum">><<set $activeSlave.inflationMethod = 1>><<replace "#miniscene">><<include "FillUpFace">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
+						| <<link "Force-feed $him cum">><<set $activeSlave.inflationType = "cum">><<set $activeSlave.inflationMethod = 1>><<replace "#miniscene">><<include "FillUpFace">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
 					<</if>>
 				<</if>>
 			<<else>>
@@ -198,7 +198,7 @@
 	<</if>>
 	<<if $activeSlave.inflation == 0 && $activeSlave.bellyImplant < 1500>>
 		<<if $activeSlave.assignment != "work in the dairy" && $activeSlave.assignment != "be confined in the arcade" && $activeSlave.assignment != "be confined in the cellblock">>
-			| <<link "Use another slave to forcefeed $him" "SlaveOnSlaveFeedingWorkAround">><</link>>
+			| <<link "Use another slave to force-feed $him" "SlaveOnSlaveFeedingWorkAround">><</link>>
 			<<if $buckets == 1>>
 				| <<link "Make $him consume two liters of slave food">><<set $activeSlave.inflationType = "food">><<set $activeSlave.inflationMethod = 1>><<set $activeSlave.inflation = 1>><<replace "#miniscene">><<include "forceFeeding">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
 				<<if $activeSlave.pregKnown == 0>>
diff --git a/src/uncategorized/slaveSold.tw b/src/uncategorized/slaveSold.tw
index e55052e5383f2fcd77eb24e4e81ec41041e8f7af..3bee6ad14d58e0d07949d764bcac451c1dd8f545 100644
--- a/src/uncategorized/slaveSold.tw
+++ b/src/uncategorized/slaveSold.tw
@@ -626,7 +626,7 @@
 	<</if>>
 
 <<case "stuffer chef">>
-	$activeSlave.slaveName's new owner is quite fond of his work and typically sends out photos of his progress. This is no exception; you are treated to a series of images featuring $activeSlave.slaveName being force fed until $his stomach bulges. Day after day, you watch $him handle more and more food until $his belly is big enough to fill $his lap even when empty.
+	$activeSlave.slaveName's new owner is quite fond of his work and typically sends out photos of his progress. This is no exception; you are treated to a series of images featuring $activeSlave.slaveName being force-fed until $his stomach bulges. Day after day, you watch $him handle more and more food until $his belly is big enough to fill $his lap even when empty.
 	<<for _ss = 0; _ss < $slaves.length; _ss++>>
 		<<if $slaves[_ss].weight < 10>>
 			<<run clearSummaryCache($slaves[_ss])>>
@@ -1174,7 +1174,7 @@
 <<if $activeSlave.origin != 0>>
 	<<set $toSearch = $activeSlave.origin>>
 	<<if $toSearch.indexOf("Slave Shelter") != -1>>
-	<<set $shelterAbuse += 1>>
+		<<set $shelterAbuse += 1>>
 	<</if>>
 <</if>>
 
diff --git a/src/uncategorized/slaveStats.tw b/src/uncategorized/slaveStats.tw
index 36d0feb662c417bac70c4937076451bf260e2e41..d416a2b99dc8ecef331a684e6e60a4636220c8c7 100644
--- a/src/uncategorized/slaveStats.tw
+++ b/src/uncategorized/slaveStats.tw
@@ -5,7 +5,7 @@
 <<run clearSummaryCache($activeSlave)>>
 <<setLocalPronouns $activeSlave>>
 
-slaveName: $activeSlave.slaveName       /* TODO: figure out why this is being indented ingame */
+slaveName: $activeSlave.slaveName	   /* TODO: figure out why this is being indented ingame */
 <br>slaveSurname: $activeSlave.slaveSurname
 <br>birthName: $activeSlave.birthName
 <br>birthSurname: $activeSlave.birthSurname
diff --git a/src/uncategorized/specialSlave.tw b/src/uncategorized/specialSlave.tw
index 358a31f0d415abe203d7d14b9b4998fb04973be3..c2fc8202545f3707e7e4e1483f1e860fa50e7efc 100644
--- a/src/uncategorized/specialSlave.tw
+++ b/src/uncategorized/specialSlave.tw
@@ -93,7 +93,7 @@
 
 	The offered price is <<print cashFormat($slaveCost)>>.
 
-	[["Buy " + $his + " slave contract"|New Slave Intro][cashX(forceNeg($slaveCost), "slaveTransfer", $activeSlave),,$nextButton = "Continue",$nextLink = "AS Dump",$returnTo = "Main",$specialSlave = 1]]
+	[["Buy " + $his + " slave contract"|New Slave Intro][cashX(forceNeg($slaveCost), "slaveTransfer", $activeSlave),$nextButton = "Continue",$nextLink = "AS Dump",$returnTo = "Main",$specialSlave = 1]]
 
 	<br><br>
 
diff --git a/src/uncategorized/storyCaption.tw b/src/uncategorized/storyCaption.tw
index c24ff8913cb629b46118b93106e283f5abce936a..71ecf5294aa3741eb4c97a21257b04a4b8b80960 100644
--- a/src/uncategorized/storyCaption.tw
+++ b/src/uncategorized/storyCaption.tw
@@ -11,8 +11,8 @@
 [[Slaves|Encyclopedia][$encyclopedia = "Slaves"]]
 [[Obtaining Slaves|Encyclopedia][$encyclopedia = "Obtaining Slaves"]]
 [[Slave Assignments|Encyclopedia][$encyclopedia = "Slave Assignments"]]
-[[Slave Body|Encyclopedia][$encyclopedia = "Body"]] / [[ Skills|Encyclopedia][$encyclopedia = "Skills"]]
-[[Slave Fetishes|Encyclopedia][$encyclopedia = "Fetishes"]] / [[ Quirks|Encyclopedia][$encyclopedia = "Quirks"]] / [[ Flaws|Encyclopedia][$encyclopedia = "Flaws"]]
+[[Slave Body|Encyclopedia][$encyclopedia = "Body"]] / [[Skills|Encyclopedia][$encyclopedia = "Skills"]]
+[[Slave Fetishes|Encyclopedia][$encyclopedia = "Fetishes"]] / [[Quirks|Encyclopedia][$encyclopedia = "Quirks"]] / [[Flaws|Encyclopedia][$encyclopedia = "Flaws"]]
 [[Slave Relationships|Encyclopedia][$encyclopedia = "Relationships"]]
 /* Section for arcology and Lore */
 [[The X-Series Arcology|Encyclopedia][$encyclopedia = "What the Upgrades Do"]]
diff --git a/src/uncategorized/surgeryDegradation.tw b/src/uncategorized/surgeryDegradation.tw
index e2ffcddeee079ca8dc0c0686ebe4ee317d48029a..1cd8f47c196c84f0069a252e824949bf458fb988 100644
--- a/src/uncategorized/surgeryDegradation.tw
+++ b/src/uncategorized/surgeryDegradation.tw
@@ -2075,10 +2075,10 @@ As the remote surgery's long recovery cycle completes,
 	<<if $activeSlave.fetish == "mindbroken">>
 		confused to find something new dangling there.
 	<<elseif $activeSlave.devotion > 50>>
-		overjoyed to find that $he has a ballsack. $He very obviously starts to think about how it will affect $his various functions as a sex slave. First, $he flexes $his kegel muscles, <<if canSee($activeSlave)>>watching raptly as<<else>>giggling as $he feels<</if>> $his testicles move within the new pouch of soft skin beneath $his cock. Then $he starts to bounce and hump a little, this way and that, experimenting with how they move as $he performs fucking motions. $He's @@.mediumaquamarine;looking forward@@ to having fun with this latest alteration of $his body, and is more willing than ever to @@.hotpink;submit to your plans@@ for $his future.
+		overjoyed to find that $he has a ballsack. $He very obviously starts to think about how it will affect $his various functions as a sex slave. First, $he flexes $his Kegel muscles, <<if canSee($activeSlave)>>watching raptly as<<else>>giggling as $he feels<</if>> $his testicles move within the new pouch of soft skin beneath $his cock. Then $he starts to bounce and hump a little, this way and that, experimenting with how they move as $he performs fucking motions. $He's @@.mediumaquamarine;looking forward@@ to having fun with this latest alteration of $his body, and is more willing than ever to @@.hotpink;submit to your plans@@ for $his future.
 		<<set $activeSlave.trust += 5, $activeSlave.devotion += 5>>
 	<<elseif $activeSlave.devotion >= -20>>
-		shocked to find that $he has a ballsack. $He flexes $his kegel muscles, mostly for lack of anything better to try, <<if canSee($activeSlave)>>watching raptly as<<else>>thinking deeply as<</if>> $his testicles move within the new pouch of soft skin beneath $his cock. <<if canSee($activeSlave)>>Staring at the sight<<else>>Transfixed on the motion<</if>> with obviously mixed feelings, $he struggles for a while before bursting into girlish tears from the sheer ambivalence. $He's @@.gold;frightened of your ability to modify $him,@@ and is more willing than ever to @@.hotpink;submit to your plans@@ for $his future.
+		shocked to find that $he has a ballsack. $He flexes $his Kegel muscles, mostly for lack of anything better to try, <<if canSee($activeSlave)>>watching raptly as<<else>>thinking deeply as<</if>> $his testicles move within the new pouch of soft skin beneath $his cock. <<if canSee($activeSlave)>>Staring at the sight<<else>>Transfixed on the motion<</if>> with obviously mixed feelings, $he struggles for a while before bursting into girlish tears from the sheer ambivalence. $He's @@.gold;frightened of your ability to modify $him,@@ and is more willing than ever to @@.hotpink;submit to your plans@@ for $his future.
 		<<set $activeSlave.trust -= 5, $activeSlave.devotion += 5>>
 	<<else>>
 		shocked and appalled to find that $he has a ballsack. $He <<if canSee($activeSlave)>>stares at $his newly visible<<else>>feels $his new<</if>> balls in horror; it's obvious $he thought they were out of sight, and out of mind. $He checks $himself over carefully, and then bursts into tears, seemingly feeling that even if $he has a ballsack, $his cock is still a slave's bitchclit, and $his asshole is still a slut's asspussy. $He's @@.gold;frightened of your ability to modify $him,@@ and @@.mediumorchid;resentful@@ of how you use it.
@@ -2463,7 +2463,7 @@ As the remote surgery's long recovery cycle completes,
 	<<elseif $activeSlave.amp == 1>>
 		<<set _sense = "feel">>
 		$He examines $himself with $his own hands.
-	<<elseif !canHear($activeSlave)>>
+	<<elseif canHear($activeSlave)>>
 		<<set _sense = "hear">>
 		$He listens as a menial slave describes $his new looks.
 	<<else>>
diff --git a/src/uncategorized/walkPast.tw b/src/uncategorized/walkPast.tw
index 4e5e36f7711d0659036d20bfe300f862189742c6..3a9118b3d99d43fbb29fd06f8de72163b798fbcf 100644
--- a/src/uncategorized/walkPast.tw
+++ b/src/uncategorized/walkPast.tw
@@ -801,13 +801,13 @@
 		$His suit is expressly designed to encourage use of $his rear hole.
 	<<case "uncomfortable straps">>
 		A strap passes between $his
-		<<if ($activeSlave.amp !== 1 )>>
+		<<if ($activeSlave.amp !== 1)>>
 		legs, giving $his gait an awkward sway.
 		<<else>>
 		leg stumps, pressing against $his genitals.
 		<</if>>
 	<<case "shibari ropes">>
-		<<if ($activeSlave.amp !== 1 )>>
+		<<if ($activeSlave.amp !== 1)>>
 		Ropes bind $his legs, giving $his gait an awkward sway.
 		<<else>>
 		A rope passes between $his leg stumps, pressing against $his genitals.
diff --git a/src/uncategorized/wardrobe.tw b/src/uncategorized/wardrobe.tw
index 1945770f9151373f3f6976085741c29189f27de6..6832539ae089f688c323e167d1580d8a8488250f 100644
--- a/src/uncategorized/wardrobe.tw
+++ b/src/uncategorized/wardrobe.tw
@@ -293,10 +293,10 @@ The room containing all the clothes and accessories you have available to dress
 
 <br><br>
 <<if $buckets == 0>>
-	[[Gather up everything you need to force feed slaves|Wardrobe][$buckets = 1]]
+	[[Gather up everything you need to force-feed slaves|Wardrobe][$buckets = 1]]
 	//Some supplies from the cafeteria and a slight adjustment to the feeder settings is all it would take.//
 <<else>>
-	You have everything you need in one place to force feed slaves. You've also adjusted the feeders to cheaply produce filler food to save on money. However, said food is just empty calories and probably bad for a slave's waistline.
+	You have everything you need in one place to force-feed slaves. You've also adjusted the feeders to cheaply produce filler food to save on money. However, said food is just empty calories and probably bad for a slave's waistline.
 <</if>>
 
 <br>
diff --git a/src/utility/descriptionWidgetsFlesh.tw b/src/utility/descriptionWidgetsFlesh.tw
index 443f82c5caf2269f4ce3986dc76dfcecaf403c2a..10a61e935e041a27ff7ac677b7ca86b2bef2dd50 100644
--- a/src/utility/descriptionWidgetsFlesh.tw
+++ b/src/utility/descriptionWidgetsFlesh.tw
@@ -14648,7 +14648,7 @@ $He has
 			<<elseif $activeSlave.bellyPreg >= 300000>>
 				$activeSlave.slaveName's massive pregnant belly parts the front of $his kimono leaving it gracefully covering its sides.
 			<<elseif $activeSlave.weight > 190>>
-				$activeSlave.slaveName's massively fat belly is barely covered by $his kimono; $his obi sinks into $his soft middle as it stuggles to keep $his kimono closed.
+				$activeSlave.slaveName's massively fat belly is barely covered by $his kimono; $his obi sinks into $his soft middle as it struggles to keep $his kimono closed.
 			<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
 				$activeSlave.slaveName's big pregnant belly parts the front of $his kimono, leaving it gracefully covering its sides.
 			<<elseif $activeSlave.weight > 160>>
@@ -16086,7 +16086,7 @@ $He has
 		<<elseif $activeSlave.pregSource == 0>>
 			Tests are inconclusive on who fathered the <<if $activeSlave.pregType > 1>><<if $activeSlave.pregType > 10>>many <</if>>children <<else>>child <</if>>growing in $his womb.
 		<<elseif $activeSlave.pregSource == $activeSlave.ID>>
-			Tests show $him did this to $himself.
+			Tests show $he did this to $himself.
 		<<else>>
 			Tests show $his womb contains <<if $activeSlave.pregType > 1>><<if $activeSlave.pregType > 10>>many of <</if>><<print _daddy>>'s growing children<<else>><<print _daddy>>'s growing child<</if>>.
 		<</if>>
diff --git a/src/utility/miscWidgets.tw b/src/utility/miscWidgets.tw
index c7e4ef4e0514207bb420546cbeb4947654ad539e..35b44478e7ccd1838e5d42356578116979915bff 100644
--- a/src/utility/miscWidgets.tw
+++ b/src/utility/miscWidgets.tw
@@ -56,7 +56,7 @@
 				<<if ($activeSlave.inflation < 3 && $activeSlave.pregKnown == 0 && $activeSlave.bellyImplant < 1500) || ($activeSlave.inflation < 1)>>
 					<<if $activeSlave.inflationType == "milk" || $activeSlave.inflationType == "none">>
 						| <<link "Fill $his ass with milk">><<set $activeSlave.inflationType = "milk">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
-						| <<link "Force feed $him milk">><<set $activeSlave.inflationType = "milk">><<set $activeSlave.inflationMethod = 1>><<replace "#miniscene">><<include "FillUpFace">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
+						| <<link "Force-feed $him milk">><<set $activeSlave.inflationType = "milk">><<set $activeSlave.inflationMethod = 1>><<replace "#miniscene">><<include "FillUpFace">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
 					<</if>>
 				<</if>>
 			<<else>>
@@ -66,7 +66,7 @@
 				<<if ($activeSlave.inflation < 3 && $activeSlave.pregKnown == 0 && $activeSlave.bellyImplant < 1500) || ($activeSlave.inflation < 1)>>
 					<<if $activeSlave.inflationType == "cum" || $activeSlave.inflationType == "none">>
 						| <<link "Fill $his ass with cum">><<set $activeSlave.inflationType = "cum">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
-						| <<link "Force feed $him cum">><<set $activeSlave.inflationType = "cum">><<set $activeSlave.inflationMethod = 1>><<replace "#miniscene">><<include "FillUpFace">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
+						| <<link "Force-feed $him cum">><<set $activeSlave.inflationType = "cum">><<set $activeSlave.inflationMethod = 1>><<replace "#miniscene">><<include "FillUpFace">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
 					<</if>>
 				<</if>>
 			<<else>>
@@ -76,7 +76,7 @@
 	<</if>> /* assigned to dairy or arcade */
 	<<if $activeSlave.inflation == 0 && $activeSlave.bellyImplant < 1500>>
 		<<if $activeSlave.assignment != "work in the dairy" && $activeSlave.assignment != "be confined in the arcade" && $activeSlave.assignment != "be confined in the cellblock">>
-			| [["Use another slave to forcefeed " + $him|SlaveOnSlaveFeedingWorkAround]]
+			| [["Use another slave to force-feed " + $him|SlaveOnSlaveFeedingWorkAround]]
 			<<if $buckets == 1>>
 				| <<link "Make $him consume two liters of slave food">><<set $activeSlave.inflationType = "food">><<set $activeSlave.inflationMethod = 1>><<set $activeSlave.inflation = 1>><<replace "#miniscene">><<include "forceFeeding">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
 				<<if $activeSlave.pregKnown == 0>>