diff --git a/src/Mods/SecExp/attackHandler.tw b/src/Mods/SecExp/attackHandler.tw index ecd96fb5a4740bc6e05d56f083c14a5bbdef427c..220a0dbae4dff4bb4fac64c14cc6874cc9e324b3 100644 --- a/src/Mods/SecExp/attackHandler.tw +++ b/src/Mods/SecExp/attackHandler.tw @@ -45,7 +45,6 @@ <<if $majorBattle == 0>> <<set _turns = $maxTurns>> <</if>> - <<set _turn = 0>> <<set _attack = 0>> <<set _defense = 0>> <<set _morale = 0>> @@ -65,8 +64,6 @@ <<set _mercMod = 1>> <<set _enemyMod = 1>> <<set _SFMod = 1>> - <<set _expBonus = 0>> - <<set _loyaltyBonus = 0>> <<set _armyMod = 0>> /* major battle */ diff --git a/src/Mods/SecExp/rebellionHandler.tw b/src/Mods/SecExp/rebellionHandler.tw index 0a53c0fe895eafe7f5741ffc378d24a7beb8a9ed..7260fe6d976c7fd7bb1395d1ef8266861cbab184 100644 --- a/src/Mods/SecExp/rebellionHandler.tw +++ b/src/Mods/SecExp/rebellionHandler.tw @@ -2,7 +2,6 @@ <<set $nextButton = " ", $nextLink = "attackReport", $encyclopedia = "Battles">> -<<set _turn = 0>> <<set _turns = $maxTurns * 2>> <<set _attack = 0>> <<set _defense = 0>> @@ -15,8 +14,6 @@ <<set _enemyHp = 0>> <<set _enemyBaseHp = 0>> <<set _woundChance = 5>> /* leader has a base chance of 5% to get wounded */ -<<set _expBonus = 0>> -<<set _loyaltyBonus = 0>> <<set _irregularMod = 0>> <<set _armyMod = 0>>