diff --git a/src/Mods/SecExp/attackHandler.tw b/src/Mods/SecExp/attackHandler.tw
index ecd96fb5a4740bc6e05d56f083c14a5bbdef427c..220a0dbae4dff4bb4fac64c14cc6874cc9e324b3 100644
--- a/src/Mods/SecExp/attackHandler.tw
+++ b/src/Mods/SecExp/attackHandler.tw
@@ -45,7 +45,6 @@
 	<<if $majorBattle == 0>>
 		<<set _turns = $maxTurns>>
 	<</if>>
-	<<set _turn = 0>>
 	<<set _attack = 0>>
 	<<set _defense = 0>>
 	<<set _morale = 0>>
@@ -65,8 +64,6 @@
 	<<set _mercMod = 1>>
 	<<set _enemyMod = 1>>
 	<<set _SFMod = 1>>
-	<<set _expBonus = 0>>
-	<<set _loyaltyBonus = 0>>
 	<<set _armyMod = 0>>
 
 	/* major battle */
diff --git a/src/Mods/SecExp/rebellionHandler.tw b/src/Mods/SecExp/rebellionHandler.tw
index 0a53c0fe895eafe7f5741ffc378d24a7beb8a9ed..7260fe6d976c7fd7bb1395d1ef8266861cbab184 100644
--- a/src/Mods/SecExp/rebellionHandler.tw
+++ b/src/Mods/SecExp/rebellionHandler.tw
@@ -2,7 +2,6 @@
 
 <<set $nextButton = " ", $nextLink = "attackReport", $encyclopedia = "Battles">>
 
-<<set _turn = 0>>
 <<set _turns = $maxTurns * 2>>
 <<set _attack = 0>>
 <<set _defense = 0>>
@@ -15,8 +14,6 @@
 <<set _enemyHp = 0>>
 <<set _enemyBaseHp = 0>>
 <<set _woundChance = 5>>								/* leader has a base chance of 5% to get wounded */
-<<set _expBonus = 0>>
-<<set _loyaltyBonus = 0>>
 <<set _irregularMod = 0>>
 <<set _armyMod = 0>>