diff --git a/src/events/intro/pcAppearance.js b/src/events/intro/pcAppearance.js index 7d01a20892ee0b6e6fb7623edf644ccfc94ec779..a603b2f45f37810a2ca03fb8ed1ca134618d982a 100644 --- a/src/events/intro/pcAppearance.js +++ b/src/events/intro/pcAppearance.js @@ -48,14 +48,21 @@ App.UI.Player.names = function(options) { options.addOption(`Everyone calls you <b>${PlayerName()}.</b>`); options.addOption("Your given name is", "slaveName", V.PC).showTextBox(); - if (V.PC.slaveSurname === 0) { - options.addOption("And no surname", "slaveSurname", V.PC) - .addValue("Add a surname", "Anon") - .addComment("Surnames cannot be changed during the game outside of special circumstances."); + if (V.cheatMode) { + options.addOption("Name", "slaveName", V.PC).showTextBox(); + options.addOption("Birth Name", "birthName", V.PC).showTextBox(); + options.addOption("Surname", "slaveSurname", V.PC).showTextBox(); + options.addOption("Birth Surname", "birthSurname", V.PC).showTextBox(); } else { - options.addOption("And your surname is", "slaveSurname", V.PC).showTextBox() - .addValue("Go by a single name", 0) - .addComment("Surnames cannot be changed during the game outside of special circumstances."); + if (V.PC.slaveSurname === 0) { + options.addOption("And no surname", "slaveSurname", V.PC) + .addValue("Add a surname", "Anon") + .addComment("Surnames cannot be changed during the game outside of special circumstances."); + } else { + options.addOption("And your surname is", "slaveSurname", V.PC).showTextBox() + .addValue("Go by a single name", 0) + .addComment("Surnames cannot be changed during the game outside of special circumstances."); + } } };